diff --git a/addons/terrain_3d/tools/importer.tscn b/addons/terrain_3d/tools/importer.tscn
index 32252b0..9eb763b 100644
--- a/addons/terrain_3d/tools/importer.tscn
+++ b/addons/terrain_3d/tools/importer.tscn
@@ -1,6 +1,6 @@
[gd_scene load_steps=8 format=3 uid="uid://blaieaqp413k7"]
-[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://maps/genesis/resources/storage.res" id="1_8wr5r"]
+[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://src/maps/genesis/resources/storage.res" id="1_8wr5r"]
[ext_resource type="Script" path="res://addons/terrain_3d/tools/importer.gd" id="1_60b8f"]
[sub_resource type="Gradient" id="Gradient_5sc5a"]
diff --git a/entities/player/player.tscn b/entities/player/player.tscn
deleted file mode 100644
index f60e086..0000000
--- a/entities/player/player.tscn
+++ /dev/null
@@ -1,326 +0,0 @@
-[gd_scene load_steps=41 format=3 uid="uid://cbhx1xme0sb7k"]
-
-[ext_resource type="Script" path="res://entities/player/player.gd" id="1_mk68k"]
-[ext_resource type="PackedScene" uid="uid://drbefw6akui2v" path="res://entities/player/assets/vanguard.tscn" id="2_beyex"]
-[ext_resource type="Shape3D" uid="uid://cb8esdlnottdn" path="res://entities/player/collision_shape.tres" id="2_vjqny"]
-[ext_resource type="PackedScene" uid="uid://bcv81ku26xo" path="res://interfaces/hud/hud.tscn" id="3_ccety"]
-[ext_resource type="PackedScene" uid="uid://c8co0qa2omjmh" path="res://entities/weapons/space_gun/space_gun.tscn" id="4_6jh57"]
-[ext_resource type="Script" path="res://entities/components/match_participant_component.gd" id="6_lrose"]
-[ext_resource type="Script" path="res://entities/player/player_input.gd" id="6_ymcrr"]
-[ext_resource type="PackedScene" uid="uid://dsysi2rd3bu76" path="res://interfaces/hud/iffs/iff.tscn" id="7_8hc80"]
-[ext_resource type="Script" path="res://entities/components/flag_carry_component.gd" id="8_pdfbn"]
-[ext_resource type="PackedScene" uid="uid://d3l7fvbdg6m5g" path="res://entities/flag/assets/flag.glb" id="9_fce2y"]
-[ext_resource type="Script" path="res://addons/smoothing/smoothing.gd" id="11_k330l"]
-[ext_resource type="Texture2D" uid="uid://ct1v5iadtpadm" path="res://entities/player/assets/jetpackfx/smoke_01.png" id="12_ypuho"]
-[ext_resource type="Texture2D" uid="uid://doxo4vfn0bjlp" path="res://entities/player/assets/jetpackfx/smoke_02.png" id="13_wvbf0"]
-[ext_resource type="Script" path="res://entities/components/health_component.gd" id="14_ctgxn"]
-[ext_resource type="Texture2D" uid="uid://dmf12llra7aq5" path="res://entities/player/assets/jetpackfx/Particle01.png" id="14_vughy"]
-
-[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_clur0"]
-resource_local_to_scene = true
-bounce = 1.0
-absorbent = true
-
-[sub_resource type="SphereShape3D" id="SphereShape3D_hwe6e"]
-radius = 0.2
-
-[sub_resource type="Animation" id="Animation_yqgrk"]
-resource_name = "death"
-tracks/0/type = "value"
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/path = NodePath("Smoothing/SpringArm3D:position")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/keys = {
-"times": PackedFloat32Array(0, 0.5),
-"transitions": PackedFloat32Array(1, 1),
-"update": 0,
-"values": [Vector3(0, 0.5, 0), Vector3(0, -0.114794, 0)]
-}
-tracks/1/type = "value"
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/path = NodePath("Smoothing/SpringArm3D:rotation")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/keys = {
-"times": PackedFloat32Array(0, 0.5),
-"transitions": PackedFloat32Array(1, 1),
-"update": 0,
-"values": [Vector3(0, 0, 0), Vector3(-1.35254, 0, 0)]
-}
-
-[sub_resource type="AnimationLibrary" id="AnimationLibrary_hg307"]
-_data = {
-"death": SubResource("Animation_yqgrk")
-}
-
-[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_rqdp6"]
-properties/0/path = NodePath(".:linear_velocity")
-properties/0/spawn = true
-properties/0/replication_mode = 1
-properties/1/path = NodePath(".:position")
-properties/1/spawn = true
-properties/1/replication_mode = 1
-properties/2/path = NodePath("HealthComponent:health")
-properties/2/spawn = true
-properties/2/replication_mode = 2
-properties/3/path = NodePath(".:player_state")
-properties/3/spawn = true
-properties/3/replication_mode = 2
-
-[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_5j4ew"]
-properties/0/path = NodePath(".:direction")
-properties/0/spawn = false
-properties/0/replication_mode = 1
-properties/1/path = NodePath(".:jetting")
-properties/1/spawn = false
-properties/1/replication_mode = 2
-properties/2/path = NodePath(".:camera_rotation")
-properties/2/spawn = false
-properties/2/replication_mode = 1
-properties/3/path = NodePath(".:skiing")
-properties/3/spawn = false
-properties/3/replication_mode = 2
-
-[sub_resource type="Gradient" id="Gradient_3u0pn"]
-offsets = PackedFloat32Array(0, 0.872727)
-colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
-
-[sub_resource type="GradientTexture1D" id="GradientTexture1D_wjoiw"]
-gradient = SubResource("Gradient_3u0pn")
-
-[sub_resource type="Curve" id="Curve_pmb0n"]
-max_value = 2.0
-_data = [Vector2(0, 0.197802), 0.0, 0.0, 0, 0, Vector2(1, 2), 0.0, 0.0, 0, 0]
-point_count = 2
-
-[sub_resource type="CurveTexture" id="CurveTexture_cj8ky"]
-curve = SubResource("Curve_pmb0n")
-
-[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_v556h"]
-emission_shape = 1
-emission_sphere_radius = 0.1
-angle_min = -381.7
-angle_max = 381.7
-gravity = Vector3(0, -5, 0)
-tangential_accel_min = -5.0
-tangential_accel_max = 5.0
-scale_curve = SubResource("CurveTexture_cj8ky")
-color_ramp = SubResource("GradientTexture1D_wjoiw")
-
-[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_27esd"]
-transparency = 1
-vertex_color_use_as_albedo = true
-albedo_texture = ExtResource("12_ypuho")
-billboard_mode = 1
-billboard_keep_scale = true
-
-[sub_resource type="QuadMesh" id="QuadMesh_hegkl"]
-material = SubResource("StandardMaterial3D_27esd")
-
-[sub_resource type="Gradient" id="Gradient_f4nyt"]
-offsets = PackedFloat32Array(0, 0.972727)
-colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
-
-[sub_resource type="GradientTexture1D" id="GradientTexture1D_ovx5q"]
-gradient = SubResource("Gradient_f4nyt")
-
-[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_l8e6j"]
-emission_shape = 1
-emission_sphere_radius = 0.1
-angle_min = -381.7
-angle_max = 381.7
-gravity = Vector3(0, -5, 0)
-tangential_accel_min = -5.0
-tangential_accel_max = 5.0
-scale_curve = SubResource("CurveTexture_cj8ky")
-color_ramp = SubResource("GradientTexture1D_ovx5q")
-
-[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bknuu"]
-transparency = 1
-vertex_color_use_as_albedo = true
-albedo_texture = ExtResource("13_wvbf0")
-billboard_mode = 1
-billboard_keep_scale = true
-grow_amount = 1.506
-
-[sub_resource type="QuadMesh" id="QuadMesh_aeure"]
-material = SubResource("StandardMaterial3D_bknuu")
-
-[sub_resource type="Gradient" id="Gradient_t1nsw"]
-offsets = PackedFloat32Array(0, 0.627273, 0.927273)
-colors = PackedColorArray(1, 0.858824, 0.0784314, 1, 1, 0, 0, 1, 1, 0, 0, 0)
-
-[sub_resource type="GradientTexture1D" id="GradientTexture1D_x0y0j"]
-gradient = SubResource("Gradient_t1nsw")
-
-[sub_resource type="Curve" id="Curve_fkrx7"]
-max_value = 2.0
-_data = [Vector2(0, 0.197802), 0.0, 0.0, 0, 0, Vector2(0.594203, 0.395604), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
-point_count = 3
-
-[sub_resource type="CurveTexture" id="CurveTexture_frkde"]
-curve = SubResource("Curve_fkrx7")
-
-[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_q1vdw"]
-emission_shape = 1
-emission_sphere_radius = 0.05
-angle_min = -381.7
-angle_max = 381.7
-gravity = Vector3(0, -5, 0)
-tangential_accel_min = -5.0
-tangential_accel_max = 5.0
-scale_curve = SubResource("CurveTexture_frkde")
-color_ramp = SubResource("GradientTexture1D_x0y0j")
-
-[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2jwv2"]
-transparency = 1
-blend_mode = 1
-cull_mode = 2
-vertex_color_use_as_albedo = true
-albedo_texture = ExtResource("14_vughy")
-emission_enabled = true
-emission = Color(1, 0.823529, 0.701961, 1)
-billboard_mode = 3
-billboard_keep_scale = true
-particles_anim_h_frames = 1
-particles_anim_v_frames = 1
-particles_anim_loop = false
-
-[sub_resource type="QuadMesh" id="QuadMesh_uc7ts"]
-material = SubResource("StandardMaterial3D_2jwv2")
-
-[node name="Player" type="RigidBody3D" node_paths=PackedStringArray("iff")]
-collision_mask = 2147483649
-axis_lock_angular_x = true
-axis_lock_angular_y = true
-axis_lock_angular_z = true
-mass = 75.0
-physics_material_override = SubResource("PhysicsMaterial_clur0")
-can_sleep = false
-continuous_cd = true
-script = ExtResource("1_mk68k")
-iff = NodePath("Smoothing/ThirdPerson/IFF")
-jump_height = 1.5
-
-[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
-shape = ExtResource("2_vjqny")
-
-[node name="WalkableSurfaceSensor" type="ShapeCast3D" parent="."]
-transform = Transform3D(1.05, 0, 0, 0, 1.05, 0, 0, 0, 1.05, 0, -0.85, 0)
-shape = SubResource("SphereShape3D_hwe6e")
-target_position = Vector3(0, 0, 0)
-collision_mask = 2147483648
-
-[node name="Sensor" type="Area3D" parent="."]
-collision_layer = 0
-collision_mask = 8
-monitorable = false
-
-[node name="CollisionShape3D" type="CollisionShape3D" parent="Sensor"]
-shape = ExtResource("2_vjqny")
-
-[node name="HealthComponent" type="Area3D" parent="." node_paths=PackedStringArray("match_participant_component")]
-script = ExtResource("14_ctgxn")
-match_participant_component = NodePath("../MatchParticipantComponent")
-
-[node name="CollisionShape3D" type="CollisionShape3D" parent="HealthComponent"]
-shape = ExtResource("2_vjqny")
-
-[node name="HUD" parent="." instance=ExtResource("3_ccety")]
-
-[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
-libraries = {
-"": SubResource("AnimationLibrary_hg307")
-}
-autoplay = "shoot"
-playback_default_blend_time = 0.05
-
-[node name="ServerSynchronizer" type="MultiplayerSynchronizer" parent="."]
-replication_config = SubResource("SceneReplicationConfig_rqdp6")
-
-[node name="PlayerInput" type="MultiplayerSynchronizer" parent="."]
-root_path = NodePath(".")
-replication_config = SubResource("SceneReplicationConfig_5j4ew")
-script = ExtResource("6_ymcrr")
-
-[node name="MatchParticipantComponent" type="MultiplayerSynchronizer" parent="."]
-script = ExtResource("6_lrose")
-
-[node name="Smoothing" type="Node3D" parent="."]
-script = ExtResource("11_k330l")
-target = NodePath("..")
-flags = 3
-
-[node name="SpringArm3D" type="SpringArm3D" parent="Smoothing"]
-unique_name_in_owner = true
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
-spring_length = 0.0
-
-[node name="Camera3D" type="Camera3D" parent="Smoothing/SpringArm3D"]
-fov = 90.0
-near = 0.1
-
-[node name="Inventory" type="Node3D" parent="Smoothing/SpringArm3D"]
-unique_name_in_owner = true
-
-[node name="SpaceGun" parent="Smoothing/SpringArm3D/Inventory" node_paths=PackedStringArray("holder") instance=ExtResource("4_6jh57")]
-transform = Transform3D(-1, 0, 2.53518e-06, 0, 1, 0, -2.53518e-06, 0, -1, 0.15, -0.3, -0.55)
-holder = NodePath("../../../../MatchParticipantComponent")
-
-[node name="SpineIKTarget" type="Node3D" parent="Smoothing/SpringArm3D"]
-transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
-
-[node name="FlagCarryComponent" type="Node3D" parent="Smoothing/SpringArm3D" node_paths=PackedStringArray("sensor", "carrier")]
-transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
-visible = false
-script = ExtResource("8_pdfbn")
-sensor = NodePath("../../../Sensor")
-carrier = NodePath("../../..")
-
-[node name="FlagMesh" parent="Smoothing/SpringArm3D/FlagCarryComponent" instance=ExtResource("9_fce2y")]
-transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 1.559e-08, -0.462981, -0.178329)
-
-[node name="ThirdPerson" type="Node3D" parent="Smoothing"]
-visible = false
-
-[node name="PlayerMesh" parent="Smoothing/ThirdPerson" node_paths=PackedStringArray("spine_ik_target_attachment") instance=ExtResource("2_beyex")]
-transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
-spine_ik_target_attachment = NodePath("../../SpringArm3D/SpineIKTarget")
-
-[node name="JetpackFX" type="Node3D" parent="Smoothing/ThirdPerson/PlayerMesh"]
-transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0.187666, 0.238235, -0.147731)
-
-[node name="Smoke1" type="GPUParticles3D" parent="Smoothing/ThirdPerson/PlayerMesh/JetpackFX"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.150648, 0)
-emitting = false
-lifetime = 0.5
-one_shot = true
-process_material = SubResource("ParticleProcessMaterial_v556h")
-draw_pass_1 = SubResource("QuadMesh_hegkl")
-
-[node name="Smoke2" type="GPUParticles3D" parent="Smoothing/ThirdPerson/PlayerMesh/JetpackFX"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.108846, 0)
-emitting = false
-lifetime = 0.5
-one_shot = true
-process_material = SubResource("ParticleProcessMaterial_l8e6j")
-draw_pass_1 = SubResource("QuadMesh_aeure")
-
-[node name="Fire1" type="GPUParticles3D" parent="Smoothing/ThirdPerson/PlayerMesh/JetpackFX"]
-emitting = false
-amount = 16
-lifetime = 0.3
-one_shot = true
-process_material = SubResource("ParticleProcessMaterial_q1vdw")
-draw_pass_1 = SubResource("QuadMesh_uc7ts")
-
-[node name="IFFAttachment" type="Marker3D" parent="Smoothing/ThirdPerson"]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.27457, 0)
-
-[node name="IFF" parent="Smoothing/ThirdPerson" node_paths=PackedStringArray("player", "match_participant_component", "attach_point") instance=ExtResource("7_8hc80")]
-player = NodePath("../../..")
