t2-mapper/docs/base/scripts/autoexec/modHud.cs
2025-09-11 16:56:30 -07:00

552 lines
17 KiB
C#
Executable file

////////////////////////////////////////////////////////////////////////////////////////
// z0dd - ZOD - sal9000: MOD HUD ///////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////
function CreateModHud()
{
$ModHudId = new GuiControl(modHud) {
profile = "GuiDialogProfile";
horizSizing = "width";
vertSizing = "height";
position = "0 0";
extent = "640 480";
minExtent = "8 8";
visible = "1";
helpTag = "0";
new ShellPaneCtrl(modHudGui) {
profile = "ShellDlgPaneProfile";
horizSizing = "center";
vertSizing = "center";
position = "170 90";
extent = "320 295";
minExtent = "48 92";
visible = "1";
helpTag = "0";
text = "MOD HUD";
new GuiMLTextCtrl(modHudOpt) {
profile = "ShellMediumTextProfile";
horizSizing = "center";
vertSizing = "bottom";
position = "29 38";
extent = "260 18";
minExtent = "8 8";
visible = "1";
helpTag = "0";
lineSpacing = "2";
};
new ShellPopupMenu(modOptionMenu) {
profile = "ShellPopupProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "22 49";
extent = "277 36";
minExtent = "49 36";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
helpTag = "0";
text = "- OPTIONS -";
maxLength = "255";
maxPopupHeight = "200";
buttonBitmap = "gui/shll_pulldown";
rolloverBarBitmap = "gui/shll_pulldownbar_rol";
selectedBarBitmap = "gui/shll_pulldownbar_act";
noButtonStyle = "0";
};
new GuiMLTextCtrl(modHudSet) {
profile = "ShellMediumTextProfile";
horizSizing = "center";
vertSizing = "bottom";
position = "29 90";
extent = "267 18";
minExtent = "8 8";
visible = "1";
helpTag = "0";
lineSpacing = "2";
};
new ShellScrollCtrl(modA) {
profile = "NewScrollCtrlProfile";
horizSizing = "right";
vertSizing = "height";
position = "26 103";
extent = "267 70";
minExtent = "24 52";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
helpTag = "0";
willFirstRespond = "1";
hScrollBar = "alwaysOff";
vScrollBar = "dynamic";
constantThumbHeight = "0";
defaultLineHeight = "15";
childMargin = "0 3";
fieldBase = "gui/shll_field";
new GuiScrollContentCtrl(modB) {
profile = "GuiDefaultProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "4 7";
extent = "182 239";
minExtent = "8 8";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
helpTag = "0";
new ShellTextList(modSetList) {
profile = "ShellTextArrayProfile";
horizSizing = "right";
vertSizing = "bottom";
position = "0 0";
extent = "182 8";
minExtent = "8 8";
visible = "1";
hideCursor = "0";
bypassHideCursor = "0";
helpTag = "0";
enumerate = "0";
resizeCell = "1";
columns = "0";
fitParentWidth = "1";
clipColumnText = "0";
};
};
};
new ShellBitmapButton(modCloseBtn) {
profile = "ShellButtonProfile";
horizSizing = "left";
vertSizing = "bottom";
position = "22 235";
extent = "137 35";
minExtent = "32 35";
visible = "1";
command = "HideModHud();";
accelerator = "return";
helpTag = "0";
text = "CLOSE";
simpleStyle = "0";
};
new ShellBitmapButton(modSubmitBtn) {
profile = "ShellButtonProfile";
horizSizing = "left";
vertSizing = "bottom";
position = "160 235";
extent = "137 35";
minExtent = "32 35";
visible = "1";
command = "modSubmit();";
accelerator = "return";
helpTag = "0";
text = "SUBMIT";
simpleStyle = "0";
};
new ShellBitmapButton(modBtn1) {
profile = "ShellButtonProfile";
horizSizing = "left";
vertSizing = "bottom";
position = "22 175";
extent = "137 35";
minExtent = "32 35";
visible = "0";
command = "modBtnProg(11);";
accelerator = "return";
helpTag = "0";
text = "-Empty-";
simpleStyle = "0";
};
new ShellBitmapButton(modBtn2) {
profile = "ShellButtonProfile";
horizSizing = "left";
vertSizing = "bottom";
position = "160 175";
extent = "137 35";
minExtent = "32 35";
visible = "0";
command = "modBtnProg(12);";
accelerator = "return";
helpTag = "0";
text = "-Empty-";
simpleStyle = "0";
};
new ShellBitmapButton(modBtn3) {
profile = "ShellButtonProfile";
horizSizing = "left";
vertSizing = "bottom";
position = "22 205";
extent = "137 35";
minExtent = "32 35";
visible = "0";
command = "modBtnProg(13);";
accelerator = "return";
helpTag = "0";
