t2-scripts/t2csri/clientSide.cs

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// Tribes 2 Unofficial Authentication System
// http://www.tribesnext.com/
// Written by Electricutioner/Thyth
// Copyright 2008 by Electricutioner/Thyth and the Tribes 2 Community System Reengineering Intitiative
// Version 1.1: 03/14/2009
// load the clan support functions
exec("t2csri/clientSideClans.cs");
// initialize the SHA1 digester in Ruby
function t2csri_initDigester()
{
$SHA1::Initialized = 1;
rubyEval("$sha1hasher = SHA1Pure.new");
}
// use Ruby to get the SHA1 hash of the string
function sha1sum(%string)
{
if (!$SHA1::Initialized)
t2csri_initDigester();
%string = strReplace(%string, "'", "\\'");
rubyEval("$sha1hasher.prepare");
rubyEval("$sha1hasher.append('" @ %string @ "')");
rubyEval("tsEval '$temp=\"' + $sha1hasher.hexdigest + '\";'");
%temp = $temp;
$temp = "";
return %temp;
}
// get the password encrypted private key for the following name
// assuming it is installed on the system
function t2csri_getEncryptedAccountKey(%name)
{
return rubyGetValue("$accPrivateKeys['" @ strlwr(%name) @ "']");
}
// get the public certificate key for the following name
// assuming it is installed on the system
function t2csri_getAccountCertificate(%name)
{
// check if the name exists
%found = 0;
for (%i = 0; %i < getFieldCount($accountList); %i++)
{
if (%name $= getField($accountList, %i))
%found = 1;
}
// this is a bit of a hack -- Ruby 1.9.0 has some problems getting the account on the first try
%value = "";
if (%found)
{
while (strLen(%value) == 0)
{
%value = rubyGetValue("$accCerts['" @ strlwr(%name) @ "']");
}
}
else
{
%value = rubyGetValue("$accCerts['" @ strlwr(%name) @ "']");
}
return %value;
}
// prevents a warning generated when leaving a server, and allows the yellow
// highlight selection on the warrior screen that indicates the active account
function WONGetAuthInfo()
{
return getField($LoginCertificate, 0) @ "\t\t0\t" @ getField($LoginCertificate, 1) @ "\n";
}
// decrypt an RC4 encrypted account key
// also used for encryption on the plaintext when generating the account
function t2csri_decryptAccountKey(%account, %password, %nonce, %doingEncryption)
{
%key = sha1sum(%password @ %nonce);
// initiate RC4 stream state with key
%iterations = 256;
for (%i = 0; %i < %iterations; %i++)
{
%SArray[%i] = %i;
}
%j = 0;
for (%i = 0; %i < %iterations; %i++)
{
%j = (%j + %SArray[%i] + strCmp(getSubStr(%key, %i % strLen(%key), 1), "")) % %iterations;
//swap(S[i],S[j])
%temp = %SArray[%i];
%SArray[%i] = %SArray[%j];
%SArray[%j] = %temp;
}
// discard 2048 bytes from the start of the stream to avoid the strongly biased first bytes
%seedI = 0; %seedJ = 0;
for (%i = 0; %i < 2048; %i++)
{
%seedI = (%seedI + 1) % 256;
%seedJ = (%seedJ + %SArray[%seedI]) % 256;
%temp = %SArray[%seedI];
%SArray[%seedI] = %SArray[%seedJ];
%SArray[%seedJ] = %temp;
}
// decrypt the account
%bytes = strlen(%account) / 2;
for (%i = 0; %i < %bytes; %i++)
{
%seedI = (%seedI + 1) % 256;
%seedJ = (%seedJ + %SArray[%seedI]) % 256;
%temp = %SArray[%seedI];
%SArray[%seedI] = %SArray[%seedJ];
%SArray[%seedJ] = %temp;
%schar = %SArray[(%SArray[%seedI] + %SArray[%seedJ]) % 256];
%achar = strCmp(collapseEscape("\\x" @ getSubStr(%account, %i * 2, 2)), "");
%byte = DecToHex(%schar ^ %achar);
if (strLen(%byte) < 2)
%byte = "0" @ %byte;
%out = %out @ %byte;
}
// verify that the password is correct by checking with the nonce (SHA1 plaintext hash)
%hash = sha1sum(%out);
if (%hash $= %nonce || %doingEncryption)
return %out;
else
{
%out = getSubStr(%out, 0, strlen(%out) - 2);
// last 4-bit block was corrupted... try to fix it
for (%i = 0; %i < 16; %i++)
{
%chunk = getSubStr(DecToHex(%i), 1, 1);
%hash = sha1sum(%out @ %chunk);
if (%hash $= %nonce)
return %out @ %chunk;
}
// last 8-bit block was corrupted... try to fix it
for (%i = 0; %i < 256; %i++)
{
%chunk = DecToHex(%i);
%hash = sha1sum(%out @ %chunk);
if (%hash $= %nonce)
return %out @ %chunk;
}
// looks like the password was still wrong
return "";
}
}
function t2csri_encryptAccountKey(%account, %password)
{
%nonce = sha1sum(%account);
return %nonce @ ":" @ t2csri_decryptAccountKey(%account, %password, %nonce, 1);
}
// this does the "login" process internally for accounts that exist
// it finds the cert, the private key, decrypts it, and sets up the
// RSA key data structures in the Ruby environment.