-match_participant_component = NodePath("../../../MatchParticipantComponent")
-attach_point = NodePath("../IFFAttachment")
diff --git a/main.tscn b/main.tscn
index 2ca8b50..f8a44e0 100644
--- a/main.tscn
+++ b/main.tscn
@@ -1,8 +1,8 @@
[gd_scene load_steps=5 format=3 uid="uid://ma1if3sjox6i"]
-[ext_resource type="PackedScene" uid="uid://boviiugcnfyrj" path="res://modes/singleplayer/demo.tscn" id="1_50a80"]
-[ext_resource type="PackedScene" uid="uid://bjctlqvs33nqy" path="res://interfaces/menus/boot/boot.tscn" id="1_acy5o"]
-[ext_resource type="PackedScene" uid="uid://bvwxfgygm2xb8" path="res://modes/multiplayer/multiplayer.tscn" id="2_g8xeb"]
+[ext_resource type="PackedScene" uid="uid://boviiugcnfyrj" path="res://src/modes/singleplayer/demo.tscn" id="1_50a80"]
+[ext_resource type="PackedScene" uid="uid://bjctlqvs33nqy" path="res://src/interfaces/menus/boot/boot.tscn" id="1_acy5o"]
+[ext_resource type="PackedScene" uid="uid://bvwxfgygm2xb8" path="res://src/modes/multiplayer/multiplayer.tscn" id="2_g8xeb"]
[sub_resource type="GDScript" id="GDScript_e61dq"]
script/source = "# This file is part of open-fpsz.
diff --git a/project.godot b/project.godot
index 2aecb3b..98a8dc8 100644
--- a/project.godot
+++ b/project.godot
@@ -17,8 +17,8 @@ config/icon="res://icon.svg"
[autoload]
-Settings="*res://systems/settings.gd"
-MapsManager="*res://systems/maps_manager.gd"
+Settings="*res://src/systems/settings.gd"
+MapsManager="*res://src/systems/maps_manager.gd"
[debug]
diff --git a/entities/buildings/flag_stand.tscn b/src/entities/buildings/flag_stand.tscn
similarity index 100%
rename from entities/buildings/flag_stand.tscn
rename to src/entities/buildings/flag_stand.tscn
diff --git a/entities/components/explosive_damage_component.gd b/src/entities/components/explosive_damage_component.gd
similarity index 92%
rename from entities/components/explosive_damage_component.gd
rename to src/entities/components/explosive_damage_component.gd
index 1218042..90f43d1 100644
--- a/entities/components/explosive_damage_component.gd
+++ b/src/entities/components/explosive_damage_component.gd
@@ -34,6 +34,7 @@ func _physics_process(_delta : float) -> void:
for area in get_overlapping_areas():
if area is HealthComponent and is_multiplayer_authority():
- (area as HealthComponent).damage.rpc(damage, damage_dealer.player_id, damage_dealer.team_id)
+ if damage_dealer:
+ (area as HealthComponent).damage.rpc(damage, damage_dealer.player_id, damage_dealer.team_id)
set_physics_process(false)
diff --git a/entities/components/flag_carry_component.gd b/src/entities/components/flag_carry_component.gd
similarity index 100%
rename from entities/components/flag_carry_component.gd
rename to src/entities/components/flag_carry_component.gd
diff --git a/entities/components/health_component.gd b/src/entities/components/health_component.gd
similarity index 100%
rename from entities/components/health_component.gd
rename to src/entities/components/health_component.gd
diff --git a/src/entities/components/inventory.gd b/src/entities/components/inventory.gd
new file mode 100644
index 0000000..0101c43
--- /dev/null
+++ b/src/entities/components/inventory.gd
@@ -0,0 +1,57 @@
+# This file is part of open-fpsz.
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see .
+## This component allows its entity to interact with pickable nodes
+class_name Inventory extends Node3D
+
+const _max_items = 3
+## This is the total capacity of inventory.
+@export_range(0, _max_items) var capacity : int = _max_items:
+ set(value):
+ capacity = clamp(value, 1, _max_items)
+
+@export var selected : Node3D
+
+func _ready() -> void:
+ # make sure a child is selected if any
+ if not selected and get_child_count():
+ selected = get_child(0)
+ # make sure this inventory is linked to its owner
+ if not owner.inventory:
+ owner.inventory = self
+
+func _unhandled_input(event):
+ if event is InputEventMouseButton:
+ # @NOTE: there could be a control setting for direction
+ if event.button_index == MOUSE_BUTTON_WHEEL_UP and event.pressed:
+ roll(1)
+ if event.button_index == MOUSE_BUTTON_WHEEL_DOWN and event.pressed:
+ roll(-1)
+
+## This method overrides [method Node.add_child] method to make sure not to exceed the inventory capacity
+func _add_child(node: Node, force_readable_name: bool = false, internal: InternalMode = 0) -> void:
+ if get_child_count() <= capacity:
+ super.add_child(node, force_readable_name, internal)
+
+## The number of places by which the [selected] cursor is shifted in the
+## inventory. This method affects which item is selected.
+func roll(shift : int = 1) -> void:
+ var sidx : int = selected.get_index()
+ var cc : int = get_child_count()
+ if selected:
+ selected.hide()
+ selected = get_child(wrapi(sidx + shift, 0, cc))
+ selected.show()
+ else:
+ push_warning("inventory cursor cannot be rolled as no node is selected")
diff --git a/entities/components/match_participant_component.gd b/src/entities/components/match_participant_component.gd
similarity index 100%
rename from entities/components/match_participant_component.gd
rename to src/entities/components/match_participant_component.gd
diff --git a/entities/flag/assets/flag.glb b/src/entities/flag/assets/flag.glb
similarity index 100%
rename from entities/flag/assets/flag.glb
rename to src/entities/flag/assets/flag.glb
diff --git a/entities/flag/assets/flag.glb.import b/src/entities/flag/assets/flag.glb.import
similarity index 73%
rename from entities/flag/assets/flag.glb.import
rename to src/entities/flag/assets/flag.glb.import
index 6f3bf9d..39b89fb 100644
--- a/entities/flag/assets/flag.glb.import
+++ b/src/entities/flag/assets/flag.glb.import
@@ -4,12 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://d3l7fvbdg6m5g"
-path="res://.godot/imported/flag.glb-0a51d316969707bbb012f3287265227f.scn"
+path="res://.godot/imported/flag.glb-d872a6b5005907515bca9245eda66e81.scn"
[deps]
-source_file="res://entities/flag/assets/flag.glb"
-dest_files=["res://.godot/imported/flag.glb-0a51d316969707bbb012f3287265227f.scn"]
+source_file="res://src/entities/flag/assets/flag.glb"
+dest_files=["res://.godot/imported/flag.glb-d872a6b5005907515bca9245eda66e81.scn"]
[params]
diff --git a/entities/flag/flag.gd b/src/entities/flag/flag.gd
similarity index 100%
rename from entities/flag/flag.gd
rename to src/entities/flag/flag.gd
diff --git a/entities/flag/flag.tscn b/src/entities/flag/flag.tscn
similarity index 86%
rename from entities/flag/flag.tscn
rename to src/entities/flag/flag.tscn
index a13f352..d42f259 100644
--- a/entities/flag/flag.tscn
+++ b/src/entities/flag/flag.tscn
@@ -1,16 +1,16 @@
[gd_scene load_steps=8 format=3 uid="uid://c88l3h0ph00c7"]
-[ext_resource type="Script" path="res://entities/flag/flag.gd" id="1_y7d3d"]
+[ext_resource type="Script" path="res://src/entities/flag/flag.gd" id="1_y7d3d"]
[ext_resource type="Script" path="res://addons/smoothing/smoothing.gd" id="2_es4ce"]
-[ext_resource type="PackedScene" uid="uid://d3l7fvbdg6m5g" path="res://entities/flag/assets/flag.glb" id="2_i78em"]
-[ext_resource type="PackedScene" uid="uid://bcgkc5fhhyauv" path="res://entities/flag/waypoint.tscn" id="3_tu6jg"]
+[ext_resource type="PackedScene" uid="uid://d3l7fvbdg6m5g" path="res://src/entities/flag/assets/flag.glb" id="2_i78em"]
+[ext_resource type="PackedScene" uid="uid://bcgkc5fhhyauv" path="res://src/entities/flag/waypoint.tscn" id="3_tu6jg"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_4ymrw"]
friction = 0.5
bounce = 0.5
[sub_resource type="BoxShape3D" id="BoxShape3D_fkf1k"]
-size = Vector3(0.5, 2, 0.1)
+size = Vector3(0.5, 2.33994, 0.5)
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_lpijf"]
properties/0/path = NodePath(".:position")
@@ -35,12 +35,12 @@ axis_lock_angular_z = true
mass = 40.0
physics_material_override = SubResource("PhysicsMaterial_4ymrw")
center_of_mass_mode = 1
-center_of_mass = Vector3(0, 0.5, 0)
+center_of_mass = Vector3(0, 1, 0)
continuous_cd = true
script = ExtResource("1_y7d3d")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.175, 0)
shape = SubResource("BoxShape3D_fkf1k")
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
diff --git a/entities/flag/waypoint.gd b/src/entities/flag/waypoint.gd
similarity index 100%
rename from entities/flag/waypoint.gd
rename to src/entities/flag/waypoint.gd
diff --git a/entities/flag/waypoint.tscn b/src/entities/flag/waypoint.tscn
similarity index 89%
rename from entities/flag/waypoint.tscn
rename to src/entities/flag/waypoint.tscn
index a3f5cc5..743c17c 100644
--- a/entities/flag/waypoint.tscn
+++ b/src/entities/flag/waypoint.tscn
@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://bcgkc5fhhyauv"]
-[ext_resource type="Script" path="res://entities/flag/waypoint.gd" id="1_gmnl6"]
+[ext_resource type="Script" path="res://src/entities/flag/waypoint.gd" id="1_gmnl6"]
[node name="IFF" type="Control"]
layout_mode = 3
diff --git a/entities/player/assets/jetpackfx/Particle01.png b/src/entities/player/assets/jetpackfx/Particle01.png
similarity index 100%
rename from entities/player/assets/jetpackfx/Particle01.png
rename to src/entities/player/assets/jetpackfx/Particle01.png
diff --git a/entities/player/assets/jetpackfx/Particle01.png.import b/src/entities/player/assets/jetpackfx/Particle01.png.import
similarity index 69%
rename from entities/player/assets/jetpackfx/Particle01.png.import
rename to src/entities/player/assets/jetpackfx/Particle01.png.import
index edbb4dd..7521d13 100644
--- a/entities/player/assets/jetpackfx/Particle01.png.import
+++ b/src/entities/player/assets/jetpackfx/Particle01.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dmf12llra7aq5"
-path.s3tc="res://.godot/imported/Particle01.png-789728e4e363d58f11747b3cf3c5d5a3.s3tc.ctex"
+path.s3tc="res://.godot/imported/Particle01.png-91a221b05ac784633d634ee4ff59bc49.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://entities/player/assets/jetpackfx/Particle01.png"
-dest_files=["res://.godot/imported/Particle01.png-789728e4e363d58f11747b3cf3c5d5a3.s3tc.ctex"]
+source_file="res://src/entities/player/assets/jetpackfx/Particle01.png"
+dest_files=["res://.godot/imported/Particle01.png-91a221b05ac784633d634ee4ff59bc49.s3tc.ctex"]
[params]
diff --git a/entities/player/assets/jetpackfx/smoke_01.png b/src/entities/player/assets/jetpackfx/smoke_01.png
similarity index 100%
rename from entities/player/assets/jetpackfx/smoke_01.png
rename to src/entities/player/assets/jetpackfx/smoke_01.png
diff --git a/entities/player/assets/jetpackfx/smoke_01.png.import b/src/entities/player/assets/jetpackfx/smoke_01.png.import
similarity index 69%
rename from entities/player/assets/jetpackfx/smoke_01.png.import
rename to src/entities/player/assets/jetpackfx/smoke_01.png.import
index f895109..5f5747a 100644
--- a/entities/player/assets/jetpackfx/smoke_01.png.import
+++ b/src/entities/player/assets/jetpackfx/smoke_01.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ct1v5iadtpadm"
-path.s3tc="res://.godot/imported/smoke_01.png-5c3d69bc74b2f317eac64d37cd67aed3.s3tc.ctex"
+path.s3tc="res://.godot/imported/smoke_01.png-947639cde10498cdb127ff45ce477e02.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://entities/player/assets/jetpackfx/smoke_01.png"
-dest_files=["res://.godot/imported/smoke_01.png-5c3d69bc74b2f317eac64d37cd67aed3.s3tc.ctex"]
+source_file="res://src/entities/player/assets/jetpackfx/smoke_01.png"
+dest_files=["res://.godot/imported/smoke_01.png-947639cde10498cdb127ff45ce477e02.s3tc.ctex"]
[params]
diff --git a/entities/player/assets/jetpackfx/smoke_02.png b/src/entities/player/assets/jetpackfx/smoke_02.png
similarity index 100%
rename from entities/player/assets/jetpackfx/smoke_02.png
rename to src/entities/player/assets/jetpackfx/smoke_02.png
diff --git a/entities/player/assets/jetpackfx/smoke_02.png.import b/src/entities/player/assets/jetpackfx/smoke_02.png.import
similarity index 69%
rename from entities/player/assets/jetpackfx/smoke_02.png.import
rename to src/entities/player/assets/jetpackfx/smoke_02.png.import
index b9e266f..042d240 100644
--- a/entities/player/assets/jetpackfx/smoke_02.png.import
+++ b/src/entities/player/assets/jetpackfx/smoke_02.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://doxo4vfn0bjlp"
-path.s3tc="res://.godot/imported/smoke_02.png-a5343a97ff1cefeebcd82e41218739ca.s3tc.ctex"
+path.s3tc="res://.godot/imported/smoke_02.png-ecd8b2fbdcf6dc556befc84f1840a170.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://entities/player/assets/jetpackfx/smoke_02.png"
-dest_files=["res://.godot/imported/smoke_02.png-a5343a97ff1cefeebcd82e41218739ca.s3tc.ctex"]
+source_file="res://src/entities/player/assets/jetpackfx/smoke_02.png"
+dest_files=["res://.godot/imported/smoke_02.png-ecd8b2fbdcf6dc556befc84f1840a170.s3tc.ctex"]
[params]
diff --git a/entities/player/assets/jetpackfx/smoke_05.png b/src/entities/player/assets/jetpackfx/smoke_05.png
similarity index 100%
rename from entities/player/assets/jetpackfx/smoke_05.png
rename to src/entities/player/assets/jetpackfx/smoke_05.png
diff --git a/entities/player/assets/jetpackfx/smoke_05.png.import b/src/entities/player/assets/jetpackfx/smoke_05.png.import
similarity index 70%
rename from entities/player/assets/jetpackfx/smoke_05.png.import
rename to src/entities/player/assets/jetpackfx/smoke_05.png.import
index 482ef49..f58b668 100644
--- a/entities/player/assets/jetpackfx/smoke_05.png.import
+++ b/src/entities/player/assets/jetpackfx/smoke_05.png.import
@@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dg8jhudb2pp5"
-path="res://.godot/imported/smoke_05.png-0e09dd48bb034f353433668dafb91bd9.ctex"
+path="res://.godot/imported/smoke_05.png-70d6db4430021c614703a9482bb52d05.ctex"
metadata={
"vram_texture": false
}
[deps]
-source_file="res://entities/player/assets/jetpackfx/smoke_05.png"