text = "-Empty-";
simpleStyle = "0";
};
new ShellBitmapButton(modBtn4) {
profile = "ShellButtonProfile";
horizSizing = "left";
vertSizing = "bottom";
position = "160 205";
extent = "137 35";
minExtent = "32 35";
visible = "0";
command = "modBtnProg(14);";
accelerator = "return";
helpTag = "0";
text = "-Empty-";
simpleStyle = "0";
};
};
};
}
function handleActivateModHud(%msgType, %msgString, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8)
{
if(!$ModHudCreated)
{
CreateModHud();
$ModHudCreated = 1;
}
}
function handleInitModHud(%msgType, %msgString, %gameType, %a2, %a3, %a4, %a5, %a6)
{
if($ModHudCreated)
commandToServer('ModHudInitialize', true);
}
addMessageCallback('MsgClientJoin', handleActivateModHud);
addMessageCallback('MsgClientReady', handleInitModHud);
// Get the headings from the server
function clientCMDModHudHead(%head, %opt, %set)
{
modHudGui.settitle(%head);
modHudOpt.setvalue(%opt);
modHudSet.setvalue(%set);
}
function clientCMDModHudDone()
{
$ModArray[curopt] = 1;
modOptionMenu.clear();
for(%z = 1; %z <= $ModArray[index]; %z++)
{
%nam = $ModArray[%z, nam];
modOptionMenu.add(%nam, %z);
}
modOptionMenu.setSelected($ModArray[curopt]);
modArrayCallOption($ModArray[curopt]);
}
function modArrayCallOption(%opt)
{
modSetList.clear();
for(%x = 1; %x <= $ModArray[%opt, noa]; %x++)
{
%nam = $ModArray[%opt, %x];
modSetList.addRow(%x, %nam);
}
%pal = $ModArray[%opt, pal];
%cur = $ModArray[%opt, cur];
if(%cur $= "")
modSetList.setSelectedByID(%pal);
else
modSetList.setSelectedByID(%cur);
}
function clientCMDInitializeModHud(%mod)
{
for(%i = 0; $ModArray[%i, nam] !$= ""; %i++)
{
$ModArray[%i, cur] = "";
$ModArray[%i, pal] = "";
$ModArray[%i, nam] = "";
$ModArray[%i, noa] = "";
$ModArray[%i, index] = "";
for(%j = 0; %j < 10; %j++)
$ModArray[%i, %j] = "";
}
$ModArray[curmode] = %mod;
$ModArray[index] = 0;
}
function modHudExport()
{
if($ModArray[curmode] $= "")
return;
for(%z = 1; %z <= $ModArray[curopt]; %z++)
{
%pal = $ModArray[%z, pal];
$ModExport[modStu($ModArray[curmode]), modStu($ModArray[%z, index])] = $ModArray[%z, %pal];
}
export("$ModExport*", "scripts/autoexec/modExport.cs", false);
}
function modStu(%str)
{
return strreplace(%str, " ", "_");
}
function clientCMDModHudPopulate(%option, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10)
{
%s[1] = %a1;
%s[2] = %a2;
%s[3] = %a3;
%s[4] = %a4;
%s[5] = %a5;
%s[6] = %a6;
%s[7] = %a7;
%s[8] = %a8;
%s[9] = %a9;
%s[10] = %a10;
$ModArray[index]++;
$ModArray[curopt] = $ModArray[index];
%cur = $ModArray[curopt];
$ModArray[%cur, pal] = "";
$ModArray[%cur, cur] = "";
$ModArray[%cur, nam] = %option;
%z = 0;
while(%s[%z++] !$= "") {
$ModArray[%cur, %z] = %s[%z];
%pal = $ModExport[modStu($ModArray[curmode]), modStu(%opt)];
if(%s[%z] $= %pal)
%palm = %z;
}
if(%palm $= "") {
$ModArray[%cur, cur] = "1";
$ModArray[%cur, pal] = "1";
%id =1;
}
else {
$ModArray[%cur, cur] = %palm;
$ModArray[%cur, pal] = %palm;
%id = %palm;
}
commandToServer('ModUpdateSettings', %cur, %id);
$ModArray[%cur, noa] = %z-1;
}
function modSetList::onSelect(%this, %id, %text)
{
$ModArray[$ModArray[curopt], cur] = %id;
//commandToServer('ModUpdateSettings', $ModArray[curopt], %id);
}
function modOptionMenu::onSelect(%this, %id, %text)
{
$ModArray[curopt] = %id;
modArraycallOption(%id);
}
function ShowModHud()
{
canvas.pushdialog(modHud);
$ModHudOpen = 1;
//clientCmdTogglePlayHuds(false);
}
function HideModHud()
{
modHudExport();
canvas.popdialog(modHud);
$ModHudOpen = 0;
//clientCmdTogglePlayHuds(true);
}
function modHud::onWake( %this )
{
if ($HudHandle[modHud] !$= "")
alxStop($HudHandle[inventoryScreen]);
alxPlay(HudInventoryActivateSound, 0, 0, 0);
$HudHandle[modHud] = alxPlay(HudInventoryHumSound, 0, 0, 0);
if ( isObject( modHudMap ) )
{
modHudMap.pop();
modHudMap.delete();
}
new ActionMap( modHudMap );
modHudMap.blockBind( moveMap, togglePracticeHud );
modHudMap.blockBind( moveMap, toggleAdminHud );
modHudMap.blockBind( moveMap, toggleInventoryHud );
modHudMap.blockBind( moveMap, toggleScoreScreen );
modHudMap.blockBind( moveMap, toggleCommanderMap );
