t2-mapper/docs/_next/static/chunks/12261e943ff623d2.js
2026-03-09 12:38:40 -07:00

397 lines
No EOL
845 KiB
JavaScript

(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,66936,(e,t,n)=>{"use strict";function i(e,t){var n=e.length;for(e.push(t);0<n;){var i=n-1>>>1,r=e[i];if(0<s(r,t))e[i]=t,e[n]=r,n=i;else break}}function r(e){return 0===e.length?null:e[0]}function a(e){if(0===e.length)return null;var t=e[0],n=e.pop();if(n!==t){e[0]=n;for(var i=0,r=e.length,a=r>>>1;i<a;){var o=2*(i+1)-1,l=e[o],u=o+1,c=e[u];if(0>s(l,n))u<r&&0>s(c,l)?(e[i]=c,e[u]=n,i=u):(e[i]=l,e[o]=n,i=o);else if(u<r&&0>s(c,n))e[i]=c,e[u]=n,i=u;else break}}return t}function s(e,t){var n=e.sortIndex-t.sortIndex;return 0!==n?n:e.id-t.id}if(n.unstable_now=void 0,"object"==typeof performance&&"function"==typeof performance.now){var o,l=performance;n.unstable_now=function(){return l.now()}}else{var u=Date,c=u.now();n.unstable_now=function(){return u.now()-c}}var h=[],d=[],p=1,f=null,m=3,g=!1,v=!1,_=!1,y=!1,x="function"==typeof setTimeout?setTimeout:null,b="function"==typeof clearTimeout?clearTimeout:null,S="u">typeof setImmediate?setImmediate:null;function M(e){for(var t=r(d);null!==t;){if(null===t.callback)a(d);else if(t.startTime<=e)a(d),t.sortIndex=t.expirationTime,i(h,t);else break;t=r(d)}}function T(e){if(_=!1,M(e),!v)if(null!==r(h))v=!0,w||(w=!0,o());else{var t=r(d);null!==t&&N(T,t.startTime-e)}}var w=!1,E=-1,A=5,C=-1;function R(){return!!y||!(n.unstable_now()-C<A)}function P(){if(y=!1,w){var e=n.unstable_now();C=e;var t=!0;try{e:{v=!1,_&&(_=!1,b(E),E=-1),g=!0;var i=m;try{t:{for(M(e),f=r(h);null!==f&&!(f.expirationTime>e&&R());){var s=f.callback;if("function"==typeof s){f.callback=null,m=f.priorityLevel;var l=s(f.expirationTime<=e);if(e=n.unstable_now(),"function"==typeof l){f.callback=l,M(e),t=!0;break t}f===r(h)&&a(h),M(e)}else a(h);f=r(h)}if(null!==f)t=!0;else{var u=r(d);null!==u&&N(T,u.startTime-e),t=!1}}break e}finally{f=null,m=i,g=!1}}}finally{t?o():w=!1}}}if("function"==typeof S)o=function(){S(P)};else if("u">typeof MessageChannel){var I=new MessageChannel,L=I.port2;I.port1.onmessage=P,o=function(){L.postMessage(null)}}else o=function(){x(P,0)};function N(e,t){E=x(function(){e(n.unstable_now())},t)}n.unstable_IdlePriority=5,n.unstable_ImmediatePriority=1,n.unstable_LowPriority=4,n.unstable_NormalPriority=3,n.unstable_Profiling=null,n.unstable_UserBlockingPriority=2,n.unstable_cancelCallback=function(e){e.callback=null},n.unstable_forceFrameRate=function(e){0>e||125<e?console.error("forceFrameRate takes a positive int between 0 and 125, forcing frame rates higher than 125 fps is not supported"):A=0<e?Math.floor(1e3/e):5},n.unstable_getCurrentPriorityLevel=function(){return m},n.unstable_next=function(e){switch(m){case 1:case 2:case 3:var t=3;break;default:t=m}var n=m;m=t;try{return e()}finally{m=n}},n.unstable_requestPaint=function(){y=!0},n.unstable_runWithPriority=function(e,t){switch(e){case 1:case 2:case 3:case 4:case 5:break;default:e=3}var n=m;m=e;try{return t()}finally{m=n}},n.unstable_scheduleCallback=function(e,t,a){var s=n.unstable_now();switch(a="object"==typeof a&&null!==a&&"number"==typeof(a=a.delay)&&0<a?s+a:s,e){case 1:var l=-1;break;case 2:l=250;break;case 5:l=0x3fffffff;break;case 4:l=1e4;break;default:l=5e3}return l=a+l,e={id:p++,callback:t,priorityLevel:e,startTime:a,expirationTime:l,sortIndex:-1},a>s?(e.sortIndex=a,i(d,e),null===r(h)&&e===r(d)&&(_?(b(E),E=-1):_=!0,N(T,a-s))):(e.sortIndex=l,i(h,e),v||g||(v=!0,w||(w=!0,o()))),e},n.unstable_shouldYield=R,n.unstable_wrapCallback=function(e){var t=m;return function(){var n=m;m=t;try{return e.apply(this,arguments)}finally{m=n}}}},89499,(e,t,n)=>{"use strict";t.exports=e.r(66936)},40859,90072,8560,46791,e=>{"use strict";let t,n,i,r,a,s,o,l,u,c,h,d,p,f,m,g,v,_;var y,x,b,S,M,T,w=e.i(47167),E=e.i(71645);let A={LEFT:0,MIDDLE:1,RIGHT:2,ROTATE:0,DOLLY:1,PAN:2},C={ROTATE:0,PAN:1,DOLLY_PAN:2,DOLLY_ROTATE:3},R="attached",P="detached",I="srgb",L="srgb-linear",N="linear",U="srgb",D="300 es",O={COMPUTE:"compute",RENDER:"render"},F={PERSPECTIVE:"perspective",LINEAR:"linear",FLAT:"flat"},z={NORMAL:"normal",CENTROID:"centroid",SAMPLE:"sample",FIRST:"first",EITHER:"either"};function B(e){for(let t=e.length-1;t>=0;--t)if(e[t]>=65535)return!0;return!1}let k={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function V(e,t){return new k[e](t)}function H(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}function G(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}function W(){let e=G("canvas");return e.style.display="block",e}let j={},X=null;function q(e){X=e}function Y(){return X}function Z(...e){let t="THREE."+e.shift();X?X("log",t,...e):console.log(t,...e)}function J(...e){let t="THREE."+e.shift();X?X("warn",t,...e):console.warn(t,...e)}function K(...e){let t="THREE."+e.shift();X?X("error",t,...e):console.error(t,...e)}function $(...e){let t=e.join(" ");t in j||(j[t]=!0,J(...e))}function Q(e,t,n){return new Promise(function(i,r){setTimeout(function a(){switch(e.clientWaitSync(t,e.SYNC_FLUSH_COMMANDS_BIT,0)){case e.WAIT_FAILED:r();break;case e.TIMEOUT_EXPIRED:setTimeout(a,n);break;default:i()}},n)})}class ee{addEventListener(e,t){void 0===this._listeners&&(this._listeners={});let n=this._listeners;void 0===n[e]&&(n[e]=[]),-1===n[e].indexOf(t)&&n[e].push(t)}hasEventListener(e,t){let n=this._listeners;return void 0!==n&&void 0!==n[e]&&-1!==n[e].indexOf(t)}removeEventListener(e,t){let n=this._listeners;if(void 0===n)return;let i=n[e];if(void 0!==i){let e=i.indexOf(t);-1!==e&&i.splice(e,1)}}dispatchEvent(e){let t=this._listeners;if(void 0===t)return;let n=t[e.type];if(void 0!==n){e.target=this;let t=n.slice(0);for(let n=0,i=t.length;n<i;n++)t[n].call(this,e);e.target=null}}}let et=["00","01","02","03","04","05","06","07","08","09","0a","0b","0c","0d","0e","0f","10","11","12","13","14","15","16","17","18","19","1a","1b","1c","1d","1e","1f","20","21","22","23","24","25","26","27","28","29","2a","2b","2c","2d","2e","2f","30","31","32","33","34","35","36","37","38","39","3a","3b","3c","3d","3e","3f","40","41","42","43","44","45","46","47","48","49","4a","4b","4c","4d","4e","4f","50","51","52","53","54","55","56","57","58","59","5a","5b","5c","5d","5e","5f","60","61","62","63","64","65","66","67","68","69","6a","6b","6c","6d","6e","6f","70","71","72","73","74","75","76","77","78","79","7a","7b","7c","7d","7e","7f","80","81","82","83","84","85","86","87","88","89","8a","8b","8c","8d","8e","8f","90","91","92","93","94","95","96","97","98","99","9a","9b","9c","9d","9e","9f","a0","a1","a2","a3","a4","a5","a6","a7","a8","a9","aa","ab","ac","ad","ae","af","b0","b1","b2","b3","b4","b5","b6","b7","b8","b9","ba","bb","bc","bd","be","bf","c0","c1","c2","c3","c4","c5","c6","c7","c8","c9","ca","cb","cc","cd","ce","cf","d0","d1","d2","d3","d4","d5","d6","d7","d8","d9","da","db","dc","dd","de","df","e0","e1","e2","e3","e4","e5","e6","e7","e8","e9","ea","eb","ec","ed","ee","ef","f0","f1","f2","f3","f4","f5","f6","f7","f8","f9","fa","fb","fc","fd","fe","ff"],en=1234567,ei=Math.PI/180,er=180/Math.PI;function ea(){let e=0xffffffff*Math.random()|0,t=0xffffffff*Math.random()|0,n=0xffffffff*Math.random()|0,i=0xffffffff*Math.random()|0;return(et[255&e]+et[e>>8&255]+et[e>>16&255]+et[e>>24&255]+"-"+et[255&t]+et[t>>8&255]+"-"+et[t>>16&15|64]+et[t>>24&255]+"-"+et[63&n|128]+et[n>>8&255]+"-"+et[n>>16&255]+et[n>>24&255]+et[255&i]+et[i>>8&255]+et[i>>16&255]+et[i>>24&255]).toLowerCase()}function es(e,t,n){return Math.max(t,Math.min(n,e))}function eo(e,t){return(e%t+t)%t}function el(e,t,n){return(1-n)*e+n*t}function eu(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return e/0xffffffff;case Uint16Array:return e/65535;case Uint8Array:return e/255;case Int32Array:return Math.max(e/0x7fffffff,-1);case Int16Array:return Math.max(e/32767,-1);case Int8Array:return Math.max(e/127,-1);default:throw Error("Invalid component type.")}}function ec(e,t){switch(t.constructor){case Float32Array:return e;case Uint32Array:return Math.round(0xffffffff*e);case Uint16Array:return Math.round(65535*e);case Uint8Array:return Math.round(255*e);case Int32Array:return Math.round(0x7fffffff*e);case Int16Array:return Math.round(32767*e);case Int8Array:return Math.round(127*e);default:throw Error("Invalid component type.")}}let eh={DEG2RAD:ei,RAD2DEG:er,generateUUID:ea,clamp:es,euclideanModulo:eo,mapLinear:function(e,t,n,i,r){return i+(e-t)*(r-i)/(n-t)},inverseLerp:function(e,t,n){return e!==t?(n-e)/(t-e):0},lerp:el,damp:function(e,t,n,i){return el(e,t,1-Math.exp(-n*i))},pingpong:function(e,t=1){return t-Math.abs(eo(e,2*t)-t)},smoothstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*(3-2*e)},smootherstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){void 0!==e&&(en=e);let t=en+=0x6d2b79f5;return t=Math.imul(t^t>>>15,1|t),(((t^=t+Math.imul(t^t>>>7,61|t))^t>>>14)>>>0)/0x100000000},degToRad:function(e){return e*ei},radToDeg:function(e){return e*er},isPowerOfTwo:function(e){return(e&e-1)==0&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,n,i,r){let a=Math.cos,s=Math.sin,o=a(n/2),l=s(n/2),u=a((t+i)/2),c=s((t+i)/2),h=a((t-i)/2),d=s((t-i)/2),p=a((i-t)/2),f=s((i-t)/2);switch(r){case"XYX":e.set(o*c,l*h,l*d,o*u);break;case"YZY":e.set(l*d,o*c,l*h,o*u);break;case"ZXZ":e.set(l*h,l*d,o*c,o*u);break;case"XZX":e.set(o*c,l*f,l*p,o*u);break;case"YXY":e.set(l*p,o*c,l*f,o*u);break;case"ZYZ":e.set(l*f,l*p,o*c,o*u);break;default:J("MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}},normalize:ec,denormalize:eu};class ed{constructor(e=0,t=0){ed.prototype.isVector2=!0,this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){let t=this.x,n=this.y,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6],this.y=i[1]*t+i[4]*n+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=es(this.x,e.x,t.x),this.y=es(this.y,e.y,t.y),this}clampScalar(e,t){return this.x=es(this.x,e,t),this.y=es(this.y,e,t),this}clampLength(e,t){let n=this.length();return this.divideScalar(n||1).multiplyScalar(es(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){let t=Math.sqrt(this.lengthSq()*e.lengthSq());return 0===t?Math.PI/2:Math.acos(es(this.dot(e)/t,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){let t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){let n=Math.cos(t),i=Math.sin(t),r=this.x-e.x,a=this.y-e.y;return this.x=r*n-a*i+e.x,this.y=r*i+a*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}}class ep{constructor(e=0,t=0,n=0,i=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=n,this._w=i}static slerpFlat(e,t,n,i,r,a,s){let o=n[i+0],l=n[i+1],u=n[i+2],c=n[i+3],h=r[a+0],d=r[a+1],p=r[a+2],f=r[a+3];if(s<=0){e[t+0]=o,e[t+1]=l,e[t+2]=u,e[t+3]=c;return}if(s>=1){e[t+0]=h,e[t+1]=d,e[t+2]=p,e[t+3]=f;return}if(c!==f||o!==h||l!==d||u!==p){let e=o*h+l*d+u*p+c*f;e<0&&(h=-h,d=-d,p=-p,f=-f,e=-e);let t=1-s;if(e<.9995){let n=Math.acos(e),i=Math.sin(n);o=o*(t=Math.sin(t*n)/i)+h*(s=Math.sin(s*n)/i),l=l*t+d*s,u=u*t+p*s,c=c*t+f*s}else{let e=1/Math.sqrt((o=o*t+h*s)*o+(l=l*t+d*s)*l+(u=u*t+p*s)*u+(c=c*t+f*s)*c);o*=e,l*=e,u*=e,c*=e}}e[t]=o,e[t+1]=l,e[t+2]=u,e[t+3]=c}static multiplyQuaternionsFlat(e,t,n,i,r,a){let s=n[i],o=n[i+1],l=n[i+2],u=n[i+3],c=r[a],h=r[a+1],d=r[a+2],p=r[a+3];return e[t]=s*p+u*c+o*d-l*h,e[t+1]=o*p+u*h+l*c-s*d,e[t+2]=l*p+u*d+s*h-o*c,e[t+3]=u*p-s*c-o*h-l*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,i){return this._x=e,this._y=t,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t=!0){let n=e._x,i=e._y,r=e._z,a=e._order,s=Math.cos,o=Math.sin,l=s(n/2),u=s(i/2),c=s(r/2),h=o(n/2),d=o(i/2),p=o(r/2);switch(a){case"XYZ":this._x=h*u*c+l*d*p,this._y=l*d*c-h*u*p,this._z=l*u*p+h*d*c,this._w=l*u*c-h*d*p;break;case"YXZ":this._x=h*u*c+l*d*p,this._y=l*d*c-h*u*p,this._z=l*u*p-h*d*c,this._w=l*u*c+h*d*p;break;case"ZXY":this._x=h*u*c-l*d*p,this._y=l*d*c+h*u*p,this._z=l*u*p+h*d*c,this._w=l*u*c-h*d*p;break;case"ZYX":this._x=h*u*c-l*d*p,this._y=l*d*c+h*u*p,this._z=l*u*p-h*d*c,this._w=l*u*c+h*d*p;break;case"YZX":this._x=h*u*c+l*d*p,this._y=l*d*c+h*u*p,this._z=l*u*p-h*d*c,this._w=l*u*c-h*d*p;break;case"XZY":this._x=h*u*c-l*d*p,this._y=l*d*c-h*u*p,this._z=l*u*p+h*d*c,this._w=l*u*c+h*d*p;break;default:J("Quaternion: .setFromEuler() encountered an unknown order: "+a)}return!0===t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){let n=t/2,i=Math.sin(n);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){let t=e.elements,n=t[0],i=t[4],r=t[8],a=t[1],s=t[5],o=t[9],l=t[2],u=t[6],c=t[10],h=n+s+c;if(h>0){let e=.5/Math.sqrt(h+1);this._w=.25/e,this._x=(u-o)*e,this._y=(r-l)*e,this._z=(a-i)*e}else if(n>s&&n>c){let e=2*Math.sqrt(1+n-s-c);this._w=(u-o)/e,this._x=.25*e,this._y=(i+a)/e,this._z=(r+l)/e}else if(s>c){let e=2*Math.sqrt(1+s-n-c);this._w=(r-l)/e,this._x=(i+a)/e,this._y=.25*e,this._z=(o+u)/e}else{let e=2*Math.sqrt(1+c-n-s);this._w=(a-i)/e,this._x=(r+l)/e,this._y=(o+u)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<1e-8?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0):(this._x=0,this._y=-e.z,this._z=e.y)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x),this._w=n,this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(es(this.dot(e),-1,1)))}rotateTowards(e,t){let n=this.angleTo(e);if(0===n)return this;let i=Math.min(1,t/n);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){let n=e._x,i=e._y,r=e._z,a=e._w,s=t._x,o=t._y,l=t._z,u=t._w;return this._x=n*u+a*s+i*l-r*o,this._y=i*u+a*o+r*s-n*l,this._z=r*u+a*l+n*o-i*s,this._w=a*u-n*s-i*o-r*l,this._onChangeCallback(),this}slerp(e,t){if(t<=0)return this;if(t>=1)return this.copy(e);let n=e._x,i=e._y,r=e._z,a=e._w,s=this.dot(e);s<0&&(n=-n,i=-i,r=-r,a=-a,s=-s);let o=1-t;if(s<.9995){let e=Math.acos(s),l=Math.sin(e);o=Math.sin(o*e)/l,t=Math.sin(t*e)/l,this._x=this._x*o+n*t,this._y=this._y*o+i*t,this._z=this._z*o+r*t,this._w=this._w*o+a*t,this._onChangeCallback()}else this._x=this._x*o+n*t,this._y=this._y*o+i*t,this._z=this._z*o+r*t,this._w=this._w*o+a*t,this.normalize();return this}slerpQuaternions(e,t,n){return this.copy(e).slerp(t,n)}random(){let e=2*Math.PI*Math.random(),t=2*Math.PI*Math.random(),n=Math.random(),i=Math.sqrt(1-n),r=Math.sqrt(n);return this.set(i*Math.sin(e),i*Math.cos(e),r*Math.sin(t),r*Math.cos(t))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class ef{constructor(e=0,t=0,n=0){ef.prototype.isVector3=!0,this.x=e,this.y=t,this.z=n}set(e,t,n){return void 0===n&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(eg.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(eg.setFromAxisAngle(e,t))}applyMatrix3(e){let t=this.x,n=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6]*i,this.y=r[1]*t+r[4]*n+r[7]*i,this.z=r[2]*t+r[5]*n+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){let t=this.x,n=this.y,i=this.z,r=e.elements,a=1/(r[3]*t+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*n+r[8]*i+r[12])*a,this.y=(r[1]*t+r[5]*n+r[9]*i+r[13])*a,this.z=(r[2]*t+r[6]*n+r[10]*i+r[14])*a,this}applyQuaternion(e){let t=this.x,n=this.y,i=this.z,r=e.x,a=e.y,s=e.z,o=e.w,l=2*(a*i-s*n),u=2*(s*t-r*i),c=2*(r*n-a*t);return this.x=t+o*l+a*c-s*u,this.y=n+o*u+s*l-r*c,this.z=i+o*c+r*u-a*l,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){let t=this.x,n=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*n+r[8]*i,this.y=r[1]*t+r[5]*n+r[9]*i,this.z=r[2]*t+r[6]*n+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=es(this.x,e.x,t.x),this.y=es(this.y,e.y,t.y),this.z=es(this.z,e.z,t.z),this}clampScalar(e,t){return this.x=es(this.x,e,t),this.y=es(this.y,e,t),this.z=es(this.z,e,t),this}clampLength(e,t){let n=this.length();return this.divideScalar(n||1).multiplyScalar(es(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,t){let n=e.x,i=e.y,r=e.z,a=t.x,s=t.y,o=t.z;return this.x=i*o-r*s,this.y=r*a-n*o,this.z=n*s-i*a,this}projectOnVector(e){let t=e.lengthSq();if(0===t)return this.set(0,0,0);let n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return em.copy(this).projectOnVector(e),this.sub(em)}reflect(e){return this.sub(em.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){let t=Math.sqrt(this.lengthSq()*e.lengthSq());return 0===t?Math.PI/2:Math.acos(es(this.dot(e)/t,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){let t=this.x-e.x,n=this.y-e.y,i=this.z-e.z;return t*t+n*n+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){let i=Math.sin(t)*e;return this.x=i*Math.sin(n),this.y=Math.cos(t)*e,this.z=i*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){let t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){let t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){let e=Math.random()*Math.PI*2,t=2*Math.random()-1,n=Math.sqrt(1-t*t);return this.x=n*Math.cos(e),this.y=t,this.z=n*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}let em=new ef,eg=new ep;class ev{constructor(e,t,n,i,r,a,s,o,l){ev.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],void 0!==e&&this.set(e,t,n,i,r,a,s,o,l)}set(e,t,n,i,r,a,s,o,l){let u=this.elements;return u[0]=e,u[1]=i,u[2]=s,u[3]=t,u[4]=r,u[5]=o,u[6]=n,u[7]=a,u[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){let t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){let t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let n=e.elements,i=t.elements,r=this.elements,a=n[0],s=n[3],o=n[6],l=n[1],u=n[4],c=n[7],h=n[2],d=n[5],p=n[8],f=i[0],m=i[3],g=i[6],v=i[1],_=i[4],y=i[7],x=i[2],b=i[5],S=i[8];return r[0]=a*f+s*v+o*x,r[3]=a*m+s*_+o*b,r[6]=a*g+s*y+o*S,r[1]=l*f+u*v+c*x,r[4]=l*m+u*_+c*b,r[7]=l*g+u*y+c*S,r[2]=h*f+d*v+p*x,r[5]=h*m+d*_+p*b,r[8]=h*g+d*y+p*S,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){let e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],a=e[4],s=e[5],o=e[6],l=e[7],u=e[8];return t*a*u-t*s*l-n*r*u+n*s*o+i*r*l-i*a*o}invert(){let e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],a=e[4],s=e[5],o=e[6],l=e[7],u=e[8],c=u*a-s*l,h=s*o-u*r,d=l*r-a*o,p=t*c+n*h+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);let f=1/p;return e[0]=c*f,e[1]=(i*l-u*n)*f,e[2]=(s*n-i*a)*f,e[3]=h*f,e[4]=(u*t-i*o)*f,e[5]=(i*r-s*t)*f,e[6]=d*f,e[7]=(n*o-l*t)*f,e[8]=(a*t-n*r)*f,this}transpose(){let e,t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){let t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,i,r,a,s){let o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*a+l*s)+a+e,-i*l,i*o,-i*(-l*a+o*s)+s+t,0,0,1),this}scale(e,t){return this.premultiply(e_.makeScale(e,t)),this}rotate(e){return this.premultiply(e_.makeRotation(-e)),this}translate(e,t){return this.premultiply(e_.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){let t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,n,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){let t=this.elements,n=e.elements;for(let e=0;e<9;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){let n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}clone(){return new this.constructor().fromArray(this.elements)}}let e_=new ev,ey=new ev().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),ex=new ev().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715),eb=(d=[.64,.33,.3,.6,.15,.06],p=[.2126,.7152,.0722],f=[.3127,.329],(h={enabled:!0,workingColorSpace:L,spaces:{},convert:function(e,t,n){return!1!==this.enabled&&t!==n&&t&&n&&(this.spaces[t].transfer===U&&(e.r=eS(e.r),e.g=eS(e.g),e.b=eS(e.b)),this.spaces[t].primaries!==this.spaces[n].primaries&&(e.applyMatrix3(this.spaces[t].toXYZ),e.applyMatrix3(this.spaces[n].fromXYZ)),this.spaces[n].transfer===U&&(e.r=eM(e.r),e.g=eM(e.g),e.b=eM(e.b))),e},workingToColorSpace:function(e,t){return this.convert(e,this.workingColorSpace,t)},colorSpaceToWorking:function(e,t){return this.convert(e,t,this.workingColorSpace)},getPrimaries:function(e){return this.spaces[e].primaries},getTransfer:function(e){return""===e?N:this.spaces[e].transfer},getToneMappingMode:function(e){return this.spaces[e].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(e,t=this.workingColorSpace){return e.fromArray(this.spaces[t].luminanceCoefficients)},define:function(e){Object.assign(this.spaces,e)},_getMatrix:function(e,t,n){return e.copy(this.spaces[t].toXYZ).multiply(this.spaces[n].fromXYZ)},_getDrawingBufferColorSpace:function(e){return this.spaces[e].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(e=this.workingColorSpace){return this.spaces[e].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(e,t){return $("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),h.workingToColorSpace(e,t)},toWorkingColorSpace:function(e,t){return $("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),h.colorSpaceToWorking(e,t)}}).define({[L]:{primaries:d,whitePoint:f,transfer:N,toXYZ:ey,fromXYZ:ex,luminanceCoefficients:p,workingColorSpaceConfig:{unpackColorSpace:I},outputColorSpaceConfig:{drawingBufferColorSpace:I}},[I]:{primaries:d,whitePoint:f,transfer:U,toXYZ:ey,fromXYZ:ex,luminanceCoefficients:p,outputColorSpaceConfig:{drawingBufferColorSpace:I}}}),h);function eS(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function eM(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}class eT{static getDataURL(e,n="image/png"){let i;if(/^data:/i.test(e.src)||"u"<typeof HTMLCanvasElement)return e.src;if(e instanceof HTMLCanvasElement)i=e;else{void 0===t&&(t=G("canvas")),t.width=e.width,t.height=e.height;let n=t.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),i=t}return i.toDataURL(n)}static sRGBToLinear(e){if("u">typeof HTMLImageElement&&e instanceof HTMLImageElement||"u">typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"u">typeof ImageBitmap&&e instanceof ImageBitmap){let t=G("canvas");t.width=e.width,t.height=e.height;let n=t.getContext("2d");n.drawImage(e,0,0,e.width,e.height);let i=n.getImageData(0,0,e.width,e.height),r=i.data;for(let e=0;e<r.length;e++)r[e]=255*eS(r[e]/255);return n.putImageData(i,0,0),t}if(!e.data)return J("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e;{let t=e.data.slice(0);for(let e=0;e<t.length;e++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[e]=Math.floor(255*eS(t[e]/255)):t[e]=eS(t[e]);return{data:t,width:e.width,height:e.height}}}}let ew=0;class eE{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:ew++}),this.uuid=ea(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){let t=this.data;return"u">typeof HTMLVideoElement&&t instanceof HTMLVideoElement?e.set(t.videoWidth,t.videoHeight,0):"u">typeof VideoFrame&&t instanceof VideoFrame?e.set(t.displayHeight,t.displayWidth,0):null!==t?e.set(t.width,t.height,t.depth||0):e.set(0,0,0),e}set needsUpdate(e){!0===e&&this.version++}toJSON(e){let t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.images[this.uuid])return e.images[this.uuid];let n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let e;if(Array.isArray(i)){e=[];for(let t=0,n=i.length;t<n;t++)i[t].isDataTexture?e.push(eA(i[t].image)):e.push(eA(i[t]))}else e=eA(i);n.url=e}return t||(e.images[this.uuid]=n),n}}function eA(e){return"u">typeof HTMLImageElement&&e instanceof HTMLImageElement||"u">typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"u">typeof ImageBitmap&&e instanceof ImageBitmap?eT.getDataURL(e):e.data?{data:Array.from(e.data),width:e.width,height:e.height,type:e.data.constructor.name}:(J("Texture: Unable to serialize Texture."),{})}let eC=0,eR=new ef;class eP extends ee{constructor(e=eP.DEFAULT_IMAGE,t=eP.DEFAULT_MAPPING,n=1001,i=1001,r=1006,a=1008,s=1023,o=1009,l=eP.DEFAULT_ANISOTROPY,u=""){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:eC++}),this.uuid=ea(),this.name="",this.source=new eE(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=a,this.anisotropy=l,this.format=s,this.internalFormat=null,this.type=o,this.offset=new ed(0,0),this.repeat=new ed(1,1),this.center=new ed(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new ev,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=u,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!e&&!!e.depth&&e.depth>1,this.pmremVersion=0}get width(){return this.source.getSize(eR).x}get height(){return this.source.getSize(eR).y}get depth(){return this.source.getSize(eR).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(let t in e){let n=e[t];if(void 0===n){J(`Texture.setValues(): parameter '${t}' has value of undefined.`);continue}let i=this[t];if(void 0===i){J(`Texture.setValues(): property '${t}' does not exist.`);continue}i&&n&&i.isVector2&&n.isVector2||i&&n&&i.isVector3&&n.isVector3||i&&n&&i.isMatrix3&&n.isMatrix3?i.copy(n):this[t]=n}}toJSON(e){let t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];let n={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(n.userData=this.userData),t||(e.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(300!==this.mapping)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case 1e3:e.x=e.x-Math.floor(e.x);break;case 1001:e.x=e.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case 1e3:e.y=e.y-Math.floor(e.y);break;case 1001:e.y=e.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){!0===e&&this.pmremVersion++}}eP.DEFAULT_IMAGE=null,eP.DEFAULT_MAPPING=300,eP.DEFAULT_ANISOTROPY=1;class eI{constructor(e=0,t=0,n=0,i=1){eI.prototype.isVector4=!0,this.x=e,this.y=t,this.z=n,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,i){return this.x=e,this.y=t,this.z=n,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){let t=this.x,n=this.y,i=this.z,r=this.w,a=e.elements;return this.x=a[0]*t+a[4]*n+a[8]*i+a[12]*r,this.y=a[1]*t+a[5]*n+a[9]*i+a[13]*r,this.z=a[2]*t+a[6]*n+a[10]*i+a[14]*r,this.w=a[3]*t+a[7]*n+a[11]*i+a[15]*r,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);let t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,i,r,a=e.elements,s=a[0],o=a[4],l=a[8],u=a[1],c=a[5],h=a[9],d=a[2],p=a[6],f=a[10];if(.01>Math.abs(o-u)&&.01>Math.abs(l-d)&&.01>Math.abs(h-p)){if(.1>Math.abs(o+u)&&.1>Math.abs(l+d)&&.1>Math.abs(h+p)&&.1>Math.abs(s+c+f-3))return this.set(1,0,0,0),this;t=Math.PI;let e=(s+1)/2,a=(c+1)/2,m=(f+1)/2,g=(o+u)/4,v=(l+d)/4,_=(h+p)/4;return e>a&&e>m?e<.01?(n=0,i=.707106781,r=.707106781):(i=g/(n=Math.sqrt(e)),r=v/n):a>m?a<.01?(n=.707106781,i=0,r=.707106781):(n=g/(i=Math.sqrt(a)),r=_/i):m<.01?(n=.707106781,i=.707106781,r=0):(n=v/(r=Math.sqrt(m)),i=_/r),this.set(n,i,r,t),this}let m=Math.sqrt((p-h)*(p-h)+(l-d)*(l-d)+(u-o)*(u-o));return .001>Math.abs(m)&&(m=1),this.x=(p-h)/m,this.y=(l-d)/m,this.z=(u-o)/m,this.w=Math.acos((s+c+f-1)/2),this}setFromMatrixPosition(e){let t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this.w=t[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=es(this.x,e.x,t.x),this.y=es(this.y,e.y,t.y),this.z=es(this.z,e.z,t.z),this.w=es(this.w,e.w,t.w),this}clampScalar(e,t){return this.x=es(this.x,e,t),this.y=es(this.y,e,t),this.z=es(this.z,e,t),this.w=es(this.w,e,t),this}clampLength(e,t){let n=this.length();return this.divideScalar(n||1).multiplyScalar(es(n,e,t))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class eL extends ee{constructor(e=1,t=1,n={}){super(),n=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:1006,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},n),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=n.depth,this.scissor=new eI(0,0,e,t),this.scissorTest=!1,this.viewport=new eI(0,0,e,t);const i=new eP({width:e,height:t,depth:n.depth});this.textures=[];const r=n.count;for(let e=0;e<r;e++)this.textures[e]=i.clone(),this.textures[e].isRenderTargetTexture=!0,this.textures[e].renderTarget=this;this._setTextureOptions(n),this.depthBuffer=n.depthBuffer,this.stencilBuffer=n.stencilBuffer,this.resolveDepthBuffer=n.resolveDepthBuffer,this.resolveStencilBuffer=n.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=n.depthTexture,this.samples=n.samples,this.multiview=n.multiview}_setTextureOptions(e={}){let t={minFilter:1006,generateMipmaps:!1,flipY:!1,internalFormat:null};void 0!==e.mapping&&(t.mapping=e.mapping),void 0!==e.wrapS&&(t.wrapS=e.wrapS),void 0!==e.wrapT&&(t.wrapT=e.wrapT),void 0!==e.wrapR&&(t.wrapR=e.wrapR),void 0!==e.magFilter&&(t.magFilter=e.magFilter),void 0!==e.minFilter&&(t.minFilter=e.minFilter),void 0!==e.format&&(t.format=e.format),void 0!==e.type&&(t.type=e.type),void 0!==e.anisotropy&&(t.anisotropy=e.anisotropy),void 0!==e.colorSpace&&(t.colorSpace=e.colorSpace),void 0!==e.flipY&&(t.flipY=e.flipY),void 0!==e.generateMipmaps&&(t.generateMipmaps=e.generateMipmaps),void 0!==e.internalFormat&&(t.internalFormat=e.internalFormat);for(let e=0;e<this.textures.length;e++)this.textures[e].setValues(t)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){null!==this._depthTexture&&(this._depthTexture.renderTarget=null),null!==e&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,t,n=1){if(this.width!==e||this.height!==t||this.depth!==n){this.width=e,this.height=t,this.depth=n;for(let i=0,r=this.textures.length;i<r;i++)this.textures[i].image.width=e,this.textures[i].image.height=t,this.textures[i].image.depth=n,!0!==this.textures[i].isData3DTexture&&(this.textures[i].isArrayTexture=this.textures[i].image.depth>1);this.dispose()}this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let t=0,n=e.textures.length;t<n;t++){this.textures[t]=e.textures[t].clone(),this.textures[t].isRenderTargetTexture=!0,this.textures[t].renderTarget=this;let n=Object.assign({},e.textures[t].image);this.textures[t].source=new eE(n)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,null!==e.depthTexture&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class eN extends eL{constructor(e=1,t=1,n={}){super(e,t,n),this.isWebGLRenderTarget=!0}}class eU extends eP{constructor(e=null,t=1,n=1,i=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:n,depth:i},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class eD extends eN{constructor(e=1,t=1,n=1,i={}){super(e,t,i),this.isWebGLArrayRenderTarget=!0,this.depth=n,this.texture=new eU(null,e,t,n),this._setTextureOptions(i),this.texture.isRenderTargetTexture=!0}}class eO extends eP{constructor(e=null,t=1,n=1,i=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:n,depth:i},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class eF extends eN{constructor(e=1,t=1,n=1,i={}){super(e,t,i),this.isWebGL3DRenderTarget=!0,this.depth=n,this.texture=new eO(null,e,t,n),this._setTextureOptions(i),this.texture.isRenderTargetTexture=!0}}class ez{constructor(e=new ef(Infinity,Infinity,Infinity),t=new ef(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t+=3)this.expandByPoint(ek.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,n=e.count;t<n;t++)this.expandByPoint(ek.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let n=ek.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=Infinity,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){e.updateWorldMatrix(!1,!1);let n=e.geometry;if(void 0!==n){let i=n.getAttribute("position");if(!0===t&&void 0!==i&&!0!==e.isInstancedMesh)for(let t=0,n=i.count;t<n;t++)!0===e.isMesh?e.getVertexPosition(t,ek):ek.fromBufferAttribute(i,t),ek.applyMatrix4(e.matrixWorld),this.expandByPoint(ek);else void 0!==e.boundingBox?(null===e.boundingBox&&e.computeBoundingBox(),eV.copy(e.boundingBox)):(null===n.boundingBox&&n.computeBoundingBox(),eV.copy(n.boundingBox)),eV.applyMatrix4(e.matrixWorld),this.union(eV)}let i=e.children;for(let e=0,n=i.length;e<n;e++)this.expandByObject(i[e],t);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,ek),ek.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(eY),eZ.subVectors(this.max,eY),eH.subVectors(e.a,eY),eG.subVectors(e.b,eY),eW.subVectors(e.c,eY),ej.subVectors(eG,eH),eX.subVectors(eW,eG),eq.subVectors(eH,eW);let t=[0,-ej.z,ej.y,0,-eX.z,eX.y,0,-eq.z,eq.y,ej.z,0,-ej.x,eX.z,0,-eX.x,eq.z,0,-eq.x,-ej.y,ej.x,0,-eX.y,eX.x,0,-eq.y,eq.x,0];return!!e$(t,eH,eG,eW,eZ)&&!!e$(t=[1,0,0,0,1,0,0,0,1],eH,eG,eW,eZ)&&(eJ.crossVectors(ej,eX),e$(t=[eJ.x,eJ.y,eJ.z],eH,eG,eW,eZ))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,ek).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(ek).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(eB[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),eB[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),eB[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),eB[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),eB[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),eB[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),eB[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),eB[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(eB)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}}let eB=[new ef,new ef,new ef,new ef,new ef,new ef,new ef,new ef],ek=new ef,eV=new ez,eH=new ef,eG=new ef,eW=new ef,ej=new ef,eX=new ef,eq=new ef,eY=new ef,eZ=new ef,eJ=new ef,eK=new ef;function e$(e,t,n,i,r){for(let a=0,s=e.length-3;a<=s;a+=3){eK.fromArray(e,a);let s=r.x*Math.abs(eK.x)+r.y*Math.abs(eK.y)+r.z*Math.abs(eK.z),o=t.dot(eK),l=n.dot(eK),u=i.dot(eK);if(Math.max(-Math.max(o,l,u),Math.min(o,l,u))>s)return!1}return!0}let eQ=new ez,e0=new ef,e1=new ef;class e2{constructor(e=new ef,t=-1){this.isSphere=!0,this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){let n=this.center;void 0!==t?n.copy(t):eQ.setFromPoints(e).getCenter(n);let i=0;for(let t=0,r=e.length;t<r;t++)i=Math.max(i,n.distanceToSquared(e[t]));return this.radius=Math.sqrt(i),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){let t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){let n=this.center.distanceToSquared(e);return t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?e.makeEmpty():(e.set(this.center,this.center),e.expandByScalar(this.radius)),e}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;e0.subVectors(e,this.center);let t=e0.lengthSq();if(t>this.radius*this.radius){let e=Math.sqrt(t),n=(e-this.radius)*.5;this.center.addScaledVector(e0,n/e),this.radius+=n}return this}union(e){return e.isEmpty()||(this.isEmpty()?this.copy(e):!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(e1.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(e0.copy(e.center).add(e1)),this.expandByPoint(e0.copy(e.center).sub(e1)))),this}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}}let e3=new ef,e4=new ef,e5=new ef,e6=new ef,e8=new ef,e9=new ef,e7=new ef;class te{constructor(e=new ef,t=new ef(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,e3)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);let n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,n)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){let t=e3.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(e3.copy(this.origin).addScaledVector(this.direction,t),e3.distanceToSquared(e))}distanceSqToSegment(e,t,n,i){let r,a,s,o;e4.copy(e).add(t).multiplyScalar(.5),e5.copy(t).sub(e).normalize(),e6.copy(this.origin).sub(e4);let l=.5*e.distanceTo(t),u=-this.direction.dot(e5),c=e6.dot(this.direction),h=-e6.dot(e5),d=e6.lengthSq(),p=Math.abs(1-u*u);if(p>0)if(r=u*h-c,a=u*c-h,o=l*p,r>=0)if(a>=-o)if(a<=o){let e=1/p;r*=e,a*=e,s=r*(r+u*a+2*c)+a*(u*r+a+2*h)+d}else s=-(r=Math.max(0,-(u*(a=l)+c)))*r+a*(a+2*h)+d;else s=-(r=Math.max(0,-(u*(a=-l)+c)))*r+a*(a+2*h)+d;else a<=-o?(a=(r=Math.max(0,-(-u*l+c)))>0?-l:Math.min(Math.max(-l,-h),l),s=-r*r+a*(a+2*h)+d):a<=o?(r=0,s=(a=Math.min(Math.max(-l,-h),l))*(a+2*h)+d):(a=(r=Math.max(0,-(u*l+c)))>0?l:Math.min(Math.max(-l,-h),l),s=-r*r+a*(a+2*h)+d);else a=u>0?-l:l,s=-(r=Math.max(0,-(u*a+c)))*r+a*(a+2*h)+d;return n&&n.copy(this.origin).addScaledVector(this.direction,r),i&&i.copy(e4).addScaledVector(e5,a),s}intersectSphere(e,t){e3.subVectors(e.center,this.origin);let n=e3.dot(this.direction),i=e3.dot(e3)-n*n,r=e.radius*e.radius;if(i>r)return null;let a=Math.sqrt(r-i),s=n-a,o=n+a;return o<0?null:s<0?this.at(o,t):this.at(s,t)}intersectsSphere(e){return!(e.radius<0)&&this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){let t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;let n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){let n=this.distanceToPlane(e);return null===n?null:this.at(n,t)}intersectsPlane(e){let t=e.distanceToPoint(this.origin);return!!(0===t||e.normal.dot(this.direction)*t<0)}intersectBox(e,t){let n,i,r,a,s,o,l=1/this.direction.x,u=1/this.direction.y,c=1/this.direction.z,h=this.origin;return(l>=0?(n=(e.min.x-h.x)*l,i=(e.max.x-h.x)*l):(n=(e.max.x-h.x)*l,i=(e.min.x-h.x)*l),u>=0?(r=(e.min.y-h.y)*u,a=(e.max.y-h.y)*u):(r=(e.max.y-h.y)*u,a=(e.min.y-h.y)*u),n>a||r>i||((r>n||isNaN(n))&&(n=r),(a<i||isNaN(i))&&(i=a),c>=0?(s=(e.min.z-h.z)*c,o=(e.max.z-h.z)*c):(s=(e.max.z-h.z)*c,o=(e.min.z-h.z)*c),n>o||s>i||((s>n||n!=n)&&(n=s),(o<i||i!=i)&&(i=o),i<0)))?null:this.at(n>=0?n:i,t)}intersectsBox(e){return null!==this.intersectBox(e,e3)}intersectTriangle(e,t,n,i,r){let a;e8.subVectors(t,e),e9.subVectors(n,e),e7.crossVectors(e8,e9);let s=this.direction.dot(e7);if(s>0){if(i)return null;a=1}else{if(!(s<0))return null;a=-1,s=-s}e6.subVectors(this.origin,e);let o=a*this.direction.dot(e9.crossVectors(e6,e9));if(o<0)return null;let l=a*this.direction.dot(e8.cross(e6));if(l<0||o+l>s)return null;let u=-a*e6.dot(e7);return u<0?null:this.at(u/s,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class tt{constructor(e,t,n,i,r,a,s,o,l,u,c,h,d,p,f,m){tt.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,n,i,r,a,s,o,l,u,c,h,d,p,f,m)}set(e,t,n,i,r,a,s,o,l,u,c,h,d,p,f,m){let g=this.elements;return g[0]=e,g[4]=t,g[8]=n,g[12]=i,g[1]=r,g[5]=a,g[9]=s,g[13]=o,g[2]=l,g[6]=u,g[10]=c,g[14]=h,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new tt().fromArray(this.elements)}copy(e){let t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){let t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}setFromMatrix3(e){let t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,n){return 0===this.determinant()?(e.set(1,0,0),t.set(0,1,0),n.set(0,0,1)):(e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2)),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){if(0===e.determinant())return this.identity();let t=this.elements,n=e.elements,i=1/tn.setFromMatrixColumn(e,0).length(),r=1/tn.setFromMatrixColumn(e,1).length(),a=1/tn.setFromMatrixColumn(e,2).length();return t[0]=n[0]*i,t[1]=n[1]*i,t[2]=n[2]*i,t[3]=0,t[4]=n[4]*r,t[5]=n[5]*r,t[6]=n[6]*r,t[7]=0,t[8]=n[8]*a,t[9]=n[9]*a,t[10]=n[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){let t=this.elements,n=e.x,i=e.y,r=e.z,a=Math.cos(n),s=Math.sin(n),o=Math.cos(i),l=Math.sin(i),u=Math.cos(r),c=Math.sin(r);if("XYZ"===e.order){let e=a*u,n=a*c,i=s*u,r=s*c;t[0]=o*u,t[4]=-o*c,t[8]=l,t[1]=n+i*l,t[5]=e-r*l,t[9]=-s*o,t[2]=r-e*l,t[6]=i+n*l,t[10]=a*o}else if("YXZ"===e.order){let e=o*u,n=o*c,i=l*u,r=l*c;t[0]=e+r*s,t[4]=i*s-n,t[8]=a*l,t[1]=a*c,t[5]=a*u,t[9]=-s,t[2]=n*s-i,t[6]=r+e*s,t[10]=a*o}else if("ZXY"===e.order){let e=o*u,n=o*c,i=l*u,r=l*c;t[0]=e-r*s,t[4]=-a*c,t[8]=i+n*s,t[1]=n+i*s,t[5]=a*u,t[9]=r-e*s,t[2]=-a*l,t[6]=s,t[10]=a*o}else if("ZYX"===e.order){let e=a*u,n=a*c,i=s*u,r=s*c;t[0]=o*u,t[4]=i*l-n,t[8]=e*l+r,t[1]=o*c,t[5]=r*l+e,t[9]=n*l-i,t[2]=-l,t[6]=s*o,t[10]=a*o}else if("YZX"===e.order){let e=a*o,n=a*l,i=s*o,r=s*l;t[0]=o*u,t[4]=r-e*c,t[8]=i*c+n,t[1]=c,t[5]=a*u,t[9]=-s*u,t[2]=-l*u,t[6]=n*c+i,t[10]=e-r*c}else if("XZY"===e.order){let e=a*o,n=a*l,i=s*o,r=s*l;t[0]=o*u,t[4]=-c,t[8]=l*u,t[1]=e*c+r,t[5]=a*u,t[9]=n*c-i,t[2]=i*c-n,t[6]=s*u,t[10]=r*c+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(tr,e,ta)}lookAt(e,t,n){let i=this.elements;return tl.subVectors(e,t),0===tl.lengthSq()&&(tl.z=1),tl.normalize(),ts.crossVectors(n,tl),0===ts.lengthSq()&&(1===Math.abs(n.z)?tl.x+=1e-4:tl.z+=1e-4,tl.normalize(),ts.crossVectors(n,tl)),ts.normalize(),to.crossVectors(tl,ts),i[0]=ts.x,i[4]=to.x,i[8]=tl.x,i[1]=ts.y,i[5]=to.y,i[9]=tl.y,i[2]=ts.z,i[6]=to.z,i[10]=tl.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let n=e.elements,i=t.elements,r=this.elements,a=n[0],s=n[4],o=n[8],l=n[12],u=n[1],c=n[5],h=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],_=n[7],y=n[11],x=n[15],b=i[0],S=i[4],M=i[8],T=i[12],w=i[1],E=i[5],A=i[9],C=i[13],R=i[2],P=i[6],I=i[10],L=i[14],N=i[3],U=i[7],D=i[11],O=i[15];return r[0]=a*b+s*w+o*R+l*N,r[4]=a*S+s*E+o*P+l*U,r[8]=a*M+s*A+o*I+l*D,r[12]=a*T+s*C+o*L+l*O,r[1]=u*b+c*w+h*R+d*N,r[5]=u*S+c*E+h*P+d*U,r[9]=u*M+c*A+h*I+d*D,r[13]=u*T+c*C+h*L+d*O,r[2]=p*b+f*w+m*R+g*N,r[6]=p*S+f*E+m*P+g*U,r[10]=p*M+f*A+m*I+g*D,r[14]=p*T+f*C+m*L+g*O,r[3]=v*b+_*w+y*R+x*N,r[7]=v*S+_*E+y*P+x*U,r[11]=v*M+_*A+y*I+x*D,r[15]=v*T+_*C+y*L+x*O,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){let e=this.elements,t=e[0],n=e[4],i=e[8],r=e[12],a=e[1],s=e[5],o=e[9],l=e[13],u=e[2],c=e[6],h=e[10],d=e[14],p=e[3],f=e[7],m=e[11],g=e[15],v=o*d-l*h,_=s*d-l*c,y=s*h-o*c,x=a*d-l*u,b=a*h-o*u,S=a*c-s*u;return t*(f*v-m*_+g*y)-n*(p*v-m*x+g*b)+i*(p*_-f*x+g*S)-r*(p*y-f*b+m*S)}transpose(){let e,t=this.elements;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(e,t,n){let i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=n),this}invert(){let e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],a=e[4],s=e[5],o=e[6],l=e[7],u=e[8],c=e[9],h=e[10],d=e[11],p=e[12],f=e[13],m=e[14],g=e[15],v=c*m*l-f*h*l+f*o*d-s*m*d-c*o*g+s*h*g,_=p*h*l-u*m*l-p*o*d+a*m*d+u*o*g-a*h*g,y=u*f*l-p*c*l+p*s*d-a*f*d-u*s*g+a*c*g,x=p*c*o-u*f*o-p*s*h+a*f*h+u*s*m-a*c*m,b=t*v+n*_+i*y+r*x;if(0===b)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);let S=1/b;return e[0]=v*S,e[1]=(f*h*r-c*m*r-f*i*d+n*m*d+c*i*g-n*h*g)*S,e[2]=(s*m*r-f*o*r+f*i*l-n*m*l-s*i*g+n*o*g)*S,e[3]=(c*o*r-s*h*r-c*i*l+n*h*l+s*i*d-n*o*d)*S,e[4]=_*S,e[5]=(u*m*r-p*h*r+p*i*d-t*m*d-u*i*g+t*h*g)*S,e[6]=(p*o*r-a*m*r-p*i*l+t*m*l+a*i*g-t*o*g)*S,e[7]=(a*h*r-u*o*r+u*i*l-t*h*l-a*i*d+t*o*d)*S,e[8]=y*S,e[9]=(p*c*r-u*f*r-p*n*d+t*f*d+u*n*g-t*c*g)*S,e[10]=(a*f*r-p*s*r+p*n*l-t*f*l-a*n*g+t*s*g)*S,e[11]=(u*s*r-a*c*r-u*n*l+t*c*l+a*n*d-t*s*d)*S,e[12]=x*S,e[13]=(u*f*i-p*c*i+p*n*h-t*f*h-u*n*m+t*c*m)*S,e[14]=(p*s*i-a*f*i-p*n*o+t*f*o+a*n*m-t*s*m)*S,e[15]=(a*c*i-u*s*i+u*n*o-t*c*o-a*n*h+t*s*h)*S,this}scale(e){let t=this.elements,n=e.x,i=e.y,r=e.z;return t[0]*=n,t[4]*=i,t[8]*=r,t[1]*=n,t[5]*=i,t[9]*=r,t[2]*=n,t[6]*=i,t[10]*=r,t[3]*=n,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){let e=this.elements;return Math.sqrt(Math.max(e[0]*e[0]+e[1]*e[1]+e[2]*e[2],e[4]*e[4]+e[5]*e[5]+e[6]*e[6],e[8]*e[8]+e[9]*e[9]+e[10]*e[10]))}makeTranslation(e,t,n){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){let t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){let t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){let t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){let n=Math.cos(t),i=Math.sin(t),r=1-n,a=e.x,s=e.y,o=e.z,l=r*a,u=r*s;return this.set(l*a+n,l*s-i*o,l*o+i*s,0,l*s+i*o,u*s+n,u*o-i*a,0,l*o-i*s,u*o+i*a,r*o*o+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n,i,r,a){return this.set(1,n,r,0,e,1,a,0,t,i,1,0,0,0,0,1),this}compose(e,t,n){let i=this.elements,r=t._x,a=t._y,s=t._z,o=t._w,l=r+r,u=a+a,c=s+s,h=r*l,d=r*u,p=r*c,f=a*u,m=a*c,g=s*c,v=o*l,_=o*u,y=o*c,x=n.x,b=n.y,S=n.z;return i[0]=(1-(f+g))*x,i[1]=(d+y)*x,i[2]=(p-_)*x,i[3]=0,i[4]=(d-y)*b,i[5]=(1-(h+g))*b,i[6]=(m+v)*b,i[7]=0,i[8]=(p+_)*S,i[9]=(m-v)*S,i[10]=(1-(h+f))*S,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,n){let i=this.elements;if(e.x=i[12],e.y=i[13],e.z=i[14],0===this.determinant())return n.set(1,1,1),t.identity(),this;let r=tn.set(i[0],i[1],i[2]).length(),a=tn.set(i[4],i[5],i[6]).length(),s=tn.set(i[8],i[9],i[10]).length();0>this.determinant()&&(r=-r),ti.copy(this);let o=1/r,l=1/a,u=1/s;return ti.elements[0]*=o,ti.elements[1]*=o,ti.elements[2]*=o,ti.elements[4]*=l,ti.elements[5]*=l,ti.elements[6]*=l,ti.elements[8]*=u,ti.elements[9]*=u,ti.elements[10]*=u,t.setFromRotationMatrix(ti),n.x=r,n.y=a,n.z=s,this}makePerspective(e,t,n,i,r,a,s=2e3,o=!1){let l,u,c=this.elements;if(o)l=r/(a-r),u=a*r/(a-r);else if(2e3===s)l=-(a+r)/(a-r),u=-2*a*r/(a-r);else if(2001===s)l=-a/(a-r),u=-a*r/(a-r);else throw Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+s);return c[0]=2*r/(t-e),c[4]=0,c[8]=(t+e)/(t-e),c[12]=0,c[1]=0,c[5]=2*r/(n-i),c[9]=(n+i)/(n-i),c[13]=0,c[2]=0,c[6]=0,c[10]=l,c[14]=u,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,t,n,i,r,a,s=2e3,o=!1){let l,u,c=this.elements;if(o)l=1/(a-r),u=a/(a-r);else if(2e3===s)l=-2/(a-r),u=-(a+r)/(a-r);else if(2001===s)l=-1/(a-r),u=-r/(a-r);else throw Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+s);return c[0]=2/(t-e),c[4]=0,c[8]=0,c[12]=-(t+e)/(t-e),c[1]=0,c[5]=2/(n-i),c[9]=0,c[13]=-(n+i)/(n-i),c[2]=0,c[6]=0,c[10]=l,c[14]=u,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){let t=this.elements,n=e.elements;for(let e=0;e<16;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){let n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}let tn=new ef,ti=new tt,tr=new ef(0,0,0),ta=new ef(1,1,1),ts=new ef,to=new ef,tl=new ef,tu=new tt,tc=new ep;class th{constructor(e=0,t=0,n=0,i=th.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=n,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,i=this._order){return this._x=e,this._y=t,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,n=!0){let i=e.elements,r=i[0],a=i[4],s=i[8],o=i[1],l=i[5],u=i[9],c=i[2],h=i[6],d=i[10];switch(t){case"XYZ":this._y=Math.asin(es(s,-1,1)),.9999999>Math.abs(s)?(this._x=Math.atan2(-u,d),this._z=Math.atan2(-a,r)):(this._x=Math.atan2(h,l),this._z=0);break;case"YXZ":this._x=Math.asin(-es(u,-1,1)),.9999999>Math.abs(u)?(this._y=Math.atan2(s,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(es(h,-1,1)),.9999999>Math.abs(h)?(this._y=Math.atan2(-c,d),this._z=Math.atan2(-a,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-es(c,-1,1)),.9999999>Math.abs(c)?(this._x=Math.atan2(h,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-a,l));break;case"YZX":this._z=Math.asin(es(o,-1,1)),.9999999>Math.abs(o)?(this._x=Math.atan2(-u,l),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(s,d));break;case"XZY":this._z=Math.asin(-es(a,-1,1)),.9999999>Math.abs(a)?(this._x=Math.atan2(h,l),this._y=Math.atan2(s,r)):(this._x=Math.atan2(-u,d),this._y=0);break;default:J("Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===n&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return tu.makeRotationFromQuaternion(e),this.setFromRotationMatrix(tu,t,n)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return tc.setFromEuler(this),this.setFromQuaternion(tc,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}th.DEFAULT_ORDER="XYZ";class td{constructor(){this.mask=1}set(e){this.mask=1<<e>>>0}enable(e){this.mask|=1<<e}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e}disable(e){this.mask&=~(1<<e)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!=0}isEnabled(e){return(this.mask&1<<e)!=0}}let tp=0,tf=new ef,tm=new ep,tg=new tt,tv=new ef,t_=new ef,ty=new ef,tx=new ep,tb=new ef(1,0,0),tS=new ef(0,1,0),tM=new ef(0,0,1),tT={type:"added"},tw={type:"removed"},tE={type:"childadded",child:null},tA={type:"childremoved",child:null};class tC extends ee{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:tp++}),this.uuid=ea(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=tC.DEFAULT_UP.clone();const e=new ef,t=new th,n=new ep,i=new ef(1,1,1);t._onChange(function(){n.setFromEuler(t,!1)}),n._onChange(function(){t.setFromQuaternion(n,void 0,!1)}),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new tt},normalMatrix:{value:new ev}}),this.matrix=new tt,this.matrixWorld=new tt,this.matrixAutoUpdate=tC.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=tC.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new td,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return tm.setFromAxisAngle(e,t),this.quaternion.multiply(tm),this}rotateOnWorldAxis(e,t){return tm.setFromAxisAngle(e,t),this.quaternion.premultiply(tm),this}rotateX(e){return this.rotateOnAxis(tb,e)}rotateY(e){return this.rotateOnAxis(tS,e)}rotateZ(e){return this.rotateOnAxis(tM,e)}translateOnAxis(e,t){return tf.copy(e).applyQuaternion(this.quaternion),this.position.add(tf.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(tb,e)}translateY(e){return this.translateOnAxis(tS,e)}translateZ(e){return this.translateOnAxis(tM,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(tg.copy(this.matrixWorld).invert())}lookAt(e,t,n){e.isVector3?tv.copy(e):tv.set(e,t,n);let i=this.parent;this.updateWorldMatrix(!0,!1),t_.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?tg.lookAt(t_,tv,this.up):tg.lookAt(tv,t_,this.up),this.quaternion.setFromRotationMatrix(tg),i&&(tg.extractRotation(i.matrixWorld),tm.setFromRotationMatrix(tg),this.quaternion.premultiply(tm.invert()))}add(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return e===this?K("Object3D.add: object can't be added as a child of itself.",e):e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(tT),tE.child=e,this.dispatchEvent(tE),tE.child=null):K("Object3D.add: object not an instance of THREE.Object3D.",e),this}remove(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}let t=this.children.indexOf(e);return -1!==t&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(tw),tA.child=e,this.dispatchEvent(tA),tA.child=null),this}removeFromParent(){let e=this.parent;return null!==e&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),tg.copy(this.matrixWorld).invert(),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),tg.multiply(e.parent.matrixWorld)),e.applyMatrix4(tg),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(tT),tE.child=e,this.dispatchEvent(tE),tE.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let n=0,i=this.children.length;n<i;n++){let i=this.children[n].getObjectByProperty(e,t);if(void 0!==i)return i}}getObjectsByProperty(e,t,n=[]){this[e]===t&&n.push(this);let i=this.children;for(let r=0,a=i.length;r<a;r++)i[r].getObjectsByProperty(e,t,n);return n}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(t_,e,ty),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(t_,tx,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);let t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);let t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverse(e)}traverseVisible(e){if(!1===this.visible)return;e(this);let t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverseVisible(e)}traverseAncestors(e){let t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);let t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].updateMatrixWorld(e)}updateWorldMatrix(e,t){let n=this.parent;if(!0===e&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),!0===this.matrixWorldAutoUpdate&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),!0===t){let e=this.children;for(let t=0,n=e.length;t<n;t++)e[t].updateWorldMatrix(!1,!0)}}toJSON(e){let t=void 0===e||"string"==typeof e,n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});let i={};function r(t,n){return void 0===t[n.uuid]&&(t[n.uuid]=n.toJSON(e)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),i.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(i.type="BatchedMesh",i.perObjectFrustumCulled=this.perObjectFrustumCulled,i.sortObjects=this.sortObjects,i.drawRanges=this._drawRanges,i.reservedRanges=this._reservedRanges,i.geometryInfo=this._geometryInfo.map(e=>({...e,boundingBox:e.boundingBox?e.boundingBox.toJSON():void 0,boundingSphere:e.boundingSphere?e.boundingSphere.toJSON():void 0})),i.instanceInfo=this._instanceInfo.map(e=>({...e})),i.availableInstanceIds=this._availableInstanceIds.slice(),i.availableGeometryIds=this._availableGeometryIds.slice(),i.nextIndexStart=this._nextIndexStart,i.nextVertexStart=this._nextVertexStart,i.geometryCount=this._geometryCount,i.maxInstanceCount=this._maxInstanceCount,i.maxVertexCount=this._maxVertexCount,i.maxIndexCount=this._maxIndexCount,i.geometryInitialized=this._geometryInitialized,i.matricesTexture=this._matricesTexture.toJSON(e),i.indirectTexture=this._indirectTexture.toJSON(e),null!==this._colorsTexture&&(i.colorsTexture=this._colorsTexture.toJSON(e)),null!==this.boundingSphere&&(i.boundingSphere=this.boundingSphere.toJSON()),null!==this.boundingBox&&(i.boundingBox=this.boundingBox.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(i.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);let t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){let n=t.shapes;if(Array.isArray(n))for(let t=0,i=n.length;t<i;t++){let i=n[t];r(e.shapes,i)}else r(e.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(e.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){let t=[];for(let n=0,i=this.material.length;n<i;n++)t.push(r(e.materials,this.material[n]));i.material=t}else i.material=r(e.materials,this.material);if(this.children.length>0){i.children=[];for(let t=0;t<this.children.length;t++)i.children.push(this.children[t].toJSON(e).object)}if(this.animations.length>0){i.animations=[];for(let t=0;t<this.animations.length;t++){let n=this.animations[t];i.animations.push(r(e.animations,n))}}if(t){let t=a(e.geometries),i=a(e.materials),r=a(e.textures),s=a(e.images),o=a(e.shapes),l=a(e.skeletons),u=a(e.animations),c=a(e.nodes);t.length>0&&(n.geometries=t),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),s.length>0&&(n.images=s),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),u.length>0&&(n.animations=u),c.length>0&&(n.nodes=c)}return n.object=i,n;function a(e){let t=[];for(let n in e){let i=e[n];delete i.metadata,t.push(i)}return t}}clone(e){return new this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++){let n=e.children[t];this.add(n.clone())}return this}}tC.DEFAULT_UP=new ef(0,1,0),tC.DEFAULT_MATRIX_AUTO_UPDATE=!0,tC.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;let tR=new ef,tP=new ef,tI=new ef,tL=new ef,tN=new ef,tU=new ef,tD=new ef,tO=new ef,tF=new ef,tz=new ef,tB=new eI,tk=new eI,tV=new eI;class tH{constructor(e=new ef,t=new ef,n=new ef){this.a=e,this.b=t,this.c=n}static getNormal(e,t,n,i){i.subVectors(n,t),tR.subVectors(e,t),i.cross(tR);let r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,n,i,r){tR.subVectors(i,t),tP.subVectors(n,t),tI.subVectors(e,t);let a=tR.dot(tR),s=tR.dot(tP),o=tR.dot(tI),l=tP.dot(tP),u=tP.dot(tI),c=a*l-s*s;if(0===c)return r.set(0,0,0),null;let h=1/c,d=(l*o-s*u)*h,p=(a*u-s*o)*h;return r.set(1-d-p,p,d)}static containsPoint(e,t,n,i){return null!==this.getBarycoord(e,t,n,i,tL)&&tL.x>=0&&tL.y>=0&&tL.x+tL.y<=1}static getInterpolation(e,t,n,i,r,a,s,o){return null===this.getBarycoord(e,t,n,i,tL)?(o.x=0,o.y=0,"z"in o&&(o.z=0),"w"in o&&(o.w=0),null):(o.setScalar(0),o.addScaledVector(r,tL.x),o.addScaledVector(a,tL.y),o.addScaledVector(s,tL.z),o)}static getInterpolatedAttribute(e,t,n,i,r,a){return tB.setScalar(0),tk.setScalar(0),tV.setScalar(0),tB.fromBufferAttribute(e,t),tk.fromBufferAttribute(e,n),tV.fromBufferAttribute(e,i),a.setScalar(0),a.addScaledVector(tB,r.x),a.addScaledVector(tk,r.y),a.addScaledVector(tV,r.z),a}static isFrontFacing(e,t,n,i){return tR.subVectors(n,t),tP.subVectors(e,t),0>tR.cross(tP).dot(i)}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,i){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[i]),this}setFromAttributeAndIndices(e,t,n,i){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,n),this.c.fromBufferAttribute(e,i),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return tR.subVectors(this.c,this.b),tP.subVectors(this.a,this.b),.5*tR.cross(tP).