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https://gitlab.com/open-fpsz/open-fpsz.git
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29 lines
1.2 KiB
GDScript
29 lines
1.2 KiB
GDScript
# This file is part of open-fpsz.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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extends OptionButton
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func _ready() -> void:
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var window_mode : DisplayServer.WindowMode = Settings.get_value("video", "window_mode")
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select(DisplayServer.WINDOW_MODE_WINDOWED if OS.is_debug_build() else window_mode)
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func _on_item_selected(index : int) -> void:
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Settings.set_value("video", "window_mode", clampi(index, 0, 2))
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if index == 0: # Windowed (default)
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get_tree().root.set_mode(Window.MODE_WINDOWED)
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elif index == 1: # Fullscreen
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get_tree().root.set_mode(Window.MODE_FULLSCREEN)
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elif index == 2: # Exclusive Fullscreen
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get_tree().root.set_mode(Window.MODE_EXCLUSIVE_FULLSCREEN)
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