diff --git a/missions/DMP_DermCity.mis b/missions/DMP_DermCity.mis index a4cedbb..da8cfeb 100644 --- a/missions/DMP_DermCity.mis +++ b/missions/DMP_DermCity.mis @@ -7,7 +7,7 @@ //--- MISSION QUOTE END --- //--- MISSION STRING BEGIN --- -//[CTF]800 points to win +//[CTF]600 points to win //Each team has respawning havok. //Midfield territory can be captured for forward spawns. //Map by Rooster128 diff --git a/missions/DMP_IsleDeBatalla.mis b/missions/DMP_IsleDeBatalla.mis index e33f01d..82a4c1f 100644 --- a/missions/DMP_IsleDeBatalla.mis +++ b/missions/DMP_IsleDeBatalla.mis @@ -10,7 +10,6 @@ //--- MISSION STRING BEGIN --- //[CTF]800 points to win //Vehicle Map -//Alpha bunker provides power. //Map by Rooster128 //--- MISSION STRING END --- diff --git a/missions/DMP_SimpleFlagArena.mis b/missions/DMP_SimpleFlagArena.mis index 321304a..3746cb1 100644 --- a/missions/DMP_SimpleFlagArena.mis +++ b/missions/DMP_SimpleFlagArena.mis @@ -7,14 +7,14 @@ //--- MISSION QUOTE END --- //--- MISSION STRING BEGIN --- -//[CTF]2000 points to win +//[CTF]1000 points to win //Map by Rooster128 //--- MISSION STRING END --- //--- OBJECT WRITE BEGIN --- new SimGroup(MissionGroup) { - CTF_timeLimit = "25"; + CTF_timeLimit = "10"; powerCount = "0"; musicTrack = "badlands"; cdTrack = "2";