🍱 add ambiance sounds

This commit is contained in:
anyreso 2024-04-25 02:57:13 -04:00
parent 58618d6b01
commit e398af7bed
13 changed files with 41 additions and 1 deletions

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=8 format=3 uid="uid://chbno00ugl6te"]
[gd_scene load_steps=9 format=3 uid="uid://chbno00ugl6te"]
[ext_resource type="Environment" uid="uid://d2ahijqqspw5f" path="res://environments/default.tres" id="1_3nr12"]
[ext_resource type="Script" path="res://maps/map.gd" id="1_6ysiv"]
[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://maps/genesis/resources/storage.res" id="1_a88qe"]
[ext_resource type="Terrain3DMaterial" uid="uid://bd4lr5sxu8xu" path="res://maps/genesis/resources/material.res" id="2_o2y3d"]
[ext_resource type="Terrain3DTextureList" uid="uid://dnqa8kxgm3xuw" path="res://maps/genesis/resources/textures.res" id="3_1cww7"]
[ext_resource type="AudioStream" uid="uid://cbqb633wh0lyp" path="res://sounds/ambiance/Sonik Sound Library - Spatial Countryside/grassland.tres" id="6_ik5rm"]
[sub_resource type="CapsuleMesh" id="CapsuleMesh_k2vhq"]
@ -62,3 +63,7 @@ shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("1_3nr12")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("6_ik5rm")
autoplay = true