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https://gitlab.com/open-fpsz/open-fpsz.git
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22 lines
1.2 KiB
Text
22 lines
1.2 KiB
Text
[gd_scene load_steps=5 format=3 uid="uid://chbno00ugl6te"]
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[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://maps/genesis/resources/storage.res" id="1_a88qe"]
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[ext_resource type="Terrain3DMaterial" uid="uid://bd4lr5sxu8xu" path="res://maps/genesis/resources/material.res" id="2_o2y3d"]
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[ext_resource type="Terrain3DTextureList" uid="uid://dnqa8kxgm3xuw" path="res://maps/genesis/resources/textures.res" id="3_1cww7"]
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[ext_resource type="Environment" uid="uid://d2ahijqqspw5f" path="res://maps/genesis/resources/environment.tres" id="4_hdjvi"]
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[node name="Map" type="Terrain3D"]
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storage = ExtResource("1_a88qe")
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material = ExtResource("2_o2y3d")
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texture_list = ExtResource("3_1cww7")
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collision_layer = 2147483648
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collision_mask = 2147483648
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[node name="Sunlight" type="DirectionalLight3D" parent="."]
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transform = Transform3D(-0.835357, -0.32775, -0.441315, -6.70552e-08, -0.802817, 0.596225, -0.549708, 0.498061, 0.670639, -1.43389, 102.098, -0.14571)
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light_color = Color(0.745098, 0.698039, 0.662745, 1)
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shadow_reverse_cull_face = true
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shadow_opacity = 0.5
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = ExtResource("4_hdjvi")
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