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return tH.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return tH.getBarycoord(e,this.a,this.b,this.c,t)}getInterpolation(e,t,n,i,r){return tH.getInterpolation(e,this.a,this.b,this.c,t,n,i,r)}containsPoint(e){return tH.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return tH.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){let n,i,r=this.a,a=this.b,s=this.c;tN.subVectors(a,r),tU.subVectors(s,r),tO.subVectors(e,r);let o=tN.dot(tO),l=tU.dot(tO);if(o<=0&&l<=0)return t.copy(r);tF.subVectors(e,a);let u=tN.dot(tF),c=tU.dot(tF);if(u>=0&&c<=u)return t.copy(a);let h=o*c-u*l;if(h<=0&&o>=0&&u<=0)return n=o/(o-u),t.copy(r).addScaledVector(tN,n);tz.subVectors(e,s);let d=tN.dot(tz),p=tU.dot(tz);if(p>=0&&d<=p)return t.copy(s);let f=d*l-o*p;if(f<=0&&l>=0&&p<=0)return i=l/(l-p),t.copy(r).addScaledVector(tU,i);let m=u*p-d*c;if(m<=0&&c-u>=0&&d-p>=0)return tD.subVectors(s,a),i=(c-u)/(c-u+(d-p)),t.copy(a).addScaledVector(tD,i);let g=1/(m+f+h);return n=f*g,i=h*g,t.copy(r).addScaledVector(tN,n).addScaledVector(tU,i)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}let tG={aliceblue:0xf0f8ff,antiquewhite:0xfaebd7,aqua:65535,aquamarine:8388564,azure:0xf0ffff,beige:0xf5f5dc,bisque:0xffe4c4,black:0,blanchedalmond:0xffebcd,blue:255,blueviolet:9055202,brown:0xa52a2a,burlywood:0xdeb887,cadetblue:6266528,chartreuse:8388352,chocolate:0xd2691e,coral:0xff7f50,cornflowerblue:6591981,cornsilk:0xfff8dc,crimson:0xdc143c,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:0xb8860b,darkgray:0xa9a9a9,darkgreen:25600,darkgrey:0xa9a9a9,darkkhaki:0xbdb76b,darkmagenta:9109643,darkolivegreen:5597999,darkorange:0xff8c00,darkorchid:0x9932cc,darkred:9109504,darksalmon:0xe9967a,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:0xff1493,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:0xb22222,floralwhite:0xfffaf0,forestgreen:2263842,fuchsia:0xff00ff,gainsboro:0xdcdcdc,ghostwhite:0xf8f8ff,gold:0xffd700,goldenrod:0xdaa520,gray:8421504,green:32768,greenyellow:0xadff2f,grey:8421504,honeydew:0xf0fff0,hotpink:0xff69b4,indianred:0xcd5c5c,indigo:4915330,ivory:0xfffff0,khaki:0xf0e68c,lavender:0xe6e6fa,lavenderblush:0xfff0f5,lawngreen:8190976,lemonchiffon:0xfffacd,lightblue:0xadd8e6,lightcoral:0xf08080,lightcyan:0xe0ffff,lightgoldenrodyellow:0xfafad2,lightgray:0xd3d3d3,lightgreen:9498256,lightgrey:0xd3d3d3,lightpink:0xffb6c1,lightsalmon:0xffa07a,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:0xb0c4de,lightyellow:0xffffe0,lime:65280,limegreen:3329330,linen:0xfaf0e6,magenta:0xff00ff,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:0xba55d3,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:0xc71585,midnightblue:1644912,mintcream:0xf5fffa,mistyrose:0xffe4e1,moccasin:0xffe4b5,navajowhite:0xffdead,navy:128,oldlace:0xfdf5e6,olive:8421376,olivedrab:7048739,orange:0xffa500,orangered:0xff4500,orchid:0xda70d6,palegoldenrod:0xeee8aa,palegreen:0x98fb98,paleturquoise:0xafeeee,palevioletred:0xdb7093,papayawhip:0xffefd5,peachpuff:0xffdab9,peru:0xcd853f,pink:0xffc0cb,plum:0xdda0dd,powderblue:0xb0e0e6,purple:8388736,rebeccapurple:6697881,red:0xff0000,rosybrown:0xbc8f8f,royalblue:4286945,saddlebrown:9127187,salmon:0xfa8072,sandybrown:0xf4a460,seagreen:3050327,seashell:0xfff5ee,sienna:0xa0522d,silver:0xc0c0c0,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:0xfffafa,springgreen:65407,steelblue:4620980,tan:0xd2b48c,teal:32896,thistle:0xd8bfd8,tomato:0xff6347,turquoise:4251856,violet:0xee82ee,wheat:0xf5deb3,white:0xffffff,whitesmoke:0xf5f5f5,yellow:0xffff00,yellowgreen:0x9acd32},tW={h:0,s:0,l:0},tj={h:0,s:0,l:0};function tX(e,t,n){return(n<0&&(n+=1),n>1&&(n-=1),n<1/6)?e+(t-e)*6*n:n<.5?t:n<2/3?e+(t-e)*6*(2/3-n):e}class tq{constructor(e,t,n){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,n)}set(e,t,n){return void 0===t&&void 0===n?e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e):this.setRGB(e,t,n),this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=I){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,eb.colorSpaceToWorking(this,t),this}setRGB(e,t,n,i=eb.workingColorSpace){return this.r=e,this.g=t,this.b=n,eb.colorSpaceToWorking(this,i),this}setHSL(e,t,n,i=eb.workingColorSpace){if(e=eo(e,1),t=es(t,0,1),n=es(n,0,1),0===t)this.r=this.g=this.b=n;else{let i=n<=.5?n*(1+t):n+t-n*t,r=2*n-i;this.r=tX(r,i,e+1/3),this.g=tX(r,i,e),this.b=tX(r,i,e-1/3)}return eb.colorSpaceToWorking(this,i),this}setStyle(e,t=I){let n;function i(t){void 0!==t&&1>parseFloat(t)&&J("Color: Alpha component of "+e+" will be ignored.")}if(n=/^(\w+)\(([^\)]*)\)/.exec(e)){let r,a=n[1],s=n[2];switch(a){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return i(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:J("Color: Unknown color model "+e)}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(e)){let i=n[1],r=i.length;if(3===r)return this.setRGB(parseInt(i.charAt(0),16)/15,parseInt(i.charAt(1),16)/15,parseInt(i.charAt(2),16)/15,t);if(6===r)return this.setHex(parseInt(i,16),t);J("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=I){let n=tG[e.toLowerCase()];return void 0!==n?this.setHex(n,t):J("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=eS(e.r),this.g=eS(e.g),this.b=eS(e.b),this}copyLinearToSRGB(e){return this.r=eM(e.r),this.g=eM(e.g),this.b=eM(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=I){return eb.workingToColorSpace(tY.copy(this),e),65536*Math.round(es(255*tY.r,0,255))+256*Math.round(es(255*tY.g,0,255))+Math.round(es(255*tY.b,0,255))}getHexString(e=I){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=eb.workingColorSpace){let n,i;eb.workingToColorSpace(tY.copy(this),t);let r=tY.r,a=tY.g,s=tY.b,o=Math.max(r,a,s),l=Math.min(r,a,s),u=(l+o)/2;if(l===o)n=0,i=0;else{let e=o-l;switch(i=u<=.5?e/(o+l):e/(2-o-l),o){case r:n=(a-s)/e+6*(a<s);break;case a:n=(s-r)/e+2;break;case s:n=(r-a)/e+4}n/=6}return e.h=n,e.s=i,e.l=u,e}getRGB(e,t=eb.workingColorSpace){return eb.workingToColorSpace(tY.copy(this),t),e.r=tY.r,e.g=tY.g,e.b=tY.b,e}getStyle(e=I){eb.workingToColorSpace(tY.copy(this),e);let t=tY.r,n=tY.g,i=tY.b;return e!==I?`color(${e} ${t.toFixed(3)} ${n.toFixed(3)} ${i.toFixed(3)})`:`rgb(${Math.round(255*t)},${Math.round(255*n)},${Math.round(255*i)})`}offsetHSL(e,t,n){return this.getHSL(tW),this.setHSL(tW.h+e,tW.s+t,tW.l+n)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,n){return this.r=e.r+(t.r-e.r)*n,this.g=e.g+(t.g-e.g)*n,this.b=e.b+(t.b-e.b)*n,this}lerpHSL(e,t){this.getHSL(tW),e.getHSL(tj);let n=el(tW.h,tj.h,t),i=el(tW.s,tj.s,t),r=el(tW.l,tj.l,t);return this.setHSL(n,i,r),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){let t=this.r,n=this.g,i=this.b,r=e.elements;return this.r=r[0]*t+r[3]*n+r[6]*i,this.g=r[1]*t+r[4]*n+r[7]*i,this.b=r[2]*t+r[5]*n+r[8]*i,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}let tY=new tq;tq.NAMES=tG;let tZ=0;class tJ extends ee{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:tZ++}),this.uuid=ea(),this.name="",this.type="Material",this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new tq(0,0,0),this.blendAlpha=0,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(let t in e){let n=e[t];if(void 0===n){J(`Material: parameter '${t}' has value of undefined.`);continue}let i=this[t];if(void 0===i){J(`Material: '${t}' is not a property of THREE.${this.type}.`);continue}i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[t]=n}}toJSON(e){let t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});let n={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};function i(e){let t=[];for(let n in e){let i=e[n];delete i.metadata,t.push(i)}return t}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),void 0!==this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(n.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(n.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),void 0!==this.dispersion&&(n.dispersion=this.dispersion),void 0!==this.iridescence&&(n.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(n.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(n.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(n.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(n.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(n.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(n.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(n.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapRotation&&(n.envMapRotation=this.envMapRotation.toArray()),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),!0===this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=!0),204!==this.blendSrc&&(n.blendSrc=this.blendSrc),205!==this.blendDst&&(n.blendDst=this.blendDst),100!==this.blendEquation&&(n.blendEquation=this.blendEquation),null!==this.blendSrcAlpha&&(n.blendSrcAlpha=this.blendSrcAlpha),null!==this.blendDstAlpha&&(n.blendDstAlpha=this.blendDstAlpha),null!==this.blendEquationAlpha&&(n.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(n.blendColor=this.blendColor.getHex()),0!==this.blendAlpha&&(n.blendAlpha=this.blendAlpha),3!==this.depthFunc&&(n.depthFunc=this.depthFunc),!1===this.depthTest&&(n.depthTest=this.depthTest),!1===this.depthWrite&&(n.depthWrite=this.depthWrite),!1===this.colorWrite&&(n.colorWrite=this.colorWrite),255!==this.stencilWriteMask&&(n.stencilWriteMask=this.stencilWriteMask),519!==this.stencilFunc&&(n.stencilFunc=this.stencilFunc),0!==this.stencilRef&&(n.stencilRef=this.stencilRef),255!==this.stencilFuncMask&&(n.stencilFuncMask=this.stencilFuncMask),7680!==this.stencilFail&&(n.stencilFail=this.stencilFail),7680!==this.stencilZFail&&(n.stencilZFail=this.stencilZFail),7680!==this.stencilZPass&&(n.stencilZPass=this.stencilZPass),!0===this.stencilWrite&&(n.stencilWrite=this.stencilWrite),void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaHash&&(n.alphaHash=!0),!0===this.alphaToCoverage&&(n.alphaToCoverage=!0),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=!0),!0===this.forceSinglePass&&(n.forceSinglePass=!0),!1===this.allowOverride&&(n.allowOverride=!1),!0===this.wireframe&&(n.wireframe=!0),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),!1===this.fog&&(n.fog=!1),Object.keys(this.userData).length>0&&(n.userData=this.userData),t){let t=i(e.textures),r=i(e.images);t.length>0&&(n.textures=t),r.length>0&&(n.images=r)}return n}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;let t=e.clippingPlanes,n=null;if(null!==t){let e=t.length;n=Array(e);for(let i=0;i!==e;++i)n[i]=t[i].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.allowOverride=e.allowOverride,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}}class tK extends tJ{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new tq(0xffffff),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new th,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}let t$=function(){let e=new ArrayBuffer(4),t=new Float32Array(e),n=new Uint32Array(e),i=new Uint32Array(512),r=new Uint32Array(512);for(let e=0;e<256;++e){let t=e-127;t<-27?(i[e]=0,i[256|e]=32768,r[e]=24,r[256|e]=24):t<-14?(i[e]=1024>>-t-14,i[256|e]=1024>>-t-14|32768,r[e]=-t-1,r[256|e]=-t-1):t<=15?(i[e]=t+15<<10,i[256|e]=t+15<<10|32768,r[e]=13,r[256|e]=13):t<128?(i[e]=31744,i[256|e]=64512,r[e]=24,r[256|e]=24):(i[e]=31744,i[256|e]=64512,r[e]=13,r[256|e]=13)}let a=new Uint32Array(2048),s=new Uint32Array(64),o=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,n=0;for(;(8388608&t)==0;)t<<=1,n-=8388608;t&=-8388609,n+=0x38800000,a[e]=t|n}for(let e=1024;e<2048;++e)a[e]=0x38000000+(e-1024<<13);for(let e=1;e<31;++e)s[e]=e<<23;s[31]=0x47800000,s[32]=0x80000000;for(let e=33;e<63;++e)s[e]=0x80000000+(e-32<<23);s[63]=0xc7800000;for(let e=1;e<64;++e)32!==e&&(o[e]=1024);return{floatView:t,uint32View:n,baseTable:i,shiftTable:r,mantissaTable:a,exponentTable:s,offsetTable:o}}();function tQ(e){Math.abs(e)>65504&&J("DataUtils.toHalfFloat(): Value out of range."),e=es(e,-65504,65504),t$.floatView[0]=e;let t=t$.uint32View[0],n=t>>23&511;return t$.baseTable[n]+((8388607&t)>>t$.shiftTable[n])}function t0(e){let t=e>>10;return t$.uint32View[0]=t$.mantissaTable[t$.offsetTable[t]+(1023&e)]+t$.exponentTable[t],t$.floatView[0]}class t1{static toHalfFloat(e){return tQ(e)}static fromHalfFloat(e){return t0(e)}}let t2=new ef,t3=new ed,t4=0;class t5{constructor(e,t,n=!1){if(Array.isArray(e))throw TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:t4++}),this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=n,this.usage=35044,this.updateRanges=[],this.gpuType=1015,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[e+i]=t.array[n+i];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(2===this.itemSize)for(let t=0,n=this.count;t<n;t++)t3.fromBufferAttribute(this,t),t3.applyMatrix3(e),this.setXY(t,t3.x,t3.y);else if(3===this.itemSize)for(let t=0,n=this.count;t<n;t++)t2.fromBufferAttribute(this,t),t2.applyMatrix3(e),this.setXYZ(t,t2.x,t2.y,t2.z);return this}applyMatrix4(e){for(let t=0,n=this.count;t<n;t++)t2.fromBufferAttribute(this,t),t2.applyMatrix4(e),this.setXYZ(t,t2.x,t2.y,t2.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)t2.fromBufferAttribute(this,t),t2.applyNormalMatrix(e),this.setXYZ(t,t2.x,t2.y,t2.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)t2.fromBufferAttribute(this,t),t2.transformDirection(e),this.setXYZ(t,t2.x,t2.y,t2.z);return this}set(e,t=0){return this.array.set(e,t),this}getComponent(e,t){let n=this.array[e*this.itemSize+t];return this.normalized&&(n=eu(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=ec(n,this.array)),this.array[e*this.itemSize+t]=n,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=eu(t,this.array)),t}setX(e,t){return this.normalized&&(t=ec(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=eu(t,this.array)),t}setY(e,t){return this.normalized&&(t=ec(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=eu(t,this.array)),t}setZ(e,t){return this.normalized&&(t=ec(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=eu(t,this.array)),t}setW(e,t){return this.normalized&&(t=ec(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array)),this.array[e+0]=t,this.array[e+1]=n,this}setXYZ(e,t,n,i){return e*=this.itemSize,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array),i=ec(i,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this}setXYZW(e,t,n,i,r){return e*=this.itemSize,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array),i=ec(i,this.array),r=ec(r,this.array)),this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this.array[e+3]=r,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){let e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return""!==this.name&&(e.name=this.name),35044!==this.usage&&(e.usage=this.usage),e}}class t6 extends t5{constructor(e,t,n){super(new Int8Array(e),t,n)}}class t8 extends t5{constructor(e,t,n){super(new Uint8Array(e),t,n)}}class t9 extends t5{constructor(e,t,n){super(new Uint8ClampedArray(e),t,n)}}class t7 extends t5{constructor(e,t,n){super(new Int16Array(e),t,n)}}class ne extends t5{constructor(e,t,n){super(new Uint16Array(e),t,n)}}class nt extends t5{constructor(e,t,n){super(new Int32Array(e),t,n)}}class nn extends t5{constructor(e,t,n){super(new Uint32Array(e),t,n)}}class ni extends t5{constructor(e,t,n){super(new Uint16Array(e),t,n),this.isFloat16BufferAttribute=!0}getX(e){let t=t0(this.array[e*this.itemSize]);return this.normalized&&(t=eu(t,this.array)),t}setX(e,t){return this.normalized&&(t=ec(t,this.array)),this.array[e*this.itemSize]=tQ(t),this}getY(e){let t=t0(this.array[e*this.itemSize+1]);return this.normalized&&(t=eu(t,this.array)),t}setY(e,t){return this.normalized&&(t=ec(t,this.array)),this.array[e*this.itemSize+1]=tQ(t),this}getZ(e){let t=t0(this.array[e*this.itemSize+2]);return this.normalized&&(t=eu(t,this.array)),t}setZ(e,t){return this.normalized&&(t=ec(t,this.array)),this.array[e*this.itemSize+2]=tQ(t),this}getW(e){let t=t0(this.array[e*this.itemSize+3]);return this.normalized&&(t=eu(t,this.array)),t}setW(e,t){return this.normalized&&(t=ec(t,this.array)),this.array[e*this.itemSize+3]=tQ(t),this}setXY(e,t,n){return e*=this.itemSize,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array)),this.array[e+0]=tQ(t),this.array[e+1]=tQ(n),this}setXYZ(e,t,n,i){return e*=this.itemSize,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array),i=ec(i,this.array)),this.array[e+0]=tQ(t),this.array[e+1]=tQ(n),this.array[e+2]=tQ(i),this}setXYZW(e,t,n,i,r){return e*=this.itemSize,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array),i=ec(i,this.array),r=ec(r,this.array)),this.array[e+0]=tQ(t),this.array[e+1]=tQ(n),this.array[e+2]=tQ(i),this.array[e+3]=tQ(r),this}}class nr extends t5{constructor(e,t,n){super(new Float32Array(e),t,n)}}let na=0,ns=new tt,no=new tC,nl=new ef,nu=new ez,nc=new ez,nh=new ef;class nd extends ee{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:na++}),this.uuid=ea(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.indirectOffset=0,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(B(e)?nn:ne)(e,1):this.index=e,this}setIndirect(e,t=0){return this.indirect=e,this.indirectOffset=t,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){let t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);let n=this.attributes.normal;if(void 0!==n){let t=new ev().getNormalMatrix(e);n.applyNormalMatrix(t),n.needsUpdate=!0}let i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return ns.makeRotationFromQuaternion(e),this.applyMatrix4(ns),this}rotateX(e){return ns.makeRotationX(e),this.applyMatrix4(ns),this}rotateY(e){return ns.makeRotationY(e),this.applyMatrix4(ns),this}rotateZ(e){return ns.makeRotationZ(e),this.applyMatrix4(ns),this}translate(e,t,n){return ns.makeTranslation(e,t,n),this.applyMatrix4(ns),this}scale(e,t,n){return ns.makeScale(e,t,n),this.applyMatrix4(ns),this}lookAt(e){return no.lookAt(e),no.updateMatrix(),this.applyMatrix4(no.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(nl).negate(),this.translate(nl.x,nl.y,nl.z),this}setFromPoints(e){let t=this.getAttribute("position");if(void 0===t){let t=[];for(let n=0,i=e.length;n<i;n++){let i=e[n];t.push(i.x,i.y,i.z||0)}this.setAttribute("position",new nr(t,3))}else{let n=Math.min(e.length,t.count);for(let i=0;i<n;i++){let n=e[i];t.setXYZ(i,n.x,n.y,n.z||0)}e.length>t.count&&J("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),t.needsUpdate=!0}return this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new ez);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){K("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new ef(-1/0,-1/0,-1/0),new ef(Infinity,Infinity,Infinity));return}if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e<n;e++){let n=t[e];nu.setFromBufferAttribute(n),this.morphTargetsRelative?(nh.addVectors(this.boundingBox.min,nu.min),this.boundingBox.expandByPoint(nh),nh.addVectors(this.boundingBox.max,nu.max),this.boundingBox.expandByPoint(nh)):(this.boundingBox.expandByPoint(nu.min),this.boundingBox.expandByPoint(nu.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&K('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new e2);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){K("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new ef,1/0);return}if(e){let n=this.boundingSphere.center;if(nu.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e<n;e++){let n=t[e];nc.setFromBufferAttribute(n),this.morphTargetsRelative?(nh.addVectors(nu.min,nc.min),nu.expandByPoint(nh),nh.addVectors(nu.max,nc.max),nu.expandByPoint(nh)):(nu.expandByPoint(nc.min),nu.expandByPoint(nc.max))}nu.getCenter(n);let i=0;for(let t=0,r=e.count;t<r;t++)nh.fromBufferAttribute(e,t),i=Math.max(i,n.distanceToSquared(nh));if(t)for(let r=0,a=t.length;r<a;r++){let a=t[r],s=this.morphTargetsRelative;for(let t=0,r=a.count;t<r;t++)nh.fromBufferAttribute(a,t),s&&(nl.fromBufferAttribute(e,t),nh.add(nl)),i=Math.max(i,n.distanceToSquared(nh))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&K('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){let e=this.index,t=this.attributes;if(null===e||void 0===t.position||void 0===t.normal||void 0===t.uv)return void K("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");let n=t.position,i=t.normal,r=t.uv;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new t5(new Float32Array(4*n.count),4));let a=this.getAttribute("tangent"),s=[],o=[];for(let e=0;e<n.count;e++)s[e]=new ef,o[e]=new ef;let l=new ef,u=new ef,c=new ef,h=new ed,d=new ed,p=new ed,f=new ef,m=new ef,g=this.groups;0===g.length&&(g=[{start:0,count:e.count}]);for(let t=0,i=g.length;t<i;++t){let i=g[t],a=i.start,v=i.count;for(let t=a,i=a+v;t<i;t+=3)!function(e,t,i){l.fromBufferAttribute(n,e),u.fromBufferAttribute(n,t),c.fromBufferAttribute(n,i),h.fromBufferAttribute(r,e),d.fromBufferAttribute(r,t),p.fromBufferAttribute(r,i),u.sub(l),c.sub(l),d.sub(h),p.sub(h);let a=1/(d.x*p.y-p.x*d.y);isFinite(a)&&(f.copy(u).multiplyScalar(p.y).addScaledVector(c,-d.y).multiplyScalar(a),m.copy(c).multiplyScalar(d.x).addScaledVector(u,-p.x).multiplyScalar(a),s[e].add(f),s[t].add(f),s[i].add(f),o[e].add(m),o[t].add(m),o[i].add(m))}(e.getX(t+0),e.getX(t+1),e.getX(t+2))}let v=new ef,_=new ef,y=new ef,x=new ef;function b(e){y.fromBufferAttribute(i,e),x.copy(y);let t=s[e];v.copy(t),v.sub(y.multiplyScalar(y.dot(t))).normalize(),_.crossVectors(x,t);let n=_.dot(o[e]);a.setXYZW(e,v.x,v.y,v.z,n<0?-1:1)}for(let t=0,n=g.length;t<n;++t){let n=g[t],i=n.start,r=n.count;for(let t=i,n=i+r;t<n;t+=3)b(e.getX(t+0)),b(e.getX(t+1)),b(e.getX(t+2))}}computeVertexNormals(){let e=this.index,t=this.getAttribute("position");if(void 0!==t){let n=this.getAttribute("normal");if(void 0===n)n=new t5(new Float32Array(3*t.count),3),this.setAttribute("normal",n);else for(let e=0,t=n.count;e<t;e++)n.setXYZ(e,0,0,0);let i=new ef,r=new ef,a=new ef,s=new ef,o=new ef,l=new ef,u=new ef,c=new ef;if(e)for(let h=0,d=e.count;h<d;h+=3){let d=e.getX(h+0),p=e.getX(h+1),f=e.getX(h+2);i.fromBufferAttribute(t,d),r.fromBufferAttribute(t,p),a.fromBufferAttribute(t,f),u.subVectors(a,r),c.subVectors(i,r),u.cross(c),s.fromBufferAttribute(n,d),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,f),s.add(u),o.add(u),l.add(u),n.setXYZ(d,s.x,s.y,s.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(f,l.x,l.y,l.z)}else for(let e=0,s=t.count;e<s;e+=3)i.fromBufferAttribute(t,e+0),r.fromBufferAttribute(t,e+1),a.fromBufferAttribute(t,e+2),u.subVectors(a,r),c.subVectors(i,r),u.cross(c),n.setXYZ(e+0,u.x,u.y,u.z),n.setXYZ(e+1,u.x,u.y,u.z),n.setXYZ(e+2,u.x,u.y,u.z);this.normalizeNormals(),n.needsUpdate=!0}}normalizeNormals(){let e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)nh.fromBufferAttribute(e,t),nh.normalize(),e.setXYZ(t,nh.x,nh.y,nh.z)}toNonIndexed(){function e(e,t){let n=e.array,i=e.itemSize,r=e.normalized,a=new n.constructor(t.length*i),s=0,o=0;for(let r=0,l=t.length;r<l;r++){s=e.isInterleavedBufferAttribute?t[r]*e.data.stride+e.offset:t[r]*i;for(let e=0;e<i;e++)a[o++]=n[s++]}return new t5(a,i,r)}if(null===this.index)return J("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;let t=new nd,n=this.index.array,i=this.attributes;for(let r in i){let a=e(i[r],n);t.setAttribute(r,a)}let r=this.morphAttributes;for(let i in r){let a=[],s=r[i];for(let t=0,i=s.length;t<i;t++){let i=e(s[t],n);a.push(i)}t.morphAttributes[i]=a}t.morphTargetsRelative=this.morphTargetsRelative;let a=this.groups;for(let e=0,n=a.length;e<n;e++){let n=a[e];t.addGroup(n.start,n.count,n.materialIndex)}return t}toJSON(){let e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),void 0!==this.parameters){let t=this.parameters;for(let n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};let t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});let n=this.attributes;for(let t in n){let i=n[t];e.data.attributes[t]=i.toJSON(e.data)}let i={},r=!1;for(let t in this.morphAttributes){let n=this.morphAttributes[t],a=[];for(let t=0,i=n.length;t<i;t++){let i=n[t];a.push(i.toJSON(e.data))}a.length>0&&(i[t]=a,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);let a=this.groups;a.length>0&&(e.data.groups=JSON.parse(JSON.stringify(a)));let s=this.boundingSphere;return null!==s&&(e.data.boundingSphere=s.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;let t={};this.name=e.name;let n=e.index;null!==n&&this.setIndex(n.clone());let i=e.attributes;for(let e in i){let n=i[e];this.setAttribute(e,n.clone(t))}let r=e.morphAttributes;for(let e in r){let n=[],i=r[e];for(let e=0,r=i.length;e<r;e++)n.push(i[e].clone(t));this.morphAttributes[e]=n}this.morphTargetsRelative=e.morphTargetsRelative;let a=e.groups;for(let e=0,t=a.length;e<t;e++){let t=a[e];this.addGroup(t.start,t.count,t.materialIndex)}let s=e.boundingBox;null!==s&&(this.boundingBox=s.clone());let o=e.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}let np=new tt,nf=new te,nm=new e2,ng=new ef,nv=new ef,n_=new ef,ny=new ef,nx=new ef,nb=new ef,nS=new ef,nM=new ef;class nT extends tC{constructor(e=new nd,t=new tK){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){let e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){let n=e[t[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=n.length;e<t;e++){let t=n[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[t]=e}}}}getVertexPosition(e,t){let n=this.geometry,i=n.attributes.position,r=n.morphAttributes.position,a=n.morphTargetsRelative;t.fromBufferAttribute(i,e);let s=this.morphTargetInfluences;if(r&&s){nb.set(0,0,0);for(let n=0,i=r.length;n<i;n++){let i=s[n],o=r[n];0!==i&&(nx.fromBufferAttribute(o,e),a?nb.addScaledVector(nx,i):nb.addScaledVector(nx.sub(t),i))}t.add(nb)}return t}raycast(e,t){let n=this.geometry,i=this.material,r=this.matrixWorld;void 0===i||(null===n.boundingSphere&&n.computeBoundingSphere(),nm.copy(n.boundingSphere),nm.applyMatrix4(r),nf.copy(e.ray).recast(e.near),!1===nm.containsPoint(nf.origin)&&(null===nf.intersectSphere(nm,ng)||nf.origin.distanceToSquared(ng)>(e.far-e.near)**2)||(np.copy(r).invert(),nf.copy(e.ray).applyMatrix4(np),(null===n.boundingBox||!1!==nf.intersectsBox(n.boundingBox))&&this._computeIntersections(e,t,nf)))}_computeIntersections(e,t,n){let i,r=this.geometry,a=this.material,s=r.index,o=r.attributes.position,l=r.attributes.uv,u=r.attributes.uv1,c=r.attributes.normal,h=r.groups,d=r.drawRange;if(null!==s)if(Array.isArray(a))for(let r=0,o=h.length;r<o;r++){let o=h[r],p=a[o.materialIndex],f=Math.max(o.start,d.start),m=Math.min(s.count,Math.min(o.start+o.count,d.start+d.count));for(let r=f;r<m;r+=3)(i=nw(this,p,e,n,l,u,c,s.getX(r),s.getX(r+1),s.getX(r+2)))&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=o.materialIndex,t.push(i))}else{let r=Math.max(0,d.start),o=Math.min(s.count,d.start+d.count);for(let h=r;h<o;h+=3)(i=nw(this,a,e,n,l,u,c,s.getX(h),s.getX(h+1),s.getX(h+2)))&&(i.faceIndex=Math.floor(h/3),t.push(i))}else if(void 0!==o)if(Array.isArray(a))for(let r=0,s=h.length;r<s;r++){let s=h[r],p=a[s.materialIndex],f=Math.max(s.start,d.start),m=Math.min(o.count,Math.min(s.start+s.count,d.start+d.count));for(let r=f;r<m;r+=3)(i=nw(this,p,e,n,l,u,c,r,r+1,r+2))&&(i.faceIndex=Math.floor(r/3),i.face.materialIndex=s.materialIndex,t.push(i))}else{let r=Math.max(0,d.start),s=Math.min(o.count,d.start+d.count);for(let o=r;o<s;o+=3)(i=nw(this,a,e,n,l,u,c,o,o+1,o+2))&&(i.faceIndex=Math.floor(o/3),t.push(i))}}}function nw(e,t,n,i,r,a,s,o,l,u){e.getVertexPosition(o,nv),e.getVertexPosition(l,n_),e.getVertexPosition(u,ny);let c=function(e,t,n,i,r,a,s,o){if(null===(1===t.side?i.intersectTriangle(s,a,r,!0,o):i.intersectTriangle(r,a,s,0===t.side,o)))return null;nM.copy(o),nM.applyMatrix4(e.matrixWorld);let l=n.ray.origin.distanceTo(nM);return l<n.near||l>n.far?null:{distance:l,point:nM.clone(),object:e}}(e,t,n,i,nv,n_,ny,nS);if(c){let e=new ef;tH.getBarycoord(nS,nv,n_,ny,e),r&&(c.uv=tH.getInterpolatedAttribute(r,o,l,u,e,new ed)),a&&(c.uv1=tH.getInterpolatedAttribute(a,o,l,u,e,new ed)),s&&(c.normal=tH.getInterpolatedAttribute(s,o,l,u,e,new ef),c.normal.dot(i.direction)>0&&c.normal.multiplyScalar(-1));let t={a:o,b:l,c:u,normal:new ef,materialIndex:0};tH.getNormal(nv,n_,ny,t.normal),c.face=t,c.barycoord=e}return c}class nE extends nd{constructor(e=1,t=1,n=1,i=1,r=1,a=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:i,heightSegments:r,depthSegments:a};const s=this;i=Math.floor(i),r=Math.floor(r);const o=[],l=[],u=[],c=[];let h=0,d=0;function p(e,t,n,i,r,a,p,f,m,g,v){let _=a/m,y=p/g,x=a/2,b=p/2,S=f/2,M=m+1,T=g+1,w=0,E=0,A=new ef;for(let a=0;a<T;a++){let s=a*y-b;for(let o=0;o<M;o++){let h=o*_-x;A[e]=h*i,A[t]=s*r,A[n]=S,l.push(A.x,A.y,A.z),A[e]=0,A[t]=0,A[n]=f>0?1:-1,u.push(A.x,A.y,A.z),c.push(o/m),c.push(1-a/g),w+=1}}for(let e=0;e<g;e++)for(let t=0;t<m;t++){let n=h+t+M*e,i=h+t+M*(e+1),r=h+(t+1)+M*(e+1),a=h+(t+1)+M*e;o.push(n,i,a),o.push(i,r,a),E+=6}s.addGroup(d,E,v),d+=E,h+=w}p("z","y","x",-1,-1,n,t,e,a=Math.floor(a),r,0),p("z","y","x",1,-1,n,t,-e,a,r,1),p("x","z","y",1,1,e,n,t,i,a,2),p("x","z","y",1,-1,e,n,-t,i,a,3),p("x","y","z",1,-1,e,t,n,i,r,4),p("x","y","z",-1,-1,e,t,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new nr(l,3)),this.setAttribute("normal",new nr(u,3)),this.setAttribute("uv",new nr(c,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new nE(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function nA(e){let t={};for(let n in e)for(let i in t[n]={},e[n]){let r=e[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(J("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),t[n][i]=null):t[n][i]=r.clone():Array.isArray(r)?t[n][i]=r.slice():t[n][i]=r}return t}function nC(e){let t={};for(let n=0;n<e.length;n++){let i=nA(e[n]);for(let e in i)t[e]=i[e]}return t}function nR(e){let t=e.getRenderTarget();return null===t?e.outputColorSpace:!0===t.isXRRenderTarget?t.texture.colorSpace:eb.workingColorSpace}let nP={clone:nA,merge:nC};class nI extends tJ{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader="void main() {\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==e&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=nA(e.uniforms),this.uniformsGroups=function(e){let t=[];for(let n=0;n<e.length;n++)t.push(e[n].clone());return t}(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this.defaultAttributeValues=Object.assign({},e.defaultAttributeValues),this.index0AttributeName=e.index0AttributeName,this.uniformsNeedUpdate=e.uniformsNeedUpdate,this}toJSON(e){let t=super.toJSON(e);for(let n in t.glslVersion=this.glslVersion,t.uniforms={},this.uniforms){let i=this.uniforms[n].value;i&&i.isTexture?t.uniforms[n]={type:"t",value:i.toJSON(e).uuid}:i&&i.isColor?t.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?t.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?t.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?t.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?t.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?t.uniforms[n]={type:"m4",value:i.toArray()}:t.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;let n={};for(let e in this.extensions)!0===this.extensions[e]&&(n[e]=!0);return Object.keys(n).length>0&&(t.extensions=n),t}}class nL extends tC{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new tt,this.projectionMatrix=new tt,this.projectionMatrixInverse=new tt,this.coordinateSystem=2e3,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}let nN=new ef,nU=new ed,nD=new ed;class nO extends nL{constructor(e=50,t=1,n=.1,i=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){let t=.5*this.getFilmHeight()/e;this.fov=2*er*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){let e=Math.tan(.5*ei*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return 2*er*Math.atan(Math.tan(.5*ei*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,t,n){nN.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),t.set(nN.x,nN.y).multiplyScalar(-e/nN.z),nN.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(nN.x,nN.y).multiplyScalar(-e/nN.z)}getViewSize(e,t){return this.getViewBounds(e,nU,nD),t.subVectors(nD,nU)}setViewOffset(e,t,n,i,r,a){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=this.near,t=e*Math.tan(.5*ei*this.fov)/this.zoom,n=2*t,i=this.aspect*n,r=-.5*i,a=this.view;if(null!==this.view&&this.view.enabled){let e=a.fullWidth,s=a.fullHeight;r+=a.offsetX*i/e,t-=a.offsetY*n/s,i*=a.width/e,n*=a.height/s}let s=this.filmOffset;0!==s&&(r+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-n,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}class nF extends tC{constructor(e,t,n){super(),this.type="CubeCamera",this.renderTarget=n,this.coordinateSystem=null,this.activeMipmapLevel=0;const i=new nO(-90,1,e,t);i.layers=this.layers,this.add(i);const r=new nO(-90,1,e,t);r.layers=this.layers,this.add(r);const a=new nO(-90,1,e,t);a.layers=this.layers,this.add(a);const s=new nO(-90,1,e,t);s.layers=this.layers,this.add(s);const o=new nO(-90,1,e,t);o.layers=this.layers,this.add(o);const l=new nO(-90,1,e,t);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){let e=this.coordinateSystem,t=this.children.concat(),[n,i,r,a,s,o]=t;for(let e of t)this.remove(e);if(2e3===e)n.up.set(0,1,0),n.lookAt(1,0,0),i.up.set(0,1,0),i.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),a.up.set(0,0,1),a.lookAt(0,-1,0),s.up.set(0,1,0),s.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else if(2001===e)n.up.set(0,-1,0),n.lookAt(-1,0,0),i.up.set(0,-1,0),i.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),a.up.set(0,0,-1),a.lookAt(0,-1,0),s.up.set(0,-1,0),s.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1);else throw Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(let e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();let{renderTarget:n,activeMipmapLevel:i}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());let[r,a,s,o,l,u]=this.children,c=e.getRenderTarget(),h=e.getActiveCubeFace(),d=e.getActiveMipmapLevel(),p=e.xr.enabled;e.xr.enabled=!1;let f=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0,i),e.render(t,r),e.setRenderTarget(n,1,i),e.render(t,a),e.setRenderTarget(n,2,i),e.render(t,s),e.setRenderTarget(n,3,i),e.render(t,o),e.setRenderTarget(n,4,i),e.render(t,l),n.texture.generateMipmaps=f,e.setRenderTarget(n,5,i),e.render(t,u),e.setRenderTarget(c,h,d),e.xr.enabled=p,n.texture.needsPMREMUpdate=!0}}class nz extends eP{constructor(e=[],t=301,n,i,r,a,s,o,l,u){super(e,t,n,i,r,a,s,o,l,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class nB extends eN{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;const n={width:e,height:e,depth:1};this.texture=new nz([n,n,n,n,n,n]),this._setTextureOptions(t),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;let n={uniforms:{tEquirect:{value:null}},vertexShader:`
varying vec3 vWorldDirection;
vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
}
void main() {
vWorldDirection = transformDirection( position, modelMatrix );
#include <begin_vertex>
#include <project_vertex>
}
`,fragmentShader:`
uniform sampler2D tEquirect;
varying vec3 vWorldDirection;
#include <common>
void main() {
vec3 direction = normalize( vWorldDirection );
vec2 sampleUV = equirectUv( direction );
gl_FragColor = texture2D( tEquirect, sampleUV );
}
`},i=new nE(5,5,5),r=new nI({name:"CubemapFromEquirect",uniforms:nA(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=t;let a=new nT(i,r),s=t.minFilter;return 1008===t.minFilter&&(t.minFilter=1006),new nF(1,10,this).update(e,a),t.minFilter=s,a.geometry.dispose(),a.material.dispose(),this}clear(e,t=!0,n=!0,i=!0){let r=e.getRenderTarget();for(let r=0;r<6;r++)e.setRenderTarget(this,r),e.clear(t,n,i);e.setRenderTarget(r)}}class nk extends tC{constructor(){super(),this.isGroup=!0,this.type="Group"}}let nV={type:"move"};class nH{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new nk,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new nk,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ef,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ef),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new nk,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ef,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ef),this._grip}dispatchEvent(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){let t=this._hand;if(t)for(let n of e.hand.values())this._getHandJoint(t,n)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(e,t,n){let i=null,r=null,a=null,s=this._targetRay,o=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState){if(l&&e.hand){for(let i of(a=!0,e.hand.values())){let e=t.getJointPose(i,n),r=this._getHandJoint(l,i);null!==e&&(r.matrix.fromArray(e.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=e.radius),r.visible=null!==e}let i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],s=i.position.distanceTo(r.position);l.inputState.pinching&&s>.025?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&s<=.015&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else null!==o&&e.gripSpace&&null!==(r=t.getPose(e.gripSpace,n))&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1);null!==s&&(null===(i=t.getPose(e.targetRaySpace,n))&&null!==r&&(i=r),null!==i&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),s.matrixWorldNeedsUpdate=!0,i.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(i.linearVelocity)):s.hasLinearVelocity=!1,i.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(i.angularVelocity)):s.hasAngularVelocity=!1,this.dispatchEvent(nV)))}return null!==s&&(s.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==a),this}_getHandJoint(e,t){if(void 0===e.joints[t.jointName]){let n=new nk;n.matrixAutoUpdate=!1,n.visible=!1,e.joints[t.jointName]=n,e.add(n)}return e.joints[t.jointName]}}class nG{constructor(e,t=25e-5){this.isFogExp2=!0,this.name="",this.color=new tq(e),this.density=t}clone(){return new nG(this.color,this.density)}toJSON(){return{type:"FogExp2",name:this.name,color:this.color.getHex(),density:this.density}}}class nW{constructor(e,t=1,n=1e3){this.isFog=!0,this.name="",this.color=new tq(e),this.near=t,this.far=n}clone(){return new nW(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class nj extends tC{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new th,this.environmentIntensity=1,this.environmentRotation=new th,this.overrideMaterial=null,"u">typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){let t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t.object.backgroundRotation=this.backgroundRotation.toArray(),1!==this.environmentIntensity&&(t.object.environmentIntensity=this.environmentIntensity),t.object.environmentRotation=this.environmentRotation.toArray(),t}}class nX{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=35044,this.updateRanges=[],this.version=0,this.uuid=ea()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,t){this.updateRanges.push({start:e,count:t})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,n){e*=this.stride,n*=t.stride;for(let i=0,r=this.stride;i<r;i++)this.array[e+i]=t.array[n+i];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=ea()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);let t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(t,this.stride);return n.setUsage(this.usage),n}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=ea()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}let nq=new ef;class nY{constructor(e,t,n,i=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,n=this.data.count;t<n;t++)nq.fromBufferAttribute(this,t),nq.applyMatrix4(e),this.setXYZ(t,nq.x,nq.y,nq.z);return this}applyNormalMatrix(e){for(let t=0,n=this.count;t<n;t++)nq.fromBufferAttribute(this,t),nq.applyNormalMatrix(e),this.setXYZ(t,nq.x,nq.y,nq.z);return this}transformDirection(e){for(let t=0,n=this.count;t<n;t++)nq.fromBufferAttribute(this,t),nq.transformDirection(e),this.setXYZ(t,nq.x,nq.y,nq.z);return this}getComponent(e,t){let n=this.array[e*this.data.stride+this.offset+t];return this.normalized&&(n=eu(n,this.array)),n}setComponent(e,t,n){return this.normalized&&(n=ec(n,this.array)),this.data.array[e*this.data.stride+this.offset+t]=n,this}setX(e,t){return this.normalized&&(t=ec(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=ec(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=ec(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=ec(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=eu(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=eu(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=eu(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=eu(t,this.array)),t}setXY(e,t,n){return e=e*this.data.stride+this.offset,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this}setXYZ(e,t,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array),i=ec(i,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=i,this}setXYZW(e,t,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=ec(t,this.array),n=ec(n,this.array),i=ec(i,this.array),r=ec(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=i,this.data.array[e+3]=r,this}clone(e){if(void 0!==e)return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new nY(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized);{Z("InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");let e=[];for(let t=0;t<this.count;t++){let n=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[n+t])}return new t5(new this.array.constructor(e),this.itemSize,this.normalized)}}toJSON(e){if(void 0!==e)return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized};{Z("InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");let e=[];for(let t=0;t<this.count;t++){let n=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[n+t])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}}}class nZ extends tJ{constructor(e){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new tq(0xffffff),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}let nJ=new ef,nK=new ef,n$=new ef,nQ=new ed,n0=new ed,n1=new tt,n2=new ef,n3=new ef,n4=new ef,n5=new ed,n6=new ed,n8=new ed;class n9 extends tC{constructor(e=new nZ){if(super(),this.isSprite=!0,this.type="Sprite",void 0===n){n=new nd;const e=new nX(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);n.setIndex([0,1,2,0,2,3]),n.setAttribute("position",new nY(e,3,0,!1)),n.setAttribute("uv",new nY(e,2,3,!1))}this.geometry=n,this.material=e,this.center=new ed(.5,.5),this.count=1}raycast(e,t){let n,i;null===e.camera&&K('Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),nK.setFromMatrixScale(this.matrixWorld),n1.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),n$.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&nK.multiplyScalar(-n$.z);let r=this.material.rotation;0!==r&&(i=Math.cos(r),n=Math.sin(r));let a=this.center;n7(n2.set(-.5,-.5,0),n$,a,nK,n,i),n7(n3.set(.5,-.5,0),n$,a,nK,n,i),n7(n4.set(.5,.5,0),n$,a,nK,n,i),n5.set(0,0),n6.set(1,0),n8.set(1,1);let s=e.ray.intersectTriangle(n2,n3,n4,!1,nJ);if(null===s&&(n7(n3.set(-.5,.5,0),n$,a,nK,n,i),n6.set(0,1),null===(s=e.ray.intersectTriangle(n2,n4,n3,!1,nJ))))return;let o=e.ray.origin.distanceTo(nJ);o<e.near||o>e.far||t.push({distance:o,point:nJ.clone(),uv:tH.getInterpolation(nJ,n2,n3,n4,n5,n6,n8,new ed),face:null,object:this})}copy(e,t){return super.copy(e,t),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function n7(e,t,n,i,r,a){nQ.subVectors(e,n).addScalar(.5).multiply(i),void 0!==r?(n0.x=a*nQ.x-r*nQ.y,n0.y=r*nQ.x+a*nQ.y):n0.copy(nQ),e.copy(t),e.x+=n0.x,e.y+=n0.y,e.applyMatrix4(n1)}let ie=new ef,it=new ef;class ii extends tC{constructor(){super(),this.isLOD=!0,this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}copy(e){super.copy(e,!1);let t=e.levels;for(let e=0,n=t.length;e<n;e++){let n=t[e];this.addLevel(n.object.clone(),n.distance,n.hysteresis)}return this.autoUpdate=e.autoUpdate,this}addLevel(e,t=0,n=0){let i;t=Math.abs(t);let r=this.levels;for(i=0;i<r.length&&!(t<r[i].distance);i++);return r.splice(i,0,{distance:t,hysteresis:n,object:e}),this.add(e),this}removeLevel(e){let t=this.levels;for(let n=0;n<t.length;n++)if(t[n].distance===e){let e=t.splice(n,1);return this.remove(e[0].object),!0}return!1}getCurrentLevel(){return this._currentLevel}getObjectForDistance(e){let t=this.levels;if(t.length>0){let n,i;for(n=1,i=t.length;n<i;n++){let i=t[n].distance;if(t[n].object.visible&&(i-=i*t[n].hysteresis),e<i)break}return t[n-1].object}return null}raycast(e,t){if(this.levels.length>0){ie.setFromMatrixPosition(this.matrixWorld);let n=e.ray.origin.distanceTo(ie);this.getObjectForDistance(n).raycast(e,t)}}update(e){let t=this.levels;if(t.length>1){let n,i;ie.setFromMatrixPosition(e.matrixWorld),it.setFromMatrixPosition(this.matrixWorld);let r=ie.distanceTo(it)/e.zoom;for(n=1,t[0].object.visible=!0,i=t.length;n<i;n++){let e=t[n].distance;if(t[n].object.visible&&(e-=e*t[n].hysteresis),r>=e)t[n-1].object.visible=!1,t[n].object.visible=!0;else break}for(this._currentLevel=n-1;n<i;n++)t[n].object.visible=!1}}toJSON(e){let t=super.toJSON(e);!1===this.autoUpdate&&(t.object.autoUpdate=!1),t.object.levels=[];let n=this.levels;for(let e=0,i=n.length;e<i;e++){let i=n[e];t.object.levels.push({object:i.object.uuid,distance:i.distance,hysteresis:i.hysteresis})}return t}}let ir=new ef,ia=new eI,is=new eI,io=new ef,il=new tt,iu=new ef,ic=new e2,ih=new tt,id=new te;class ip extends nT{constructor(e,t){super(e,t),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode=R,this.bindMatrix=new tt,this.bindMatrixInverse=new tt,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){let e=this.geometry;null===this.boundingBox&&(this.boundingBox=new ez),this.boundingBox.makeEmpty();let t=e.getAttribute("position");for(let e=0;e<t.count;e++)this.getVertexPosition(e,iu),this.boundingBox.expandByPoint(iu)}computeBoundingSphere(){let e=this.geometry;null===this.boundingSphere&&(this.boundingSphere=new e2),this.boundingSphere.makeEmpty();let t=e.getAttribute("position");for(let e=0;e<t.count;e++)this.getVertexPosition(e,iu),this.boundingSphere.expandByPoint(iu)}copy(e,t){return super.copy(e,t),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this}raycast(e,t){let n=this.material,i=this.matrixWorld;void 0===n||(null===this.boundingSphere&&this.computeBoundingSphere(),ic.copy(this.boundingSphere),ic.applyMatrix4(i),!1===e.ray.intersectsSphere(ic)||(ih.copy(i).invert(),id.copy(e.ray).applyMatrix4(ih),(null===this.boundingBox||!1!==id.intersectsBox(this.boundingBox))&&this._computeIntersections(e,t,id)))}getVertexPosition(e,t){return super.getVertexPosition(e,t),this.applyBoneTransform(e,t),t}bind(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){let e=new eI,t=this.geometry.attributes.skinWeight;for(let n=0,i=t.count;n<i;n++){e.fromBufferAttribute(t,n);let i=1/e.manhattanLength();i!==1/0?e.multiplyScalar(i):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),this.bindMode===R?this.bindMatrixInverse.copy(this.matrixWorld).invert():this.bindMode===P?this.bindMatrixInverse.copy(this.bindMatrix).invert():J("SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(e,t){let n=this.skeleton,i=this.geometry;ia.fromBufferAttribute(i.attributes.skinIndex,e),is.fromBufferAttribute(i.attributes.skinWeight,e),ir.copy(t).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let e=0;e<4;e++){let i=is.getComponent(e);if(0!==i){let r=ia.getComponent(e);il.multiplyMatrices(n.bones[r].matrixWorld,n.boneInverses[r]),t.addScaledVector(io.copy(ir).applyMatrix4(il),i)}}return t.applyMatrix4(this.bindMatrixInverse)}}class im extends tC{constructor(){super(),this.isBone=!0,this.type="Bone"}}class ig extends eP{constructor(e=null,t=1,n=1,i,r,a,s,o,l=1003,u=1003,c,h){super(null,a,s,o,l,u,i,r,c,h),this.isDataTexture=!0,this.image={data:e,width:t,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}let iv=new tt,i_=new tt;class iy{constructor(e=[],t=[]){this.uuid=ea(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.previousBoneMatrices=null,this.boneTexture=null,this.init()}init(){let e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(16*e.length),0===t.length)this.calculateInverses();else if(e.length!==t.length){J("Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let e=0,t=this.bones.length;e<t;e++)this.boneInverses.push(new tt)}}calculateInverses(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){let t=new tt;this.bones[e]&&t.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(t)}}pose(){for(let e=0,t=this.bones.length;e<t;e++){let t=this.bones[e];t&&t.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){let t=this.bones[e];t&&(t.parent&&t.parent.isBone?(t.matrix.copy(t.parent.matrixWorld).invert(),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))}}update(){let e=this.bones,t=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=e.length;i<r;i++){let r=e[i]?e[i].matrixWorld:i_;iv.multiplyMatrices(r,t[i]),iv.toArray(n,16*i)}null!==i&&(i.needsUpdate=!0)}clone(){return new iy(this.bones,this.boneInverses)}computeBoneTexture(){let e=Math.sqrt(4*this.bones.length),t=new Float32Array((e=Math.max(e=4*Math.ceil(e/4),4))*e*4);t.set(this.boneMatrices);let n=new ig(t,e,e,1023,1015);return n.needsUpdate=!0,this.boneMatrices=t,this.boneTexture=n,this}getBoneByName(e){for(let t=0,n=this.bones.length;t<n;t++){let n=this.bones[t];if(n.name===e)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(let n=0,i=e.bones.length;n<i;n++){let i=e.bones[n],r=t[i];void 0===r&&(J("Skeleton: No bone found with UUID:",i),r=new im),this.bones.push(r),this.boneInverses.push(new tt().fromArray(e.boneInverses[n]))}return this.init(),this}toJSON(){let e={metadata:{version:4.7,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;let t=this.bones,n=this.boneInverses;for(let i=0,r=t.length;i<r;i++){let r=t[i];e.bones.push(r.uuid);let a=n[i];e.boneInverses.push(a.toArray())}return e}}class ix extends t5{constructor(e,t,n,i=1){super(e,t,n),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){let e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}let ib=new tt,iS=new tt,iM=[],iT=new ez,iw=new tt,iE=new nT,iA=new e2;class iC extends nT{constructor(e,t,n){super(e,t),this.isInstancedMesh=!0,this.instanceMatrix=new ix(new Float32Array(16*n),16),this.instanceColor=null,this.morphTexture=null,this.count=n,this.boundingBox=null,this.boundingSphere=null;for(let e=0;e<n;e++)this.setMatrixAt(e,iw)}computeBoundingBox(){let e=this.geometry,t=this.count;null===this.boundingBox&&(this.boundingBox=new ez),null===e.boundingBox&&e.computeBoundingBox(),this.boundingBox.makeEmpty();for(let n=0;n<t;n++)this.getMatrixAt(n,ib),iT.copy(e.boundingBox).applyMatrix4(ib),this.boundingBox.union(iT)}computeBoundingSphere(){let e=this.geometry,t=this.count;null===this.boundingSphere&&(this.boundingSphere=new e2),null===e.boundingSphere&&e.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let n=0;n<t;n++)this.getMatrixAt(n,ib),iA.copy(e.boundingSphere).applyMatrix4(ib),this.boundingSphere.union(iA)}copy(e,t){return super.copy(e,t),this.instanceMatrix.copy(e.instanceMatrix),null!==e.morphTexture&&(this.morphTexture=e.morphTexture.clone()),null!==e.instanceColor&&(this.instanceColor=e.instanceColor.clone()),this.count=e.count,null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this}getColorAt(e,t){t.fromArray(this.instanceColor.array,3*e)}getMatrixAt(e,t){t.fromArray(this.instanceMatrix.array,16*e)}getMorphAt(e,t){let n=t.morphTargetInfluences,i=this.morphTexture.source.data.data,r=e*(n.length+1)+1;for(let e=0;e<n.length;e++)n[e]=i[r+e]}raycast(e,t){let n=this.matrixWorld,i=this.count;if((iE.geometry=this.geometry,iE.material=this.material,void 0!==iE.material)&&(null===this.boundingSphere&&this.computeBoundingSphere(),iA.copy(this.boundingSphere),iA.applyMatrix4(n),!1!==e.ray.intersectsSphere(iA)))for(let r=0;r<i;r++){this.getMatrixAt(r,ib),iS.multiplyMatrices(n,ib),iE.matrixWorld=iS,iE.raycast(e,iM);for(let e=0,n=iM.length;e<n;e++){let n=iM[e];n.instanceId=r,n.object=this,t.push(n)}iM.length=0}}setColorAt(e,t){null===this.instanceColor&&(this.instanceColor=new ix(new Float32Array(3*this.instanceMatrix.count).fill(1),3)),t.toArray(this.instanceColor.array,3*e)}setMatrixAt(e,t){t.toArray(this.instanceMatrix.array,16*e)}setMorphAt(e,t){let n=t.morphTargetInfluences,i=n.length+1;null===this.morphTexture&&(this.morphTexture=new ig(new Float32Array(i*this.count),i,this.count,1028,1015));let r=this.morphTexture.source.data.data,a=0;for(let e=0;e<n.length;e++)a+=n[e];let s=this.geometry.morphTargetsRelative?1:1-a,o=i*e;r[o]=s,r.set(n,o+1)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"}),null!==this.morphTexture&&(this.morphTexture.dispose(),this.morphTexture=null)}}let iR=new ef,iP=new ef,iI=new ev;class iL{constructor(e=new ef(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,i){return this.normal.set(e,t,n),this.constant=i,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){let i=iR.subVectors(n,t).cross(iP.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(i,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){let e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){let n=e.delta(iR),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(e.start)?t.copy(e.start):null;let r=-(e.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:t.copy(e.start).addScaledVector(n,r)}intersectsLine(e){let t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){let n=t||iI.getNormalMatrix(e),i=this.coplanarPoint(iR).applyMatrix4(e),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}let iN=new e2,iU=new ed(.5,.5),iD=new ef;class iO{constructor(e=new iL,t=new iL,n=new iL,i=new iL,r=new iL,a=new iL){this.planes=[e,t,n,i,r,a]}set(e,t,n,i,r,a){let s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(n),s[3].copy(i),s[4].copy(r),s[5].copy(a),this}copy(e){let t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e,t=2e3,n=!1){let i=this.planes,r=e.elements,a=r[0],s=r[1],o=r[2],l=r[3],u=r[4],c=r[5],h=r[6],d=r[7],p=r[8],f=r[9],m=r[10],g=r[11],v=r[12],_=r[13],y=r[14],x=r[15];if(i[0].setComponents(l-a,d-u,g-p,x-v).normalize(),i[1].setComponents(l+a,d+u,g+p,x+v).normalize(),i[2].setComponents(l+s,d+c,g+f,x+_).normalize(),i[3].setComponents(l-s,d-c,g-f,x-_).normalize(),n)i[4].setComponents(o,h,m,y).normalize(),i[5].setComponents(l-o,d-h,g-m,x-y).normalize();else if(i[4].setComponents(l-o,d-h,g-m,x-y).normalize(),2e3===t)i[5].setComponents(l+o,d+h,g+m,x+y).normalize();else if(2001===t)i[5].setComponents(o,h,m,y).normalize();else throw Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),iN.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{let t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),iN.