Commit graph

18 commits

Author SHA1 Message Date
anyreso b8f8fb50b7 🐛 fix main menu 2024-04-22 11:23:06 -04:00
anyreso e1cf4145e9 🐛 fix reticle color 2024-04-21 18:37:08 -04:00
schorsch_huckleberry f1dcad8c30 ⚗️ HUD updates 2024-04-20 19:40:23 +00:00
Squinty d349c440e4 Implement movement smoothing on Player entity 2024-04-19 22:02:37 +00:00
Karan Codes f45ff36ee0 IFF Updates 2024-04-19 20:43:55 +00:00
anyreso e44426c2cc enforce static typing 2024-04-19 06:19:21 +00:00
Squinty 47a9699ef5 Implement a Settings menu 2024-04-18 16:53:34 +00:00
Squinty 6dde93ea00 Working profile names in-game, basic settings save/load system, flag drops on player death 2024-04-16 21:39:08 +00:00
anyreso cf5d1b27de Merge branch 'main' into develop 2024-04-14 19:47:44 -04:00
anyreso 080ce479da Refactoring and added unit testing framework 2024-04-12 22:23:39 +00:00
Squinty dbcbe15bb9 Minor cleanup: IFF uses editor-set nodes rather than hardcoded paths to the external scene 2024-04-12 16:16:06 +00:00
Squinternator 7e52ededc0 Basic implementation of IFF indicators showing player names and health bars 2024-04-11 22:13:21 +00:00
Squinternator 8fc00e4bdf Weapon reload mechanics and reticle first-pass 2024-04-10 16:03:09 +00:00
Squinternator 6d9ec29840 🐛 Fix multiplayer client respawn logic 2024-04-10 15:13:18 +00:00
Squinternator 1994c1ce40 Display Health Bar on player HUD 2024-04-09 21:36:43 +00:00
Squinternator a1768606c4 Implement a UI Modal when waiting to join a server 2024-04-09 19:27:10 +00:00
Squinternator 35af9ecc2d Add multiplayer game mode over the network 2024-04-07 21:03:56 +00:00
anyreso d02447c7e6 🎉 initial commit 2024-04-07 14:25:59 -04:00