mirror of
https://gitlab.com/open-fpsz/open-fpsz.git
synced 2026-01-19 19:44:46 +00:00
149 lines
4.9 KiB
Plaintext
149 lines
4.9 KiB
Plaintext
[gd_scene load_steps=23 format=3 uid="uid://cry3qxi8dxwae"]
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[ext_resource type="Texture2D" uid="uid://ct1v5iadtpadm" path="res://entities/player/assets/jetpackfx/smoke_01.png" id="1_ycxvc"]
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[ext_resource type="Texture2D" uid="uid://doxo4vfn0bjlp" path="res://entities/player/assets/jetpackfx/smoke_02.png" id="2_ssb7j"]
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[ext_resource type="Texture2D" uid="uid://dmf12llra7aq5" path="res://entities/player/assets/jetpackfx/Particle01.png" id="3_1luuf"]
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[sub_resource type="Gradient" id="Gradient_3u0pn"]
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offsets = PackedFloat32Array(0, 0.872727)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_wjoiw"]
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gradient = SubResource("Gradient_3u0pn")
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[sub_resource type="Curve" id="Curve_pmb0n"]
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max_value = 2.0
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_data = [Vector2(0, 0.197802), 0.0, 0.0, 0, 0, Vector2(1, 2), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_cj8ky"]
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curve = SubResource("Curve_pmb0n")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_v556h"]
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emission_shape = 1
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emission_sphere_radius = 0.1
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angle_min = -381.7
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angle_max = 381.7
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gravity = Vector3(0, -5, 0)
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tangential_accel_min = -5.0
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tangential_accel_max = 5.0
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scale_curve = SubResource("CurveTexture_cj8ky")
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color_ramp = SubResource("GradientTexture1D_wjoiw")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_27esd"]
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transparency = 1
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("1_ycxvc")
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billboard_mode = 1
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billboard_keep_scale = true
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[sub_resource type="QuadMesh" id="QuadMesh_hegkl"]
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material = SubResource("StandardMaterial3D_27esd")
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[sub_resource type="Gradient" id="Gradient_f4nyt"]
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offsets = PackedFloat32Array(0, 0.972727)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_ovx5q"]
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gradient = SubResource("Gradient_f4nyt")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_l8e6j"]
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emission_shape = 1
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emission_sphere_radius = 0.1
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angle_min = -381.7
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angle_max = 381.7
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gravity = Vector3(0, -5, 0)
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tangential_accel_min = -5.0
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tangential_accel_max = 5.0
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scale_curve = SubResource("CurveTexture_cj8ky")
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color_ramp = SubResource("GradientTexture1D_ovx5q")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bknuu"]
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transparency = 1
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("2_ssb7j")
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billboard_mode = 1
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billboard_keep_scale = true
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grow_amount = 1.506
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[sub_resource type="QuadMesh" id="QuadMesh_aeure"]
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material = SubResource("StandardMaterial3D_bknuu")
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[sub_resource type="Gradient" id="Gradient_t1nsw"]
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offsets = PackedFloat32Array(0, 0.627273, 0.927273)
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colors = PackedColorArray(1, 0.858824, 0.0784314, 1, 1, 0, 0, 1, 1, 0, 0, 0)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_x0y0j"]
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gradient = SubResource("Gradient_t1nsw")
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[sub_resource type="Curve" id="Curve_fkrx7"]
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max_value = 2.0
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_data = [Vector2(0, 0.197802), 0.0, 0.0, 0, 0, Vector2(0.594203, 0.395604), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_frkde"]
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curve = SubResource("Curve_fkrx7")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_q1vdw"]
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emission_shape = 1
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emission_sphere_radius = 0.05
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angle_min = -381.7
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angle_max = 381.7
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direction = Vector3(0, -1, 0)
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spread = 25.0
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initial_velocity_min = 0.5
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initial_velocity_max = 1.5
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gravity = Vector3(0, -5, 0)
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tangential_accel_min = -5.0
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tangential_accel_max = 5.0
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scale_min = 0.5
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scale_max = 0.75
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scale_curve = SubResource("CurveTexture_frkde")
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color_ramp = SubResource("GradientTexture1D_x0y0j")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2jwv2"]
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render_priority = -1
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transparency = 1
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("3_1luuf")
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emission_enabled = true
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emission = Color(1, 0.823529, 0.701961, 1)
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billboard_mode = 3
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billboard_keep_scale = true
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particles_anim_h_frames = 1
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particles_anim_v_frames = 1
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particles_anim_loop = false
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[sub_resource type="QuadMesh" id="QuadMesh_uc7ts"]
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material = SubResource("StandardMaterial3D_2jwv2")
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[node name="JetpackFX" type="Node3D"]
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[node name="Smoke1" type="GPUParticles3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.150648, 0)
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emitting = false
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lifetime = 0.5
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_v556h")
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draw_pass_1 = SubResource("QuadMesh_hegkl")
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[node name="Smoke2" type="GPUParticles3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.108846, 0)
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emitting = false
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lifetime = 0.5
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one_shot = true
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process_material = SubResource("ParticleProcessMaterial_l8e6j")
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draw_pass_1 = SubResource("QuadMesh_aeure")
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[node name="Fire1" type="GPUParticles3D" parent="."]
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emitting = false
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amount = 16
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lifetime = 0.3
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one_shot = true
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speed_scale = 2.0
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process_material = SubResource("ParticleProcessMaterial_q1vdw")
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draw_pass_1 = SubResource("QuadMesh_uc7ts")
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