mirror of
https://github.com/amineo/t2-stat-parser.git
synced 2026-01-19 17:34:43 +00:00
Majorly improve stat formatting :)
This commit is contained in:
parent
52f87b1fc3
commit
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557
app/api/src/common/util/formatStats.ts
Normal file
557
app/api/src/common/util/formatStats.ts
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/* eslint-disable */
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// Fixup player stat line types
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function formatPlayerStats(statObj: any) {
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return {
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...statObj.stats,
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masTG: Number(statObj.stats.masTG),
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cgMATG: Number(statObj.stats.cgMATG),
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kdrAvg: Number(statObj.stats.kdrAvg),
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nullTG: Number(statObj.stats.nullTG),
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cgComTG: Number(statObj.stats.cgComTG),
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cgDmgTG: Number(statObj.stats.cgDmgTG),
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fullSet: Number(statObj.stats.fullSet),
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gamePCT: Number(statObj.stats.gamePCT),
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killsTG: Number(statObj.stats.killsTG),
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scoreTG: Number(statObj.stats.scoreTG),
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armorHTG: Number(statObj.stats.armorHTG),
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armorLTG: Number(statObj.stats.armorLTG),
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armorMTG: Number(statObj.stats.armorMTG),
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assistTG: Number(statObj.stats.assistTG),
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cgACCAvg: Number(statObj.stats.cgACCAvg),
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cgHitsTG: Number(statObj.stats.cgHitsTG),
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dayStamp: Number(statObj.stats.dayStamp),
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deathsTG: Number(statObj.stats.deathsTG),
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discMATG: Number(statObj.stats.discMATG),
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mineMATG: Number(statObj.stats.mineMATG),
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onFireTG: Number(statObj.stats.onFireTG),
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scoreAvg: Number(statObj.stats.scoreAvg),
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scoreMax: Number(statObj.stats.scoreMax),
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timeTLTG: Number(statObj.stats.timeTLTG),
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EVKillsTG: Number(statObj.stats.EVKillsTG),
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EVMAHitTG: Number(statObj.stats.EVMAHitTG),
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airTimeTG: Number(statObj.stats.airTimeTG),
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armorHDTG: Number(statObj.stats.armorHDTG),
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armorHHTG: Number(statObj.stats.armorHHTG),
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armorHLTG: Number(statObj.stats.armorHLTG),
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armorHMTG: Number(statObj.stats.armorHMTG),
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armorLDTG: Number(statObj.stats.armorLDTG),
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armorLHTG: Number(statObj.stats.armorLHTG),
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armorLLTG: Number(statObj.stats.armorLLTG),
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armorLMTG: Number(statObj.stats.armorLMTG),
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armorMDTG: Number(statObj.stats.armorMDTG),
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armorMHTG: Number(statObj.stats.armorMHTG),
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armorMLTG: Number(statObj.stats.armorMLTG),
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armorMMTG: Number(statObj.stats.armorMMTG),
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cgKillsTG: Number(statObj.stats.cgKillsTG),
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cgScoreTG: Number(statObj.stats.cgScoreTG),
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discComTG: Number(statObj.stats.discComTG),
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discDmgTG: Number(statObj.stats.discDmgTG),
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distMovTG: Number(statObj.stats.distMovTG),
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hitHeadTG: Number(statObj.stats.hitHeadTG),
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hitLegsTG: Number(statObj.stats.hitLegsTG),
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killAirTG: Number(statObj.stats.killAirTG),
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laserMATG: Number(statObj.stats.laserMATG),
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mapGameID: Number(statObj.stats.mapGameID),
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mineComTG: Number(statObj.stats.mineComTG),
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mineDmgTG: Number(statObj.stats.mineDmgTG),
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onFireAvg: Number(statObj.stats.onFireAvg),
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onInputTG: Number(statObj.stats.onInputTG),
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shockMATG: Number(statObj.stats.shockMATG),
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timeTLAvg: Number(statObj.stats.timeTLAvg),
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totalMATG: Number(statObj.stats.totalMATG),
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weekStamp: Number(statObj.stats.weekStamp),
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yearStamp: Number(statObj.stats.yearStamp),
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EVDeathsTG: Number(statObj.stats.EVDeathsTG),
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EVHitWepTG: Number(statObj.stats.EVHitWepTG),
