️ Headless optimizations

This commit is contained in:
anyreso 2024-04-29 15:12:56 +00:00
parent 4157ae7ba5
commit bc5aa8a41f
8 changed files with 48 additions and 49 deletions

View file

@ -34,3 +34,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.847419, 94.7914, -0.106026
[node name="FlagPillar" parent="." instance=ExtResource("5_4kwtt")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.849599, 92.7505, -0.104984)
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 1440, 0)

View file

@ -18,22 +18,22 @@ ambient_light_source = 3
tonemap_mode = 3
tonemap_exposure = 0.6
tonemap_white = 0.6
ssr_enabled = true
ssao_intensity = 5.0
ssil_enabled = true
ssil_intensity = 5.0
ssil_sharpness = 0.7
sdfgi_use_occlusion = true
sdfgi_cascades = 6
sdfgi_max_distance = 819.2
sdfgi_y_scale = 0
glow_normalized = true
glow_intensity = 2.0
glow_strength = 0.96
fog_enabled = true
fog_light_color = Color(1, 1, 1, 1)
fog_light_energy = 0.15
fog_density = 0.0025
fog_light_energy = 0.5
fog_density = 0.001
fog_sky_affect = 0.3
fog_height = 85.0
fog_height_density = 0.01
volumetric_fog_density = 0.003
volumetric_fog_albedo = Color(1, 0.380392, 0.380392, 1)
volumetric_fog_emission_energy = 192.23