🔥 drop iff depth_test var

This commit is contained in:
anyreso 2024-05-11 15:28:59 -04:00
parent 1588224d45
commit 6a0e28e2e6
2 changed files with 0 additions and 14 deletions

View file

@ -18,7 +18,6 @@ center_offset = Vector3(0, 0.09, 0)
script = ExtResource("1_g6kgb")
border = 0.4
billboard = 1
depth_test = true
[node name="Username" type="Label3D" parent="."]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)

View file

@ -21,7 +21,6 @@ signal background_changed(color : Color)
signal billboard_changed(new_billboard : int)
signal username_changed(new_username : String)
signal border_changed(new_border : float)
signal depth_test_changed(new_depth_test : bool)
# If `true`, the waypoint fades as the camera get closer.
#@export var fade : bool = true
@ -62,11 +61,6 @@ signal depth_test_changed(new_depth_test : bool)
billboard = new_billboard
billboard_changed.emit(billboard)
@export var depth_test : bool = false:
set(new_depth_test):
depth_test = new_depth_test
depth_test_changed.emit(new_depth_test)
@onready var label : Label3D = $Username
@onready var chevron : Sprite3D = $Chevron
@onready var hbar : ProgressBar3D = $HealthBar
@ -95,11 +89,6 @@ func _on_fill_changed(color : Color) -> void:
func _on_health_changed(new_value : float) -> void:
hbar.value = new_value
func _on_depth_test_changed(new_depth_test : bool) -> void:
label.no_depth_test = !new_depth_test
#hbar.no_depth_test = !new_depth_test
chevron.no_depth_test = !new_depth_test
func _enter_tree() -> void:
if not username_changed.is_connected(_on_username_changed):
@ -114,5 +103,3 @@ func _enter_tree() -> void:
border_changed.connect(_on_border_changed)
if not billboard_changed.is_connected(_on_billboard_changed):
billboard_changed.connect(_on_billboard_changed)
if not depth_test_changed.is_connected(_on_depth_test_changed):
depth_test_changed.connect(_on_depth_test_changed)