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🏗️ reorganize into assets and src folders
This commit is contained in:
parent
fb1c5ecaea
commit
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123 changed files with 165 additions and 165 deletions
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assets/weapons/chaingun/chaingun.blend
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assets/weapons/chaingun/chaingun.blend
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assets/weapons/chaingun/chaingun.glb
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assets/weapons/chaingun/chaingun.glb
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assets/weapons/chaingun/chaingun.glb.import
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assets/weapons/chaingun/chaingun.glb.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cumv8wij5uufk"
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path="res://.godot/imported/chaingun.glb-e5f2ca9f0da213c6c65f8f888aabc944.scn"
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[deps]
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source_file="res://assets/weapons/chaingun/chaingun.glb"
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dest_files=["res://.godot/imported/chaingun.glb-e5f2ca9f0da213c6c65f8f888aabc944.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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assets/weapons/chaingun/tracer.blend
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assets/weapons/chaingun/tracer.blend
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assets/weapons/grenade_launcher/grenade_launcher.glb
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assets/weapons/grenade_launcher/grenade_launcher.glb
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assets/weapons/grenade_launcher/grenade_launcher.glb.import
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assets/weapons/grenade_launcher/grenade_launcher.glb.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://bbp260t2qivxk"
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path="res://.godot/imported/grenade_launcher.glb-6d6fe15497c22230a350b8a40da603de.scn"
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[deps]
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source_file="res://assets/weapons/grenade_launcher/grenade_launcher.glb"
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dest_files=["res://.godot/imported/grenade_launcher.glb-6d6fe15497c22230a350b8a40da603de.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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assets/weapons/grenade_launcher/grenadelauncher.blend
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assets/weapons/grenade_launcher/grenadelauncher.blend
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assets/weapons/spacegun/disclauncher.glb
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assets/weapons/spacegun/disclauncher.glb
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assets/weapons/spacegun/disclauncher.glb.import
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assets/weapons/spacegun/disclauncher.glb.import
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@ -0,0 +1,34 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://bjcn37ops3bro"
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path="res://.godot/imported/disclauncher.glb-7911bf158d0ed044284c7e25a4671fdf.scn"
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[deps]
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source_file="res://assets/weapons/spacegun/disclauncher.glb"
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dest_files=["res://.godot/imported/disclauncher.glb-7911bf158d0ed044284c7e25a4671fdf.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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0
assets/weapons/spacegun/models/.gdignore
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assets/weapons/spacegun/models/.gdignore
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assets/weapons/spacegun/models/disclauncher.blend
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assets/weapons/spacegun/models/disclauncher.blend
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