Merge remote-tracking branch 'origin/feat/settings' into feat/settings-v2

This commit is contained in:
Squinty 2024-04-28 00:27:38 +02:00
commit a67e2f88f5
29 changed files with 1109 additions and 510 deletions

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@ -39,13 +39,10 @@ func _ready() -> void:
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta : float) -> void:
var velocity_xz : Vector3 = player.linear_velocity
velocity_xz.y = 0
text = \"\"
text += \"fps: %d (%.2f mspf)\\n\" % [Engine.get_frames_per_second(), 1000.0 / Engine.get_frames_per_second()]
text += \"position: %d, %d, %d\\n\" % [player.position.x, player.position.y, player.position.z]
var velocity_xz := Vector3(player.linear_velocity.x, 0., player.linear_velocity.z)
text += \"speed_xz: %d km/h\\n\" % (velocity_xz.length() * 3.6)
var viewport_render_size : Vector2i = get_viewport().size * get_viewport().scaling_3d_scale
text += \"3D viewport resolution: %d × %d (%d%%)\\n\" \\

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