-dest_files=["res://.godot/imported/smoke_05.png-0e09dd48bb034f353433668dafb91bd9.ctex"]
+source_file="res://src/entities/player/assets/jetpackfx/smoke_05.png"
+dest_files=["res://.godot/imported/smoke_05.png-70d6db4430021c614703a9482bb52d05.ctex"]
[params]
diff --git a/entities/player/assets/jetpackfx/smoke_06.png b/src/entities/player/assets/jetpackfx/smoke_06.png
similarity index 100%
rename from entities/player/assets/jetpackfx/smoke_06.png
rename to src/entities/player/assets/jetpackfx/smoke_06.png
diff --git a/entities/player/assets/jetpackfx/smoke_06.png.import b/src/entities/player/assets/jetpackfx/smoke_06.png.import
similarity index 70%
rename from entities/player/assets/jetpackfx/smoke_06.png.import
rename to src/entities/player/assets/jetpackfx/smoke_06.png.import
index 34260f4..be830cd 100644
--- a/entities/player/assets/jetpackfx/smoke_06.png.import
+++ b/src/entities/player/assets/jetpackfx/smoke_06.png.import
@@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bj3byo4v71rub"
-path="res://.godot/imported/smoke_06.png-551015dc27729e05438bc76194d0b9c3.ctex"
+path="res://.godot/imported/smoke_06.png-ac5fb056c885382926cf2257132d24c1.ctex"
metadata={
"vram_texture": false
}
[deps]
-source_file="res://entities/player/assets/jetpackfx/smoke_06.png"
-dest_files=["res://.godot/imported/smoke_06.png-551015dc27729e05438bc76194d0b9c3.ctex"]
+source_file="res://src/entities/player/assets/jetpackfx/smoke_06.png"
+dest_files=["res://.godot/imported/smoke_06.png-ac5fb056c885382926cf2257132d24c1.ctex"]
[params]
diff --git a/entities/player/assets/vanguard.gd b/src/entities/player/assets/vanguard.gd
similarity index 95%
rename from entities/player/assets/vanguard.gd
rename to src/entities/player/assets/vanguard.gd
index 62fa98f..5094f8e 100644
--- a/entities/player/assets/vanguard.gd
+++ b/src/entities/player/assets/vanguard.gd
@@ -1,6 +1,6 @@
class_name Vanguard extends Node
-@export var spine_ik_target_attachment : Node3D
+@export var spine_ik_target_attachment : Marker3D
@onready var animation_tree : AnimationTree = $AnimationTree
@onready var spine_ik : SkeletonIK3D = $Node/Skeleton3D/SpineIK
diff --git a/entities/player/assets/vanguard.glb b/src/entities/player/assets/vanguard.glb
similarity index 100%
rename from entities/player/assets/vanguard.glb
rename to src/entities/player/assets/vanguard.glb
diff --git a/entities/player/assets/vanguard.glb.import b/src/entities/player/assets/vanguard.glb.import
similarity index 99%
rename from entities/player/assets/vanguard.glb.import
rename to src/entities/player/assets/vanguard.glb.import
index c3629ae..1272eb2 100644
--- a/entities/player/assets/vanguard.glb.import
+++ b/src/entities/player/assets/vanguard.glb.import
@@ -4,12 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://4naw661fqmjg"
-path="res://.godot/imported/vanguard.glb-cadeef0df4a787cdbb2a53b5a94a5c23.scn"
+path="res://.godot/imported/vanguard.glb-fc8e6f96ea4fae530d4397b5c8b98a01.scn"
[deps]
-source_file="res://entities/player/assets/vanguard.glb"
-dest_files=["res://.godot/imported/vanguard.glb-cadeef0df4a787cdbb2a53b5a94a5c23.scn"]
+source_file="res://src/entities/player/assets/vanguard.glb"
+dest_files=["res://.godot/imported/vanguard.glb-fc8e6f96ea4fae530d4397b5c8b98a01.scn"]
[params]
diff --git a/entities/player/assets/vanguard.tscn b/src/entities/player/assets/vanguard.tscn
similarity index 99%
rename from entities/player/assets/vanguard.tscn
rename to src/entities/player/assets/vanguard.tscn
index 6d571ac..d305940 100644
--- a/entities/player/assets/vanguard.tscn
+++ b/src/entities/player/assets/vanguard.tscn
@@ -1,8 +1,8 @@
[gd_scene load_steps=28 format=3 uid="uid://drbefw6akui2v"]
-[ext_resource type="PackedScene" uid="uid://4naw661fqmjg" path="res://entities/player/assets/vanguard.glb" id="1_d2ik6"]
-[ext_resource type="Script" path="res://entities/player/assets/vanguard.gd" id="2_c22xr"]
-[ext_resource type="PackedScene" uid="uid://bjcn37ops3bro" path="res://entities/weapons/space_gun/assets/disclauncher.glb" id="3_s13xh"]
+[ext_resource type="PackedScene" uid="uid://4naw661fqmjg" path="res://src/entities/player/assets/vanguard.glb" id="1_d2ik6"]
+[ext_resource type="Script" path="res://src/entities/player/assets/vanguard.gd" id="2_c22xr"]
+[ext_resource type="PackedScene" uid="uid://bjcn37ops3bro" path="res://src/entities/weapons/space_gun/assets/disclauncher.glb" id="3_s13xh"]
[sub_resource type="Animation" id="Animation_bdd76"]
resource_name = "t_pose"
diff --git a/entities/player/assets/vanguard_0.png b/src/entities/player/assets/vanguard_0.png
similarity index 100%
rename from entities/player/assets/vanguard_0.png
rename to src/entities/player/assets/vanguard_0.png
diff --git a/entities/player/assets/vanguard_0.png.import b/src/entities/player/assets/vanguard_0.png.import
similarity index 71%
rename from entities/player/assets/vanguard_0.png.import
rename to src/entities/player/assets/vanguard_0.png.import
index f6e35c1..94ed484 100644
--- a/entities/player/assets/vanguard_0.png.import
+++ b/src/entities/player/assets/vanguard_0.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ia3bdpe4rm1m"
-path.bptc="res://.godot/imported/vanguard_0.png-601f36bc664114e126d425d5f45085ef.bptc.ctex"
+path.bptc="res://.godot/imported/vanguard_0.png-64957e4bbafcdc02f90db1244f91c618.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -12,8 +12,8 @@ generator_parameters={}
[deps]
-source_file="res://entities/player/assets/vanguard_0.png"
-dest_files=["res://.godot/imported/vanguard_0.png-601f36bc664114e126d425d5f45085ef.bptc.ctex"]
+source_file="res://src/entities/player/assets/vanguard_0.png"
+dest_files=["res://.godot/imported/vanguard_0.png-64957e4bbafcdc02f90db1244f91c618.bptc.ctex"]
[params]
diff --git a/entities/player/assets/vanguard_1.png b/src/entities/player/assets/vanguard_1.png
similarity index 100%
rename from entities/player/assets/vanguard_1.png
rename to src/entities/player/assets/vanguard_1.png
diff --git a/entities/player/assets/vanguard_1.png.import b/src/entities/player/assets/vanguard_1.png.import
similarity index 72%
rename from entities/player/assets/vanguard_1.png.import
rename to src/entities/player/assets/vanguard_1.png.import
index 7aedb2f..59f890b 100644
--- a/entities/player/assets/vanguard_1.png.import
+++ b/src/entities/player/assets/vanguard_1.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bvgfmpb2l1juf"
-path.bptc="res://.godot/imported/vanguard_1.png-39b5712c4c4119a42b3540a159f8b3f2.bptc.ctex"
+path.bptc="res://.godot/imported/vanguard_1.png-5b636398aa3d94ff381564cffba3a483.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -12,8 +12,8 @@ generator_parameters={}
[deps]
-source_file="res://entities/player/assets/vanguard_1.png"
-dest_files=["res://.godot/imported/vanguard_1.png-39b5712c4c4119a42b3540a159f8b3f2.bptc.ctex"]
+source_file="res://src/entities/player/assets/vanguard_1.png"
+dest_files=["res://.godot/imported/vanguard_1.png-5b636398aa3d94ff381564cffba3a483.bptc.ctex"]
[params]
diff --git a/entities/player/assets/vanguard_2.png b/src/entities/player/assets/vanguard_2.png
similarity index 100%
rename from entities/player/assets/vanguard_2.png
rename to src/entities/player/assets/vanguard_2.png
diff --git a/entities/player/assets/vanguard_2.png.import b/src/entities/player/assets/vanguard_2.png.import
similarity index 72%
rename from entities/player/assets/vanguard_2.png.import
rename to src/entities/player/assets/vanguard_2.png.import
index f04e9f9..fe1c028 100644
--- a/entities/player/assets/vanguard_2.png.import
+++ b/src/entities/player/assets/vanguard_2.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://vtrbc3eja3df"
-path.bptc="res://.godot/imported/vanguard_2.png-986e3665904b0d4758f584d5d3b7b726.bptc.ctex"
+path.bptc="res://.godot/imported/vanguard_2.png-6729401188d55838373c08fb093c1c93.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -12,8 +12,8 @@ generator_parameters={}
[deps]
-source_file="res://entities/player/assets/vanguard_2.png"
-dest_files=["res://.godot/imported/vanguard_2.png-986e3665904b0d4758f584d5d3b7b726.bptc.ctex"]
+source_file="res://src/entities/player/assets/vanguard_2.png"
+dest_files=["res://.godot/imported/vanguard_2.png-6729401188d55838373c08fb093c1c93.bptc.ctex"]
[params]
diff --git a/entities/player/collision_shape.tres b/src/entities/player/collision_shape.tres
similarity index 100%
rename from entities/player/collision_shape.tres
rename to src/entities/player/collision_shape.tres
diff --git a/entities/player/player.gd b/src/entities/player/player.gd
similarity index 81%
rename from entities/player/player.gd
rename to src/entities/player/player.gd
index 23f3bf6..f1a3a3e 100644
--- a/entities/player/player.gd
+++ b/src/entities/player/player.gd
@@ -18,6 +18,10 @@ enum PlayerState { PLAYER_ALIVE, PLAYER_DEAD }
@export var iff : Control
+## The inventory component can store up to [member Inventory.slots] objects. It
+## also has specific slots to hold grenades, packs and a flag.
+@export var inventory : Inventory
+
@export_category("Parameters")
@export var ground_speed : float = 48 / 3.6 # m/s
@export var aerial_control_force : int = 400
@@ -37,16 +41,13 @@ enum PlayerState { PLAYER_ALIVE, PLAYER_DEAD }
@export var player_state : PlayerState = PlayerState.PLAYER_ALIVE
@onready var input : PlayerInput = $PlayerInput
-@onready var camera : Camera3D = $Smoothing/SpringArm3D/Camera3D
+@onready var camera : Camera3D = %Pivot/Camera3D
@onready var hud : CanvasLayer = $HUD
@onready var walkable_surface_sensor : ShapeCast3D = $WalkableSurfaceSensor
-@onready var weapon : Node3D = $Smoothing/SpringArm3D/Inventory/SpaceGun
@onready var animation_player : AnimationPlayer = $AnimationPlayer
@onready var health_component : Area3D = $HealthComponent
@onready var collision_shape : CollisionShape3D = $CollisionShape3D
-@onready var flag_carry_component : FlagCarryComponent = $Smoothing/SpringArm3D/FlagCarryComponent
-@onready var spring_arm_height : float = $Smoothing/SpringArm3D.position.y
-@onready var _original_weapon_transform : Transform3D = weapon.transform
+@onready var flag_carry_component : FlagCarryComponent = %Pivot/FlagCarryComponent
@onready var tp_player : Vanguard = $Smoothing/ThirdPerson/PlayerMesh
@onready var jetpack_particles : Array = $Smoothing/ThirdPerson/PlayerMesh/JetpackFX.get_children()
@onready var match_participant_component : MatchParticipantComponent = $MatchParticipantComponent
@@ -69,41 +70,27 @@ func _ready() -> void:
health_component.health_zeroed.connect(die)
energy_changed.connect(hud._on_energy_changed)
- input.fired_primary.connect(_fire_primary)
+ input.fired_primary.connect(_trigger.bind(inventory.selected))
input.jumped.connect(_jump)
input.throwed_flag.connect(_throw_flag)
- input.MOUSE_SENSITIVITY = Settings.get_value("controls", "mouse_sensitivity")
- input.inverted_y_axis = Settings.get_value("controls", "inverted_y_axis")
-
func _setup_pawn(_new_player_id : int) -> void:
if _is_pawn():
camera.current = true
camera.fov = Settings.get_value("video", "fov")
pawn_player = self
- # set the spring arm translation to be about head height level
- $Smoothing/SpringArm3D.transform = Transform3D().translated(Vector3(0, collision_shape.shape.height / 2, 0) * 0.9)
else:
- # set the iff attachment translation to be about head height level
- $Smoothing/ThirdPerson/IFFAttachment.transform = Transform3D().translated(Vector3(0, collision_shape.shape.height / 2, 0) * 0.9)
$Smoothing/ThirdPerson.show()
hud.hide()
- weapon.hide()
func _is_pawn() -> bool:
var game : Node3D = get_node("/root/Game")
- var peer_is_pawn = multiplayer.get_unique_id() == match_participant_component.player_id
+ var peer_is_pawn : bool = multiplayer.get_unique_id() == match_participant_component.player_id
return game.mode is Singleplayer or peer_is_pawn
-func _fire_primary() -> void:
- if _is_player_dead():
- return
- if not weapon.can_fire():
- return
- var current_weapon_transform : Transform3D = weapon.transform
- weapon.transform = _original_weapon_transform
- weapon.fire_primary()
- weapon.transform = current_weapon_transform
+func _trigger(weapon : Weapon) -> void:
+ if not _is_player_dead() and weapon != null:
+ weapon.trigger()
func _jump() -> void:
if _is_player_dead():
@@ -147,11 +134,13 @@ func _process(_delta : float) -> void:
return
else:
iff.show()
- if not _is_pawn():
+
+ %Pivot.global_transform.basis = Basis.from_euler(Vector3(input.camera_rotation.y, input.camera_rotation.x, 0.0))
+
+ if _is_pawn():
+ pass
+ else:
tp_player.global_transform.basis = Basis.from_euler(Vector3(0.0, input.camera_rotation.x + PI, 0.0))
- elif not %Inventory/SpaceGun/Mesh/AnimationPlayer.is_playing():
- %Inventory/SpaceGun/Mesh/AnimationPlayer.play("idle")
- %SpringArm3D.global_transform.basis = Basis.from_euler(Vector3(input.camera_rotation.y, input.camera_rotation.x, 0.0))
func _physics_process(delta : float) -> void:
_update_jetpack_energy(delta)
@@ -168,7 +157,7 @@ func _handle_movement() -> void:
return
# adjust direction based on spring arm rotation
- _direction = _direction.rotated(Vector3.UP, $Smoothing/SpringArm3D.rotation.y)
+ _direction = _direction.rotated(Vector3.UP, %Pivot.rotation.y)
_handle_aerial_control(_direction)
_handle_jetpack(_direction)
diff --git a/src/entities/player/player.tscn b/src/entities/player/player.tscn
new file mode 100644
index 0000000..f180cc1
--- /dev/null
+++ b/src/entities/player/player.tscn
@@ -0,0 +1,496 @@
+[gd_scene load_steps=49 format=3 uid="uid://cbhx1xme0sb7k"]
+
+[ext_resource type="Script" path="res://src/entities/player/player.gd" id="1_mk68k"]
+[ext_resource type="PackedScene" uid="uid://drbefw6akui2v" path="res://src/entities/player/assets/vanguard.tscn" id="2_beyex"]
