Squinty
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5348b35448
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🐛 Fix crashes when leaving Multiplayer mode
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2024-04-24 21:26:14 +00:00 |
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Squinty
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017ed4d560
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♻️ Refactor Scoreboard code and improve UI
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2024-04-24 20:11:17 +00:00 |
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Squinty
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4a9e162db7
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🐛 Fix player nicknames and IFFs
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2024-04-24 12:27:51 +00:00 |
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anyreso
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8a01f42b79
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🍻 Shoot straight and clean up mode management
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2024-04-24 07:08:24 +00:00 |
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anyreso
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b8f8fb50b7
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🐛 fix main menu
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2024-04-22 11:23:06 -04:00 |
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anyreso
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e1cf4145e9
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🐛 fix reticle color
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2024-04-21 18:37:08 -04:00 |
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schorsch_huckleberry
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f1dcad8c30
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⚗️ HUD updates
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2024-04-20 19:40:23 +00:00 |
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Squinty
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d349c440e4
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Implement movement smoothing on Player entity
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2024-04-19 22:02:37 +00:00 |
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Karan Codes
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f45ff36ee0
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✨ IFF Updates
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2024-04-19 20:43:55 +00:00 |
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anyreso
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e44426c2cc
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✨ enforce static typing
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2024-04-19 06:19:21 +00:00 |
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Squinty
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47a9699ef5
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✨ Implement a Settings menu
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2024-04-18 16:53:34 +00:00 |
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Squinty
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6dde93ea00
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✨ Working profile names in-game, basic settings save/load system, flag drops on player death
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2024-04-16 21:39:08 +00:00 |
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anyreso
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cf5d1b27de
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Merge branch 'main' into develop
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2024-04-14 19:47:44 -04:00 |
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anyreso
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080ce479da
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✅ Refactoring and added unit testing framework
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2024-04-12 22:23:39 +00:00 |
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Squinty
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dbcbe15bb9
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Minor cleanup: IFF uses editor-set nodes rather than hardcoded paths to the external scene
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2024-04-12 16:16:06 +00:00 |
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Squinternator
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7e52ededc0
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✨ Basic implementation of IFF indicators showing player names and health bars
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2024-04-11 22:13:21 +00:00 |
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Squinternator
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8fc00e4bdf
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✨ Weapon reload mechanics and reticle first-pass
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2024-04-10 16:03:09 +00:00 |
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Squinternator
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6d9ec29840
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🐛 Fix multiplayer client respawn logic
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2024-04-10 15:13:18 +00:00 |
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Squinternator
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1994c1ce40
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Display Health Bar on player HUD
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2024-04-09 21:36:43 +00:00 |
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Squinternator
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a1768606c4
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✨ Implement a UI Modal when waiting to join a server
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2024-04-09 19:27:10 +00:00 |
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Squinternator
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35af9ecc2d
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Add multiplayer game mode over the network
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2024-04-07 21:03:56 +00:00 |
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anyreso
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d02447c7e6
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🎉 initial commit
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2024-04-07 14:25:59 -04:00 |
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