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(iN)}intersectsSprite(e){return iN.center.set(0,0,0),iN.radius=.7071067811865476+iU.distanceTo(e.center),iN.applyMatrix4(e.matrixWorld),this.intersectsSphere(iN)}intersectsSphere(e){let t=this.planes,n=e.center,i=-e.radius;for(let e=0;e<6;e++)if(t[e].distanceToPoint(n)<i)return!1;return!0}intersectsBox(e){let t=this.planes;for(let n=0;n<6;n++){let i=t[n];if(iD.x=i.normal.x>0?e.max.x:e.min.x,iD.y=i.normal.y>0?e.max.y:e.min.y,iD.z=i.normal.z>0?e.max.z:e.min.z,0>i.distanceToPoint(iD))return!1}return!0}containsPoint(e){let t=this.planes;for(let n=0;n<6;n++)if(0>t[n].distanceToPoint(e))return!1;return!0}clone(){return new this.constructor().copy(this)}}let iF=new tt,iz=new iO;class iB{constructor(){this.coordinateSystem=2e3}intersectsObject(e,t){if(!t.isArrayCamera||0===t.cameras.length)return!1;for(let n=0;n<t.cameras.length;n++){let i=t.cameras[n];if(iF.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),iz.setFromProjectionMatrix(iF,i.coordinateSystem,i.reversedDepth),iz.intersectsObject(e))return!0}return!1}intersectsSprite(e,t){if(!t||!t.cameras||0===t.cameras.length)return!1;for(let n=0;n<t.cameras.length;n++){let i=t.cameras[n];if(iF.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),iz.setFromProjectionMatrix(iF,i.coordinateSystem,i.reversedDepth),iz.intersectsSprite(e))return!0}return!1}intersectsSphere(e,t){if(!t||!t.cameras||0===t.cameras.length)return!1;for(let n=0;n<t.cameras.length;n++){let i=t.cameras[n];if(iF.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),iz.setFromProjectionMatrix(iF,i.coordinateSystem,i.reversedDepth),iz.intersectsSphere(e))return!0}return!1}intersectsBox(e,t){if(!t||!t.cameras||0===t.cameras.length)return!1;for(let n=0;n<t.cameras.length;n++){let i=t.cameras[n];if(iF.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),iz.setFromProjectionMatrix(iF,i.coordinateSystem,i.reversedDepth),iz.intersectsBox(e))return!0}return!1}containsPoint(e,t){if(!t||!t.cameras||0===t.cameras.length)return!1;for(let n=0;n<t.cameras.length;n++){let i=t.cameras[n];if(iF.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),iz.setFromProjectionMatrix(iF,i.coordinateSystem,i.reversedDepth),iz.containsPoint(e))return!0}return!1}clone(){return new iB}}function ik(e,t){return e-t}function iV(e,t){return e.z-t.z}function iH(e,t){return t.z-e.z}let iG=new tt,iW=new tq(1,1,1),ij=new iO,iX=new iB,iq=new ez,iY=new e2,iZ=new ef,iJ=new ef,iK=new ef,i$=new class{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,t,n,i){let r=this.pool,a=this.list;this.index>=r.length&&r.push({start:-1,count:-1,z:-1,index:-1});let s=r[this.index];a.push(s),this.index++,s.start=e,s.count=t,s.z=n,s.index=i}reset(){this.list.length=0,this.index=0}},iQ=new nT,i0=[];function i1(e,t){if(e.constructor!==t.constructor){let n=Math.min(e.length,t.length);for(let i=0;i<n;i++)t[i]=e[i]}else{let n=Math.min(e.length,t.length);t.set(new e.constructor(e.buffer,0,n))}}class i2 extends nT{constructor(e,t,n=2*t,i){super(new nd,i),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._instanceInfo=[],this._geometryInfo=[],this._availableInstanceIds=[],this._availableGeometryIds=[],this._nextIndexStart=0,this._nextVertexStart=0,this._geometryCount=0,this._visibilityChanged=!0,this._geometryInitialized=!1,this._maxInstanceCount=e,this._maxVertexCount=t,this._maxIndexCount=n,this._multiDrawCounts=new Int32Array(e),this._multiDrawStarts=new Int32Array(e),this._multiDrawCount=0,this._multiDrawInstances=null,this._matricesTexture=null,this._indirectTexture=null,this._colorsTexture=null,this._initMatricesTexture(),this._initIndirectTexture()}get maxInstanceCount(){return this._maxInstanceCount}get instanceCount(){return this._instanceInfo.length-this._availableInstanceIds.length}get unusedVertexCount(){return this._maxVertexCount-this._nextVertexStart}get unusedIndexCount(){return this._maxIndexCount-this._nextIndexStart}_initMatricesTexture(){let e=Math.sqrt(4*this._maxInstanceCount),t=new ig(new Float32Array((e=Math.max(e=4*Math.ceil(e/4),4))*e*4),e,e,1023,1015);this._matricesTexture=t}_initIndirectTexture(){let e=Math.sqrt(this._maxInstanceCount),t=new ig(new Uint32Array((e=Math.ceil(e))*e),e,e,1029,1014);this._indirectTexture=t}_initColorsTexture(){let e=Math.sqrt(this._maxInstanceCount),t=new ig(new Float32Array((e=Math.ceil(e))*e*4).fill(1),e,e,1023,1015);t.colorSpace=eb.workingColorSpace,this._colorsTexture=t}_initializeGeometry(e){let t=this.geometry,n=this._maxVertexCount,i=this._maxIndexCount;if(!1===this._geometryInitialized){for(let i in e.attributes){let{array:r,itemSize:a,normalized:s}=e.getAttribute(i),o=new t5(new r.constructor(n*a),a,s);t.setAttribute(i,o)}if(null!==e.getIndex()){let e=n>65535?new Uint32Array(i):new Uint16Array(i);t.setIndex(new t5(e,1))}this._geometryInitialized=!0}}_validateGeometry(e){let t=this.geometry;if(!!e.getIndex()!=!!t.getIndex())throw Error('THREE.BatchedMesh: All geometries must consistently have "index".');for(let n in t.attributes){if(!e.hasAttribute(n))throw Error(`THREE.BatchedMesh: Added geometry missing "${n}". All geometries must have consistent attributes.`);let i=e.getAttribute(n),r=t.getAttribute(n);if(i.itemSize!==r.itemSize||i.normalized!==r.normalized)throw Error("THREE.BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}validateInstanceId(e){let t=this._instanceInfo;if(e<0||e>=t.length||!1===t[e].active)throw Error(`THREE.BatchedMesh: Invalid instanceId ${e}. Instance is either out of range or has been deleted.`)}validateGeometryId(e){let t=this._geometryInfo;if(e<0||e>=t.length||!1===t[e].active)throw Error(`THREE.BatchedMesh: Invalid geometryId ${e}. Geometry is either out of range or has been deleted.`)}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new ez);let e=this.boundingBox,t=this._instanceInfo;e.makeEmpty();for(let n=0,i=t.length;n<i;n++){if(!1===t[n].active)continue;let i=t[n].geometryIndex;this.getMatrixAt(n,iG),this.getBoundingBoxAt(i,iq).applyMatrix4(iG),e.union(iq)}}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new e2);let e=this.boundingSphere,t=this._instanceInfo;e.makeEmpty();for(let n=0,i=t.length;n<i;n++){if(!1===t[n].active)continue;let i=t[n].geometryIndex;this.getMatrixAt(n,iG),this.getBoundingSphereAt(i,iY).applyMatrix4(iG),e.union(iY)}}addInstance(e){if(this._instanceInfo.length>=this.maxInstanceCount&&0===this._availableInstanceIds.length)throw Error("THREE.BatchedMesh: Maximum item count reached.");let t={visible:!0,active:!0,geometryIndex:e},n=null;this._availableInstanceIds.length>0?(this._availableInstanceIds.sort(ik),n=this._availableInstanceIds.shift(),this._instanceInfo[n]=t):(n=this._instanceInfo.length,this._instanceInfo.push(t));let i=this._matricesTexture;iG.identity().toArray(i.image.data,16*n),i.needsUpdate=!0;let r=this._colorsTexture;return r&&(iW.toArray(r.image.data,4*n),r.needsUpdate=!0),this._visibilityChanged=!0,n}addGeometry(e,t=-1,n=-1){let i;this._initializeGeometry(e),this._validateGeometry(e);let r={vertexStart:-1,vertexCount:-1,reservedVertexCount:-1,indexStart:-1,indexCount:-1,reservedIndexCount:-1,start:-1,count:-1,boundingBox:null,boundingSphere:null,active:!0},a=this._geometryInfo;r.vertexStart=this._nextVertexStart,r.reservedVertexCount=-1===t?e.getAttribute("position").count:t;let s=e.getIndex();if(null!==s&&(r.indexStart=this._nextIndexStart,r.reservedIndexCount=-1===n?s.count:n),-1!==r.indexStart&&r.indexStart+r.reservedIndexCount>this._maxIndexCount||r.vertexStart+r.reservedVertexCount>this._maxVertexCount)throw Error("THREE.BatchedMesh: Reserved space request exceeds the maximum buffer size.");return this._availableGeometryIds.length>0?(this._availableGeometryIds.sort(ik),a[i=this._availableGeometryIds.shift()]=r):(i=this._geometryCount,this._geometryCount++,a.push(r)),this.setGeometryAt(i,e),this._nextIndexStart=r.indexStart+r.reservedIndexCount,this._nextVertexStart=r.vertexStart+r.reservedVertexCount,i}setGeometryAt(e,t){if(e>=this._geometryCount)throw Error("THREE.BatchedMesh: Maximum geometry count reached.");this._validateGeometry(t);let n=this.geometry,i=null!==n.getIndex(),r=n.getIndex(),a=t.getIndex(),s=this._geometryInfo[e];if(i&&a.count>s.reservedIndexCount||t.attributes.position.count>s.reservedVertexCount)throw Error("THREE.BatchedMesh: Reserved space not large enough for provided geometry.");let o=s.vertexStart,l=s.reservedVertexCount;for(let e in s.vertexCount=t.getAttribute("position").count,n.attributes){let i=t.getAttribute(e),r=n.getAttribute(e);!function(e,t,n=0){let i=t.itemSize;if(e.isInterleavedBufferAttribute||e.array.constructor!==t.array.constructor){let r=e.count;for(let a=0;a<r;a++)for(let r=0;r<i;r++)t.setComponent(a+n,r,e.getComponent(a,r))}else t.array.set(e.array,n*i);t.needsUpdate=!0}(i,r,o);let a=i.itemSize;for(let e=i.count;e<l;e++){let t=o+e;for(let e=0;e<a;e++)r.setComponent(t,e,0)}r.needsUpdate=!0,r.addUpdateRange(o*a,l*a)}if(i){let e=s.indexStart,n=s.reservedIndexCount;s.indexCount=t.getIndex().count;for(let t=0;t<a.count;t++)r.setX(e+t,o+a.getX(t));for(let t=a.count;t<n;t++)r.setX(e+t,o);r.needsUpdate=!0,r.addUpdateRange(e,s.reservedIndexCount)}return s.start=i?s.indexStart:s.vertexStart,s.count=i?s.indexCount:s.vertexCount,s.boundingBox=null,null!==t.boundingBox&&(s.boundingBox=t.boundingBox.clone()),s.boundingSphere=null,null!==t.boundingSphere&&(s.boundingSphere=t.boundingSphere.clone()),this._visibilityChanged=!0,e}deleteGeometry(e){let t=this._geometryInfo;if(e>=t.length||!1===t[e].active)return this;let n=this._instanceInfo;for(let t=0,i=n.length;t<i;t++)n[t].active&&n[t].geometryIndex===e&&this.deleteInstance(t);return t[e].active=!1,this._availableGeometryIds.push(e),this._visibilityChanged=!0,this}deleteInstance(e){return this.validateInstanceId(e),this._instanceInfo[e].active=!1,this._availableInstanceIds.push(e),this._visibilityChanged=!0,this}optimize(){let e=0,t=0,n=this._geometryInfo,i=n.map((e,t)=>t).sort((e,t)=>n[e].vertexStart-n[t].vertexStart),r=this.geometry;for(let a=0,s=n.length;a<s;a++){let s=n[i[a]];if(!1!==s.active){if(null!==r.index){if(s.indexStart!==t){let{indexStart:n,vertexStart:i,reservedIndexCount:a}=s,o=r.index,l=o.array,u=e-i;for(let e=n;e<n+a;e++)l[e]=l[e]+u;o.array.copyWithin(t,n,n+a),o.addUpdateRange(t,a),o.needsUpdate=!0,s.indexStart=t}t+=s.reservedIndexCount}if(s.vertexStart!==e){let{vertexStart:t,reservedVertexCount:n}=s,i=r.attributes;for(let r in i){let a=i[r],{array:s,itemSize:o}=a;s.copyWithin(e*o,t*o,(t+n)*o),a.addUpdateRange(e*o,n*o),a.needsUpdate=!0}s.vertexStart=e}e+=s.reservedVertexCount,s.start=r.index?s.indexStart:s.vertexStart,this._nextIndexStart=r.index?s.indexStart+s.reservedIndexCount:0,this._nextVertexStart=s.vertexStart+s.reservedVertexCount}}return this._visibilityChanged=!0,this}getBoundingBoxAt(e,t){if(e>=this._geometryCount)return null;let n=this.geometry,i=this._geometryInfo[e];if(null===i.boundingBox){let e=new ez,t=n.index,r=n.attributes.position;for(let n=i.start,a=i.start+i.count;n<a;n++){let i=n;t&&(i=t.getX(i)),e.expandByPoint(iZ.fromBufferAttribute(r,i))}i.boundingBox=e}return t.copy(i.boundingBox),t}getBoundingSphereAt(e,t){if(e>=this._geometryCount)return null;let n=this.geometry,i=this._geometryInfo[e];if(null===i.boundingSphere){let t=new e2;this.getBoundingBoxAt(e,iq),iq.getCenter(t.center);let r=n.index,a=n.attributes.position,s=0;for(let e=i.start,n=i.start+i.count;e<n;e++){let n=e;r&&(n=r.getX(n)),iZ.fromBufferAttribute(a,n),s=Math.max(s,t.center.distanceToSquared(iZ))}t.radius=Math.sqrt(s),i.boundingSphere=t}return t.copy(i.boundingSphere),t}setMatrixAt(e,t){this.validateInstanceId(e);let n=this._matricesTexture,i=this._matricesTexture.image.data;return t.toArray(i,16*e),n.needsUpdate=!0,this}getMatrixAt(e,t){return this.validateInstanceId(e),t.fromArray(this._matricesTexture.image.data,16*e)}setColorAt(e,t){return this.validateInstanceId(e),null===this._colorsTexture&&this._initColorsTexture(),t.toArray(this._colorsTexture.image.data,4*e),this._colorsTexture.needsUpdate=!0,this}getColorAt(e,t){return this.validateInstanceId(e),t.fromArray(this._colorsTexture.image.data,4*e)}setVisibleAt(e,t){return this.validateInstanceId(e),this._instanceInfo[e].visible===t||(this._instanceInfo[e].visible=t,this._visibilityChanged=!0),this}getVisibleAt(e){return this.validateInstanceId(e),this._instanceInfo[e].visible}setGeometryIdAt(e,t){return this.validateInstanceId(e),this.validateGeometryId(t),this._instanceInfo[e].geometryIndex=t,this}getGeometryIdAt(e){return this.validateInstanceId(e),this._instanceInfo[e].geometryIndex}getGeometryRangeAt(e,t={}){this.validateGeometryId(e);let n=this._geometryInfo[e];return t.vertexStart=n.vertexStart,t.vertexCount=n.vertexCount,t.reservedVertexCount=n.reservedVertexCount,t.indexStart=n.indexStart,t.indexCount=n.indexCount,t.reservedIndexCount=n.reservedIndexCount,t.start=n.start,t.count=n.count,t}setInstanceCount(e){let t=this._availableInstanceIds,n=this._instanceInfo;for(t.sort(ik);t[t.length-1]===n.length-1;)n.pop(),t.pop();if(e<n.length)throw Error(`BatchedMesh: Instance ids outside the range ${e} are being used. Cannot shrink instance count.`);let i=new Int32Array(e),r=new Int32Array(e);i1(this._multiDrawCounts,i),i1(this._multiDrawStarts,r),this._multiDrawCounts=i,this._multiDrawStarts=r,this._maxInstanceCount=e;let a=this._indirectTexture,s=this._matricesTexture,o=this._colorsTexture;a.dispose(),this._initIndirectTexture(),i1(a.image.data,this._indirectTexture.image.data),s.dispose(),this._initMatricesTexture(),i1(s.image.data,this._matricesTexture.image.data),o&&(o.dispose(),this._initColorsTexture(),i1(o.image.data,this._colorsTexture.image.data))}setGeometrySize(e,t){let n=[...this._geometryInfo].filter(e=>e.active);if(Math.max(...n.map(e=>e.vertexStart+e.reservedVertexCount))>e)throw Error(`BatchedMesh: Geometry vertex values are being used outside the range ${t}. Cannot shrink further.`);if(this.geometry.index&&Math.max(...n.map(e=>e.indexStart+e.reservedIndexCount))>t)throw Error(`BatchedMesh: Geometry index values are being used outside the range ${t}. Cannot shrink further.`);let i=this.geometry;i.dispose(),this._maxVertexCount=e,this._maxIndexCount=t,this._geometryInitialized&&(this._geometryInitialized=!1,this.geometry=new nd,this._initializeGeometry(i));let r=this.geometry;for(let e in i.index&&i1(i.index.array,r.index.array),i.attributes)i1(i.attributes[e].array,r.attributes[e].array)}raycast(e,t){let n=this._instanceInfo,i=this._geometryInfo,r=this.matrixWorld,a=this.geometry;iQ.material=this.material,iQ.geometry.index=a.index,iQ.geometry.attributes=a.attributes,null===iQ.geometry.boundingBox&&(iQ.geometry.boundingBox=new ez),null===iQ.geometry.boundingSphere&&(iQ.geometry.boundingSphere=new e2);for(let a=0,s=n.length;a<s;a++){if(!n[a].visible||!n[a].active)continue;let s=n[a].geometryIndex,o=i[s];iQ.geometry.setDrawRange(o.start,o.count),this.getMatrixAt(a,iQ.matrixWorld).premultiply(r),this.getBoundingBoxAt(s,iQ.geometry.boundingBox),this.getBoundingSphereAt(s,iQ.geometry.boundingSphere),iQ.raycast(e,i0);for(let e=0,n=i0.length;e<n;e++){let n=i0[e];n.object=this,n.batchId=a,t.push(n)}i0.length=0}iQ.material=null,iQ.geometry.index=null,iQ.geometry.attributes={},iQ.geometry.setDrawRange(0,1/0)}copy(e){return super.copy(e),this.geometry=e.geometry.clone(),this.perObjectFrustumCulled=e.perObjectFrustumCulled,this.sortObjects=e.sortObjects,this.boundingBox=null!==e.boundingBox?e.boundingBox.clone():null,this.boundingSphere=null!==e.boundingSphere?e.boundingSphere.clone():null,this._geometryInfo=e._geometryInfo.map(e=>({...e,boundingBox:null!==e.boundingBox?e.boundingBox.clone():null,boundingSphere:null!==e.boundingSphere?e.boundingSphere.clone():null})),this._instanceInfo=e._instanceInfo.map(e=>({...e})),this._availableInstanceIds=e._availableInstanceIds.slice(),this._availableGeometryIds=e._availableGeometryIds.slice(),this._nextIndexStart=e._nextIndexStart,this._nextVertexStart=e._nextVertexStart,this._geometryCount=e._geometryCount,this._maxInstanceCount=e._maxInstanceCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._indirectTexture=e._indirectTexture.clone(),this._indirectTexture.image.data=this._indirectTexture.image.data.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.data.slice(),null!==this._colorsTexture&&(this._colorsTexture=e._colorsTexture.clone(),this._colorsTexture.image.data=this._colorsTexture.image.data.slice()),this}dispose(){this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this._indirectTexture.dispose(),this._indirectTexture=null,null!==this._colorsTexture&&(this._colorsTexture.dispose(),this._colorsTexture=null)}onBeforeRender(e,t,n,i,r){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;let a=i.getIndex(),s=null===a?1:a.array.BYTES_PER_ELEMENT,o=this._instanceInfo,l=this._multiDrawStarts,u=this._multiDrawCounts,c=this._geometryInfo,h=this.perObjectFrustumCulled,d=this._indirectTexture,p=d.image.data,f=n.isArrayCamera?iX:ij;h&&!n.isArrayCamera&&(iG.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse).multiply(this.matrixWorld),ij.setFromProjectionMatrix(iG,n.coordinateSystem,n.reversedDepth));let m=0;if(this.sortObjects){iG.copy(this.matrixWorld).invert(),iZ.setFromMatrixPosition(n.matrixWorld).applyMatrix4(iG),iJ.set(0,0,-1).transformDirection(n.matrixWorld).transformDirection(iG);for(let e=0,t=o.length;e<t;e++)if(o[e].visible&&o[e].active){let t=o[e].geometryIndex;this.getMatrixAt(e,iG),this.getBoundingSphereAt(t,iY).applyMatrix4(iG);let i=!1;if(h&&(i=!f.intersectsSphere(iY,n)),!i){let n=c[t],i=iK.subVectors(iY.center,iZ).dot(iJ);i$.push(n.start,n.count,i,e)}}let e=i$.list,t=this.customSort;null===t?e.sort(r.transparent?iH:iV):t.call(this,e,n);for(let t=0,n=e.length;t<n;t++){let n=e[t];l[m]=n.start*s,u[m]=n.count,p[m]=n.index,m++}i$.reset()}else for(let e=0,t=o.length;e<t;e++)if(o[e].visible&&o[e].active){let t=o[e].geometryIndex,i=!1;if(h&&(this.getMatrixAt(e,iG),this.getBoundingSphereAt(t,iY).applyMatrix4(iG),i=!f.intersectsSphere(iY,n)),!i){let n=c[t];l[m]=n.start*s,u[m]=n.count,p[m]=e,m++}}d.needsUpdate=!0,this._multiDrawCount=m,this._visibilityChanged=!1}onBeforeShadow(e,t,n,i,r,a){this.onBeforeRender(e,null,i,r,a)}}class i3 extends tJ{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new tq(0xffffff),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}let i4=new ef,i5=new ef,i6=new tt,i8=new te,i9=new e2,i7=new ef,re=new ef;class rt extends tC{constructor(e=new nd,t=new i3){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){let e=this.geometry;if(null===e.index){let t=e.attributes.position,n=[0];for(let e=1,i=t.count;e<i;e++)i4.fromBufferAttribute(t,e-1),i5.fromBufferAttribute(t,e),n[e]=n[e-1],n[e]+=i4.distanceTo(i5);e.setAttribute("lineDistance",new nr(n,1))}else J("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){let n=this.geometry,i=this.matrixWorld,r=e.params.Line.threshold,a=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),i9.copy(n.boundingSphere),i9.applyMatrix4(i),i9.radius+=r,!1===e.ray.intersectsSphere(i9))return;i6.copy(i).invert(),i8.copy(e.ray).applyMatrix4(i6);let s=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s,l=this.isLineSegments?2:1,u=n.index,c=n.attributes.position;if(null!==u){let n=Math.max(0,a.start),i=Math.min(u.count,a.start+a.count);for(let r=n,a=i-1;r<a;r+=l){let n=rn(this,e,i8,o,u.getX(r),u.getX(r+1),r);n&&t.push(n)}if(this.isLineLoop){let r=rn(this,e,i8,o,u.getX(i-1),u.getX(n),i-1);r&&t.push(r)}}else{let n=Math.max(0,a.start),i=Math.min(c.count,a.start+a.count);for(let r=n,a=i-1;r<a;r+=l){let n=rn(this,e,i8,o,r,r+1,r);n&&t.push(n)}if(this.isLineLoop){let r=rn(this,e,i8,o,i-1,n,i-1);r&&t.push(r)}}}updateMorphTargets(){let e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){let n=e[t[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=n.length;e<t;e++){let t=n[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[t]=e}}}}}function rn(e,t,n,i,r,a,s){let o=e.geometry.attributes.position;if(i4.fromBufferAttribute(o,r),i5.fromBufferAttribute(o,a),n.distanceSqToSegment(i4,i5,i7,re)>i)return;i7.applyMatrix4(e.matrixWorld);let l=t.ray.origin.distanceTo(i7);if(!(l<t.near)&&!(l>t.far))return{distance:l,point:re.clone().applyMatrix4(e.matrixWorld),index:s,face:null,faceIndex:null,barycoord:null,object:e}}let ri=new ef,rr=new ef;class ra extends rt{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){let e=this.geometry;if(null===e.index){let t=e.attributes.position,n=[];for(let e=0,i=t.count;e<i;e+=2)ri.fromBufferAttribute(t,e),rr.fromBufferAttribute(t,e+1),n[e]=0===e?0:n[e-1],n[e+1]=n[e]+ri.distanceTo(rr);e.setAttribute("lineDistance",new nr(n,1))}else J("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class rs extends rt{constructor(e,t){super(e,t),this.isLineLoop=!0,this.type="LineLoop"}}class ro extends tJ{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new tq(0xffffff),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}let rl=new tt,ru=new te,rc=new e2,rh=new ef;class rd extends tC{constructor(e=new nd,t=new ro){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}raycast(e,t){let n=this.geometry,i=this.matrixWorld,r=e.params.Points.threshold,a=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),rc.copy(n.boundingSphere),rc.applyMatrix4(i),rc.radius+=r,!1===e.ray.intersectsSphere(rc))return;rl.copy(i).invert(),ru.copy(e.ray).applyMatrix4(rl);let s=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s,l=n.index,u=n.attributes.position;if(null!==l){let n=Math.max(0,a.start),r=Math.min(l.count,a.start+a.count);for(let a=n;a<r;a++){let n=l.getX(a);rh.fromBufferAttribute(u,n),rp(rh,n,o,i,e,t,this)}}else{let n=Math.max(0,a.start),r=Math.min(u.count,a.start+a.count);for(let a=n;a<r;a++)rh.fromBufferAttribute(u,a),rp(rh,a,o,i,e,t,this)}}updateMorphTargets(){let e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){let n=e[t[0]];if(void 0!==n){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=n.length;e<t;e++){let t=n[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[t]=e}}}}}function rp(e,t,n,i,r,a,s){let o=ru.distanceSqToPoint(e);if(o<n){let n=new ef;ru.closestPointToPoint(e,n),n.applyMatrix4(i);let l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;a.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:t,face:null,faceIndex:null,barycoord:null,object:s})}}class rf extends eP{constructor(e,t,n,i,r=1006,a=1006,s,o,l){super(e,t,n,i,r,a,s,o,l),this.isVideoTexture=!0,this.generateMipmaps=!1,this._requestVideoFrameCallbackId=0;const u=this;"requestVideoFrameCallback"in e&&(this._requestVideoFrameCallbackId=e.requestVideoFrameCallback(function t(){u.needsUpdate=!0,u._requestVideoFrameCallbackId=e.requestVideoFrameCallback(t)}))}clone(){return new this.constructor(this.image).copy(this)}update(){let e=this.image;!1=="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}dispose(){0!==this._requestVideoFrameCallbackId&&(this.source.data.cancelVideoFrameCallback(this._requestVideoFrameCallbackId),this._requestVideoFrameCallbackId=0),super.dispose()}}class rm extends rf{constructor(e,t,n,i,r,a,s,o){super({},e,t,n,i,r,a,s,o),this.isVideoFrameTexture=!0}update(){}clone(){return new this.constructor().copy(this)}setFrame(e){this.image=e,this.needsUpdate=!0}}class rg extends eP{constructor(e,t){super({width:e,height:t}),this.isFramebufferTexture=!0,this.magFilter=1003,this.minFilter=1003,this.generateMipmaps=!1,this.needsUpdate=!0}}class rv extends eP{constructor(e,t,n,i,r,a,s,o,l,u,c,h){super(null,a,s,o,l,u,i,r,c,h),this.isCompressedTexture=!0,this.image={width:t,height:n},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}class r_ extends rv{constructor(e,t,n,i,r,a){super(e,t,n,r,a),this.isCompressedArrayTexture=!0,this.image.depth=i,this.wrapR=1001,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}}class ry extends rv{constructor(e,t,n){super(void 0,e[0].width,e[0].height,t,n,301),this.isCompressedCubeTexture=!0,this.isCubeTexture=!0,this.image=e}}class rx extends eP{constructor(e,t,n,i,r,a,s,o,l){super(e,t,n,i,r,a,s,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class rb extends eP{constructor(e,t,n=1014,i,r,a,s=1003,o=1003,l,u=1026,c=1){if(1026!==u&&1027!==u)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");super({width:e,height:t,depth:c},i,r,a,s,o,u,n,l),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new eE(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){let t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class rS extends rb{constructor(e,t=1014,n=301,i,r,a=1003,s=1003,o,l=1026){const u={width:e,height:e,depth:1};super(e,e,t,n,i,r,a,s,o,l),this.image=[u,u,u,u,u,u],this.isCubeDepthTexture=!0,this.isCubeTexture=!0}get images(){return this.image}set images(e){this.image=e}}class rM extends eP{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}class rT extends nd{constructor(e=1,t=1,n=4,i=8,r=1){super(),this.type="CapsuleGeometry",this.parameters={radius:e,height:t,capSegments:n,radialSegments:i,heightSegments:r},t=Math.max(0,t),n=Math.max(1,Math.floor(n)),i=Math.max(3,Math.floor(i));const a=[],s=[],o=[],l=[],u=t/2,c=Math.PI/2*e,h=t,d=2*c+h,p=2*n+(r=Math.max(1,Math.floor(r))),f=i+1,m=new ef,g=new ef;for(let v=0;v<=p;v++){let _=0,y=0,x=0,b=0;if(v<=n){const t=v/n,i=t*Math.PI/2;y=-u-e*Math.cos(i),x=e*Math.sin(i),b=-e*Math.cos(i),_=t*c}else if(v<=n+r){const i=(v-n)/r;y=-u+i*t,x=e,b=0,_=c+i*h}else{const t=(v-n-r)/n,i=t*Math.PI/2;y=u+e*Math.sin(i),x=e*Math.cos(i),b=e*Math.sin(i),_=c+h+t*c}const S=Math.max(0,Math.min(1,_/d));let M=0;0===v?M=.5/i:v===p&&(M=-.5/i);for(let e=0;e<=i;e++){const t=e/i,n=t*Math.PI*2,r=Math.sin(n),a=Math.cos(n);g.x=-x*a,g.y=y,g.z=x*r,s.push(g.x,g.y,g.z),m.set(-x*a,b,x*r),m.normalize(),o.push(m.x,m.y,m.z),l.push(t+M,S)}if(v>0){const e=(v-1)*f;for(let t=0;t<i;t++){const n=e+t,i=e+t+1,r=v*f+t,s=v*f+t+1;a.push(n,i,r),a.push(i,s,r)}}}this.setIndex(a),this.setAttribute("position",new nr(s,3)),this.setAttribute("normal",new nr(o,3)),this.setAttribute("uv",new nr(l,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new rT(e.radius,e.height,e.capSegments,e.radialSegments,e.heightSegments)}}class rw extends nd{constructor(e=1,t=32,n=0,i=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:i},t=Math.max(3,t);const r=[],a=[],s=[],o=[],l=new ef,u=new ed;a.push(0,0,0),s.push(0,0,1),o.push(.5,.5);for(let r=0,c=3;r<=t;r++,c+=3){const h=n+r/t*i;l.x=e*Math.cos(h),l.y=e*Math.sin(h),a.push(l.x,l.y,l.z),s.push(0,0,1),u.x=(a[c]/e+1)/2,u.y=(a[c+1]/e+1)/2,o.push(u.x,u.y)}for(let e=1;e<=t;e++)r.push(e,e+1,0);this.setIndex(r),this.setAttribute("position",new nr(a,3)),this.setAttribute("normal",new nr(s,3)),this.setAttribute("uv",new nr(o,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new rw(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class rE extends nd{constructor(e=1,t=1,n=1,i=32,r=1,a=!1,s=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:i,heightSegments:r,openEnded:a,thetaStart:s,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const u=[],c=[],h=[],d=[];let p=0;const f=[],m=n/2;let g=0;function v(n){let r=p,a=new ed,f=new ef,v=0,_=!0===n?e:t,y=!0===n?1:-1;for(let e=1;e<=i;e++)c.push(0,m*y,0),h.push(0,y,0),d.push(.5,.5),p++;let x=p;for(let e=0;e<=i;e++){let t=e/i*o+s,n=Math.cos(t),r=Math.sin(t);f.x=_*r,f.y=m*y,f.z=_*n,c.push(f.x,f.y,f.z),h.push(0,y,0),a.x=.5*n+.5,a.y=.5*r*y+.5,d.push(a.x,a.y),p++}for(let e=0;e<i;e++){let t=r+e,i=x+e;!0===n?u.push(i,i+1,t):u.push(i+1,i,t),v+=3}l.addGroup(g,v,!0===n?1:2),g+=v}(function(){let a=new ef,v=new ef,_=0,y=(t-e)/n;for(let l=0;l<=r;l++){let u=[],g=l/r,_=g*(t-e)+e;for(let e=0;e<=i;e++){let t=e/i,r=t*o+s,l=Math.sin(r),f=Math.cos(r);v.x=_*l,v.y=-g*n+m,v.z=_*f,c.push(v.x,v.y,v.z),a.set(l,y,f).normalize(),h.push(a.x,a.y,a.z),d.push(t,1-g),u.push(p++)}f.push(u)}for(let n=0;n<i;n++)for(let i=0;i<r;i++){let a=f[i][n],s=f[i+1][n],o=f[i+1][n+1],l=f[i][n+1];(e>0||0!==i)&&(u.push(a,s,l),_+=3),(t>0||i!==r-1)&&(u.push(s,o,l),_+=3)}l.addGroup(g,_,0),g+=_})(),!1===a&&(e>0&&v(!0),t>0&&v(!1)),this.setIndex(u),this.setAttribute("position",new nr(c,3)),this.setAttribute("normal",new nr(h,3)),this.setAttribute("uv",new nr(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new rE(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class rA extends rE{constructor(e=1,t=1,n=32,i=1,r=!1,a=0,s=2*Math.PI){super(0,e,t,n,i,r,a,s),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:a,thetaLength:s}}static fromJSON(e){return new rA(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class rC extends nd{constructor(e=[],t=[],n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:i};const r=[],a=[];function s(e){r.push(e.x,e.y,e.z)}function o(t,n){let i=3*t;n.x=e[i+0],n.y=e[i+1],n.z=e[i+2]}function l(e,t,n,i){i<0&&1===e.x&&(a[t]=e.x-1),0===n.x&&0===n.z&&(a[t]=i/2/Math.PI+.5)}function u(e){return Math.atan2(e.z,-e.x)}(function(e){let n=new ef,i=new ef,r=new ef;for(let a=0;a<t.length;a+=3)o(t[a+0],n),o(t[a+1],i),o(t[a+2],r),function(e,t,n,i){let r=i+1,a=[];for(let i=0;i<=r;i++){a[i]=[];let s=e.clone().lerp(n,i/r),o=t.clone().lerp(n,i/r),l=r-i;for(let e=0;e<=l;e++)0===e&&i===r?a[i][e]=s:a[i][e]=s.clone().lerp(o,e/l)}for(let e=0;e<r;e++)for(let t=0;t<2*(r-e)-1;t++){let n=Math.floor(t/2);t%2==0?(s(a[e][n+1]),s(a[e+1][n]),s(a[e][n])):(s(a[e][n+1]),s(a[e+1][n+1]),s(a[e+1][n]))}}(n,i,r,e)})(i),function(e){let t=new ef;for(let n=0;n<r.length;n+=3)t.x=r[n+0],t.y=r[n+1],t.z=r[n+2],t.normalize().multiplyScalar(e),r[n+0]=t.x,r[n+1]=t.y,r[n+2]=t.z}(n),function(){let e=new ef;for(let n=0;n<r.length;n+=3){var t;e.x=r[n+0],e.y=r[n+1],e.z=r[n+2];let i=u(e)/2/Math.PI+.5,s=Math.atan2(-(t=e).y,Math.sqrt(t.x*t.x+t.z*t.z))/Math.PI+.5;a.push(i,1-s)}(function(){let e=new ef,t=new ef,n=new ef,i=new ef,s=new ed,o=new ed,c=new ed;for(let h=0,d=0;h<r.length;h+=9,d+=6){e.set(r[h+0],r[h+1],r[h+2]),t.set(r[h+3],r[h+4],r[h+5]),n.set(r[h+6],r[h+7],r[h+8]),s.set(a[d+0],a[d+1]),o.set(a[d+2],a[d+3]),c.set(a[d+4],a[d+5]),i.copy(e).add(t).add(n).divideScalar(3);let p=u(i);l(s,d+0,e,p),l(o,d+2,t,p),l(c,d+4,n,p)}})(),function(){for(let e=0;e<a.length;e+=6){let t=a[e+0],n=a[e+2],i=a[e+4],r=Math.max(t,n,i),s=Math.min(t,n,i);r>.9&&s<.1&&(t<.2&&(a[e+0]+=1),n<.2&&(a[e+2]+=1),i<.2&&(a[e+4]+=1))}}()}(),this.setAttribute("position",new nr(r,3)),this.setAttribute("normal",new nr(r.slice(),3)),this.setAttribute("uv",new nr(a,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new rC(e.vertices,e.indices,e.radius,e.detail)}}class rR extends rC{constructor(e=1,t=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new rR(e.radius,e.detail)}}let rP=new ef,rI=new ef,rL=new ef,rN=new tH;class rU extends nd{constructor(e=null,t=1){if(super(),this.type="EdgesGeometry",this.parameters={geometry:e,thresholdAngle:t},null!==e){const n=Math.cos(ei*t),i=e.getIndex(),r=e.getAttribute("position"),a=i?i.count:r.count,s=[0,0,0],o=["a","b","c"],l=[,,,],u={},c=[];for(let e=0;e<a;e+=3){i?(s[0]=i.getX(e),s[1]=i.getX(e+1),s[2]=i.getX(e+2)):(s[0]=e,s[1]=e+1,s[2]=e+2);const{a:t,b:a,c:h}=rN;if(t.fromBufferAttribute(r,s[0]),a.fromBufferAttribute(r,s[1]),h.fromBufferAttribute(r,s[2]),rN.getNormal(rL),l[0]=`${Math.round(1e4*t.x)},${Math.round(1e4*t.y)},${Math.round(1e4*t.z)}`,l[1]=`${Math.round(1e4*a.x)},${Math.round(1e4*a.y)},${Math.round(1e4*a.z)}`,l[2]=`${Math.round(1e4*h.x)},${Math.round(1e4*h.y)},${Math.round(1e4*h.z)}`,l[0]!==l[1]&&l[1]!==l[2]&&l[2]!==l[0])for(let e=0;e<3;e++){const t=(e+1)%3,i=l[e],r=l[t],a=rN[o[e]],h=rN[o[t]],d=`${i}_${r}`,p=`${r}_${i}`;p in u&&u[p]?(rL.dot(u[p].normal)<=n&&(c.push(a.x,a.y,a.z),c.push(h.x,h.y,h.z)),u[p]=null):d in u||(u[d]={index0:s[e],index1:s[t],normal:rL.clone()})}}for(const e in u)if(u[e]){const{index0:t,index1:n}=u[e];rP.fromBufferAttribute(r,t),rI.fromBufferAttribute(r,n),c.push(rP.x,rP.y,rP.z),c.push(rI.x,rI.y,rI.z)}this.setAttribute("position",new nr(c,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}class rD{constructor(){this.type="Curve",this.arcLengthDivisions=200,this.needsUpdate=!1,this.cacheArcLengths=null}getPoint(){J("Curve: .getPoint() not implemented.")}getPointAt(e,t){let n=this.getUtoTmapping(e);return this.getPoint(n,t)}getPoints(e=5){let t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t}getSpacedPoints(e=5){let t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t}getLength(){let e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;let t=[],n,i=this.getPoint(0),r=0;t.push(0);for(let a=1;a<=e;a++)t.push(r+=(n=this.getPoint(a/e)).distanceTo(i)),i=n;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t=null){let n,i=this.getLengths(),r=0,a=i.length;n=t||e*i[a-1];let s=0,o=a-1,l;for(;s<=o;)if((l=i[r=Math.floor(s+(o-s)/2)]-n)<0)s=r+1;else if(l>0)o=r-1;else{o=r;break}if(i[r=o]===n)return r/(a-1);let u=i[r],c=i[r+1];return(r+(n-u)/(c-u))/(a-1)}getTangent(e,t){let n=e-1e-4,i=e+1e-4;n<0&&(n=0),i>1&&(i=1);let r=this.getPoint(n),a=this.getPoint(i),s=t||(r.isVector2?new ed:new ef);return s.copy(a).sub(r).normalize(),s}getTangentAt(e,t){let n=this.getUtoTmapping(e);return this.getTangent(n,t)}computeFrenetFrames(e,t=!1){let n=new ef,i=[],r=[],a=[],s=new ef,o=new tt;for(let t=0;t<=e;t++){let n=t/e;i[t]=this.getTangentAt(n,new ef)}r[0]=new ef,a[0]=new ef;let l=Number.MAX_VALUE,u=Math.abs(i[0].x),c=Math.abs(i[0].y),h=Math.abs(i[0].z);u<=l&&(l=u,n.set(1,0,0)),c<=l&&(l=c,n.set(0,1,0)),h<=l&&n.set(0,0,1),s.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],s),a[0].crossVectors(i[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),a[t]=a[t-1].clone(),s.crossVectors(i[t-1],i[t]),s.length()>Number.EPSILON){s.normalize();let e=Math.acos(es(i[t-1].dot(i[t]),-1,1));r[t].applyMatrix4(o.makeRotationAxis(s,e))}a[t].crossVectors(i[t],r[t])}if(!0===t){let t=Math.acos(es(r[0].dot(r[e]),-1,1));t/=e,i[0].dot(s.crossVectors(r[0],r[e]))>0&&(t=-t);for(let n=1;n<=e;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],t*n)),a[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:a}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){let e={metadata:{version:4.7,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class rO extends rD{constructor(e=0,t=0,n=1,i=1,r=0,a=2*Math.PI,s=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=a,this.aClockwise=s,this.aRotation=o}getPoint(e,t=new ed){let n=2*Math.PI,i=this.aEndAngle-this.aStartAngle,r=Math.abs(i)<Number.EPSILON;for(;i<0;)i+=n;for(;i>n;)i-=n;i<Number.EPSILON&&(i=r?0:n),!0!==this.aClockwise||r||(i===n?i=-n:i-=n);let a=this.aStartAngle+e*i,s=this.aX+this.xRadius*Math.cos(a),o=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){let e=Math.cos(this.aRotation),t=Math.sin(this.aRotation),n=s-this.aX,i=o-this.aY;s=n*e-i*t+this.aX,o=n*t+i*e+this.aY}return t.set(s,o)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){let e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}class rF extends rO{constructor(e,t,n,i,r,a){super(e,t,n,n,i,r,a),this.isArcCurve=!0,this.type="ArcCurve"}}function rz(){let e=0,t=0,n=0,i=0;function r(r,a,s,o){e=r,t=s,n=-3*r+3*a-2*s-o,i=2*r-2*a+s+o}return{initCatmullRom:function(e,t,n,i,a){r(t,n,a*(n-e),a*(i-t))},initNonuniformCatmullRom:function(e,t,n,i,a,s,o){let l=(t-e)/a-(n-e)/(a+s)+(n-t)/s,u=(n-t)/s-(i-t)/(s+o)+(i-n)/o;r(t,n,l*=s,u*=s)},calc:function(r){let a=r*r;return e+t*r+n*a+a*r*i}}}let rB=new ef,rk=new rz,rV=new rz,rH=new rz;class rG extends rD{constructor(e=[],t=!1,n="centripetal",i=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=i}getPoint(e,t=new ef){let n,i,r=this.points,a=r.length,s=(a-!this.closed)*e,o=Math.floor(s),l=s-o;this.closed?o+=o>0?0:(Math.floor(Math.abs(o)/a)+1)*a:0===l&&o===a-1&&(o=a-2,l=1),this.closed||o>0?n=r[(o-1)%a]:(rB.subVectors(r[0],r[1]).add(r[0]),n=rB);let u=r[o%a],c=r[(o+1)%a];if(this.closed||o+2<a?i=r[(o+2)%a]:(rB.subVectors(r[a-1],r[a-2]).add(r[a-1]),i=rB),"centripetal"===this.curveType||"chordal"===this.curveType){let e="chordal"===this.curveType?.5:.25,t=Math.pow(n.distanceToSquared(u),e),r=Math.pow(u.distanceToSquared(c),e),a=Math.pow(c.distanceToSquared(i),e);r<1e-4&&(r=1),t<1e-4&&(t=r),a<1e-4&&(a=r),rk.initNonuniformCatmullRom(n.x,u.x,c.x,i.x,t,r,a),rV.initNonuniformCatmullRom(n.y,u.y,c.y,i.y,t,r,a),rH.initNonuniformCatmullRom(n.z,u.z,c.z,i.z,t,r,a)}else"catmullrom"===this.curveType&&(rk.initCatmullRom(n.x,u.x,c.x,i.x,this.tension),rV.initCatmullRom(n.y,u.y,c.y,i.y,this.tension),rH.initCatmullRom(n.z,u.z,c.z,i.z,this.tension));return t.set(rk.calc(l),rV.calc(l),rH.calc(l)),t}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){let n=e.points[t];this.points.push(n.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){let e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){let n=this.points[t];e.points.push(n.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){let n=e.points[t];this.points.push(new ef().fromArray(n))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}}function rW(e,t,n,i,r){let a=(i-t)*.5,s=(r-n)*.5,o=e*e;return e*o*(2*n-2*i+a+s)+(-3*n+3*i-2*a-s)*o+a*e+n}function rj(e,t,n,i){let r;return(r=1-e)*r*t+2*(1-e)*e*n+e*e*i}function rX(e,t,n,i,r){let a,s;return(a=1-e)*a*a*t+3*(s=1-e)*s*e*n+3*(1-e)*e*e*i+e*e*e*r}class rq extends rD{constructor(e=new ed,t=new ed,n=new ed,i=new ed){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=i}getPoint(e,t=new ed){let n=this.v0,i=this.v1,r=this.v2,a=this.v3;return t.set(rX(e,n.x,i.x,r.x,a.x),rX(e,n.y,i.y,r.y,a.y)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class rY extends rD{constructor(e=new ef,t=new ef,n=new ef,i=new ef){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=i}getPoint(e,t=new ef){let n=this.v0,i=this.v1,r=this.v2,a=this.v3;return t.set(rX(e,n.x,i.x,r.x,a.x),rX(e,n.y,i.y,r.y,a.y),rX(e,n.z,i.z,r.z,a.z)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class rZ extends rD{constructor(e=new ed,t=new ed){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new ed){return 1===e?t.copy(this.v2):(t.copy(this.v2).sub(this.v1),t.multiplyScalar(e).add(this.v1)),t}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new ed){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class rJ extends rD{constructor(e=new ef,t=new ef){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new ef){return 1===e?t.copy(this.v2):(t.copy(this.v2).sub(this.v1),t.multiplyScalar(e).add(this.v1)),t}getPointAt(e,t){return this.getPoint(e,t)}getTangent(e,t=new ef){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class rK extends rD{constructor(e=new ed,t=new ed,n=new ed){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new ed){let n=this.v0,i=this.v1,r=this.v2;return t.set(rj(e,n.x,i.x,r.x),rj(e,n.y,i.y,r.y)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class r$ extends rD{constructor(e=new ef,t=new ef,n=new ef){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}getPoint(e,t=new ef){let n=this.v0,i=this.v1,r=this.v2;return t.set(rj(e,n.x,i.x,r.x),rj(e,n.y,i.y,r.y),rj(e,n.z,i.z,r.z)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class rQ extends rD{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new ed){let n=this.points,i=(n.length-1)*e,r=Math.floor(i),a=i-r,s=n[0===r?r:r-1],o=n[r],l=n[r>n.length-2?n.length-1:r+1],u=n[r>n.length-3?n.length-1:r+2];return t.set(rW(a,s.x,o.x,l.x,u.x),rW(a,s.y,o.y,l.y,u.y)),t}copy(e){super.copy(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){let n=e.points[t];this.points.push(n.clone())}return this}toJSON(){let e=super.toJSON();e.points=[];for(let t=0,n=this.points.length;t<n;t++){let n=this.points[t];e.points.push(n.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){let n=e.points[t];this.points.push(new ed().fromArray(n))}return this}}var r0=Object.freeze({__proto__:null,ArcCurve:rF,CatmullRomCurve3:rG,CubicBezierCurve:rq,CubicBezierCurve3:rY,EllipseCurve:rO,LineCurve:rZ,LineCurve3:rJ,QuadraticBezierCurve:rK,QuadraticBezierCurve3:r$,SplineCurve:rQ});class r1 extends rD{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){let e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);if(!e.equals(t)){let n=!0===e.isVector2?"LineCurve":"LineCurve3";this.curves.push(new r0[n](t,e))}return this}getPoint(e,t){let n=e*this.getLength(),i=this.getCurveLengths(),r=0;for(;r<i.length;){if(i[r]>=n){let e=i[r]-n,a=this.curves[r],s=a.getLength(),o=0===s?0:1-e/s;return a.getPointAt(o,t)}r++}return null}getLength(){let e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;let e=[],t=0;for(let n=0,i=this.curves.length;n<i;n++)e.push(t+=this.curves[n].getLength());return this.cacheLengths=e,e}getSpacedPoints(e=40){let t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){let t,n=[];for(let i=0,r=this.curves;i<r.length;i++){let a=r[i],s=a.isEllipseCurve?2*e:a.isLineCurve||a.isLineCurve3?1:a.isSplineCurve?e*a.points.length:e,o=a.getPoints(s);for(let e=0;e<o.length;e++){let i=o[e];t&&t.equals(i)||(n.push(i),t=i)}}return this.autoClose&&n.length>1&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n}copy(e){super.copy(e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){let n=e.curves[t];this.curves.push(n.clone())}return this.autoClose=e.autoClose,this}toJSON(){let e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){let n=this.curves[t];e.curves.push(n.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){let n=e.curves[t];this.curves.push(new r0[n.type]().fromJSON(n))}return this}}class r2 extends r1{constructor(e){super(),this.type="Path",this.currentPoint=new ed,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){let n=new rZ(this.currentPoint.clone(),new ed(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,n,i){let r=new rK(this.currentPoint.clone(),new ed(e,t),new ed(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(e,t,n,i,r,a){let s=new rq(this.currentPoint.clone(),new ed(e,t),new ed(n,i),new ed(r,a));return this.curves.push(s),this.currentPoint.set(r,a),this}splineThru(e){let t=new rQ([this.currentPoint.clone()].concat(e));return this.curves.push(t),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,n,i,r,a){let s=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(e+s,t+o,n,i,r,a),this}absarc(e,t,n,i,r,a){return this.absellipse(e,t,n,n,i,r,a),this}ellipse(e,t,n,i,r,a,s,o){let l=this.currentPoint.x,u=this.currentPoint.y;return this.absellipse(e+l,t+u,n,i,r,a,s,o),this}absellipse(e,t,n,i,r,a,s,o){let l=new rO(e,t,n,i,r,a,s,o);if(this.curves.length>0){let e=l.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(l);let u=l.getPoint(1);return this.currentPoint.copy(u),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){let e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class r3 extends r2{constructor(e){super(e),this.uuid=ea(),this.type="Shape",this.holes=[]}getPointsHoles(e){let t=[];for(let n=0,i=this.holes.length;n<i;n++)t[n]=this.holes[n].getPoints(e);return t}extractPoints(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}}copy(e){super.copy(e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){let n=e.holes[t];this.holes.push(n.clone())}return this}toJSON(){let e=super.toJSON();e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){let n=this.holes[t];e.holes.push(n.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){let n=e.holes[t];this.holes.push(new r2().fromJSON(n))}return this}}function r4(e,t,n,i,r){let a;if(r===function(e,t,n,i){let r=0;for(let a=t,s=n-i;a<n;a+=i)r+=(e[s]-e[a])*(e[a+1]+e[s+1]),s=a;return r}(e,t,n,i)>0)for(let r=t;r<n;r+=i)a=ao(r/i|0,e[r],e[r+1],a);else for(let r=n-i;r>=t;r-=i)a=ao(r/i|0,e[r],e[r+1],a);return a&&at(a,a.next)&&(al(a),a=a.next),a}function r5(e,t){if(!e)return e;t||(t=e);let n=e,i;do if(i=!1,!n.steiner&&(at(n,n.next)||0===ae(n.prev,n,n.next))){if(al(n),(n=t=n.prev)===n.next)break;i=!0}else n=n.next;while(i||n!==t)return t}function r6(e,t){let n=e.x-t.x;return 0===n&&0==(n=e.y-t.y)&&(n=(e.next.y-e.y)/(e.next.x-e.x)-(t.next.y-t.y)/(t.next.x-t.x)),n}function r8(e,t,n,i,r){return(e=((e=((e=((e=((e=(e-n)*r|0)|e<<8)&0xff00ff)|e<<4)&0xf0f0f0f)|e<<2)&0x33333333)|e<<1)&0x55555555)|(t=((t=((t=((t=((t=(t-i)*r|0)|t<<8)&0xff00ff)|t<<4)&0xf0f0f0f)|t<<2)&0x33333333)|t<<1)&0x55555555)<<1}function r9(e,t,n,i,r,a,s,o){return(r-s)*(t-o)>=(e-s)*(a-o)&&(e-s)*(i-o)>=(n-s)*(t-o)&&(n-s)*(a-o)>=(r-s)*(i-o)}function r7(e,t,n,i,r,a,s,o){return(e!==s||t!==o)&&r9(e,t,n,i,r,a,s,o)}function ae(e,t,n){return(t.y-e.y)*(n.x-t.x)-(t.x-e.x)*(n.y-t.y)}function at(e,t){return e.x===t.x&&e.y===t.y}function an(e,t,n,i){let r=ar(ae(e,t,n)),a=ar(ae(e,t,i)),s=ar(ae(n,i,e)),o=ar(ae(n,i,t));return!!(r!==a&&s!==o||0===r&&ai(e,n,t)||0===a&&ai(e,i,t)||0===s&&ai(n,e,i)||0===o&&ai(n,t,i))}function ai(e,t,n){return t.x<=Math.max(e.x,n.x)&&t.x>=Math.min(e.x,n.x)&&t.y<=Math.max(e.y,n.y)&&t.y>=Math.min(e.y,n.y)}function ar(e){return e>0?1:e<0?-1:0}function aa(e,t){return 0>ae(e.prev,e,e.next)?ae(e,t,e.next)>=0&&ae(e,e.prev,t)>=0:0>ae(e,t,e.prev)||0>ae(e,e.next,t)}function as(e,t){let n=au(e.i,e.x,e.y),i=au(t.i,t.x,t.y),r=e.next,a=t.prev;return e.next=t,t.prev=e,n.next=r,r.prev=n,i.next=n,n.prev=i,a.next=i,i.prev=a,i}function ao(e,t,n,i){let r=au(e,t,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function al(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function au(e,t,n){return{i:e,x:t,y:n,prev:null,next:null,z:0,prevZ:null,nextZ:null,steiner:!1}}class ac{static triangulate(e,t,n=2){return function(e,t,n=2){let i,r,a,s=t&&t.length,o=s?t[0]*n:e.length,l=r4(e,0,o,n,!0),u=[];if(!l||l.next===l.prev)return u;if(s&&(l=function(e,t,n,i){let r=[];for(let n=0,a=t.length;n<a;n++){let s=t[n]*i,o=n<a-1?t[n+1]*i:e.length,l=r4(e,s,o,i,!1);l===l.next&&(l.steiner=!0),r.push(function(e){let t=e,n=e;do(t.x<n.x||t.x===n.x&&t.y<n.y)&&(n=t),t=t.next;while(t!==e)return n}(l))}r.sort(r6);for(let e=0;e<r.length;e++)n=function(e,t){let n=function(e,t){let n,i=t,r=e.x,a=e.y,s=-1/0;if(at(e,i))return i;do{if(at(e,i.next))return i.next;if(a<=i.y&&a>=i.next.y&&i.next.y!==i.y){let e=i.x+(a-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(e<=r&&e>s&&(s=e,n=i.x<i.next.x?i:i.next,e===r))return n}i=i.next}while(i!==t)if(!n)return null;let o=n,l=n.x,u=n.y,c=1/0;i=n;do{if(r>=i.x&&i.x>=l&&r!==i.x&&r9(a<u?r:s,a,l,u,a<u?s:r,a,i.x,i.y)){var h,d;let t=Math.abs(a-i.y)/(r-i.x);aa(i,e)&&(t<c||t===c&&(i.x>n.x||i.x===n.x&&(h=n,d=i,0>ae(h.prev,h,d.prev)&&0>ae(d.next,h,h.next))))&&(n=i,c=t)}i=i.next}while(i!==o)return n}(e,t);if(!n)return t;let i=as(n,e);return r5(i,i.next),r5(n,n.next)}(r[e],n);return n}(e,t,l,n)),e.length>80*n){i=e[0],r=e[1];let t=i,s=r;for(let a=n;a<o;a+=n){let n=e[a],o=e[a+1];n<i&&(i=n),o<r&&(r=o),n>t&&(t=n),o>s&&(s=o)}a=0!==(a=Math.max(t-i,s-r))?32767/a:0}return function e(t,n,i,r,a,s,o){if(!t)return;!o&&s&&function(e,t,n,i){let r=e;do 0===r.z&&(r.z=r8(r.x,r.y,t,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next;while(r!==e)r.prevZ.nextZ=null,r.prevZ=null,function(e){let t,n=1;do{let i,r=e;e=null;let a=null;for(t=0;r;){t++;let s=r,o=0;for(let e=0;e<n&&(o++,s=s.nextZ);e++);let l=n;for(;o>0||l>0&&s;)0!==o&&(0===l||!s||r.z<=s.z)?(i=r,r=r.nextZ,o--):(i=s,s=s.nextZ,l--),a?a.nextZ=i:e=i,i.prevZ=a,a=i;r=s}a.nextZ=null,n*=2}while(t>1)}(r)}(t,r,a,s);let l=t;for(;t.prev!==t.next;){let u=t.prev,c=t.next;if(s?function(e,t,n,i){let r=e.prev,a=e.next;if(ae(r,e,a)>=0)return!1;let s=r.x,o=e.x,l=a.x,u=r.y,c=e.y,h=a.y,d=Math.min(s,o,l),p=Math.min(u,c,h),f=Math.max(s,o,l),m=Math.max(u,c,h),g=r8(d,p,t,n,i),v=r8(f,m,t,n,i),_=e.prevZ,y=e.nextZ;for(;_&&_.z>=g&&y&&y.z<=v;){if(_.x>=d&&_.x<=f&&_.y>=p&&_.y<=m&&_!==r&&_!==a&&r7(s,u,o,c,l,h,_.x,_.y)&&ae(_.prev,_,_.next)>=0||(_=_.prevZ,y.x>=d&&y.x<=f&&y.y>=p&&y.y<=m&&y!==r&&y!==a&&r7(s,u,o,c,l,h,y.x,y.y)&&ae(y.prev,y,y.next)>=0))return!1;y=y.nextZ}for(;_&&_.z>=g;){if(_.x>=d&&_.x<=f&&_.y>=p&&_.y<=m&&_!==r&&_!==a&&r7(s,u,o,c,l,h,_.x,_.y)&&ae(_.prev,_,_.next)>=0)return!1;_=_.prevZ}for(;y&&y.z<=v;){if(y.x>=d&&y.x<=f&&y.y>=p&&y.y<=m&&y!==r&&y!==a&&r7(s,u,o,c,l,h,y.x,y.y)&&ae(y.prev,y,y.next)>=0)return!1;y=y.nextZ}return!0}(t,r,a,s):function(e){let t=e.prev,n=e.next;if(ae(t,e,n)>=0)return!1;let i=t.x,r=e.x,a=n.x,s=t.y,o=e.y,l=n.y,u=Math.min(i,r,a),c=Math.min(s,o,l),h=Math.max(i,r,a),d=Math.max(s,o,l),p=n.next;for(;p!==t;){if(p.x>=u&&p.x<=h&&p.y>=c&&p.y<=d&&r7(i,s,r,o,a,l,p.x,p.y)&&ae(p.prev,p,p.next)>=0)return!1;p=p.next}return!0}(t)){n.push(u.i,t.i,c.i),al(t),t=c.next,l=c.next;continue}if((t=c)===l){o?1===o?e(t=function(e,t){let n=e;do{let i=n.prev,r=n.next.next;!at(i,r)&&an(i,n,n.next,r)&&aa(i,r)&&aa(r,i)&&(t.push(i.i,n.i,r.i),al(n),al(n.next),n=e=r),n=n.next}while(n!==e)return r5(n)}(r5(t),n),n,i,r,a,s,2):2===o&&function(t,n,i,r,a,s){let o=t;do{let t=o.next.next;for(;t!==o.prev;){var l,u;if(o.i!==t.i&&(l=o,u=t,l.next.i!==u.i&&l.prev.i!==u.i&&!function(e,t){let n=e;do{if(n.i!==e.i&&n.next.i!==e.i&&n.i!==t.i&&n.next.i!==t.i&&an(n,n.next,e,t))return!0;n=n.next}while(n!==e)return!1}(l,u)&&(aa(l,u)&&aa(u,l)&&function(e,t){let n=e,i=!1,r=(e.x+t.x)/2,a=(e.y+t.y)/2;do n.y>a!=n.next.y>a&&n.next.y!==n.y&&r<(n.next.x-n.x)*(a-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next;while(n!==e)return i}(l,u)&&(ae(l.prev,l,u.prev)||ae(l,u.prev,u))||at(l,u)&&ae(l.prev,l,l.next)>0&&ae(u.prev,u,u.next)>0))){let l=as(o,t);o=r5(o,o.next),l=r5(l,l.next),e(o,n,i,r,a,s,0),e(l,n,i,r,a,s,0);return}t=t.next}o=o.next}while(o!==t)}(t,n,i,r,a,s):e(r5(t),n,i,r,a,s,1);break}}}(l,u,n,i,r,a,0),u}(e,t,n)}}class ah{static area(e){let t=e.length,n=0;for(let i=t-1,r=0;r<t;i=r++)n+=e[i].x*e[r].y-e[r].x*e[i].y;return .5*n}static isClockWise(e){return 0>ah.area(e)}static triangulateShape(e,t){let n=[],i=[],r=[];ad(e),ap(n,e);let a=e.length;t.forEach(ad);for(let e=0;e<t.length;e++)i.push(a),a+=t[e].length,ap(n,t[e]);let s=ac.triangulate(n,i);for(let e=0;e<s.length;e+=3)r.push(s.slice(e,e+3));return r}}function ad(e){let t=e.length;t>2&&e[t-1].equals(e[0])&&e.pop()}function ap(e,t){for(let n=0;n<t.length;n++)e.push(t[n].x),e.push(t[n].y)}class af extends nd{constructor(e=new r3([new ed(.5,.5),new ed(-.5,.5),new ed(-.5,-.5),new ed(.5,-.5)]),t={}){super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];const n=this,i=[],r=[];for(let a=0,s=e.length;a<s;a++)!function(e){let a,s,o,l,u,c=[],h=void 0!==t.curveSegments?t.curveSegments:12,d=void 0!==t.steps?t.steps:1,p=void 0!==t.depth?t.depth:1,f=void 0===t.bevelEnabled||t.bevelEnabled,m=void 0!==t.bevelThickness?t.bevelThickness:.2,g=void 0!==t.bevelSize?t.bevelSize:m-.1,v=void 0!==t.bevelOffset?t.bevelOffset:0,_=void 0!==t.bevelSegments?t.bevelSegments:3,y=t.extrudePath,x=void 0!==t.UVGenerator?t.UVGenerator:am,b,S=!1;if(y){b=y.getSpacedPoints(d),S=!0,f=!1;let e=!!y.isCatmullRomCurve3&&y.closed;a=y.computeFrenetFrames(d,e),s=new ef,o=new ef,l=new ef}f||(_=0,m=0,g=0,v=0);let M=e.extractPoints(h),T=M.shape,w=M.holes;if(!ah.isClockWise(T)){T=T.reverse();for(let e=0,t=w.length;e<t;e++){let t=w[e];ah.isClockWise(t)&&(w[e]=t.reverse())}}function E(e){let t=1e-10*1e-10,n=e[0];for(let i=1;i<=e.length;i++){let r=i%e.length,a=e[r],s=a.x-n.x,o=a.y-n.y,l=s*s+o*o,u=Math.max(Math.abs(a.x),Math.abs(a.y),Math.abs(n.x),Math.abs(n.y));if(l<=t*u*u){e.splice(r,1),i--;continue}n=a}}E(T),w.forEach(E);let A=w.length,C=T;for(let e=0;e<A;e++){let t=w[e];T=T.concat(t)}function R(e,t,n){return t||K("ExtrudeGeometry: vec does not exist"),e.clone().addScaledVector(t,n)}let P=T.length;function I(e,t,n){let i,r,a,s=e.x-t.x,o=e.y-t.y,l=n.x-e.x,u=n.y-e.y,c=s*s+o*o;if(Math.abs(s*u-o*l)>Number.EPSILON){let h=Math.sqrt(c),d=Math.sqrt(l*l+u*u),p=t.x-o/h,f=t.y+s/h,m=((n.x-u/d-p)*u-(n.y+l/d-f)*l)/(s*u-o*l),g=(i=p+s*m-e.x)*i+(r=f+o*m-e.y)*r;if(g<=2)return new ed(i,r);a=Math.sqrt(g/2)}else{let e=!1;s>Number.EPSILON?l>Number.EPSILON&&(e=!0):s<-Number.EPSILON?l<-Number.EPSILON&&(e=!0):Math.sign(o)===Math.sign(u)&&(e=!0),e?(i=-o,r=s,a=Math.sqrt(c)):(i=s,r=o,a=Math.sqrt(c/2))}return new ed(i/a,r/a)}let L=[];for(let e=0,t=C.length,n=t-1,i=e+1;e<t;e++,n++,i++)n===t&&(n=0),i===t&&(i=0),L[e]=I(C[e],C[n],C[i]);let N=[],U,D=L.concat();for(let e=0;e<A;e++){let t=w[e];U=[];for(let e=0,n=t.length,i=n-1,r=e+1;e<n;e++,i++,r++)i===n&&(i=0),r===n&&(r=0),U[e]=I(t[e],t[i],t[r]);N.push(U),D=D.concat(U)}if(0===_)u=ah.triangulateShape(C,w);else{let e=[],t=[];for(let n=0;n<_;n++){let i=n/_,r=m*Math.cos(i*Math.PI/2),a=g*Math.sin(i*Math.PI/2)+v;for(let t=0,n=C.length;t<n;t++){let n=R(C[t],L[t],a);B(n.x,n.y,-r),0===i&&e.push(n)}for(let e=0;e<A;e++){let n=w[e];U=N[e];let s=[];for(let e=0,t=n.length;e<t;e++){let t=R(n[e],U[e],a);B(t.x,t.y,-r),0===i&&s.push(t)}0===i&&t.push(s)}}u=ah.triangulateShape(e,t)}let O=u.length,F=g+v;for(let e=0;e<P;e++){let t=f?R(T[e],D[e],F):T[e];S?(o.copy(a.normals[0]).multiplyScalar(t.x),s.copy(a.binormals[0]).multiplyScalar(t.y),l.copy(b[0]).add(o).add(s),B(l.x,l.y,l.z)):B(t.x,t.y,0)}for(let e=1;e<=d;e++)for(let t=0;t<P;t++){let n=f?R(T[t],D[t],F):T[t];S?(o.copy(a.normals[e]).multiplyScalar(n.x),s.copy(a.binormals[e]).multiplyScalar(n.y),l.copy(b[e]).add(o).add(s),B(l.x,l.y,l.z)):B(n.x,n.y,p/d*e)}for(let e=_-1;e>=0;e--){let t=e/_,n=m*Math.cos(t*Math.PI/2),i=g*Math.sin(t*Math.PI/2)+v;for(let e=0,t=C.length;e<t;e++){let t=R(C[e],L[e],i);B(t.x,t.y,p+n)}for(let e=0,t=w.length;e<t;e++){let t=w[e];U=N[e];for(let e=0,r=t.length;e<r;e++){let r=R(t[e],U[e],i);S?B(r.x,r.y+b[d-1].y,b[d-1].x+n):B(r.x,r.y,p+n)}}}function z(e,t){let r=e.length;for(;--r>=0;){let a=r,s=r-1;s<0&&(s=e.length-1);for(let e=0,r=d+2*_;e<r;e++){let r=P*e,o=P*(e+1);!function(e,t,r,a){V(e),V(t),V(a),V(t),V(r),V(a);let s=i.length/3,o=x.generateSideWallUV(n,i,s-6,s-3,s-2,s-1);H(o[0]),H(o[1]),H(o[3]),H(o[1]),H(o[2]),H(o[3])}(t+a+r,t+s+r,t+s+o,t+a+o)}}}function B(e,t,n){c.push(e),c.push(t),c.push(n)}function k(e,t,r){V(e),V(t),V(r);let a=i.length/3,s=x.generateTopUV(n,i,a-3,a-2,a-1);H(s[0]),H(s[1]),H(s[2])}function V(e){i.push(c[3*e+0]),i.push(c[3*e+1]),i.push(c[3*e+2])}function H(e){r.push(e.x),r.push(e.y)}(function(){let e=i.length/3;if(f){let e=0*P;for(let t=0;t<O;t++){let n=u[t];k(n[2]+e,n[1]+e,n[0]+e)}e=P*(d+2*_);for(let t=0;t<O;t++){let n=u[t];k(n[0]+e,n[1]+e,n[2]+e)}}else{for(let e=0;e<O;e++){let t=u[e];k(t[2],t[1],t[0])}for(let e=0;e<O;e++){let t=u[e];k(t[0]+P*d,t[1]+P*d,t[2]+P*d)}}n.addGroup(e,i.length/3-e,0)})(),function(){let e=i.length/3,t=0;z(C,0),t+=C.length;for(let e=0,n=w.length;e<n;e++){let n=w[e];z(n,t),t+=n.length}n.addGroup(e,i.length/3-e,1)}()}(e[a]);this.setAttribute("position",new nr(i,3)),this.setAttribute("uv",new nr(r,2)),this.computeVertexNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){let e=super.toJSON();return function(e,t,n){if(n.shapes=[],Array.isArray(e))for(let t=0,i=e.length;t<i;t++){let i=e[t];n.shapes.push(i.uuid)}else n.shapes.push(e.uuid);return n.options=Object.assign({},t),void 0!==t.extrudePath&&(n.options.extrudePath=t.extrudePath.toJSON()),n}(this.parameters.shapes,this.parameters.options,e)}static fromJSON(e,t){let n=[];for(let i=0,r=e.shapes.length;i<r;i++){let r=t[e.shapes[i]];n.push(r)}let i=e.options.extrudePath;return void 0!==i&&(e.options.extrudePath=new r0[i.type]().fromJSON(i)),new af(n,e.options)}}let am={generateTopUV:function(e,t,n,i,r){let a=t[3*n],s=t[3*n+1],o=t[3*i],l=t[3*i+1],u=t[3*r],c=t[3*r+1];return[new ed(a,s),new ed(o,l),new ed(u,c)]},generateSideWallUV:function(e,t,n,i,r,a){let s=t[3*n],o=t[3*n+1],l=t[3*n+2],u=t[3*i],c=t[3*i+1],h=t[3*i+2],d=t[3*r],p=t[3*r+1],f=t[3*r+2],m=t[3*a],g=t[3*a+1],v=t[3*a+2];return Math.abs(o-c)<Math.abs(s-u)?