+[ext_resource type="Shape3D" uid="uid://cb8esdlnottdn" path="res://src/entities/player/collision_shape.tres" id="2_vjqny"]
+[ext_resource type="PackedScene" uid="uid://bcv81ku26xo" path="res://src/interfaces/hud/hud.tscn" id="3_ccety"]
+[ext_resource type="Script" path="res://src/entities/components/match_participant_component.gd" id="6_lrose"]
+[ext_resource type="Script" path="res://src/entities/player/player_input.gd" id="6_ymcrr"]
+[ext_resource type="PackedScene" uid="uid://dsysi2rd3bu76" path="res://src/interfaces/hud/iffs/iff.tscn" id="7_8hc80"]
+[ext_resource type="Script" path="res://src/entities/components/inventory.gd" id="8_768qh"]
+[ext_resource type="Script" path="res://src/entities/components/flag_carry_component.gd" id="8_pdfbn"]
+[ext_resource type="PackedScene" uid="uid://c8co0qa2omjmh" path="res://src/entities/weapons/space_gun/space_gun.tscn" id="9_achlo"]
+[ext_resource type="PackedScene" uid="uid://d3l7fvbdg6m5g" path="res://src/entities/flag/assets/flag.glb" id="9_fce2y"]
+[ext_resource type="Script" path="res://addons/smoothing/smoothing.gd" id="11_k330l"]
+[ext_resource type="Texture2D" uid="uid://ct1v5iadtpadm" path="res://src/entities/player/assets/jetpackfx/smoke_01.png" id="12_ypuho"]
+[ext_resource type="Texture2D" uid="uid://doxo4vfn0bjlp" path="res://src/entities/player/assets/jetpackfx/smoke_02.png" id="13_wvbf0"]
+[ext_resource type="Script" path="res://src/entities/components/health_component.gd" id="14_ctgxn"]
+[ext_resource type="Texture2D" uid="uid://dmf12llra7aq5" path="res://src/entities/player/assets/jetpackfx/Particle01.png" id="14_vughy"]
+
+[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_clur0"]
+resource_local_to_scene = true
+bounce = 1.0
+absorbent = true
+
+[sub_resource type="SphereShape3D" id="SphereShape3D_hwe6e"]
+radius = 0.2
+
+[sub_resource type="Animation" id="Animation_yqgrk"]
+resource_name = "death"
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Smoothing/Pivot:rotation")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0, 0.5),
+"transitions": PackedFloat32Array(1, 1),
+"update": 0,
+"values": [Vector3(0, 0, 0), Vector3(-1.35254, 0, 0)]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Smoothing/Pivot:position")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0, 0.5),
+"transitions": PackedFloat32Array(1, 1),
+"update": 0,
+"values": [Vector3(0, 0.5, 0), Vector3(0, -0.114794, 0)]
+}
+
+[sub_resource type="AnimationLibrary" id="AnimationLibrary_hg307"]
+_data = {
+"death": SubResource("Animation_yqgrk")
+}
+
+[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_rqdp6"]
+properties/0/path = NodePath(".:linear_velocity")
+properties/0/spawn = true
+properties/0/replication_mode = 1
+properties/1/path = NodePath(".:position")
+properties/1/spawn = true
+properties/1/replication_mode = 1
+properties/2/path = NodePath("HealthComponent:health")
+properties/2/spawn = true
+properties/2/replication_mode = 2
+properties/3/path = NodePath(".:player_state")
+properties/3/spawn = true
+properties/3/replication_mode = 2
+
+[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_5j4ew"]
+properties/0/path = NodePath(".:direction")
+properties/0/spawn = false
+properties/0/replication_mode = 1
+properties/1/path = NodePath(".:jetting")
+properties/1/spawn = false
+properties/1/replication_mode = 2
+properties/2/path = NodePath(".:camera_rotation")
+properties/2/spawn = false
+properties/2/replication_mode = 1
+properties/3/path = NodePath(".:skiing")
+properties/3/spawn = false
+properties/3/replication_mode = 2
+
+[sub_resource type="Gradient" id="Gradient_3u0pn"]
+offsets = PackedFloat32Array(0, 0.872727)
+colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
+
+[sub_resource type="GradientTexture1D" id="GradientTexture1D_wjoiw"]
+gradient = SubResource("Gradient_3u0pn")
+
+[sub_resource type="Curve" id="Curve_pmb0n"]
+max_value = 2.0
+_data = [Vector2(0, 0.197802), 0.0, 0.0, 0, 0, Vector2(1, 2), 0.0, 0.0, 0, 0]
+point_count = 2
+
+[sub_resource type="CurveTexture" id="CurveTexture_cj8ky"]
+curve = SubResource("Curve_pmb0n")
+
+[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_v556h"]
+emission_shape = 1
+emission_sphere_radius = 0.1
+angle_min = -381.7
+angle_max = 381.7
+gravity = Vector3(0, -5, 0)
+tangential_accel_min = -5.0
+tangential_accel_max = 5.0
+scale_curve = SubResource("CurveTexture_cj8ky")
+color_ramp = SubResource("GradientTexture1D_wjoiw")
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_27esd"]
+transparency = 1
+vertex_color_use_as_albedo = true
+albedo_texture = ExtResource("12_ypuho")
+billboard_mode = 1
+billboard_keep_scale = true
+
+[sub_resource type="QuadMesh" id="QuadMesh_hegkl"]
+material = SubResource("StandardMaterial3D_27esd")
+
+[sub_resource type="Gradient" id="Gradient_f4nyt"]
+offsets = PackedFloat32Array(0, 0.972727)
+colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
+
+[sub_resource type="GradientTexture1D" id="GradientTexture1D_ovx5q"]
+gradient = SubResource("Gradient_f4nyt")
+
+[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_l8e6j"]
+emission_shape = 1
+emission_sphere_radius = 0.1
+angle_min = -381.7
+angle_max = 381.7
+gravity = Vector3(0, -5, 0)
+tangential_accel_min = -5.0
+tangential_accel_max = 5.0
+scale_curve = SubResource("CurveTexture_cj8ky")
+color_ramp = SubResource("GradientTexture1D_ovx5q")
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bknuu"]
+transparency = 1
+vertex_color_use_as_albedo = true
+albedo_texture = ExtResource("13_wvbf0")
+billboard_mode = 1
+billboard_keep_scale = true
+grow_amount = 1.506
+
+[sub_resource type="QuadMesh" id="QuadMesh_aeure"]
+material = SubResource("StandardMaterial3D_bknuu")
+
+[sub_resource type="Gradient" id="Gradient_t1nsw"]
+offsets = PackedFloat32Array(0, 0.627273, 0.927273)
+colors = PackedColorArray(1, 0.858824, 0.0784314, 1, 1, 0, 0, 1, 1, 0, 0, 0)
+
+[sub_resource type="GradientTexture1D" id="GradientTexture1D_x0y0j"]
+gradient = SubResource("Gradient_t1nsw")
+
+[sub_resource type="Curve" id="Curve_fkrx7"]
+max_value = 2.0
+_data = [Vector2(0, 0.197802), 0.0, 0.0, 0, 0, Vector2(0.594203, 0.395604), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
+point_count = 3
+
+[sub_resource type="CurveTexture" id="CurveTexture_frkde"]
+curve = SubResource("Curve_fkrx7")
+
+[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_q1vdw"]
+emission_shape = 1
+emission_sphere_radius = 0.05
+angle_min = -381.7
+angle_max = 381.7
+gravity = Vector3(0, -5, 0)
+tangential_accel_min = -5.0
+tangential_accel_max = 5.0
+scale_curve = SubResource("CurveTexture_frkde")
+color_ramp = SubResource("GradientTexture1D_x0y0j")
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2jwv2"]
+transparency = 1
+blend_mode = 1
+cull_mode = 2
+vertex_color_use_as_albedo = true
+albedo_texture = ExtResource("14_vughy")
+emission_enabled = true
+emission = Color(1, 0.823529, 0.701961, 1)
+billboard_mode = 3
+billboard_keep_scale = true
+particles_anim_h_frames = 1
+particles_anim_v_frames = 1
+particles_anim_loop = false
+
+[sub_resource type="QuadMesh" id="QuadMesh_uc7ts"]
+material = SubResource("StandardMaterial3D_2jwv2")
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_f7nuu"]
+resource_name = "mainmat"
+cull_mode = 2
+albedo_color = Color(0, 0.345681, 0.351751, 1)
+roughness = 0.5
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ouafw"]
+resource_name = "secmat"
+cull_mode = 2
+albedo_color = Color(0.569947, 0.569947, 0.569947, 1)
+roughness = 0.5
+
+[sub_resource type="ArrayMesh" id="ArrayMesh_i0rx2"]
+_surfaces = [{
+"aabb": AABB(-0.288198, -0.287635, -1.43225, 0.576397, 0.691169, 2.39171),
+"format": 34359742465,
+"index_count": 468,
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+"format": 34359742487,
+"index_count": 468,
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+"material": SubResource("StandardMaterial3D_f7nuu"),
+"name": "mainmat",
+"primitive": 3,
+"uv_scale": Vector4(0, 0, 0, 0),
+"vertex_count": 322,
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+}, {
+"aabb": AABB(-0.288198, -0.267709, -0.867179, 0.576397, 0.671243, 1.82663),
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+"name": "mainmat",
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+inventory = NodePath("Smoothing/Pivot/Inventory")
+jump_height = 1.5
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+monitorable = false
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+[node name="CollisionShape3D" type="CollisionShape3D" parent="HealthComponent"]
+shape = ExtResource("2_vjqny")
+
+[node name="HUD" parent="." instance=ExtResource("3_ccety")]
+
+[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
+libraries = {
+"": SubResource("AnimationLibrary_hg307")
+}
+autoplay = "shoot"
+playback_default_blend_time = 0.05
+
+[node name="ServerSynchronizer" type="MultiplayerSynchronizer" parent="."]
+replication_config = SubResource("SceneReplicationConfig_rqdp6")
+
+[node name="PlayerInput" type="MultiplayerSynchronizer" parent="."]
+root_path = NodePath(".")
+replication_config = SubResource("SceneReplicationConfig_5j4ew")
+script = ExtResource("6_ymcrr")
+
+[node name="MatchParticipantComponent" type="MultiplayerSynchronizer" parent="."]
+script = ExtResource("6_lrose")
+
+[node name="Smoothing" type="Node3D" parent="."]
+script = ExtResource("11_k330l")
+target = NodePath("..")
+flags = 3
+
+[node name="ThirdPerson" type="Node3D" parent="Smoothing"]
+visible = false
+
+[node name="PlayerMesh" parent="Smoothing/ThirdPerson" node_paths=PackedStringArray("spine_ik_target_attachment") instance=ExtResource("2_beyex")]
+transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
+spine_ik_target_attachment = NodePath("../../Pivot/SpineIKTarget")
+
+[node name="JetpackFX" type="Node3D" parent="Smoothing/ThirdPerson/PlayerMesh"]
+transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0.187666, 0.238235, -0.147731)
+
+[node name="Smoke1" type="GPUParticles3D" parent="Smoothing/ThirdPerson/PlayerMesh/JetpackFX"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.150648, 0)
+emitting = false
+lifetime = 0.5
+one_shot = true
+process_material = SubResource("ParticleProcessMaterial_v556h")
+draw_pass_1 = SubResource("QuadMesh_hegkl")
+
+[node name="Smoke2" type="GPUParticles3D" parent="Smoothing/ThirdPerson/PlayerMesh/JetpackFX"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.108846, 0)
+emitting = false
+lifetime = 0.5
+one_shot = true
+process_material = SubResource("ParticleProcessMaterial_l8e6j")
+draw_pass_1 = SubResource("QuadMesh_aeure")
+
+[node name="Fire1" type="GPUParticles3D" parent="Smoothing/ThirdPerson/PlayerMesh/JetpackFX"]
+emitting = false
+amount = 16
+lifetime = 0.3
+one_shot = true
+process_material = SubResource("ParticleProcessMaterial_q1vdw")
+draw_pass_1 = SubResource("QuadMesh_uc7ts")
+
+[node name="IFFAttachment" type="Marker3D" parent="Smoothing/ThirdPerson"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.27457, 0)
+
+[node name="IFF" parent="Smoothing/ThirdPerson" node_paths=PackedStringArray("player", "match_participant_component", "attach_point") instance=ExtResource("7_8hc80")]
+player = NodePath("../../..")
+match_participant_component = NodePath("../../../MatchParticipantComponent")
+attach_point = NodePath("../IFFAttachment")
+
+[node name="Pivot" type="Node3D" parent="Smoothing"]
+unique_name_in_owner = true
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
+
+[node name="Camera3D" type="Camera3D" parent="Smoothing/Pivot"]
+fov = 90.0
+near = 0.1
+
+[node name="Inventory" type="Node3D" parent="Smoothing/Pivot"]
+transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0.15, -0.2, -0.45)
+script = ExtResource("8_768qh")
+
+[node name="SpaceGun" parent="Smoothing/Pivot/Inventory" instance=ExtResource("9_achlo")]
+
+[node name="SpaceGun2" parent="Smoothing/Pivot/Inventory" node_paths=PackedStringArray("nozzle") instance=ExtResource("9_achlo")]
+visible = false
+nozzle = NodePath("../SpaceGun/Nozzle")
+
+[node name="grip" parent="Smoothing/Pivot/Inventory/SpaceGun2/Mesh/Armature/Skeleton3D" index="0"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
+
+[node name="main" parent="Smoothing/Pivot/Inventory/SpaceGun2/Mesh/Armature/Skeleton3D" index="1"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
+
+[node name="main" parent="Smoothing/Pivot/Inventory/SpaceGun2/Mesh/Armature/Skeleton3D/main" index="0"]
+mesh = SubResource("ArrayMesh_bpa35")
+
+[node name="sides" parent="Smoothing/Pivot/Inventory/SpaceGun2/Mesh/Armature/Skeleton3D" index="2"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
+
+[node name="SpaceGun3" parent="Smoothing/Pivot/Inventory" node_paths=PackedStringArray("nozzle", "anim_player") instance=ExtResource("9_achlo")]
+visible = false
+nozzle = NodePath("../SpaceGun/Nozzle")
+anim_player = NodePath("../SpaceGun/Mesh/AnimationPlayer")
+
+[node name="grip" parent="Smoothing/Pivot/Inventory/SpaceGun3/Mesh/Armature/Skeleton3D" index="0"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
+
+[node name="main" parent="Smoothing/Pivot/Inventory/SpaceGun3/Mesh/Armature/Skeleton3D" index="1"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
+
+[node name="sides" parent="Smoothing/Pivot/Inventory/SpaceGun3/Mesh/Armature/Skeleton3D" index="2"]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
+
+[node name="sides" parent="Smoothing/Pivot/Inventory/SpaceGun3/Mesh/Armature/Skeleton3D/sides" index="0"]
+mesh = SubResource("ArrayMesh_uh4kh")
+
+[node name="FlagCarryComponent" type="Node3D" parent="Smoothing/Pivot" node_paths=PackedStringArray("sensor", "carrier")]
+transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
+visible = false
+script = ExtResource("8_pdfbn")
+sensor = NodePath("../../../Sensor")
+carrier = NodePath("../../..")
