open-fpsz/entities/weapons/automatic_weapon.gd
2024-10-16 21:43:01 +00:00

30 lines
981 B
GDScript

# This file is part of open-fpsz.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
class_name AutomaticWeapon extends Weapon
var _auto_trigger := Timer.new()
func _init() -> void:
super._init()
_auto_trigger.timeout.connect(trigger)
add_child(_auto_trigger)
func _on_primary(pressed: bool) -> void:
if pressed:
trigger()
_auto_trigger.start(cooldown)
else:
_auto_trigger.stop()