[new ed(s,1-l),new ed(u,1-h),new ed(d,1-f),new ed(m,1-v)]:[new ed(o,1-l),new ed(c,1-h),new ed(p,1-f),new ed(g,1-v)]}};class ag extends rC{constructor(e=1,t=0){const n=(1+Math.sqrt(5))/2;super([-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],e,t),this.type="IcosahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new ag(e.radius,e.detail)}}class av extends nd{constructor(e=[new ed(0,-.5),new ed(.5,0),new ed(0,.5)],t=12,n=0,i=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:i},t=Math.floor(t),i=es(i,0,2*Math.PI);const r=[],a=[],s=[],o=[],l=[],u=1/t,c=new ef,h=new ed,d=new ef,p=new ef,f=new ef;let m=0,g=0;for(let t=0;t<=e.length-1;t++)switch(t){case 0:m=e[t+1].x-e[t].x,d.x=+(g=e[t+1].y-e[t].y),d.y=-m,d.z=0*g,f.copy(d),d.normalize(),o.push(d.x,d.y,d.z);break;case e.length-1:o.push(f.x,f.y,f.z);break;default:m=e[t+1].x-e[t].x,d.x=+(g=e[t+1].y-e[t].y),d.y=-m,d.z=0*g,p.copy(d),d.x+=f.x,d.y+=f.y,d.z+=f.z,d.normalize(),o.push(d.x,d.y,d.z),f.copy(p)}for(let r=0;r<=t;r++){const d=n+r*u*i,p=Math.sin(d),f=Math.cos(d);for(let n=0;n<=e.length-1;n++){c.x=e[n].x*p,c.y=e[n].y,c.z=e[n].x*f,a.push(c.x,c.y,c.z),h.x=r/t,h.y=n/(e.length-1),s.push(h.x,h.y);const i=o[3*n+0]*p,u=o[3*n+1],d=o[3*n+0]*f;l.push(i,u,d)}}for(let n=0;n<t;n++)for(let t=0;t<e.length-1;t++){const i=t+n*e.length,a=i+e.length,s=i+e.length+1,o=i+1;r.push(i,a,o),r.push(s,o,a)}this.setIndex(r),this.setAttribute("position",new nr(a,3)),this.setAttribute("uv",new nr(s,2)),this.setAttribute("normal",new nr(l,3))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new av(e.points,e.segments,e.phiStart,e.phiLength)}}class a_ extends rC{constructor(e=1,t=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,t),this.type="OctahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new a_(e.radius,e.detail)}}class ay extends nd{constructor(e=1,t=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:i};const r=e/2,a=t/2,s=Math.floor(n),o=Math.floor(i),l=s+1,u=o+1,c=e/s,h=t/o,d=[],p=[],f=[],m=[];for(let e=0;e<u;e++){const t=e*h-a;for(let n=0;n<l;n++){const i=n*c-r;p.push(i,-t,0),f.push(0,0,1),m.push(n/s),m.push(1-e/o)}}for(let e=0;e<o;e++)for(let t=0;t<s;t++){const n=t+l*e,i=t+l*(e+1),r=t+1+l*(e+1),a=t+1+l*e;d.push(n,i,a),d.push(i,r,a)}this.setIndex(d),this.setAttribute("position",new nr(p,3)),this.setAttribute("normal",new nr(f,3)),this.setAttribute("uv",new nr(m,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new ay(e.width,e.height,e.widthSegments,e.heightSegments)}}class ax extends nd{constructor(e=.5,t=1,n=32,i=1,r=0,a=2*Math.PI){super(),this.type="RingGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:a},n=Math.max(3,n);const s=[],o=[],l=[],u=[];let c=e;const h=(t-e)/(i=Math.max(1,i)),d=new ef,p=new ed;for(let e=0;e<=i;e++){for(let e=0;e<=n;e++){const i=r+e/n*a;d.x=c*Math.cos(i),d.y=c*Math.sin(i),o.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/t+1)/2,p.y=(d.y/t+1)/2,u.push(p.x,p.y)}c+=h}for(let e=0;e<i;e++){const t=e*(n+1);for(let e=0;e<n;e++){const i=e+t,r=i+n+1,a=i+n+2,o=i+1;s.push(i,r,o),s.push(r,a,o)}}this.setIndex(s),this.setAttribute("position",new nr(o,3)),this.setAttribute("normal",new nr(l,3)),this.setAttribute("uv",new nr(u,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new ax(e.innerRadius,e.outerRadius,e.thetaSegments,e.phiSegments,e.thetaStart,e.thetaLength)}}class ab extends nd{constructor(e=new r3([new ed(0,.5),new ed(-.5,-.5),new ed(.5,-.5)]),t=12){super(),this.type="ShapeGeometry",this.parameters={shapes:e,curveSegments:t};const n=[],i=[],r=[],a=[];let s=0,o=0;if(!1===Array.isArray(e))l(e);else for(let t=0;t<e.length;t++)l(e[t]),this.addGroup(s,o,t),s+=o,o=0;function l(e){let s=i.length/3,l=e.extractPoints(t),u=l.shape,c=l.holes;!1===ah.isClockWise(u)&&(u=u.reverse());for(let e=0,t=c.length;e<t;e++){let t=c[e];!0===ah.isClockWise(t)&&(c[e]=t.reverse())}let h=ah.triangulateShape(u,c);for(let e=0,t=c.length;e<t;e++){let t=c[e];u=u.concat(t)}for(let e=0,t=u.length;e<t;e++){let t=u[e];i.push(t.x,t.y,0),r.push(0,0,1),a.push(t.x,t.y)}for(let e=0,t=h.length;e<t;e++){let t=h[e],i=t[0]+s,r=t[1]+s,a=t[2]+s;n.push(i,r,a),o+=3}}this.setIndex(n),this.setAttribute("position",new nr(i,3)),this.setAttribute("normal",new nr(r,3)),this.setAttribute("uv",new nr(a,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){let e=super.toJSON();return function(e,t){if(t.shapes=[],Array.isArray(e))for(let n=0,i=e.length;n<i;n++){let i=e[n];t.shapes.push(i.uuid)}else t.shapes.push(e.uuid);return t}(this.parameters.shapes,e)}static fromJSON(e,t){let n=[];for(let i=0,r=e.shapes.length;i<r;i++){let r=t[e.shapes[i]];n.push(r)}return new ab(n,e.curveSegments)}}class aS extends nd{constructor(e=1,t=32,n=16,i=0,r=2*Math.PI,a=0,s=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:i,phiLength:r,thetaStart:a,thetaLength:s},t=Math.max(3,Math.floor(t)),n=Math.max(2,Math.floor(n));const o=Math.min(a+s,Math.PI);let l=0;const u=[],c=new ef,h=new ef,d=[],p=[],f=[],m=[];for(let d=0;d<=n;d++){const g=[],v=d/n;let _=0;0===d&&0===a?_=.5/t:d===n&&o===Math.PI&&(_=-.5/t);for(let n=0;n<=t;n++){const o=n/t;c.x=-e*Math.cos(i+o*r)*Math.sin(a+v*s),c.y=e*Math.cos(a+v*s),c.z=e*Math.sin(i+o*r)*Math.sin(a+v*s),p.push(c.x,c.y,c.z),h.copy(c).normalize(),f.push(h.x,h.y,h.z),m.push(o+_,1-v),g.push(l++)}u.push(g)}for(let e=0;e<n;e++)for(let i=0;i<t;i++){const t=u[e][i+1],r=u[e][i],s=u[e+1][i],l=u[e+1][i+1];(0!==e||a>0)&&d.push(t,r,l),(e!==n-1||o<Math.PI)&&d.push(r,s,l)}this.setIndex(d),this.setAttribute("position",new nr(p,3)),this.setAttribute("normal",new nr(f,3)),this.setAttribute("uv",new nr(m,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new aS(e.radius,e.widthSegments,e.heightSegments,e.phiStart,e.phiLength,e.thetaStart,e.thetaLength)}}class aM extends rC{constructor(e=1,t=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,t),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new aM(e.radius,e.detail)}}class aT extends nd{constructor(e=1,t=.4,n=12,i=48,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:i,arc:r},n=Math.floor(n),i=Math.floor(i);const a=[],s=[],o=[],l=[],u=new ef,c=new ef,h=new ef;for(let a=0;a<=n;a++)for(let d=0;d<=i;d++){const p=d/i*r,f=a/n*Math.PI*2;c.x=(e+t*Math.cos(f))*Math.cos(p),c.y=(e+t*Math.cos(f))*Math.sin(p),c.z=t*Math.sin(f),s.push(c.x,c.y,c.z),u.x=e*Math.cos(p),u.y=e*Math.sin(p),h.subVectors(c,u).normalize(),o.push(h.x,h.y,h.z),l.push(d/i),l.push(a/n)}for(let e=1;e<=n;e++)for(let t=1;t<=i;t++){const n=(i+1)*e+t-1,r=(i+1)*(e-1)+t-1,s=(i+1)*(e-1)+t,o=(i+1)*e+t;a.push(n,r,o),a.push(r,s,o)}this.setIndex(a),this.setAttribute("position",new nr(s,3)),this.setAttribute("normal",new nr(o,3)),this.setAttribute("uv",new nr(l,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new aT(e.radius,e.tube,e.radialSegments,e.tubularSegments,e.arc)}}class aw extends nd{constructor(e=1,t=.4,n=64,i=8,r=2,a=3){super(),this.type="TorusKnotGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:i,p:r,q:a},n=Math.floor(n),i=Math.floor(i);const s=[],o=[],l=[],u=[],c=new ef,h=new ef,d=new ef,p=new ef,f=new ef,m=new ef,g=new ef;for(let s=0;s<=n;++s){const _=s/n*r*Math.PI*2;v(_,r,a,e,d),v(_+.01,r,a,e,p),m.subVectors(p,d),g.addVectors(p,d),f.crossVectors(m,g),g.crossVectors(f,m),f.normalize(),g.normalize();for(let e=0;e<=i;++e){const r=e/i*Math.PI*2,a=-t*Math.cos(r),p=t*Math.sin(r);c.x=d.x+(a*g.x+p*f.x),c.y=d.y+(a*g.y+p*f.y),c.z=d.z+(a*g.z+p*f.z),o.push(c.x,c.y,c.z),h.subVectors(c,d).normalize(),l.push(h.x,h.y,h.z),u.push(s/n),u.push(e/i)}}for(let e=1;e<=n;e++)for(let t=1;t<=i;t++){const n=(i+1)*(e-1)+(t-1),r=(i+1)*e+(t-1),a=(i+1)*e+t,o=(i+1)*(e-1)+t;s.push(n,r,o),s.push(r,a,o)}function v(e,t,n,i,r){let a=Math.cos(e),s=Math.sin(e),o=n/t*e,l=Math.cos(o);r.x=i*(2+l)*.5*a,r.y=i*(2+l)*s*.5,r.z=i*Math.sin(o)*.5}this.setIndex(s),this.setAttribute("position",new nr(o,3)),this.setAttribute("normal",new nr(l,3)),this.setAttribute("uv",new nr(u,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new aw(e.radius,e.tube,e.tubularSegments,e.radialSegments,e.p,e.q)}}class aE extends nd{constructor(e=new r$(new ef(-1,-1,0),new ef(-1,1,0),new ef(1,1,0)),t=64,n=1,i=8,r=!1){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:i,closed:r};const a=e.computeFrenetFrames(t,r);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;const s=new ef,o=new ef,l=new ed;let u=new ef;const c=[],h=[],d=[],p=[];function f(r){u=e.getPointAt(r/t,u);let l=a.normals[r],d=a.binormals[r];for(let e=0;e<=i;e++){let t=e/i*Math.PI*2,r=Math.sin(t),a=-Math.cos(t);o.x=a*l.x+r*d.x,o.y=a*l.y+r*d.y,o.z=a*l.z+r*d.z,o.normalize(),h.push(o.x,o.y,o.z),s.x=u.x+n*o.x,s.y=u.y+n*o.y,s.z=u.z+n*o.z,c.push(s.x,s.y,s.z)}}(function(){for(let e=0;e<t;e++)f(e);f(!1===r?t:0),function(){for(let e=0;e<=t;e++)for(let n=0;n<=i;n++)l.x=e/t,l.y=n/i,d.push(l.x,l.y)}(),function(){for(let e=1;e<=t;e++)for(let t=1;t<=i;t++){let n=(i+1)*(e-1)+(t-1),r=(i+1)*e+(t-1),a=(i+1)*e+t,s=(i+1)*(e-1)+t;p.push(n,r,s),p.push(r,a,s)}}()})(),this.setIndex(p),this.setAttribute("position",new nr(c,3)),this.setAttribute("normal",new nr(h,3)),this.setAttribute("uv",new nr(d,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){let e=super.toJSON();return e.path=this.parameters.path.toJSON(),e}static fromJSON(e){return new aE(new r0[e.path.type]().fromJSON(e.path),e.tubularSegments,e.radius,e.radialSegments,e.closed)}}class aA extends nd{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},null!==e){const t=[],n=new Set,i=new ef,r=new ef;if(null!==e.index){const a=e.attributes.position,s=e.index;let o=e.groups;0===o.length&&(o=[{start:0,count:s.count,materialIndex:0}]);for(let e=0,l=o.length;e<l;++e){const l=o[e],u=l.start,c=l.count;for(let e=u,o=u+c;e<o;e+=3)for(let o=0;o<3;o++){const l=s.getX(e+o),u=s.getX(e+(o+1)%3);i.fromBufferAttribute(a,l),r.fromBufferAttribute(a,u),!0===aC(i,r,n)&&(t.push(i.x,i.y,i.z),t.push(r.x,r.y,r.z))}}}else{const a=e.attributes.position;for(let e=0,s=a.count/3;e<s;e++)for(let s=0;s<3;s++){const o=3*e+s,l=3*e+(s+1)%3;i.fromBufferAttribute(a,o),r.fromBufferAttribute(a,l),!0===aC(i,r,n)&&(t.push(i.x,i.y,i.z),t.push(r.x,r.y,r.z))}}this.setAttribute("position",new nr(t,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function aC(e,t,n){let i=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`,r=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`;return!0!==n.has(i)&&!0!==n.has(r)&&(n.add(i),n.add(r),!0)}var aR=Object.freeze({__proto__:null,BoxGeometry:nE,CapsuleGeometry:rT,CircleGeometry:rw,ConeGeometry:rA,CylinderGeometry:rE,DodecahedronGeometry:rR,EdgesGeometry:rU,ExtrudeGeometry:af,IcosahedronGeometry:ag,LatheGeometry:av,OctahedronGeometry:a_,PlaneGeometry:ay,PolyhedronGeometry:rC,RingGeometry:ax,ShapeGeometry:ab,SphereGeometry:aS,TetrahedronGeometry:aM,TorusGeometry:aT,TorusKnotGeometry:aw,TubeGeometry:aE,WireframeGeometry:aA});class aP extends tJ{constructor(e){super(),this.isShadowMaterial=!0,this.type="ShadowMaterial",this.color=new tq(0),this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.fog=e.fog,this}}class aI extends nI{constructor(e){super(e),this.isRawShaderMaterial=!0,this.type="RawShaderMaterial"}}class aL extends tJ{constructor(e){super(),this.isMeshStandardMaterial=!0,this.type="MeshStandardMaterial",this.defines={STANDARD:""},this.color=new tq(0xffffff),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new tq(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ed(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new th,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class aN extends aL{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new ed(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return es(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(e){this.ior=(1+.4*e)/(1-.4*e)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new tq(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new tq(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new tq(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._dispersion=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get dispersion(){return this._dispersion}set dispersion(e){this._dispersion>0!=e>0&&this.version++,this._dispersion=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.dispersion=e.dispersion,this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class aU extends tJ{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new tq(0xffffff),this.specular=new tq(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new tq(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ed(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new th,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class aD extends tJ{constructor(e){super(),this.isMeshToonMaterial=!0,this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new tq(0xffffff),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new tq(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ed(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}class aO extends tJ{constructor(e){super(),this.isMeshNormalMaterial=!0,this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ed(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.setValues(e)}copy(e){return super.copy(e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this}}class aF extends tJ{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new tq(0xffffff),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new tq(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ed(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new th,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class az extends tJ{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class aB extends tJ{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}class ak extends tJ{constructor(e){super(),this.isMeshMatcapMaterial=!0,this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new tq(0xffffff),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ed(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.flatShading=e.flatShading,this.fog=e.fog,this}}class aV extends i3{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}function aH(e,t){return e&&e.constructor!==t?"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e):e}function aG(e){let t=e.length,n=Array(t);for(let e=0;e!==t;++e)n[e]=e;return n.sort(function(t,n){return e[t]-e[n]}),n}function aW(e,t,n){let i=e.length,r=new e.constructor(i);for(let a=0,s=0;s!==i;++a){let i=n[a]*t;for(let n=0;n!==t;++n)r[s++]=e[i+n]}return r}function aj(e,t,n,i){let r=1,a=e[0];for(;void 0!==a&&void 0===a[i];)a=e[r++];if(void 0===a)return;let s=a[i];if(void 0!==s)if(Array.isArray(s))do void 0!==(s=a[i])&&(t.push(a.time),n.push(...s)),a=e[r++];while(void 0!==a)else if(void 0!==s.toArray)do void 0!==(s=a[i])&&(t.push(a.time),s.toArray(n,n.length)),a=e[r++];while(void 0!==a)else do void 0!==(s=a[i])&&(t.push(a.time),n.push(s)),a=e[r++];while(void 0!==a)}class aX{static convertArray(e,t){return aH(e,t)}static isTypedArray(e){return H(e)}static getKeyframeOrder(e){return aG(e)}static sortedArray(e,t,n){return aW(e,t,n)}static flattenJSON(e,t,n,i){aj(e,t,n,i)}static subclip(e,t,n,i,r=30){return function(e,t,n,i,r=30){let a=e.clone();a.name=t;let s=[];for(let e=0;e<a.tracks.length;++e){let t=a.tracks[e],o=t.getValueSize(),l=[],u=[];for(let e=0;e<t.times.length;++e){let a=t.times[e]*r;if(!(a<n)&&!(a>=i)){l.push(t.times[e]);for(let n=0;n<o;++n)u.push(t.values[e*o+n])}}0!==l.length&&(t.times=aH(l,t.times.constructor),t.values=aH(u,t.values.constructor),s.push(t))}a.tracks=s;let o=1/0;for(let e=0;e<a.tracks.length;++e)o>a.tracks[e].times[0]&&(o=a.tracks[e].times[0]);for(let e=0;e<a.tracks.length;++e)a.tracks[e].shift(-1*o);return a.resetDuration(),a}(e,t,n,i,r)}static makeClipAdditive(e,t=0,n=e,i=30){return function(e,t=0,n=e,i=30){i<=0&&(i=30);let r=n.tracks.length,a=t/i;for(let t=0;t<r;++t){let i,r=n.tracks[t],s=r.ValueTypeName;if("bool"===s||"string"===s)continue;let o=e.tracks.find(function(e){return e.name===r.name&&e.ValueTypeName===s});if(void 0===o)continue;let l=0,u=r.getValueSize();r.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(l=u/3);let c=0,h=o.getValueSize();o.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(c=h/3);let d=r.times.length-1;if(a<=r.times[0]){let e=l,t=u-l;i=r.values.slice(e,t)}else if(a>=r.times[d]){let e=d*u+l,t=e+u-l;i=r.values.slice(e,t)}else{let e=r.createInterpolant(),t=l,n=u-l;e.evaluate(a),i=e.resultBuffer.slice(t,n)}"quaternion"===s&&new ep().fromArray(i).normalize().conjugate().toArray(i);let p=o.times.length;for(let e=0;e<p;++e){let t=e*h+c;if("quaternion"===s)ep.multiplyQuaternionsFlat(o.values,t,i,0,o.values,t);else{let e=h-2*c;for(let n=0;n<e;++n)o.values[t+n]-=i[n]}}}return e.blendMode=2501,e}(e,t,n,i)}}class aq{constructor(e,t,n,i){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new t.constructor(n),this.sampleValues=t,this.valueSize=n,this.settings=null,this.DefaultSettings_={}}evaluate(e){let t=this.parameterPositions,n=this._cachedIndex,i=t[n],r=t[n-1];n:{i:{let a;r:{a:if(!(e<i)){for(let a=n+2;;){if(void 0===i){if(e<r)break a;return n=t.length,this._cachedIndex=n,this.copySampleValue_(n-1)}if(n===a)break;if(r=i,e<(i=t[++n]))break i}a=t.length;break r}if(!(e>=r)){let s=t[1];e<s&&(n=2,r=s);for(let a=n-2;;){if(void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(n===a)break;if(i=r,e>=(r=t[--n-1]))break i}a=n,n=0;break r}break n}for(;n<a;){let i=n+a>>>1;e<t[i]?a=i:n=i+1}if(i=t[n],void 0===(r=t[n-1]))return this._cachedIndex=0,this.copySampleValue_(0);if(void 0===i)return n=t.length,this._cachedIndex=n,this.copySampleValue_(n-1)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,e,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(e){let t=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=e*i;for(let e=0;e!==i;++e)t[e]=n[r+e];return t}interpolate_(){throw Error("call to abstract method")}intervalChanged_(){}}class aY extends aq{constructor(e,t,n,i){super(e,t,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:2400,endingEnd:2400}}intervalChanged_(e,t,n){let i=this.parameterPositions,r=e-2,a=e+1,s=i[r],o=i[a];if(void 0===s)switch(this.getSettings_().endingStart){case 2401:r=e,s=2*t-n;break;case 2402:r=i.length-2,s=t+i[r]-i[r+1];break;default:r=e,s=n}if(void 0===o)switch(this.getSettings_().endingEnd){case 2401:a=e,o=2*n-t;break;case 2402:a=1,o=n+i[1]-i[0];break;default:a=e-1,o=t}let l=(n-t)*.5,u=this.valueSize;this._weightPrev=l/(t-s),this._weightNext=l/(o-n),this._offsetPrev=r*u,this._offsetNext=a*u}interpolate_(e,t,n,i){let r=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=e*s,l=o-s,u=this._offsetPrev,c=this._offsetNext,h=this._weightPrev,d=this._weightNext,p=(n-t)/(i-t),f=p*p,m=f*p,g=-h*m+2*h*f-h*p,v=(1+h)*m+(-1.5-2*h)*f+(-.5+h)*p+1,_=(-1-d)*m+(1.5+d)*f+.5*p,y=d*m-d*f;for(let e=0;e!==s;++e)r[e]=g*a[u+e]+v*a[l+e]+_*a[o+e]+y*a[c+e];return r}}class aZ extends aq{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e,t,n,i){let r=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=e*s,l=o-s,u=(n-t)/(i-t),c=1-u;for(let e=0;e!==s;++e)r[e]=a[l+e]*c+a[o+e]*u;return r}}class aJ extends aq{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e){return this.copySampleValue_(e-1)}}class aK{constructor(e,t,n,i){if(void 0===e)throw Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=aH(t,this.TimeBufferType),this.values=aH(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(e){let t,n=e.constructor;if(n.toJSON!==this.toJSON)t=n.toJSON(e);else{t={name:e.name,times:aH(e.times,Array),values:aH(e.values,Array)};let n=e.getInterpolation();n!==e.DefaultInterpolation&&(t.interpolation=n)}return t.type=e.ValueTypeName,t}InterpolantFactoryMethodDiscrete(e){return new aJ(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodLinear(e){return new aZ(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodSmooth(e){return new aY(this.times,this.values,this.getValueSize(),e)}setInterpolation(e){let t;switch(e){case 2300:t=this.InterpolantFactoryMethodDiscrete;break;case 2301:t=this.InterpolantFactoryMethodLinear;break;case 2302:t=this.InterpolantFactoryMethodSmooth}if(void 0===t){let t="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(e!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw Error(t);return J("KeyframeTrack:",t),this}return this.createInterpolant=t,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}}getValueSize(){return this.values.length/this.times.length}shift(e){if(0!==e){let t=this.times;for(let n=0,i=t.length;n!==i;++n)t[n]+=e}return this}scale(e){if(1!==e){let t=this.times;for(let n=0,i=t.length;n!==i;++n)t[n]*=e}return this}trim(e,t){let n=this.times,i=n.length,r=0,a=i-1;for(;r!==i&&n[r]<e;)++r;for(;-1!==a&&n[a]>t;)--a;if(++a,0!==r||a!==i){r>=a&&(r=(a=Math.max(a,1))-1);let e=this.getValueSize();this.times=n.slice(r,a),this.values=this.values.slice(r*e,a*e)}return this}validate(){let e=!0,t=this.getValueSize();t-Math.floor(t)!=0&&(K("KeyframeTrack: Invalid value size in track.",this),e=!1);let n=this.times,i=this.values,r=n.length;0===r&&(K("KeyframeTrack: Track is empty.",this),e=!1);let a=null;for(let t=0;t!==r;t++){let i=n[t];if("number"==typeof i&&isNaN(i)){K("KeyframeTrack: Time is not a valid number.",this,t,i),e=!1;break}if(null!==a&&a>i){K("KeyframeTrack: Out of order keys.",this,t,i,a),e=!1;break}a=i}if(void 0!==i&&H(i))for(let t=0,n=i.length;t!==n;++t){let n=i[t];if(isNaN(n)){K("KeyframeTrack: Value is not a valid number.",this,t,n),e=!1;break}}return e}optimize(){let e=this.times.slice(),t=this.values.slice(),n=this.getValueSize(),i=2302===this.getInterpolation(),r=e.length-1,a=1;for(let s=1;s<r;++s){let r=!1,o=e[s];if(o!==e[s+1]&&(1!==s||o!==e[0]))if(i)r=!0;else{let e=s*n,i=e-n,a=e+n;for(let s=0;s!==n;++s){let n=t[e+s];if(n!==t[i+s]||n!==t[a+s]){r=!0;break}}}if(r){if(s!==a){e[a]=e[s];let i=s*n,r=a*n;for(let e=0;e!==n;++e)t[r+e]=t[i+e]}++a}}if(r>0){e[a]=e[r];for(let e=r*n,i=a*n,s=0;s!==n;++s)t[i+s]=t[e+s];++a}return a!==e.length?(this.times=e.slice(0,a),this.values=t.slice(0,a*n)):(this.times=e,this.values=t),this}clone(){let e=this.times.slice(),t=this.values.slice(),n=new this.constructor(this.name,e,t);return n.createInterpolant=this.createInterpolant,n}}aK.prototype.ValueTypeName="",aK.prototype.TimeBufferType=Float32Array,aK.prototype.ValueBufferType=Float32Array,aK.prototype.DefaultInterpolation=2301;class a$ extends aK{constructor(e,t,n){super(e,t,n)}}a$.prototype.ValueTypeName="bool",a$.prototype.ValueBufferType=Array,a$.prototype.DefaultInterpolation=2300,a$.prototype.InterpolantFactoryMethodLinear=void 0,a$.prototype.InterpolantFactoryMethodSmooth=void 0;class aQ extends aK{constructor(e,t,n,i){super(e,t,n,i)}}aQ.prototype.ValueTypeName="color";class a0 extends aK{constructor(e,t,n,i){super(e,t,n,i)}}a0.prototype.ValueTypeName="number";class a1 extends aq{constructor(e,t,n,i){super(e,t,n,i)}interpolate_(e,t,n,i){let r=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=(n-t)/(i-t),l=e*s;for(let e=l+s;l!==e;l+=4)ep.slerpFlat(r,0,a,l-s,a,l,o);return r}}class a2 extends aK{constructor(e,t,n,i){super(e,t,n,i)}InterpolantFactoryMethodLinear(e){return new a1(this.times,this.values,this.getValueSize(),e)}}a2.prototype.ValueTypeName="quaternion",a2.prototype.InterpolantFactoryMethodSmooth=void 0;class a3 extends aK{constructor(e,t,n){super(e,t,n)}}a3.prototype.ValueTypeName="string",a3.prototype.ValueBufferType=Array,a3.prototype.DefaultInterpolation=2300,a3.prototype.InterpolantFactoryMethodLinear=void 0,a3.prototype.InterpolantFactoryMethodSmooth=void 0;class a4 extends aK{constructor(e,t,n,i){super(e,t,n,i)}}a4.prototype.ValueTypeName="vector";class a5{constructor(e="",t=-1,n=[],i=2500){this.name=e,this.tracks=n,this.duration=t,this.blendMode=i,this.uuid=ea(),this.userData={},this.duration<0&&this.resetDuration()}static parse(e){let t=[],n=e.tracks,i=1/(e.fps||1);for(let e=0,r=n.length;e!==r;++e)t.push((function(e){if(void 0===e.type)throw Error("THREE.KeyframeTrack: track type undefined, can not parse");let t=function(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return a0;case"vector":case"vector2":case"vector3":case"vector4":return a4;case"color":return aQ;case"quaternion":return a2;case"bool":case"boolean":return a$;case"string":return a3}throw Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}(e.type);if(void 0===e.times){let t=[],n=[];aj(e.keys,t,n,"value"),e.times=t,e.values=n}return void 0!==t.parse?t.parse(e):new t(e.name,e.times,e.values,e.interpolation)})(n[e]).scale(i));let r=new this(e.name,e.duration,t,e.blendMode);return r.uuid=e.uuid,r.userData=JSON.parse(e.userData||"{}"),r}static toJSON(e){let t=[],n=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode,userData:JSON.stringify(e.userData)};for(let e=0,i=n.length;e!==i;++e)t.push(aK.toJSON(n[e]));return i}static CreateFromMorphTargetSequence(e,t,n,i){let r=t.length,a=[];for(let e=0;e<r;e++){let s=[],o=[];s.push((e+r-1)%r,e,(e+1)%r),o.push(0,1,0);let l=aG(s);s=aW(s,1,l),o=aW(o,1,l),i||0!==s[0]||(s.push(r),o.push(o[0])),a.push(new a0(".morphTargetInfluences["+t[e].name+"]",s,o).scale(1/n))}return new this(e,-1,a)}static findByName(e,t){let n=e;Array.isArray(e)||(n=e.geometry&&e.geometry.animations||e.animations);for(let e=0;e<n.length;e++)if(n[e].name===t)return n[e];return null}static CreateClipsFromMorphTargetSequences(e,t,n){let i={},r=/^([\w-]*?)([\d]+)$/;for(let t=0,n=e.length;t<n;t++){let n=e[t],a=n.name.match(r);if(a&&a.length>1){let e=a[1],t=i[e];t||(i[e]=t=[]),t.push(n)}}let a=[];for(let e in i)a.push(this.CreateFromMorphTargetSequence(e,i[e],t,n));return a}static parseAnimation(e,t){if(J("AnimationClip: parseAnimation() is deprecated and will be removed with r185"),!e)return K("AnimationClip: No animation in JSONLoader data."),null;let n=function(e,t,n,i,r){if(0!==n.length){let a=[],s=[];aj(n,a,s,i),0!==a.length&&r.push(new e(t,a,s))}},i=[],r=e.name||"default",a=e.fps||30,s=e.blendMode,o=e.length||-1,l=e.hierarchy||[];for(let e=0;e<l.length;e++){let r=l[e].keys;if(r&&0!==r.length)if(r[0].morphTargets){let e,t={};for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(let n in t){let t=[],a=[];for(let i=0;i!==r[e].morphTargets.length;++i){let i=r[e];t.push(i.time),a.push(+(i.morphTarget===n))}i.push(new a0(".morphTargetInfluence["+n+"]",t,a))}o=t.length*a}else{let a=".bones["+t[e].name+"]";n(a4,a+".position",r,"pos",i),n(a2,a+".quaternion",r,"rot",i),n(a4,a+".scale",r,"scl",i)}}return 0===i.length?null:new this(r,o,i,s)}resetDuration(){let e=this.tracks,t=0;for(let n=0,i=e.length;n!==i;++n){let e=this.tracks[n];t=Math.max(t,e.times[e.times.length-1])}return this.duration=t,this}trim(){for(let e=0;e<this.tracks.length;e++)this.tracks[e].trim(0,this.duration);return this}validate(){let e=!0;for(let t=0;t<this.tracks.length;t++)e=e&&this.tracks[t].validate();return e}optimize(){for(let e=0;e<this.tracks.length;e++)this.tracks[e].optimize();return this}clone(){let e=[];for(let t=0;t<this.tracks.length;t++)e.push(this.tracks[t].clone());let t=new this.constructor(this.name,this.duration,e,this.blendMode);return t.userData=JSON.parse(JSON.stringify(this.userData)),t}toJSON(){return this.constructor.toJSON(this)}}let a6={enabled:!1,files:{},add:function(e,t){!1!==this.enabled&&(this.files[e]=t)},get:function(e){if(!1!==this.enabled)return this.files[e]},remove:function(e){delete this.files[e]},clear:function(){this.files={}}};class a8{constructor(e,t,n){let i;const r=this;let a=!1,s=0,o=0;const l=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this._abortController=null,this.itemStart=function(e){o++,!1===a&&void 0!==r.onStart&&r.onStart(e,s,o),a=!0},this.itemEnd=function(e){s++,void 0!==r.onProgress&&r.onProgress(e,s,o),s===o&&(a=!1,void 0!==r.onLoad&&r.onLoad())},this.itemError=function(e){void 0!==r.onError&&r.onError(e)},this.resolveURL=function(e){return i?i(e):e},this.setURLModifier=function(e){return i=e,this},this.addHandler=function(e,t){return l.push(e,t),this},this.removeHandler=function(e){let t=l.indexOf(e);return -1!==t&&l.splice(t,2),this},this.getHandler=function(e){for(let t=0,n=l.length;t<n;t+=2){let n=l[t],i=l[t+1];if(n.global&&(n.lastIndex=0),n.test(e))return i}return null},this.abort=function(){return this.abortController.abort(),this._abortController=null,this}}get abortController(){return this._abortController||(this._abortController=new AbortController),this._abortController}}let a9=new a8;class a7{constructor(e){this.manager=void 0!==e?e:a9,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(e,t){let n=this;return new Promise(function(i,r){n.load(e,i,t,r)})}parse(){}setCrossOrigin(e){return this.crossOrigin=e,this}setWithCredentials(e){return this.withCredentials=e,this}setPath(e){return this.path=e,this}setResourcePath(e){return this.resourcePath=e,this}setRequestHeader(e){return this.requestHeader=e,this}abort(){return this}}a7.DEFAULT_MATERIAL_NAME="__DEFAULT";let se={};class st extends Error{constructor(e,t){super(e),this.response=t}}class sn extends a7{constructor(e){super(e),this.mimeType="",this.responseType="",this._abortController=new AbortController}load(e,t,n,i){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);let r=a6.get(`file:${e}`);if(void 0!==r)return this.manager.itemStart(e),setTimeout(()=>{t&&t(r),this.manager.itemEnd(e)},0),r;if(void 0!==se[e])return void se[e].push({onLoad:t,onProgress:n,onError:i});se[e]=[],se[e].push({onLoad:t,onProgress:n,onError:i});let a=new Request(e,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin",signal:"function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal}),s=this.mimeType,o=this.responseType;fetch(a).then(t=>{if(200===t.status||0===t.status){if(0===t.status&&J("FileLoader: HTTP Status 0 received."),"u"<typeof ReadableStream||void 0===t.body||void 0===t.body.getReader)return t;let n=se[e],i=t.body.getReader(),r=t.headers.get("X-File-Size")||t.headers.get("Content-Length"),a=r?parseInt(r):0,s=0!==a,o=0;return new Response(new ReadableStream({start(e){!function t(){i.read().then(({done:i,value:r})=>{if(i)e.close();else{let i=new ProgressEvent("progress",{lengthComputable:s,loaded:o+=r.byteLength,total:a});for(let e=0,t=n.length;e<t;e++){let t=n[e];t.onProgress&&t.onProgress(i)}e.enqueue(r),t()}},t=>{e.error(t)})}()}}))}throw new st(`fetch for "${t.url}" responded with ${t.status}: ${t.statusText}`,t)}).then(e=>{switch(o){case"arraybuffer":return e.arrayBuffer();case"blob":return e.blob();case"document":return e.text().then(e=>new DOMParser().parseFromString(e,s));case"json":return e.json();default:if(""===s)return e.text();{let t=/charset="?([^;"\s]*)"?/i.exec(s),n=new TextDecoder(t&&t[1]?t[1].toLowerCase():void 0);return e.arrayBuffer().then(e=>n.decode(e))}}}).then(t=>{a6.add(`file:${e}`,t);let n=se[e];delete se[e];for(let e=0,i=n.length;e<i;e++){let i=n[e];i.onLoad&&i.onLoad(t)}}).catch(t=>{let n=se[e];if(void 0===n)throw this.manager.itemError(e),t;delete se[e];for(let e=0,i=n.length;e<i;e++){let i=n[e];i.onError&&i.onError(t)}this.manager.itemError(e)}).finally(()=>{this.manager.itemEnd(e)}),this.manager.itemStart(e)}setResponseType(e){return this.responseType=e,this}setMimeType(e){return this.mimeType=e,this}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}class si extends a7{constructor(e){super(e)}load(e,t,n,i){let r=this,a=new sn(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,function(n){try{t(r.parse(JSON.parse(n)))}catch(t){i?i(t):K(t),r.manager.itemError(e)}},n,i)}parse(e){let t=[];for(let n=0;n<e.length;n++){let i=a5.parse(e[n]);t.push(i)}return t}}class sr extends a7{constructor(e){super(e)}load(e,t,n,i){let r=this,a=[],s=new rv,o=new sn(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;if(Array.isArray(e))for(let u=0,c=e.length;u<c;++u)!function(u){o.load(e[u],function(e){let n=r.parse(e,!0);a[u]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},6===(l+=1)&&(1===n.mipmapCount&&(s.minFilter=1006),s.image=a,s.format=n.format,s.needsUpdate=!0,t&&t(s))},n,i)}(u);else o.load(e,function(e){let n=r.parse(e,!0);if(n.isCubemap){let e=n.mipmaps.length/n.mipmapCount;for(let t=0;t<e;t++){a[t]={mipmaps:[]};for(let e=0;e<n.mipmapCount;e++)a[t].mipmaps.push(n.mipmaps[t*n.mipmapCount+e]),a[t].format=n.format,a[t].width=n.width,a[t].height=n.height}s.image=a}else s.image.width=n.width,s.image.height=n.height,s.mipmaps=n.mipmaps;1===n.mipmapCount&&(s.minFilter=1006),s.format=n.format,s.needsUpdate=!0,t&&t(s)},n,i);return s}}let sa=new WeakMap;class ss extends a7{constructor(e){super(e)}load(e,t,n,i){void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);let r=this,a=a6.get(`image:${e}`);if(void 0!==a){if(!0===a.complete)r.manager.itemStart(e),setTimeout(function(){t&&t(a),r.manager.itemEnd(e)},0);else{let e=sa.get(a);void 0===e&&(e=[],sa.set(a,e)),e.push({onLoad:t,onError:i})}return a}let s=G("img");function o(){u(),t&&t(this);let n=sa.get(this)||[];for(let e=0;e<n.length;e++){let t=n[e];t.onLoad&&t.onLoad(this)}sa.delete(this),r.manager.itemEnd(e)}function l(t){u(),i&&i(t),a6.remove(`image:${e}`);let n=sa.get(this)||[];for(let e=0;e<n.length;e++){let i=n[e];i.onError&&i.onError(t)}sa.delete(this),r.manager.itemError(e),r.manager.itemEnd(e)}function u(){s.removeEventListener("load",o,!1),s.removeEventListener("error",l,!1)}return s.addEventListener("load",o,!1),s.addEventListener("error",l,!1),"data:"!==e.slice(0,5)&&void 0!==this.crossOrigin&&(s.crossOrigin=this.crossOrigin),a6.add(`image:${e}`,s),r.manager.itemStart(e),s.src=e,s}}class so extends a7{constructor(e){super(e)}load(e,t,n,i){let r=new nz;r.colorSpace=I;let a=new ss(this.manager);a.setCrossOrigin(this.crossOrigin),a.setPath(this.path);let s=0;for(let n=0;n<e.length;++n)!function(n){a.load(e[n],function(e){r.images[n]=e,6==++s&&(r.needsUpdate=!0,t&&t(r))},void 0,i)}(n);return r}}class sl extends a7{constructor(e){super(e)}load(e,t,n,i){let r=this,a=new ig,s=new sn(this.manager);return s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setPath(this.path),s.setWithCredentials(r.withCredentials),s.load(e,function(e){let n;try{n=r.parse(e)}catch(e){if(void 0===i)return void e(e);i(e)}void 0!==n.image?a.image=n.image:void 0!==n.data&&(a.image.width=n.width,a.image.height=n.height,a.image.data=n.data),a.wrapS=void 0!==n.wrapS?n.wrapS:1001,a.wrapT=void 0!==n.wrapT?n.wrapT:1001,a.magFilter=void 0!==n.magFilter?n.magFilter:1006,a.minFilter=void 0!==n.minFilter?n.minFilter:1006,a.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.colorSpace&&(a.colorSpace=n.colorSpace),void 0!==n.flipY&&(a.flipY=n.flipY),void 0!==n.format&&(a.format=n.format),void 0!==n.type&&(a.type=n.type),void 0!==n.mipmaps&&(a.mipmaps=n.mipmaps,a.minFilter=1008),1===n.mipmapCount&&(a.minFilter=1006),void 0!==n.generateMipmaps&&(a.generateMipmaps=n.generateMipmaps),a.needsUpdate=!0,t&&t(a,n)},n,i),a}}class su extends a7{constructor(e){super(e)}load(e,t,n,i){let r=new eP,a=new ss(this.manager);return a.setCrossOrigin(this.crossOrigin),a.setPath(this.path),a.load(e,function(e){r.image=e,r.needsUpdate=!0,void 0!==t&&t(r)},n,i),r}}class sc extends tC{constructor(e,t=1){super(),this.isLight=!0,this.type="Light",this.color=new tq(e),this.intensity=t}dispose(){this.dispatchEvent({type:"dispose"})}copy(e,t){return super.copy(e,t),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){let t=super.toJSON(e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,t}}class sh extends sc{constructor(e,t,n){super(e,n),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(tC.DEFAULT_UP),this.updateMatrix(),this.groundColor=new tq(t)}copy(e,t){return super.copy(e,t),this.groundColor.copy(e.groundColor),this}toJSON(e){let t=super.toJSON(e);return t.object.groundColor=this.groundColor.getHex(),t}}let sd=new tt,sp=new ef,sf=new ef;class sm{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new ed(512,512),this.mapType=1009,this.map=null,this.mapPass=null,this.matrix=new tt,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new iO,this._frameExtents=new ed(1,1),this._viewportCount=1,this._viewports=[new eI(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){let t=this.camera,n=this.matrix;sp.setFromMatrixPosition(e.matrixWorld),t.position.copy(sp),sf.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(sf),t.updateMatrixWorld(),sd.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(sd,t.coordinateSystem,t.reversedDepth),t.reversedDepth?n.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(sd)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){let e={};return 1!==this.intensity&&(e.intensity=this.intensity),0!==this.bias&&(e.bias=this.bias),0!==this.normalBias&&(e.normalBias=this.normalBias),1!==this.radius&&(e.radius=this.radius),(512!==this.mapSize.x||512!==this.mapSize.y)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class sg extends sm{constructor(){super(new nO(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1,this.aspect=1}updateMatrices(e){let t=this.camera,n=2*er*e.angle*this.focus,i=this.mapSize.width/this.mapSize.height*this.aspect,r=e.distance||t.far;(n!==t.fov||i!==t.aspect||r!==t.far)&&(t.fov=n,t.aspect=i,t.far=r,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}class sv extends sc{constructor(e,t,n=0,i=Math.PI/3,r=0,a=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(tC.DEFAULT_UP),this.updateMatrix(),this.target=new tC,this.distance=n,this.angle=i,this.penumbra=r,this.decay=a,this.map=null,this.shadow=new sg}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){super.dispose(),this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.map=e.map,this.shadow=e.shadow.clone(),this}toJSON(e){let t=super.toJSON(e);return t.object.distance=this.distance,t.object.angle=this.angle,t.object.decay=this.decay,t.object.penumbra=this.penumbra,t.object.target=this.target.uuid,this.map&&this.map.isTexture&&(t.object.map=this.map.toJSON(e).uuid),t.object.shadow=this.shadow.toJSON(),t}}class s_ extends sm{constructor(){super(new nO(90,1,.5,500)),this.isPointLightShadow=!0}}class sy extends sc{constructor(e,t,n=0,i=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new s_}get power(){return 4*this.intensity*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){super.dispose(),this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}toJSON(e){let t=super.toJSON(e);return t.object.distance=this.distance,t.object.decay=this.decay,t.object.shadow=this.shadow.toJSON(),t}}class sx extends nL{constructor(e=-1,t=1,n=1,i=-1,r=.1,a=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=i,this.near=r,this.far=a,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this}setViewOffset(e,t,n,i,r,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2,r=n-e,a=n+e,s=i+t,o=i-t;if(null!==this.view&&this.view.enabled){let e=(this.right-this.left)/this.view.fullWidth/this.zoom,t=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=e*this.view.offsetX,a=r+e*this.view.width,s-=t*this.view.offsetY,o=s-t*this.view.height}this.projectionMatrix.makeOrthographic(r,a,s,o,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}class sb extends sm{constructor(){super(new sx(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class sS extends sc{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(tC.DEFAULT_UP),this.updateMatrix(),this.target=new tC,this.shadow=new sb}dispose(){super.dispose(),this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}toJSON(e){let t=super.toJSON(e);return t.object.shadow=this.shadow.toJSON(),t.object.target=this.target.uuid,t}}class sM extends sc{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}}class sT extends sc{constructor(e,t,n=10,i=10){super(e,t),this.isRectAreaLight=!0,this.type="RectAreaLight",this.width=n,this.height=i}get power(){return this.intensity*this.width*this.height*Math.PI}set power(e){this.intensity=e/(this.width*this.height*Math.PI)}copy(e){return super.copy(e),this.width=e.width,this.height=e.height,this}toJSON(e){let t=super.toJSON(e);return t.object.width=this.width,t.object.height=this.height,t}}class sw{constructor(){this.isSphericalHarmonics3=!0,this.coefficients=[];for(let e=0;e<9;e++)this.coefficients.push(new ef)}set(e){for(let t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(let e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){let n=e.x,i=e.y,r=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.282095),t.addScaledVector(a[1],.488603*i),t.addScaledVector(a[2],.488603*r),t.addScaledVector(a[3],.488603*n),t.addScaledVector(a[4],n*i*1.092548),t.addScaledVector(a[5],i*r*1.092548),t.addScaledVector(a[6],.315392*(3*r*r-1)),t.addScaledVector(a[7],n*r*1.092548),t.addScaledVector(a[8],.546274*(n*n-i*i)),t}getIrradianceAt(e,t){let n=e.x,i=e.y,r=e.z,a=this.coefficients;return t.copy(a[0]).multiplyScalar(.886227),t.addScaledVector(a[1],1.023328*i),t.addScaledVector(a[2],1.023328*r),t.addScaledVector(a[3],1.023328*n),t.addScaledVector(a[4],.858086*n*i),t.addScaledVector(a[5],.858086*i*r),t.addScaledVector(a[6],.743125*r*r-.247708),t.addScaledVector(a[7],.858086*n*r),t.addScaledVector(a[8],.429043*(n*n-i*i)),t}add(e){for(let t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this}scale(e){for(let t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(let n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this}equals(e){for(let t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return new this.constructor().copy(this)}fromArray(e,t=0){let n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(e,t+3*i);return this}toArray(e=[],t=0){let n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(e,t+3*i);return e}static getBasisAt(e,t){let n=e.x,i=e.y,r=e.z;t[0]=.282095,t[1]=.488603*i,t[2]=.488603*r,t[3]=.488603*n,t[4]=1.092548*n*i,t[5]=1.092548*i*r,t[6]=.315392*(3*r*r-1),t[7]=1.092548*n*r,t[8]=.546274*(n*n-i*i)}}class sE extends sc{constructor(e=new sw,t=1){super(void 0,t),this.isLightProbe=!0,this.sh=e}copy(e){return super.copy(e),this.sh.copy(e.sh),this}toJSON(e){let t=super.toJSON(e);return t.object.sh=this.sh.toArray(),t}}class sA extends a7{constructor(e){super(e),this.textures={}}load(e,t,n,i){let r=this,a=new sn(r.manager);a.setPath(r.path),a.setRequestHeader(r.requestHeader),a.setWithCredentials(r.withCredentials),a.load(e,function(n){try{t(r.parse(JSON.parse(n)))}catch(t){i?i(t):K(t),r.manager.itemError(e)}},n,i)}parse(e){let t=this.textures;function n(e){return void 0===t[e]&&J("MaterialLoader: Undefined texture",e),t[e]}let i=this.createMaterialFromType(e.type);if(void 0!==e.uuid&&(i.uuid=e.uuid),void 0!==e.name&&(i.name=e.name),void 0!==e.color&&void 0!==i.color&&i.color.setHex(e.color),void 0!==e.roughness&&(i.roughness=e.roughness),void 0!==e.metalness&&(i.metalness=e.metalness),void 0!==e.sheen&&(i.sheen=e.sheen),void 0!==e.sheenColor&&(i.sheenColor=new tq().setHex(e.sheenColor)),void 0!==e.sheenRoughness&&(i.sheenRoughness=e.sheenRoughness),void 0!==e.emissive&&void 0!==i.emissive&&i.emissive.setHex(e.emissive),void 0!==e.specular&&void 0!==i.specular&&i.specular.setHex(e.specular),void 0!==e.specularIntensity&&(i.specularIntensity=e.specularIntensity),void 0!==e.specularColor&&void 0!==i.specularColor&&i.specularColor.setHex(e.specularColor),void 0!==e.shininess&&(i.shininess=e.shininess),void 0!==e.clearcoat&&(i.clearcoat=e.clearcoat),void 0!==e.clearcoatRoughness&&(i.clearcoatRoughness=e.clearcoatRoughness),void 0!==e.dispersion&&(i.dispersion=e.dispersion),void 0!==e.iridescence&&(i.iridescence=e.iridescence),void 0!==e.iridescenceIOR&&(i.iridescenceIOR=e.iridescenceIOR),void 0!==e.iridescenceThicknessRange&&(i.iridescenceThicknessRange=e.iridescenceThicknessRange),void 0!==e.transmission&&(i.transmission=e.transmission),void 0!==e.thickness&&(i.thickness=e.thickness),void 0!==e.attenuationDistance&&(i.attenuationDistance=e.attenuationDistance),void 0!==e.attenuationColor&&void 0!==i.attenuationColor&&i.attenuationColor.setHex(e.attenuationColor),void 0!==e.anisotropy&&(i.anisotropy=e.anisotropy),void 0!==e.anisotropyRotation&&(i.anisotropyRotation=e.anisotropyRotation),void 0!==e.fog&&(i.fog=e.fog),void 0!==e.flatShading&&(i.flatShading=e.flatShading),void 0!==e.blending&&(i.blending=e.blending),void 0!==e.combine&&(i.combine=e.combine),void 0!==e.side&&(i.side=e.side),void 0!==e.shadowSide&&(i.shadowSide=e.shadowSide),void 0!==e.opacity&&(i.opacity=e.opacity),void 0!==e.transparent&&(i.transparent=e.transparent),void 0!==e.alphaTest&&(i.alphaTest=e.alphaTest),void 0!==e.alphaHash&&(i.alphaHash=e.alphaHash),void 0!==e.depthFunc&&(i.depthFunc=e.depthFunc),void 0!==e.depthTest&&(i.depthTest=e.depthTest),void 0!==e.depthWrite&&(i.depthWrite=e.depthWrite),void 0!==e.colorWrite&&(i.colorWrite=e.colorWrite),void 0!==e.blendSrc&&(i.blendSrc=e.blendSrc),void 0!==e.blendDst&&(i.blendDst=e.blendDst),void 0!==e.blendEquation&&(i.blendEquation=e.blendEquation),void 0!==e.blendSrcAlpha&&(i.blendSrcAlpha=e.blendSrcAlpha),void 0!==e.blendDstAlpha&&(i.blendDstAlpha=e.blendDstAlpha),void 0!==e.blendEquationAlpha&&(i.blendEquationAlpha=e.blendEquationAlpha),void 0!==e.blendColor&&void 0!==i.blendColor&&i.blendColor.setHex(e.blendColor),void 0!==e.blendAlpha&&(i.blendAlpha=e.blendAlpha),void 0!==e.stencilWriteMask&&(i.stencilWriteMask=e.stencilWriteMask),void 0!==e.stencilFunc&&(i.stencilFunc=e.stencilFunc),void 0!==e.stencilRef&&(i.stencilRef=e.stencilRef),void 0!==e.stencilFuncMask&&(i.stencilFuncMask=e.stencilFuncMask),void 0!==e.stencilFail&&(i.stencilFail=e.stencilFail),void 0!==e.stencilZFail&&(i.stencilZFail=e.stencilZFail),void 0!==e.stencilZPass&&(i.stencilZPass=e.stencilZPass),void 0!==e.stencilWrite&&(i.stencilWrite=e.stencilWrite),void 0!==e.wireframe&&(i.wireframe=e.wireframe),void 0!==e.wireframeLinewidth&&(i.wireframeLinewidth=e.wireframeLinewidth),void 0!==e.wireframeLinecap&&(i.wireframeLinecap=e.wireframeLinecap),void 0!==e.wireframeLinejoin&&(i.wireframeLinejoin=e.wireframeLinejoin),void 0!==e.rotation&&(i.rotation=e.rotation),void 0!==e.linewidth&&(i.linewidth=e.linewidth),void 0!==e.dashSize&&(i.dashSize=e.dashSize),void 0!==e.gapSize&&(i.gapSize=e.gapSize),void 0!==e.scale&&(i.scale=e.scale),void 0!==e.polygonOffset&&(i.polygonOffset=e.polygonOffset),void 0!==e.polygonOffsetFactor&&(i.polygonOffsetFactor=e.polygonOffsetFactor),void 0!==e.polygonOffsetUnits&&(i.polygonOffsetUnits=e.polygonOffsetUnits),void 0!==e.dithering&&(i.dithering=e.dithering),void 0!==e.alphaToCoverage&&(i.alphaToCoverage=e.alphaToCoverage),void 0!==e.premultipliedAlpha&&(i.premultipliedAlpha=e.premultipliedAlpha),void 0!==e.forceSinglePass&&(i.forceSinglePass=e.forceSinglePass),void 0!==e.allowOverride&&(i.allowOverride=e.allowOverride),void 0!==e.visible&&(i.visible=e.visible),void 0!==e.toneMapped&&(i.toneMapped=e.toneMapped),void 0!==e.userData&&(i.userData=e.userData),void 0!==e.vertexColors&&("number"==typeof e.vertexColors?i.vertexColors=e.vertexColors>0:i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(let t in e.uniforms){let r=e.uniforms[t];switch(i.uniforms[t]={},r.type){case"t":i.uniforms[t].value=n(r.value);break;case"c":i.uniforms[t].value=new tq().setHex(r.value);break;case"v2":i.uniforms[t].value=new ed().fromArray(r.value);break;case"v3":i.uniforms[t].value=new ef().fromArray(r.value);break;case"v4":i.uniforms[t].value=new eI().fromArray(r.value);break;case"m3":i.uniforms[t].value=new ev().fromArray(r.value);break;case"m4":i.uniforms[t].value=new tt().fromArray(r.value);break;default:i.uniforms[t].value=r.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.glslVersion&&(i.glslVersion=e.glslVersion),void 0!==e.extensions)for(let t in e.extensions)i.extensions[t]=e.extensions[t];if(void 0!==e.lights&&(i.lights=e.lights),void 0!==e.clipping&&(i.clipping=e.clipping),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=n(e.map)),void 0!==e.matcap&&(i.matcap=n(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=n(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=n(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=n(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),i.normalScale=new ed().fromArray(t)}return void 0!==e.displacementMap&&(i.displacementMap=n(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=n(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=n(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=n(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=n(e.specularMap)),void 0!==e.specularIntensityMap&&(i.specularIntensityMap=n(e.specularIntensityMap)),void 0!==e.specularColorMap&&(i.specularColorMap=n(e.specularColorMap)),void 0!==e.envMap&&(i.envMap=n(e.envMap)),void 0!==e.envMapRotation&&i.envMapRotation.fromArray(e.envMapRotation),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=n(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=n(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=n(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=n(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=n(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=new ed().fromArray(e.clearcoatNormalScale)),void 0!==e.iridescenceMap&&(i.iridescenceMap=n(e.iridescenceMap)),void 0!==e.iridescenceThicknessMap&&(i.iridescenceThicknessMap=n(e.iridescenceThicknessMap)),void 0!==e.transmissionMap&&(i.transmissionMap=n(e.transmissionMap)),void 0!==e.thicknessMap&&(i.thicknessMap=n(e.thicknessMap)),void 0!==e.anisotropyMap&&(i.anisotropyMap=n(e.anisotropyMap)),void 0!==e.sheenColorMap&&(i.sheenColorMap=n(e.sheenColorMap)),void 0!==e.sheenRoughnessMap&&(i.sheenRoughnessMap=n(e.sheenRoughnessMap)),i}setTextures(e){return this.textures=e,this}createMaterialFromType(e){return sA.createMaterialFromType(e)}static createMaterialFromType(e){return new({ShadowMaterial:aP,SpriteMaterial:nZ,RawShaderMaterial:aI,ShaderMaterial:nI,PointsMaterial:ro,MeshPhysicalMaterial:aN,MeshStandardMaterial:aL,MeshPhongMaterial:aU,MeshToonMaterial:aD,MeshNormalMaterial:aO,MeshLambertMaterial:aF,MeshDepthMaterial:az,MeshDistanceMaterial:aB,MeshBasicMaterial:tK,MeshMatcapMaterial:ak,LineDashedMaterial:aV,LineBasicMaterial:i3,Material:tJ})[e]}}class sC{static extractUrlBase(e){let t=e.lastIndexOf("/");return -1===t?"./":e.slice(0,t+1)}static resolveURL(e,t){return"string"!=typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e))?e:t+e}}class sR extends nd{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){let e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class sP extends a7{constructor(e){super(e)}load(e,t,n,i){let r=this,a=new sn(r.manager);a.setPath(r.path),a.setRequestHeader(r.requestHeader),a.setWithCredentials(r.withCredentials),a.load(e,function(n){try{t(r.parse(JSON.parse(n)))}catch(t){i?i(t):K(t),r.manager.itemError(e)}},n,i)}parse(e){let t={},n={};function i(e,i){if(void 0!==t[i])return t[i];let r=e.interleavedBuffers[i],a=function(e,t){if(void 0!==n[t])return n[t];let i=new Uint32Array(e.arrayBuffers[t]).buffer;return n[t]=i,i}(e,r.buffer),s=new nX(V(r.type,a),r.stride);return s.uuid=r.uuid,t[i]=s,s}let r=e.isInstancedBufferGeometry?new sR:new nd,a=e.data.index;if(void 0!==a){let e=V(a.type,a.array);r.setIndex(new t5(e,1))}let s=e.data.attributes;for(let t in s){let n,a=s[t];if(a.isInterleavedBufferAttribute)n=new nY(i(e.data,a.data),a.itemSize,a.offset,a.normalized);else{let e=V(a.type,a.array);n=new(a.isInstancedBufferAttribute?ix:t5)(e,a.itemSize,a.normalized)}void 0!==a.name&&(n.name=a.name),void 0!==a.usage&&n.setUsage(a.usage),r.setAttribute(t,n)}let o=e.data.morphAttributes;if(o)for(let t in o){let n=o[t],a=[];for(let t=0,r=n.length;t<r;t++){let r,s=n[t];r=s.isInterleavedBufferAttribute?new nY(i(e.data,s.data),s.itemSize,s.offset,s.normalized):new t5(V(s.type,s.array),s.itemSize,s.normalized),void 0!==s.name&&(r.name=s.name),a.push(r)}r.morphAttributes[t]=a}e.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);let l=e.data.groups||e.data.drawcalls||e.data.offsets;if(void 0!==l)for(let e=0,t=l.length;e!==t;++e){let t=l[e];r.addGroup(t.start,t.count,t.materialIndex)}let u=e.data.boundingSphere;return void 0!==u&&(r.boundingSphere=new e2().fromJSON(u)),e.name&&(r.name=e.name),e.userData&&(r.userData=e.userData),r}}class sI extends a7{constructor(e){super(e)}load(e,t,n,i){let r=this,a=""===this.path?sC.extractUrlBase(e):this.path;this.resourcePath=this.resourcePath||a;let s=new sn(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(e,function(n){let a=null;try{a=JSON.parse(n)}catch(t){void 0!==i&&i(t),t("ObjectLoader: Can't parse "+e+".",t.message);return}let s=a.metadata;if(void 0===s||void 0===s.type||"geometry"===s.type.toLowerCase()){void 0!==i&&i(Error("THREE.ObjectLoader: Can't load "+e)),K("ObjectLoader: Can't load "+e);return}r.parse(a,t)},n,i)}async loadAsync(e,t){let n=""===this.path?sC.extractUrlBase(e):this.path;this.resourcePath=this.resourcePath||n;let i=new sn(this.manager);i.setPath(this.path),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials);let r=JSON.parse(await i.loadAsync(e,t)),a=r.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())throw Error("THREE.ObjectLoader: Can't load "+e);return await this.parseAsync(r)}parse(e,t){let n=this.parseAnimations(e.animations),i=this.parseShapes(e.shapes),r=this.parseGeometries(e.geometries,i),a=this.parseImages(e.images,function(){void 0!==t&&t(l)}),s=this.parseTextures(e.textures,a),o=this.parseMaterials(e.materials,s),l=this.parseObject(e.object,r,o,s,n),u=this.parseSkeletons(e.skeletons,l);if(this.bindSkeletons(l,u),this.bindLightTargets(l),void 0!==t){let e=!1;for(let t in a)if(a[t].data instanceof HTMLImageElement){e=!0;break}!1===e&&t(l)}return l}async parseAsync(e){let t=this.parseAnimations(e.animations),n=this.parseShapes(e.shapes),i=this.parseGeometries(e.geometries,n),r=await this.parseImagesAsync(e.images),a=this.parseTextures(e.textures,r),s=this.parseMaterials(e.materials,a),o=this.parseObject(e.object,i,s,a,t),l=this.parseSkeletons(e.skeletons,o);return this.bindSkeletons(o,l),this.bindLightTargets(o),o}parseShapes(e){let t={};if(void 0!==e)for(let n=0,i=e.length;n<i;n++){let i=new r3().fromJSON(e[n]);t[i.uuid]=i}return t}parseSkeletons(e,t){let n={},i={};if(t.traverse(function(e){e.isBone&&(i[e.uuid]=e)}),void 0!==e)for(let t=0,r=e.length;t<r;t++){let r=new iy().fromJSON(e[t],i);n[r.uuid]=r}return n}parseGeometries(e,t){let n={};if(void 0!==e){let i=new sP;for(let r=0,a=e.length;r<a;r++){let a,s=e[r];switch(s.type){case"BufferGeometry":case"InstancedBufferGeometry":a=i.parse(s);break;default:s.type in aR?a=aR[s.type].fromJSON(s,t):J(`ObjectLoader: Unsupported geometry type "${s.type}"`)}a.uuid=s.uuid,void 0!==s.name&&(a.name=s.name),void 0!==s.userData&&(a.userData=s.userData),n[s.uuid]=a}}return n}parseMaterials(e,t){let n={},i={};if(void 0!==e){let r=new sA;r.setTextures(t);for(let t=0,a=e.length;t<a;t++){let a=e[t];void 0===n[a.uuid]&&(n[a.uuid]=r.parse(a)),i[a.uuid]=n[a.uuid]}}return i}parseAnimations(e){let t={};if(void 0!