From cf95b4a25de5cc2f049b2ea4881b53e0548110c7 Mon Sep 17 00:00:00 2001 From: anyreso Date: Mon, 29 Apr 2024 13:21:32 -0400 Subject: [PATCH] =?UTF-8?q?=F0=9F=90=9B=20fix=20pawn=20check=20for=20playe?= =?UTF-8?q?r=20in=20singleplayer=20mode?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- entities/player/player.gd | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/entities/player/player.gd b/entities/player/player.gd index c9812fb..23f3bf6 100644 --- a/entities/player/player.gd +++ b/entities/player/player.gd @@ -91,7 +91,9 @@ func _setup_pawn(_new_player_id : int) -> void: weapon.hide() func _is_pawn() -> bool: - return multiplayer.get_unique_id() == match_participant_component.player_id + var game : Node3D = get_node("/root/Game") + var peer_is_pawn = multiplayer.get_unique_id() == match_participant_component.player_id + return game.mode is Singleplayer or peer_is_pawn func _fire_primary() -> void: if _is_player_dead():