+
+[node name="FlagMesh" parent="Smoothing/Pivot/FlagCarryComponent" instance=ExtResource("9_fce2y")]
+transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 1.559e-08, -0.462981, -0.178329)
+
+[node name="SpineIKTarget" type="Marker3D" parent="Smoothing/Pivot"]
+transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
+
+[editable path="Smoothing/Pivot/Inventory/SpaceGun2"]
+[editable path="Smoothing/Pivot/Inventory/SpaceGun2/Mesh"]
+[editable path="Smoothing/Pivot/Inventory/SpaceGun3"]
+[editable path="Smoothing/Pivot/Inventory/SpaceGun3/Mesh"]
diff --git a/entities/player/player_input.gd b/src/entities/player/player_input.gd
similarity index 90%
rename from entities/player/player_input.gd
rename to src/entities/player/player_input.gd
index 0716d79..1828f62 100644
--- a/entities/player/player_input.gd
+++ b/src/entities/player/player_input.gd
@@ -18,8 +18,6 @@ class_name PlayerInput extends MultiplayerSynchronizer
@export var skiing : bool = false
@export var direction : Vector2 = Vector2.ZERO
@export var camera_rotation : Vector2
-@export var MOUSE_SENSITIVITY : float = .6
-@export var inverted_y_axis : bool = false
signal jumped
signal fired_primary
@@ -44,13 +42,13 @@ func _unhandled_input(event: InputEvent) -> void:
func _update_camera(relative_motion : Vector2) -> void:
# reverse y axis
- if inverted_y_axis:
+ if Settings.get_value("controls", "inverted_y_axis"):
relative_motion.y *= -1.0
# clamp vertical rotation (head motion)
- camera_rotation.y -= relative_motion.y * MOUSE_SENSITIVITY / 100
+ camera_rotation.y -= relative_motion.y * Settings.get_value("controls", "mouse_sensitivity") / 100
camera_rotation.y = clamp(camera_rotation.y, deg_to_rad(-90.0), deg_to_rad(90.0))
# wrap horizontal rotation (to prevent accumulation)
- camera_rotation.x -= relative_motion.x * MOUSE_SENSITIVITY / 100
+ camera_rotation.x -= relative_motion.x * Settings.get_value("controls", "mouse_sensitivity") / 100
camera_rotation.x = wrapf(camera_rotation.x, deg_to_rad(0.0), deg_to_rad(360.0))
func _process(_delta : float) -> void:
diff --git a/entities/target_dummy/assets/models/.gdignore b/src/entities/target_dummy/assets/models/.gdignore
similarity index 100%
rename from entities/target_dummy/assets/models/.gdignore
rename to src/entities/target_dummy/assets/models/.gdignore
diff --git a/entities/target_dummy/assets/models/player_mesh.blend b/src/entities/target_dummy/assets/models/player_mesh.blend
similarity index 100%
rename from entities/target_dummy/assets/models/player_mesh.blend
rename to src/entities/target_dummy/assets/models/player_mesh.blend
diff --git a/entities/target_dummy/assets/player_mesh.glb b/src/entities/target_dummy/assets/player_mesh.glb
similarity index 100%
rename from entities/target_dummy/assets/player_mesh.glb
rename to src/entities/target_dummy/assets/player_mesh.glb
diff --git a/entities/target_dummy/assets/player_mesh.glb.import b/src/entities/target_dummy/assets/player_mesh.glb.import
similarity index 71%
rename from entities/target_dummy/assets/player_mesh.glb.import
rename to src/entities/target_dummy/assets/player_mesh.glb.import
index 7817a72..781a69b 100644
--- a/entities/target_dummy/assets/player_mesh.glb.import
+++ b/src/entities/target_dummy/assets/player_mesh.glb.import
@@ -4,12 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://chuein4frnvwt"
-path="res://.godot/imported/player_mesh.glb-a0e04e00b0469c9659174448aceb10a7.scn"
+path="res://.godot/imported/player_mesh.glb-e04f813b01e0d89f826988e7bd9bf90a.scn"
[deps]
-source_file="res://entities/target_dummy/assets/player_mesh.glb"
-dest_files=["res://.godot/imported/player_mesh.glb-a0e04e00b0469c9659174448aceb10a7.scn"]
+source_file="res://src/entities/target_dummy/assets/player_mesh.glb"
+dest_files=["res://.godot/imported/player_mesh.glb-e04f813b01e0d89f826988e7bd9bf90a.scn"]
[params]
diff --git a/entities/target_dummy/target_dummy.gd b/src/entities/target_dummy/target_dummy.gd
similarity index 100%
rename from entities/target_dummy/target_dummy.gd
rename to src/entities/target_dummy/target_dummy.gd
diff --git a/entities/target_dummy/target_dummy.tscn b/src/entities/target_dummy/target_dummy.tscn
similarity index 76%
rename from entities/target_dummy/target_dummy.tscn
rename to src/entities/target_dummy/target_dummy.tscn
index 75e45da..26b44e5 100644
--- a/entities/target_dummy/target_dummy.tscn
+++ b/src/entities/target_dummy/target_dummy.tscn
@@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=3 uid="uid://dpnu1lvfncx6q"]
-[ext_resource type="Script" path="res://entities/target_dummy/target_dummy.gd" id="1_iup5v"]
-[ext_resource type="Shape3D" uid="uid://cb8esdlnottdn" path="res://entities/player/collision_shape.tres" id="2_i5k5j"]
-[ext_resource type="PackedScene" uid="uid://chuein4frnvwt" path="res://entities/target_dummy/assets/player_mesh.glb" id="4_fuync"]
+[ext_resource type="Script" path="res://src/entities/target_dummy/target_dummy.gd" id="1_iup5v"]
+[ext_resource type="Shape3D" uid="uid://cb8esdlnottdn" path="res://src/entities/player/collision_shape.tres" id="2_i5k5j"]
+[ext_resource type="PackedScene" uid="uid://chuein4frnvwt" path="res://src/entities/target_dummy/assets/player_mesh.glb" id="4_fuync"]
[node name="DummyTarget" type="RigidBody3D"]
collision_layer = 2147483649
diff --git a/entities/weapons/space_gun/assets/disclauncher.glb b/src/entities/weapons/space_gun/assets/disclauncher.glb
similarity index 100%
rename from entities/weapons/space_gun/assets/disclauncher.glb
rename to src/entities/weapons/space_gun/assets/disclauncher.glb
diff --git a/entities/weapons/space_gun/assets/disclauncher.glb.import b/src/entities/weapons/space_gun/assets/disclauncher.glb.import
similarity index 70%
rename from entities/weapons/space_gun/assets/disclauncher.glb.import
rename to src/entities/weapons/space_gun/assets/disclauncher.glb.import
index a79a2e5..65f939b 100644
--- a/entities/weapons/space_gun/assets/disclauncher.glb.import
+++ b/src/entities/weapons/space_gun/assets/disclauncher.glb.import
@@ -4,12 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bjcn37ops3bro"
-path="res://.godot/imported/disclauncher.glb-e58edebbe444fad4554f8c76e8b18f06.scn"
+path="res://.godot/imported/disclauncher.glb-6bdd246410d96484e4ed7479e30de867.scn"
[deps]
-source_file="res://entities/weapons/space_gun/assets/disclauncher.glb"
-dest_files=["res://.godot/imported/disclauncher.glb-e58edebbe444fad4554f8c76e8b18f06.scn"]
+source_file="res://src/entities/weapons/space_gun/assets/disclauncher.glb"
+dest_files=["res://.godot/imported/disclauncher.glb-6bdd246410d96484e4ed7479e30de867.scn"]
[params]
diff --git a/entities/weapons/space_gun/assets/models/.gdignore b/src/entities/weapons/space_gun/assets/models/.gdignore
similarity index 100%
rename from entities/weapons/space_gun/assets/models/.gdignore
rename to src/entities/weapons/space_gun/assets/models/.gdignore
diff --git a/entities/weapons/space_gun/assets/models/disclauncher.blend b/src/entities/weapons/space_gun/assets/models/disclauncher.blend
similarity index 100%
rename from entities/weapons/space_gun/assets/models/disclauncher.blend
rename to src/entities/weapons/space_gun/assets/models/disclauncher.blend
diff --git a/entities/weapons/space_gun/projectile.gd b/src/entities/weapons/space_gun/projectile.gd
similarity index 75%
rename from entities/weapons/space_gun/projectile.gd
rename to src/entities/weapons/space_gun/projectile.gd
index 91aaaea..1bedfb5 100644
--- a/entities/weapons/space_gun/projectile.gd
+++ b/src/entities/weapons/space_gun/projectile.gd
@@ -12,7 +12,7 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see .
-class_name Projectile extends Node3D
+class_name SpaceGunProjectile extends Node3D
@export_category("Parameters")
@export var EXPLOSION : PackedScene
@@ -28,7 +28,6 @@ var velocity : Vector3 = Vector3.ZERO
var shooter : MatchParticipantComponent
func _ready() -> void:
- assert(shooter)
var lifespan_timer : Timer = Timer.new()
lifespan_timer.wait_time = lifespan
lifespan_timer.one_shot = true
@@ -45,12 +44,9 @@ func _ready() -> void:
func self_destruct() -> void:
explode(position)
-
-func explode(spawn_location : Vector3) -> void:
- var spawned_explosion : Node = EXPLOSION.instantiate()
- spawned_explosion.position = spawn_location
- spawned_explosion.shooter = shooter
- game.add_child(spawned_explosion)
+
+func explode(spawn_position : Vector3) -> void:
+ game.add_child(SpaceGunProjectileExplosion.new_explosion(spawn_position, shooter, EXPLOSION))
queue_free()
func _physics_process(delta : float) -> void:
@@ -61,5 +57,13 @@ func _physics_process(delta : float) -> void:
var contact_point : Vector3 = shape_cast.collision_result[0].point
explode(contact_point)
+## This method is a parameterized constructor for the [SpaceGunProjectile] scene of the [SpaceGun]
+static func new_projectile(origin : Marker3D, _shooter : MatchParticipantComponent, inherited_velocity : Vector3, scene : PackedScene) -> SpaceGunProjectile:
+ var projectile : SpaceGunProjectile = scene.instantiate()
+ projectile.shooter = _shooter
+ projectile.transform = origin.global_transform
+ projectile.velocity = origin.global_basis.z.normalized() * projectile.speed + inherited_velocity
+ return projectile
+
func _enable_trail() -> void:
projectile_trail._trail_enabled = true
diff --git a/entities/weapons/space_gun/projectile.tscn b/src/entities/weapons/space_gun/projectile.tscn
similarity index 85%
rename from entities/weapons/space_gun/projectile.tscn
rename to src/entities/weapons/space_gun/projectile.tscn
index 52f7c21..b5303bf 100644
--- a/entities/weapons/space_gun/projectile.tscn
+++ b/src/entities/weapons/space_gun/projectile.tscn
@@ -1,9 +1,9 @@
[gd_scene load_steps=8 format=3 uid="uid://dn1tcakam5egs"]
-[ext_resource type="Script" path="res://entities/weapons/space_gun/projectile.gd" id="1_4j1dp"]
-[ext_resource type="PackedScene" uid="uid://8atq41j7wd55" path="res://entities/weapons/space_gun/projectile_explosion.tscn" id="2_llml6"]
+[ext_resource type="Script" path="res://src/entities/weapons/space_gun/projectile.gd" id="1_4j1dp"]
+[ext_resource type="PackedScene" uid="uid://8atq41j7wd55" path="res://src/entities/weapons/space_gun/projectile_explosion.tscn" id="2_llml6"]
[ext_resource type="Script" path="res://addons/smoothing/smoothing.gd" id="3_dmi64"]
-[ext_resource type="Script" path="res://entities/weapons/space_gun/projectile_trail.gd" id="3_ygqbh"]
+[ext_resource type="Script" path="res://src/entities/weapons/space_gun/projectile_trail.gd" id="3_ygqbh"]
[sub_resource type="SphereShape3D" id="SphereShape3D_umtte"]
radius = 0.15
diff --git a/src/entities/weapons/space_gun/projectile_explosion.gd b/src/entities/weapons/space_gun/projectile_explosion.gd
new file mode 100644
index 0000000..5f848cf
--- /dev/null
+++ b/src/entities/weapons/space_gun/projectile_explosion.gd
@@ -0,0 +1,38 @@
+# This file is part of open-fpsz.
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see .
+class_name SpaceGunProjectileExplosion extends Node3D
+
+@export var explosive_damage : ExplosiveDamageComponent
+
+@onready var fire : GPUParticles3D = $Fire
+
+var explosion_effect_pending : bool = false
+
+var shooter : MatchParticipantComponent:
+ set(value):
+ shooter = value
+ explosive_damage.damage_dealer = value
+
+func _ready() -> void:
+ fire.emitting = true
+ fire.finished.connect(func() -> void: queue_free())
+
+## This method is a parameterized constructor for the [SpaceGunProjectileExplosion] scene of the [SpaceGunProjectile]
+static func new_explosion(spawn_position : Vector3, _shooter : MatchParticipantComponent, scene : PackedScene) -> SpaceGunProjectileExplosion:
+ var explosion : SpaceGunProjectileExplosion = scene.instantiate()
+ explosion.shooter = _shooter
+ explosion.explosive_damage.damage_dealer = _shooter
+ explosion.position = spawn_position
+ return explosion
diff --git a/entities/weapons/space_gun/projectile_explosion.tscn b/src/entities/weapons/space_gun/projectile_explosion.tscn
similarity index 79%
rename from entities/weapons/space_gun/projectile_explosion.tscn
rename to src/entities/weapons/space_gun/projectile_explosion.tscn
index 2c70157..425337c 100644
--- a/entities/weapons/space_gun/projectile_explosion.tscn
+++ b/src/entities/weapons/space_gun/projectile_explosion.tscn
@@ -1,7 +1,7 @@
[gd_scene load_steps=9 format=3 uid="uid://8atq41j7wd55"]
-[ext_resource type="Script" path="res://entities/weapons/space_gun/projectile_explosion.gd" id="1_fp5td"]
-[ext_resource type="Script" path="res://entities/components/explosive_damage_component.gd" id="2_28ymv"]
+[ext_resource type="Script" path="res://src/entities/weapons/space_gun/projectile_explosion.gd" id="1_fp5td"]
+[ext_resource type="Script" path="res://src/entities/components/explosive_damage_component.gd" id="2_28ymv"]
[sub_resource type="Curve" id="Curve_rg204"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
@@ -29,8 +29,9 @@ material = SubResource("StandardMaterial3D_wpu51")
margin = 0.05
radius = 5.0
-[node name="ProjectileExplosion" type="Node3D"]
+[node name="ProjectileExplosion" type="Node3D" node_paths=PackedStringArray("explosive_damage")]
script = ExtResource("1_fp5td")
+explosive_damage = NodePath("ExplosiveDamageComponent")
[node name="Fire" type="GPUParticles3D" parent="."]
emitting = false
diff --git a/entities/weapons/space_gun/projectile_trail.gd b/src/entities/weapons/space_gun/projectile_trail.gd
similarity index 100%
rename from entities/weapons/space_gun/projectile_trail.gd
rename to src/entities/weapons/space_gun/projectile_trail.gd
diff --git a/entities/weapons/space_gun/space_gun.gd b/src/entities/weapons/space_gun/space_gun.gd
similarity index 56%
rename from entities/weapons/space_gun/space_gun.gd
rename to src/entities/weapons/space_gun/space_gun.gd
index 3d58d4c..5e10e71 100644
--- a/entities/weapons/space_gun/space_gun.gd
+++ b/src/entities/weapons/space_gun/space_gun.gd
@@ -12,45 +12,42 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see .
-extends Node3D
-class_name SpaceGun
+class_name SpaceGun extends Weapon
+@export var nozzle : Marker3D
+@export var fire_rate : float = 1. # seconds
+@export var reload_time : float = 1. # seconds
+
+@export_category("Projectile")
@export var PROJECTILE : PackedScene
-@export var holder : MatchParticipantComponent
-
-@onready var nozzle : Node3D = $Nozzle
-@onready var inventory : Node3D = get_parent()
+@export var inheritance : float = .5 # ratio
enum WeaponState { WEAPON_READY, WEAPON_RELOADING }
-
-var weapon_state : WeaponState = WeaponState.WEAPON_READY
-
-const inheritance : float = .5 # ratio
-const reload_time : float = 1. # seconds
+var state : WeaponState = WeaponState.WEAPON_READY
func can_fire() -> bool:
- return weapon_state == WeaponState.WEAPON_READY
+ return state == WeaponState.WEAPON_READY
-func fire_primary() -> void:
+func trigger() -> void:
# check permission
if not can_fire():
return
- # init projectile
- var projectile : Node = PROJECTILE.instantiate()
- # configure projectile
- projectile.shooter = holder
- projectile.transform = nozzle.global_transform
- projectile.velocity = nozzle.global_basis.z.normalized() * projectile.speed
- var inheritance_factor : float = clamp(inheritance, 0., 1.)
- projectile.velocity += (inventory.owner.linear_velocity * inheritance_factor)
# play the fire animation
$Mesh/AnimationPlayer.play("fire")
- # add projectile as sibling of the owner
- inventory.owner.add_sibling(projectile)
+ # init projectile
+ var inheritance_factor : float = clamp(inheritance, 0., 1.)