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airTimeAvg: Number(statObj.stats.airTimeAvg),
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armorHHDTG: Number(statObj.stats.armorHHDTG),
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armorHLDTG: Number(statObj.stats.armorHLDTG),
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armorHMDTG: Number(statObj.stats.armorHMDTG),
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armorLHDTG: Number(statObj.stats.armorLHDTG),
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armorLLDTG: Number(statObj.stats.armorLLDTG),
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armorLMDTG: Number(statObj.stats.armorLMDTG),
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armorMHDTG: Number(statObj.stats.armorMHDTG),
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armorMLDTG: Number(statObj.stats.armorMLDTG),
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armorMMDTG: Number(statObj.stats.armorMMDTG),
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cgDeathsTG: Number(statObj.stats.cgDeathsTG),
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cgHitSVMax: Number(statObj.stats.cgHitSVMax),
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cgHitVVMax: Number(statObj.stats.cgHitVVMax),
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deathAirTG: Number(statObj.stats.deathAirTG),
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discACCAvg: Number(statObj.stats.discACCAvg),
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discHitsTG: Number(statObj.stats.discHitsTG),
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hitTorsoTG: Number(statObj.stats.hitTorsoTG),
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laserComTG: Number(statObj.stats.laserComTG),
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laserDmgTG: Number(statObj.stats.laserDmgTG),
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lastKillTG: Number(statObj.stats.lastKillTG),
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maHitSVMax: Number(statObj.stats.maHitSVMax),
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mineACCAvg: Number(statObj.stats.mineACCAvg),
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mineHitsTG: Number(statObj.stats.mineHitsTG),
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monthStamp: Number(statObj.stats.monthStamp),
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mortarMATG: Number(statObj.stats.mortarMATG),
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onInputAvg: Number(statObj.stats.onInputAvg),
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plasmaMATG: Number(statObj.stats.plasmaMATG),
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playerName: Number(statObj.stats.playerName),
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shockComTG: Number(statObj.stats.shockComTG),
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shockDmgTG: Number(statObj.stats.shockDmgTG),
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suicidesTG: Number(statObj.stats.suicidesTG),
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totalGames: Number(statObj.stats.totalGames),
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versionNum: Number(statObj.stats.versionNum),
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avgSpeedAvg: Number(statObj.stats.avgSpeedAvg),
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blasterMATG: Number(statObj.stats.blasterMATG),
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cgKillAirTG: Number(statObj.stats.cgKillAirTG),
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cgKillSVMax: Number(statObj.stats.cgKillSVMax),
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cgKillVVMax: Number(statObj.stats.cgKillVVMax),
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cgMADistMax: Number(statObj.stats.cgMADistMax),
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chainKillTG: Number(statObj.stats.chainKillTG),
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discAoeMATG: Number(statObj.stats.discAoeMATG),
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discKillsTG: Number(statObj.stats.discKillsTG),
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discScoreTG: Number(statObj.stats.discScoreTG),
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firstKillTG: Number(statObj.stats.firstKillTG),
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flagGrabsTG: Number(statObj.stats.flagGrabsTG),
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grenadeMATG: Number(statObj.stats.grenadeMATG),
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laserACCAvg: Number(statObj.stats.laserACCAvg),
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laserHitsTG: Number(statObj.stats.laserHitsTG),
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lavaKillsTG: Number(statObj.stats.lavaKillsTG),
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maxSpeedMax: Number(statObj.stats.maxSpeedMax),
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mineKillsTG: Number(statObj.stats.mineKillsTG),
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mineScoreTG: Number(statObj.stats.mineScoreTG),
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missileMATG: Number(statObj.stats.missileMATG),
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mortarComTG: Number(statObj.stats.mortarComTG),
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mortarDmgTG: Number(statObj.stats.mortarDmgTG),
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multiKillTG: Number(statObj.stats.multiKillTG),
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plasmaComTG: Number(statObj.stats.plasmaComTG),
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plasmaDmgTG: Number(statObj.stats.plasmaDmgTG),
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satchelMATG: Number(statObj.stats.satchelMATG),
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shockACCAvg: Number(statObj.stats.shockACCAvg),
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shockHitsTG: Number(statObj.stats.shockHitsTG),
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totalTimeTG: Number(statObj.stats.totalTimeTG),
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blasterComTG: Number(statObj.stats.blasterComTG),
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blasterDmgTG: Number(statObj.stats.blasterDmgTG),
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cgDeathAirTG: Number(statObj.stats.cgDeathAirTG),