function t2csri_getAccount(%username, %password)
{
$LoginUsername = %username;
$LoginCertificate = t2csri_getAccountCertificate(%username);
if ($LoginCertificate $= "")
{
return "NO_SUCH_ACCOUNT";
}
// split the certificate into its components
// username guid e n signature
%user = getField($LoginCertificate, 0);
%guid = getField($LoginCertificate, 1);
%e = getField($LoginCertificate, 2);
%n = getField($LoginCertificate, 3);
%sig = getField($LoginCertificate, 4);
// nonce:encrypted
%encryptedKey = t2csri_getEncryptedAccountKey(%username);
%encryptedKey = getField(%encryptedKey, 1); // strip the username from the field
%nonce = getSubStr(%encryptedKey, 0, strstr(%encryptedKey, ":"));
%block = getSubStr(%encryptedKey, strLen(%nonce) + 1, strLen(%encryptedKey));
%decryptedKey = t2csri_decryptAccountKey(%block, %password, %nonce);
if (%decryptedKey $= "")
{
return "INVALID_PASSWORD";
}
// we have the account, and the properly decrypted private key... interface with Ruby and
// insert the data...
rubyEval("$accountKey = RSAKey.new");
rubyEval("$accountKey.e = '" @ %e @ "'.to_i(16)");
rubyEval("$accountKey.n = '" @ %n @ "'.to_i(16)");
rubyEval("$accountKey.d = '" @ %decryptedKey @ "'.to_i(16)");
// protect the private exponent (d) from reading now.
// this will prevent scripts from stealing the private exponent, but still
// allows doing decryption using the player's account key
rubyEval("$accountKey.protect");
return "SUCCESS";
}
// this sends a request to the authentication server to retrieve an account that is
// not locally stored on the client machine. It does some fancy mangling on the
// password to prevent the authentication server from decrypting the password
function t2csri_downloadAccount(%username, %password)
{
// clear out any previously downloaded account
$Authentication::Status::LastCert = "";
$Authentication::Status::LastExp = "";
// bring up a UI to indicate account download is in progress
LoginMessagePopup("DOWNLOADING", "Downloading account credentials...");
// this hash is what the auth server stores -- it does not store the password
// in a recoverable manner
%authStored = sha1sum("3.14159265" @ strlwr(%username) @ %password);
//echo(%authStored);
// get time in UTC, use it as a nonce to prevent replay attacks
rubyEval("tsEval '$temp=\"' + Time.new.getutc.to_s + '\";'");
%utc = $temp;
$temp = "";
//echo(%utc);
// time/username nonce
%timeNonce = sha1sum(%utc @ strlwr(%username));
//echo(%timeNonce);
// combined hash
%requestHash = sha1sum(%authStored @ %timeNonce);
//echo(%requestHash);
// sent to server: username utc requesthash
// server sends back: certificate and encrypted private exponent
Authentication_recoverAccount(%username @ "\t" @ %utc @ "\t" @ %requestHash);
t2csri_processDownloadCompletion();
}
function t2csri_processDownloadCompletion()
{
if ($Authentication::Status::ActiveMode != 0)
{
schedule(128, 0, t2csri_processDownloadCompletion);
return;
}
else
{
if (strlen($Authentication::Status::LastCert) > 0)
{
popLoginMessage();
LoginMessagePopup("SUCCESS", "Account credentials downloaded successfully.");
schedule(3000, 0, popLoginMessage);
%cert = strreplace($Authentication::Status::LastCert, "'", "\\'");
%exp = strreplace($Authentication::Status::LastExp, "'", "\\'");
%cert = getSubStr(%cert, 6, strlen(%cert));
%exp = getField(%cert, 0) @ "\t" @ getSubStr(%exp, 5, strlen(%exp));
// add it to the store
rubyEval("certstore_addAccount('" @ %cert @ "','" @ %exp @ "')");
// refresh the UI
$LastLoginKey = $LoginName;
LoginEditMenu.clear();
LoginEditMenu.populate();
LoginEditMenu.setActive(1);
LoginEditMenu.setSelected(0);
LoginEditBox.clear();
}
else
{
popLoginMessage();
if ($Authentication::RecoveryError $= "")
{
$Authentication::RecoveryError = "The server did not respond [a firewall may cause this].";
}
LoginMessagePopup("ERROR", "Credential download failed: " @ $Authentication::RecoveryError);
schedule(3000, 0, popLoginMessage);
}
}
}
// gets a hex version of the game server's IP address
// used to prevent a replay attack as described by Rain
