mirror of
https://gitlab.com/open-fpsz/open-fpsz.git
synced 2026-01-21 04:24:45 +00:00
34 lines
1.6 KiB
GDScript
34 lines
1.6 KiB
GDScript
# This file is part of open-fpsz.
|
|
#
|
|
# This program is free software: you can redistribute it and/or modify
|
|
# it under the terms of the GNU General Public License as published by
|
|
# the Free Software Foundation, either version 3 of the License, or
|
|
# (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
extends OptionButton
|
|
|
|
func _ready() -> void:
|
|
select(Settings.get_value("video", "vsync"))
|
|
|
|
func _on_item_selected(index : int) -> void:
|
|
Settings.set_value("video", "vsync", index)
|
|
# Vsync is enabled by default.
|
|
# Vertical synchronization locks framerate and makes screen tearing not visible at the cost of
|
|
# higher input latency and stuttering when the framerate target is not met.
|
|
# Adaptive V-Sync automatically disables V-Sync when the framerate target is not met, and enables
|
|
# V-Sync otherwise. This prevents suttering and reduces input latency when the framerate target
|
|
# is not met, at the cost of visible tearing.
|
|
if index == 0: # Disabled (default)
|
|
DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED)
|
|
elif index == 1: # Adaptive
|
|
DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ADAPTIVE)
|
|
elif index == 2: # Enabled
|
|
DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED)
|