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cgHitDistMax: Number(statObj.stats.cgHitDistMax),
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comboCountTG: Number(statObj.stats.comboCountTG),
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crashKillsTG: Number(statObj.stats.crashKillsTG),
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ctrlKKillsTG: Number(statObj.stats.ctrlKKillsTG),
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deathKillsTG: Number(statObj.stats.deathKillsTG),
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discDeathsTG: Number(statObj.stats.discDeathsTG),
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discHitSVMax: Number(statObj.stats.discHitSVMax),
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discHitVVMax: Number(statObj.stats.discHitVVMax),
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doubleKillTG: Number(statObj.stats.doubleKillTG),
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grenadeComTG: Number(statObj.stats.grenadeComTG),
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grenadeDmgTG: Number(statObj.stats.grenadeDmgTG),
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groundTimeTG: Number(statObj.stats.groundTimeTG),
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hGrenadeMATG: Number(statObj.stats.hGrenadeMATG),
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killAirAirTG: Number(statObj.stats.killAirAirTG),
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killGroundTG: Number(statObj.stats.killGroundTG),
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killStreakTG: Number(statObj.stats.killStreakTG),
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laserKillsTG: Number(statObj.stats.laserKillsTG),
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laserScoreTG: Number(statObj.stats.laserScoreTG),
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lavaDeathsTG: Number(statObj.stats.lavaDeathsTG),
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maHitDistMax: Number(statObj.stats.maHitDistMax),
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mineDeathsTG: Number(statObj.stats.mineDeathsTG),
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mineHitVVMax: Number(statObj.stats.mineHitVVMax),
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missileComTG: Number(statObj.stats.missileComTG),
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missileDmgTG: Number(statObj.stats.missileDmgTG),
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morepointsTG: Number(statObj.stats.morepointsTG),
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mortarACCAvg: Number(statObj.stats.mortarACCAvg),
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mortarHitsTG: Number(statObj.stats.mortarHitsTG),
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plasmaACCAvg: Number(statObj.stats.plasmaACCAvg),
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plasmaHitsTG: Number(statObj.stats.plasmaHitsTG),
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quarterStamp: Number(statObj.stats.quarterStamp),
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satchelComTG: Number(statObj.stats.satchelComTG),
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satchelDmgTG: Number(statObj.stats.satchelDmgTG),
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shockKillsTG: Number(statObj.stats.shockKillsTG),
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shockScoreTG: Number(statObj.stats.shockScoreTG),
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shotsFiredTG: Number(statObj.stats.shotsFiredTG),
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tripleKillTG: Number(statObj.stats.tripleKillTG),
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blasterACCAvg: Number(statObj.stats.blasterACCAvg),
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blasterHitsTG: Number(statObj.stats.blasterHitsTG),
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cgKillDistMax: Number(statObj.stats.cgKillDistMax),
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crashDeathsTG: Number(statObj.stats.crashDeathsTG),
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deathAirAirTG: Number(statObj.stats.deathAirAirTG),
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deathGroundTG: Number(statObj.stats.deathGroundTG),
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decupleKillTG: Number(statObj.stats.decupleKillTG),
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discDmgACCAvg: Number(statObj.stats.discDmgACCAvg),
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discDmgHitsTG: Number(statObj.stats.discDmgHitsTG),
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discKillAirTG: Number(statObj.stats.discKillAirTG),
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discKillSVMax: Number(statObj.stats.discKillSVMax),
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discKillVVMax: Number(statObj.stats.discKillVVMax),
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discMADistMax: Number(statObj.stats.discMADistMax),
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flagTimeMinTG: Number(statObj.stats.flagTimeMinTG),
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grenadeACCAvg: Number(statObj.stats.grenadeACCAvg),
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grenadeHitsTG: Number(statObj.stats.grenadeHitsTG),
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groundKillsTG: Number(statObj.stats.groundKillsTG),
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groundTimeAvg: Number(statObj.stats.groundTimeAvg),
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hGrenadeComTG: Number(statObj.stats.hGrenadeComTG),
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hGrenadeDmgTG: Number(statObj.stats.hGrenadeDmgTG),
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hitHeadBackTG: Number(statObj.stats.hitHeadBackTG),
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hitHeadLeftTG: Number(statObj.stats.hitHeadLeftTG),
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hitLegBackLTG: Number(statObj.stats.hitLegBackLTG),
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hitLegBackRTG: Number(statObj.stats.hitLegBackRTG),
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impactKillsTG: Number(statObj.stats.impactKillsTG),
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killStreakMax: Number(statObj.stats.killStreakMax),