+ var projectile : Node = SpaceGunProjectile.new_projectile(nozzle, owner.match_participant_component, owner.linear_velocity * inheritance_factor, PROJECTILE)
+ # add to owner of player for now
+ owner.owner.add_sibling(projectile)
# ensure projectile does not collide with owner
var collider : ShapeCast3D = projectile.shape_cast
- collider.add_exception(inventory.owner)
+ collider.add_exception(owner)
# update states
- weapon_state = WeaponState.WEAPON_RELOADING
+ state = WeaponState.WEAPON_RELOADING
await get_tree().create_timer(reload_time).timeout
- weapon_state = WeaponState.WEAPON_READY
+ state = WeaponState.WEAPON_READY
+
+func _on_visibility_changed() -> void:
+ if self.visible:
+ self.anim_player.play("equip")
+ #self.sounds.play("equip")
diff --git a/entities/weapons/space_gun/space_gun.tscn b/src/entities/weapons/space_gun/space_gun.tscn
similarity index 51%
rename from entities/weapons/space_gun/space_gun.tscn
rename to src/entities/weapons/space_gun/space_gun.tscn
index 64ab1e4..17e663a 100644
--- a/entities/weapons/space_gun/space_gun.tscn
+++ b/src/entities/weapons/space_gun/space_gun.tscn
@@ -1,16 +1,19 @@
[gd_scene load_steps=4 format=3 uid="uid://c8co0qa2omjmh"]
-[ext_resource type="Script" path="res://entities/weapons/space_gun/space_gun.gd" id="1_6sm4s"]
-[ext_resource type="PackedScene" uid="uid://dn1tcakam5egs" path="res://entities/weapons/space_gun/projectile.tscn" id="2_wvneg"]
-[ext_resource type="PackedScene" uid="uid://bjcn37ops3bro" path="res://entities/weapons/space_gun/assets/disclauncher.glb" id="3_5k2xm"]
+[ext_resource type="Script" path="res://src/entities/weapons/space_gun/space_gun.gd" id="1_6sm4s"]
+[ext_resource type="PackedScene" uid="uid://dn1tcakam5egs" path="res://src/entities/weapons/space_gun/projectile.tscn" id="2_wvneg"]
+[ext_resource type="PackedScene" uid="uid://bjcn37ops3bro" path="res://src/entities/weapons/space_gun/assets/disclauncher.glb" id="3_5k2xm"]
-[node name="SpaceGun" type="Node3D"]
+[node name="SpaceGun" type="Node3D" node_paths=PackedStringArray("nozzle", "anim_player")]
script = ExtResource("1_6sm4s")
+nozzle = NodePath("Nozzle")
PROJECTILE = ExtResource("2_wvneg")
+anim_player = NodePath("Mesh/AnimationPlayer")
[node name="Mesh" parent="." instance=ExtResource("3_5k2xm")]
[node name="Skeleton3D" parent="Mesh/Armature" index="0"]
+bones/0/rotation = Quaternion(0.707107, -5.33851e-08, -5.33851e-08, 0.707107)
bones/0/scale = Vector3(1, 1, 1)
bones/1/rotation = Quaternion(-0.707107, 5.33851e-08, 5.33851e-08, 0.707107)
bones/1/scale = Vector3(1, 1, 1)
@@ -20,15 +23,20 @@ bones/3/rotation = Quaternion(-0.707107, 5.33851e-08, 5.33851e-08, 0.707107)
bones/3/scale = Vector3(1, 1, 1)
[node name="grip" parent="Mesh/Armature/Skeleton3D" index="0"]
-transform = Transform3D(1, -4.26326e-14, -2.13163e-14, 2.84217e-14, 1, -3.57628e-07, 3.2684e-14, 3.57628e-07, 1, -1.42109e-14, -2.98023e-07, 2.38419e-07)
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
[node name="main" parent="Mesh/Armature/Skeleton3D" index="1"]
-transform = Transform3D(1, -4.26326e-14, -2.13163e-14, 2.84217e-14, 1, -3.57628e-07, 3.2684e-14, 3.57628e-07, 1, -1.42109e-14, -2.98023e-07, 2.38419e-07)
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
[node name="sides" parent="Mesh/Armature/Skeleton3D" index="2"]
-transform = Transform3D(1, -4.26326e-14, -2.13163e-14, 2.84217e-14, 1, -3.57628e-07, 3.2684e-14, 3.57628e-07, 1, -1.42109e-14, -2.98023e-07, 2.38419e-07)
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.84217e-14, 1.19209e-07, 2.38419e-07)
-[node name="Nozzle" type="Node3D" parent="."]
+[node name="AnimationPlayer" parent="Mesh" index="1"]
+autoplay = "idle"
+
+[node name="Nozzle" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.27)
+[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"]
+
[editable path="Mesh"]
diff --git a/entities/weapons/space_gun/projectile_explosion.gd b/src/entities/weapons/weapon.gd
similarity index 63%
rename from entities/weapons/space_gun/projectile_explosion.gd
rename to src/entities/weapons/weapon.gd
index d957b09..13de2f4 100644
--- a/entities/weapons/space_gun/projectile_explosion.gd
+++ b/src/entities/weapons/weapon.gd
@@ -12,16 +12,13 @@
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see .
-extends Node3D
+class_name Weapon extends Node3D
-var shooter : MatchParticipantComponent
+## The animation player responsible for the [Weapon] animation playback.
+@export var anim_player : AnimationPlayer
-@onready var fire : GPUParticles3D = $Fire
-@onready var explosive_damage : ExplosiveDamageComponent = $ExplosiveDamageComponent
-var explosion_effect_pending : bool = false
-
-func _ready() -> void:
- assert(shooter)
- explosive_damage.damage_dealer = shooter
- fire.emitting = true
- fire.finished.connect(func() -> void: queue_free())
+func trigger() -> void:
+ push_error("not implemented yet")
+
+func reload() -> void:
+ push_error("not implemented yet")
diff --git a/environments/skyboxes/kloppenheim_06_puresky_2k.exr b/src/environments/skyboxes/kloppenheim_06_puresky_2k.exr
similarity index 100%
rename from environments/skyboxes/kloppenheim_06_puresky_2k.exr
rename to src/environments/skyboxes/kloppenheim_06_puresky_2k.exr
diff --git a/environments/skyboxes/kloppenheim_06_puresky_2k.exr.import b/src/environments/skyboxes/kloppenheim_06_puresky_2k.exr.import
similarity index 74%
rename from environments/skyboxes/kloppenheim_06_puresky_2k.exr.import
rename to src/environments/skyboxes/kloppenheim_06_puresky_2k.exr.import
index 9c1dd8d..d82626f 100644
--- a/environments/skyboxes/kloppenheim_06_puresky_2k.exr.import
+++ b/src/environments/skyboxes/kloppenheim_06_puresky_2k.exr.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://btdbu0qbe1646"
-path.bptc="res://.godot/imported/kloppenheim_06_puresky_2k.exr-ec828ffc9b05b2c03fb35e84cd230d2d.bptc.ctex"
+path.bptc="res://.godot/imported/kloppenheim_06_puresky_2k.exr-93faddefe7138c6927d1fd8914ed5be0.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://environments/skyboxes/kloppenheim_06_puresky_2k.exr"
-dest_files=["res://.godot/imported/kloppenheim_06_puresky_2k.exr-ec828ffc9b05b2c03fb35e84cd230d2d.bptc.ctex"]
+source_file="res://src/environments/skyboxes/kloppenheim_06_puresky_2k.exr"
+dest_files=["res://.godot/imported/kloppenheim_06_puresky_2k.exr-93faddefe7138c6927d1fd8914ed5be0.bptc.ctex"]
[params]
diff --git a/interfaces/hud/hud.tscn b/src/interfaces/hud/hud.tscn
similarity index 97%
rename from interfaces/hud/hud.tscn
rename to src/interfaces/hud/hud.tscn
index 7bed4de..c3d0e36 100644
--- a/interfaces/hud/hud.tscn
+++ b/src/interfaces/hud/hud.tscn
@@ -1,7 +1,7 @@
[gd_scene load_steps=8 format=3 uid="uid://bcv81ku26xo"]
-[ext_resource type="StyleBox" uid="uid://dcn1ll2ra4lwn" path="res://interfaces/hud/vitals/background.tres" id="1_gmv44"]
-[ext_resource type="StyleBox" uid="uid://bq7rjpm38pao7" path="res://interfaces/hud/vitals/health_foreground.tres" id="2_6ejsl"]
+[ext_resource type="StyleBox" uid="uid://dcn1ll2ra4lwn" path="res://src/interfaces/hud/vitals/background.tres" id="1_gmv44"]
+[ext_resource type="StyleBox" uid="uid://bq7rjpm38pao7" path="res://src/interfaces/hud/vitals/health_foreground.tres" id="2_6ejsl"]
[sub_resource type="GDScript" id="GDScript_2vxif"]
script/source = "# This file is part of open-fpsz.
diff --git a/interfaces/hud/iffs/health_foreground.tres b/src/interfaces/hud/iffs/health_foreground.tres
similarity index 100%
rename from interfaces/hud/iffs/health_foreground.tres
rename to src/interfaces/hud/iffs/health_foreground.tres
diff --git a/interfaces/hud/iffs/iff.gd b/src/interfaces/hud/iffs/iff.gd
similarity index 100%
rename from interfaces/hud/iffs/iff.gd
rename to src/interfaces/hud/iffs/iff.gd
diff --git a/interfaces/hud/iffs/iff.tscn b/src/interfaces/hud/iffs/iff.tscn
similarity index 90%
rename from interfaces/hud/iffs/iff.tscn
rename to src/interfaces/hud/iffs/iff.tscn
index e26d442..c85c957 100644
--- a/interfaces/hud/iffs/iff.tscn
+++ b/src/interfaces/hud/iffs/iff.tscn
@@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=3 uid="uid://dsysi2rd3bu76"]
-[ext_resource type="Script" path="res://interfaces/hud/iffs/iff.gd" id="1_g1wra"]
-[ext_resource type="StyleBox" uid="uid://cgv081wfih7la" path="res://interfaces/hud/iffs/health_foreground.tres" id="2_e3xla"]
-[ext_resource type="StyleBox" uid="uid://dcn1ll2ra4lwn" path="res://interfaces/hud/vitals/background.tres" id="2_jtos4"]
+[ext_resource type="Script" path="res://src/interfaces/hud/iffs/iff.gd" id="1_g1wra"]
+[ext_resource type="StyleBox" uid="uid://cgv081wfih7la" path="res://src/interfaces/hud/iffs/health_foreground.tres" id="2_e3xla"]
+[ext_resource type="StyleBox" uid="uid://dcn1ll2ra4lwn" path="res://src/interfaces/hud/vitals/background.tres" id="2_jtos4"]
[node name="IFF" type="Control"]
layout_mode = 3
diff --git a/interfaces/hud/vitals/background.tres b/src/interfaces/hud/vitals/background.tres
similarity index 100%
rename from interfaces/hud/vitals/background.tres
rename to src/interfaces/hud/vitals/background.tres
diff --git a/interfaces/hud/vitals/health_foreground.tres b/src/interfaces/hud/vitals/health_foreground.tres
similarity index 100%
rename from interfaces/hud/vitals/health_foreground.tres
rename to src/interfaces/hud/vitals/health_foreground.tres
diff --git a/interfaces/menus/boot/background.webp b/src/interfaces/menus/boot/background.webp
similarity index 100%
rename from interfaces/menus/boot/background.webp
rename to src/interfaces/menus/boot/background.webp
diff --git a/interfaces/menus/boot/background.webp.import b/src/interfaces/menus/boot/background.webp.import
similarity index 70%
rename from interfaces/menus/boot/background.webp.import
rename to src/interfaces/menus/boot/background.webp.import
index 5b478ed..933ae5b 100644
--- a/interfaces/menus/boot/background.webp.import
+++ b/src/interfaces/menus/boot/background.webp.import
@@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://c1tjamjm8qjog"
-path="res://.godot/imported/background.webp-f3f369ebd80fe0ef765a073acba84e0f.ctex"
+path="res://.godot/imported/background.webp-3afc239cb0209ca1f9f40cd7b3176d4d.ctex"
metadata={
"vram_texture": false
}
[deps]
-source_file="res://interfaces/menus/boot/background.webp"
-dest_files=["res://.godot/imported/background.webp-f3f369ebd80fe0ef765a073acba84e0f.ctex"]
+source_file="res://src/interfaces/menus/boot/background.webp"
+dest_files=["res://.godot/imported/background.webp-3afc239cb0209ca1f9f40cd7b3176d4d.ctex"]
[params]
diff --git a/interfaces/menus/boot/boot.tscn b/src/interfaces/menus/boot/boot.tscn
similarity index 99%
rename from interfaces/menus/boot/boot.tscn
rename to src/interfaces/menus/boot/boot.tscn
index 5da0d5c..b19dc67 100644
--- a/interfaces/menus/boot/boot.tscn
+++ b/src/interfaces/menus/boot/boot.tscn
@@ -1,6 +1,6 @@
[gd_scene load_steps=28 format=3 uid="uid://bjctlqvs33nqy"]
-[ext_resource type="Texture2D" uid="uid://c1tjamjm8qjog" path="res://interfaces/menus/boot/background.webp" id="1_ph586"]
+[ext_resource type="Texture2D" uid="uid://c1tjamjm8qjog" path="res://src/interfaces/menus/boot/background.webp" id="1_ph586"]
[sub_resource type="GDScript" id="GDScript_jd8xf"]
resource_name = "MainMenu"
diff --git a/interfaces/scoreboard/scoreboard.gd b/src/interfaces/scoreboard/scoreboard.gd
similarity index 100%
rename from interfaces/scoreboard/scoreboard.gd
rename to src/interfaces/scoreboard/scoreboard.gd
diff --git a/interfaces/scoreboard/scoreboard.tscn b/src/interfaces/scoreboard/scoreboard.tscn
similarity index 94%
rename from interfaces/scoreboard/scoreboard.tscn
rename to src/interfaces/scoreboard/scoreboard.tscn
index 119f412..b7b1bd1 100644
--- a/interfaces/scoreboard/scoreboard.tscn
+++ b/src/interfaces/scoreboard/scoreboard.tscn
@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://b8bosdd0o1lu7"]
-[ext_resource type="Script" path="res://interfaces/scoreboard/scoreboard.gd" id="1_k2wav"]
+[ext_resource type="Script" path="res://src/interfaces/scoreboard/scoreboard.gd" id="1_k2wav"]
[node name="Scoreboard" type="Control"]
layout_mode = 3
diff --git a/maps/components/deathmatch_scoring_component.gd b/src/maps/components/deathmatch_scoring_component.gd
similarity index 100%
rename from maps/components/deathmatch_scoring_component.gd
rename to src/maps/components/deathmatch_scoring_component.gd
diff --git a/maps/components/rabbit_scoring_component.gd b/src/maps/components/rabbit_scoring_component.gd
similarity index 100%
rename from maps/components/rabbit_scoring_component.gd
rename to src/maps/components/rabbit_scoring_component.gd
diff --git a/maps/desert/assets/desert.r16 b/src/maps/desert/assets/desert.r16
similarity index 100%
rename from maps/desert/assets/desert.r16
rename to src/maps/desert/assets/desert.r16
diff --git a/maps/desert/assets/textures/ground054_alb_ht.png b/src/maps/desert/assets/textures/ground054_alb_ht.png
similarity index 100%
rename from maps/desert/assets/textures/ground054_alb_ht.png
rename to src/maps/desert/assets/textures/ground054_alb_ht.png
diff --git a/maps/desert/assets/textures/ground054_alb_ht.png.import b/src/maps/desert/assets/textures/ground054_alb_ht.png.import
similarity index 68%
rename from maps/desert/assets/textures/ground054_alb_ht.png.import
rename to src/maps/desert/assets/textures/ground054_alb_ht.png.import
index ed56397..4747f95 100644
--- a/maps/desert/assets/textures/ground054_alb_ht.png.import
+++ b/src/maps/desert/assets/textures/ground054_alb_ht.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cngjywcua4vv8"
-path.bptc="res://.godot/imported/ground054_alb_ht.png-460d3ac5c09d7955ca61b8b57742b1a9.bptc.ctex"
+path.bptc="res://.godot/imported/ground054_alb_ht.png-70ea91effe4531981396a2d43275ea63.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://maps/desert/assets/textures/ground054_alb_ht.png"
