upgrade addons

This commit is contained in:
anyreso 2024-10-16 19:35:26 -04:00
parent 854fd2d8ac
commit 4f93aee203
125 changed files with 1706 additions and 1027 deletions

View file

@ -19,7 +19,7 @@ func reset_settings(p_value) -> void:
r16_size = Vector2i(1024, 1024)
storage = null
material = null
texture_list = null
assets = null
func reset_terrain(p_value) -> void:
@ -63,7 +63,7 @@ func start_import(p_value: bool) -> void:
if color_file_name:
img = Terrain3DUtil.load_image(color_file_name, ResourceLoader.CACHE_MODE_IGNORE)
imported_images[Terrain3DStorage.TYPE_COLOR] = img
if texture_list.get_texture_count() == 0:
if assets.get_texture_count() == 0:
material.show_checkered = false
material.show_colormap = true
storage.import_images(imported_images, import_position, import_offset, import_scale)

View file

@ -7,10 +7,10 @@
[sub_resource type="Terrain3DMaterial" id="Terrain3DMaterial_cjpaa"]
show_checkered = true
[sub_resource type="Terrain3DTextureList" id="Terrain3DTextureList_yjkn1"]
[sub_resource type="Terrain3DAssets" id="Terrain3DAssets_gbxcd"]
[node name="Importer" type="Terrain3D"]
storage = SubResource("Terrain3DStorage_rmuvl")
material = SubResource("Terrain3DMaterial_cjpaa")
texture_list = SubResource("Terrain3DTextureList_yjkn1")
assets = SubResource("Terrain3DAssets_gbxcd")
script = ExtResource("1_60b8f")