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Calculated CTFGame return type stats
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@ -16,13 +16,63 @@ export class GameService {
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) {}
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async findOne(gameId: string) {
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const game = await this.gameRepository.find({
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const query = await this.gameRepository.find({
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relations: [ 'game', 'playerGuid' ],
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where: [ { game: { gameId: gameId } } ]
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});
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if (!game) {
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if (!query) {
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throw new NotFoundException(`Game ID: ${gameId} not found`);
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}
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// Need to set return based off gameType
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if (query[0].gametype !== 'CTFGame') {
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return query;
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}
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const game: any = {
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...query[0].game,
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teams: {
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obs: { score: 0, players: [] },
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storm: { score: 0, players: [] },
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inferno: { score: 0, players: [] }
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}
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};
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for (const player of query) {
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const { playerName, stats } = player;
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const p = {
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playerGuid: player.playerGuid.playerGuid,
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playerName,
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stats
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};
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const flagGrabsTG = parseInt(player.stats.flagGrabsTG[0]);
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const flagCapsTG = parseInt(player.stats.flagCapsTG[0]) * 100;
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const totalFlagScore = flagGrabsTG + flagCapsTG;
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if (player.stats.dtTeamGame[0] === '1') {
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// Storm
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game.teams.storm.score += totalFlagScore;
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game.teams.storm.players.push(p);
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} else if (player.stats.dtTeamGame[0] === '2') {
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// Inferno
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game.teams.inferno.score += totalFlagScore;
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game.teams.inferno.players.push(p);
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} else {
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// OBS
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game.teams.obs.score += totalFlagScore;
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game.teams.obs.players.push(p);
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}
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console.log(player.stats.dtTeamGame);
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}
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//const teamZero: any = game; //game.find(({ stats }) => stats.dtTeamGame[0] === '3');
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// const teamOne: any = game.find(({ stats }) => stats.dtTeamGame[0] === '1');
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// const teamTwo: any = game.find(({ stats }) => stats.dtTeamGame[0] === '2');
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return game;
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}
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}
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