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laserDeathsTG: Number(statObj.stats.laserDeathsTG),
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laserHitSVMax: Number(statObj.stats.laserHitSVMax),
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laserHitVVMax: Number(statObj.stats.laserHitVVMax),
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mineKillAirTG: Number(statObj.stats.mineKillAirTG),
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mineKillVVMax: Number(statObj.stats.mineKillVVMax),
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mineMADistMax: Number(statObj.stats.mineMADistMax),
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missileACCAvg: Number(statObj.stats.missileACCAvg),
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missileHitsTG: Number(statObj.stats.missileHitsTG),
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mortarAoeMATG: Number(statObj.stats.mortarAoeMATG),
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mortarKillsTG: Number(statObj.stats.mortarKillsTG),
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mortarScoreTG: Number(statObj.stats.mortarScoreTG),
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nonupleKillTG: Number(statObj.stats.nonupleKillTG),
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nuclearKillTG: Number(statObj.stats.nuclearKillTG),
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octupleKillTG: Number(statObj.stats.octupleKillTG),
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onTargetHitTG: Number(statObj.stats.onTargetHitTG),
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onTargetMisTG: Number(statObj.stats.onTargetMisTG),
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plasmaAoeMATG: Number(statObj.stats.plasmaAoeMATG),
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plasmaKillsTG: Number(statObj.stats.plasmaKillsTG),
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plasmaScoreTG: Number(statObj.stats.plasmaScoreTG),
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satchelACCAvg: Number(statObj.stats.satchelACCAvg),
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satchelHitsTG: Number(statObj.stats.satchelHitsTG),
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shockDeathsTG: Number(statObj.stats.shockDeathsTG),
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shockHitSVMax: Number(statObj.stats.shockHitSVMax),
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shockHitVVMax: Number(statObj.stats.shockHitVVMax),
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totalWepDmgTG: Number(statObj.stats.totalWepDmgTG),
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weaponScoreTG: Number(statObj.stats.weaponScoreTG),
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blasterKillsTG: Number(statObj.stats.blasterKillsTG),
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blasterScoreTG: Number(statObj.stats.blasterScoreTG),
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cgKillAirAirTG: Number(statObj.stats.cgKillAirAirTG),
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cgKillGroundTG: Number(statObj.stats.cgKillGroundTG),
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cgShotsFiredTG: Number(statObj.stats.cgShotsFiredTG),
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discDeathAirTG: Number(statObj.stats.discDeathAirTG),
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discHitDistMax: Number(statObj.stats.discHitDistMax),
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grenadeAoeMATG: Number(statObj.stats.grenadeAoeMATG),
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grenadeKillsTG: Number(statObj.stats.grenadeKillsTG),
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grenadeScoreTG: Number(statObj.stats.grenadeScoreTG),
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groundDeathsTG: Number(statObj.stats.groundDeathsTG),
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hGrenadeACCAvg: Number(statObj.stats.hGrenadeACCAvg),
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hGrenadeHitsTG: Number(statObj.stats.hGrenadeHitsTG),
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hitHeadFrontTG: Number(statObj.stats.hitHeadFrontTG),
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hitHeadRightTG: Number(statObj.stats.hitHeadRightTG),
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hitLegFrontLTG: Number(statObj.stats.hitLegFrontLTG),
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hitLegFrontRTG: Number(statObj.stats.hitLegFrontRTG),
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hitTakenHeadTG: Number(statObj.stats.hitTakenHeadTG),
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hitTakenLegsTG: Number(statObj.stats.hitTakenLegsTG),
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impactDeathsTG: Number(statObj.stats.impactDeathsTG),
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laserKillAirTG: Number(statObj.stats.laserKillAirTG),
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laserKillSVMax: Number(statObj.stats.laserKillSVMax),
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laserKillVVMax: Number(statObj.stats.laserKillVVMax),
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laserMADistMax: Number(statObj.stats.laserMADistMax),
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maHitHeightMax: Number(statObj.stats.maHitHeightMax),
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mineDeathAirTG: Number(statObj.stats.mineDeathAirTG),
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mineHitDistMax: Number(statObj.stats.mineHitDistMax),
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minePlusDiscTG: Number(statObj.stats.minePlusDiscTG),
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missileKillsTG: Number(statObj.stats.missileKillsTG),
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missileScoreTG: Number(statObj.stats.missileScoreTG),
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mortarDeathsTG: Number(statObj.stats.mortarDeathsTG),
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mortarHitSVMax: Number(statObj.stats.mortarHitSVMax),
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mortarHitVVMax: Number(statObj.stats.mortarHitVVMax),
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onTargetAccAvg: Number(statObj.stats.onTargetAccAvg),
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onTargetHMRAvg: Number(statObj.stats.onTargetHMRAvg),
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plasmaDeathsTG: Number(statObj.stats.plasmaDeathsTG),
