open-fpsz/maps/genesis/genesis.tscn
2024-04-17 19:26:20 -04:00

22 lines
1.2 KiB
Text

[gd_scene load_steps=5 format=3 uid="uid://chbno00ugl6te"]
[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://maps/genesis/resources/storage.res" id="1_a88qe"]
[ext_resource type="Terrain3DMaterial" uid="uid://bd4lr5sxu8xu" path="res://maps/genesis/resources/material.res" id="2_o2y3d"]
[ext_resource type="Terrain3DTextureList" uid="uid://dnqa8kxgm3xuw" path="res://maps/genesis/resources/textures.res" id="3_1cww7"]
[ext_resource type="Environment" uid="uid://d2ahijqqspw5f" path="res://maps/genesis/resources/environment.tres" id="4_hdjvi"]
[node name="Map" type="Terrain3D"]
storage = ExtResource("1_a88qe")
material = ExtResource("2_o2y3d")
texture_list = ExtResource("3_1cww7")
collision_layer = 2147483648
collision_mask = 2147483648
[node name="Sunlight" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.835357, -0.32775, -0.441315, -6.70552e-08, -0.802817, 0.596225, -0.549708, 0.498061, 0.670639, -1.43389, 102.098, -0.14571)
light_color = Color(0.745098, 0.698039, 0.662745, 1)
shadow_reverse_cull_face = true
shadow_opacity = 0.5
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("4_hdjvi")