//These are the special screens used in the Hoth base datablock ForceFieldBareData(display01) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/display04.png"; texture[1] = "lush/special/display04.png"; framesPerSec = 0.0; numFrames = 1; scrollSpeed = 0.0; umapping = 0.125; vmapping = 0.24; }; datablock ForceFieldBareData(display02) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/display05.png"; texture[1] = "lush/special/display05.png"; framesPerSec = 0.0; numFrames = 1; scrollSpeed = 0.0; umapping = 0.125; vmapping = 0.24; }; datablock ForceFieldBareData(display03) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/display06.png"; texture[1] = "lush/special/display06.png"; framesPerSec = 0.0; numFrames = 1; scrollSpeed = 0.0; umapping = 0.125; vmapping = 0.24; }; datablock ForceFieldBareData(ffdisplay04) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/shot06.png"; texture[1] = "lush/special/shot07.png"; texture[2] = "lush/special/shot08.png"; texture[3] = "lush/special/shot09.png"; texture[4] = "lush/special/shot11.png"; framesPerSec = 1; numFrames = 5; scrollSpeed = 0.0; umapping = 0.4; vmapping = 0.6; }; datablock ForceFieldBareData(ffdisplay05) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/shot01.png"; texture[1] = "lush/special/shot02.png"; texture[2] = "lush/special/shot03.png"; texture[3] = "lush/special/shot04.png"; texture[4] = "lush/special/shot05.png"; framesPerSec = 1; numFrames = 5; scrollSpeed = 0.0; umapping = 0.4; vmapping = 0.6; }; datablock ForceFieldBareData(ffdisplay06) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/alien-01.png"; texture[1] = "lush/special/alien-01.png"; framesPerSec = 0.0; numFrames = 1; scrollSpeed = 0.9; umapping = 0.12; vmapping = 0.24; }; datablock ForceFieldBareData(ffdisplay07) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/shot01.png"; texture[1] = "lush/special/shot02.png"; texture[2] = "lush/special/shot03.png"; texture[3] = "lush/special/shot11.png"; texture[4] = "lush/special/shot09.png"; framesPerSec = 1; numFrames = 5; scrollSpeed = 0.0; umapping = 0.9; vmapping = 1.4; }; datablock ForceFieldBareData(ffdisplay08) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/display07.png"; texture[1] = "lush/special/display07.png"; framesPerSec = 0; numFrames = 2; scrollSpeed = 0.0; umapping = 0.127; vmapping = 0.26; }; datablock ForceFieldBareData(ffdisplay09) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/display08.png"; texture[1] = "lush/special/display08.png"; framesPerSec = 0; numFrames =2; scrollSpeed = 0.0; umapping = 0.127; vmapping = 0.26; }; datablock ForceFieldBareData(ffdisplay10) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "lush/special/display10.png"; texture[1] = "lush/special/display10.png"; framesPerSec = 0; numFrames = 1; scrollSpeed = 0.0; umapping = 0.124; vmapping = 0.24; }; //Special datablock ForceFieldBareData(taco) { fadeMS = 3000; baseTranslucency = 1; powerOffTranslucency = 0.0; teamPermiable = false; otherPermiable = false; color = "1 1 1"; powerOffColor = "0.0 0.0 0.0"; targetNameTag = 'Force Field'; targetTypeTag = 'ForceField'; texture[0] = "taco/taco.png"; texture[1] = "taco/taco.png"; framesPerSec = 0.0; numFrames = 1; scrollSpeed = 0.0; umapping = 0.125; vmapping = 0.24; };