open-fpsz/entities/weapons/grenade_launcher/assets/resources/explosion_material.tres
2024-10-16 21:43:01 +00:00

19 lines
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Text

[gd_resource type="ShaderMaterial" load_steps=4 format=3 uid="uid://c80t026c2gpxx"]
[ext_resource type="Shader" uid="uid://d2aeepgs6xnsg" path="res://entities/weapons/grenade_launcher/assets/resources/explosion_shader.tres" id="1_dmawi"]
[ext_resource type="Texture2D" uid="uid://dt6c44uknktrg" path="res://entities/weapons/grenade_launcher/assets/textures/explosion_texture_alb.png" id="2_4up7w"]
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_itmuc"]
load_path = "res://.godot/imported/explosion_texture_flowmap.png-3137b307308713f172b3be796ef584b9.s3tc.ctex"
[resource]
render_priority = 0
shader = ExtResource("1_dmawi")
shader_parameter/albedo = Color(0.941176, 0.941176, 0.941176, 1)
shader_parameter/particles_anim_h_frames = 5
shader_parameter/particles_anim_v_frames = 5
shader_parameter/particles_anim_loop = false
shader_parameter/smoothing = true
shader_parameter/flow_strength = 0.015
shader_parameter/texture_albedo = ExtResource("2_4up7w")
shader_parameter/texture_flow = SubResource("CompressedTexture2D_itmuc")