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33
interfaces/menus/boot/settings/scripts/vsync.gd
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33
interfaces/menus/boot/settings/scripts/vsync.gd
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# This file is part of open-fpsz.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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extends OptionButton
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func _ready() -> void:
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select(Settings.get_value("video", "vsync"))
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func _on_item_selected(index : int) -> void:
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Settings.set_value("video", "vsync", index)
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# Vsync is enabled by default.
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# Vertical synchronization locks framerate and makes screen tearing not visible at the cost of
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# higher input latency and stuttering when the framerate target is not met.
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# Adaptive V-Sync automatically disables V-Sync when the framerate target is not met, and enables
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# V-Sync otherwise. This prevents suttering and reduces input latency when the framerate target
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# is not met, at the cost of visible tearing.
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if index == 0: # Disabled (default)
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DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_DISABLED)
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elif index == 1: # Adaptive
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DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ADAPTIVE)
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elif index == 2: # Enabled
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DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED)
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