function t2csri_gameServerHexAddress()
{
%ip = ServerConnection.getAddress();
%ip = getSubStr(%ip, strstr(%ip, ":") + 1, strlen(%ip));
%ip = getSubStr(%ip, 0, strstr(%ip, ":"));
%ip = strReplace(%ip, ".", " ");
for (%i = 0; %i < getWordCount(%ip); %i++)
{
%byte = DecToHex(getWord(%ip, %i));
if (strLen(%byte) < 2)
%byte = "0" @ %byte;
%hex = %hex @ %byte;
}
return %hex;
}
// client side interface to communicate with the game server
function clientCmdt2csri_pokeClient(%version)
{
echo("T2CSRI: Authenticating with connected game server. Server version: " @ %version);
// send the community certificate, assuming server is running later than 1.0
if (getWord(%version, 1) > 1.0)
t2csri_sendCommunityCert();
$encryptedchallenge = "";
// send the certificate in 200 byte parts
for (%i = 0; %i < strlen($LoginCertificate); %i += 200)
{
commandToServer('t2csri_sendCertChunk', getSubStr($LoginCertificate, %i, 200));
}
// send a 64 bit challenge to the server to prevent replay attacks
rubyEval("tsEval '$loginchallenge=\"' + rand(18446744073709551615).to_s(16) + '\";'");
// append what the client thinks the server IP address is, for anti-replay purposes
$loginchallenge = $loginchallenge @ t2csri_gameServerHexAddress();
// wait a second to make sure the com cert data is transferred
schedule(1000, 0, commandToServer, 't2csri_sendChallenge', $loginchallenge);
// at this point, server will validate the signature on the certificate then
// proceed to verifying the client has the private part of the key if valid
// or disconnecting them if invalid
// the only way the client can have a valid cert is if the auth server signed it
}
function clientCmdt2csri_getChallengeChunk(%chunk)
{
$encryptedchallenge = $encryptedchallenge @ %chunk;
}
function clientCmdt2csri_decryptChallenge()
{
// sanitize the challenge to make sure it contains nothing but hex characters.
// anything else means that the server is trying to hijack control of the interpreter
%challenge = strlwr($encryptedchallenge);
for (%i = 0; %i < strlen(%challenge); %i++)
{
%char = strcmp(getSubStr(%challenge, %i, 1), "");
if ((%char < 48 || %char > 102) || (%char > 57 && %char < 97))
{
schedule(1000, 0, MessageBoxOK, "REJECTED","Invalid characters in server challenge.");
disconnect();
return;
}
}
rubyEval("tsEval '$decryptedChallenge=\"' + $accountKey.decrypt('" @ %challenge @ "'.to_i(16)).to_s(16) + '\";'");
// verify that the client challenge is intact, and extract the server challenge
%replayedClientChallenge = getSubStr($decryptedChallenge, 0, strLen($loginchallenge));
%serverChallenge = getSubStr($decryptedChallenge, strlen(%replayedClientChallenge), strLen($decryptedChallenge));
if (%replayedClientChallenge !$= $loginchallenge)
{
schedule(1000, 0, MessageBoxOK, "REJECTED","Server sent back wrong client challenge.");
disconnect();
return;
}
// analyze the IP address the server thinks the client is connecting from for the purposes
// of preventing replay attacks
%clip = ipv4_hexBlockToIP(getSubStr(%serverChallenge, strLen(%serverChallenge) - 8, 8));
if (!ipv4_reasonableConnection(ipv4_hexBlockToIP(t2csri_gameServerHexAddress()), %clip))
{
schedule(1000, 0, MessageBoxOK, "REJECTED","Server sent back unreasonable IP challenge source. Possible replay attack attempt.");
disconnect();
return;
}
// send the server part of the challenge to prove client identity
// this is done on a schedule to prevent side-channel timing attacks on the client's
// private exponent -- different x requires different time for x^d, and d bits can be found
// if you are really resourceful... adding this schedule kills time accuracy and makes such
// a correlation attack very improbable
schedule(getRandom(128, 512), 0, commandToServer, 't2csri_challengeResponse', %serverChallenge);
// at this point, server will verify that the challenge is equivalent to the one it sent encrypted
// to the client. the only way it can be equivalent is if the client has the private key they
// claim to have. normal T2 connection process continues from this point
}