open-fpsz/maps/desert/desert.tscn
2024-04-19 22:17:23 +00:00

22 lines
1.1 KiB
Text

[gd_scene load_steps=5 format=3 uid="uid://btlkog4b87p4x"]
[ext_resource type="Terrain3DStorage" uid="uid://wgmg245njt8e" path="res://maps/desert/resources/storage.res" id="1_7nbyj"]
[ext_resource type="Environment" uid="uid://nw62ce5cglvs" path="res://environments/desert.tres" id="1_e1o3u"]
[ext_resource type="Terrain3DMaterial" uid="uid://c3isipd4wqxpk" path="res://maps/desert/resources/material.tres" id="2_psdr0"]
[ext_resource type="Terrain3DTextureList" uid="uid://d1j24k8sq8qpj" path="res://maps/desert/resources/textures.tres" id="3_aowug"]
[node name="Desert" type="Node3D"]
[node name="Sunlight" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.5, 0.55667, -0.663414, 0, 0.766044, 0.642788, 0.866025, -0.321394, 0.383022, -1613.38, 2730.74, 446.64)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("1_e1o3u")
[node name="Terrain3D" type="Terrain3D" parent="."]
storage = ExtResource("1_7nbyj")
material = ExtResource("2_psdr0")
texture_list = ExtResource("3_aowug")
collision_layer = 2147483648
collision_mask = 2147483648