modHudMap.bindCmd( keyboard, escape, "", "HideModHud();" );
modHudMap.push();
}
function modHud::onSleep( %this )
{
%this.callback = "";
modHudMap.pop();
modHudMap.delete();
alxStop($HudHandle[modHud]);
alxPlay(HudInventoryDeactivateSound, 0, 0, 0);
$HudHandle[modHud] = "";
}
////////////////////////////////////////////////////////////////////////////////////////
// Button functions ////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////
function modSubmit()
{
// Send the currently selected option and setting to the server
commandToServer('ModUpdateSettings', $ModArray[curopt], $ModArray[$ModArray[curopt], cur]);
modHudExport();
}
function modBtnProg(%button)
{
switch ( %button )
{
case 11:
%value = modBtn1.getValue();
case 12:
%value = modBtn2.getValue();
case 13:
%value = modBtn3.getValue();
case 14:
%value = modBtn4.getValue();
default:
%value = "";
}
commandToServer('ModButtonSet', %button, %value);
//HideModHud();
}
function clientCMDModHudBtn1(%text, %enabled, %visible)
{
modBtn1.setActive(%enabled);
modBtn1.visible = %visible;
if(%text !$= "")
modBtn1.text = %text;
}
function clientCMDModHudBtn2(%text, %enabled, %visible)
{
modBtn2.setActive(%enabled);
modBtn2.visible = %visible;
if(%text !$= "")
modBtn2.text = %text;
}
function clientCMDModHudBtn3(%text, %enabled, %visible)
{
modBtn3.setActive(%enabled);
modBtn3.visible = %visible;
if(%text !$= "")
modBtn3.text = %text;
}
function clientCMDModHudBtn4(%text, %enabled, %visible)
{
modBtn4.setActive(%enabled);
modBtn4.visible = %visible;
if(%text !$= "")
modBtn4.text = %text;
}
////////////////////////////////////////////////////////////////////////////////////////
// Server functions ////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////
function serverCMDModHudInitialize(%client, %value)
{
Game.InitModHud(%client, %value);
}
function serverCmdModUpdateSettings(%client, %option, %value)
{
// %option is the index # of the hud list option
// %value is the index # of the hud list setting
%option = deTag(%option);
%value = deTag(%value);
Game.UpdateModHudSet(%client, %option, %value);
}
function serverCmdModButtonSet(%client, %button, %value)
{
%button = deTag(%button);
%value = deTag(%value);
Game.ModButtonCmd(%client, %button, %value);
}
function DefaultGame::InitModHud(%game, %client, %value)
{
// Clear out any previous settings
//commandToClient(%client, 'InitializeModHud', "ModName");
// Send the hud labels | Hud Label | | Option label | | Setting label |
//commandToClient(%client, 'ModHudHead', "MOD NAME HUD", "Option:", "Setting:");
// Send the Option list and settings per option | Option | | Setting |
//commandToClient(%client, 'ModHudPopulate', "Example1", "Empty");
//commandToClient(%client, 'ModHudPopulate', "Example2", "Setting1", "Setting2", "Setting3", "Setting4", "Setting5", "Setting6", "Setting7", "Setting8", "Setting9", "Setting10");
// Send the button labels and visual settings | Button | | Label | | Visible | | Active |
//commandToClient(%client, 'ModHudBtn1', "BUTTON1", 1, 1);
//commandToClient(%client, 'ModHudBtn2', "BUTTON2", 1, 1);
//commandToClient(%client, 'ModHudBtn3', "BUTTON3", 1, 1);
//commandToClient(%client, 'ModHudBtn4', "BUTTON4", 1, 1);
// We're done!
//commandToClient(%client, 'ModHudDone');
}
function DefaultGame::UpdateModHudSet(%game, %client, %option, %value)
{
// 1 = Example1
// 2 = Example2
//switch$ ( %option )
//{
// case 1:
// %msg = '\c2Something set to: %2.';
// case 2:
// %msg = '\c2Something set to: %2.';
// default:
// %msg = '\c2Invalid setting.';
//}
//messageClient( %client, 'MsgModHud', %msg, %option, %value );
}
function DefaultGame::ModButtonCmd(%game, %client, %button, %value)
{
// 11 = Button 1
// 12 = Button 2
// 13 = Button 3
// 14 = Button 4
//switch ( %button )
//{
// case 11:
// %msg = '\c2Something set to: %2.';
// case 12:
// %msg = '\c2Something set to: %2.';
// case 13:
// %msg = '\c2Something set to: %2.';
// case 14:
// %msg = '\c2Something set to: %2.';
// default:
// %msg = '\c2Invalid setting.';
//}
//messageClient( %client, 'MsgModHud', %msg, %button, %value );
}