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plasmaHitSVMax: Number(statObj.stats.plasmaHitSVMax),
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plasmaHitVVMax: Number(statObj.stats.plasmaHitVVMax),
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satchelKillsTG: Number(statObj.stats.satchelKillsTG),
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satchelScoreTG: Number(statObj.stats.satchelScoreTG),
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septupleKillTG: Number(statObj.stats.septupleKillTG),
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sextupleKillTG: Number(statObj.stats.sextupleKillTG),
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shockKillAirTG: Number(statObj.stats.shockKillAirTG),
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shockKillSVMax: Number(statObj.stats.shockKillSVMax),
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shockKillVVMax: Number(statObj.stats.shockKillVVMax),
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shockMADistMax: Number(statObj.stats.shockMADistMax),
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statsOverWrite: Number(statObj.stats.statsOverWrite),
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aaTurretKillsTG: Number(statObj.stats.aaTurretKillsTG),
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blasterDeathsTG: Number(statObj.stats.blasterDeathsTG),
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blasterHitSVMax: Number(statObj.stats.blasterHitSVMax),
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blasterHitVVMax: Number(statObj.stats.blasterHitVVMax),
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cgDeathAirAirTG: Number(statObj.stats.cgDeathAirAirTG),
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cgDeathGroundTG: Number(statObj.stats.cgDeathGroundTG),
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discKillDistMax: Number(statObj.stats.discKillDistMax),
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elfShotsFiredTG: Number(statObj.stats.elfShotsFiredTG),
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grenadeDeathsTG: Number(statObj.stats.grenadeDeathsTG),
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grenadeHitSVMax: Number(statObj.stats.grenadeHitSVMax),
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grenadeHitVVMax: Number(statObj.stats.grenadeHitVVMax),
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hGrenadeKillsTG: Number(statObj.stats.hGrenadeKillsTG),
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hGrenadeScoreTG: Number(statObj.stats.hGrenadeScoreTG),
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hitTakenTorsoTG: Number(statObj.stats.hitTakenTorsoTG),
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hitTorsoBackLTG: Number(statObj.stats.hitTorsoBackLTG),
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hitTorsoBackRTG: Number(statObj.stats.hitTorsoBackRTG),
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killAirGroundTG: Number(statObj.stats.killAirGroundTG),
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killGroundAirTG: Number(statObj.stats.killGroundAirTG),
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laserDeathAirTG: Number(statObj.stats.laserDeathAirTG),
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laserHeadShotTG: Number(statObj.stats.laserHeadShotTG),
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laserHitDistMax: Number(statObj.stats.laserHitDistMax),
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mineKillDistMax: Number(statObj.stats.mineKillDistMax),
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missileDeathsTG: Number(statObj.stats.missileDeathsTG),
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missileHitSVMax: Number(statObj.stats.missileHitSVMax),
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missileHitVVMax: Number(statObj.stats.missileHitVVMax),
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mortarDmgACCAvg: Number(statObj.stats.mortarDmgACCAvg),
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mortarDmgHitsTG: Number(statObj.stats.mortarDmgHitsTG),
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mortarKillAirTG: Number(statObj.stats.mortarKillAirTG),
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mortarKillSVMax: Number(statObj.stats.mortarKillSVMax),
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mortarKillVVMax: Number(statObj.stats.mortarKillVVMax),
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mortarMADistMax: Number(statObj.stats.mortarMADistMax),
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plasmaDmgACCAvg: Number(statObj.stats.plasmaDmgACCAvg),
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plasmaDmgHitsTG: Number(statObj.stats.plasmaDmgHitsTG),
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plasmaKillAirTG: Number(statObj.stats.plasmaKillAirTG),
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plasmaKillSVMax: Number(statObj.stats.plasmaKillSVMax),
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plasmaKillVVMax: Number(statObj.stats.plasmaKillVVMax),
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plasmaMADistMax: Number(statObj.stats.plasmaMADistMax),
|
||||
quadrupleKillTG: Number(statObj.stats.quadrupleKillTG),
|
||||
quintupleKillTG: Number(statObj.stats.quintupleKillTG),
|
||||
satchelDeathsTG: Number(statObj.stats.satchelDeathsTG),
|
||||
satchelHitVVMax: Number(statObj.stats.satchelHitVVMax),
|
||||
shockDeathAirTG: Number(statObj.stats.shockDeathAirTG),
|
||||
shockHitDistMax: Number(statObj.stats.shockHitDistMax),
|
||||
shockRearShotTG: Number(statObj.stats.shockRearShotTG),
|
||||
aaTurretDeathsTG: Number(statObj.stats.aaTurretDeathsTG),
|
||||
blasterKillAirTG: Number(statObj.stats.blasterKillAirTG),
|
||||
blasterKillSVMax: Number(statObj.stats.blasterKillSVMax),
|
||||
blasterKillVVMax: Number(statObj.stats.blasterKillVVMax),
|
||||
blasterMADistMax: Number(statObj.stats.blasterMADistMax),
|
||||
deathAirGroundTG: Number(statObj.stats.deathAirGroundTG),
|
||||
deathGroundAirTG: Number(statObj.stats.deathGroundAirTG),
|
||||
discKillAirAirTG: Number(statObj.stats.discKillAirAirTG),
|
||||
discKillGroundTG: Number(statObj.stats.discKillGroundTG),
|
||||
discShotsFiredTG: Number(statObj.stats.discShotsFiredTG),
|
||||
elfTurretKillsTG: Number(statObj.stats.elfTurretKillsTG),
|
||||
explosionKillsTG: Number(statObj.stats.explosionKillsTG),
|