==e)for(let n=0;n<e.length;n++){let i=e[n],r=a5.parse(i);t[r.uuid]=r}return t}parseImages(e,t){let n,i=this,r={};function a(e){if("string"==typeof e){var t;return t=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:i.resourcePath+e,i.manager.itemStart(t),n.load(t,function(){i.manager.itemEnd(t)},void 0,function(){i.manager.itemError(t),i.manager.itemEnd(t)})}return e.data?{data:V(e.type,e.data),width:e.width,height:e.height}:null}if(void 0!==e&&e.length>0){(n=new ss(new a8(t))).setCrossOrigin(this.crossOrigin);for(let t=0,n=e.length;t<n;t++){let n=e[t],i=n.url;if(Array.isArray(i)){let e=[];for(let t=0,n=i.length;t<n;t++){let n=a(i[t]);null!==n&&(n instanceof HTMLImageElement?e.push(n):e.push(new ig(n.data,n.width,n.height)))}r[n.uuid]=new eE(e)}else{let e=a(n.url);r[n.uuid]=new eE(e)}}}return r}async parseImagesAsync(e){let t,n=this,i={};async function r(e){if("string"==typeof e){let i=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:n.resourcePath+e;return await t.loadAsync(i)}return e.data?{data:V(e.type,e.data),width:e.width,height:e.height}:null}if(void 0!==e&&e.length>0){(t=new ss(this.manager)).setCrossOrigin(this.crossOrigin);for(let t=0,n=e.length;t<n;t++){let n=e[t],a=n.url;if(Array.isArray(a)){let e=[];for(let t=0,n=a.length;t<n;t++){let n=a[t],i=await r(n);null!==i&&(i instanceof HTMLImageElement?e.push(i):e.push(new ig(i.data,i.width,i.height)))}i[n.uuid]=new eE(e)}else{let e=await r(n.url);i[n.uuid]=new eE(e)}}}return i}parseTextures(e,t){function n(e,t){return"number"==typeof e?e:(J("ObjectLoader.parseTexture: Constant should be in numeric form.",e),t[e])}let i={};if(void 0!==e)for(let r=0,a=e.length;r<a;r++){let a,s=e[r];void 0===s.image&&J('ObjectLoader: No "image" specified for',s.uuid),void 0===t[s.image]&&J("ObjectLoader: Undefined image",s.image);let o=t[s.image],l=o.data;Array.isArray(l)?(a=new nz,6===l.length&&(a.needsUpdate=!0)):(a=l&&l.data?new ig:new eP,l&&(a.needsUpdate=!0)),a.source=o,a.uuid=s.uuid,void 0!==s.name&&(a.name=s.name),void 0!==s.mapping&&(a.mapping=n(s.mapping,sL)),void 0!==s.channel&&(a.channel=s.channel),void 0!==s.offset&&a.offset.fromArray(s.offset),void 0!==s.repeat&&a.repeat.fromArray(s.repeat),void 0!==s.center&&a.center.fromArray(s.center),void 0!==s.rotation&&(a.rotation=s.rotation),void 0!==s.wrap&&(a.wrapS=n(s.wrap[0],sN),a.wrapT=n(s.wrap[1],sN)),void 0!==s.format&&(a.format=s.format),void 0!==s.internalFormat&&(a.internalFormat=s.internalFormat),void 0!==s.type&&(a.type=s.type),void 0!==s.colorSpace&&(a.colorSpace=s.colorSpace),void 0!==s.minFilter&&(a.minFilter=n(s.minFilter,sU)),void 0!==s.magFilter&&(a.magFilter=n(s.magFilter,sU)),void 0!==s.anisotropy&&(a.anisotropy=s.anisotropy),void 0!==s.flipY&&(a.flipY=s.flipY),void 0!==s.generateMipmaps&&(a.generateMipmaps=s.generateMipmaps),void 0!==s.premultiplyAlpha&&(a.premultiplyAlpha=s.premultiplyAlpha),void 0!==s.unpackAlignment&&(a.unpackAlignment=s.unpackAlignment),void 0!==s.compareFunction&&(a.compareFunction=s.compareFunction),void 0!==s.userData&&(a.userData=s.userData),i[s.uuid]=a}return i}parseObject(e,t,n,i,r){let a,s,o;function l(e){return void 0===t[e]&&J("ObjectLoader: Undefined geometry",e),t[e]}function u(e){if(void 0!==e){if(Array.isArray(e)){let t=[];for(let i=0,r=e.length;i<r;i++){let r=e[i];void 0===n[r]&&J("ObjectLoader: Undefined material",r),t.push(n[r])}return t}return void 0===n[e]&&J("ObjectLoader: Undefined material",e),n[e]}}function c(e){return void 0===i[e]&&J("ObjectLoader: Undefined texture",e),i[e]}switch(e.type){case"Scene":a=new nj,void 0!==e.background&&(Number.isInteger(e.background)?a.background=new tq(e.background):a.background=c(e.background)),void 0!==e.environment&&(a.environment=c(e.environment)),void 0!==e.fog&&("Fog"===e.fog.type?a.fog=new nW(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(a.fog=new nG(e.fog.color,e.fog.density)),""!==e.fog.name&&(a.fog.name=e.fog.name)),void 0!==e.backgroundBlurriness&&(a.backgroundBlurriness=e.backgroundBlurriness),void 0!==e.backgroundIntensity&&(a.backgroundIntensity=e.backgroundIntensity),void 0!==e.backgroundRotation&&a.backgroundRotation.fromArray(e.backgroundRotation),void 0!==e.environmentIntensity&&(a.environmentIntensity=e.environmentIntensity),void 0!==e.environmentRotation&&a.environmentRotation.fromArray(e.environmentRotation);break;case"PerspectiveCamera":a=new nO(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(a.focus=e.focus),void 0!==e.zoom&&(a.zoom=e.zoom),void 0!==e.filmGauge&&(a.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(a.filmOffset=e.filmOffset),void 0!==e.view&&(a.view=Object.assign({},e.view));break;case"OrthographicCamera":a=new sx(e.left,e.right,e.top,e.bottom,e.near,e.far),void 0!==e.zoom&&(a.zoom=e.zoom),void 0!==e.view&&(a.view=Object.assign({},e.view));break;case"AmbientLight":a=new sM(e.color,e.intensity);break;case"DirectionalLight":(a=new sS(e.color,e.intensity)).target=e.target||"";break;case"PointLight":a=new sy(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":a=new sT(e.color,e.intensity,e.width,e.height);break;case"SpotLight":(a=new sv(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay)).target=e.target||"";break;case"HemisphereLight":a=new sh(e.color,e.groundColor,e.intensity);break;case"LightProbe":a=new sE(new sw().fromArray(e.sh),e.intensity);break;case"SkinnedMesh":a=new ip(s=l(e.geometry),o=u(e.material)),void 0!==e.bindMode&&(a.bindMode=e.bindMode),void 0!==e.bindMatrix&&a.bindMatrix.fromArray(e.bindMatrix),void 0!==e.skeleton&&(a.skeleton=e.skeleton);break;case"Mesh":a=new nT(s=l(e.geometry),o=u(e.material));break;case"InstancedMesh":s=l(e.geometry),o=u(e.material);let h=e.count,d=e.instanceMatrix,p=e.instanceColor;(a=new iC(s,o,h)).instanceMatrix=new ix(new Float32Array(d.array),16),void 0!==p&&(a.instanceColor=new ix(new Float32Array(p.array),p.itemSize));break;case"BatchedMesh":s=l(e.geometry),o=u(e.material),(a=new i2(e.maxInstanceCount,e.maxVertexCount,e.maxIndexCount,o)).geometry=s,a.perObjectFrustumCulled=e.perObjectFrustumCulled,a.sortObjects=e.sortObjects,a._drawRanges=e.drawRanges,a._reservedRanges=e.reservedRanges,a._geometryInfo=e.geometryInfo.map(e=>{let t=null,n=null;return void 0!==e.boundingBox&&(t=new ez().fromJSON(e.boundingBox)),void 0!==e.boundingSphere&&(n=new e2().fromJSON(e.boundingSphere)),{...e,boundingBox:t,boundingSphere:n}}),a._instanceInfo=e.instanceInfo,a._availableInstanceIds=e._availableInstanceIds,a._availableGeometryIds=e._availableGeometryIds,a._nextIndexStart=e.nextIndexStart,a._nextVertexStart=e.nextVertexStart,a._geometryCount=e.geometryCount,a._maxInstanceCount=e.maxInstanceCount,a._maxVertexCount=e.maxVertexCount,a._maxIndexCount=e.maxIndexCount,a._geometryInitialized=e.geometryInitialized,a._matricesTexture=c(e.matricesTexture.uuid),a._indirectTexture=c(e.indirectTexture.uuid),void 0!==e.colorsTexture&&(a._colorsTexture=c(e.colorsTexture.uuid)),void 0!==e.boundingSphere&&(a.boundingSphere=new e2().fromJSON(e.boundingSphere)),void 0!==e.boundingBox&&(a.boundingBox=new ez().fromJSON(e.boundingBox));break;case"LOD":a=new ii;break;case"Line":a=new rt(l(e.geometry),u(e.material));break;case"LineLoop":a=new rs(l(e.geometry),u(e.material));break;case"LineSegments":a=new ra(l(e.geometry),u(e.material));break;case"PointCloud":case"Points":a=new rd(l(e.geometry),u(e.material));break;case"Sprite":a=new n9(u(e.material));break;case"Group":a=new nk;break;case"Bone":a=new im;break;default:a=new tC}if(a.uuid=e.uuid,void 0!==e.name&&(a.name=e.name),void 0!==e.matrix?(a.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(a.matrixAutoUpdate=e.matrixAutoUpdate),a.matrixAutoUpdate&&a.matrix.decompose(a.position,a.quaternion,a.scale)):(void 0!==e.position&&a.position.fromArray(e.position),void 0!==e.rotation&&a.rotation.fromArray(e.rotation),void 0!==e.quaternion&&a.quaternion.fromArray(e.quaternion),void 0!==e.scale&&a.scale.fromArray(e.scale)),void 0!==e.up&&a.up.fromArray(e.up),void 0!==e.castShadow&&(a.castShadow=e.castShadow),void 0!==e.receiveShadow&&(a.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.intensity&&(a.shadow.intensity=e.shadow.intensity),void 0!==e.shadow.bias&&(a.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(a.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(a.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&a.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(a.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(a.visible=e.visible),void 0!==e.frustumCulled&&(a.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(a.renderOrder=e.renderOrder),void 0!==e.userData&&(a.userData=e.userData),void 0!==e.layers&&(a.layers.mask=e.layers),void 0!==e.children){let s=e.children;for(let e=0;e<s.length;e++)a.add(this.parseObject(s[e],t,n,i,r))}if(void 0!==e.animations){let t=e.animations;for(let e=0;e<t.length;e++){let n=t[e];a.animations.push(r[n])}}if("LOD"===e.type){void 0!==e.autoUpdate&&(a.autoUpdate=e.autoUpdate);let t=e.levels;for(let e=0;e<t.length;e++){let n=t[e],i=a.getObjectByProperty("uuid",n.object);void 0!==i&&a.addLevel(i,n.distance,n.hysteresis)}}return a}bindSkeletons(e,t){0!==Object.keys(t).length&&e.traverse(function(e){if(!0===e.isSkinnedMesh&&void 0!==e.skeleton){let n=t[e.skeleton];void 0===n?J("ObjectLoader: No skeleton found with UUID:",e.skeleton):e.bind(n,e.bindMatrix)}})}bindLightTargets(e){e.traverse(function(t){if(t.isDirectionalLight||t.isSpotLight){let n=t.target,i=e.getObjectByProperty("uuid",n);void 0!==i?t.target=i:t.target=new tC}})}}let sL={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,CubeUVReflectionMapping:306},sN={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},sU={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008},sD=new WeakMap;class sO extends a7{constructor(e){super(e),this.isImageBitmapLoader=!0,"u"<typeof createImageBitmap&&J("ImageBitmapLoader: createImageBitmap() not supported."),"u"<typeof fetch&&J("ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"},this._abortController=new AbortController}setOptions(e){return this.options=e,this}load(e,t,n,i){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);let r=this,a=a6.get(`image-bitmap:${e}`);if(void 0!==a)return(r.manager.itemStart(e),a.then)?void a.then(n=>{if(!0!==sD.has(a))return t&&t(n),r.manager.itemEnd(e),n;i&&i(sD.get(a)),r.manager.itemError(e),r.manager.itemEnd(e)}):(setTimeout(function(){t&&t(a),r.manager.itemEnd(e)},0),a);let s={};s.credentials="anonymous"===this.crossOrigin?"same-origin":"include",s.headers=this.requestHeader,s.signal="function"==typeof AbortSignal.any?AbortSignal.any([this._abortController.signal,this.manager.abortController.signal]):this._abortController.signal;let o=fetch(e,s).then(function(e){return e.blob()}).then(function(e){return createImageBitmap(e,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(n){return a6.add(`image-bitmap:${e}`,n),t&&t(n),r.manager.itemEnd(e),n}).catch(function(t){i&&i(t),sD.set(o,t),a6.remove(`image-bitmap:${e}`),r.manager.itemError(e),r.manager.itemEnd(e)});a6.add(`image-bitmap:${e}`,o),r.manager.itemStart(e)}abort(){return this._abortController.abort(),this._abortController=new AbortController,this}}class sF{static getContext(){return void 0===i&&(i=new(window.AudioContext||window.webkitAudioContext)),i}static setContext(e){i=e}}class sz extends a7{constructor(e){super(e)}load(e,t,n,i){let r=this,a=new sn(this.manager);function s(t){i?i(t):K(t),r.manager.itemError(e)}a.setResponseType("arraybuffer"),a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,function(e){try{let n=e.slice(0);sF.getContext().decodeAudioData(n,function(e){t(e)}).catch(s)}catch(e){s(e)}},n,i)}}let sB=new tt,sk=new tt,sV=new tt;class sH{constructor(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new nO,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new nO,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}update(e){let t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){let n,i;t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep,sV.copy(e.projectionMatrix);let r=t.eyeSep/2,a=r*t.near/t.focus,s=t.near*Math.tan(ei*t.fov*.5)/t.zoom;sk.elements[12]=-r,sB.elements[12]=r,n=-s*t.aspect+a,i=s*t.aspect+a,sV.elements[0]=2*t.near/(i-n),sV.elements[8]=(i+n)/(i-n),this.cameraL.projectionMatrix.copy(sV),n=-s*t.aspect-a,i=s*t.aspect-a,sV.elements[0]=2*t.near/(i-n),sV.elements[8]=(i+n)/(i-n),this.cameraR.projectionMatrix.copy(sV)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(sk),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(sB)}}class sG extends nO{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}}class sW{constructor(e=!0){this.autoStart=e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=performance.now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){let t=performance.now();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}let sj=new ef,sX=new ep,sq=new ef,sY=new ef,sZ=new ef;class sJ extends tC{constructor(){super(),this.type="AudioListener",this.context=sF.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new sW}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);let t=this.context.listener;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(sj,sX,sq),sY.set(0,0,-1).applyQuaternion(sX),sZ.set(0,1,0).applyQuaternion(sX),t.positionX){let e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(sj.x,e),t.positionY.linearRampToValueAtTime(sj.y,e),t.positionZ.linearRampToValueAtTime(sj.z,e),t.forwardX.linearRampToValueAtTime(sY.x,e),t.forwardY.linearRampToValueAtTime(sY.y,e),t.forwardZ.linearRampToValueAtTime(sY.z,e),t.upX.linearRampToValueAtTime(sZ.x,e),t.upY.linearRampToValueAtTime(sZ.y,e),t.upZ.linearRampToValueAtTime(sZ.z,e)}else t.setPosition(sj.x,sj.y,sj.z),t.setOrientation(sY.x,sY.y,sY.z,sZ.x,sZ.y,sZ.z)}}class sK extends tC{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void J("Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void J("Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;let t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){return!1===this.hasPlaybackControl?void J("Audio: this Audio has no playback control."):(!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this)}stop(e=0){return!1===this.hasPlaybackControl?void J("Audio: this Audio has no playback control."):(this._progress=0,null!==this.source&&(this.source.stop(this.context.currentTime+e),this.source.onended=null),this.isPlaying=!1,this)}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(!1!==this._connected){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}}getFilters(){return this.filters}setFilters(e){return e||(e=[]),!0===this._connected?(this.disconnect(),this.filters=e.slice(),this.connect()):this.filters=e.slice(),this}setDetune(e){return this.detune=e,!0===this.isPlaying&&void 0!==this.source.detune&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(e){return this.setFilters(e?[e]:[])}setPlaybackRate(e){return!1===this.hasPlaybackControl?void J("Audio: this Audio has no playback control."):(this.playbackRate=e,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this)}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1,this._progress=0}getLoop(){return!1===this.hasPlaybackControl?(J("Audio: this Audio has no playback control."),!1):this.loop}setLoop(e){return!1===this.hasPlaybackControl?void J("Audio: this Audio has no playback control."):(this.loop=e,!0===this.isPlaying&&(this.source.loop=this.loop),this)}setLoopStart(e){return this.loopStart=e,this}setLoopEnd(e){return this.loopEnd=e,this}getVolume(){return this.gain.gain.value}setVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}copy(e,t){return(super.copy(e,t),"buffer"!==e.sourceType)?J("Audio: Audio source type cannot be copied."):(this.autoplay=e.autoplay,this.buffer=e.buffer,this.detune=e.detune,this.loop=e.loop,this.loopStart=e.loopStart,this.loopEnd=e.loopEnd,this.offset=e.offset,this.duration=e.duration,this.playbackRate=e.playbackRate,this.hasPlaybackControl=e.hasPlaybackControl,this.sourceType=e.sourceType,this.filters=e.filters.slice()),this}clone(e){return new this.constructor(this.listener).copy(this,e)}}let s$=new ef,sQ=new ep,s0=new ef,s1=new ef;class s2 extends sK{constructor(e){super(e),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}connect(){return super.connect(),this.panner.connect(this.gain),this}disconnect(){return super.disconnect(),this.panner.disconnect(this.gain),this}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(e){return this.panner.refDistance=e,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(e){return this.panner.rolloffFactor=e,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(e){return this.panner.distanceModel=e,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(e){return this.panner.maxDistance=e,this}setDirectionalCone(e,t,n){return this.panner.coneInnerAngle=e,this.panner.coneOuterAngle=t,this.panner.coneOuterGain=n,this}updateMatrixWorld(e){if(super.updateMatrixWorld(e),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(s$,sQ,s0),s1.set(0,0,1).applyQuaternion(sQ);let t=this.panner;if(t.positionX){let e=this.context.currentTime+this.listener.timeDelta;t.positionX.linearRampToValueAtTime(s$.x,e),t.positionY.linearRampToValueAtTime(s$.y,e),t.positionZ.linearRampToValueAtTime(s$.z,e),t.orientationX.linearRampToValueAtTime(s1.x,e),t.orientationY.linearRampToValueAtTime(s1.y,e),t.orientationZ.linearRampToValueAtTime(s1.z,e)}else t.setPosition(s$.x,s$.y,s$.z),t.setOrientation(s1.x,s1.y,s1.z)}}class s3{constructor(e,t=2048){this.analyser=e.context.createAnalyser(),this.analyser.fftSize=t,this.data=new Uint8Array(this.analyser.frequencyBinCount),e.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let e=0,t=this.getFrequencyData();for(let n=0;n<t.length;n++)e+=t[n];return e/t.length}}class s4{constructor(e,t,n){let i,r,a;switch(this.binding=e,this.valueSize=n,t){case"quaternion":i=this._slerp,r=this._slerpAdditive,a=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,a=this._setAdditiveIdentityOther,this.buffer=Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,a=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=a,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(e,t){let n=this.buffer,i=this.valueSize,r=e*i+i,a=this.cumulativeWeight;if(0===a){for(let e=0;e!==i;++e)n[r+e]=n[e];a=t}else{a+=t;let e=t/a;this._mixBufferRegion(n,r,0,e,i)}this.cumulativeWeight=a}accumulateAdditive(e){let t=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(t,i,0,e,n),this.cumulativeWeightAdditive+=e}apply(e){let t=this.valueSize,n=this.buffer,i=e*t+t,r=this.cumulativeWeight,a=this.cumulativeWeightAdditive,s=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){let e=t*this._origIndex;this._mixBufferRegion(n,i,e,1-r,t)}a>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*t,1,t);for(let e=t,r=t+t;e!==r;++e)if(n[e]!==n[e+t]){s.setValue(n,i);break}}saveOriginalState(){let e=this.binding,t=this.buffer,n=this.valueSize,i=n*this._origIndex;e.getValue(t,i);for(let e=n;e!==i;++e)t[e]=t[i+e%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){let e=3*this.valueSize;this.binding.setValue(this.buffer,e)}_setAdditiveIdentityNumeric(){let e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let n=e;n<t;n++)this.buffer[n]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){let e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[t+n]=this.buffer[e+n]}_select(e,t,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)e[t+i]=e[n+i]}_slerp(e,t,n,i){ep.slerpFlat(e,t,e,t,e,n,i)}_slerpAdditive(e,t,n,i,r){let a=this._workIndex*r;ep.multiplyQuaternionsFlat(e,a,e,t,e,n),ep.slerpFlat(e,t,e,t,e,a,i)}_lerp(e,t,n,i,r){let a=1-i;for(let s=0;s!==r;++s){let r=t+s;e[r]=e[r]*a+e[n+s]*i}}_lerpAdditive(e,t,n,i,r){for(let a=0;a!==r;++a){let r=t+a;e[r]=e[r]+e[n+a]*i}}}let s5="\\[\\]\\.:\\/",s6=RegExp("["+s5+"]","g"),s8="[^"+s5+"]",s9="[^"+s5.replace("\\.","")+"]",s7=RegExp("^"+/((?:WC+[\/:])*)/.source.replace("WC",s8)+/(WCOD+)?/.source.replace("WCOD",s9)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",s8)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",s8)+"$"),oe=["material","materials","bones","map"];class ot{constructor(e,t,n){this.path=t,this.parsedPath=n||ot.parseTrackName(t),this.node=ot.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,n){return e&&e.isAnimationObjectGroup?new ot.Composite(e,t,n):new ot(e,t,n)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(s6,"")}static parseTrackName(e){let t=s7.exec(e);if(null===t)throw Error("PropertyBinding: Cannot parse trackName: "+e);let n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){let e=n.nodeName.substring(i+1);-1!==oe.indexOf(e)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=e)}if(null===n.propertyName||0===n.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n}static findNode(e,t){if(void 0===t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){let n=e.skeleton.getBoneByName(t);if(void 0!==n)return n}if(e.children){let n=function(e){for(let i=0;i<e.length;i++){let r=e[i];if(r.name===t||r.uuid===t)return r;let a=n(r.children);if(a)return a}return null},i=n(e.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(e,t){e[t]=this.targetObject[this.propertyName]}_getValue_array(e,t){let n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)e[t++]=n[i]}_getValue_arrayElement(e,t){e[t]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(e,t){this.resolvedProperty.toArray(e,t)}_setValue_direct(e,t){this.targetObject[this.propertyName]=e[t]}_setValue_direct_setNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(e,t){let n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++]}_setValue_array_setNeedsUpdate(e,t){let n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(e,t){let n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(e,t){this.resolvedProperty[this.propertyIndex]=e[t]}_setValue_arrayElement_setNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(e,t){this.resolvedProperty.fromArray(e,t)}_setValue_fromArray_setNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(e,t){this.bind(),this.getValue(e,t)}_setValue_unbound(e,t){this.bind(),this.setValue(e,t)}bind(){let e=this.node,t=this.parsedPath,n=t.objectName,i=t.propertyName,r=t.propertyIndex;if(e||(e=ot.findNode(this.rootNode,t.nodeName),this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e)return void J("PropertyBinding: No target node found for track: "+this.path+".");if(n){let i=t.objectIndex;switch(n){case"materials":if(!e.material)return void K("PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.materials)return void K("PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);e=e.material.materials;break;case"bones":if(!e.skeleton)return void K("PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);e=e.skeleton.bones;for(let t=0;t<e.length;t++)if(e[t].name===i){i=t;break}break;case"map":if("map"in e){e=e.map;break}if(!e.material)return void K("PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.map)return void K("PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);e=e.material.map;break;default:if(void 0===e[n])return void K("PropertyBinding: Can not bind to objectName of node undefined.",this);e=e[n]}if(void 0!==i){if(void 0===e[i])return void K("PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);e=e[i]}}let a=e[i];if(void 0===a)return void K("PropertyBinding: Trying to update property for track: "+t.nodeName+"."+i+" but it wasn't found.",e);let s=this.Versioning.None;this.targetObject=e,!0===e.isMaterial?s=this.Versioning.NeedsUpdate:!0===e.isObject3D&&(s=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!e.geometry)return void K("PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!e.geometry.morphAttributes)return void K("PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==e.morphTargetDictionary[r]&&(r=e.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=a,this.propertyIndex=r}else void 0!==a.fromArray&&void 0!==a.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=a):Array.isArray(a)?(o=this.BindingType.EntireArray,this.resolvedProperty=a):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][s]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}ot.Composite=class{constructor(e,t,n){const i=n||ot.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,i)}getValue(e,t){this.bind();let n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(e,t)}setValue(e,t){let n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(e,t)}bind(){let e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()}unbind(){let e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}},ot.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},ot.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},ot.prototype.GetterByBindingType=[ot.prototype._getValue_direct,ot.prototype._getValue_array,ot.prototype._getValue_arrayElement,ot.prototype._getValue_toArray],ot.prototype.SetterByBindingTypeAndVersioning=[[ot.prototype._setValue_direct,ot.prototype._setValue_direct_setNeedsUpdate,ot.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[ot.prototype._setValue_array,ot.prototype._setValue_array_setNeedsUpdate,ot.prototype._setValue_array_setMatrixWorldNeedsUpdate],[ot.prototype._setValue_arrayElement,ot.prototype._setValue_arrayElement_setNeedsUpdate,ot.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[ot.prototype._setValue_fromArray,ot.prototype._setValue_fromArray_setNeedsUpdate,ot.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class on{constructor(){this.isAnimationObjectGroup=!0,this.uuid=ea(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const e={};this._indicesByUUID=e;for(let t=0,n=arguments.length;t!==n;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const t=this;this.stats={objects:{get total(){return t._objects.length},get inUse(){return this.total-t.nCachedObjects_}},get bindingsPerObject(){return t._bindings.length}}}add(){let e=this._objects,t=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,a=r.length,s,o=e.length,l=this.nCachedObjects_;for(let u=0,c=arguments.length;u!==c;++u){let c=arguments[u],h=c.uuid,d=t[h];if(void 0===d){d=o++,t[h]=d,e.push(c);for(let e=0;e!==a;++e)r[e].push(new ot(c,n[e],i[e]))}else if(d<l){s=e[d];let o=--l,u=e[o];t[u.uuid]=d,e[d]=u,t[h]=o,e[o]=c;for(let e=0;e!==a;++e){let t=r[e],a=t[o],s=t[d];t[d]=a,void 0===s&&(s=new ot(c,n[e],i[e])),t[o]=s}}else e[d]!==s&&K("AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l}remove(){let e=this._objects,t=this._indicesByUUID,n=this._bindings,i=n.length,r=this.nCachedObjects_;for(let a=0,s=arguments.length;a!==s;++a){let s=arguments[a],o=s.uuid,l=t[o];if(void 0!==l&&l>=r){let a=r++,u=e[a];t[u.uuid]=l,e[l]=u,t[o]=a,e[a]=s;for(let e=0;e!==i;++e){let t=n[e],i=t[a],r=t[l];t[l]=i,t[a]=r}}}this.nCachedObjects_=r}uncache(){let e=this._objects,t=this._indicesByUUID,n=this._bindings,i=n.length,r=this.nCachedObjects_,a=e.length;for(let s=0,o=arguments.length;s!==o;++s){let o=arguments[s],l=o.uuid,u=t[l];if(void 0!==u)if(delete t[l],u<r){let s=--r,o=e[s],l=--a,c=e[l];t[o.uuid]=u,e[u]=o,t[c.uuid]=s,e[s]=c,e.pop();for(let e=0;e!==i;++e){let t=n[e],i=t[s],r=t[l];t[u]=i,t[s]=r,t.pop()}}else{let r=--a,s=e[r];r>0&&(t[s.uuid]=u),e[u]=s,e.pop();for(let e=0;e!==i;++e){let t=n[e];t[u]=t[r],t.pop()}}}this.nCachedObjects_=r}subscribe_(e,t){let n=this._bindingsIndicesByPath,i=n[e],r=this._bindings;if(void 0!==i)return r[i];let a=this._paths,s=this._parsedPaths,o=this._objects,l=o.length,u=this.nCachedObjects_,c=Array(l);i=r.length,n[e]=i,a.push(e),s.push(t),r.push(c);for(let n=u,i=o.length;n!==i;++n){let i=o[n];c[n]=new ot(i,e,t)}return c}unsubscribe_(e){let t=this._bindingsIndicesByPath,n=t[e];if(void 0!==n){let i=this._paths,r=this._parsedPaths,a=this._bindings,s=a.length-1,o=a[s];t[e[s]]=n,a[n]=o,a.pop(),r[n]=r[s],r.pop(),i[n]=i[s],i.pop()}}}class oi{constructor(e,t,n=null,i=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=n,this.blendMode=i;const r=t.tracks,a=r.length,s=Array(a),o={endingStart:2400,endingEnd:2400};for(let e=0;e!==a;++e){const t=r[e].createInterpolant(null);s[e]=t,t.settings=o}this._interpolantSettings=o,this._interpolants=s,this._propertyBindings=Array(a),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,n=!1){if(e.fadeOut(t),this.fadeIn(t),!0===n){let n=this._clip.duration,i=e._clip.duration;e.warp(1,i/n,t),this.warp(n/i,1,t)}return this}crossFadeTo(e,t,n=!1){return e.crossFadeFrom(this,t,n)}stopFading(){let e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,n){let i=this._mixer,r=i.time,a=this.timeScale,s=this._timeScaleInterpolant;null===s&&(s=i._lendControlInterpolant(),this._timeScaleInterpolant=s);let o=s.parameterPositions,l=s.sampleValues;return o[0]=r,o[1]=r+n,l[0]=e/a,l[1]=t/a,this}stopWarping(){let e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,n,i){if(!this.enabled)return void this._updateWeight(e);let r=this._startTime;if(null!==r){let i=(e-r)*n;i<0||0===n?t=0:(this._startTime=null,t=n*i)}t*=this._updateTimeScale(e);let a=this._updateTime(t),s=this._updateWeight(e);if(s>0){let e=this._interpolants,t=this._propertyBindings;if(2501===this.blendMode)for(let n=0,i=e.length;n!==i;++n)e[n].evaluate(a),t[n].accumulateAdditive(s);else for(let n=0,r=e.length;n!==r;++n)e[n].evaluate(a),t[n].accumulate(i,s)}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;let n=this._weightInterpolant;if(null!==n){let i=n.evaluate(e)[0];t*=i,e>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;let n=this._timeScaleInterpolant;null!==n&&(t*=n.evaluate(e)[0],e>n.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t))}return this._effectiveTimeScale=t,t}_updateTime(e){let t=this._clip.duration,n=this.loop,i=this.time+e,r=this._loopCount,a=2202===n;if(0===e)return -1===r?i:a&&(1&r)==1?t-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));s:{if(i>=t)i=t;else if(i<0)i=0;else{this.time=i;break s}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===r&&(e>=0?(r=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),i>=t||i<0){let n=Math.floor(i/t);i-=t*n,r+=Math.abs(n);let s=this.repetitions-r;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=e>0?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===s){let t=e<0;this._setEndings(t,!t,a)}else this._setEndings(!1,!1,a);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(a&&(1&r)==1)return t-i}return i}_setEndings(e,t,n){let i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(e?i.endingStart=this.zeroSlopeAtStart?2401:2400:i.endingStart=2402,t?i.endingEnd=this.zeroSlopeAtEnd?2401:2400:i.endingEnd=2402)}_scheduleFading(e,t,n){let i=this._mixer,r=i.time,a=this._weightInterpolant;null===a&&(a=i._lendControlInterpolant(),this._weightInterpolant=a);let s=a.parameterPositions,o=a.sampleValues;return s[0]=r,o[0]=t,s[1]=r+e,o[1]=n,this}}let or=new Float32Array(1);class oa extends ee{constructor(e){super(),this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(e,t){let n=e._localRoot||this._root,i=e._clip.tracks,r=i.length,a=e._propertyBindings,s=e._interpolants,o=n.uuid,l=this._bindingsByRootAndName,u=l[o];void 0===u&&(u={},l[o]=u);for(let e=0;e!==r;++e){let r=i[e],l=r.name,c=u[l];if(void 0!==c)++c.referenceCount,a[e]=c;else{if(void 0!==(c=a[e])){null===c._cacheIndex&&(++c.referenceCount,this._addInactiveBinding(c,o,l));continue}let i=t&&t._propertyBindings[e].binding.parsedPath;c=new s4(ot.create(n,l,i),r.ValueTypeName,r.getValueSize()),++c.referenceCount,this._addInactiveBinding(c,o,l),a[e]=c}s[e].resultBuffer=c.buffer}}_activateAction(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){let t=(e._localRoot||this._root).uuid,n=e._clip.uuid,i=this._actionsByClip[n];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,n,t)}let t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){let n=t[e];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(e)}}_deactivateAction(e){if(this._isActiveAction(e)){let t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){let n=t[e];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(e)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;let e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}}_isActiveAction(e){let t=e._cacheIndex;return null!==t&&t<this._nActiveActions}_addInactiveAction(e,t,n){let i=this._actions,r=this._actionsByClip,a=r[t];if(void 0===a)a={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,r[t]=a;else{let t=a.knownActions;e._byClipCacheIndex=t.length,t.push(e)}e._cacheIndex=i.length,i.push(e),a.actionByRoot[n]=e}_removeInactiveAction(e){let t=this._actions,n=t[t.length-1],i=e._cacheIndex;n._cacheIndex=i,t[i]=n,t.pop(),e._cacheIndex=null;let r=e._clip.uuid,a=this._actionsByClip,s=a[r],o=s.knownActions,l=o[o.length-1],u=e._byClipCacheIndex;l._byClipCacheIndex=u,o[u]=l,o.pop(),e._byClipCacheIndex=null;let c=s.actionByRoot,h=(e._localRoot||this._root).uuid;delete c[h],0===o.length&&delete a[r],this._removeInactiveBindingsForAction(e)}_removeInactiveBindingsForAction(e){let t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){let n=t[e];0==--n.referenceCount&&this._removeInactiveBinding(n)}}_lendAction(e){let t=this._actions,n=e._cacheIndex,i=this._nActiveActions++,r=t[i];e._cacheIndex=i,t[i]=e,r._cacheIndex=n,t[n]=r}_takeBackAction(e){let t=this._actions,n=e._cacheIndex,i=--this._nActiveActions,r=t[i];e._cacheIndex=i,t[i]=e,r._cacheIndex=n,t[n]=r}_addInactiveBinding(e,t,n){let i=this._bindingsByRootAndName,r=this._bindings,a=i[t];void 0===a&&(a={},i[t]=a),a[n]=e,e._cacheIndex=r.length,r.push(e)}_removeInactiveBinding(e){let t=this._bindings,n=e.binding,i=n.rootNode.uuid,r=n.path,a=this._bindingsByRootAndName,s=a[i],o=t[t.length-1],l=e._cacheIndex;o._cacheIndex=l,t[l]=o,t.pop(),delete s[r],0===Object.keys(s).length&&delete a[i]}_lendBinding(e){let t=this._bindings,n=e._cacheIndex,i=this._nActiveBindings++,r=t[i];e._cacheIndex=i,t[i]=e,r._cacheIndex=n,t[n]=r}_takeBackBinding(e){let t=this._bindings,n=e._cacheIndex,i=--this._nActiveBindings,r=t[i];e._cacheIndex=i,t[i]=e,r._cacheIndex=n,t[n]=r}_lendControlInterpolant(){let e=this._controlInterpolants,t=this._nActiveControlInterpolants++,n=e[t];return void 0===n&&((n=new aZ(new Float32Array(2),new Float32Array(2),1,or)).__cacheIndex=t,e[t]=n),n}_takeBackControlInterpolant(e){let t=this._controlInterpolants,n=e.__cacheIndex,i=--this._nActiveControlInterpolants,r=t[i];e.__cacheIndex=i,t[i]=e,r.__cacheIndex=n,t[n]=r}clipAction(e,t,n){let i=t||this._root,r=i.uuid,a="string"==typeof e?a5.findByName(i,e):e,s=null!==a?a.uuid:e,o=this._actionsByClip[s],l=null;if(void 0===n&&(n=null!==a?a.blendMode:2500),void 0!==o){let e=o.actionByRoot[r];if(void 0!==e&&e.blendMode===n)return e;l=o.knownActions[0],null===a&&(a=l._clip)}if(null===a)return null;let u=new oi(this,a,t,n);return this._bindAction(u,l),this._addInactiveAction(u,s,r),u}existingAction(e,t){let n=t||this._root,i=n.uuid,r="string"==typeof e?a5.findByName(n,e):e,a=r?r.uuid:e,s=this._actionsByClip[a];return void 0!==s&&s.actionByRoot[i]||null}stopAllAction(){let e=this._actions,t=this._nActiveActions;for(let n=t-1;n>=0;--n)e[n].stop();return this}update(e){e*=this.timeScale;let t=this._actions,n=this._nActiveActions,i=this.time+=e,r=Math.sign(e),a=this._accuIndex^=1;for(let s=0;s!==n;++s)t[s]._update(i,e,r,a);let s=this._bindings,o=this._nActiveBindings;for(let e=0;e!==o;++e)s[e].apply(a);return this}setTime(e){this.time=0;for(let e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(e)}getRoot(){return this._root}uncacheClip(e){let t=this._actions,n=e.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){let e=r.knownActions;for(let n=0,i=e.length;n!==i;++n){let i=e[n];this._deactivateAction(i);let r=i._cacheIndex,a=t[t.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,a._cacheIndex=r,t[r]=a,t.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}}uncacheRoot(e){let t=e.uuid,n=this._actionsByClip;for(let e in n){let i=n[e].actionByRoot[t];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}let i=this._bindingsByRootAndName[t];if(void 0!==i)for(let e in i){let t=i[e];t.restoreOriginalState(),this._removeInactiveBinding(t)}}uncacheAction(e,t){let n=this.existingAction(e,t);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}class os extends eL{constructor(e=1,t=1,n=1,i={}){super(e,t,i),this.isRenderTarget3D=!0,this.depth=n,this.texture=new eO(null,e,t,n),this._setTextureOptions(i),this.texture.isRenderTargetTexture=!0}}class oo{constructor(e){this.value=e}clone(){return new oo(void 0===this.value.clone?this.value:this.value.clone())}}let ol=0;class ou extends ee{constructor(){super(),this.isUniformsGroup=!0,Object.defineProperty(this,"id",{value:ol++}),this.name="",this.usage=35044,this.uniforms=[]}add(e){return this.uniforms.push(e),this}remove(e){let t=this.uniforms.indexOf(e);return -1!==t&&this.uniforms.splice(t,1),this}setName(e){return this.name=e,this}setUsage(e){return this.usage=e,this}dispose(){this.dispatchEvent({type:"dispose"})}copy(e){this.name=e.name,this.usage=e.usage;let t=e.uniforms;this.uniforms.length=0;for(let e=0,n=t.length;e<n;e++){let n=Array.isArray(t[e])?t[e]:[t[e]];for(let e=0;e<n.length;e++)this.uniforms.push(n[e].clone())}return this}clone(){return new this.constructor().copy(this)}}class oc extends nX{constructor(e,t,n=1){super(e,t),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=n}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){let t=super.clone(e);return t.meshPerAttribute=this.meshPerAttribute,t}toJSON(e){let t=super.toJSON(e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}class oh{constructor(e,t,n,i,r,a=!1){this.isGLBufferAttribute=!0,this.name="",this.buffer=e,this.type=t,this.itemSize=n,this.elementSize=i,this.count=r,this.normalized=a,this.version=0}set needsUpdate(e){!0===e&&this.version++}setBuffer(e){return this.buffer=e,this}setType(e,t){return this.type=e,this.elementSize=t,this}setItemSize(e){return this.itemSize=e,this}setCount(e){return this.count=e,this}}let od=new tt;class op{constructor(e,t,n=0,i=1/0){this.ray=new te(e,t),this.near=n,this.far=i,this.camera=null,this.layers=new td,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):K("Raycaster: Unsupported camera type: "+t.type)}setFromXRController(e){return od.identity().extractRotation(e.matrixWorld),this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(0,0,-1).applyMatrix4(od),this}intersectObject(e,t=!0,n=[]){return om(e,this,n,t),n.sort(of),n}intersectObjects(e,t=!0,n=[]){for(let i=0,r=e.length;i<r;i++)om(e[i],this,n,t);return n.sort(of),n}}function of(e,t){return e.distance-t.distance}function om(e,t,n,i){let r=!0;if(e.layers.test(t.layers)&&!1===e.raycast(t,n)&&(r=!1),!0===r&&!0===i){let i=e.children;for(let e=0,r=i.length;e<r;e++)om(i[e],t,n,!0)}}class og{constructor(){this._previousTime=0,this._currentTime=0,this._startTime=performance.now(),this._delta=0,this._elapsed=0,this._timescale=1,this._document=null,this._pageVisibilityHandler=null}connect(e){this._document=e,void 0!==e.hidden&&(this._pageVisibilityHandler=ov.bind(this),e.addEventListener("visibilitychange",this._pageVisibilityHandler,!1))}disconnect(){null!==this._pageVisibilityHandler&&(this._document.removeEventListener("visibilitychange",this._pageVisibilityHandler),this._pageVisibilityHandler=null),this._document=null}getDelta(){return this._delta/1e3}getElapsed(){return this._elapsed/1e3}getTimescale(){return this._timescale}setTimescale(e){return this._timescale=e,this}reset(){return this._currentTime=performance.now()-this._startTime,this}dispose(){this.disconnect()}update(e){return null!==this._pageVisibilityHandler&&!0===this._document.hidden?this._delta=0:(this._previousTime=this._currentTime,this._currentTime=(void 0!==e?e:performance.now())-this._startTime,this._delta=(this._currentTime-this._previousTime)*this._timescale,this._elapsed+=this._delta),this}}function ov(){!1===this._document.hidden&&this.reset()}class o_{constructor(e=1,t=0,n=0){this.radius=e,this.phi=t,this.theta=n}set(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=es(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(es(t/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}class oy{constructor(e=1,t=0,n=0){this.radius=e,this.theta=t,this.y=n}set(e,t,n){return this.radius=e,this.theta=t,this.y=n,this}copy(e){return this.radius=e.radius,this.theta=e.theta,this.y=e.y,this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+n*n),this.theta=Math.atan2(e,n),this.y=t,this}clone(){return new this.constructor().copy(this)}}class ox{constructor(e,t,n,i){ox.prototype.isMatrix2=!0,this.elements=[1,0,0,1],void 0!==e&&this.set(e,t,n,i)}identity(){return this.set(1,0,0,1),this}fromArray(e,t=0){for(let n=0;n<4;n++)this.elements[n]=e[n+t];return this}set(e,t,n,i){let r=this.elements;return r[0]=e,r[2]=t,r[1]=n,r[3]=i,this}}let ob=new ed;class oS{constructor(e=new ed(Infinity,Infinity),t=new ed(-1/0,-1/0)){this.isBox2=!0,this.min=e,this.max=t}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let n=ob.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=Infinity,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(e){return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,ob).distanceTo(e)}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}let oM=new ef,oT=new ef,ow=new ef,oE=new ef,oA=new ef,oC=new ef,oR=new ef;class oP{constructor(e=new ef,t=new ef){this.start=e,this.end=t}set(e,t){return this.start.copy(e),this.end.copy(t),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){oM.subVectors(e,this.start),oT.subVectors(this.end,this.start);let n=oT.dot(oT),i=oT.dot(oM)/n;return t&&(i=es(i,0,1)),i}closestPointToPoint(e,t,n){let i=this.closestPointToPointParameter(e,t);return this.delta(n).multiplyScalar(i).add(this.start)}distanceSqToLine3(e,t=oC,n=oR){let i,r,a=1e-8*1e-8,s=this.start,o=e.start,l=this.end,u=e.end;ow.subVectors(l,s),oE.subVectors(u,o),oA.subVectors(s,o);let c=ow.dot(ow),h=oE.dot(oE),d=oE.dot(oA);if(c<=a&&h<=a)return t.copy(s),n.copy(o),t.sub(n),t.dot(t);if(c<=a)i=0,r=es(r=d/h,0,1);else{let e=ow.dot(oA);if(h<=a)r=0,i=es(-e/c,0,1);else{let t=ow.dot(oE),n=c*h-t*t;i=0!==n?es((t*d-e*h)/n,0,1):0,(r=(t*i+d)/h)<0?(r=0,i=es(-e/c,0,1)):r>1&&(r=1,i=es((t-e)/c,0,1))}}return t.copy(s).add(ow.multiplyScalar(i)),n.copy(o).add(oE.multiplyScalar(r)),t.sub(n),t.dot(t)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}let oI=new ef;class oL extends tC{constructor(e,t){super(),this.light=e,this.matrixAutoUpdate=!1,this.color=t,this.type="SpotLightHelper";const n=new nd,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1;e<32;e++,t++){const n=e/32*Math.PI*2,r=t/32*Math.PI*2;i.push(Math.cos(n),Math.sin(n),1,Math.cos(r),Math.sin(r),1)}n.setAttribute("position",new nr(i,3));const r=new i3({fog:!1,toneMapped:!1});this.cone=new ra(n,r),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),this.parent?(this.parent.updateWorldMatrix(!0),this.matrix.copy(this.parent.matrixWorld).invert().multiply(this.light.matrixWorld)):this.matrix.copy(this.light.matrixWorld),this.matrixWorld.copy(this.light.matrixWorld);let e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),oI.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(oI),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}let oN=new ef,oU=new tt,oD=new tt;class oO extends ra{constructor(e){const t=function e(t){let n=[];!0===t.isBone&&n.push(t);for(let i=0;i<t.children.length;i++)n.push(...e(t.children[i]));return n}(e),n=new nd,i=[],r=[];for(let e=0;e<t.length;e++){const n=t[e];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(0,0,0),r.push(0,0,0))}n.setAttribute("position",new nr(i,3)),n.setAttribute("color",new nr(r,3)),super(n,new i3({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.isSkeletonHelper=!0,this.type="SkeletonHelper",this.root=e,this.bones=t,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1;const a=new tq(255),s=new tq(65280);this.setColors(a,s)}updateMatrixWorld(e){let t=this.bones,n=this.geometry,i=n.getAttribute("position");oD.copy(this.root.matrixWorld).invert();for(let e=0,n=0;e<t.length;e++){let r=t[e];r.parent&&r.parent.isBone&&(oU.multiplyMatrices(oD,r.matrixWorld),oN.setFromMatrixPosition(oU),i.setXYZ(n,oN.x,oN.y,oN.z),oU.multiplyMatrices(oD,r.parent.matrixWorld),oN.setFromMatrixPosition(oU),i.setXYZ(n+1,oN.x,oN.y,oN.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(e)}setColors(e,t){let n=this.geometry.getAttribute("color");for(let i=0;i<n.count;i+=2)n.setXYZ(i,e.r,e.g,e.b),n.setXYZ(i+1,t.r,t.g,t.b);return n.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class oF extends nT{constructor(e,t,n){super(new aS(t,4,2),new tK({wireframe:!0,fog:!1,toneMapped:!1})),this.light=e,this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}}let oz=new ef,oB=new tq,ok=new tq;class oV extends tC{constructor(e,t,n){super(),this.light=e,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,this.type="HemisphereLightHelper";const i=new a_(t);i.rotateY(.5*Math.PI),this.material=new tK({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const r=new Float32Array(3*i.getAttribute("position").count);i.setAttribute("color",new t5(r,3)),this.add(new nT(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){let e=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{let t=e.geometry.getAttribute("color");oB.copy(this.light.color),ok.copy(this.light.groundColor);for(let e=0,n=t.count;e<n;e++){let i=e<n/2?oB:ok;t.setXYZ(e,i.r,i.g,i.b)}t.needsUpdate=!0}this.light.updateWorldMatrix(!0,!1),e.lookAt(oz.setFromMatrixPosition(this.light.matrixWorld).negate())}}class oH extends ra{constructor(e=10,t=10,n=4473924,i=8947848){n=new tq(n),i=new tq(i);const r=t/2,a=e/t,s=e/2,o=[],l=[];for(let e=0,u=0,c=-s;e<=t;e++,c+=a){o.push(-s,0,c,s,0,c),o.push(c,0,-s,c,0,s);const t=e===r?n:i;t.toArray(l,u),u+=3,t.toArray(l,u),u+=3,t.toArray(l,u),u+=3,t.toArray(l,u),u+=3}const u=new nd;u.setAttribute("position",new nr(o,3)),u.setAttribute("color",new nr(l,3)),super(u,new i3({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class oG extends ra{constructor(e=10,t=16,n=8,i=64,r=4473924,a=8947848){r=new tq(r),a=new tq(a);const s=[],o=[];if(t>1)for(let n=0;n<t;n++){const i=n/t*(2*Math.PI),l=Math.sin(i)*e,u=Math.cos(i)*e;s.push(0,0,0),s.push(l,0,u);const c=1&n?r:a;o.push(c.r,c.g,c.b),o.push(c.r,c.g,c.b)}for(let t=0;t<n;t++){const l=1&t?r:a,u=e-e/n*t;for(let e=0;e<i;e++){let t=e/i*(2*Math.PI),n=Math.sin(t)*u,r=Math.cos(t)*u;s.push(n,0,r),o.push(l.r,l.g,l.b),n=Math.sin(t=(e+1)/i*(2*Math.PI))*u,r=Math.cos(t)*u,s.push(n,0,r),o.push(l.r,l.g,l.b)}}const l=new nd;l.setAttribute("position",new nr(s,3)),l.setAttribute("color",new nr(o,3)),super(l,new i3({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}let oW=new ef,oj=new ef,oX=new ef;class oq extends tC{constructor(e,t,n){super(),this.light=e,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,this.type="DirectionalLightHelper",void 0===t&&(t=1);let i=new nd;i.setAttribute("position",new nr([-t,t,0,t,t,0,t,-t,0,-t,-t,0,-t,t,0],3));const r=new i3({fog:!1,toneMapped:!1});this.lightPlane=new rt(i,r),this.add(this.lightPlane),(i=new nd).setAttribute("position",new nr([0,0,0,0,0,1],3)),this.targetLine=new rt(i,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){this.light.updateWorldMatrix(!0,!1),this.light.target.updateWorldMatrix(!0,!1),oW.setFromMatrixPosition(this.light.matrixWorld),oj.setFromMatrixPosition(this.light.target.matrixWorld),oX.subVectors(oj,oW),this.lightPlane.lookAt(oj),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(oj),this.targetLine.scale.z=oX.length()}}let oY=new ef,oZ=new nL;class oJ extends ra{constructor(e){const t=new nd,n=new i3({color:0xffffff,vertexColors:!0,toneMapped:!1}),i=[],r=[],a={};function s(e,t){o(e),o(t)}function o(e){i.push(0,0,0),r.push(0,0,0),void 0===a[e]&&(a[e]=[]),a[e].push(i.length/3-1)}s("n1","n2"),s("n2","n4"),s("n4","n3"),s("n3","n1"),s("f1","f2"),s("f2","f4"),s("f4","f3"),s("f3","f1"),s("n1","f1"),s("n2","f2"),s("n3","f3"),s("n4","f4"),s("p","n1"),s("p","n2"),s("p","n3"),s("p","n4"),s("u1","u2"),s("u2","u3"),s("u3","u1"),s("c","t"),s("p","c"),s("cn1","cn2"),s("cn3","cn4"),s("cf1","cf2"),s("cf3","cf4"),t.setAttribute("position",new nr(i,3)),t.setAttribute("color",new nr(r,3)),super(t,n),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=a,this.update();const l=new tq(0xffaa00),u=new tq(0xff0000),c=new tq(43775),h=new tq(0xffffff),d=new tq(3355443);this.setColors(l,u,c,h,d)}setColors(e,t,n,i,r){let a=this.geometry.getAttribute("color");return a.setXYZ(0,e.r,e.g,e.b),a.setXYZ(1,e.r,e.g,e.b),a.setXYZ(2,e.r,e.g,e.b),a.setXYZ(3,e.r,e.g,e.b),a.setXYZ(4,e.r,e.g,e.b),a.setXYZ(5,e.r,e.g,e.b),a.setXYZ(6,e.r,e.g,e.b),a.setXYZ(7,e.r,e.g,e.b),a.setXYZ(8,e.r,e.g,e.b),a.setXYZ(9,e.r,e.g,e.b),a.setXYZ(10,e.r,e.g,e.b),a.setXYZ(11,e.r,e.g,e.b),a.setXYZ(12,e.r,e.g,e.b),a.setXYZ(13,e.r,e.g,e.b),a.setXYZ(14,e.r,e.g,e.b),a.setXYZ(15,e.r,e.g,e.b),a.setXYZ(16,e.r,e.g,e.b),a.setXYZ(17,e.r,e.g,e.b),a.setXYZ(18,e.r,e.g,e.b),a.setXYZ(19,e.r,e.g,e.b),a.setXYZ(20,e.r,e.g,e.b),a.setXYZ(21,e.r,e.g,e.b),a.setXYZ(22,e.r,e.g,e.b),a.setXYZ(23,e.r,e.g,e.b),a.setXYZ(24,t.r,t.g,t.b),a.setXYZ(25,t.r,t.g,t.b),a.setXYZ(26,t.r,t.g,t.b),a.setXYZ(27,t.r,t.g,t.b),a.setXYZ(28,t.r,t.g,t.b),a.setXYZ(29,t.r,t.g,t.b),a.setXYZ(30,t.r,t.g,t.b),a.setXYZ(31,t.r,t.g,t.b),a.setXYZ(32,n.r,n.g,n.b),a.setXYZ(33,n.r,n.g,n.b),a.setXYZ(34,n.r,n.g,n.b),a.setXYZ(35,n.r,n.g,n.b),a.setXYZ(36,n.r,n.g,n.b),a.setXYZ(37,n.r,n.g,n.b),a.setXYZ(38,i.r,i.g,i.b),a.setXYZ(39,i.r,i.g,i.b),a.setXYZ(40,r.r,r.g,r.b),a.setXYZ(41,r.r,r.g,r.b),a.setXYZ(42,r.r,r.g,r.b),a.setXYZ(43,r.r,r.g,r.b),a.setXYZ(44,r.r,r.g,r.b),a.setXYZ(45,r.r,r.g,r.b),a.setXYZ(46,r.r,r.g,r.b),a.setXYZ(47,r.r,r.g,r.b),a.setXYZ(48,r.r,r.g,r.b),a.setXYZ(49,r.r,r.g,r.b),a.needsUpdate=!0,this}update(){let e,t,n=this.geometry,i=this.pointMap;if(oZ.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),!0===this.camera.reversedDepth)e=1,t=0;else if(2e3===this.camera.coordinateSystem)e=-1,t=1;else if(2001===this.camera.coordinateSystem)e=0,t=1;else throw Error("THREE.CameraHelper.update(): Invalid coordinate system: "+this.camera.coordinateSystem);oK("c",i,n,oZ,0,0,e),oK("t",i,n,oZ,0,0,t),oK("n1",i,n,oZ,-1,-1,e),oK("n2",i,n,oZ,1,-1,e),oK("n3",i,n,oZ,-1,1,e),oK("n4",i,n,oZ,1,1,e),oK("f1",i,n,oZ,-1,-1,t),oK("f2",i,n,oZ,1,-1,t),oK("f3",i,n,oZ,-1,1,t),oK("f4",i,n,oZ,1,1,t),oK("u1",i,n,oZ,.7,1.1,e),oK("u2",i,n,oZ,-.7,1.1,e),oK("u3",i,n,oZ,0,2,e),oK("cf1",i,n,oZ,-1,0,t),oK("cf2",i,n,oZ,1,0,t),oK("cf3",i,n,oZ,0,-1,t),oK("cf4",i,n,oZ,0,1,t),oK("cn1",i,n,oZ,-1,0,e),oK("cn2",i,n,oZ,1,0,e),oK("cn3",i,n,oZ,0,-1,e),oK("cn4",i,n,oZ,0,1,e),n.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}}function oK(e,t,n,i,r,a,s){oY.set(r,a,s).unproject(i);let o=t[e];if(void 0!==o){let e=n.getAttribute("position");for(let t=0,n=o.length;t<n;t++)e.setXYZ(o[t],oY.x,oY.y,oY.z)}}let o$=new ez;class oQ extends ra{constructor(e,t=0xffff00){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),r=new nd;r.setIndex(new t5(n,1)),r.setAttribute("position",new t5(i,3)),super(r,new i3({color:t,toneMapped:!1})),this.object=e,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(){if(void 0!==this.object&&o$.setFromObject(this.object),o$.isEmpty())return;let e=o$.min,t=o$.max,n=this.geometry.attributes.position,i=n.array;i[0]=t.x,i[1]=t.y,i[2]=t.z,i[3]=e.x,i[4]=t.y,i[5]=t.z,i[6]=e.x,i[7]=e.y,i[8]=t.z,i[9]=t.x,i[10]=e.y,i[11]=t.z,i[12]=t.x,i[13]=t.y,i[14]=e.z,i[15]=e.x,i[16]=t.y,i[17]=e.z,i[18]=e.x,i[19]=e.y,i[20]=e.z,i[21]=t.x,i[22]=e.y,i[23]=e.z,n.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(e){return this.object=e,this.update(),this}copy(e,t){return super.copy(e,t),this.object=e.object,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class o0 extends ra{constructor(e,t=0xffff00){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new nd;i.setIndex(new t5(n,1)),i.setAttribute("position",new nr([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new i3({color:t,toneMapped:!1})),this.box=e,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(e){let t=this.box;t.isEmpty()||(t.getCenter(this.position),t.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(e))}dispose(){this.geometry.dispose(),this.material.dispose()}}class o1 extends rt{constructor(e,t=1,n=0xffff00){const i=new nd;i.setAttribute("position",new nr([1,-1,0,-1,1,0,-1,-1,0,1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),i.computeBoundingSphere(),super(i,new i3({color:n,toneMapped:!1})),this.type="PlaneHelper",this.plane=e,this.size=t;const r=new nd;r.setAttribute("position",new nr([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),r.computeBoundingSphere(),this.add(new nT(r,new tK({color:n,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(e){this.position.set(0,0,0),this.scale.set(.5*this.size,.5*this.size,1),this.lookAt(this.plane.normal),this.translateZ(-this.plane.constant),super.updateMatrixWorld(e)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}}let o2=new ef;class o3 extends tC{constructor(e=new ef(0,0,1),t=new ef(0,0,0),n=1,i=0xffff00,s=.2*n,o=.2*s){super(),this.type="ArrowHelper",void 0===r&&((r=new nd).setAttribute("position",new nr([0,0,0,0,1,0],3)),(a=new rA(.5,1,5,1)).translate(0,-.5,0)),this.position.copy(t),this.line=new rt(r,new i3({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new nT(a,new tK({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(e),this.setLength(n,s,o)}setDirection(e){if(e.y>.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{o2.set(e.z,0,-e.x).normalize();let t=Math.acos(e.y);this.quaternion.setFromAxisAngle(o2,t)}}setLength(e,t=.2*e,n=.2*t){this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(n,t,n),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}dispose(){this.line.geometry.dispose(),this.line.material.dispose(),this.cone.geometry.dispose(),this.cone.material.dispose()}}class o4 extends ra{constructor(e=1){const t=new nd;t.setAttribute("position",new nr([0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],3)),t.setAttribute("color",new nr([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3)),super(t,new i3({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,n){let i=new tq,r=this.geometry.attributes.color.array;return i.set(e),i.toArray(r,0),i.toArray(r,3),i.set(t),i.toArray(r,6),i.toArray(r,9),i.set(n),i.toArray(r,12),i.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}class o5{constructor(){this.type="ShapePath",this.color=new tq,this.subPaths=[],this.currentPath=null}moveTo(e,t){return this.currentPath=new r2,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this}lineTo(e,t){return this.currentPath.lineTo(e,t),this}quadraticCurveTo(e,t,n,i){return this.currentPath.quadraticCurveTo(e,t,n,i),this}bezierCurveTo(e,t,n,i,r,a){return this.currentPath.bezierCurveTo(e,t,n,i,r,a),this}splineThru(e){return this.currentPath.splineThru(e),this}toShapes(e){let t,n,i,r,a,s=ah.isClockWise,o=this.subPaths;if(0===o.length)return[];let l=[];if(1===o.length)return n=o[0],(i=new r3).curves=n.curves,l.push(i),l;let u=!s(o[0].getPoints());u=e?!u:u;let c=[],h=[],d=[],p=0;h[0]=void 0,d[p]=[];for(let i=0,a=o.length;i<a;i++)t=s(r=(n=o[i]).getPoints()),(t=e?!t:t)?