open-fpsz/components/health_component.gd
2024-04-14 19:47:44 -04:00

44 lines
1.2 KiB
GDScript

# This file is part of open-fpsz.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
class_name HealthComponent extends Area3D
@export var max_health : float = 100.0
@export var health : float = 100.0:
set(value):
health = value
health_changed.emit(value)
signal health_zeroed
signal health_changed(value : int)
func _ready():
heal_full()
@rpc("call_local")
func damage(amount : int) -> void:
health = clampf(health - amount, 0.0, max_health)
if health == 0.0:
health_zeroed.emit()
@rpc("call_local")
func _heal(amount : int):
health = clampf(health + amount, 0.0, max_health)
func heal_full():
if not is_multiplayer_authority():
return
_heal.rpc(max_health)