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🐛 Fix player nicknames and IFFs
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3 changed files with 3 additions and 3 deletions
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@ -62,7 +62,7 @@ var g : float = ProjectSettings.get_setting("physics/3d/default_gravity") # in m
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var gravity : Vector3 = g * ProjectSettings.get_setting("physics/3d/default_gravity_vector")
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var _jumping : bool = false
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@rpc("call_local")
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@rpc("call_local", "reliable")
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func set_nickname(value : String) -> void:
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nickname = value
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