(!u&&h[p]&&p++,h[p]={s:new r3,p:r},h[p].s.curves=n.curves,u&&p++,d[p]=[]):d[p].push({h:n,p:r[0]});if(!h[0])return function(e){let t=[];for(let n=0,i=e.length;n<i;n++){let i=e[n],r=new r3;r.curves=i.curves,t.push(r)}return t}(o);if(h.length>1){let e=!1,t=0;for(let e=0,t=h.length;e<t;e++)c[e]=[];for(let n=0,i=h.length;n<i;n++){let i=d[n];for(let r=0;r<i.length;r++){let a=i[r],s=!0;for(let i=0;i<h.length;i++)(function(e,t){let n=t.length,i=!1;for(let r=n-1,a=0;a<n;r=a++){let n=t[r],s=t[a],o=s.x-n.x,l=s.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=t[a],o=-o,s=t[r],l=-l),e.y<n.y||e.y>s.y)continue;if(e.y===n.y){if(e.x===n.x)return!0}else{let t=l*(e.x-n.x)-o*(e.y-n.y);if(0===t)return!0;if(t<0)continue;i=!i}}else{if(e.y!==n.y)continue;if(s.x<=e.x&&e.x<=n.x||n.x<=e.x&&e.x<=s.x)return!0}}return i})(a.p,h[i].p)&&(n!==i&&t++,s?(s=!1,c[i].push(a)):e=!0);s&&c[n].push(a)}}t>0&&!1===e&&(d=c)}for(let e=0,t=h.length;e<t;e++){i=h[e].s,l.push(i),a=d[e];for(let e=0,t=a.length;e<t;e++)i.holes.push(a[e].h)}return l}}class o6 extends ee{constructor(e,t=null){super(),this.object=e,this.domElement=t,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){void 0===e?J("Controls: connect() now requires an element."):(null!==this.domElement&&this.disconnect(),this.domElement=e)}disconnect(){}dispose(){}update(){}}function o8(e,t,n,i){let r=function(e){switch(e){case 1009:case 1010:return{byteLength:1,components:1};case 1012:case 1011:case 1016:return{byteLength:2,components:1};case 1017:case 1018:return{byteLength:2,components:4};case 1014:case 1013:case 1015:return{byteLength:4,components:1};case 35902:case 35899:return{byteLength:4,components:3}}throw Error(`Unknown texture type ${e}.`)}(i);switch(n){case 1021:return e*t;case 1028:case 1029:return e*t/r.components*r.byteLength;case 1030:case 1031:return e*t*2/r.components*r.byteLength;case 1022:return e*t*3/r.components*r.byteLength;case 1023:case 1033:return e*t*4/r.components*r.byteLength;case 33776:case 33777:case 36196:case 37492:case 37488:case 37489:return Math.floor((e+3)/4)*Math.floor((t+3)/4)*8;case 33778:case 33779:case 37496:case 37490:case 37491:case 37808:return Math.floor((e+3)/4)*Math.floor((t+3)/4)*16;case 35841:case 35843:return Math.max(e,16)*Math.max(t,8)/4;case 35840:case 35842:return Math.max(e,8)*Math.max(t,8)/2;case 37809:return Math.floor((e+4)/5)*Math.floor((t+3)/4)*16;case 37810:return Math.floor((e+4)/5)*Math.floor((t+4)/5)*16;case 37811:return Math.floor((e+5)/6)*Math.floor((t+4)/5)*16;case 37812:return Math.floor((e+5)/6)*Math.floor((t+5)/6)*16;case 37813:return Math.floor((e+7)/8)*Math.floor((t+4)/5)*16;case 37814:return Math.floor((e+7)/8)*Math.floor((t+5)/6)*16;case 37815:return Math.floor((e+7)/8)*Math.floor((t+7)/8)*16;case 37816:return Math.floor((e+9)/10)*Math.floor((t+4)/5)*16;case 37817:return Math.floor((e+9)/10)*Math.floor((t+5)/6)*16;case 37818:return Math.floor((e+9)/10)*Math.floor((t+7)/8)*16;case 37819:return Math.floor((e+9)/10)*Math.floor((t+9)/10)*16;case 37820:return Math.floor((e+11)/12)*Math.floor((t+9)/10)*16;case 37821:return Math.floor((e+11)/12)*Math.floor((t+11)/12)*16;case 36492:case 36494:case 36495:case 36285:case 36286:return Math.ceil(e/4)*Math.ceil(t/4)*16;case 36283:case 36284:return Math.ceil(e/4)*Math.ceil(t/4)*8}throw Error(`Unable to determine texture byte length for ${n} format.`)}class o9{static contain(e,t){let n;return(n=e.image&&e.image.width?e.image.width/e.image.height:1)>t?(e.repeat.x=1,e.repeat.y=n/t,e.offset.x=0,e.offset.y=(1-e.repeat.y)/2):(e.repeat.x=t/n,e.repeat.y=1,e.offset.x=(1-e.repeat.x)/2,e.offset.y=0),e}static cover(e,t){let n;return(n=e.image&&e.image.width?e.image.width/e.image.height:1)>t?(e.repeat.x=t/n,e.repeat.y=1,e.offset.x=(1-e.repeat.x)/2,e.offset.y=0):(e.repeat.x=1,e.repeat.y=n/t,e.offset.x=0,e.offset.y=(1-e.repeat.y)/2),e}static fill(e){return e.repeat.x=1,e.repeat.y=1,e.offset.x=0,e.offset.y=0,e}static getByteLength(e,t,n,i){return o8(e,t,n,i)}}function o7(){let e=null,t=!1,n=null,i=null;function r(t,a){n(t,a),i=e.requestAnimationFrame(r)}return{start:function(){!0===t||null!==n&&(i=e.requestAnimationFrame(r),t=!0)},stop:function(){e.cancelAnimationFrame(i),t=!1},setAnimationLoop:function(e){n=e},setContext:function(t){e=t}}}function le(e){let t=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),t.get(e)},remove:function(n){n.isInterleavedBufferAttribute&&(n=n.data);let i=t.get(n);i&&(e.deleteBuffer(i.buffer),t.delete(n))},update:function(n,i){if(n.isInterleavedBufferAttribute&&(n=n.data),n.isGLBufferAttribute){let e=t.get(n);(!e||e.version<n.version)&&t.set(n,{buffer:n.buffer,type:n.type,bytesPerElement:n.elementSize,version:n.version});return}let r=t.get(n);if(void 0===r)t.set(n,function(t,n){let i,r=t.array,a=t.usage,s=r.byteLength,o=e.createBuffer();if(e.bindBuffer(n,o),e.bufferData(n,r,a),t.onUploadCallback(),r instanceof Float32Array)i=e.FLOAT;else if("u">typeof Float16Array&&r instanceof Float16Array)i=e.HALF_FLOAT;else if(r instanceof Uint16Array)i=t.isFloat16BufferAttribute?e.HALF_FLOAT:e.UNSIGNED_SHORT;else if(r instanceof Int16Array)i=e.SHORT;else if(r instanceof Uint32Array)i=e.UNSIGNED_INT;else if(r instanceof Int32Array)i=e.INT;else if(r instanceof Int8Array)i=e.BYTE;else if(r instanceof Uint8Array)i=e.UNSIGNED_BYTE;else if(r instanceof Uint8ClampedArray)i=e.UNSIGNED_BYTE;else throw Error("THREE.WebGLAttributes: Unsupported buffer data format: "+r);return{buffer:o,type:i,bytesPerElement:r.BYTES_PER_ELEMENT,version:t.version,size:s}}(n,i));else if(r.version<n.version){if(r.size!==n.array.byteLength)throw Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");!function(t,n,i){let r=n.array,a=n.updateRanges;if(e.bindBuffer(i,t),0===a.length)e.bufferSubData(i,0,r);else{a.sort((e,t)=>e.start-t.start);let t=0;for(let e=1;e<a.length;e++){let n=a[t],i=a[e];i.start<=n.start+n.count+1?n.count=Math.max(n.count,i.start+i.count-n.start):a[++t]=i}a.length=t+1;for(let t=0,n=a.length;t<n;t++){let n=a[t];e.bufferSubData(i,n.start*r.BYTES_PER_ELEMENT,r,n.start,n.count)}n.clearUpdateRanges()}n.onUploadCallback()}(r.buffer,n,i),r.version=n.version}}}}"u">typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"182"}})),"u">typeof window&&(window.__THREE__?J("WARNING: Multiple instances of Three.js being imported."):window.__THREE__="182"),e.s(["ACESFilmicToneMapping",()=>4,"AddEquation",()=>100,"AddOperation",()=>2,"AdditiveAnimationBlendMode",()=>2501,"AdditiveBlending",()=>2,"AgXToneMapping",()=>6,"AlphaFormat",()=>1021,"AlwaysCompare",()=>519,"AlwaysDepth",()=>1,"AlwaysStencilFunc",()=>519,"AmbientLight",()=>sM,"AnimationAction",()=>oi,"AnimationClip",()=>a5,"AnimationLoader",()=>si,"AnimationMixer",()=>oa,"AnimationObjectGroup",()=>on,"AnimationUtils",()=>aX,"ArcCurve",()=>rF,"ArrayCamera",()=>sG,"ArrowHelper",()=>o3,"AttachedBindMode",()=>R,"Audio",()=>sK,"AudioAnalyser",()=>s3,"AudioContext",()=>sF,"AudioListener",()=>sJ,"AudioLoader",()=>sz,"AxesHelper",()=>o4,"BackSide",()=>1,"BasicDepthPacking",()=>3200,"BasicShadowMap",()=>0,"BatchedMesh",()=>i2,"Bone",()=>im,"BooleanKeyframeTrack",()=>a$,"Box2",()=>oS,"Box3",()=>ez,"Box3Helper",()=>o0,"BoxGeometry",()=>nE,"BoxHelper",()=>oQ,"BufferAttribute",()=>t5,"BufferGeometry",()=>nd,"BufferGeometryLoader",()=>sP,"ByteType",()=>1010,"Cache",()=>a6,"Camera",()=>nL,"CameraHelper",()=>oJ,"CanvasTexture",()=>rx,"CapsuleGeometry",()=>rT,"CatmullRomCurve3",()=>rG,"CineonToneMapping",()=>3,"CircleGeometry",()=>rw,"ClampToEdgeWrapping",()=>1001,"Clock",()=>sW,"Color",()=>tq,"ColorKeyframeTrack",()=>aQ,"ColorManagement",()=>eb,"CompressedArrayTexture",()=>r_,"CompressedCubeTexture",()=>ry,"CompressedTexture",()=>rv,"CompressedTextureLoader",()=>sr,"ConeGeometry",()=>rA,"ConstantAlphaFactor",()=>213,"ConstantColorFactor",()=>211,"Controls",()=>o6,"CubeCamera",()=>nF,"CubeDepthTexture",()=>rS,"CubeReflectionMapping",()=>301,"CubeRefractionMapping",()=>302,"CubeTexture",()=>nz,"CubeTextureLoader",()=>so,"CubeUVReflectionMapping",()=>306,"CubicBezierCurve",()=>rq,"CubicBezierCurve3",()=>rY,"CubicInterpolant",()=>aY,"CullFaceBack",()=>1,"CullFaceFront",()=>2,"CullFaceFrontBack",()=>3,"CullFaceNone",()=>0,"Curve",()=>rD,"CurvePath",()=>r1,"CustomBlending",()=>5,"CustomToneMapping",()=>5,"CylinderGeometry",()=>rE,"Cylindrical",()=>oy,"Data3DTexture",()=>eO,"DataArrayTexture",()=>eU,"DataTexture",()=>ig,"DataTextureLoader",()=>sl,"DataUtils",()=>t1,"DecrementStencilOp",()=>7683,"DecrementWrapStencilOp",()=>34056,"DefaultLoadingManager",()=>a9,"DepthFormat",()=>1026,"DepthStencilFormat",()=>1027,"DepthTexture",()=>rb,"DetachedBindMode",()=>P,"DirectionalLight",()=>sS,"DirectionalLightHelper",()=>oq,"DiscreteInterpolant",()=>aJ,"DodecahedronGeometry",()=>rR,"DoubleSide",()=>2,"DstAlphaFactor",()=>206,"DstColorFactor",()=>208,"DynamicCopyUsage",()=>35050,"DynamicDrawUsage",()=>35048,"DynamicReadUsage",()=>35049,"EdgesGeometry",()=>rU,"EllipseCurve",()=>rO,"EqualCompare",()=>514,"EqualDepth",()=>4,"EqualStencilFunc",()=>514,"EquirectangularReflectionMapping",()=>303,"EquirectangularRefractionMapping",()=>304,"Euler",()=>th,"EventDispatcher",()=>ee,"ExternalTexture",()=>rM,"ExtrudeGeometry",()=>af,"FileLoader",()=>sn,"Float16BufferAttribute",()=>ni,"Float32BufferAttribute",()=>nr,"FloatType",()=>1015,"Fog",()=>nW,"FogExp2",()=>nG,"FramebufferTexture",()=>rg,"FrontSide",()=>0,"Frustum",()=>iO,"FrustumArray",()=>iB,"GLBufferAttribute",()=>oh,"GLSL1",()=>"100","GLSL3",()=>D,"GreaterCompare",()=>516,"GreaterDepth",()=>6,"GreaterEqualCompare",()=>518,"GreaterEqualDepth",()=>5,"GreaterEqualStencilFunc",()=>518,"GreaterStencilFunc",()=>516,"GridHelper",()=>oH,"Group",()=>nk,"HalfFloatType",()=>1016,"HemisphereLight",()=>sh,"HemisphereLightHelper",()=>oV,"IcosahedronGeometry",()=>ag,"ImageBitmapLoader",()=>sO,"ImageLoader",()=>ss,"ImageUtils",()=>eT,"IncrementStencilOp",()=>7682,"IncrementWrapStencilOp",()=>34055,"InstancedBufferAttribute",()=>ix,"InstancedBufferGeometry",()=>sR,"InstancedInterleavedBuffer",()=>oc,"InstancedMesh",()=>iC,"Int16BufferAttribute",()=>t7,"Int32BufferAttribute",()=>nt,"Int8BufferAttribute",()=>t6,"IntType",()=>1013,"InterleavedBuffer",()=>nX,"InterleavedBufferAttribute",()=>nY,"Interpolant",()=>aq,"InterpolateDiscrete",()=>2300,"InterpolateLinear",()=>2301,"InterpolateSmooth",()=>2302,"InterpolationSamplingMode",()=>z,"InterpolationSamplingType",()=>F,"InvertStencilOp",()=>5386,"KeepStencilOp",()=>7680,"KeyframeTrack",()=>aK,"LOD",()=>ii,"LatheGeometry",()=>av,"Layers",()=>td,"LessCompare",()=>513,"LessDepth",()=>2,"LessEqualCompare",()=>515,"LessEqualDepth",()=>3,"LessEqualStencilFunc",()=>515,"LessStencilFunc",()=>513,"Light",()=>sc,"LightProbe",()=>sE,"Line",()=>rt,"Line3",()=>oP,"LineBasicMaterial",()=>i3,"LineCurve",()=>rZ,"LineCurve3",()=>rJ,"LineDashedMaterial",()=>aV,"LineLoop",()=>rs,"LineSegments",()=>ra,"LinearFilter",()=>1006,"LinearInterpolant",()=>aZ,"LinearMipMapLinearFilter",()=>1008,"LinearMipMapNearestFilter",()=>1007,"LinearMipmapLinearFilter",()=>1008,"LinearMipmapNearestFilter",()=>1007,"LinearSRGBColorSpace",()=>L,"LinearToneMapping",()=>1,"LinearTransfer",()=>N,"Loader",()=>a7,"LoaderUtils",()=>sC,"LoadingManager",()=>a8,"LoopOnce",()=>2200,"LoopPingPong",()=>2202,"LoopRepeat",()=>2201,"MOUSE",()=>A,"Material",()=>tJ,"MaterialLoader",()=>sA,"MathUtils",()=>eh,"Matrix2",()=>ox,"Matrix3",()=>ev,"Matrix4",()=>tt,"MaxEquation",()=>104,"Mesh",()=>nT,"MeshBasicMaterial",()=>tK,"MeshDepthMaterial",()=>az,"MeshDistanceMaterial",()=>aB,"MeshLambertMaterial",()=>aF,"MeshMatcapMaterial",()=>ak,"MeshNormalMaterial",()=>aO,"MeshPhongMaterial",()=>aU,"MeshPhysicalMaterial",()=>aN,"MeshStandardMaterial",()=>aL,"MeshToonMaterial",()=>aD,"MinEquation",()=>103,"MirroredRepeatWrapping",()=>1002,"MixOperation",()=>1,"MultiplyBlending",()=>4,"MultiplyOperation",()=>0,"NearestFilter",()=>1003,"NearestMipMapLinearFilter",()=>1005,"NearestMipMapNearestFilter",()=>1004,"NearestMipmapLinearFilter",()=>1005,"NearestMipmapNearestFilter",()=>1004,"NeutralToneMapping",()=>7,"NeverCompare",()=>512,"NeverDepth",()=>0,"NeverStencilFunc",()=>512,"NoBlending",()=>0,"NoColorSpace",()=>"","NoNormalPacking",()=>"","NoToneMapping",()=>0,"NormalAnimationBlendMode",()=>2500,"NormalBlending",()=>1,"NormalGAPacking",()=>"ga","NormalRGPacking",()=>"rg","NotEqualCompare",()=>517,"NotEqualDepth",()=>7,"NotEqualStencilFunc",()=>517,"NumberKeyframeTrack",()=>a0,"Object3D",()=>tC,"ObjectLoader",()=>sI,"ObjectSpaceNormalMap",()=>1,"OctahedronGeometry",()=>a_,"OneFactor",()=>201,"OneMinusConstantAlphaFactor",()=>214,"OneMinusConstantColorFactor",()=>212,"OneMinusDstAlphaFactor",()=>207,"OneMinusDstColorFactor",()=>209,"OneMinusSrcAlphaFactor",()=>205,"OneMinusSrcColorFactor",()=>203,"OrthographicCamera",()=>sx,"PCFShadowMap",()=>1,"PCFSoftShadowMap",()=>2,"Path",()=>r2,"PerspectiveCamera",()=>nO,"Plane",()=>iL,"PlaneGeometry",()=>ay,"PlaneHelper",()=>o1,"PointLight",()=>sy,"PointLightHelper",()=>oF,"Points",()=>rd,"PointsMaterial",()=>ro,"PolarGridHelper",()=>oG,"PolyhedronGeometry",()=>rC,"PositionalAudio",()=>s2,"PropertyBinding",()=>ot,"PropertyMixer",()=>s4,"QuadraticBezierCurve",()=>rK,"QuadraticBezierCurve3",()=>r$,"Quaternion",()=>ep,"QuaternionKeyframeTrack",()=>a2,"QuaternionLinearInterpolant",()=>a1,"R11_EAC_Format",()=>37488,"RAD2DEG",()=>er,"RED_GREEN_RGTC2_Format",()=>36285,"RED_RGTC1_Format",()=>36283,"REVISION",()=>"182","RG11_EAC_Format",()=>37490,"RGBADepthPacking",()=>3201,"RGBAFormat",()=>1023,"RGBAIntegerFormat",()=>1033,"RGBA_ASTC_10x10_Format",()=>37819,"RGBA_ASTC_10x5_Format",()=>37816,"RGBA_ASTC_10x6_Format",()=>37817,"RGBA_ASTC_10x8_Format",()=>37818,"RGBA_ASTC_12x10_Format",()=>37820,"RGBA_ASTC_12x12_Format",()=>37821,"RGBA_ASTC_4x4_Format",()=>37808,"RGBA_ASTC_5x4_Format",()=>37809,"RGBA_ASTC_5x5_Format",()=>37810,"RGBA_ASTC_6x5_Format",()=>37811,"RGBA_ASTC_6x6_Format",()=>37812,"RGBA_ASTC_8x5_Format",()=>37813,"RGBA_ASTC_8x6_Format",()=>37814,"RGBA_ASTC_8x8_Format",()=>37815,"RGBA_BPTC_Format",()=>36492,"RGBA_ETC2_EAC_Format",()=>37496,"RGBA_PVRTC_2BPPV1_Format",()=>35843,"RGBA_PVRTC_4BPPV1_Format",()=>35842,"RGBA_S3TC_DXT1_Format",()=>33777,"RGBA_S3TC_DXT3_Format",()=>33778,"RGBA_S3TC_DXT5_Format",()=>33779,"RGBDepthPacking",()=>3202,"RGBFormat",()=>1022,"RGBIntegerFormat",()=>1032,"RGB_BPTC_SIGNED_Format",()=>36494,"RGB_BPTC_UNSIGNED_Format",()=>36495,"RGB_ETC1_Format",()=>36196,"RGB_ETC2_Format",()=>37492,"RGB_PVRTC_2BPPV1_Format",()=>35841,"RGB_PVRTC_4BPPV1_Format",()=>35840,"RGB_S3TC_DXT1_Format",()=>33776,"RGDepthPacking",()=>3203,"RGFormat",()=>1030,"RGIntegerFormat",()=>1031,"RawShaderMaterial",()=>aI,"Ray",()=>te,"Raycaster",()=>op,"RectAreaLight",()=>sT,"RedFormat",()=>1028,"RedIntegerFormat",()=>1029,"ReinhardToneMapping",()=>2,"RenderTarget",()=>eL,"RenderTarget3D",()=>os,"RepeatWrapping",()=>1e3,"ReplaceStencilOp",()=>7681,"ReverseSubtractEquation",()=>102,"RingGeometry",()=>ax,"SIGNED_R11_EAC_Format",()=>37489,"SIGNED_RED_GREEN_RGTC2_Format",()=>36286,"SIGNED_RED_RGTC1_Format",()=>36284,"SIGNED_RG11_EAC_Format",()=>37491,"SRGBColorSpace",()=>I,"SRGBTransfer",()=>U,"Scene",()=>nj,"ShaderMaterial",()=>nI,"ShadowMaterial",()=>aP,"Shape",()=>r3,"ShapeGeometry",()=>ab,"ShapePath",()=>o5,"ShapeUtils",()=>ah,"ShortType",()=>1011,"Skeleton",()=>iy,"SkeletonHelper",()=>oO,"SkinnedMesh",()=>ip,"Source",()=>eE,"Sphere",()=>e2,"SphereGeometry",()=>aS,"Spherical",()=>o_,"SphericalHarmonics3",()=>sw,"SplineCurve",()=>rQ,"SpotLight",()=>sv,"SpotLightHelper",()=>oL,"Sprite",()=>n9,"SpriteMaterial",()=>nZ,"SrcAlphaFactor",()=>204,"SrcAlphaSaturateFactor",()=>210,"SrcColorFactor",()=>202,"StaticCopyUsage",()=>35046,"StaticDrawUsage",()=>35044,"StaticReadUsage",()=>35045,"StereoCamera",()=>sH,"StreamCopyUsage",()=>35042,"StreamDrawUsage",()=>35040,"StreamReadUsage",()=>35041,"StringKeyframeTrack",()=>a3,"SubtractEquation",()=>101,"SubtractiveBlending",()=>3,"TOUCH",()=>C,"TangentSpaceNormalMap",()=>0,"TetrahedronGeometry",()=>aM,"Texture",()=>eP,"TextureLoader",()=>su,"TextureUtils",()=>o9,"Timer",()=>og,"TimestampQuery",()=>O,"TorusGeometry",()=>aT,"TorusKnotGeometry",()=>aw,"Triangle",()=>tH,"TriangleFanDrawMode",()=>2,"TriangleStripDrawMode",()=>1,"TrianglesDrawMode",()=>0,"TubeGeometry",()=>aE,"UVMapping",()=>300,"Uint16BufferAttribute",()=>ne,"Uint32BufferAttribute",()=>nn,"Uint8BufferAttribute",()=>t8,"Uint8ClampedBufferAttribute",()=>t9,"Uniform",()=>oo,"UniformsGroup",()=>ou,"UniformsUtils",()=>nP,"UnsignedByteType",()=>1009,"UnsignedInt101111Type",()=>35899,"UnsignedInt248Type",()=>1020,"UnsignedInt5999Type",()=>35902,"UnsignedIntType",()=>1014,"UnsignedShort4444Type",()=>1017,"UnsignedShort5551Type",()=>1018,"UnsignedShortType",()=>1012,"VSMShadowMap",()=>3,"Vector2",()=>ed,"Vector3",()=>ef,"Vector4",()=>eI,"VectorKeyframeTrack",()=>a4,"VideoFrameTexture",()=>rm,"VideoTexture",()=>rf,"WebGL3DRenderTarget",()=>eF,"WebGLArrayRenderTarget",()=>eD,"WebGLCoordinateSystem",()=>2e3,"WebGLCubeRenderTarget",()=>nB,"WebGLRenderTarget",()=>eN,"WebGPUCoordinateSystem",()=>2001,"WebXRController",()=>nH,"WireframeGeometry",()=>aA,"WrapAroundEnding",()=>2402,"ZeroCurvatureEnding",()=>2400,"ZeroFactor",()=>200,"ZeroSlopeEnding",()=>2401,"ZeroStencilOp",()=>0,"arrayNeedsUint32",()=>B,"cloneUniforms",()=>nA,"createCanvasElement",()=>W,"createElementNS",()=>G,"error",()=>K,"getByteLength",()=>o8,"getConsoleFunction",()=>Y,"getUnlitUniformColorSpace",()=>nR,"log",()=>Z,"mergeUniforms",()=>nC,"probeAsync",()=>Q,"setConsoleFunction",()=>q,"warn",()=>J,"warnOnce",()=>$],90072);let lt={alphahash_fragment:"#ifdef USE_ALPHAHASH\n if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n const float ALPHA_HASH_SCALE = 0.05;\n float hash2D( vec2 value ) {\n return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n }\n float hash3D( vec3 value ) {\n return hash2D( vec2( hash2D( value.xy ), value.z ) );\n }\n float getAlphaHashThreshold( vec3 position ) {\n float maxDeriv = max(\n length( dFdx( position.xyz ) ),\n length( dFdy( position.xyz ) )\n );\n float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n vec2 pixScales = vec2(\n exp2( floor( log2( pixScale ) ) ),\n exp2( ceil( log2( pixScale ) ) )\n );\n vec2 alpha = vec2(\n hash3D( floor( pixScales.x * position.xyz ) ),\n hash3D( floor( pixScales.y * position.xyz ) )\n );\n float lerpFactor = fract( log2( pixScale ) );\n float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n float a = min( lerpFactor, 1.0 - lerpFactor );\n vec3 cases = vec3(\n x * x / ( 2.0 * a * ( 1.0 - a ) ),\n ( x - 0.5 * a ) / ( 1.0 - a ),\n 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n );\n float threshold = ( x < ( 1.0 - a ) )\n ? ( ( x < a ) ? cases.x : cases.y )\n : cases.z;\n return clamp( threshold , 1.0e-6, 1.0 );\n }\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n uniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n #ifdef ALPHA_TO_COVERAGE\n diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );\n if ( diffuseColor.a == 0.0 ) discard;\n #else\n if ( diffuseColor.a < alphaTest ) discard;\n #endif\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n uniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n reflectedLight.indirectDiffuse *= ambientOcclusion;\n #if defined( USE_CLEARCOAT ) \n clearcoatSpecularIndirect *= ambientOcclusion;\n #endif\n #if defined( USE_SHEEN ) \n sheenSpecularIndirect *= ambientOcclusion;\n #endif\n #if defined( USE_ENVMAP ) && defined( STANDARD )\n float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );\n reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n #endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n uniform sampler2D aoMap;\n uniform float aoMapIntensity;\n#endif",batching_pars_vertex:"#ifdef USE_BATCHING\n #if ! defined( GL_ANGLE_multi_draw )\n #define gl_DrawID _gl_DrawID\n uniform int _gl_DrawID;\n #endif\n uniform highp sampler2D batchingTexture;\n uniform highp usampler2D batchingIdTexture;\n mat4 getBatchingMatrix( const in float i ) {\n int size = textureSize( batchingTexture, 0 ).x;\n int j = int( i ) * 4;\n int x = j % size;\n int y = j / size;\n vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );\n vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );\n vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );\n vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );\n return mat4( v1, v2, v3, v4 );\n }\n float getIndirectIndex( const in int i ) {\n int size = textureSize( batchingIdTexture, 0 ).x;\n int x = i % size;\n int y = i / size;\n return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );\n }\n#endif\n#ifdef USE_BATCHING_COLOR\n uniform sampler2D batchingColorTexture;\n vec3 getBatchingColor( const in float i ) {\n int size = textureSize( batchingColorTexture, 0 ).x;\n int j = int( i );\n int x = j % size;\n int y = j / size;\n return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;\n }\n#endif",batching_vertex:"#ifdef USE_BATCHING\n mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n vPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n vec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n return 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n vec3 halfDir = normalize( lightDir + viewDir );\n float dotNH = saturate( dot( normal, halfDir ) );\n float dotVH = saturate( dot( viewDir, halfDir ) );\n vec3 F = F_Schlick( specularColor, 1.0, dotVH );\n float G = G_BlinnPhong_Implicit( );\n float D = D_BlinnPhong( shininess, dotNH );\n return F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n const mat3 XYZ_TO_REC709 = mat3(\n 3.2404542, -0.9692660, 0.0556434,\n -1.5371385, 1.8760108, -0.2040259,\n -0.4985314, 0.0415560, 1.0572252\n );\n vec3 Fresnel0ToIor( vec3 fresnel0 ) {\n vec3 sqrtF0 = sqrt( fresnel0 );\n return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n }\n vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n }\n float IorToFresnel0( float transmittedIor, float incidentIor ) {\n return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n }\n vec3 evalSensitivity( float OPD, vec3 shift ) {\n float phase = 2.0 * PI * OPD * 1.0e-9;\n vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n xyz /= 1.0685e-7;\n vec3 rgb = XYZ_TO_REC709 * xyz;\n return rgb;\n }\n vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n vec3 I;\n float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n float cosTheta2Sq = 1.0 - sinTheta2Sq;\n if ( cosTheta2Sq < 0.0 ) {\n return vec3( 1.0 );\n }\n float cosTheta2 = sqrt( cosTheta2Sq );\n float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );\n float R12 = F_Schlick( R0, 1.0, cosTheta1 );\n float T121 = 1.0 - R12;\n float phi12 = 0.0;\n if ( iridescenceIOR < outsideIOR ) phi12 = PI;\n float phi21 = PI - phi12;\n vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n vec3 phi23 = vec3( 0.0 );\n if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n vec3 phi = vec3( phi21 ) + phi23;\n vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n vec3 r123 = sqrt( R123 );\n vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n vec3 C0 = R12 + Rs;\n I = C0;\n vec3 Cm = Rs - T121;\n for ( int m = 1; m <= 2; ++ m ) {\n Cm *= r123;\n vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n I += Cm * Sm;\n }\n return max( I, vec3( 0.0 ) );\n }\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n uniform sampler2D bumpMap;\n uniform float bumpScale;\n vec2 dHdxy_fwd() {\n vec2 dSTdx = dFdx( vBumpMapUv );\n vec2 dSTdy = dFdy( vBumpMapUv );\n float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n return vec2( dBx, dBy );\n }\n vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );\n vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );\n vec3 vN = surf_norm;\n vec3 R1 = cross( vSigmaY, vN );\n vec3 R2 = cross( vN, vSigmaX );\n float fDet = dot( vSigmaX, R1 ) * faceDirection;\n vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n return normalize( abs( fDet ) * surf_norm - vGrad );\n }\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n vec4 plane;\n #ifdef ALPHA_TO_COVERAGE\n float distanceToPlane, distanceGradient;\n float clipOpacity = 1.0;\n #pragma unroll_loop_start\n for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n plane = clippingPlanes[ i ];\n distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n distanceGradient = fwidth( distanceToPlane ) / 2.0;\n clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n if ( clipOpacity == 0.0 ) discard;\n }\n #pragma unroll_loop_end\n #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n float unionClipOpacity = 1.0;\n #pragma unroll_loop_start\n for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n plane = clippingPlanes[ i ];\n distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;\n distanceGradient = fwidth( distanceToPlane ) / 2.0;\n unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );\n }\n #pragma unroll_loop_end\n clipOpacity *= 1.0 - unionClipOpacity;\n #endif\n diffuseColor.a *= clipOpacity;\n if ( diffuseColor.a == 0.0 ) discard;\n #else\n #pragma unroll_loop_start\n for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n plane = clippingPlanes[ i ];\n if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n }\n #pragma unroll_loop_end\n #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n bool clipped = true;\n #pragma unroll_loop_start\n for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n plane = clippingPlanes[ i ];\n clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n }\n #pragma unroll_loop_end\n if ( clipped ) discard;\n #endif\n #endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n varying vec3 vClipPosition;\n uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n varying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n vClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n diffuseColor *= vColor;\n#elif defined( USE_COLOR )\n diffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n varying vec4 vColor;\n#elif defined( USE_COLOR )\n varying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n varying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n varying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n vColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )\n vColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n vColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n vColor.xyz *= instanceColor.xyz;\n#endif\n#ifdef USE_BATCHING_COLOR\n vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );\n vColor.xyz *= batchingColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n return fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n float precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n float precisionSafeLength( vec3 v ) {\n float maxComponent = max3( abs( v ) );\n return length( v / maxComponent ) * maxComponent;\n }\n#endif\nstruct IncidentLight {\n vec3 color;\n vec3 direction;\n bool visible;\n};\nstruct ReflectedLight {\n vec3 directDiffuse;\n vec3 directSpecular;\n vec3 indirectDiffuse;\n vec3 indirectSpecular;\n};\n#ifdef USE_ALPHAHASH\n varying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n return m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n return vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n return RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n #define cubeUV_minMipLevel 4.0\n #define cubeUV_minTileSize 16.0\n float getFace( vec3 direction ) {\n vec3 absDirection = abs( direction );\n float face = - 1.0;\n if ( absDirection.x > absDirection.z ) {\n if ( absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0.0 : 3.0;\n else\n face = direction.y > 0.0 ? 1.0 : 4.0;\n } else {\n if ( absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2.0 : 5.0;\n else\n face = direction.y > 0.0 ? 1.0 : 4.0;\n }\n return face;\n }\n vec2 getUV( vec3 direction, float face ) {\n vec2 uv;\n if ( face == 0.0 ) {\n uv = vec2( direction.z, direction.y ) / abs( direction.x );\n } else if ( face == 1.0 ) {\n uv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n } else if ( face == 2.0 ) {\n uv = vec2( - direction.x, direction.y ) / abs( direction.z );\n } else if ( face == 3.0 ) {\n uv = vec2( - direction.z, direction.y ) / abs( direction.x );\n } else if ( face == 4.0 ) {\n uv = vec2( - direction.x, direction.z ) / abs( direction.y );\n } else {\n uv = vec2( direction.x, direction.y ) / abs( direction.z );\n }\n return 0.5 * ( uv + 1.0 );\n }\n vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n float face = getFace( direction );\n float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n mipInt = max( mipInt, cubeUV_minMipLevel );\n float faceSize = exp2( mipInt );\n highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n if ( face > 2.0 ) {\n uv.y += faceSize;\n face -= 3.0;\n }\n uv.x += face * faceSize;\n uv.x += filterInt * 3.0 * cubeUV_minTileSize;\n uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n uv.x *= CUBEUV_TEXEL_WIDTH;\n uv.y *= CUBEUV_TEXEL_HEIGHT;\n #ifdef texture2DGradEXT\n return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n #else\n return texture2D( envMap, uv ).rgb;\n #endif\n }\n #define cubeUV_r0 1.0\n #define cubeUV_m0 - 2.0\n #define cubeUV_r1 0.8\n #define cubeUV_m1 - 1.0\n #define cubeUV_r4 0.4\n #define cubeUV_m4 2.0\n #define cubeUV_r5 0.305\n #define cubeUV_m5 3.0\n #define cubeUV_r6 0.21\n #define cubeUV_m6 4.0\n float roughnessToMip( float roughness ) {\n float mip = 0.0;\n if ( roughness >= cubeUV_r1 ) {\n mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n } else if ( roughness >= cubeUV_r4 ) {\n mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n } else if ( roughness >= cubeUV_r5 ) {\n mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n } else if ( roughness >= cubeUV_r6 ) {\n mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n } else {\n mip = - 2.0 * log2( 1.16 * roughness ); }\n return mip;\n }\n vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n float mipF = fract( mip );\n float mipInt = floor( mip );\n vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n if ( mipF == 0.0 ) {\n return vec4( color0, 1.0 );\n } else {\n vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n return vec4( mix( color0, color1, mipF ), 1.0 );\n }\n }\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_TANGENT\n vec3 transformedTangent = objectTangent;\n#endif\n#ifdef USE_BATCHING\n mat3 bm = mat3( batchingMatrix );\n transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );\n transformedNormal = bm * transformedNormal;\n #ifdef USE_TANGENT\n transformedTangent = bm * transformedTangent;\n #endif\n#endif\n#ifdef USE_INSTANCING\n mat3 im = mat3( instanceMatrix );\n transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );\n transformedNormal = im * transformedNormal;\n #ifdef USE_TANGENT\n transformedTangent = im * transformedTangent;\n #endif\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n transformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;\n #ifdef FLIP_SIDED\n transformedTangent = - transformedTangent;\n #endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n uniform sampler2D displacementMap;\n uniform float displacementScale;\n uniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n #ifdef DECODE_VIDEO_TEXTURE_EMISSIVE\n emissiveColor = sRGBTransferEOTF( emissiveColor );\n #endif\n totalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n uniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearTransferOETF( in vec4 value ) {\n return value;\n}\nvec4 sRGBTransferEOTF( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 sRGBTransferOETF( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n #ifdef ENV_WORLDPOS\n vec3 cameraToFrag;\n if ( isOrthographic ) {\n cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n } else {\n cameraToFrag = normalize( vWorldPosition - cameraPosition );\n }\n vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n #ifdef ENVMAP_MODE_REFLECTION\n vec3 reflectVec = reflect( cameraToFrag, worldNormal );\n #else\n vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n #endif\n #else\n vec3 reflectVec = vReflect;\n #endif\n #ifdef ENVMAP_TYPE_CUBE\n vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n #else\n vec4 envColor = vec4( 0.0 );\n #endif\n #ifdef ENVMAP_BLENDING_MULTIPLY\n outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n #elif defined( ENVMAP_BLENDING_MIX )\n outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n #elif defined( ENVMAP_BLENDING_ADD )\n outgoingLight += envColor.xyz * specularStrength * reflectivity;\n #endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n uniform float envMapIntensity;\n uniform float flipEnvMap;\n uniform mat3 envMapRotation;\n #ifdef ENVMAP_TYPE_CUBE\n uniform samplerCube envMap;\n #else\n uniform sampler2D envMap;\n #endif\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n uniform float reflectivity;\n #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n #define ENV_WORLDPOS\n #endif\n #ifdef ENV_WORLDPOS\n varying vec3 vWorldPosition;\n uniform float refractionRatio;\n #else\n varying vec3 vReflect;\n #endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n #define ENV_WORLDPOS\n #endif\n #ifdef ENV_WORLDPOS\n \n varying vec3 vWorldPosition;\n #else\n varying vec3 vReflect;\n uniform float refractionRatio;\n #endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n vec3 getIBLIrradiance( const in vec3 normal ) {\n #ifdef ENVMAP_TYPE_CUBE_UV\n vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );\n return PI * envMapColor.rgb * envMapIntensity;\n #else\n return vec3( 0.0 );\n #endif\n }\n vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n #ifdef ENVMAP_TYPE_CUBE_UV\n vec3 reflectVec = reflect( - viewDir, normal );\n reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );\n reflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );\n return envMapColor.rgb * envMapIntensity;\n #else\n return vec3( 0.0 );\n #endif\n }\n #ifdef USE_ANISOTROPY\n vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n #ifdef ENVMAP_TYPE_CUBE_UV\n vec3 bentNormal = cross( bitangent, viewDir );\n bentNormal = normalize( cross( bentNormal, bitangent ) );\n bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n return getIBLRadiance( viewDir, bentNormal, roughness );\n #else\n return vec3( 0.0 );\n #endif\n }\n #endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n #ifdef ENV_WORLDPOS\n vWorldPosition = worldPosition.xyz;\n #else\n vec3 cameraToVertex;\n if ( isOrthographic ) {\n cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n } else {\n cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n }\n vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n #ifdef ENVMAP_MODE_REFLECTION\n vReflect = reflect( cameraToVertex, worldNormal );\n #else\n vReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n #endif\n #endif\n#endif",fog_vertex:"#ifdef USE_FOG\n vFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n varying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n #ifdef FOG_EXP2\n float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n #else\n float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n #endif\n gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n uniform vec3 fogColor;\n varying float vFogDepth;\n #ifdef FOG_EXP2\n uniform float fogDensity;\n #else\n uniform float fogNear;\n uniform float fogFar;\n #endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n uniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n float dotNL = dot( normal, lightDirection );\n vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n #ifdef USE_GRADIENTMAP\n return vec3( texture2D( gradientMap, coord ).r );\n #else\n vec2 fw = fwidth( coord ) * 0.5;\n return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n #endif\n}",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n uniform sampler2D lightMap;\n uniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n vec3 diffuseColor;\n float specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n float dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n vec3 irradiance = dotNL * directLight.color;\n reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct RE_Direct_Lambert\n#define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\n#if defined( USE_LIGHT_PROBES )\n uniform vec3 lightProbe[ 9 ];\n#endif\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n float x = normal.x, y = normal.y, z = normal.z;\n vec3 result = shCoefficients[ 0 ] * 0.886227;\n result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n return result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n return irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n vec3 irradiance = ambientLightColor;\n return irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n if ( cutoffDistance > 0.0 ) {\n distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n }\n return distanceFalloff;\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n return smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n struct DirectionalLight {\n vec3 direction;\n vec3 color;\n };\n uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {\n light.color = directionalLight.color;\n light.direction = directionalLight.direction;\n light.visible = true;\n }\n#endif\n#if NUM_POINT_LIGHTS > 0\n struct PointLight {\n vec3 position;\n vec3 color;\n float distance;\n float decay;\n };\n uniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {\n vec3 lVector = pointLight.position - geometryPosition;\n light.direction = normalize( lVector );\n float lightDistance = length( lVector );\n light.color = pointLight.color;\n light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n light.visible = ( light.color != vec3( 0.0 ) );\n }\n#endif\n#if NUM_SPOT_LIGHTS > 0\n struct SpotLight {\n vec3 position;\n vec3 direction;\n vec3 color;\n float distance;\n float decay;\n float coneCos;\n float penumbraCos;\n };\n uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {\n vec3 lVector = spotLight.position - geometryPosition;\n light.direction = normalize( lVector );\n float angleCos = dot( light.direction, spotLight.direction );\n float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n if ( spotAttenuation > 0.0 ) {\n float lightDistance = length( lVector );\n light.color = spotLight.color * spotAttenuation;\n light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n light.visible = ( light.color != vec3( 0.0 ) );\n } else {\n light.color = vec3( 0.0 );\n light.visible = false;\n }\n }\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n struct RectAreaLight {\n vec3 color;\n vec3 position;\n vec3 halfWidth;\n vec3 halfHeight;\n };\n uniform sampler2D ltc_1; uniform sampler2D ltc_2;\n uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n struct HemisphereLight {\n vec3 direction;\n vec3 skyColor;\n vec3 groundColor;\n };\n uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n float dotNL = dot( normal, hemiLight.direction );\n float hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n return irradiance;\n }\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n vec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;\n reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct RE_Direct_Toon\n#define RE_IndirectDiffuse RE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n vec3 diffuseColor;\n vec3 specularColor;\n float specularShininess;\n float specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n float dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n vec3 irradiance = dotNL * directLight.color;\n reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct RE_Direct_BlinnPhong\n#define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.diffuseContribution = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.metalness = metalnessFactor;\nvec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n material.ior = ior;\n #ifdef USE_SPECULAR\n float specularIntensityFactor = specularIntensity;\n vec3 specularColorFactor = specularColor;\n #ifdef USE_SPECULAR_COLORMAP\n specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n #endif\n #ifdef USE_SPECULAR_INTENSITYMAP\n specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n #endif\n material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n #else\n float specularIntensityFactor = 1.0;\n vec3 specularColorFactor = vec3( 1.0 );\n material.specularF90 = 1.0;\n #endif\n material.specularColor = min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor;\n material.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n#else\n material.specularColor = vec3( 0.04 );\n material.specularColorBlended = mix( material.specularColor, diffuseColor.rgb, metalnessFactor );\n material.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n material.clearcoat = clearcoat;\n material.clearcoatRoughness = clearcoatRoughness;\n material.clearcoatF0 = vec3( 0.04 );\n material.clearcoatF90 = 1.0;\n #ifdef USE_CLEARCOATMAP\n material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n #endif\n #ifdef USE_CLEARCOAT_ROUGHNESSMAP\n material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n #endif\n material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n material.clearcoatRoughness += geometryRoughness;\n material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_DISPERSION\n material.dispersion = dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n material.iridescence = iridescence;\n material.iridescenceIOR = iridescenceIOR;\n #ifdef USE_IRIDESCENCEMAP\n material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n #endif\n #ifdef USE_IRIDESCENCE_THICKNESSMAP\n material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n #else\n material.iridescenceThickness = iridescenceThicknessMaximum;\n #endif\n#endif\n#ifdef USE_SHEEN\n material.sheenColor = sheenColor;\n #ifdef USE_SHEEN_COLORMAP\n material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n #endif\n material.sheenRoughness = clamp( sheenRoughness, 0.0001, 1.0 );\n #ifdef USE_SHEEN_ROUGHNESSMAP\n material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n #endif\n#endif\n#ifdef USE_ANISOTROPY\n #ifdef USE_ANISOTROPYMAP\n mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n #else\n vec2 anisotropyV = anisotropyVector;\n #endif\n material.anisotropy = length( anisotropyV );\n if( material.anisotropy == 0.0 ) {\n anisotropyV = vec2( 1.0, 0.0 );\n } else {\n anisotropyV /= material.anisotropy;\n material.anisotropy = saturate( material.anisotropy );\n }\n material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;\n material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"uniform sampler2D dfgLUT;\nstruct PhysicalMaterial {\n vec3 diffuseColor;\n vec3 diffuseContribution;\n vec3 specularColor;\n vec3 specularColorBlended;\n float roughness;\n float metalness;\n float specularF90;\n float dispersion;\n #ifdef USE_CLEARCOAT\n float clearcoat;\n float clearcoatRoughness;\n vec3 clearcoatF0;\n float clearcoatF90;\n #endif\n #ifdef USE_IRIDESCENCE\n float iridescence;\n float iridescenceIOR;\n float iridescenceThickness;\n vec3 iridescenceFresnel;\n vec3 iridescenceF0;\n vec3 iridescenceFresnelDielectric;\n vec3 iridescenceFresnelMetallic;\n #endif\n #ifdef USE_SHEEN\n vec3 sheenColor;\n float sheenRoughness;\n #endif\n #ifdef IOR\n float ior;\n #endif\n #ifdef USE_TRANSMISSION\n float transmission;\n float transmissionAlpha;\n float thickness;\n float attenuationDistance;\n vec3 attenuationColor;\n #endif\n #ifdef USE_ANISOTROPY\n float anisotropy;\n float alphaT;\n vec3 anisotropyT;\n vec3 anisotropyB;\n #endif\n};\nvec3 clearcoatSpecularDirect = vec3( 0.0 );\nvec3 clearcoatSpecularIndirect = vec3( 0.0 );\nvec3 sheenSpecularDirect = vec3( 0.0 );\nvec3 sheenSpecularIndirect = vec3(0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n float x2 = x * x;\n float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n float a2 = pow2( alpha );\n float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n return 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n float a2 = pow2( alpha );\n float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n return RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );\n float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n float v = 0.5 / ( gv + gl );\n return v;\n }\n float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n float a2 = alphaT * alphaB;\n highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n highp float v2 = dot( v, v );\n float w2 = a2 / v2;\n return RECIPROCAL_PI * a2 * pow2 ( w2 );\n }\n#endif\n#ifdef USE_CLEARCOAT\n vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n vec3 f0 = material.clearcoatF0;\n float f90 = material.clearcoatF90;\n float roughness = material.clearcoatRoughness;\n float alpha = pow2( roughness );\n vec3 halfDir = normalize( lightDir + viewDir );\n float dotNL = saturate( dot( normal, lightDir ) );\n float dotNV = saturate( dot( normal, viewDir ) );\n float dotNH = saturate( dot( normal, halfDir ) );\n float dotVH = saturate( dot( viewDir, halfDir ) );\n vec3 F = F_Schlick( f0, f90, dotVH );\n float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n float D = D_GGX( alpha, dotNH );\n return F * ( V * D );\n }\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n vec3 f0 = material.specularColorBlended;\n float f90 = material.specularF90;\n float roughness = material.roughness;\n float alpha = pow2( roughness );\n vec3 halfDir = normalize( lightDir + viewDir );\n float dotNL = saturate( dot( normal, lightDir ) );\n float dotNV = saturate( dot( normal, viewDir ) );\n float dotNH = saturate( dot( normal, halfDir ) );\n float dotVH = saturate( dot( viewDir, halfDir ) );\n vec3 F = F_Schlick( f0, f90, dotVH );\n #ifdef USE_IRIDESCENCE\n F = mix( F, material.iridescenceFresnel, material.iridescence );\n #endif\n #ifdef USE_ANISOTROPY\n float dotTL = dot( material.anisotropyT, lightDir );\n float dotTV = dot( material.anisotropyT, viewDir );\n float dotTH = dot( material.anisotropyT, halfDir );\n float dotBL = dot( material.anisotropyB, lightDir );\n float dotBV = dot( material.anisotropyB, viewDir );\n float dotBH = dot( material.anisotropyB, halfDir );\n float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n #else\n float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n float D = D_GGX( alpha, dotNH );\n #endif\n return F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n const float LUT_SIZE = 64.0;\n const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n const float LUT_BIAS = 0.5 / LUT_SIZE;\n float dotNV = saturate( dot( N, V ) );\n vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n uv = uv * LUT_SCALE + LUT_BIAS;\n return uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n float l = length( f );\n return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n float x = dot( v1, v2 );\n float y = abs( x );\n float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n float b = 3.4175940 + ( 4.1616724 + y ) * y;\n float v = a / b;\n float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n return cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n vec3 lightNormal = cross( v1, v2 );\n if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n vec3 T1, T2;\n T1 = normalize( V - N * dot( V, N ) );\n T2 = - cross( N, T1 );\n mat3 mat = mInv * transpose( mat3( T1, T2, N ) );\n vec3 coords[ 4 ];\n coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n coords[ 0 ] = normalize( coords[ 0 ] );\n coords[ 1 ] = normalize( coords[ 1 ] );\n coords[ 2 ] = normalize( coords[ 2 ] );\n coords[ 3 ] = normalize( coords[ 3 ] );\n vec3 vectorFormFactor = vec3( 0.0 );\n vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n float result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n return vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n float alpha = pow2( roughness );\n float invAlpha = 1.0 / alpha;\n float cos2h = dotNH * dotNH;\n float sin2h = max( 1.0 - cos2h, 0.0078125 );\n return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n vec3 halfDir = normalize( lightDir + viewDir );\n float dotNL = saturate( dot( normal, lightDir ) );\n float dotNV = saturate( dot( normal, viewDir ) );\n float dotNH = saturate( dot( normal, halfDir ) );\n float D = D_Charlie( sheenRoughness, dotNH );\n float V = V_Neubelt( dotNV, dotNL );\n return sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n float dotNV = saturate( dot( normal, viewDir ) );\n float r2 = roughness * roughness;\n float rInv = 1.0 / ( roughness + 0.1 );\n float a = -1.9362 + 1.0678 * roughness + 0.4573 * r2 - 0.8469 * rInv;\n float b = -0.6014 + 0.5538 * roughness - 0.4670 * r2 - 0.1255 * rInv;\n float DG = exp( a * dotNV + b );\n return saturate( DG );\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n float dotNV = saturate( dot( normal, viewDir ) );\n vec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n return specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n float dotNV = saturate( dot( normal, viewDir ) );\n vec2 fab = texture2D( dfgLUT, vec2( roughness, dotNV ) ).rg;\n #ifdef USE_IRIDESCENCE\n vec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n #else\n vec3 Fr = specularColor;\n #endif\n vec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n float Ess = fab.x + fab.y;\n float Ems = 1.0 - Ess;\n vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n singleScatter += FssEss;\n multiScatter += Fms * Ems;\n}\nvec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );\n float dotNL = saturate( dot( normal, lightDir ) );\n float dotNV = saturate( dot( normal, viewDir ) );\n vec2 dfgV = texture2D( dfgLUT, vec2( material.roughness, dotNV ) ).rg;\n vec2 dfgL = texture2D( dfgLUT, vec2( material.roughness, dotNL ) ).rg;\n vec3 FssEss_V = material.specularColorBlended * dfgV.x + material.specularF90 * dfgV.y;\n vec3 FssEss_L = material.specularColorBlended * dfgL.x + material.specularF90 * dfgL.y;\n float Ess_V = dfgV.x + dfgV.y;\n float Ess_L = dfgL.x + dfgL.y;\n float Ems_V = 1.0 - Ess_V;\n float Ems_L = 1.0 - Ess_L;\n vec3 Favg = material.specularColorBlended + ( 1.0 - material.specularColorBlended ) * 0.047619;\n vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg + EPSILON );\n float compensationFactor = Ems_V * Ems_L;\n vec3 multiScatter = Fms * compensationFactor;\n return singleScatter + multiScatter;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n vec3 normal = geometryNormal;\n vec3 viewDir = geometryViewDir;\n vec3 position = geometryPosition;\n vec3 lightPos = rectAreaLight.position;\n vec3 halfWidth = rectAreaLight.halfWidth;\n vec3 halfHeight = rectAreaLight.halfHeight;\n vec3 lightColor = rectAreaLight.color;\n float roughness = material.roughness;\n vec3 rectCoords[ 4 ];\n rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n vec2 uv = LTC_Uv( normal, viewDir, roughness );\n vec4 t1 = texture2D( ltc_1, uv );\n vec4 t2 = texture2D( ltc_2, uv );\n mat3 mInv = mat3(\n vec3( t1.x, 0, t1.y ),\n vec3( 0, 1, 0 ),\n vec3( t1.z, 0, t1.w )\n );\n vec3 fresnel = ( material.specularColorBlended * t2.x + ( vec3( 1.0 ) - material.specularColorBlended ) * t2.y );\n reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n reflectedLight.directDiffuse += lightColor * material.diffuseContribution * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n }\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n float dotNL = saturate( dot( geometryNormal, directLight.direction ) );\n vec3 irradiance = dotNL * directLight.color;\n #ifdef USE_CLEARCOAT\n float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );\n vec3 ccIrradiance = dotNLcc * directLight.color;\n clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );\n #endif\n #ifdef USE_SHEEN\n \n sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );\n \n float sheenAlbedoV = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n float sheenAlbedoL = IBLSheenBRDF( geometryNormal, directLight.direction, material.sheenRoughness );\n \n float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * max( sheenAlbedoV, sheenAlbedoL );\n \n irradiance *= sheenEnergyComp;\n \n #endif\n reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );\n reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseContribution );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n vec3 diffuse = irradiance * BRDF_Lambert( material.diffuseContribution );\n #ifdef USE_SHEEN\n float sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n diffuse *= sheenEnergyComp;\n #endif\n reflectedLight.indirectDiffuse += diffuse;\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n #ifdef USE_CLEARCOAT\n clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n #endif\n #ifdef USE_SHEEN\n sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness ) * RECIPROCAL_PI;\n #endif\n vec3 singleScatteringDielectric = vec3( 0.0 );\n vec3 multiScatteringDielectric = vec3( 0.0 );\n vec3 singleScatteringMetallic = vec3( 0.0 );\n vec3 multiScatteringMetallic = vec3( 0.0 );\n #ifdef USE_IRIDESCENCE\n computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnelDielectric, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.iridescence, material.iridescenceFresnelMetallic, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n #else\n computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScatteringDielectric, multiScatteringDielectric );\n computeMultiscattering( geometryNormal, geometryViewDir, material.diffuseColor, material.specularF90, material.roughness, singleScatteringMetallic, multiScatteringMetallic );\n #endif\n vec3 singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, material.metalness );\n vec3 multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, material.metalness );\n vec3 totalScatteringDielectric = singleScatteringDielectric + multiScatteringDielectric;\n vec3 diffuse = material.diffuseContribution * ( 1.0 - totalScatteringDielectric );\n vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n vec3 indirectSpecular = radiance * singleScattering;\n indirectSpecular += multiScattering * cosineWeightedIrradiance;\n vec3 indirectDiffuse = diffuse * cosineWeightedIrradiance;\n #ifdef USE_SHEEN\n float sheenAlbedo = IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );\n float sheenEnergyComp = 1.0 - max3( material.sheenColor ) * sheenAlbedo;\n indirectSpecular *= sheenEnergyComp;\n indirectDiffuse *= sheenEnergyComp;\n #endif\n reflectedLight.indirectSpecular += indirectSpecular;\n reflectedLight.indirectDiffuse += indirectDiffuse;\n}\n#define RE_Direct RE_Direct_Physical\n#define RE_Direct_RectArea