open-fpsz/interfaces/hud/hud.tscn

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[gd_scene load_steps=13 format=3 uid="uid://bcv81ku26xo"]
[ext_resource type="Script" path="res://interfaces/hud/timer_label.gd" id="1_6qrx6"]
[ext_resource type="StyleBox" uid="uid://dcn1ll2ra4lwn" path="res://interfaces/hud/vitals/background.tres" id="1_gmv44"]
[ext_resource type="Script" path="res://interfaces/hud/hud.gd" id="1_yev76"]
[ext_resource type="StyleBox" uid="uid://bq7rjpm38pao7" path="res://interfaces/hud/vitals/health_foreground.tres" id="2_6ejsl"]
[ext_resource type="Theme" uid="uid://bec7g0fax3c8o" path="res://interfaces/global_theme.tres" id="2_gbqw5"]
[ext_resource type="Texture2D" uid="uid://1mwcg0cd0msw" path="res://interfaces/hud/throw_force_texture.svg" id="6_rrus8"]
[sub_resource type="Shader" id="Shader_gaah5"]
code = "shader_type canvas_item;
uniform vec4 color : source_color;
float circle(vec2 pos, float radius, float feather) {
return smoothstep(radius, radius - feather, length(pos - vec2(.5)));
}
void fragment() {
// draw reticle
float alpha = circle(UV, .5, .04);
COLOR = vec4(texture(TEXTURE, UV).rgb, alpha);
}"
[sub_resource type="ShaderMaterial" id="ShaderMaterial_7blp5"]
shader = SubResource("Shader_gaah5")
shader_parameter/color = Color(1, 1, 1, 1)
[sub_resource type="SystemFont" id="SystemFont_oo638"]
subpixel_positioning = 0
[sub_resource type="GDScript" id="GDScript_w8l21"]
script/source = "extends Label
@onready var player : Player = owner.get_parent()
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
if not OS.is_debug_build():
queue_free()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta : float) -> void:
text = \"\"
text += \"fps: %d (%.2f mspf)\\n\" % [Engine.get_frames_per_second(), 1000.0 / Engine.get_frames_per_second()]
text += \"position: %d, %d, %d\\n\" % [player.position.x, player.position.y, player.position.z]
text += \"speed: %d km/h\\n\" % (player.linear_velocity.length() * 3.6)
var velocity_xz := Vector3(player.linear_velocity.x, 0., player.linear_velocity.z)
text += \"speed_xz: %d km/h\\n\" % (velocity_xz.length() * 3.6)
var viewport_render_size : Vector2i = get_viewport().size * get_viewport().scaling_3d_scale
text += \"3D viewport resolution: %d × %d (%d%%)\\n\" \\
% [viewport_render_size.x, viewport_render_size.y, round(get_viewport().scaling_3d_scale * 100)]
text += \"health: %d\\n\" % player.health.value
text += \"energy: %d\" % player.energy
"
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_f23s3"]
bg_color = Color(0.0901961, 0.87451, 0.760784, 0.65098)
corner_radius_top_left = 3
corner_radius_top_right = 3
corner_radius_bottom_right = 3
corner_radius_bottom_left = 3
anti_aliasing = false
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_2pxd4"]
properties/0/path = NodePath("MarginContainer/Multiplayer/TimerLabel:text")
properties/0/spawn = true
properties/0/replication_mode = 2
properties/1/path = NodePath("MarginContainer/Multiplayer/ObjectiveLabel:visible")
properties/1/spawn = true
properties/1/replication_mode = 2
[node name="HUD" type="CanvasLayer" node_paths=PackedStringArray("health_bar", "energy_bar", "timer_label", "objective_label", "debug_label", "ammo_label", "throw_progress")]
script = ExtResource("1_yev76")
health_bar = NodePath("MarginContainer/HBoxContainer/VBoxContainer/HealthBar")
energy_bar = NodePath("MarginContainer/HBoxContainer/VBoxContainer/EnergyBar")
timer_label = NodePath("MarginContainer/Multiplayer/TimerLabel")
objective_label = NodePath("MarginContainer/Multiplayer/ObjectiveLabel")
debug_label = NodePath("MarginContainer/DebugLabel")
ammo_label = NodePath("MarginContainer/HBoxContainer/HBoxContainer/AmmoLabel")
throw_progress = NodePath("MarginContainer/CenterContainer/TextureProgressBar")
[node name="Reticle" type="ColorRect" parent="."]
material = SubResource("ShaderMaterial_7blp5")
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -1.5
offset_top = -1.5
offset_right = 1.5
offset_bottom = 1.5
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="MarginContainer" type="MarginContainer" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("2_gbqw5")
theme_override_constants/margin_left = 24
theme_override_constants/margin_top = 24
theme_override_constants/margin_right = 24
theme_override_constants/margin_bottom = 24
[node name="Multiplayer" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
[node name="TimerLabel" type="Label" parent="MarginContainer/Multiplayer"]
layout_mode = 2
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_font_sizes/font_size = 22
text = "Warmup"
horizontal_alignment = 1
script = ExtResource("1_6qrx6")
[node name="ObjectiveLabel" type="Label" parent="MarginContainer/Multiplayer"]
visible = false
layout_mode = 2
theme_override_colors/font_color = Color(1, 0.75, 0, 1)
theme_override_colors/font_shadow_color = Color(0, 0, 0, 0.5)
theme_override_font_sizes/font_size = 24
text = "YOU ARE THE RABBIT"
horizontal_alignment = 1
uppercase = true
[node name="DebugLabel" type="Label" parent="MarginContainer"]
layout_mode = 2
size_flags_vertical = 0
theme_override_fonts/font = SubResource("SystemFont_oo638")
script = SubResource("GDScript_w8l21")
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 10
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 8
size_flags_stretch_ratio = 0.2
theme_override_constants/separation = 6
[node name="HealthBar" type="ProgressBar" parent="MarginContainer/HBoxContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 8)
layout_mode = 2
mouse_filter = 2
theme_override_styles/background = ExtResource("1_gmv44")
theme_override_styles/fill = ExtResource("2_6ejsl")
max_value = 255.0
step = 1.0
value = 255.0
show_percentage = false
[node name="EnergyBar" type="ProgressBar" parent="MarginContainer/HBoxContainer/VBoxContainer"]
custom_minimum_size = Vector2(0, 8)
layout_mode = 2
mouse_filter = 2
theme_override_styles/background = ExtResource("1_gmv44")
theme_override_styles/fill = SubResource("StyleBoxFlat_f23s3")
value = 100.0
show_percentage = false
[node name="Spacer" type="Control" parent="MarginContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 0.6
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 0.2
[node name="AmmoLabel" type="Label" parent="MarginContainer/HBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
theme_override_font_sizes/font_size = 20
text = "24
"
horizontal_alignment = 2
vertical_alignment = 1
[node name="CenterContainer" type="CenterContainer" parent="MarginContainer"]
layout_mode = 2
[node name="TextureProgressBar" type="TextureProgressBar" parent="MarginContainer/CenterContainer"]
visible = false
layout_mode = 2
value = 100.0
fill_mode = 4
radial_initial_angle = 293.0
radial_fill_degrees = 135.0
texture_progress = ExtResource("6_rrus8")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_interval = 0.1
replication_config = SubResource("SceneReplicationConfig_2pxd4")
[node name="CenterContainer" type="CenterContainer" parent="."]