-dest_files=["res://.godot/imported/ground054_alb_ht.png-460d3ac5c09d7955ca61b8b57742b1a9.bptc.ctex"]
+source_file="res://src/maps/desert/assets/textures/ground054_alb_ht.png"
+dest_files=["res://.godot/imported/ground054_alb_ht.png-70ea91effe4531981396a2d43275ea63.bptc.ctex"]
[params]
diff --git a/maps/desert/assets/textures/ground054_nrm_rgh.png b/src/maps/desert/assets/textures/ground054_nrm_rgh.png
similarity index 100%
rename from maps/desert/assets/textures/ground054_nrm_rgh.png
rename to src/maps/desert/assets/textures/ground054_nrm_rgh.png
diff --git a/maps/desert/assets/textures/ground054_nrm_rgh.png.import b/src/maps/desert/assets/textures/ground054_nrm_rgh.png.import
similarity index 68%
rename from maps/desert/assets/textures/ground054_nrm_rgh.png.import
rename to src/maps/desert/assets/textures/ground054_nrm_rgh.png.import
index 2fb2555..146c19f 100644
--- a/maps/desert/assets/textures/ground054_nrm_rgh.png.import
+++ b/src/maps/desert/assets/textures/ground054_nrm_rgh.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cbk7l6hs0yrcc"
-path.bptc="res://.godot/imported/ground054_nrm_rgh.png-9ea209f1a7f6e48624db85005a037890.bptc.ctex"
+path.bptc="res://.godot/imported/ground054_nrm_rgh.png-4145ca5fe0f4cfafd2ec70c01b03e47c.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://maps/desert/assets/textures/ground054_nrm_rgh.png"
-dest_files=["res://.godot/imported/ground054_nrm_rgh.png-9ea209f1a7f6e48624db85005a037890.bptc.ctex"]
+source_file="res://src/maps/desert/assets/textures/ground054_nrm_rgh.png"
+dest_files=["res://.godot/imported/ground054_nrm_rgh.png-4145ca5fe0f4cfafd2ec70c01b03e47c.bptc.ctex"]
[params]
diff --git a/maps/desert/assets/textures/rock029_alb_ht.png b/src/maps/desert/assets/textures/rock029_alb_ht.png
similarity index 100%
rename from maps/desert/assets/textures/rock029_alb_ht.png
rename to src/maps/desert/assets/textures/rock029_alb_ht.png
diff --git a/maps/desert/assets/textures/rock029_alb_ht.png.import b/src/maps/desert/assets/textures/rock029_alb_ht.png.import
similarity index 68%
rename from maps/desert/assets/textures/rock029_alb_ht.png.import
rename to src/maps/desert/assets/textures/rock029_alb_ht.png.import
index 0153cc5..6ab577d 100644
--- a/maps/desert/assets/textures/rock029_alb_ht.png.import
+++ b/src/maps/desert/assets/textures/rock029_alb_ht.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dwk8islw7ebab"
-path.bptc="res://.godot/imported/rock029_alb_ht.png-dd746789bc129bafaa8d1cc908de0e3e.bptc.ctex"
+path.bptc="res://.godot/imported/rock029_alb_ht.png-926dc89f22cc2e648ae6ea04ac460eb4.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://maps/desert/assets/textures/rock029_alb_ht.png"
-dest_files=["res://.godot/imported/rock029_alb_ht.png-dd746789bc129bafaa8d1cc908de0e3e.bptc.ctex"]
+source_file="res://src/maps/desert/assets/textures/rock029_alb_ht.png"
+dest_files=["res://.godot/imported/rock029_alb_ht.png-926dc89f22cc2e648ae6ea04ac460eb4.bptc.ctex"]
[params]
diff --git a/maps/desert/assets/textures/rock029_nrm_rgh.png b/src/maps/desert/assets/textures/rock029_nrm_rgh.png
similarity index 100%
rename from maps/desert/assets/textures/rock029_nrm_rgh.png
rename to src/maps/desert/assets/textures/rock029_nrm_rgh.png
diff --git a/maps/desert/assets/textures/rock029_nrm_rgh.png.import b/src/maps/desert/assets/textures/rock029_nrm_rgh.png.import
similarity index 68%
rename from maps/desert/assets/textures/rock029_nrm_rgh.png.import
rename to src/maps/desert/assets/textures/rock029_nrm_rgh.png.import
index 0b1aa12..5d5bf0d 100644
--- a/maps/desert/assets/textures/rock029_nrm_rgh.png.import
+++ b/src/maps/desert/assets/textures/rock029_nrm_rgh.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://lgfhdcsb2ryx"
-path.bptc="res://.godot/imported/rock029_nrm_rgh.png-3bf029664d0f58a1c79abd2d6666ba90.bptc.ctex"
+path.bptc="res://.godot/imported/rock029_nrm_rgh.png-65b42c4b71af719b7b7e92274266dce0.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://maps/desert/assets/textures/rock029_nrm_rgh.png"
-dest_files=["res://.godot/imported/rock029_nrm_rgh.png-3bf029664d0f58a1c79abd2d6666ba90.bptc.ctex"]
+source_file="res://src/maps/desert/assets/textures/rock029_nrm_rgh.png"
+dest_files=["res://.godot/imported/rock029_nrm_rgh.png-65b42c4b71af719b7b7e92274266dce0.bptc.ctex"]
[params]
diff --git a/maps/desert/desert.tscn b/src/maps/desert/desert.tscn
similarity index 72%
rename from maps/desert/desert.tscn
rename to src/maps/desert/desert.tscn
index ba77a3e..932a829 100644
--- a/maps/desert/desert.tscn
+++ b/src/maps/desert/desert.tscn
@@ -1,15 +1,15 @@
[gd_scene load_steps=6 format=3 uid="uid://btlkog4b87p4x"]
-[ext_resource type="Terrain3DStorage" uid="uid://wgmg245njt8e" path="res://maps/desert/resources/storage.res" id="1_7nbyj"]
-[ext_resource type="Terrain3DMaterial" uid="uid://c3isipd4wqxpk" path="res://maps/desert/resources/material.tres" id="2_psdr0"]
-[ext_resource type="Terrain3DTextureList" uid="uid://d1j24k8sq8qpj" path="res://maps/desert/resources/textures.tres" id="3_aowug"]
-[ext_resource type="Environment" uid="uid://nw62ce5cglvs" path="res://maps/desert/resources/env.tres" id="5_4l4vc"]
-[ext_resource type="PackedScene" uid="uid://brux62vritay" path="res://entities/buildings/flag_stand.tscn" id="5_5n76t"]
+[ext_resource type="Terrain3DStorage" uid="uid://wgmg245njt8e" path="res://src/maps/desert/resources/storage.res" id="1_lmk23"]
+[ext_resource type="Terrain3DMaterial" uid="uid://c3isipd4wqxpk" path="res://src/maps/desert/resources/material.tres" id="2_n44fh"]
+[ext_resource type="Terrain3DTextureList" uid="uid://d1j24k8sq8qpj" path="res://src/maps/desert/resources/textures.tres" id="3_w1yus"]
+[ext_resource type="Environment" uid="uid://nw62ce5cglvs" path="res://src/maps/desert/resources/env.tres" id="4_m7p64"]
+[ext_resource type="PackedScene" uid="uid://brux62vritay" path="res://src/entities/buildings/flag_stand.tscn" id="5_7ta6y"]
[node name="Desert" type="Terrain3D"]
-storage = ExtResource("1_7nbyj")
-material = ExtResource("2_psdr0")
-texture_list = ExtResource("3_aowug")
+storage = ExtResource("1_lmk23")
+material = ExtResource("2_n44fh")
+texture_list = ExtResource("3_w1yus")
collision_layer = 2147483648
collision_mask = 2147483648
@@ -18,7 +18,7 @@ transform = Transform3D(0.5, 0.55667, -0.663414, 0, 0.766044, 0.642788, 0.866025
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
-environment = ExtResource("5_4l4vc")
+environment = ExtResource("4_m7p64")
[node name="PlayerSpawns" type="Node" parent="."]
@@ -34,5 +34,5 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 895.356, 147.271, 888.261)
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 1024, 920, 1024)
-[node name="FlagStand2" parent="." instance=ExtResource("5_5n76t")]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 895.366, 145.193, 888.267)
+[node name="FlagPillar" parent="." instance=ExtResource("5_7ta6y")]
+transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 895.366, 145.291, 888.267)
diff --git a/maps/desert/resources/env.tres b/src/maps/desert/resources/env.tres
similarity index 100%
rename from maps/desert/resources/env.tres
rename to src/maps/desert/resources/env.tres
diff --git a/maps/desert/resources/material.tres b/src/maps/desert/resources/material.tres
similarity index 100%
rename from maps/desert/resources/material.tres
rename to src/maps/desert/resources/material.tres
diff --git a/maps/desert/resources/storage.res b/src/maps/desert/resources/storage.res
similarity index 63%
rename from maps/desert/resources/storage.res
rename to src/maps/desert/resources/storage.res
index ace2ecb..f8cb353 100644
Binary files a/maps/desert/resources/storage.res and b/src/maps/desert/resources/storage.res differ
diff --git a/maps/desert/resources/textures.tres b/src/maps/desert/resources/textures.tres
similarity index 63%
rename from maps/desert/resources/textures.tres
rename to src/maps/desert/resources/textures.tres
index 8b116c4..17a42e5 100644
--- a/maps/desert/resources/textures.tres
+++ b/src/maps/desert/resources/textures.tres
@@ -1,23 +1,23 @@
[gd_resource type="Terrain3DTextureList" load_steps=7 format=3 uid="uid://d1j24k8sq8qpj"]
-[ext_resource type="Texture2D" uid="uid://dwk8islw7ebab" path="res://maps/desert/assets/textures/rock029_alb_ht.png" id="1_v6d2c"]
-[ext_resource type="Texture2D" uid="uid://lgfhdcsb2ryx" path="res://maps/desert/assets/textures/rock029_nrm_rgh.png" id="2_06nlf"]
-[ext_resource type="Texture2D" uid="uid://cngjywcua4vv8" path="res://maps/desert/assets/textures/ground054_alb_ht.png" id="3_ik3f2"]
-[ext_resource type="Texture2D" uid="uid://cbk7l6hs0yrcc" path="res://maps/desert/assets/textures/ground054_nrm_rgh.png" id="4_waajq"]
+[ext_resource type="Texture2D" uid="uid://dwk8islw7ebab" path="res://src/maps/desert/assets/textures/rock029_alb_ht.png" id="1_onshe"]
+[ext_resource type="Texture2D" uid="uid://lgfhdcsb2ryx" path="res://src/maps/desert/assets/textures/rock029_nrm_rgh.png" id="2_ij8ws"]
+[ext_resource type="Texture2D" uid="uid://cngjywcua4vv8" path="res://src/maps/desert/assets/textures/ground054_alb_ht.png" id="3_1p8kc"]
+[ext_resource type="Texture2D" uid="uid://cbk7l6hs0yrcc" path="res://src/maps/desert/assets/textures/ground054_nrm_rgh.png" id="4_2trjt"]
[sub_resource type="Terrain3DTexture" id="Terrain3DTexture_wue72"]
name = "Rock"
albedo_color = Color(0.921569, 0.890196, 0.933333, 1)
-albedo_texture = ExtResource("1_v6d2c")
-normal_texture = ExtResource("2_06nlf")
+albedo_texture = ExtResource("1_onshe")
+normal_texture = ExtResource("2_ij8ws")
uv_scale = 0.05
[sub_resource type="Terrain3DTexture" id="Terrain3DTexture_dkh73"]
name = "Sand"
texture_id = 1
albedo_color = Color(0.792157, 0.72549, 0.694118, 1)
-albedo_texture = ExtResource("3_ik3f2")
-normal_texture = ExtResource("4_waajq")
+albedo_texture = ExtResource("3_1p8kc")
+normal_texture = ExtResource("4_2trjt")
uv_scale = 0.15
[resource]
diff --git a/maps/genesis/assets/textures/ground037_alb_ht.png b/src/maps/genesis/assets/textures/ground037_alb_ht.png
similarity index 100%
rename from maps/genesis/assets/textures/ground037_alb_ht.png
rename to src/maps/genesis/assets/textures/ground037_alb_ht.png
diff --git a/maps/genesis/assets/textures/ground037_alb_ht.png.import b/src/maps/genesis/assets/textures/ground037_alb_ht.png.import
similarity index 68%
rename from maps/genesis/assets/textures/ground037_alb_ht.png.import
rename to src/maps/genesis/assets/textures/ground037_alb_ht.png.import
index 7b0670d..f15c97c 100644
--- a/maps/genesis/assets/textures/ground037_alb_ht.png.import
+++ b/src/maps/genesis/assets/textures/ground037_alb_ht.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ddprscrpsofah"
-path.bptc="res://.godot/imported/ground037_alb_ht.png-b65037b7797c79d182d5e53b32e49a98.bptc.ctex"
+path.bptc="res://.godot/imported/ground037_alb_ht.png-bc312da3f360ac157a805d559b911f89.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://maps/genesis/assets/textures/ground037_alb_ht.png"
-dest_files=["res://.godot/imported/ground037_alb_ht.png-b65037b7797c79d182d5e53b32e49a98.bptc.ctex"]
+source_file="res://src/maps/genesis/assets/textures/ground037_alb_ht.png"
+dest_files=["res://.godot/imported/ground037_alb_ht.png-bc312da3f360ac157a805d559b911f89.bptc.ctex"]
[params]
diff --git a/maps/genesis/assets/textures/ground037_nrm_rgh.png b/src/maps/genesis/assets/textures/ground037_nrm_rgh.png
similarity index 100%
rename from maps/genesis/assets/textures/ground037_nrm_rgh.png
rename to src/maps/genesis/assets/textures/ground037_nrm_rgh.png
diff --git a/maps/genesis/assets/textures/ground037_nrm_rgh.png.import b/src/maps/genesis/assets/textures/ground037_nrm_rgh.png.import
similarity index 68%
rename from maps/genesis/assets/textures/ground037_nrm_rgh.png.import
rename to src/maps/genesis/assets/textures/ground037_nrm_rgh.png.import
index 466ff1a..a354901 100644
--- a/maps/genesis/assets/textures/ground037_nrm_rgh.png.import
+++ b/src/maps/genesis/assets/textures/ground037_nrm_rgh.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://c1ots7w6i0i1q"
-path.bptc="res://.godot/imported/ground037_nrm_rgh.png-9e25ec612e0ce15ff2c117ec4096a8f7.bptc.ctex"
+path.bptc="res://.godot/imported/ground037_nrm_rgh.png-47815ab33f49f72c47be6bc5667c293e.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://maps/genesis/assets/textures/ground037_nrm_rgh.png"
-dest_files=["res://.godot/imported/ground037_nrm_rgh.png-9e25ec612e0ce15ff2c117ec4096a8f7.bptc.ctex"]
+source_file="res://src/maps/genesis/assets/textures/ground037_nrm_rgh.png"
+dest_files=["res://.godot/imported/ground037_nrm_rgh.png-47815ab33f49f72c47be6bc5667c293e.bptc.ctex"]
[params]
diff --git a/maps/genesis/assets/textures/rock030_alb_ht.png b/src/maps/genesis/assets/textures/rock030_alb_ht.png
similarity index 100%
rename from maps/genesis/assets/textures/rock030_alb_ht.png
rename to src/maps/genesis/assets/textures/rock030_alb_ht.png
diff --git a/maps/genesis/assets/textures/rock030_alb_ht.png.import b/src/maps/genesis/assets/textures/rock030_alb_ht.png.import
similarity index 68%
rename from maps/genesis/assets/textures/rock030_alb_ht.png.import
rename to src/maps/genesis/assets/textures/rock030_alb_ht.png.import
index f681803..6ad7a96 100644
--- a/maps/genesis/assets/textures/rock030_alb_ht.png.import
+++ b/src/maps/genesis/assets/textures/rock030_alb_ht.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://br7bfxcxh60df"
-path.bptc="res://.godot/imported/rock030_alb_ht.png-264f70712792662fedd23fe3bac9e221.bptc.ctex"
+path.bptc="res://.godot/imported/rock030_alb_ht.png-583eaf004c4766531c057f7ac95cfacf.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://maps/genesis/assets/textures/rock030_alb_ht.png"