RE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse RE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular RE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nvec3 geometryPosition = - vViewPosition;\nvec3 geometryNormal = normal;\nvec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\nvec3 geometryClearcoatNormal = vec3( 0.0 );\n#ifdef USE_CLEARCOAT\n geometryClearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n float dotNVi = saturate( dot( normal, geometryViewDir ) );\n if ( material.iridescenceThickness == 0.0 ) {\n material.iridescence = 0.0;\n } else {\n material.iridescence = saturate( material.iridescence );\n }\n if ( material.iridescence > 0.0 ) {\n material.iridescenceFresnelDielectric = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n material.iridescenceFresnelMetallic = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.diffuseColor );\n material.iridescenceFresnel = mix( material.iridescenceFresnelDielectric, material.iridescenceFresnelMetallic, material.metalness );\n material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n }\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n PointLight pointLight;\n #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n PointLightShadow pointLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n pointLight = pointLights[ i ];\n getPointLightInfo( pointLight, geometryPosition, directLight );\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS ) && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n pointLightShadow = pointLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n #pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n SpotLight spotLight;\n vec4 spotColor;\n vec3 spotLightCoord;\n bool inSpotLightMap;\n #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n SpotLightShadow spotLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n spotLight = spotLights[ i ];\n getSpotLightInfo( spotLight, geometryPosition, directLight );\n #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n #else\n #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n #endif\n #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n #endif\n #undef SPOT_LIGHT_MAP_INDEX\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n spotLightShadow = spotLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n #pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n DirectionalLight directionalLight;\n #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n DirectionalLightShadow directionalLightShadow;\n #endif\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n directionalLight = directionalLights[ i ];\n getDirectionalLightInfo( directionalLight, directLight );\n #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n directionalLightShadow = directionalLightShadows[ i ];\n directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n #endif\n RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n #pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n RectAreaLight rectAreaLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n rectAreaLight = rectAreaLights[ i ];\n RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n }\n #pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n vec3 iblIrradiance = vec3( 0.0 );\n vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n #if defined( USE_LIGHT_PROBES )\n irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );\n #endif\n #if ( NUM_HEMI_LIGHTS > 0 )\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );\n }\n #pragma unroll_loop_end\n #endif\n#endif\n#if defined( RE_IndirectSpecular )\n vec3 radiance = vec3( 0.0 );\n vec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n #ifdef USE_LIGHTMAP\n vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n irradiance += lightMapIrradiance;\n #endif\n #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n iblIrradiance += getIBLIrradiance( geometryNormal );\n #endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n #ifdef USE_ANISOTROPY\n radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );\n #else\n radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );\n #endif\n #ifdef USE_CLEARCOAT\n clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );\n #endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )\n uniform float logDepthBufFC;\n varying float vFragDepth;\n varying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n varying float vFragDepth;\n varying float vIsPerspective;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGARITHMIC_DEPTH_BUFFER\n vFragDepth = 1.0 + gl_Position.w;\n vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n#endif",map_fragment:"#ifdef USE_MAP\n vec4 sampledDiffuseColor = texture2D( map, vMapUv );\n #ifdef DECODE_VIDEO_TEXTURE\n sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );\n #endif\n diffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n uniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n #if defined( USE_POINTS_UV )\n vec2 uv = vUv;\n #else\n vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n #endif\n#endif\n#ifdef USE_MAP\n diffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n diffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n varying vec2 vUv;\n#else\n #if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n uniform mat3 uvTransform;\n #endif\n#endif\n#ifdef USE_MAP\n uniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n uniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n metalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n uniform sampler2D metalnessMap;\n#endif",morphinstance_vertex:"#ifdef USE_INSTANCING_MORPH\n float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;\n for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;\n }\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS )\n vColor *= morphTargetBaseInfluence;\n for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n #if defined( USE_COLOR_ALPHA )\n if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n #elif defined( USE_COLOR )\n if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n #endif\n }\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n objectNormal *= morphTargetBaseInfluence;\n for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n }\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n #ifndef USE_INSTANCING_MORPH\n uniform float morphTargetBaseInfluence;\n uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n #endif\n uniform sampler2DArray morphTargetsTexture;\n uniform ivec2 morphTargetsTextureSize;\n vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n int y = texelIndex / morphTargetsTextureSize.x;\n int x = texelIndex - y * morphTargetsTextureSize.x;\n ivec3 morphUV = ivec3( x, y, morphTargetIndex );\n return texelFetch( morphTargetsTexture, morphUV, 0 );\n }\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n transformed *= morphTargetBaseInfluence;\n for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n }\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n vec3 fdx = dFdx( vViewPosition );\n vec3 fdy = dFdy( vViewPosition );\n vec3 normal = normalize( cross( fdx, fdy ) );\n#else\n vec3 normal = normalize( vNormal );\n #ifdef DOUBLE_SIDED\n normal *= faceDirection;\n #endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n #ifdef USE_TANGENT\n mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n #else\n mat3 tbn = getTangentFrame( - vViewPosition, normal,\n #if defined( USE_NORMALMAP )\n vNormalMapUv\n #elif defined( USE_CLEARCOAT_NORMALMAP )\n vClearcoatNormalMapUv\n #else\n vUv\n #endif\n );\n #endif\n #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n tbn[0] *= faceDirection;\n tbn[1] *= faceDirection;\n #endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n #ifdef USE_TANGENT\n mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n #else\n mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n #endif\n #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n tbn2[0] *= faceDirection;\n tbn2[1] *= faceDirection;\n #endif\n#endif\nvec3 nonPerturbedNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n #ifdef FLIP_SIDED\n normal = - normal;\n #endif\n #ifdef DOUBLE_SIDED\n normal = normal * faceDirection;\n #endif\n normal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n mapN.xy *= normalScale;\n normal = normalize( tbn * mapN );\n#elif defined( USE_BUMPMAP )\n normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n varying vec3 vNormal;\n #ifdef USE_TANGENT\n varying vec3 vTangent;\n varying vec3 vBitangent;\n #endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n varying vec3 vNormal;\n #ifdef USE_TANGENT\n varying vec3 vTangent;\n varying vec3 vBitangent;\n #endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n vNormal = normalize( transformedNormal );\n #ifdef USE_TANGENT\n vTangent = normalize( transformedTangent );\n vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n #endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n uniform sampler2D normalMap;\n uniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n uniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n vec3 q0 = dFdx( eye_pos.xyz );\n vec3 q1 = dFdy( eye_pos.xyz );\n vec2 st0 = dFdx( uv.st );\n vec2 st1 = dFdy( uv.st );\n vec3 N = surf_norm;\n vec3 q1perp = cross( q1, N );\n vec3 q0perp = cross( N, q0 );\n vec3 T = q1perp * st0.x + q0perp * st1.x;\n vec3 B = q1perp * st0.y + q0perp * st1.y;\n float det = max( dot( T, T ), dot( B, B ) );\n float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n return mat3( T * scale, B * scale, N );\n }\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n vec3 clearcoatNormal = nonPerturbedNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n clearcoatMapN.xy *= clearcoatNormalScale;\n clearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n uniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n uniform sampler2D clearcoatNormalMap;\n uniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n uniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n uniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n uniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;\nconst float Inv255 = 1. / 255.;\nconst vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );\nconst vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );\nconst vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );\nconst vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );\nvec4 packDepthToRGBA( const in float v ) {\n if( v <= 0.0 )\n return vec4( 0., 0., 0., 0. );\n if( v >= 1.0 )\n return vec4( 1., 1., 1., 1. );\n float vuf;\n float af = modf( v * PackFactors.a, vuf );\n float bf = modf( vuf * ShiftRight8, vuf );\n float gf = modf( vuf * ShiftRight8, vuf );\n return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );\n}\nvec3 packDepthToRGB( const in float v ) {\n if( v <= 0.0 )\n return vec3( 0., 0., 0. );\n if( v >= 1.0 )\n return vec3( 1., 1., 1. );\n float vuf;\n float bf = modf( v * PackFactors.b, vuf );\n float gf = modf( vuf * ShiftRight8, vuf );\n return vec3( vuf * Inv255, gf * PackUpscale, bf );\n}\nvec2 packDepthToRG( const in float v ) {\n if( v <= 0.0 )\n return vec2( 0., 0. );\n if( v >= 1.0 )\n return vec2( 1., 1. );\n float vuf;\n float gf = modf( v * 256., vuf );\n return vec2( vuf * Inv255, gf );\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n return dot( v, UnpackFactors4 );\n}\nfloat unpackRGBToDepth( const in vec3 v ) {\n return dot( v, UnpackFactors3 );\n}\nfloat unpackRGToDepth( const in vec2 v ) {\n return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;\n}\nvec4 pack2HalfToRGBA( const in vec2 v ) {\n vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( const in vec4 v ) {\n return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n return ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n return depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n gl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_BATCHING\n mvPosition = batchingMatrix * mvPosition;\n#endif\n#ifdef USE_INSTANCING\n mvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n vec3 dithering( vec3 color ) {\n float grid_position = rand( gl_FragCoord.xy );\n vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n return color + dither_shift_RGB;\n }\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n roughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n uniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n #if NUM_DIR_LIGHT_SHADOWS > 0\n #if defined( SHADOWMAP_TYPE_PCF )\n uniform sampler2DShadow directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n #else\n uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n #endif\n varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n struct DirectionalLightShadow {\n float shadowIntensity;\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n };\n uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n #endif\n #if NUM_SPOT_LIGHT_SHADOWS > 0\n #if defined( SHADOWMAP_TYPE_PCF )\n uniform sampler2DShadow spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n #else\n uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n #endif\n struct SpotLightShadow {\n float shadowIntensity;\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n };\n uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0\n #if defined( SHADOWMAP_TYPE_PCF )\n uniform samplerCubeShadow pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n #elif defined( SHADOWMAP_TYPE_BASIC )\n uniform samplerCube pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n #endif\n varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n struct PointLightShadow {\n float shadowIntensity;\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n float shadowCameraNear;\n float shadowCameraFar;\n };\n uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n #endif\n #if defined( SHADOWMAP_TYPE_PCF )\n float interleavedGradientNoise( vec2 position ) {\n return fract( 52.9829189 * fract( dot( position, vec2( 0.06711056, 0.00583715 ) ) ) );\n }\n vec2 vogelDiskSample( int sampleIndex, int samplesCount, float phi ) {\n const float goldenAngle = 2.399963229728653;\n float r = sqrt( ( float( sampleIndex ) + 0.5 ) / float( samplesCount ) );\n float theta = float( sampleIndex ) * goldenAngle + phi;\n return vec2( cos( theta ), sin( theta ) ) * r;\n }\n #endif\n #if defined( SHADOWMAP_TYPE_PCF )\n float getShadow( sampler2DShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n float shadow = 1.0;\n shadowCoord.xyz /= shadowCoord.w;\n shadowCoord.z += shadowBias;\n bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n bool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n if ( frustumTest ) {\n vec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n float radius = shadowRadius * texelSize.x;\n float phi = interleavedGradientNoise( gl_FragCoord.xy ) * 6.28318530718;\n shadow = (\n texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 0, 5, phi ) * radius, shadowCoord.z ) ) +\n texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 1, 5, phi ) * radius, shadowCoord.z ) ) +\n texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 2, 5, phi ) * radius, shadowCoord.z ) ) +\n texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 3, 5, phi ) * radius, shadowCoord.z ) ) +\n texture( shadowMap, vec3( shadowCoord.xy + vogelDiskSample( 4, 5, phi ) * radius, shadowCoord.z ) )\n ) * 0.2;\n }\n return mix( 1.0, shadow, shadowIntensity );\n }\n #elif defined( SHADOWMAP_TYPE_VSM )\n float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n float shadow = 1.0;\n shadowCoord.xyz /= shadowCoord.w;\n shadowCoord.z += shadowBias;\n bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n bool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n if ( frustumTest ) {\n vec2 distribution = texture2D( shadowMap, shadowCoord.xy ).rg;\n float mean = distribution.x;\n float variance = distribution.y * distribution.y;\n #ifdef USE_REVERSED_DEPTH_BUFFER\n float hard_shadow = step( mean, shadowCoord.z );\n #else\n float hard_shadow = step( shadowCoord.z, mean );\n #endif\n if ( hard_shadow == 1.0 ) {\n shadow = 1.0;\n } else {\n variance = max( variance, 0.0000001 );\n float d = shadowCoord.z - mean;\n float p_max = variance / ( variance + d * d );\n p_max = clamp( ( p_max - 0.3 ) / 0.65, 0.0, 1.0 );\n shadow = max( hard_shadow, p_max );\n }\n }\n return mix( 1.0, shadow, shadowIntensity );\n }\n #else\n float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n float shadow = 1.0;\n shadowCoord.xyz /= shadowCoord.w;\n shadowCoord.z += shadowBias;\n bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n bool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n if ( frustumTest ) {\n float depth = texture2D( shadowMap, shadowCoord.xy ).r;\n #ifdef USE_REVERSED_DEPTH_BUFFER\n shadow = step( depth, shadowCoord.z );\n #else\n shadow = step( shadowCoord.z, depth );\n #endif\n }\n return mix( 1.0, shadow, shadowIntensity );\n }\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0\n #if defined( SHADOWMAP_TYPE_PCF )\n float getPointShadow( samplerCubeShadow shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n float shadow = 1.0;\n vec3 lightToPosition = shadowCoord.xyz;\n vec3 bd3D = normalize( lightToPosition );\n vec3 absVec = abs( lightToPosition );\n float viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n if ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n float dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n dp += shadowBias;\n float texelSize = shadowRadius / shadowMapSize.x;\n vec3 absDir = abs( bd3D );\n vec3 tangent = absDir.x > absDir.z ? vec3( 0.0, 1.0, 0.0 ) : vec3( 1.0, 0.0, 0.0 );\n tangent = normalize( cross( bd3D, tangent ) );\n vec3 bitangent = cross( bd3D, tangent );\n float phi = interleavedGradientNoise( gl_FragCoord.xy ) * 6.28318530718;\n shadow = (\n texture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 0, 5, phi ).x + bitangent * vogelDiskSample( 0, 5, phi ).y ) * texelSize, dp ) ) +\n texture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 1, 5, phi ).x + bitangent * vogelDiskSample( 1, 5, phi ).y ) * texelSize, dp ) ) +\n texture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 2, 5, phi ).x + bitangent * vogelDiskSample( 2, 5, phi ).y ) * texelSize, dp ) ) +\n texture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 3, 5, phi ).x + bitangent * vogelDiskSample( 3, 5, phi ).y ) * texelSize, dp ) ) +\n texture( shadowMap, vec4( bd3D + ( tangent * vogelDiskSample( 4, 5, phi ).x + bitangent * vogelDiskSample( 4, 5, phi ).y ) * texelSize, dp ) )\n ) * 0.2;\n }\n return mix( 1.0, shadow, shadowIntensity );\n }\n #elif defined( SHADOWMAP_TYPE_BASIC )\n float getPointShadow( samplerCube shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n float shadow = 1.0;\n vec3 lightToPosition = shadowCoord.xyz;\n vec3 bd3D = normalize( lightToPosition );\n vec3 absVec = abs( lightToPosition );\n float viewSpaceZ = max( max( absVec.x, absVec.y ), absVec.z );\n if ( viewSpaceZ - shadowCameraFar <= 0.0 && viewSpaceZ - shadowCameraNear >= 0.0 ) {\n float dp = ( shadowCameraFar * ( viewSpaceZ - shadowCameraNear ) ) / ( viewSpaceZ * ( shadowCameraFar - shadowCameraNear ) );\n dp += shadowBias;\n float depth = textureCube( shadowMap, bd3D ).r;\n #ifdef USE_REVERSED_DEPTH_BUFFER\n shadow = step( depth, dp );\n #else\n shadow = step( dp, depth );\n #endif\n }\n return mix( 1.0, shadow, shadowIntensity );\n }\n #endif\n #endif\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n #if NUM_DIR_LIGHT_SHADOWS > 0\n uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n struct DirectionalLightShadow {\n float shadowIntensity;\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n };\n uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n #endif\n #if NUM_SPOT_LIGHT_SHADOWS > 0\n struct SpotLightShadow {\n float shadowIntensity;\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n };\n uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0\n uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n struct PointLightShadow {\n float shadowIntensity;\n float shadowBias;\n float shadowNormalBias;\n float shadowRadius;\n vec2 shadowMapSize;\n float shadowCameraNear;\n float shadowCameraFar;\n };\n uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n #endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n vec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n #if NUM_DIR_LIGHT_SHADOWS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n }\n #pragma unroll_loop_end\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n }\n #pragma unroll_loop_end\n #endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n shadowWorldPosition = worldPosition;\n #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n #endif\n vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n }\n #pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n float shadow = 1.0;\n #ifdef USE_SHADOWMAP\n #if NUM_DIR_LIGHT_SHADOWS > 0\n DirectionalLightShadow directionalLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n directionalLight = directionalLightShadows[ i ];\n shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n }\n #pragma unroll_loop_end\n #endif\n #if NUM_SPOT_LIGHT_SHADOWS > 0\n SpotLightShadow spotLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n spotLight = spotLightShadows[ i ];\n shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n }\n #pragma unroll_loop_end\n #endif\n #if NUM_POINT_LIGHT_SHADOWS > 0 && ( defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_BASIC ) )\n PointLightShadow pointLight;\n #pragma unroll_loop_start\n for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n pointLight = pointLightShadows[ i ];\n shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n }\n #pragma unroll_loop_end\n #endif\n #endif\n return shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n mat4 boneMatX = getBoneMatrix( skinIndex.x );\n mat4 boneMatY = getBoneMatrix( skinIndex.y );\n mat4 boneMatZ = getBoneMatrix( skinIndex.z );\n mat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n uniform mat4 bindMatrix;\n uniform mat4 bindMatrixInverse;\n uniform highp sampler2D boneTexture;\n mat4 getBoneMatrix( const in float i ) {\n int size = textureSize( boneTexture, 0 ).x;\n int j = int( i ) * 4;\n int x = j % size;\n int y = j / size;\n vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );\n vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );\n vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );\n vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );\n return mat4( v1, v2, v3, v4 );\n }\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n vec4 skinned = vec4( 0.0 );\n skinned += boneMatX * skinVertex * skinWeight.x;\n skinned += boneMatY * skinVertex * skinWeight.y;\n skinned += boneMatZ * skinVertex * skinWeight.z;\n skinned += boneMatW * skinVertex * skinWeight.w;\n transformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n mat4 skinMatrix = mat4( 0.0 );\n skinMatrix += skinWeight.x * boneMatX;\n skinMatrix += skinWeight.y * boneMatY;\n skinMatrix += skinWeight.z * boneMatZ;\n skinMatrix += skinWeight.w * boneMatW;\n skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n #ifdef USE_TANGENT\n objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n #endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n specularStrength = texelSpecular.r;\n#else\n specularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n uniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n return saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 CineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n vec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n return a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n const mat3 ACESInputMat = mat3(\n vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),\n vec3( 0.04823, 0.01566, 0.83777 )\n );\n const mat3 ACESOutputMat = mat3(\n vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),\n vec3( -0.07367, -0.00605, 1.07602 )\n );\n color *= toneMappingExposure / 0.6;\n color = ACESInputMat * color;\n color = RRTAndODTFit( color );\n color = ACESOutputMat * color;\n return saturate( color );\n}\nconst mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(\n vec3( 1.6605, - 0.1246, - 0.0182 ),\n vec3( - 0.5876, 1.1329, - 0.1006 ),\n vec3( - 0.0728, - 0.0083, 1.1187 )\n);\nconst mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(\n vec3( 0.6274, 0.0691, 0.0164 ),\n vec3( 0.3293, 0.9195, 0.0880 ),\n vec3( 0.0433, 0.0113, 0.8956 )\n);\nvec3 agxDefaultContrastApprox( vec3 x ) {\n vec3 x2 = x * x;\n vec3 x4 = x2 * x2;\n return + 15.5 * x4 * x2\n - 40.14 * x4 * x\n + 31.96 * x4\n - 6.868 * x2 * x\n + 0.4298 * x2\n + 0.1191 * x\n - 0.00232;\n}\nvec3 AgXToneMapping( vec3 color ) {\n const mat3 AgXInsetMatrix = mat3(\n vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),\n vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),\n vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )\n );\n const mat3 AgXOutsetMatrix = mat3(\n vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),\n vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),\n vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )\n );\n const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;\n color *= toneMappingExposure;\n color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;\n color = AgXInsetMatrix * color;\n color = max( color, 1e-10 ); color = log2( color );\n color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );\n color = clamp( color, 0.0, 1.0 );\n color = agxDefaultContrastApprox( color );\n color = AgXOutsetMatrix * color;\n color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );\n color = LINEAR_REC2020_TO_LINEAR_SRGB * color;\n color = clamp( color, 0.0, 1.0 );\n return color;\n}\nvec3 NeutralToneMapping( vec3 color ) {\n const float StartCompression = 0.8 - 0.04;\n const float Desaturation = 0.15;\n color *= toneMappingExposure;\n float x = min( color.r, min( color.g, color.b ) );\n float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;\n color -= offset;\n float peak = max( color.r, max( color.g, color.b ) );\n if ( peak < StartCompression ) return color;\n float d = 1. - StartCompression;\n float newPeak = 1. - d * d / ( peak + d - StartCompression );\n color *= newPeak / peak;\n float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );\n return mix( color, vec3( newPeak ), g );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n material.transmission = transmission;\n material.transmissionAlpha = 1.0;\n material.thickness = thickness;\n material.attenuationDistance = attenuationDistance;\n material.attenuationColor = attenuationColor;\n #ifdef USE_TRANSMISSIONMAP\n material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n #endif\n #ifdef USE_THICKNESSMAP\n material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n #endif\n vec3 pos = vWorldPosition;\n vec3 v = normalize( cameraPosition - pos );\n vec3 n = inverseTransformDirection( normal, viewMatrix );\n vec4 transmitted = getIBLVolumeRefraction(\n n, v, material.roughness, material.diffuseContribution, material.specularColorBlended, material.specularF90,\n pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,\n material.attenuationColor, material.attenuationDistance );\n material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n uniform float transmission;\n uniform float thickness;\n uniform float attenuationDistance;\n uniform vec3 attenuationColor;\n #ifdef USE_TRANSMISSIONMAP\n uniform sampler2D transmissionMap;\n #endif\n #ifdef USE_THICKNESSMAP\n uniform sampler2D thicknessMap;\n #endif\n uniform vec2 transmissionSamplerSize;\n uniform sampler2D transmissionSamplerMap;\n uniform mat4 modelMatrix;\n uniform mat4 projectionMatrix;\n varying vec3 vWorldPosition;\n float w0( float a ) {\n return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n }\n float w1( float a ) {\n return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );\n }\n float w2( float a ){\n return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n }\n float w3( float a ) {\n return ( 1.0 / 6.0 ) * ( a * a * a );\n }\n float g0( float a ) {\n return w0( a ) + w1( a );\n }\n float g1( float a ) {\n return w2( a ) + w3( a );\n }\n float h0( float a ) {\n return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n }\n float h1( float a ) {\n return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n }\n vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n uv = uv * texelSize.zw + 0.5;\n vec2 iuv = floor( uv );\n vec2 fuv = fract( uv );\n float g0x = g0( fuv.x );\n float g1x = g1( fuv.x );\n float h0x = h0( fuv.x );\n float h1x = h1( fuv.x );\n float h0y = h0( fuv.y );\n float h1y = h1( fuv.y );\n vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n }\n vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n vec2 fLodSizeInv = 1.0 / fLodSize;\n vec2 cLodSizeInv = 1.0 / cLodSize;\n vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n return mix( fSample, cSample, fract( lod ) );\n }\n vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n vec3 modelScale;\n modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n return normalize( refractionVector ) * thickness * modelScale;\n }\n float applyIorToRoughness( const in float roughness, const in float ior ) {\n return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n }\n vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n }\n vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n if ( isinf( attenuationDistance ) ) {\n return vec3( 1.0 );\n } else {\n vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;\n }\n }\n vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,\n const in vec3 attenuationColor, const in float attenuationDistance ) {\n vec4 transmittedLight;\n vec3 transmittance;\n #ifdef USE_DISPERSION\n float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;\n vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );\n for ( int i = 0; i < 3; i ++ ) {\n vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );\n vec3 refractedRayExit = position + transmissionRay;\n vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n vec2 refractionCoords = ndcPos.xy / ndcPos.w;\n refractionCoords += 1.0;\n refractionCoords /= 2.0;\n vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );\n transmittedLight[ i ] = transmissionSample[ i ];\n transmittedLight.a += transmissionSample.a;\n transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];\n }\n transmittedLight.a /= 3.0;\n #else\n vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n vec3 refractedRayExit = position + transmissionRay;\n vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n vec2 refractionCoords = ndcPos.xy / ndcPos.w;\n refractionCoords += 1.0;\n refractionCoords /= 2.0;\n transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n #endif\n vec3 attenuatedColor = transmittance * transmittedLight.rgb;\n vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n }\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n varying vec2 vUv;\n#endif\n#ifdef USE_MAP\n varying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n varying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n varying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n varying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n varying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n varying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n varying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n varying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n varying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n varying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n varying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n varying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n varying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n varying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n varying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n varying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n varying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n varying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n varying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n varying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n uniform mat3 transmissionMapTransform;\n varying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n uniform mat3 thicknessMapTransform;\n varying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n varying vec2 vUv;\n#endif\n#ifdef USE_MAP\n uniform mat3 mapTransform;\n varying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n uniform mat3 alphaMapTransform;\n varying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n uniform mat3 lightMapTransform;\n varying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n uniform mat3 aoMapTransform;\n varying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n uniform mat3 bumpMapTransform;\n varying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n uniform mat3 normalMapTransform;\n varying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n uniform mat3 displacementMapTransform;\n varying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n uniform mat3 emissiveMapTransform;\n varying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n uniform mat3 metalnessMapTransform;\n varying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n uniform mat3 roughnessMapTransform;\n varying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n uniform mat3 anisotropyMapTransform;\n varying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n uniform mat3 clearcoatMapTransform;\n varying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n uniform mat3 clearcoatNormalMapTransform;\n varying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n uniform mat3 clearcoatRoughnessMapTransform;\n varying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n uniform mat3 sheenColorMapTransform;\n varying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n uniform mat3 sheenRoughnessMapTransform;\n varying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n uniform mat3 iridescenceMapTransform;\n varying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n uniform mat3 iridescenceThicknessMapTransform;\n varying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n uniform mat3 specularMapTransform;\n varying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n uniform mat3 specularColorMapTransform;\n varying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n uniform mat3 specularIntensityMapTransform;\n varying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n uniform mat3 transmissionMapTransform;\n varying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n uniform mat3 thicknessMapTransform;\n varying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n vUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n vec4 worldPosition = vec4( transformed, 1.0 );\n #ifdef USE_BATCHING\n worldPosition = batchingMatrix * worldPosition;\n #endif\n #ifdef USE_INSTANCING\n worldPosition = instanceMatrix * worldPosition;\n #endif\n worldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n vUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n gl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n vec4 texColor = texture2D( t2D, vUv );\n #ifdef DECODE_VIDEO_TEXTURE\n texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );\n #endif\n texColor.rgb *= backgroundIntensity;\n gl_FragColor = texColor;\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n vWorldDirection = transformDirection( position, modelMatrix );\n #include <begin_vertex>\n #include <project_vertex>\n gl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n uniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n uniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nuniform mat3 backgroundRotation;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n #ifdef ENVMAP_TYPE_CUBE\n vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n #elif defined( ENVMAP_TYPE_CUBE_UV )\n vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );\n #else\n vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n #endif\n texColor.rgb *= backgroundIntensity;\n gl_FragColor = texColor;\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n vWorldDirection = transformDirection( position, modelMatrix );\n #include <begin_vertex>\n #include <project_vertex>\n gl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n gl_FragColor = texColor;\n gl_FragColor.a *= opacity;\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n #include <uv_vertex>\n #include <batching_vertex>\n #include <skinbase_vertex>\n #include <morphinstance_vertex>\n #ifdef USE_DISPLACEMENTMAP\n #include <beginnormal_vertex>\n #include <morphnormal_vertex>\n #include <skinnormal_vertex>\n #endif\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <displacementmap_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n vHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n uniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n vec4 diffuseColor = vec4( 1.0 );\n #include <clipping_planes_fragment>\n #if DEPTH_PACKING == 3200\n diffuseColor.a = opacity;\n #endif\n #include <map_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n #include <logdepthbuf_fragment>\n #ifdef USE_REVERSED_DEPTH_BUFFER\n float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];\n #else\n float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;\n #endif\n #if DEPTH_PACKING == 3200\n gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n #elif DEPTH_PACKING == 3201\n gl_FragColor = packDepthToRGBA( fragCoordZ );\n #elif DEPTH_PACKING == 3202\n gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );\n #elif DEPTH_PACKING == 3203\n gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );\n #endif\n}",distance_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n #include <batching_vertex>\n #include <skinbase_vertex>\n #include <morphinstance_vertex>\n #ifdef USE_DISPLACEMENTMAP\n #include <beginnormal_vertex>\n #include <morphnormal_vertex>\n #include <skinnormal_vertex>\n #endif\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <displacementmap_vertex>\n #include <project_vertex>\n #include <worldpos_vertex>\n #include <clipping_planes_vertex>\n vWorldPosition = worldPosition.xyz;\n}",distance_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n vec4 diffuseColor = vec4( 1.0 );\n #include <clipping_planes_fragment>\n #include <map_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n float dist = length( vWorldPosition - referencePosition );\n dist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n dist = saturate( dist );\n gl_FragColor = vec4( dist, 0.0, 0.0, 1.0 );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n vWorldDirection = transformDirection( position, modelMatrix );\n #include <begin_vertex>\n #include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n vec3 direction = normalize( vWorldDirection );\n vec2 sampleUV = equirectUv( direction );\n gl_FragColor = texture2D( tEquirect, sampleUV );\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n vLineDistance = scale * lineDistance;\n #include <uv_vertex>\n #include <color_vertex>\n #include <morphinstance_vertex>\n #include <morphcolor_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n #include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n if ( mod( vLineDistance, totalSize ) > dashSize ) {\n discard;\n }\n vec3 outgoingLight = vec3( 0.0 );\n #include <logdepthbuf_fragment>\n #include <map_fragment>\n #include <color_fragment>\n outgoingLight = diffuseColor.rgb;\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n #include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n #include <color_vertex>\n #include <morphinstance_vertex>\n #include <morphcolor_vertex>\n #include <batching_vertex>\n #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n #include <beginnormal_vertex>\n #include <morphnormal_vertex>\n #include <skinbase_vertex>\n #include <skinnormal_vertex>\n #include <defaultnormal_vertex>\n #endif\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n #include <worldpos_vertex>\n #include <envmap_vertex>\n #include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n varying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n #include <logdepthbuf_fragment>\n #include <map_fragment>\n #include <color_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n #include <specularmap_fragment>\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n #ifdef USE_LIGHTMAP\n vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n #else\n reflectedLight.indirectDiffuse += vec3( 1.0 );\n #endif\n #include <aomap_fragment>\n reflectedLight.indirectDiffuse *= diffuseColor.rgb;\n vec3 outgoingLight = reflectedLight.indirectDiffuse;\n #include <envmap_fragment>\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n #include <premultiplied_alpha_fragment>\n #include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n #include <color_vertex>\n #include <morphinstance_vertex>\n #include <morphcolor_vertex>\n #include <batching_vertex>\n #include <beginnormal_vertex>\n #include <morphnormal_vertex>\n #include <skinbase_vertex>\n #include <skinnormal_vertex>\n #include <defaultnormal_vertex>\n #include <normal_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <displacementmap_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n vViewPosition = - mvPosition.xyz;\n #include <worldpos_vertex>\n #include <envmap_vertex>\n #include <shadowmap_vertex>\n #include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n vec3 totalEmissiveRadiance = emissive;\n #include <logdepthbuf_fragment>\n #include <map_fragment>\n #include <color_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n #include <specularmap_fragment>\n #include <normal_fragment_begin>\n #include <normal_fragment_maps>\n #include <emissivemap_fragment>\n #include <lights_lambert_fragment>\n #include <lights_fragment_begin>\n #include <lights_fragment_maps>\n #include <lights_fragment_end>\n #include <aomap_fragment>\n vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n #include <envmap_fragment>\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n #include <premultiplied_alpha_fragment>\n #include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n #include <color_vertex>\n #include <morphinstance_vertex>\n #include <morphcolor_vertex>\n #include <batching_vertex>\n #include <beginnormal_vertex>\n #include <morphnormal_vertex>\n #include <skinbase_vertex>\n #include <skinnormal_vertex>\n #include <defaultnormal_vertex>\n #include <normal_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <displacementmap_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n #include <fog_vertex>\n vViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n #include <logdepthbuf_fragment>\n #include <map_fragment>\n #include <color_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n #include <normal_fragment_begin>\n #include <normal_fragment_maps>\n vec3 viewDir = normalize( vViewPosition );\n vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n vec3 y = cross( viewDir, x );\n vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n #ifdef USE_MATCAP\n vec4 matcapColor = texture2D( matcap, uv );\n #else\n vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n #endif\n vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n #include <premultiplied_alpha_fragment>\n #include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n varying vec3 vViewPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n #include <batching_vertex>\n #include <beginnormal_vertex>\n #include <morphinstance_vertex>\n #include <morphnormal_vertex>\n #include <skinbase_vertex>\n #include <skinnormal_vertex>\n #include <defaultnormal_vertex>\n #include <normal_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <displacementmap_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n vViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n varying vec3 vViewPosition;\n#endif\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );\n #include <clipping_planes_fragment>\n #include <logdepthbuf_fragment>\n #include <normal_fragment_begin>\n #include <normal_fragment_maps>\n gl_FragColor = vec4( normalize( normal ) * 0.5 + 0.5, diffuseColor.a );\n #ifdef OPAQUE\n gl_FragColor.a = 1.0;\n #endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n #include <color_vertex>\n #include <morphcolor_vertex>\n #include <batching_vertex>\n #include <beginnormal_vertex>\n #include <morphinstance_vertex>\n #include <morphnormal_vertex>\n #include <skinbase_vertex>\n #include <skinnormal_vertex>\n #include <defaultnormal_vertex>\n #include <normal_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <displacementmap_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n vViewPosition = - mvPosition.xyz;\n #include <worldpos_vertex>\n #include <envmap_vertex>\n #include <shadowmap_vertex>\n #include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n vec3 totalEmissiveRadiance = emissive;\n #include <logdepthbuf_fragment>\n #include <map_fragment>\n #include <color_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n #include <specularmap_fragment>\n #include <normal_fragment_begin>\n #include <normal_fragment_maps>\n #include <emissivemap_fragment>\n #include <lights_phong_fragment>\n #include <lights_fragment_begin>\n #include <lights_fragment_maps>\n #include <lights_fragment_end>\n #include <aomap_fragment>\n vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n #include <envmap_fragment>\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n #include <premultiplied_alpha_fragment>\n #include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n varying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n #include <color_vertex>\n #include <morphinstance_vertex>\n #include <morphcolor_vertex>\n #include <batching_vertex>\n #include <beginnormal_vertex>\n #include <morphnormal_vertex>\n #include <skinbase_vertex>\n #include <skinnormal_vertex>\n #include <defaultnormal_vertex>\n #include <normal_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <displacementmap_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n vViewPosition = - mvPosition.xyz;\n #include <worldpos_vertex>\n #include <shadowmap_vertex>\n #include <fog_vertex>\n#ifdef USE_TRANSMISSION\n vWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n #define IOR\n #define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n uniform float ior;\n#endif\n#ifdef USE_SPECULAR\n uniform float specularIntensity;\n uniform vec3 specularColor;\n #ifdef USE_SPECULAR_COLORMAP\n uniform sampler2D specularColorMap;\n #endif\n #ifdef USE_SPECULAR_INTENSITYMAP\n uniform sampler2D specularIntensityMap;\n #endif\n#endif\n#ifdef USE_CLEARCOAT\n uniform float clearcoat;\n uniform float clearcoatRoughness;\n#endif\n#ifdef USE_DISPERSION\n uniform float dispersion;\n#endif\n#ifdef USE_IRIDESCENCE\n uniform float iridescence;\n uniform float iridescenceIOR;\n uniform float iridescenceThicknessMinimum;\n uniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n uniform vec3 sheenColor;\n uniform float sheenRoughness;\n #ifdef USE_SHEEN_COLORMAP\n uniform sampler2D sheenColorMap;\n #endif\n #ifdef USE_SHEEN_ROUGHNESSMAP\n uniform sampler2D sheenRoughnessMap;\n #endif\n#endif\n#ifdef USE_ANISOTROPY\n uniform vec2 anisotropyVector;\n #ifdef USE_ANISOTROPYMAP\n uniform sampler2D anisotropyMap;\n #endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n vec3 totalEmissiveRadiance = emissive;\n #include <logdepthbuf_fragment>\n #include <map_fragment>\n #include <color_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n #include <roughnessmap_fragment>\n #include <metalnessmap_fragment>\n #include <normal_fragment_begin>\n #include <normal_fragment_maps>\n #include <clearcoat_normal_fragment_begin>\n #include <clearcoat_normal_fragment_maps>\n #include <emissivemap_fragment>\n #include <lights_physical_fragment>\n #include <lights_fragment_begin>\n #include <lights_fragment_maps>\n #include <lights_fragment_end>\n #include <aomap_fragment>\n vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n #include <transmission_fragment>\n vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n #ifdef USE_SHEEN\n \n outgoingLight = outgoingLight + sheenSpecularDirect + sheenSpecularIndirect;\n \n #endif\n #ifdef USE_CLEARCOAT\n float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );\n vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;\n #endif\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n #include <premultiplied_alpha_fragment>\n #include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <batching_pars_vertex>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n #include <color_vertex>\n #include <morphinstance_vertex>\n #include <morphcolor_vertex>\n #include <batching_vertex>\n #include <beginnormal_vertex>\n #include <morphnormal_vertex>\n #include <skinbase_vertex>\n #include <skinnormal_vertex>\n #include <defaultnormal_vertex>\n #include <normal_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <displacementmap_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n vViewPosition = - mvPosition.xyz;\n #include <worldpos_vertex>\n #include <shadowmap_vertex>\n #include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n vec3 totalEmissiveRadiance = emissive;\n #include <logdepthbuf_fragment>\n #include <map_fragment>\n #include <color_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n #include <normal_fragment_begin>\n #include <normal_fragment_maps>\n #include <emissivemap_fragment>\n #include <lights_toon_fragment>\n #include <lights_fragment_begin>\n #include <lights_fragment_maps>\n #include <lights_fragment_end>\n #include <aomap_fragment>\n vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n #include <premultiplied_alpha_fragment>\n #include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n varying vec2 vUv;\n uniform mat3 uvTransform;\n#endif\nvoid main() {\n #ifdef USE_POINTS_UV\n vUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n #endif\n #include <color_vertex>\n #include <morphinstance_vertex>\n #include <morphcolor_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <project_vertex>\n gl_PointSize = size;\n #ifdef USE_SIZEATTENUATION\n bool isPerspective = isPerspectiveMatrix( projectionMatrix );\n if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n #endif\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n #include <worldpos_vertex>\n #include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n vec3 outgoingLight = vec3( 0.0 );\n #include <logdepthbuf_fragment>\n #include <map_particle_fragment>\n #include <color_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n outgoingLight = diffuseColor.rgb;\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n #include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <batching_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n #include <batching_vertex>\n #include <beginnormal_vertex>\n #include <morphinstance_vertex>\n #include <morphnormal_vertex>\n #include <skinbase_vertex>\n #include <skinnormal_vertex>\n #include <defaultnormal_vertex>\n #include <begin_vertex>\n #include <morphtarget_vertex>\n #include <skinning_vertex>\n #include <project_vertex>\n #include <logdepthbuf_vertex>\n #include <worldpos_vertex>\n #include <shadowmap_vertex>\n #include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n #include <logdepthbuf_fragment>\n gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n #include <uv_vertex>\n vec4 mvPosition = modelViewMatrix[ 3 ];\n vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );\n #ifndef USE_SIZEATTENUATION\n bool isPerspective = isPerspectiveMatrix( projectionMatrix );\n if ( isPerspective ) scale *= - mvPosition.z;\n #endif\n vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n vec2 rotatedPosition;\n rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n mvPosition.xy += rotatedPosition;\n gl_Position = projectionMatrix * mvPosition;\n #include <logdepthbuf_vertex>\n #include <clipping_planes_vertex>\n #include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n vec4 diffuseColor = vec4( diffuse, opacity );\n #include <clipping_planes_fragment>\n vec3 outgoingLight = vec3( 0.0 );\n #include <logdepthbuf_fragment>\n #include <map_fragment>\n #include <alphamap_fragment>\n #include <alphatest_fragment>\n #include <alphahash_fragment>\n outgoingLight = diffuseColor.rgb;\n #include <opaque_fragment>\n #include <tonemapping_fragment>\n #include <colorspace_fragment>\n #include <fog_fragment>\n}"},ln={common:{diffuse:{value:new tq(0xffffff)},opacity:{value:1},map:{value:null},mapTransform:{value:new ev},alphaMap:{value:null},alphaMapTransform:{value:new ev},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ev}},envmap:{envMap:{value:null},envMapRotation:{value:new ev},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ev}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ev}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ev},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ev},normalScale:{value:new ed(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ev},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ev}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ev}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ev}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new tq(0xffffff)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new tq(0xffffff)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ev},alphaTest:{value:0},uvTransform:{value:new ev}},sprite:{diffuse:{value:new tq(0xffffff)},opacity:{value:1},center:{value:new ed(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ev},alphaMap:{value:null},alphaMapTransform:{value:new ev},alphaTest:{value:0}}},li={basic:{uniforms:nC([ln.common,ln.specularmap,ln.envmap,ln.aomap,ln.lightmap,ln.fog]),vertexShader:lt.meshbasic_vert,fragmentShader:lt.meshbasic_frag},lambert:{uniforms:nC([ln.common,ln.specularmap,ln.envmap,ln.aomap,ln.lightmap,ln.emissivemap,ln.bumpmap,ln.normalmap,ln.displacementmap,ln.fog,ln.lights,{emissive:{value:new tq(0)}}]),vertexShader:lt.meshlambert_vert,fragmentShader:lt.meshlambert_frag},phong:{uniforms:nC([ln.common,ln.specularmap,ln.envmap,ln.aomap,ln.lightmap,ln.emissivemap,ln.bumpmap,ln.normalmap,ln.displacementmap,ln.fog,ln.lights,{emissive:{value:new tq(0)},specular:{value:new tq(1118481)},shininess:{value:30}}]),vertexShader:lt.meshphong_vert,fragmentShader:lt.meshphong_frag},standard:{uniforms:nC([ln.common,ln.envmap,ln.aomap,ln.lightmap,ln.emissivemap,ln.bumpmap,ln.normalmap,ln.displacementmap,ln.roughnessmap,ln.metalnessmap,ln.fog,ln.lights,{emissive:{value:new tq(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:lt.meshphysical_vert,fragmentShader:lt.meshphysical_frag},toon:{uniforms:nC([ln.common,ln.aomap,ln.lightmap,ln.emissivemap,ln.bumpmap,ln.normalmap,ln.displacementmap,ln.gradientmap,ln.fog,ln.lights,{emissive:{value:new tq(0)}}]),vertexShader:lt.meshtoon_vert,fragmentShader:lt.meshtoon_frag},matcap:{uniforms:nC([ln.common,ln.bumpmap,ln.normalmap,ln.displacementmap,ln.fog,{matcap:{value:null}}]),vertexShader:lt.meshmatcap_vert,fragmentShader:lt.meshmatcap_frag},points:{uniforms:nC([ln.points,ln.fog]),vertexShader:lt.points_vert,fragmentShader:lt.points_frag},dashed:{uniforms:nC([ln.common,ln.