mirror of
https://gitlab.com/open-fpsz/open-fpsz.git
synced 2026-07-16 00:44:50 +00:00
53 lines
1.8 KiB
Text
53 lines
1.8 KiB
Text
[gd_scene load_steps=8 format=3 uid="uid://blaieaqp413k7"]
|
|
|
|
[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://maps/genesis/resources/storage.res" id="1_8wr5r"]
|
|
[ext_resource type="Script" path="res://addons/terrain_3d/tools/importer.gd" id="1_60b8f"]
|
|
|
|
[sub_resource type="Gradient" id="Gradient_5sc5a"]
|
|
offsets = PackedFloat32Array(0.2, 1)
|
|
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
|
|
|
|
[sub_resource type="FastNoiseLite" id="FastNoiseLite_lp4p7"]
|
|
noise_type = 2
|
|
frequency = 0.03
|
|
cellular_jitter = 3.0
|
|
cellular_return_type = 0
|
|
domain_warp_enabled = true
|
|
domain_warp_type = 1
|
|
domain_warp_amplitude = 50.0
|
|
domain_warp_fractal_type = 2
|
|
domain_warp_fractal_lacunarity = 1.5
|
|
domain_warp_fractal_gain = 1.0
|
|
|
|
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_vyjp8"]
|
|
seamless = true
|
|
color_ramp = SubResource("Gradient_5sc5a")
|
|
noise = SubResource("FastNoiseLite_lp4p7")
|
|
|
|
[sub_resource type="Terrain3DMaterial" id="Terrain3DMaterial_f0cwi"]
|
|
_shader_parameters = {
|
|
"_mouse_layer": 2147483648,
|
|
"blend_sharpness": null,
|
|
"height_blending": null,
|
|
"macro_variation1": null,
|
|
"macro_variation2": null,
|
|
"noise1_angle": null,
|
|
"noise1_offset": null,
|
|
"noise1_scale": null,
|
|
"noise2_scale": null,
|
|
"noise3_scale": null,
|
|
"noise_texture": SubResource("NoiseTexture2D_vyjp8")
|
|
}
|
|
show_checkered = true
|
|
|
|
[sub_resource type="Terrain3DTextureList" id="Terrain3DTextureList_i35jn"]
|
|
|
|
[node name="Importer" type="Terrain3D"]
|
|
storage = ExtResource("1_8wr5r")
|
|
material = SubResource("Terrain3DMaterial_f0cwi")
|
|
texture_list = SubResource("Terrain3DTextureList_i35jn")
|
|
script = ExtResource("1_60b8f")
|
|
height_file_name = "C:/msys64/home/osram/GODOT/develop/levels/greth_vortex/Vortex_Smooth2_2048.r16"
|
|
import_position = Vector3(-1024, 0, -1024)
|
|
r16_range = Vector2(0, 250)
|
|
r16_size = Vector2i(2048, 2048)
|