-dest_files=["res://.godot/imported/rock030_alb_ht.png-264f70712792662fedd23fe3bac9e221.bptc.ctex"]
+source_file="res://src/maps/genesis/assets/textures/rock030_alb_ht.png"
+dest_files=["res://.godot/imported/rock030_alb_ht.png-583eaf004c4766531c057f7ac95cfacf.bptc.ctex"]
[params]
diff --git a/maps/genesis/assets/textures/rock030_nrm_rgh.png b/src/maps/genesis/assets/textures/rock030_nrm_rgh.png
similarity index 100%
rename from maps/genesis/assets/textures/rock030_nrm_rgh.png
rename to src/maps/genesis/assets/textures/rock030_nrm_rgh.png
diff --git a/maps/genesis/assets/textures/rock030_nrm_rgh.png.import b/src/maps/genesis/assets/textures/rock030_nrm_rgh.png.import
similarity index 68%
rename from maps/genesis/assets/textures/rock030_nrm_rgh.png.import
rename to src/maps/genesis/assets/textures/rock030_nrm_rgh.png.import
index 814d712..d928ab7 100644
--- a/maps/genesis/assets/textures/rock030_nrm_rgh.png.import
+++ b/src/maps/genesis/assets/textures/rock030_nrm_rgh.png.import
@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cr72kjil43vgj"
-path.bptc="res://.godot/imported/rock030_nrm_rgh.png-ca17d43269b25394f8e7aa1fa0631681.bptc.ctex"
+path.bptc="res://.godot/imported/rock030_nrm_rgh.png-a59624b7da8ac43f21d6bcbe47d5897c.bptc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps]
-source_file="res://maps/genesis/assets/textures/rock030_nrm_rgh.png"
-dest_files=["res://.godot/imported/rock030_nrm_rgh.png-ca17d43269b25394f8e7aa1fa0631681.bptc.ctex"]
+source_file="res://src/maps/genesis/assets/textures/rock030_nrm_rgh.png"
+dest_files=["res://.godot/imported/rock030_nrm_rgh.png-a59624b7da8ac43f21d6bcbe47d5897c.bptc.ctex"]
[params]
diff --git a/maps/genesis/assets/vortex.r16 b/src/maps/genesis/assets/vortex.r16
similarity index 100%
rename from maps/genesis/assets/vortex.r16
rename to src/maps/genesis/assets/vortex.r16
diff --git a/maps/genesis/genesis.tscn b/src/maps/genesis/genesis.tscn
similarity index 83%
rename from maps/genesis/genesis.tscn
rename to src/maps/genesis/genesis.tscn
index 53e804e..0b1fe19 100644
--- a/maps/genesis/genesis.tscn
+++ b/src/maps/genesis/genesis.tscn
@@ -1,10 +1,10 @@
[gd_scene load_steps=6 format=3 uid="uid://chbno00ugl6te"]
-[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://maps/genesis/resources/storage.res" id="1_a88qe"]
-[ext_resource type="Terrain3DMaterial" uid="uid://bd4lr5sxu8xu" path="res://maps/genesis/resources/material.res" id="2_o2y3d"]
-[ext_resource type="Terrain3DTextureList" uid="uid://dnqa8kxgm3xuw" path="res://maps/genesis/resources/textures.res" id="3_1cww7"]
-[ext_resource type="Environment" uid="uid://d2ahijqqspw5f" path="res://maps/genesis/resources/env.tres" id="5_3klr3"]
-[ext_resource type="PackedScene" uid="uid://brux62vritay" path="res://entities/buildings/flag_stand.tscn" id="5_4kwtt"]
+[ext_resource type="Terrain3DStorage" uid="uid://dyon4xda4k40d" path="res://src/maps/genesis/resources/storage.res" id="1_a88qe"]
+[ext_resource type="Terrain3DMaterial" uid="uid://bd4lr5sxu8xu" path="res://src/maps/genesis/resources/material.res" id="2_o2y3d"]
+[ext_resource type="Terrain3DTextureList" uid="uid://dnqa8kxgm3xuw" path="res://src/maps/genesis/resources/textures.res" id="3_1cww7"]
+[ext_resource type="Environment" uid="uid://d2ahijqqspw5f" path="res://src/maps/genesis/resources/env.tres" id="5_3klr3"]
+[ext_resource type="PackedScene" uid="uid://brux62vritay" path="res://src/entities/buildings/flag_stand.tscn" id="5_4kwtt"]
[node name="Genesis" type="Terrain3D"]
storage = ExtResource("1_a88qe")
diff --git a/maps/genesis/resources/env.tres b/src/maps/genesis/resources/env.tres
similarity index 93%
rename from maps/genesis/resources/env.tres
rename to src/maps/genesis/resources/env.tres
index 6653e43..8714ccf 100644
--- a/maps/genesis/resources/env.tres
+++ b/src/maps/genesis/resources/env.tres
@@ -1,6 +1,6 @@
[gd_resource type="Environment" load_steps=4 format=3 uid="uid://d2ahijqqspw5f"]
-[ext_resource type="Texture2D" uid="uid://btdbu0qbe1646" path="res://environments/skyboxes/kloppenheim_06_puresky_2k.exr" id="1_k44rf"]
+[ext_resource type="Texture2D" uid="uid://btdbu0qbe1646" path="res://src/environments/skyboxes/kloppenheim_06_puresky_2k.exr" id="1_k44rf"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_7tawh"]
panorama = ExtResource("1_k44rf")
diff --git a/maps/genesis/resources/material.res b/src/maps/genesis/resources/material.res
similarity index 100%
rename from maps/genesis/resources/material.res
rename to src/maps/genesis/resources/material.res
diff --git a/maps/genesis/resources/storage.res b/src/maps/genesis/resources/storage.res
similarity index 100%
rename from maps/genesis/resources/storage.res
rename to src/maps/genesis/resources/storage.res
diff --git a/maps/genesis/resources/textures.res b/src/maps/genesis/resources/textures.res
similarity index 100%
rename from maps/genesis/resources/textures.res
rename to src/maps/genesis/resources/textures.res
diff --git a/src/maps/genesis/resources/textures.res.depren b/src/maps/genesis/resources/textures.res.depren
new file mode 100644
index 0000000..ae3424f
Binary files /dev/null and b/src/maps/genesis/resources/textures.res.depren differ
diff --git a/maps/maps.tres b/src/maps/maps.tres
similarity index 65%
rename from maps/maps.tres
rename to src/maps/maps.tres
index 0af83db..e741cac 100644
--- a/maps/maps.tres
+++ b/src/maps/maps.tres
@@ -1,8 +1,8 @@
[gd_resource type="Resource" script_class="ArrayPackedSceneResource" load_steps=4 format=3 uid="uid://dut5f1sq0wfeb"]
-[ext_resource type="PackedScene" uid="uid://chbno00ugl6te" path="res://maps/genesis/genesis.tscn" id="1_7kpvp"]
-[ext_resource type="PackedScene" uid="uid://btlkog4b87p4x" path="res://maps/desert/desert.tscn" id="2_8vsif"]
-[ext_resource type="Script" path="res://types/resources/array_packed_scene.gd" id="3_by6r1"]
+[ext_resource type="PackedScene" uid="uid://chbno00ugl6te" path="res://src/maps/genesis/genesis.tscn" id="1_7kpvp"]
+[ext_resource type="PackedScene" uid="uid://btlkog4b87p4x" path="res://src/maps/desert/desert.tscn" id="2_8vsif"]
+[ext_resource type="Script" path="res://src/types/resources/array_packed_scene.gd" id="3_by6r1"]
[resource]
script = ExtResource("3_by6r1")
diff --git a/modes/multiplayer/multiplayer.gd b/src/modes/multiplayer/multiplayer.gd
similarity index 100%
rename from modes/multiplayer/multiplayer.gd
rename to src/modes/multiplayer/multiplayer.gd
diff --git a/modes/multiplayer/multiplayer.tscn b/src/modes/multiplayer/multiplayer.tscn
similarity index 77%
rename from modes/multiplayer/multiplayer.tscn
rename to src/modes/multiplayer/multiplayer.tscn
index eafe09f..62fbdad 100644
--- a/modes/multiplayer/multiplayer.tscn
+++ b/src/modes/multiplayer/multiplayer.tscn
@@ -1,11 +1,11 @@
[gd_scene load_steps=7 format=3 uid="uid://bvwxfgygm2xb8"]
-[ext_resource type="Script" path="res://modes/multiplayer/multiplayer.gd" id="1_r1kd6"]
-[ext_resource type="PackedScene" uid="uid://cbhx1xme0sb7k" path="res://entities/player/player.tscn" id="2_og1vb"]
-[ext_resource type="PackedScene" uid="uid://c88l3h0ph00c7" path="res://entities/flag/flag.tscn" id="3_h0rie"]
-[ext_resource type="Script" path="res://maps/components/rabbit_scoring_component.gd" id="5_7woao"]
-[ext_resource type="PackedScene" uid="uid://b8bosdd0o1lu7" path="res://interfaces/scoreboard/scoreboard.tscn" id="5_uj0pp"]
-[ext_resource type="Script" path="res://maps/components/deathmatch_scoring_component.gd" id="6_iov4u"]
+[ext_resource type="Script" path="res://src/modes/multiplayer/multiplayer.gd" id="1_r1kd6"]
+[ext_resource type="PackedScene" uid="uid://cbhx1xme0sb7k" path="res://src/entities/player/player.tscn" id="2_og1vb"]
+[ext_resource type="PackedScene" uid="uid://c88l3h0ph00c7" path="res://src/entities/flag/flag.tscn" id="3_h0rie"]
+[ext_resource type="Script" path="res://src/maps/components/rabbit_scoring_component.gd" id="5_7woao"]
+[ext_resource type="PackedScene" uid="uid://b8bosdd0o1lu7" path="res://src/interfaces/scoreboard/scoreboard.tscn" id="5_uj0pp"]
+[ext_resource type="Script" path="res://src/maps/components/deathmatch_scoring_component.gd" id="6_iov4u"]
[node name="Multiplayer" type="Node"]
script = ExtResource("1_r1kd6")
diff --git a/modes/singleplayer/demo.gd b/src/modes/singleplayer/demo.gd
similarity index 70%
rename from modes/singleplayer/demo.gd
rename to src/modes/singleplayer/demo.gd
index 3089333..560aaa8 100644
--- a/modes/singleplayer/demo.gd
+++ b/src/modes/singleplayer/demo.gd
@@ -16,12 +16,25 @@ class_name Singleplayer extends Node
@onready var player_node : Player = $Player
@onready var target_dummy : RigidBody3D = $TargetDummy
-@onready var player_respawn_location : Vector3 = player_node.position
func _ready() -> void:
player_node.died.connect(respawn_player)
player_node.match_participant_component.player_id = 1
MapsManager.current_map = $Desert
+ _add_flag()
func respawn_player(player : Player, _killer_id : int) -> void:
- player.respawn(player_respawn_location)
+ var spawn : Marker3D = MapsManager.get_player_spawn()
+ if spawn:
+ player.respawn(spawn.position)
+ else:
+ push_error("MapsManager.get_player_spawn could not find a spawn marker")
+
+@export var FLAG : PackedScene
+
+func _add_flag() -> void:
+ var flag : Flag = FLAG.instantiate()
+ add_child(flag)
+ var flagstand : Marker3D = MapsManager.current_map.get_node("FlagStand")
+ if flagstand:
+ flag.global_position = flagstand.position
diff --git a/modes/singleplayer/demo.tscn b/src/modes/singleplayer/demo.tscn
similarity index 69%
rename from modes/singleplayer/demo.tscn
rename to src/modes/singleplayer/demo.tscn
index aff056d..b4b2a1e 100644
--- a/modes/singleplayer/demo.tscn
+++ b/src/modes/singleplayer/demo.tscn
@@ -1,10 +1,10 @@
[gd_scene load_steps=7 format=3 uid="uid://boviiugcnfyrj"]
-[ext_resource type="Script" path="res://modes/singleplayer/demo.gd" id="1_kkjqs"]
-[ext_resource type="PackedScene" uid="uid://cbhx1xme0sb7k" path="res://entities/player/player.tscn" id="2_6wbjq"]
-[ext_resource type="PackedScene" uid="uid://dpnu1lvfncx6q" path="res://entities/target_dummy/target_dummy.tscn" id="3_fkq5v"]
-[ext_resource type="PackedScene" uid="uid://c88l3h0ph00c7" path="res://entities/flag/flag.tscn" id="4_1j2pw"]
-[ext_resource type="PackedScene" uid="uid://btlkog4b87p4x" path="res://maps/desert/desert.tscn" id="4_dogmv"]
+[ext_resource type="Script" path="res://src/modes/singleplayer/demo.gd" id="1_kkjqs"]
+[ext_resource type="PackedScene" uid="uid://cbhx1xme0sb7k" path="res://src/entities/player/player.tscn" id="2_6wbjq"]
+[ext_resource type="PackedScene" uid="uid://dpnu1lvfncx6q" path="res://src/entities/target_dummy/target_dummy.tscn" id="3_fkq5v"]
+[ext_resource type="PackedScene" uid="uid://c88l3h0ph00c7" path="res://src/entities/flag/flag.tscn" id="4_1j2pw"]
+[ext_resource type="PackedScene" uid="uid://btlkog4b87p4x" path="res://src/maps/desert/desert.tscn" id="4_dogmv"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_c5jqv"]
resource_local_to_scene = true
@@ -13,6 +13,7 @@ absorbent = true
[node name="Demo" type="Node"]
script = ExtResource("1_kkjqs")
+FLAG = ExtResource("4_1j2pw")
[node name="Player" parent="." instance=ExtResource("2_6wbjq")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 589.786, 209.119, 853.632)
@@ -21,8 +22,5 @@ physics_material_override = SubResource("PhysicsMaterial_c5jqv")
[node name="TargetDummy" parent="." instance=ExtResource("3_fkq5v")]
transform = Transform3D(-0.789567, 0, 0.613666, 0, 1, 0, -0.613666, 0, -0.789567, 418.132, 195.484, 802.593)
-[node name="Flag" parent="." instance=ExtResource("4_1j2pw")]
-transform = Transform3D(0.405891, 0, -0.913922, 0, 1, 0, 0.913922, 0, 0.405891, 890.762, 179.326, 1005.33)
-
[node name="Desert" parent="." instance=ExtResource("4_dogmv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0566101, 1456.67, 0.597462)
diff --git a/systems/maps_manager.gd b/src/systems/maps_manager.gd
similarity index 96%
rename from systems/maps_manager.gd
rename to src/systems/maps_manager.gd
index 683846f..640307c 100644
--- a/systems/maps_manager.gd
+++ b/src/systems/maps_manager.gd
@@ -22,7 +22,7 @@ var environment := Environment.new()
## Random number generator instance
var _rng := RandomNumberGenerator.new()
-var _maps_resource : ArrayPackedSceneResource = preload("res://maps/maps.tres")
+var _maps_resource : ArrayPackedSceneResource = preload("res://src/maps/maps.tres")
var maps : Array[PackedScene] = _maps_resource.get_items()
## Reference to the current terrain map in the scene
diff --git a/systems/settings.gd b/src/systems/settings.gd
similarity index 100%
rename from systems/settings.gd
rename to src/systems/settings.gd
diff --git a/systems/teams.gd b/src/systems/teams.gd
similarity index 100%
rename from systems/teams.gd
rename to src/systems/teams.gd
diff --git a/types/resources/array_packed_scene.gd b/src/types/resources/array_packed_scene.gd
similarity index 100%
rename from types/resources/array_packed_scene.gd
rename to src/types/resources/array_packed_scene.gd
diff --git a/types/resources/array_packed_scene.tres b/src/types/resources/array_packed_scene.tres
similarity index 67%
rename from types/resources/array_packed_scene.tres
rename to src/types/resources/array_packed_scene.tres
index 163e7d4..c41e031 100644
--- a/types/resources/array_packed_scene.tres
+++ b/src/types/resources/array_packed_scene.tres
@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="ArrayPackedSceneResource" load_steps=2 format=3 uid="uid://cpnargstkucch"]
-[ext_resource type="Script" path="res://types/resources/array_packed_scene.gd" id="1_r1ygd"]
+[ext_resource type="Script" path="res://src/types/resources/array_packed_scene.gd" id="1_r1ygd"]
[resource]
script = ExtResource("1_r1ygd")