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%fld is an unknown variable, so every creation of a clan will try and load a clan with ID 0. |
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|---|---|---|
| .. | ||
| community | ||
| authconnect.cs | ||
| authinterface.cs | ||
| autoupdate.cs | ||
| bans.cs | ||
| base64.cs | ||
| certstore.rb | ||
| clientSide.cs | ||
| clientSideClans.cs | ||
| crypto.rb | ||
| glue.cs | ||
| ipv4.cs | ||
| postLogin.cs | ||
| rubyUtils.cs | ||
| serverglue.cs | ||
| serverSide.cs | ||
| serverSideClans.cs | ||