||||
grenadeDmgACCAvg: Number(statObj.stats.grenadeDmgACCAvg),
|
||||
grenadeDmgHitsTG: Number(statObj.stats.grenadeDmgHitsTG),
|
||||
grenadeKillAirTG: Number(statObj.stats.grenadeKillAirTG),
|
||||
grenadeKillSVMax: Number(statObj.stats.grenadeKillSVMax),
|
||||
grenadeKillVVMax: Number(statObj.stats.grenadeKillVVMax),
|
||||
grenadeMADistMax: Number(statObj.stats.grenadeMADistMax),
|
||||
hGrenadeDeathsTG: Number(statObj.stats.hGrenadeDeathsTG),
|
||||
hGrenadeHitSVMax: Number(statObj.stats.hGrenadeHitSVMax),
|
||||
hGrenadeHitVVMax: Number(statObj.stats.hGrenadeHitVVMax),
|
||||
hitTorsoFrontLTG: Number(statObj.stats.hitTorsoFrontLTG),
|
||||
hitTorsoFrontRTG: Number(statObj.stats.hitTorsoFrontRTG),
|
||||
laserKillDistMax: Number(statObj.stats.laserKillDistMax),
|
||||
lightningKillsTG: Number(statObj.stats.lightningKillsTG),
|
||||
mineKillAirAirTG: Number(statObj.stats.mineKillAirAirTG),
|
||||
mineKillGroundTG: Number(statObj.stats.mineKillGroundTG),
|
||||
mineShotsFiredTG: Number(statObj.stats.mineShotsFiredTG),
|
||||
missileKillAirTG: Number(statObj.stats.missileKillAirTG),
|
||||
missileKillSVMax: Number(statObj.stats.missileKillSVMax),
|
||||
missileKillVVMax: Number(statObj.stats.missileKillVVMax),
|
||||
missileMADistMax: Number(statObj.stats.missileMADistMax),
|
||||
mortarDeathAirTG: Number(statObj.stats.mortarDeathAirTG),
|
||||
mortarHitDistMax: Number(statObj.stats.mortarHitDistMax),
|
||||
plasmaDeathAirTG: Number(statObj.stats.plasmaDeathAirTG),
|
||||
plasmaHitDistMax: Number(statObj.stats.plasmaHitDistMax),
|
||||
satchelKillAirTG: Number(statObj.stats.satchelKillAirTG),
|
||||
satchelKillVVMax: Number(statObj.stats.satchelKillVVMax),
|
||||
shockKillDistMax: Number(statObj.stats.shockKillDistMax),
|
||||
weaponHitDistMax: Number(statObj.stats.weaponHitDistMax),
|
||||
MidairflagGrabsTG: Number(statObj.stats.MidairflagGrabsTG),
|
||||
blasterDeathAirTG: Number(statObj.stats.blasterDeathAirTG),
|
||||
blasterHitDistMax: Number(statObj.stats.blasterHitDistMax),
|
||||
cgKillAirGroundTG: Number(statObj.stats.cgKillAirGroundTG),
|
||||
cgKillGroundAirTG: Number(statObj.stats.cgKillGroundAirTG),
|
||||
discDeathAirAirTG: Number(statObj.stats.discDeathAirAirTG),
|
||||
discDeathGroundTG: Number(statObj.stats.discDeathGroundTG),
|
||||
doubleChainKillTG: Number(statObj.stats.doubleChainKillTG),
|
||||
elfTurretDeathsTG: Number(statObj.stats.elfTurretDeathsTG),
|
||||
explosionDeathsTG: Number(statObj.stats.explosionDeathsTG),
|
||||
grenadeDeathAirTG: Number(statObj.stats.grenadeDeathAirTG),
|
||||
grenadeHitDistMax: Number(statObj.stats.grenadeHitDistMax),
|
||||
hGrenadeKillAirTG: Number(statObj.stats.hGrenadeKillAirTG),
|
||||
hGrenadeKillSVMax: Number(statObj.stats.hGrenadeKillSVMax),
|
||||
hGrenadeKillVVMax: Number(statObj.stats.hGrenadeKillVVMax),
|
||||
hGrenadeMADistMax: Number(statObj.stats.hGrenadeMADistMax),
|
||||
laserKillAirAirTG: Number(statObj.stats.laserKillAirAirTG),
|
||||
laserKillGroundTG: Number(statObj.stats.laserKillGroundTG),
|
||||
laserShotsFiredTG: Number(statObj.stats.laserShotsFiredTG),
|
||||
lightningDeathsTG: Number(statObj.stats.lightningDeathsTG),
|
||||
lightningMAHitsTG: Number(statObj.stats.lightningMAHitsTG),
|
||||
mineDeathAirAirTG: Number(statObj.stats.mineDeathAirAirTG),
|
||||
mineDeathGroundTG: Number(statObj.stats.mineDeathGroundTG),
|
||||
missileDeathAirTG: Number(statObj.stats.missileDeathAirTG),
|
||||
missileHitDistMax: Number(statObj.stats.missileHitDistMax),
|
||||
mortarKillDistMax: Number(statObj.stats.mortarKillDistMax),
|
||||
outOfBoundKillsTG: Number(statObj.stats.outOfBoundKillsTG),
|
||||
plasmaKillDistMax: Number(statObj.stats.plasmaKillDistMax),
|
||||
satchelDeathAirTG: Number(statObj.stats.satchelDeathAirTG),
|
||||
satchelHitDistMax: Number(statObj.stats.satchelHitDistMax),
|
||||
shockKillAirAirTG: Number(statObj.stats.shockKillAirAirTG),
|
||||
shockKillGroundTG: Number(statObj.stats.shockKillGroundTG),
|
||||
shockShotsFiredTG: Number(statObj.stats.shockShotsFiredTG),
|
||||
tankMortarKillsTG: Number(statObj.stats.tankMortarKillsTG),
|
||||
tripleChainKillTG: Number(statObj.stats.tripleChainKillTG),
|
||||
bellyTurretKillsTG: Number(statObj.stats.bellyTurretKillsTG),
|
||||
blasterKillDistMax: Number(statObj.stats.blasterKillDistMax),
|
||||
bomberBombsKillsTG: Number(statObj.stats.bomberBombsKillsTG),
|
||||
cgDeathAirGroundTG: Number(statObj.stats.cgDeathAirGroundTG),
|
||||
cgDeathGroundAirTG: Number(statObj.stats.cgDeathGroundAirTG),
|
||||
decupleChainKillTG: Number(statObj.stats.decupleChainKillTG),
|
||||
grenadeKillDistMax: Number(statObj.stats.grenadeKillDistMax),
|
||||
hGrenadeDeathAirTG: Number(statObj.stats.hGrenadeDeathAirTG),
|
||||
hGrenadeHitDistMax: Number(statObj.stats.hGrenadeHitDistMax),
|
||||
hitTakenHeadBackTG: Number(statObj.stats.hitTakenHeadBackTG),
|
||||
hitTakenHeadLeftTG: Number(statObj.stats.hitTakenHeadLeftTG),
|
||||
hitTakenLegBackLTG: Number(statObj.stats.hitTakenLegBackLTG),
|
||||
hitTakenLegBackRTG: Number(statObj.stats.hitTakenLegBackRTG),
|
||||
killGroundGroundTG: Number(statObj.stats.killGroundGroundTG),
|
||||
laserDeathAirAirTG: Number(statObj.stats.laserDeathAirAirTG),
|
||||
laserDeathGroundTG: Number(statObj.stats.laserDeathGroundTG),
|
||||
lightningMAkillsTG: Number(statObj.stats.lightningMAkillsTG),
|
||||
minePlusDiscKillTG: Number(statObj.stats.minePlusDiscKillTG),
|
||||
missileKillDistMax: Number(statObj.stats.missileKillDistMax),
|
||||
mortarKillAirAirTG: Number(statObj.stats.mortarKillAirAirTG),
|
||||
mortarKillGroundTG: Number(statObj.stats.mortarKillGroundTG),
|
||||
mortarShotsFiredTG: Number(statObj.stats.mortarShotsFiredTG),
|
||||
nonupleChainKillTG: Number(statObj.stats.nonupleChainKillTG),
|
||||
octupleChainKillTG: Number(statObj.stats.octupleChainKillTG),
|
||||
outOfBoundDeathsTG: Number(statObj.stats.outOfBoundDeathsTG),
|
||||
plasmaKillAirAirTG: Number(statObj.stats.plasmaKillAirAirTG),
|
||||
plasmaKillGroundTG: Number(statObj.stats.plasmaKillGroundTG),
|
||||
plasmaShotsFiredTG: Number(statObj.stats.plasmaShotsFiredTG),
|
||||
satchelKillDistMax: Number(statObj.stats.satchelKillDistMax),
|
||||
shockDeathAirAirTG: Number(statObj.stats.shockDeathAirAirTG),
|
||||
shockDeathGroundTG: Number(statObj.stats.shockDeathGroundTG),
|
||||
tankMortarDeathsTG: Number(statObj.stats.tankMortarDeathsTG),
|
||||
bellyTurretDeathsTG: Number(statObj.stats.bellyTurretDeathsTG),
|
||||
blasterKillAirAirTG: Number(statObj.stats.blasterKillAirAirTG),
