👽️ save state

This commit is contained in:
anyreso 2024-04-27 18:02:16 -04:00
parent 5b20ac2f2a
commit 32a1b73cee
11 changed files with 43 additions and 53 deletions

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# This file is part of open-fpsz.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
class_name Singleplayer extends Node
@onready var player_node : Player = $Player
@onready var target_dummy : RigidBody3D = $TargetDummy
@onready var player_respawn_location : Vector3 = player_node.position
func _ready() -> void:
player_node.died.connect(respawn_player)
player_node.match_participant_component.player_id = 1
MapsManager.current_map = $Desert
func respawn_player(player : Player, _killer_id : int) -> void:
player.respawn(player_respawn_location)

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[gd_scene load_steps=7 format=3 uid="uid://boviiugcnfyrj"]
[ext_resource type="Script" path="res://modes/singleplayer/demo.gd" id="1_kkjqs"]
[ext_resource type="PackedScene" uid="uid://cbhx1xme0sb7k" path="res://entities/player/player.tscn" id="2_6wbjq"]
[ext_resource type="PackedScene" uid="uid://dpnu1lvfncx6q" path="res://entities/target_dummy/target_dummy.tscn" id="3_fkq5v"]
[ext_resource type="PackedScene" uid="uid://c88l3h0ph00c7" path="res://entities/flag/flag.tscn" id="4_1j2pw"]
[ext_resource type="PackedScene" uid="uid://btlkog4b87p4x" path="res://maps/desert/desert.tscn" id="4_dogmv"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_c5jqv"]
resource_local_to_scene = true
bounce = 1.0
absorbent = true
[node name="Demo" type="Node"]
script = ExtResource("1_kkjqs")
[node name="Player" parent="." instance=ExtResource("2_6wbjq")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 589.786, 209.119, 853.632)
physics_material_override = SubResource("PhysicsMaterial_c5jqv")
[node name="TargetDummy" parent="." instance=ExtResource("3_fkq5v")]
transform = Transform3D(-0.789567, 0, 0.613666, 0, 1, 0, -0.613666, 0, -0.789567, 418.132, 195.484, 802.593)
[node name="Flag" parent="." instance=ExtResource("4_1j2pw")]
transform = Transform3D(0.405891, 0, -0.913922, 0, 1, 0, 0.913922, 0, 0.405891, 890.762, 179.326, 1005.33)
[node name="Desert" parent="." instance=ExtResource("4_dogmv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0566101, 1456.67, 0.597462)