open-fpsz/weapons/space_gun/projectile.tscn
2024-04-11 12:26:59 +00:00

29 lines
959 B
Text

[gd_scene load_steps=4 format=3 uid="uid://dn1tcakam5egs"]
[ext_resource type="Script" path="res://weapons/space_gun/projectile.gd" id="1_4j1dp"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o6j55"]
albedo_color = Color(0, 0.498039, 0.854902, 1)
emission_enabled = true
emission = Color(0.482353, 0.65098, 1, 1)
[sub_resource type="SphereShape3D" id="SphereShape3D_umtte"]
radius = 0.15
[node name="Projectile" type="Node3D"]
script = ExtResource("1_4j1dp")
[node name="Mesh" type="CSGSphere3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.2, 0, 0, 0, 1, 0, 0, 0)
radius = 0.15
radial_segments = 24
rings = 8
material = SubResource("StandardMaterial3D_o6j55")
[node name="ShapeCast3D" type="ShapeCast3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.2, 0, 0, 0, 1, 0, 0, 0)
shape = SubResource("SphereShape3D_umtte")
target_position = Vector3(0, 0, 0)
margin = 0.1
max_results = 1
debug_shape_custom_color = Color(1, 0, 0, 1)