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23
addons/terrain_3d/editor/components/operation_builder.gd
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23
addons/terrain_3d/editor/components/operation_builder.gd
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extends RefCounted
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const ToolSettings: Script = preload("res://addons/terrain_3d/editor/components/tool_settings.gd")
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var tool_settings: ToolSettings
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func is_picking() -> bool:
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return false
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func pick(p_global_position: Vector3, p_terrain: Terrain3D) -> void:
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pass
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func is_ready() -> bool:
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return false
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func apply_operation(editor: Terrain3DEditor, p_global_position: Vector3, p_camera_direction: float) -> void:
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pass
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