|
||||
blasterKillGroundTG: Number(statObj.stats.blasterKillGroundTG),
|
||||
blasterShotsFiredTG: Number(statObj.stats.blasterShotsFiredTG),
|
||||
bomberBombsDeathsTG: Number(statObj.stats.bomberBombsDeathsTG),
|
||||
deathGroundGroundTG: Number(statObj.stats.deathGroundGroundTG),
|
||||
discKillAirGroundTG: Number(statObj.stats.discKillAirGroundTG),
|
||||
discKillGroundAirTG: Number(statObj.stats.discKillGroundAirTG),
|
||||
grenadeKillAirAirTG: Number(statObj.stats.grenadeKillAirAirTG),
|
||||
grenadeKillGroundTG: Number(statObj.stats.grenadeKillGroundTG),
|
||||
grenadeShotsFiredTG: Number(statObj.stats.grenadeShotsFiredTG),
|
||||
hGrenadeKillDistMax: Number(statObj.stats.hGrenadeKillDistMax),
|
||||
hitTakenHeadFrontTG: Number(statObj.stats.hitTakenHeadFrontTG),
|
||||
hitTakenHeadRightTG: Number(statObj.stats.hitTakenHeadRightTG),
|
||||
hitTakenLegFrontLTG: Number(statObj.stats.hitTakenLegFrontLTG),
|
||||
hitTakenLegFrontRTG: Number(statObj.stats.hitTakenLegFrontRTG),
|
||||
mineKillAirGroundTG: Number(statObj.stats.mineKillAirGroundTG),
|
||||
mineKillGroundAirTG: Number(statObj.stats.mineKillGroundAirTG),
|
||||
missileKillAirAirTG: Number(statObj.stats.missileKillAirAirTG),
|
||||
missileKillGroundTG: Number(statObj.stats.missileKillGroundTG),
|
||||
missileShotsFiredTG: Number(statObj.stats.missileShotsFiredTG),
|
||||
mortarDeathAirAirTG: Number(statObj.stats.mortarDeathAirAirTG),
|
||||
mortarDeathGroundTG: Number(statObj.stats.mortarDeathGroundTG),
|
||||
mortarTurretKillsTG: Number(statObj.stats.mortarTurretKillsTG),
|
||||
nexusCampingKillsTG: Number(statObj.stats.nexusCampingKillsTG),
|
||||
plasmaDeathAirAirTG: Number(statObj.stats.plasmaDeathAirAirTG),
|
||||
plasmaDeathGroundTG: Number(statObj.stats.plasmaDeathGroundTG),
|
||||
plasmaTurretKillsTG: Number(statObj.stats.plasmaTurretKillsTG),
|
||||
satchelKillAirAirTG: Number(statObj.stats.satchelKillAirAirTG),
|
||||
satchelKillGroundTG: Number(statObj.stats.satchelKillGroundTG),
|
||||
satchelShotsFiredTG: Number(statObj.stats.satchelShotsFiredTG),
|
||||
sentryTurretKillsTG: Number(statObj.stats.sentryTurretKillsTG),
|
||||
septupleChainKillTG: Number(statObj.stats.septupleChainKillTG),
|
||||
sextupleChainKillTG: Number(statObj.stats.sextupleChainKillTG),
|
||||
tankChaingunKillsTG: Number(statObj.stats.tankChaingunKillsTG),
|
||||
vehicleSpawnKillsTG: Number(statObj.stats.vehicleSpawnKillsTG),
|
||||
blasterDeathAirAirTG: Number(statObj.stats.blasterDeathAirAirTG),
|
||||
blasterDeathGroundTG: Number(statObj.stats.blasterDeathGroundTG),
|
||||
cgKillGroundGroundTG: Number(statObj.stats.cgKillGroundGroundTG),
|
||||
discDeathAirGroundTG: Number(statObj.stats.discDeathAirGroundTG),
|
||||
discDeathGroundAirTG: Number(statObj.stats.discDeathGroundAirTG),
|
||||
grenadeDeathAirAirTG: Number(statObj.stats.grenadeDeathAirAirTG),
|
||||
grenadeDeathGroundTG: Number(statObj.stats.grenadeDeathGroundTG),
|
||||
hGrenadeKillAirAirTG: Number(statObj.stats.hGrenadeKillAirAirTG),
|
||||
hGrenadeKillGroundTG: Number(statObj.stats.hGrenadeKillGroundTG),
|
||||
hGrenadeShotsFiredTG: Number(statObj.stats.hGrenadeShotsFiredTG),
|
||||
hitTakenTorsoBackLTG: Number(statObj.stats.hitTakenTorsoBackLTG),
|
||||
hitTakenTorsoBackRTG: Number(statObj.stats.hitTakenTorsoBackRTG),
|
||||
laserKillAirGroundTG: Number(statObj.stats.laserKillAirGroundTG),
|
||||
laserKillGroundAirTG: Number(statObj.stats.laserKillGroundAirTG),
|
||||
lightningMAEVKillsTG: Number(statObj.stats.lightningMAEVKillsTG),
|
||||
mineDeathAirGroundTG: Number(statObj.stats.mineDeathAirGroundTG),
|
||||
mineDeathGroundAirTG: Number(statObj.stats.mineDeathGroundAirTG),
|
||||
missileDeathAirAirTG: Number(statObj.stats.missileDeathAirAirTG),
|
||||
missileDeathGroundTG: Number(statObj.stats.missileDeathGroundTG),
|
||||
missileTurretKillsTG: Number(statObj.stats.missileTurretKillsTG),
|
||||
mortarTurretDeathsTG: Number(statObj.stats.mortarTurretDeathsTG),
|
||||
nexusCampingDeathsTG: Number(statObj.stats.nexusCampingDeathsTG),
|
||||
plasmaTurretDeathsTG: Number(statObj.stats.plasmaTurretDeathsTG),
|
||||
quadrupleChainKillTG: Number(statObj.stats.quadrupleChainKillTG),
|
||||
quintupleChainKillTG: Number(statObj.stats.quintupleChainKillTG),
|
||||
satchelDeathAirAirTG: Number(statObj.stats.satchelDeathAirAirTG),
|
||||
sentryTurretDeathsTG: Number(statObj.stats.sentryTurretDeathsTG),
|
||||
shockKillAirGroundTG: Number(statObj.stats.shockKillAirGroundTG),
|
||||
shockKillGroundAirTG: Number(statObj.stats.shockKillGroundAirTG),
|
||||
shrikeBlasterKillsTG: Number(statObj.stats.shrikeBlasterKillsTG),
|
||||
tankChaingunDeathsTG: Number(statObj.stats.tankChaingunDeathsTG),
|
||||
vehicleSpawnDeathsTG: Number(statObj.stats.vehicleSpawnDeathsTG),
|
||||
cgDeathGroundGroundTG: Number(statObj.stats.cgDeathGroundGroundTG),
|
||||
hGrenadeDeathAirAirTG: Number(statObj.stats.hGrenadeDeathAirAirTG),
|
||||
hGrenadeDeathGroundTG: Number(statObj.stats.hGrenadeDeathGroundTG),
|
||||
hitTakenTorsoFrontLTG: Number(statObj.stats.hitTakenTorsoFrontLTG),
|
||||
hitTakenTorsoFrontRTG: Number(statObj.stats.hitTakenTorsoFrontRTG),
|
||||
laserDeathAirGroundTG: Number(statObj.stats.laserDeathAirGroundTG),
|
||||
laserDeathGroundAirTG: Number(statObj.stats.laserDeathGroundAirTG),
|
||||
missileTurretDeathsTG: Number(statObj.stats.missileTurretDeathsTG),
|
||||
mortarKillAirGroundTG: Number(statObj.stats.mortarKillAirGroundTG),
|
||||
mortarKillGroundAirTG: Number(statObj.stats.mortarKillGroundAirTG),
|
||||
plasmaKillAirGroundTG: Number(statObj.stats.plasmaKillAirGroundTG),
|
||||
plasmaKillGroundAirTG: Number(statObj.stats.plasmaKillGroundAirTG),
|
||||
shockDeathAirGroundTG: Number(statObj.stats.shockDeathAirGroundTG),
|
||||
shockDeathGroundAirTG: Number(statObj.stats.shockDeathGroundAirTG),
|
||||
shrikeBlasterDeathsTG: Number(statObj.stats.shrikeBlasterDeathsTG),
|
||||
MidairflagGrabPointsTG: Number(statObj.stats.MidairflagGrabPointsTG),
|
||||
blasterKillAirGroundTG: Number(statObj.stats.blasterKillAirGroundTG),
|
||||
blasterKillGroundAirTG: Number(statObj.stats.blasterKillGroundAirTG),
|
||||
discKillGroundGroundTG: Number(statObj.stats.discKillGroundGroundTG),
|
||||
grenadeKillAirGroundTG: Number(statObj.stats.grenadeKillAirGroundTG),
|
||||
grenadeKillGroundAirTG: Number(statObj.stats.grenadeKillGroundAirTG),
|
||||
indoorDepTurretKillsTG: Number(statObj.stats.indoorDepTurretKillsTG),
|
||||
mineKillGroundGroundTG: Number(statObj.stats.mineKillGroundGroundTG),
