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14 lines
348 B
GDScript
14 lines
348 B
GDScript
class_name Map extends Node
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@export_group("Spawns")
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@export var players : Array[Node]
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@export var objectives : Array[Node]
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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#pass
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