open-fpsz/maps/genesis/genesis.tscn

37 lines
1.8 KiB
Plaintext

[gd_scene load_steps=6 format=3 uid="uid://chbno00ugl6te"]
[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://maps/genesis/resources/storage.res" id="1_a88qe"]
[ext_resource type="Terrain3DMaterial" uid="uid://bd4lr5sxu8xu" path="res://maps/genesis/resources/material.res" id="2_o2y3d"]
[ext_resource type="Terrain3DTextureList" uid="uid://dnqa8kxgm3xuw" path="res://maps/genesis/resources/textures.res" id="3_1cww7"]
[ext_resource type="Environment" uid="uid://d2ahijqqspw5f" path="res://maps/genesis/resources/env.tres" id="5_3klr3"]
[ext_resource type="PackedScene" uid="uid://brux62vritay" path="res://entities/buildings/flag_stand.tscn" id="5_4kwtt"]
[node name="Genesis" type="Terrain3D"]
storage = ExtResource("1_a88qe")
material = ExtResource("2_o2y3d")
texture_list = ExtResource("3_1cww7")
collision_layer = 2147483648
collision_mask = 2147483648
mesh_size = 24
[node name="Sunlight" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866024, -0.433016, 0.25, 0, 0.499998, 0.866027, -0.500003, 0.75, -0.43301, 0, 100, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("5_3klr3")
[node name="PlayerSpawns" type="Node" parent="."]
[node name="Spawn1" type="Marker3D" parent="PlayerSpawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 95.5378, -32.735)
[node name="Spawn2" type="Marker3D" parent="PlayerSpawns"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 98.3078, 18.061)
[node name="FlagStand" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.847419, 94.7914, -0.106026)
[node name="FlagPillar" parent="." instance=ExtResource("5_4kwtt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.849599, 92.7505, -0.104984)