|
||||
missileKillAirGroundTG: Number(statObj.stats.missileKillAirGroundTG),
|
||||
missileKillGroundAirTG: Number(statObj.stats.missileKillGroundAirTG),
|
||||
mortarDeathAirGroundTG: Number(statObj.stats.mortarDeathAirGroundTG),
|
||||
mortarDeathGroundAirTG: Number(statObj.stats.mortarDeathGroundAirTG),
|
||||
plasmaDeathAirGroundTG: Number(statObj.stats.plasmaDeathAirGroundTG),
|
||||
plasmaDeathGroundAirTG: Number(statObj.stats.plasmaDeathGroundAirTG),
|
||||
satchelKillAirGroundTG: Number(statObj.stats.satchelKillAirGroundTG),
|
||||
satchelKillGroundAirTG: Number(statObj.stats.satchelKillGroundAirTG),
|
||||
blasterDeathAirGroundTG: Number(statObj.stats.blasterDeathAirGroundTG),
|
||||
blasterDeathGroundAirTG: Number(statObj.stats.blasterDeathGroundAirTG),
|
||||
discDeathGroundGroundTG: Number(statObj.stats.discDeathGroundGroundTG),
|
||||
grenadeDeathAirGroundTG: Number(statObj.stats.grenadeDeathAirGroundTG),
|
||||
grenadeDeathGroundAirTG: Number(statObj.stats.grenadeDeathGroundAirTG),
|
||||
hGrenadeKillAirGroundTG: Number(statObj.stats.hGrenadeKillAirGroundTG),
|
||||
hGrenadeKillGroundAirTG: Number(statObj.stats.hGrenadeKillGroundAirTG),
|
||||
indoorDepTurretDeathsTG: Number(statObj.stats.indoorDepTurretDeathsTG),
|
||||
laserKillGroundGroundTG: Number(statObj.stats.laserKillGroundGroundTG),
|
||||
mineDeathGroundGroundTG: Number(statObj.stats.mineDeathGroundGroundTG),
|
||||
missileDeathAirGroundTG: Number(statObj.stats.missileDeathAirGroundTG),
|
||||
missileDeathGroundAirTG: Number(statObj.stats.missileDeathGroundAirTG),
|
||||
outdoorDepTurretKillsTG: Number(statObj.stats.outdoorDepTurretKillsTG),
|
||||
satchelDeathAirGroundTG: Number(statObj.stats.satchelDeathAirGroundTG),
|
||||
satchelDeathGroundAirTG: Number(statObj.stats.satchelDeathGroundAirTG),
|
||||
shockKillGroundGroundTG: Number(statObj.stats.shockKillGroundGroundTG),
|
||||
forceFieldPowerUpKillsTG: Number(statObj.stats.forceFieldPowerUpKillsTG),
|
||||
hGrenadeDeathAirGroundTG: Number(statObj.stats.hGrenadeDeathAirGroundTG),
|
||||
hGrenadeDeathGroundAirTG: Number(statObj.stats.hGrenadeDeathGroundAirTG),
|
||||
laserDeathGroundGroundTG: Number(statObj.stats.laserDeathGroundGroundTG),
|
||||
mortarKillGroundGroundTG: Number(statObj.stats.mortarKillGroundGroundTG),
|
||||
outdoorDepTurretDeathsTG: Number(statObj.stats.outdoorDepTurretDeathsTG),
|
||||
plasmaKillGroundGroundTG: Number(statObj.stats.plasmaKillGroundGroundTG),
|
||||
shockDeathGroundGroundTG: Number(statObj.stats.shockDeathGroundGroundTG),
|
||||
blasterKillGroundGroundTG: Number(statObj.stats.blasterKillGroundGroundTG),
|
||||
forceFieldPowerUpDeathsTG: Number(statObj.stats.forceFieldPowerUpDeathsTG),
|
||||
grenadeKillGroundGroundTG: Number(statObj.stats.grenadeKillGroundGroundTG),
|
||||
missileKillGroundGroundTG: Number(statObj.stats.missileKillGroundGroundTG),
|
||||
mortarDeathGroundGroundTG: Number(statObj.stats.mortarDeathGroundGroundTG),
|
||||
plasmaDeathGroundGroundTG: Number(statObj.stats.plasmaDeathGroundGroundTG),
|
||||
satchelKillGroundGroundTG: Number(statObj.stats.satchelKillGroundGroundTG),
|
||||
blasterDeathGroundGroundTG: Number(statObj.stats.blasterDeathGroundGroundTG),
|
||||
grenadeDeathGroundGroundTG: Number(statObj.stats.grenadeDeathGroundGroundTG),
|
||||
hGrenadeKillGroundGroundTG: Number(statObj.stats.hGrenadeKillGroundGroundTG),
|
||||
missileDeathGroundGroundTG: Number(statObj.stats.missileDeathGroundGroundTG),
|
||||
satchelDeathGroundGroundTG: Number(statObj.stats.satchelDeathGroundGroundTG),
|
||||
hGrenadeDeathGroundGroundTG: Number(statObj.stats.hGrenadeDeathGroundGroundTG)
|
||||
};
|
||||
}
|
||||
|
||||
export default formatPlayerStats;
|
||||
|
|
@ -6,6 +6,8 @@ import { Connection, Repository } from 'typeorm';
|
|||
import { Games } from '../games/entities/Games';
|
||||
import { GameDetail } from './entities/GameDetail';
|
||||
|
||||
import formatPlayerStats from '../common/util/formatStats';
|
||||
|
||||
@Injectable()
|
||||
export class GameService {
|
||||
constructor(
|
||||
|
|
@ -34,7 +36,8 @@ export class GameService {
|
|||
if (query[0].gametype !== 'CTFGame' && query[0].gametype !== 'SCtFGame') {
|
||||
game['players'] = [];
|
||||
for (const player of query) {
|
||||
const { playerName, stats } = player;
|
||||
const { playerName } = player;
|
||||
const stats = formatPlayerStats(player);
|
||||
|
||||
const p = {
|
||||
playerGuid: player.playerGuid.playerGuid,
|
||||
|
|
@ -56,7 +59,8 @@ export class GameService {
|
|||
};
|
||||
|
||||
for (const player of query) {
|
||||
const { playerName, stats } = player;
|
||||
const { playerName } = player;
|
||||
const stats = formatPlayerStats(player);
|
||||
|
||||
const p = {
|
||||
playerGuid: player.playerGuid.playerGuid,
|
||||
|
|
|
|||
|
|
@ -6,6 +6,8 @@ import { Connection, Repository } from 'typeorm';
|
|||
import { Players } from '../players/entities/Players';
|
||||
import { GameDetail } from '../game/entities/GameDetail';
|
||||
|
||||
import formatPlayerStats from '../common/util/formatStats';
|
||||
|
||||
@Injectable()
|
||||
export class PlayerService {
|
||||
constructor(
|
||||
|
|
@ -23,6 +25,31 @@ export class PlayerService {
|
|||
if (!player) {
|
||||
throw new NotFoundException(`Player GUID: ${playerGuid} not found`);
|
||||
}
|
||||
return player;
|
||||
|
||||
const gameDetails = [];
|
||||
|
||||
for (const game in player.gameDetails) {
|
||||
const g = player.gameDetails[game];
|
||||
|
||||
const stats = formatPlayerStats(g);
|
||||
|
||||
gameDetails.push({ ...g, stats });
|
||||
}
|
||||
|
||||
const formattedStats = {
|
||||
...player,
|
||||
totalGamesCtfgame: Number(player.totalGamesCtfgame),
|
||||
totalGamesDmgame: Number(player.totalGamesDmgame),
|
||||
totalGamesSctfgame: Number(player.totalGamesSctfgame),
|
||||
totalGamesLakrabbitgame: Number(player.totalGamesLakrabbitgame),
|
||||
totalGames:
|
||||
Number(player.totalGamesCtfgame) +
|
||||
Number(player.totalGamesDmgame) +
|
||||
Number(player.totalGamesSctfgame) +
|
||||
Number(player.totalGamesLakrabbitgame),
|
||||
gameDetails
|
||||
};
|
||||
|
||||
return formattedStats;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ import (
|
|||
|
||||
func main() {
|
||||
// fmt.Println("Starting FTP stat file download")
|
||||
initFTP()
|
||||
//initFTP()
|
||||
// fmt.Println("Stat files downloaded!")
|
||||
|
||||
fmt.Println("Starting stat parser")
|
||||
|
|
|
|||
Loading…
Reference in a new issue