open-fpsz/entities/flag/flag.tscn
2024-04-25 21:08:55 +00:00

59 lines
2.3 KiB
Text

[gd_scene load_steps=8 format=3 uid="uid://c88l3h0ph00c7"]
[ext_resource type="Script" path="res://entities/flag/flag.gd" id="1_y7d3d"]
[ext_resource type="Script" path="res://addons/smoothing/smoothing.gd" id="2_es4ce"]
[ext_resource type="PackedScene" uid="uid://d3l7fvbdg6m5g" path="res://entities/flag/assets/flag.glb" id="2_i78em"]
[ext_resource type="PackedScene" uid="uid://bcgkc5fhhyauv" path="res://entities/flag/waypoint.tscn" id="3_tu6jg"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_4ymrw"]
friction = 0.5
bounce = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_fkf1k"]
size = Vector3(0.5, 2, 0.1)
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_lpijf"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath(".:linear_velocity")
properties/1/spawn = true
properties/1/replication_mode = 1
properties/2/path = NodePath(".:flag_state")
properties/2/spawn = true
properties/2/replication_mode = 2
properties/3/path = NodePath("Smoothing/Mesh:visible")
properties/3/spawn = true
properties/3/replication_mode = 2
[node name="Flag" type="RigidBody3D"]
collision_layer = 8
collision_mask = 2147483656
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
mass = 40.0
physics_material_override = SubResource("PhysicsMaterial_4ymrw")
center_of_mass_mode = 1
center_of_mass = Vector3(0, 0.5, 0)
continuous_cd = true
script = ExtResource("1_y7d3d")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("BoxShape3D_fkf1k")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_lpijf")
[node name="Smoothing" type="Node3D" parent="."]
script = ExtResource("2_es4ce")
[node name="WaypointAttachment" type="Marker3D" parent="Smoothing"]
[node name="Waypoint" parent="Smoothing/WaypointAttachment" node_paths=PackedStringArray("attach_point", "flag") instance=ExtResource("3_tu6jg")]
attach_point = NodePath("..")
flag = NodePath("../../..")
[node name="Mesh" parent="Smoothing" instance=ExtResource("2_i78em")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0.0744106, 0)