open-fpsz/addons/terrain_3d/terrain.gdextension
2024-04-07 14:25:59 -04:00

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[configuration]
entry_symbol = "terrain_3d_init"
compatibility_minimum = 4.1
[libraries]
windows.debug.x86_64 = "res://addons/terrain_3d/bin/libterrain.windows.debug.x86_64.dll"
windows.release.x86_64 = "res://addons/terrain_3d/bin/libterrain.windows.release.x86_64.dll"
linux.debug.x86_64 = "res://addons/terrain_3d/bin/libterrain.linux.debug.x86_64.so"
linux.release.x86_64 = "res://addons/terrain_3d/bin/libterrain.linux.release.x86_64.so"
linux.debug.arm64 = "res://addons/terrain_3d/bin/libterrain.linux.debug.arm64.so"
linux.release.arm64 = "res://addons/terrain_3d/bin/libterrain.linux.release.arm64.so"
linux.debug.rv64 = "res://addons/terrain_3d/bin/libterrain.linux.debug.rv64.so"
linux.release.rv64 = "res://addons/terrain_3d/bin/libterrain.linux.release.rv64.so"
macos.debug = "res://addons/terrain_3d/bin/libterrain.macos.debug.framework"
macos.release = "res://addons/terrain_3d/bin/libterrain.macos.release.framework"
android.debug.arm64 = "res://addons/terrain_3d/bin/libterrain.android.debug.arm64.so"
android.release.arm64 = "res://addons/terrain_3d/bin/libterrain.android.release.arm64.so"
ios.debug = "res://addons/terrain_3d/bin/libterrain.ios.debug.universal.dylib"
ios.release = "res://addons/terrain_3d/bin/libterrain.ios.release.universal.dylib"