Add flag grabbing/carrying scoring logic

This commit is contained in:
Squinty 2024-04-24 07:45:04 +00:00
parent cfd840c2e5
commit ae75c64236
8 changed files with 65 additions and 30 deletions

View file

@ -54,7 +54,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.42967, 0)
height = 5.0
[node name="FlagStand" type="Marker3D" parent="Terrain3D/FlagPillar/CSGCylinder3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.42315, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.53822, 0)
[node name="Sunlight" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866024, -0.433016, 0.25, 0, 0.499998, 0.866027, -0.500003, 0.75, -0.43301, 0, 100, 0)