🐛 Refactored AreaDamageComponent to be an ExplosiveDamageComponent

This commit is contained in:
Squinty 2024-04-14 21:20:02 +00:00
parent dc7896a591
commit 49a59e8c31
12 changed files with 1331 additions and 1340 deletions

View file

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[gd_scene load_steps=2 format=3 uid="uid://ds1hekx1dq1bg"]
[ext_resource type="Script" path="res://components/explosive_damage_component.gd" id="1_2uehk"]
[node name="ExplosiveDamage" type="Area3D"]
collision_layer = 0
collision_mask = 5
monitorable = false
script = ExtResource("1_2uehk")