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:lt.linedashed_vert,fragmentShader:lt.linedashed_frag},depth:{uniforms:nC([ln.common,ln.displacementmap]),vertexShader:lt.depth_vert,fragmentShader:lt.depth_frag},normal:{uniforms:nC([ln.common,ln.bumpmap,ln.normalmap,ln.displacementmap,{opacity:{value:1}}]),vertexShader:lt.meshnormal_vert,fragmentShader:lt.meshnormal_frag},sprite:{uniforms:nC([ln.sprite,ln.fog]),vertexShader:lt.sprite_vert,fragmentShader:lt.sprite_frag},background:{uniforms:{uvTransform:{value:new ev},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:lt.background_vert,fragmentShader:lt.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new ev}},vertexShader:lt.backgroundCube_vert,fragmentShader:lt.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:lt.cube_vert,fragmentShader:lt.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:lt.equirect_vert,fragmentShader:lt.equirect_frag},distance:{uniforms:nC([ln.common,ln.displacementmap,{referencePosition:{value:new ef},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:lt.distance_vert,fragmentShader:lt.distance_frag},shadow:{uniforms:nC([ln.lights,ln.fog,{color:{value:new tq(0)},opacity:{value:1}}]),vertexShader:lt.shadow_vert,fragmentShader:lt.shadow_frag}};li.physical={uniforms:nC([li.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new ev},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new ev},clearcoatNormalScale:{value:new ed(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new ev},dispersion:{value:0},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new ev},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new ev},sheen:{value:0},sheenColor:{value:new tq(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new ev},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new ev},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new ev},transmissionSamplerSize:{value:new ed},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new ev},attenuationDistance:{value:0},attenuationColor:{value:new tq(0)},specularColor:{value:new tq(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new ev},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new ev},anisotropyVector:{value:new ed},anisotropyMap:{value:null},anisotropyMapTransform:{value:new ev}}]),vertexShader:lt.meshphysical_vert,fragmentShader:lt.meshphysical_frag};let lr={r:0,b:0,g:0},la=new th,ls=new tt;function lo(e,t,n,i,r,a,s){let o,l,u=new tq(0),c=+(!0!==a),h=null,d=0,p=null;function f(e){let i=!0===e.isScene?e.background:null;return i&&i.isTexture&&(i=(e.backgroundBlurriness>0?n:t).get(i)),i}function m(t,n){t.getRGB(lr,nR(e)),i.buffers.color.setClear(lr.r,lr.g,lr.b,n,s)}return{getClearColor:function(){return u},setClearColor:function(e,t=1){u.set(e),m(u,c=t)},getClearAlpha:function(){return c},setClearAlpha:function(e){m(u,c=e)},render:function(t){let n=!1,r=f(t);null===r?m(u,c):r&&r.isColor&&(m(r,1),n=!0);let a=e.xr.getEnvironmentBlendMode();"additive"===a?i.buffers.color.setClear(0,0,0,1,s):"alpha-blend"===a&&i.buffers.color.setClear(0,0,0,0,s),(e.autoClear||n)&&(i.buffers.depth.setTest(!0),i.buffers.depth.setMask(!0),i.buffers.color.setMask(!0),e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil))},addToRenderList:function(t,n){let i=f(n);i&&(i.isCubeTexture||306===i.mapping)?(void 0===l&&((l=new nT(new nE(1,1,1),new nI({name:"BackgroundCubeMaterial",uniforms:nA(li.backgroundCube.uniforms),vertexShader:li.backgroundCube.vertexShader,fragmentShader:li.backgroundCube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1,allowOverride:!1}))).geometry.deleteAttribute("normal"),l.geometry.deleteAttribute("uv"),l.onBeforeRender=function(e,t,n){this.matrixWorld.copyPosition(n.matrixWorld)},Object.defineProperty(l.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),r.update(l)),la.copy(n.backgroundRotation),la.x*=-1,la.y*=-1,la.z*=-1,i.isCubeTexture&&!1===i.isRenderTargetTexture&&(la.y*=-1,la.z*=-1),l.material.uniforms.envMap.value=i,l.material.uniforms.flipEnvMap.value=i.isCubeTexture&&!1===i.isRenderTargetTexture?-1:1,l.material.uniforms.backgroundBlurriness.value=n.backgroundBlurriness,l.material.uniforms.backgroundIntensity.value=n.backgroundIntensity,l.material.uniforms.backgroundRotation.value.setFromMatrix4(ls.makeRotationFromEuler(la)),l.material.toneMapped=eb.getTransfer(i.colorSpace)!==U,(h!==i||d!==i.version||p!==e.toneMapping)&&(l.material.needsUpdate=!0,h=i,d=i.version,p=e.toneMapping),l.layers.enableAll(),t.unshift(l,l.geometry,l.material,0,0,null)):i&&i.isTexture&&(void 0===o&&((o=new nT(new ay(2,2),new nI({name:"BackgroundMaterial",uniforms:nA(li.background.uniforms),vertexShader:li.background.vertexShader,fragmentShader:li.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1,allowOverride:!1}))).geometry.deleteAttribute("normal"),Object.defineProperty(o.material,"map",{get:function(){return this.uniforms.t2D.value}}),r.update(o)),o.material.uniforms.t2D.value=i,o.material.uniforms.backgroundIntensity.value=n.backgroundIntensity,o.material.toneMapped=eb.getTransfer(i.colorSpace)!==U,!0===i.matrixAutoUpdate&&i.updateMatrix(),o.material.uniforms.uvTransform.value.copy(i.matrix),(h!==i||d!==i.version||p!==e.toneMapping)&&(o.material.needsUpdate=!0,h=i,d=i.version,p=e.toneMapping),o.layers.enableAll(),t.unshift(o,o.geometry,o.material,0,0,null))},dispose:function(){void 0!==l&&(l.geometry.dispose(),l.material.dispose(),l=void 0),void 0!==o&&(o.geometry.dispose(),o.material.dispose(),o=void 0)}}}function ll(e,t){let n=e.getParameter(e.MAX_VERTEX_ATTRIBS),i={},r=u(null),a=r,s=!1;function o(t){return e.bindVertexArray(t)}function l(t){return e.deleteVertexArray(t)}function u(e){let t=[],i=[],r=[];for(let e=0;e<n;e++)t[e]=0,i[e]=0,r[e]=0;return{geometry:null,program:null,wireframe:!1,newAttributes:t,enabledAttributes:i,attributeDivisors:r,object:e,attributes:{},index:null}}function c(){let e=a.newAttributes;for(let t=0,n=e.length;t<n;t++)e[t]=0}function h(e){d(e,0)}function d(t,n){let i=a.newAttributes,r=a.enabledAttributes,s=a.attributeDivisors;i[t]=1,0===r[t]&&(e.enableVertexAttribArray(t),r[t]=1),s[t]!==n&&(e.vertexAttribDivisor(t,n),s[t]=n)}function p(){let t=a.newAttributes,n=a.enabledAttributes;for(let i=0,r=n.length;i<r;i++)n[i]!==t[i]&&(e.disableVertexAttribArray(i),n[i]=0)}function f(t,n,i,r,a,s,o){!0===o?e.vertexAttribIPointer(t,n,i,a,s):e.vertexAttribPointer(t,n,i,r,a,s)}function m(){g(),s=!0,a!==r&&o((a=r).object)}function g(){r.geometry=null,r.program=null,r.wireframe=!1}return{setup:function(n,r,l,m,g){var v,_;let y,x,b,S,M=!1,T=(v=m,_=l,y=!0===r.wireframe,void 0===(x=i[v.id])&&(x={},i[v.id]=x),void 0===(b=x[_.id])&&(b={},x[_.id]=b),void 0===(S=b[y])&&(S=u(e.createVertexArray()),b[y]=S),S);a!==T&&o((a=T).object),(M=function(e,t,n,i){let r=a.attributes,s=t.attributes,o=0,l=n.getAttributes();for(let t in l)if(l[t].location>=0){let n=r[t],i=s[t];if(void 0===i&&("instanceMatrix"===t&&e.instanceMatrix&&(i=e.instanceMatrix),"instanceColor"===t&&e.instanceColor&&(i=e.instanceColor)),void 0===n||n.attribute!==i||i&&n.data!==i.data)return!0;o++}return a.attributesNum!==o||a.index!==i}(n,m,l,g))&&function(e,t,n,i){let r={},s=t.attributes,o=0,l=n.getAttributes();for(let t in l)if(l[t].location>=0){let n=s[t];void 0===n&&("instanceMatrix"===t&&e.instanceMatrix&&(n=e.instanceMatrix),"instanceColor"===t&&e.instanceColor&&(n=e.instanceColor));let i={};i.attribute=n,n&&n.data&&(i.data=n.data),r[t]=i,o++}a.attributes=r,a.attributesNum=o,a.index=i}(n,m,l,g),null!==g&&t.update(g,e.ELEMENT_ARRAY_BUFFER),(M||s)&&(s=!1,function(n,i,r,a){c();let s=a.attributes,o=r.getAttributes(),l=i.defaultAttributeValues;for(let i in o){let r=o[i];if(r.location>=0){let o=s[i];if(void 0===o&&("instanceMatrix"===i&&n.instanceMatrix&&(o=n.instanceMatrix),"instanceColor"===i&&n.instanceColor&&(o=n.instanceColor)),void 0!==o){let i=o.normalized,s=o.itemSize,l=t.get(o);if(void 0===l)continue;let u=l.buffer,c=l.type,p=l.bytesPerElement,m=c===e.INT||c===e.UNSIGNED_INT||1013===o.gpuType;if(o.isInterleavedBufferAttribute){let t=o.data,l=t.stride,g=o.offset;if(t.isInstancedInterleavedBuffer){for(let e=0;e<r.locationSize;e++)d(r.location+e,t.meshPerAttribute);!0!==n.isInstancedMesh&&void 0===a._maxInstanceCount&&(a._maxInstanceCount=t.meshPerAttribute*t.count)}else for(let e=0;e<r.locationSize;e++)h(r.location+e);e.bindBuffer(e.ARRAY_BUFFER,u);for(let e=0;e<r.locationSize;e++)f(r.location+e,s/r.locationSize,c,i,l*p,(g+s/r.locationSize*e)*p,m)}else{if(o.isInstancedBufferAttribute){for(let e=0;e<r.locationSize;e++)d(r.location+e,o.meshPerAttribute);!0!==n.isInstancedMesh&&void 0===a._maxInstanceCount&&(a._maxInstanceCount=o.meshPerAttribute*o.count)}else for(let e=0;e<r.locationSize;e++)h(r.location+e);e.bindBuffer(e.ARRAY_BUFFER,u);for(let e=0;e<r.locationSize;e++)f(r.location+e,s/r.locationSize,c,i,s*p,s/r.locationSize*e*p,m)}}else if(void 0!==l){let t=l[i];if(void 0!==t)switch(t.length){case 2:e.vertexAttrib2fv(r.location,t);break;case 3:e.vertexAttrib3fv(r.location,t);break;case 4:e.vertexAttrib4fv(r.location,t);break;default:e.vertexAttrib1fv(r.location,t)}}}}p()}(n,r,l,m),null!==g&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,t.get(g).buffer))},reset:m,resetDefaultState:g,dispose:function(){for(let e in m(),i){let t=i[e];for(let e in t){let n=t[e];for(let e in n)l(n[e].object),delete n[e];delete t[e]}delete i[e]}},releaseStatesOfGeometry:function(e){if(void 0===i[e.id])return;let t=i[e.id];for(let e in t){let n=t[e];for(let e in n)l(n[e].object),delete n[e];delete t[e]}delete i[e.id]},releaseStatesOfProgram:function(e){for(let t in i){let n=i[t];if(void 0===n[e.id])continue;let r=n[e.id];for(let e in r)l(r[e].object),delete r[e];delete n[e.id]}},initAttributes:c,enableAttribute:h,disableUnusedAttributes:p}}function lu(e,t,n){let i;function r(t,r,a){0!==a&&(e.drawArraysInstanced(i,t,r,a),n.update(r,i,a))}this.setMode=function(e){i=e},this.render=function(t,r){e.drawArrays(i,t,r),n.update(r,i,1)},this.renderInstances=r,this.renderMultiDraw=function(e,r,a){if(0===a)return;t.get("WEBGL_multi_draw").multiDrawArraysWEBGL(i,e,0,r,0,a);let s=0;for(let e=0;e<a;e++)s+=r[e];n.update(s,i,1)},this.renderMultiDrawInstances=function(e,a,s,o){if(0===s)return;let l=t.get("WEBGL_multi_draw");if(null===l)for(let t=0;t<e.length;t++)r(e[t],a[t],o[t]);else{l.multiDrawArraysInstancedWEBGL(i,e,0,a,0,o,0,s);let t=0;for(let e=0;e<s;e++)t+=a[e]*o[e];n.update(t,i,1)}}}function lc(e,t,n,i){let r;function a(t){if("highp"===t){if(e.getShaderPrecisionFormat(e.VERTEX_SHADER,e.HIGH_FLOAT).precision>0&&e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.HIGH_FLOAT).precision>0)return"highp";t="mediump"}return"mediump"===t&&e.getShaderPrecisionFormat(e.VERTEX_SHADER,e.MEDIUM_FLOAT).precision>0&&e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}let s=void 0!==n.precision?n.precision:"highp",o=a(s);return o!==s&&(J("WebGLRenderer:",s,"not supported, using",o,"instead."),s=o),{isWebGL2:!0,getMaxAnisotropy:function(){if(void 0!==r)return r;if(!0===t.has("EXT_texture_filter_anisotropic")){let n=t.get("EXT_texture_filter_anisotropic");r=e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else r=0;return r},getMaxPrecision:a,textureFormatReadable:function(t){return 1023===t||i.convert(t)===e.getParameter(e.IMPLEMENTATION_COLOR_READ_FORMAT)},textureTypeReadable:function(n){let r=1016===n&&(t.has("EXT_color_buffer_half_float")||t.has("EXT_color_buffer_float"));return 1009===n||i.convert(n)===e.getParameter(e.IMPLEMENTATION_COLOR_READ_TYPE)||1015===n||!!r},precision:s,logarithmicDepthBuffer:!0===n.logarithmicDepthBuffer,reversedDepthBuffer:!0===n.reversedDepthBuffer&&t.has("EXT_clip_control"),maxTextures:e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),maxVertexTextures:e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),maxTextureSize:e.getParameter(e.MAX_TEXTURE_SIZE),maxCubemapSize:e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),maxAttributes:e.getParameter(e.MAX_VERTEX_ATTRIBS),maxVertexUniforms:e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),maxVaryings:e.getParameter(e.MAX_VARYING_VECTORS),maxFragmentUniforms:e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),maxSamples:e.getParameter(e.MAX_SAMPLES),samples:e.getParameter(e.SAMPLES)}}function lh(e){let t=this,n=null,i=0,r=!1,a=!1,s=new iL,o=new ev,l={value:null,needsUpdate:!1};function u(e,n,i,r){let a=null!==e?e.length:0,u=null;if(0!==a){if(u=l.value,!0!==r||null===u){let t=i+4*a,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===u||u.length<t)&&(u=new Float32Array(t));for(let t=0,n=i;t!==a;++t,n+=4)s.copy(e[t]).applyMatrix4(r,o),s.normal.toArray(u,n),u[n+3]=s.constant}l.value=u,l.needsUpdate=!0}return t.numPlanes=a,t.numIntersection=0,u}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(e,t){let n=0!==e.length||t||0!==i||r;return r=t,i=e.length,n},this.beginShadows=function(){a=!0,u(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(e,t){n=u(e,t,0)},this.setState=function(s,o,c){let h=s.clippingPlanes,d=s.clipIntersection,p=s.clipShadows,f=e.get(s);if(r&&null!==h&&0!==h.length&&(!a||p)){let e=a?0:i,t=4*e,r=f.clippingState||null;l.value=r,r=u(h,o,t,c);for(let e=0;e!==t;++e)r[e]=n[e];f.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=e}else a?u(null):(l.value!==n&&(l.value=n,l.needsUpdate=i>0),t.numPlanes=i,t.numIntersection=0)}}function ld(e){let t=new WeakMap;function n(e,t){return 303===t?e.mapping=301:304===t&&(e.mapping=302),e}function i(e){let n=e.target;n.removeEventListener("dispose",i);let r=t.get(n);void 0!==r&&(t.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){let a=r.mapping;if(303===a||304===a)if(t.has(r))return n(t.get(r).texture,r.mapping);else{let a=r.image;if(!a||!(a.height>0))return null;{let s=new nB(a.height);return s.fromEquirectangularTexture(e,r),t.set(r,s),r.addEventListener("dispose",i),n(s.texture,r.mapping)}}}return r},dispose:function(){t=new WeakMap}}}let lp=[.125,.215,.35,.446,.526,.582],lf=new sx,lm=new tq,lg=null,lv=0,l_=0,ly=!1,lx=new ef;class lb{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(e,t=0,n=.1,i=100,r={}){let{size:a=256,position:s=lx}=r;lg=this._renderer.getRenderTarget(),lv=this._renderer.getActiveCubeFace(),l_=this._renderer.getActiveMipmapLevel(),ly=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(a);let o=this._allocateTargets();return o.depthBuffer=!0,this._sceneToCubeUV(e,n,i,o,s),t>0&&this._blur(o,0,0,t),this._applyPMREM(o),this._cleanup(o),o}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=lw(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=lT(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose(),null!==this._backgroundBox&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._ggxMaterial&&this._ggxMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(lg,lv,l_),this._renderer.xr.enabled=ly,e.scissorTest=!1,lM(e,0,0,e.width,e.height)}_fromTexture(e,t){301===e.mapping||302===e.mapping?this._setSize(0===e.image.length?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),lg=this._renderer.getRenderTarget(),lv=this._renderer.getActiveCubeFace(),l_=this._renderer.getActiveMipmapLevel(),ly=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;let n=t||this._allocateTargets();return this._textureToCubeUV(e,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){let e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,n={magFilter:1006,minFilter:1006,generateMipmaps:!1,type:1016,format:1023,colorSpace:L,depthBuffer:!1},i=lS(e,t,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){var r,a;null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=lS(e,t,n);let{_lodMax:i}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=function(e){let t=[],n=[],i=[],r=e,a=e-4+1+lp.length;for(let s=0;s<a;s++){let a=Math.pow(2,r);t.push(a);let o=1/a;s>e-4?o=lp[s-e+4-1]:0===s&&(o=0),n.push(o);let l=1/(a-2),u=-l,c=1+l,h=[u,u,c,u,c,c,u,u,c,c,u,c],d=new Float32Array(108),p=new Float32Array(72),f=new Float32Array(36);for(let e=0;e<6;e++){let t=e%3*2/3-1,n=e>2?0:-1,i=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0];d.set(i,18*e),p.set(h,12*e);let r=[e,e,e,e,e,e];f.set(r,6*e)}let m=new nd;m.setAttribute("position",new t5(d,3)),m.setAttribute("uv",new t5(p,2)),m.setAttribute("faceIndex",new t5(f,1)),i.push(new nT(m,null)),r>4&&r--}return{lodMeshes:i,sizeLods:t,sigmas:n}}(i)),this._blurMaterial=(r=i,new nI({name:"SphericalGaussianBlur",defines:{n:20,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${r}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:new Float32Array(20)},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:new ef(0,1,0)}},vertexShader:lE(),fragmentShader:`
precision mediump float;
precision mediump int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
uniform int samples;
uniform float weights[ n ];
uniform bool latitudinal;
uniform float dTheta;
uniform float mipInt;
uniform vec3 poleAxis;
#define ENVMAP_TYPE_CUBE_UV
#include <cube_uv_reflection_fragment>
vec3 getSample( float theta, vec3 axis ) {
float cosTheta = cos( theta );
// Rodrigues' axis-angle rotation
vec3 sampleDirection = vOutputDirection * cosTheta
+ cross( axis, vOutputDirection ) * sin( theta )
+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
return bilinearCubeUV( envMap, sampleDirection, mipInt );
}
void main() {
vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
}
axis = normalize( axis );
gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
for ( int i = 1; i < n; i++ ) {
if ( i >= samples ) {
break;
}
float theta = dTheta * float( i );
gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
}
}
`,blending:0,depthTest:!1,depthWrite:!1})),this._ggxMaterial=(a=i,new nI({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:256,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${a}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:lE(),fragmentShader:`
precision highp float;
precision highp int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
uniform float roughness;
uniform float mipInt;
#define ENVMAP_TYPE_CUBE_UV
#include <cube_uv_reflection_fragment>
#define PI 3.14159265359
// Van der Corput radical inverse
float radicalInverse_VdC(uint bits) {
bits = (bits << 16u) | (bits >> 16u);
bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
return float(bits) * 2.3283064365386963e-10; // / 0x100000000
}
// Hammersley sequence
vec2 hammersley(uint i, uint N) {
return vec2(float(i) / float(N), radicalInverse_VdC(i));
}
// GGX VNDF importance sampling (Eric Heitz 2018)
// "Sampling the GGX Distribution of Visible Normals"
// https://jcgt.org/published/0007/04/01/
vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
float alpha = roughness * roughness;
// Section 3.2: Transform view direction to hemisphere configuration
vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
// Section 4.1: Orthonormal basis
float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
vec3 T2 = cross(Vh, T1);
// Section 4.2: Parameterization of projected area
float r = sqrt(Xi.x);
float phi = 2.0 * PI * Xi.y;
float t1 = r * cos(phi);
float t2 = r * sin(phi);
float s = 0.5 * (1.0 + Vh.z);
t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
// Section 4.3: Reprojection onto hemisphere
vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
// Section 3.4: Transform back to ellipsoid configuration
return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
}
void main() {
vec3 N = normalize(vOutputDirection);
vec3 V = N; // Assume view direction equals normal for pre-filtering
vec3 prefilteredColor = vec3(0.0);
float totalWeight = 0.0;
// For very low roughness, just sample the environment directly
if (roughness < 0.001) {
gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
return;
}
// Tangent space basis for VNDF sampling
vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
vec3 tangent = normalize(cross(up, N));
vec3 bitangent = cross(N, tangent);
for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
// For PMREM, V = N, so in tangent space V is always (0, 0, 1)
vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
// Transform H back to world space
vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
vec3 L = normalize(2.0 * dot(V, H) * H - V);
float NdotL = max(dot(N, L), 0.0);
if(NdotL > 0.0) {
// Sample environment at fixed mip level
// VNDF importance sampling handles the distribution filtering
vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
// Weight by NdotL for the split-sum approximation
// VNDF PDF naturally accounts for the visible microfacet distribution
prefilteredColor += sampleColor * NdotL;
totalWeight += NdotL;
}
}
if (totalWeight > 0.0) {
prefilteredColor = prefilteredColor / totalWeight;
}
gl_FragColor = vec4(prefilteredColor, 1.0);
}
`,blending:0,depthTest:!1,depthWrite:!1}))}return i}_compileMaterial(e){let t=new nT(new nd,e);this._renderer.compile(t,lf)}_sceneToCubeUV(e,t,n,i,r){let a=new nO(90,1,t,n),s=[1,-1,1,1,1,1],o=[1,1,1,-1,-1,-1],l=this._renderer,u=l.autoClear,c=l.toneMapping;l.getClearColor(lm),l.toneMapping=0,l.autoClear=!1,l.state.buffers.depth.getReversed()&&(l.setRenderTarget(i),l.clearDepth(),l.setRenderTarget(null)),null===this._backgroundBox&&(this._backgroundBox=new nT(new nE,new tK({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1})));let h=this._backgroundBox,d=h.material,p=!1,f=e.background;f?f.isColor&&(d.color.copy(f),e.background=null,p=!0):(d.color.copy(lm),p=!0);for(let t=0;t<6;t++){let n=t%3;0===n?(a.up.set(0,s[t],0),a.position.set(r.x,r.y,r.z),a.lookAt(r.x+o[t],r.y,r.z)):1===n?(a.up.set(0,0,s[t]),a.position.set(r.x,r.y,r.z),a.lookAt(r.x,r.y+o[t],r.z)):(a.up.set(0,s[t],0),a.position.set(r.x,r.y,r.z),a.lookAt(r.x,r.y,r.z+o[t]));let u=this._cubeSize;lM(i,n*u,t>2?u:0,u,u),l.setRenderTarget(i),p&&l.render(h,a),l.render(e,a)}l.toneMapping=c,l.autoClear=u,e.background=f}_textureToCubeUV(e,t){let n=this._renderer,i=301===e.mapping||302===e.mapping;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=lw()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===e.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=lT());let r=i?this._cubemapMaterial:this._equirectMaterial,a=this._lodMeshes[0];a.material=r,r.uniforms.envMap.value=e;let s=this._cubeSize;lM(t,0,0,3*s,2*s),n.setRenderTarget(t),n.render(a,lf)}_applyPMREM(e){let t=this._renderer,n=t.autoClear;t.autoClear=!1;let i=this._lodMeshes.length;for(let t=1;t<i;t++)this._applyGGXFilter(e,t-1,t);t.autoClear=n}_applyGGXFilter(e,t,n){let i=this._renderer,r=this._pingPongRenderTarget,a=this._ggxMaterial,s=this._lodMeshes[n];s.material=a;let o=a.uniforms,l=n/(this._lodMeshes.length-1),u=t/(this._lodMeshes.length-1),c=Math.sqrt(l*l-u*u),{_lodMax:h}=this,d=this._sizeLods[n],p=3*d*(n>h-4?n-h+4:0),f=4*(this._cubeSize-d);o.envMap.value=e.texture,o.roughness.value=c*(0+1.25*l),o.mipInt.value=h-t,lM(r,p,f,3*d,2*d),i.setRenderTarget(r),i.render(s,lf),o.envMap.value=r.texture,o.roughness.value=0,o.mipInt.value=h-n,lM(e,p,f,3*d,2*d),i.setRenderTarget(e),i.render(s,lf)}_blur(e,t,n,i,r){let a=this._pingPongRenderTarget;this._halfBlur(e,a,t,n,i,"latitudinal",r),this._halfBlur(a,e,n,n,i,"longitudinal",r)}_halfBlur(e,t,n,i,r,a,s){let o=this._renderer,l=this._blurMaterial;"latitudinal"!==a&&"longitudinal"!==a&&K("blur direction must be either latitudinal or longitudinal!");let u=this._lodMeshes[i];u.material=l;let c=l.uniforms,h=this._sizeLods[n]-1,d=isFinite(r)?Math.PI/(2*h):2*Math.PI/39,p=r/d,f=isFinite(r)?1+Math.floor(3*p):20;f>20&&J(`sigmaRadians, ${r}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);let m=[],g=0;for(let e=0;e<20;++e){let t=e/p,n=Math.exp(-t*t/2);m.push(n),0===e?g+=n:e<f&&(g+=2*n)}for(let e=0;e<m.length;e++)m[e]=m[e]/g;c.envMap.value=e.texture,c.samples.value=f,c.weights.value=m,c.latitudinal.value="latitudinal"===a,s&&(c.poleAxis.value=s);let{_lodMax:v}=this;c.dTheta.value=d,c.mipInt.value=v-n;let _=this._sizeLods[i],y=4*(this._cubeSize-_);lM(t,3*_*(i>v-4?i-v+4:0),y,3*_,2*_),o.setRenderTarget(t),o.render(u,lf)}}function lS(e,t,n){let i=new eN(e,t,n);return i.texture.mapping=306,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function lM(e,t,n,i,r){e.viewport.set(t,n,i,r),e.scissor.set(t,n,i,r)}function lT(){return new nI({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:lE(),fragmentShader:`
precision mediump float;
precision mediump int;
varying vec3 vOutputDirection;
uniform sampler2D envMap;
#include <common>
void main() {
vec3 outputDirection = normalize( vOutputDirection );
vec2 uv = equirectUv( outputDirection );
gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
}
`,blending:0,depthTest:!1,depthWrite:!1})}function lw(){return new nI({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:lE(),fragmentShader:`
precision mediump float;
precision mediump int;
uniform float flipEnvMap;
varying vec3 vOutputDirection;
uniform samplerCube envMap;
void main() {
gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
}
`,blending:0,depthTest:!1,depthWrite:!1})}function lE(){return`
precision mediump float;
precision mediump int;
attribute float faceIndex;
varying vec3 vOutputDirection;
// RH coordinate system; PMREM face-indexing convention
vec3 getDirection( vec2 uv, float face ) {
uv = 2.0 * uv - 1.0;
vec3 direction = vec3( uv, 1.0 );
if ( face == 0.0 ) {
direction = direction.zyx; // ( 1, v, u ) pos x
} else if ( face == 1.0 ) {
direction = direction.xzy;
direction.xz *= -1.0; // ( -u, 1, -v ) pos y
} else if ( face == 2.0 ) {
direction.x *= -1.0; // ( -u, v, 1 ) pos z
} else if ( face == 3.0 ) {
direction = direction.zyx;
direction.xz *= -1.0; // ( -1, v, -u ) neg x
} else if ( face == 4.0 ) {
direction = direction.xzy;
direction.xy *= -1.0; // ( -u, -1, v ) neg y
} else if ( face == 5.0 ) {
direction.z *= -1.0; // ( u, v, -1 ) neg z
}
return direction;
}
void main() {
vOutputDirection = getDirection( uv, faceIndex );
gl_Position = vec4( position, 1.0 );
}
`}function lA(e){let t=new WeakMap,n=null;function i(e){let n=e.target;n.removeEventListener("dispose",i);let r=t.get(n);void 0!==r&&(t.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){let a=r.mapping,s=303===a||304===a,o=301===a||302===a;if(s||o){let a=t.get(r),l=void 0!==a?a.texture.pmremVersion:0;if(r.isRenderTargetTexture&&r.pmremVersion!==l)return null===n&&(n=new lb(e)),(a=s?n.fromEquirectangular(r,a):n.fromCubemap(r,a)).texture.pmremVersion=r.pmremVersion,t.set(r,a),a.texture;{if(void 0!==a)return a.texture;let l=r.image;return s&&l&&l.height>0||o&&l&&function(e){let t=0;for(let n=0;n<6;n++)void 0!==e[n]&&t++;return 6===t}(l)?(null===n&&(n=new lb(e)),(a=s?n.fromEquirectangular(r):n.fromCubemap(r)).texture.pmremVersion=r.pmremVersion,t.set(r,a),r.addEventListener("dispose",i),a.texture):null}}}return r},dispose:function(){t=new WeakMap,null!==n&&(n.dispose(),n=null)}}}function lC(e){let t={};function n(n){if(void 0!==t[n])return t[n];let i=e.getExtension(n);return t[n]=i,i}return{has:function(e){return null!==n(e)},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(e){let t=n(e);return null===t&&$("WebGLRenderer: "+e+" extension not supported."),t}}}function lR(e,t,n,i){let r={},a=new WeakMap;function s(e){let o=e.target;for(let e in null!==o.index&&t.remove(o.index),o.attributes)t.remove(o.attributes[e]);o.removeEventListener("dispose",s),delete r[o.id];let l=a.get(o);l&&(t.remove(l),a.delete(o)),i.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,n.memory.geometries--}function o(e){let n=[],i=e.index,r=e.attributes.position,s=0;if(null!==i){let e=i.array;s=i.version;for(let t=0,i=e.length;t<i;t+=3){let i=e[t+0],r=e[t+1],a=e[t+2];n.push(i,r,r,a,a,i)}}else{if(void 0===r)return;let e=r.array;s=r.version;for(let t=0,i=e.length/3-1;t<i;t+=3){let e=t+0,i=t+1,r=t+2;n.push(e,i,i,r,r,e)}}let o=new(B(n)?nn:ne)(n,1);o.version=s;let l=a.get(e);l&&t.remove(l),a.set(e,o)}return{get:function(e,t){return!0===r[t.id]||(t.addEventListener("dispose",s),r[t.id]=!0,n.memory.geometries++),t},update:function(n){let i=n.attributes;for(let n in i)t.update(i[n],e.ARRAY_BUFFER)},getWireframeAttribute:function(e){let t=a.get(e);if(t){let n=e.index;null!==n&&t.version<n.version&&o(e)}else o(e);return a.get(e)}}}function lP(e,t,n){let i,r,a;function s(t,s,o){0!==o&&(e.drawElementsInstanced(i,s,r,t*a,o),n.update(s,i,o))}this.setMode=function(e){i=e},this.setIndex=function(e){r=e.type,a=e.bytesPerElement},this.render=function(t,s){e.drawElements(i,s,r,t*a),n.update(s,i,1)},this.renderInstances=s,this.renderMultiDraw=function(e,a,s){if(0===s)return;t.get("WEBGL_multi_draw").multiDrawElementsWEBGL(i,a,0,r,e,0,s);let o=0;for(let e=0;e<s;e++)o+=a[e];n.update(o,i,1)},this.renderMultiDrawInstances=function(e,o,l,u){if(0===l)return;let c=t.get("WEBGL_multi_draw");if(null===c)for(let t=0;t<e.length;t++)s(e[t]/a,o[t],u[t]);else{c.multiDrawElementsInstancedWEBGL(i,o,0,r,e,0,u,0,l);let t=0;for(let e=0;e<l;e++)t+=o[e]*u[e];n.update(t,i,1)}}}function lI(e){let t={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:t,programs:null,autoReset:!0,reset:function(){t.calls=0,t.triangles=0,t.points=0,t.lines=0},update:function(n,i,r){switch(t.calls++,i){case e.TRIANGLES:t.triangles+=n/3*r;break;case e.LINES:t.lines+=n/2*r;break;case e.LINE_STRIP:t.lines+=r*(n-1);break;case e.LINE_LOOP:t.lines+=r*n;break;case e.POINTS:t.points+=r*n;break;default:K("WebGLInfo: Unknown draw mode:",i)}}}}function lL(e,t,n){let i=new WeakMap,r=new eI;return{update:function(a,s,o){let l=a.morphTargetInfluences,u=s.morphAttributes.position||s.morphAttributes.normal||s.morphAttributes.color,c=void 0!==u?u.length:0,h=i.get(s);if(void 0===h||h.count!==c){void 0!==h&&h.texture.dispose();let e=void 0!==s.morphAttributes.position,n=void 0!==s.morphAttributes.normal,a=void 0!==s.morphAttributes.color,o=s.morphAttributes.position||[],l=s.morphAttributes.normal||[],u=s.morphAttributes.color||[],d=0;!0===e&&(d=1),!0===n&&(d=2),!0===a&&(d=3);let p=s.attributes.position.count*d,f=1;p>t.maxTextureSize&&(f=Math.ceil(p/t.maxTextureSize),p=t.maxTextureSize);let m=new Float32Array(p*f*4*c),g=new eU(m,p,f,c);g.type=1015,g.needsUpdate=!0;let v=4*d;for(let t=0;t<c;t++){let i=o[t],s=l[t],c=u[t],h=p*f*4*t;for(let t=0;t<i.count;t++){let o=t*v;!0===e&&(r.fromBufferAttribute(i,t),m[h+o+0]=r.x,m[h+o+1]=r.y,m[h+o+2]=r.z,m[h+o+3]=0),!0===n&&(r.fromBufferAttribute(s,t),m[h+o+4]=r.x,m[h+o+5]=r.y,m[h+o+6]=r.z,m[h+o+7]=0),!0===a&&(r.fromBufferAttribute(c,t),m[h+o+8]=r.x,m[h+o+9]=r.y,m[h+o+10]=r.z,m[h+o+11]=4===c.itemSize?r.w:1)}}h={count:c,texture:g,size:new ed(p,f)},i.set(s,h),s.addEventListener("dispose",function e(){g.dispose(),i.delete(s),s.removeEventListener("dispose",e)})}if(!0===a.isInstancedMesh&&null!==a.morphTexture)o.getUniforms().setValue(e,"morphTexture",a.morphTexture,n);else{let t=0;for(let e=0;e<l.length;e++)t+=l[e];let n=s.morphTargetsRelative?1:1-t;o.getUniforms().setValue(e,"morphTargetBaseInfluence",n),o.getUniforms().setValue(e,"morphTargetInfluences",l)}o.getUniforms().setValue(e,"morphTargetsTexture",h.texture,n),o.getUniforms().setValue(e,"morphTargetsTextureSize",h.size)}}}function lN(e,t,n,i){let r=new WeakMap;function a(e){let t=e.target;t.removeEventListener("dispose",a),n.remove(t.instanceMatrix),null!==t.instanceColor&&n.remove(t.instanceColor)}return{update:function(s){let o=i.render.frame,l=s.geometry,u=t.get(s,l);if(r.get(u)!==o&&(t.update(u),r.set(u,o)),s.isInstancedMesh&&(!1===s.hasEventListener("dispose",a)&&s.addEventListener("dispose",a),r.get(s)!==o&&(n.update(s.instanceMatrix,e.ARRAY_BUFFER),null!==s.instanceColor&&n.update(s.instanceColor,e.ARRAY_BUFFER),r.set(s,o))),s.isSkinnedMesh){let e=s.skeleton;r.get(e)!==o&&(e.update(),r.set(e,o))}return u},dispose:function(){r=new WeakMap}}}let lU={1:"LINEAR_TONE_MAPPING",2:"REINHARD_TONE_MAPPING",3:"CINEON_TONE_MAPPING",4:"ACES_FILMIC_TONE_MAPPING",6:"AGX_TONE_MAPPING",7:"NEUTRAL_TONE_MAPPING",5:"CUSTOM_TONE_MAPPING"};function lD(e,t,n,i,r){let a,s=new eN(t,n,{type:e,depthBuffer:i,stencilBuffer:r}),o=new eN(t,n,{type:1016,depthBuffer:!1,stencilBuffer:!1}),l=new nd;l.setAttribute("position",new nr([-1,3,0,-1,-1,0,3,-1,0],3)),l.setAttribute("uv",new nr([0,2,0,0,2,0],2));let u=new aI({uniforms:{tDiffuse:{value:null}},vertexShader:`
precision highp float;
uniform mat4 modelViewMatrix;
uniform mat4 projectionMatrix;
attribute vec3 position;
attribute vec2 uv;
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}`,fragmentShader:`
precision highp float;
uniform sampler2D tDiffuse;
varying vec2 vUv;
#include <tonemapping_pars_fragment>
#include <colorspace_pars_fragment>
void main() {
gl_FragColor = texture2D( tDiffuse, vUv );
#ifdef LINEAR_TONE_MAPPING
gl_FragColor.rgb = LinearToneMapping( gl_FragColor.rgb );
#elif defined( REINHARD_TONE_MAPPING )
gl_FragColor.rgb = ReinhardToneMapping( gl_FragColor.rgb );
#elif defined( CINEON_TONE_MAPPING )
gl_FragColor.rgb = CineonToneMapping( gl_FragColor.rgb );
#elif defined( ACES_FILMIC_TONE_MAPPING )
gl_FragColor.rgb = ACESFilmicToneMapping( gl_FragColor.rgb );
#elif defined( AGX_TONE_MAPPING )
gl_FragColor.rgb = AgXToneMapping( gl_FragColor.rgb );
#elif defined( NEUTRAL_TONE_MAPPING )
gl_FragColor.rgb = NeutralToneMapping( gl_FragColor.rgb );
#elif defined( CUSTOM_TONE_MAPPING )
gl_FragColor.rgb = CustomToneMapping( gl_FragColor.rgb );
#endif
#ifdef SRGB_TRANSFER
gl_FragColor = sRGBTransferOETF( gl_FragColor );
#endif
}`,depthTest:!1,depthWrite:!1}),c=new nT(l,u),h=new sx(-1,1,1,-1,0,1),d=null,p=null,f=!1,m=null,g=[],v=!1;this.setSize=function(e,t){s.setSize(e,t),o.setSize(e,t);for(let n=0;n<g.length;n++){let i=g[n];i.setSize&&i.setSize(e,t)}},this.setEffects=function(e){v=(g=e).length>0&&!0===g[0].isRenderPass;let t=s.width,n=s.height;for(let e=0;e<g.length;e++){let i=g[e];i.setSize&&i.setSize(t,n)}},this.begin=function(e,t){if(f||0===e.toneMapping&&0===g.length)return!1;if(m=t,null!==t){let e=t.width,n=t.height;(s.width!==e||s.height!==n)&&this.setSize(e,n)}return!1===v&&e.setRenderTarget(s),a=e.toneMapping,e.toneMapping=0,!0},this.hasRenderPass=function(){return v},this.end=function(e,t){e.toneMapping=a,f=!0;let n=s,i=o;for(let r=0;r<g.length;r++){let a=g[r];if(!1!==a.enabled&&(a.render(e,i,n,t),!1!==a.needsSwap)){let e=n;n=i,i=e}}if(d!==e.outputColorSpace||p!==e.toneMapping){d=e.outputColorSpace,p=e.toneMapping,u.defines={},eb.getTransfer(d)===U&&(u.defines.SRGB_TRANSFER="");let t=lU[p];t&&(u.defines[t]=""),u.needsUpdate=!0}u.uniforms.tDiffuse.value=n.texture,e.setRenderTarget(m),e.render(c,h),m=null,f=!1},this.isCompositing=function(){return f},this.dispose=function(){s.dispose(),o.dispose(),l.dispose(),u.dispose()}}let lO=new eP,lF=new rb(1,1),lz=new eU,lB=new eO,lk=new nz,lV=[],lH=[],lG=new Float32Array(16),lW=new Float32Array(9),lj=new Float32Array(4);function lX(e,t,n){let i=e[0];if(i<=0||i>0)return e;let r=t*n,a=lV[r];if(void 0===a&&(a=new Float32Array(r),lV[r]=a),0!==t){i.toArray(a,0);for(let i=1,r=0;i!==t;++i)r+=n,e[i].toArray(a,r)}return a}function lq(e,t){if(e.length!==t.length)return!1;for(let n=0,i=e.length;n<i;n++)if(e[n]!==t[n])return!1;return!0}function lY(e,t){for(let n=0,i=t.length;n<i;n++)e[n]=t[n]}function lZ(e,t){let n=lH[t];void 0===n&&(n=new Int32Array(t),lH[t]=n);for(let i=0;i!==t;++i)n[i]=e.allocateTextureUnit();return n}function lJ(e,t){let n=this.cache;n[0]!==t&&(e.uniform1f(this.addr,t),n[0]=t)}function lK(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y)&&(e.uniform2f(this.addr,t.x,t.y),n[0]=t.x,n[1]=t.y);else{if(lq(n,t))return;e.uniform2fv(this.addr,t),lY(n,t)}}function l$(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y||n[2]!==t.z)&&(e.uniform3f(this.addr,t.x,t.y,t.z),n[0]=t.x,n[1]=t.y,n[2]=t.z);else if(void 0!==t.r)(n[0]!==t.r||n[1]!==t.g||n[2]!==t.b)&&(e.uniform3f(this.addr,t.r,t.g,t.b),n[0]=t.r,n[1]=t.g,n[2]=t.b);else{if(lq(n,t))return;e.uniform3fv(this.addr,t),lY(n,t)}}function lQ(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y||n[2]!==t.z||n[3]!==t.w)&&(e.uniform4f(this.addr,t.x,t.y,t.z,t.w),n[0]=t.x,n[1]=t.y,n[2]=t.z,n[3]=t.w);else{if(lq(n,t))return;e.uniform4fv(this.addr,t),lY(n,t)}}function l0(e,t){let n=this.cache,i=t.elements;if(void 0===i){if(lq(n,t))return;e.uniformMatrix2fv(this.addr,!1,t),lY(n,t)}else{if(lq(n,i))return;lj.set(i),e.uniformMatrix2fv(this.addr,!1,lj),lY(n,i)}}function l1(e,t){let n=this.cache,i=t.elements;if(void 0===i){if(lq(n,t))return;e.uniformMatrix3fv(this.addr,!1,t),lY(n,t)}else{if(lq(n,i))return;lW.set(i),e.uniformMatrix3fv(this.addr,!1,lW),lY(n,i)}}function l2(e,t){let n=this.cache,i=t.elements;if(void 0===i){if(lq(n,t))return;e.uniformMatrix4fv(this.addr,!1,t),lY(n,t)}else{if(lq(n,i))return;lG.set(i),e.uniformMatrix4fv(this.addr,!1,lG),lY(n,i)}}function l3(e,t){let n=this.cache;n[0]!==t&&(e.uniform1i(this.addr,t),n[0]=t)}function l4(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y)&&(e.uniform2i(this.addr,t.x,t.y),n[0]=t.x,n[1]=t.y);else{if(lq(n,t))return;e.uniform2iv(this.addr,t),lY(n,t)}}function l5(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y||n[2]!==t.z)&&(e.uniform3i(this.addr,t.x,t.y,t.z),n[0]=t.x,n[1]=t.y,n[2]=t.z);else{if(lq(n,t))return;e.uniform3iv(this.addr,t),lY(n,t)}}function l6(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y||n[2]!==t.z||n[3]!==t.w)&&(e.uniform4i(this.addr,t.x,t.y,t.z,t.w),n[0]=t.x,n[1]=t.y,n[2]=t.z,n[3]=t.w);else{if(lq(n,t))return;e.uniform4iv(this.addr,t),lY(n,t)}}function l8(e,t){let n=this.cache;n[0]!==t&&(e.uniform1ui(this.addr,t),n[0]=t)}function l9(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y)&&(e.uniform2ui(this.addr,t.x,t.y),n[0]=t.x,n[1]=t.y);else{if(lq(n,t))return;e.uniform2uiv(this.addr,t),lY(n,t)}}function l7(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y||n[2]!==t.z)&&(e.uniform3ui(this.addr,t.x,t.y,t.z),n[0]=t.x,n[1]=t.y,n[2]=t.z);else{if(lq(n,t))return;e.uniform3uiv(this.addr,t),lY(n,t)}}function ue(e,t){let n=this.cache;if(void 0!==t.x)(n[0]!==t.x||n[1]!==t.y||n[2]!==t.z||n[3]!==t.w)&&(e.uniform4ui(this.addr,t.x,t.y,t.z,t.w),n[0]=t.x,n[1]=t.y,n[2]=t.z,n[3]=t.w);else{if(lq(n,t))return;e.uniform4uiv(this.addr,t),lY(n,t)}}function ut(e,t,n){let i,r=this.cache,a=n.allocateTextureUnit();r[0]!==a&&(e.uniform1i(this.addr,a),r[0]=a),this.type===e.SAMPLER_2D_SHADOW?(lF.compareFunction=n.isReversedDepthBuffer()?518:515,i=lF):i=lO,n.setTexture2D(t||i,a)}function un(e,t,n){let i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(e.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(t||lB,r)}function ui(e,t,n){let i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(e.uniform1i(this.addr,r),i[0]=r),n.setTextureCube(t||lk,r)}function ur(e,t,n){let i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(e.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(t||lz,r)}function ua(e,t){e.uniform1fv(this.addr,t)}function us(e,t){let n=lX(t,this.size,2);e.uniform2fv(this.addr,n)}function uo(e,t){let n=lX(t,this.size,3);e.uniform3fv(this.addr,n)}function ul(e,t){let n=lX(t,this.size,4);e.uniform4fv(this.addr,n)}function uu(e,t){let n=lX(t,this.size,4);e.uniformMatrix2fv(this.addr,!1,n)}function uc(e,t){let n=lX(t,this.size,9);e.uniformMatrix3fv(this.addr,!1,n)}function uh(e,t){let n=lX(t,this.size,16);e.uniformMatrix4fv(this.addr,!1,n)}function ud(e,t){e.uniform1iv(this.addr,t)}function up(e,t){e.uniform2iv(this.addr,t)}function uf(e,t){e.uniform3iv(this.addr,t)}function um(e,t){e.uniform4iv(this.addr,t)}function ug(e,t){e.uniform1uiv(this.addr,t)}function uv(e,t){e.uniform2uiv(this.addr,t)}function u_(e,t){e.uniform3uiv(this.addr,t)}function uy(e,t){e.uniform4uiv(this.addr,t)}function ux(e,t,n){let i,r=this.cache,a=t.length,s=lZ(n,a);lq(r,s)||(e.uniform1iv(this.addr,s),lY(r,s)),i=this.type===e.SAMPLER_2D_SHADOW?lF:lO;for(let e=0;e!==a;++e)n.setTexture2D(t[e]||i,s[e])}function ub(e,t,n){let i=this.cache,r=t.length,a=lZ(n,r);lq(i,a)||(e.uniform1iv(this.addr,a),lY(i,a));for(let e=0;e!==r;++e)n.setTexture3D(t[e]||lB,a[e])}function uS(e,t,n){let i=this.cache,r=t.length,a=lZ(n,r);lq(i,a)||(e.uniform1iv(this.addr,a),lY(i,a));for(let e=0;e!==r;++e)n.setTextureCube(t[e]||lk,a[e])}function uM(e,t,n){let i=this.cache,r=t.length,a=lZ(n,r);lq(i,a)||(e.uniform1iv(this.addr,a),lY(i,a));for(let e=0;e!==r;++e)n.setTexture2DArray(t[e]||lz,a[e])}class uT{constructor(e,t,n){this.id=e,this.addr=n,this.cache=[],this.type=t.type,this.setValue=function(e){switch(e){case 5126:return lJ;case 35664:return lK;case 35665:return l$;case 35666:return lQ;case 35674:return l0;case 35675:return l1;case 35676:return l2;case 5124:case 35670:return l3;case 35667:case 35671:return l4;case 35668:case 35672:return l5;case 35669:case 35673:return l6;case 5125:return l8;case 36294:return l9;case 36295:return l7;case 36296:return ue;case 35678:case 36198:case 36298:case 36306:case 35682:return ut;case 35679:case 36299:case 36307:return un;case 35680:case 36300:case 36308:case 36293:return ui;case 36289:case 36303:case 36311:case 36292:return ur}}(t.type)}}class uw{constructor(e,t,n){this.id=e,this.addr=n,this.cache=[],this.type=t.type,this.size=t.size,this.setValue=function(e){switch(e){case 5126:return ua;case 35664:return us;case 35665:return uo;case 35666:return ul;case 35674:return uu;case 35675:return uc;case 35676:return uh;case 5124:case 35670:return ud;case 35667:case 35671:return up;case 35668:case 35672:return uf;case 35669:case 35673:return um;case 5125:return ug;case 36294:return uv;case 36295:return u_;case 36296:return uy;case 35678:case 36198:case 36298:case 36306:case 35682:return ux;case 35679:case 36299:case 36307:return ub;case 35680:case 36300:case 36308:case 36293:return uS;case 36289:case 36303:case 36311:case 36292:return uM}}(t.type)}}class uE{constructor(e){this.id=e,this.seq=[],this.map={}}setValue(e,t,n){let i=this.seq;for(let r=0,a=i.length;r!==a;++r){let a=i[r];a.setValue(e,t[a.id],n)}}}let uA=/(\w+)(\])?(\[|\.)?/g;function uC(e,t){e.seq.push(t),e.map[t.id]=t}class uR{constructor(e,t){this.seq=[],this.map={};const n=e.getProgramParameter(t,e.ACTIVE_UNIFORMS);for(let i=0;i<n;++i){const n=e.getActiveUniform(t,i),r=e.getUniformLocation(t,n.name);!function(e,t,n){let i=e.name,r=i.length;for(uA.lastIndex=0;;){let a=uA.exec(i),s=uA.lastIndex,o=a[1],l="]"===a[2],u=a[3];if(l&&(o|=0),void 0===u||"["===u&&s+2===r){uC(n,void 0===u?new uT(o,e,t):new uw(o,e,t));break}{let e=n.map[o];void 0===e&&uC(n,e=new uE(o)),n=e}}}(n,r,this)}const i=[],r=[];for(const t of this.seq)t.type===e.SAMPLER_2D_SHADOW||t.type===e.SAMPLER_CUBE_SHADOW||t.type===e.SAMPLER_2D_ARRAY_SHADOW?i.push(t):r.push(t);i.length>0&&(this.seq=i.concat(r))}setValue(e,t,n,i){let r=this.map[t];void 0!==r&&r.setValue(e,n,i)}setOptional(e,t,n){let i=t[n];void 0!==i&&this.setValue(e,n,i)}static upload(e,t,n,i){for(let r=0,a=t.length;r!==a;++r){let a=t[r],s=n[a.id];!1!==s.needsUpdate&&a.setValue(e,s.value,i)}}static seqWithValue(e,t){let n=[];for(let i=0,r=e.length;i!==r;++i){let r=e[i];r.id in t&&n.push(r)}return n}}function uP(e,t,n){let i=e.createShader(t);return e.shaderSource(i,n),e.compileShader(i),i}let uI=0,uL=new ev;function uN(e,t,n){let i=e.getShaderParameter(t,e.COMPILE_STATUS),r=(e.getShaderInfoLog(t)||"").trim();if(i&&""===r)return"";let a=/ERROR: 0:(\d+)/.exec(r);if(!a)return r;{let i=parseInt(a[1]);return n.toUpperCase()+"\n\n"+r+"\n\n"+function(e,t){let n=e.split("\n"),i=[],r=Math.max(t-6,0),a=Math.min(t+6,n.length);for(let e=r;e<a;e++){let r=e+1;i.push(`${r===t?">":" "} ${r}: ${n[e]}`)}return i.join("\n")}(e.getShaderSource(t),i)}}let uU={1:"Linear",2:"Reinhard",3:"Cineon",4:"ACESFilmic",6:"AgX",7:"Neutral",5:"Custom"},uD=new ef;function uO(e){return""!==e}function uF(e,t){let n=t.numSpotLightShadows+t.numSpotLightMaps-t.numSpotLightShadowsWithMaps;return e.replace(/NUM_DIR_LIGHTS/g,t.numDirLights).replace(/NUM_SPOT_LIGHTS/g,t.numSpotLights).replace(/NUM_SPOT_LIGHT_MAPS/g,t.numSpotLightMaps).replace(/NUM_SPOT_LIGHT_COORDS/g,n).replace(/NUM_RECT_AREA_LIGHTS/g,t.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,t.numPointLights).replace(/NUM_HEMI_LIGHTS/g,t.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,t.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g,t.numSpotLightShadowsWithMaps).replace(/NUM_SPOT_LIGHT_SHADOWS/g,t.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,t.numPointLightShadows)}function uz(e,t){return e.replace(/NUM_CLIPPING_PLANES/g,t.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,t.numClippingPlanes-t.numClipIntersection)}let uB=/^[ \t]*#include +<([\w\d./]+)>/gm;function uk(e){return e.replace(uB,uH)}let uV=new Map;function uH(e,t){let n=lt[t];if(void 0===n){let e=uV.get(t);if(void 0!==e)n=lt[e],J('WebGLRenderer: Shader chunk "%s" has been deprecated. Use "%s" instead.',t,e);else throw Error("Can not resolve #include <"+t+">")}return uk(n)}let uG=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function uW(e){return e.replace(uG,uj)}function uj(e,t,n,i){let r="";for(let e=parseInt(t);e<parseInt(n);e++)r+=i.replace(/\[\s*i\s*\]/g,"[ "+e+" ]").replace(/UNROLLED_LOOP_INDEX/g,e);return r}function uX(e){let t=`precision ${e.precision} float;
precision ${e.precision} int;
precision ${e.precision} sampler2D;
precision ${e.precision} samplerCube;
precision ${e.precision} sampler3D;
precision ${e.precision} sampler2DArray;
precision ${e.precision} sampler2DShadow;
precision ${e.precision} samplerCubeShadow;
precision ${e.precision} sampler2DArrayShadow;
precision ${e.precision} isampler2D;
precision ${e.precision} isampler3D;
precision ${e.precision} isamplerCube;
precision ${e.precision} isampler2DArray;
precision ${e.precision} usampler2D;
precision ${e.precision} usampler3D;
precision ${e.precision} usamplerCube;
precision ${e.precision} usampler2DArray;
`;return"highp"===e.precision?t+="\n#define HIGH_PRECISION":"mediump"===e.precision?t+="\n#define MEDIUM_PRECISION":"lowp"===e.precision&&(t+="\n#define LOW_PRECISION"),t}let uq={1:"SHADOWMAP_TYPE_PCF",3:"SHADOWMAP_TYPE_VSM"},uY={301:"ENVMAP_TYPE_CUBE",302:"ENVMAP_TYPE_CUBE",306:"ENVMAP_TYPE_CUBE_UV"},uZ={302:"ENVMAP_MODE_REFRACTION"},uJ={0:"ENVMAP_BLENDING_MULTIPLY",1:"ENVMAP_BLENDING_MIX",2:"ENVMAP_BLENDING_ADD"};function uK(e,t,n,i){var r,a;let s,o,l,u,c=e.getContext(),h=n.defines,d=n.vertexShader,p=n.fragmentShader,f=uq[n.shadowMapType]||"SHADOWMAP_TYPE_BASIC",m=!1===n.envMap?"ENVMAP_TYPE_CUBE":uY[n.envMapMode]||"ENVMAP_TYPE_CUBE",g=!1===n.envMap?"ENVMAP_MODE_REFLECTION":uZ[n.envMapMode]||"ENVMAP_MODE_REFLECTION",v=!1===n.envMap?"ENVMAP_BLENDING_NONE":uJ[n.combine]||"ENVMAP_BLENDING_NONE",_=function(e){let t=e.envMapCubeUVHeight;if(null===t)return null;let n=Math.log2(t)-2;return{texelWidth:1/(3*Math.max(Math.pow(2,n),112)),texelHeight:1/t,maxMip:n}}(n),y=[n.extensionClipCullDistance?"#extension GL_ANGLE_clip_cull_distance : require":"",n.extensionMultiDraw?"#extension GL_ANGLE_multi_draw : require":""].filter(uO).join("\n"),x=function(e){let t=[];for(let n in e){let i=e[n];!1!==i&&t.push("#define "+n+" "+i)}return t.join("\n")}(h),b=c.createProgram(),S=n.glslVersion?"#version "+n.glslVersion+"\n":"";if(n.isRawShaderMaterial)(s=["#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,x].filter(uO).join("\n")).length>0&&(s+="\n"),(o=["#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,x].filter(uO).join("\n")).length>0&&(o+="\n");else{let e,t,i,l,u;s=[uX(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,x,n.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",n.batching?"#define USE_BATCHING":"",n.batchingColor?"#define USE_BATCHING_COLOR":"",n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.instancingMorph?"#define USE_INSTANCING_MORPH":"",n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+g:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.displacementMap?"#define USE_DISPLACEMENTMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.mapUv?"#define MAP_UV "+n.mapUv:"",n.alphaMapUv?"#define ALPHAMAP_UV "+n.alphaMapUv:"",n.lightMapUv?"#define LIGHTMAP_UV "+n.lightMapUv:"",n.aoMapUv?"#define AOMAP_UV "+n.aoMapUv:"",n.emissiveMapUv?"#define EMISSIVEMAP_UV "+n.emissiveMapUv:"",n.bumpMapUv?"#define BUMPMAP_UV "+n.bumpMapUv:"",n.normalMapUv?"#define NORMALMAP_UV "+n.normalMapUv:"",n.displacementMapUv?"#define DISPLACEMENTMAP_UV "+n.displacementMapUv:"",n.metalnessMapUv?"#define METALNESSMAP_UV "+n.metalnessMapUv:"",n.roughnessMapUv?"#define ROUGHNESSMAP_UV "+n.roughnessMapUv:"",n.anisotropyMapUv?"#define ANISOTROPYMAP_UV "+n.anisotropyMapUv:"",n.clearcoatMapUv?"#define CLEARCOATMAP_UV "+n.clearcoatMapUv:"",n.clearcoatNormalMapUv?"#define CLEARCOAT_NORMALMAP_UV "+n.clearcoatNormalMapUv:"",n.clearcoatRoughnessMapUv?"#define CLEARCOAT_ROUGHNESSMAP_UV "+n.clearcoatRoughnessMapUv:"",n.iridescenceMapUv?"#define IRIDESCENCEMAP_UV "+n.iridescenceMapUv:"",n.iridescenceThicknessMapUv?"#define IRIDESCENCE_THICKNESSMAP_UV "+n.iridescenceThicknessMapUv:"",n.sheenColorMapUv?"#define SHEEN_COLORMAP_UV "+n.sheenColorMapUv:"",n.sheenRoughnessMapUv?"#define SHEEN_ROUGHNESSMAP_UV "+n.sheenRoughnessMapUv:"",n.specularMapUv?"#define SPECULARMAP_UV "+n.specularMapUv:"",n.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+n.specularColorMapUv:"",n.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+n.specularIntensityMapUv:"",n.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+n.transmissionMapUv:"",n.thicknessMapUv?"#define THICKNESSMAP_UV "+n.thicknessMapUv:"",n.vertexTangents&&!1===n.flatShading?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&!1===n.flatShading?"#define USE_MORPHNORMALS":"",n.morphColors?"#define USE_MORPHCOLORS":"",n.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE "+n.morphTextureStride:"",n.morphTargetsCount>0?"#define MORPHTARGETS_COUNT "+n.morphTargetsCount:"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+f:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR"," attribute vec3 instanceColor;","#endif","#ifdef USE_INSTANCING_MORPH"," uniform sampler2D morphTexture;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_UV1"," attribute vec2 uv1;","#endif","#ifdef USE_UV2"," attribute vec2 uv2;","#endif","#ifdef USE_UV3"," attribute vec2 uv3;","#endif","#ifdef USE_TANGENT"," attribute vec4 tangent;","#endif","#if defined( USE_COLOR_ALPHA )"," attribute vec4 color;","#elif defined( USE_COLOR )"," attribute vec3 color;","#endif","#ifdef USE_SKINNING"," attribute vec4 skinIndex;"," attribute vec4 skinWeight;","#endif","\n"].filter(uO).join("\n"),o=[uX(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,x,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+m:"",n.envMap?"#define "+g:"",n.envMap?"#define "+v:"",_?"#define CUBEUV_TEXEL_WIDTH "+_.texelWidth:"",_?"#define CUBEUV_TEXEL_HEIGHT "+_.texelHeight:"",_?"#define CUBEUV_MAX_MIP "+_.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.dispersion?"#define USE_DISPERSION":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&!1===n.flatShading?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor||n.batchingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+f:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",0!==n.toneMapping?"#define TONE_MAPPING":"",0!==n.toneMapping?lt.tonemapping_pars_fragment:"",0!==n.toneMapping?(r="toneMapping",void 0===(e=uU[a=n.toneMapping])?(J("WebGLProgram: Unsupported toneMapping:",a),"vec3 "+r+"( vec3 color ) { return LinearToneMapping( color ); }"):"vec3 "+r+"( vec3 color ) { return "+e+"ToneMapping( color ); }"):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",lt.colorspace_pars_fragment,(t=function(e){eb._getMatrix(uL,eb.workingColorSpace,e);let t=`mat3( ${uL.elements.map(e=>e.toFixed(4))} )`;switch(eb.getTransfer(e)){case N:return[t,"LinearTransferOETF"];case U:return[t,"sRGBTransferOETF"];default:return J("WebGLProgram: Unsupported color space: ",e),[t,"LinearTransferOETF"]}}(n.outputColorSpace),`vec4 linearToOutputTexel( vec4 value ) {
return ${t[1]}( vec4( value.rgb * ${t[0]}, value.a ) );
}`),(eb.getLuminanceCoefficients(uD),i=uD.x.toFixed(4),l=uD.y.toFixed(4),u=uD.z.toFixed(4),`float luminance( const in vec3 rgb ) {
const vec3 weights = vec3( ${i}, ${l}, ${u} );
return dot( weights, rgb );
}`),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"","\n"].filter(uO).join("\n")}d=uz(d=uF(d=uk(d),n),n),p=uz(p=uF(p=uk(p),n),n),d=uW(d),p=uW(p),!0!==n.isRawShaderMaterial&&(S="#version 300 es\n",s=[y,"#define attribute in\n#define varying out\n#define texture2D texture"].join("\n")+"\n"+s,o=["#define varying in",n.glslVersion===D?"":"layout(location = 0) out highp vec4 pc_fragColor;",n.glslVersion===D?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth\n#define texture2D texture\n#define textureCube texture\n#define texture2DProj textureProj\n#define texture2DLodEXT textureLod\n#define texture2DProjLodEXT textureProjLod\n#define textureCubeLodEXT textureLod\n#define texture2DGradEXT textureGrad\n#define texture2DProjGradEXT textureProjGrad\n#define textureCubeGradEXT textureGrad"].join("\n")+"\n"+o);let M=S+s+d,T=S+o+p,w=uP(c,c.VERTEX_SHADER,M),E=uP(c,c.FRAGMENT_SHADER,T);function A(t){if(e.debug.checkShaderErrors){let n=c.getProgramInfoLog(b)||"",i=c.getShaderInfoLog(w)||"",r=c.getShaderInfoLog(E)||"",a=n.trim(),l=i.trim(),u=r.trim(),h=!0,d=!0;if(!1===c.getProgramParameter(b,c.LINK_STATUS))if(h=!1,"function"==typeof e.debug.onShaderError)e.debug.onShaderError(c,b,w,E);else{let e=uN(c,w,"vertex"),n=uN(c,E,"fragment");K("THREE.WebGLProgram: Shader Error "+c.getError()+" - VALIDATE_STATUS "+c.getProgramParameter(b,c.VALIDATE_STATUS)+"\n\nMaterial Name: "+t.name+"\nMaterial Type: "+t.type+"\n\nProgram Info Log: "+a+"\n"+e+"\n"+n)}else""!==a?J("WebGLProgram: Program Info Log:",a):(""===l||""===u)&&(d=!1);d&&(t.diagnostics={runnable:h,programLog:a,vertexShader:{log:l,prefix:s},fragmentShader:{log:u,prefix:o}})}c.deleteShader(w),c.deleteShader(E),l=new uR(c,b),u=function(e,t){let n={},i=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES);for(let r=0;r<i;r++){let i=e.getActiveAttrib(t,r),a=i.name,s=1;i.type===e.FLOAT_MAT2&&(s=2),i.type===e.FLOAT_MAT3&&(s=3),i.type===e.FLOAT_MAT4&&(s=4),n[a]={type:i.type,location:e.getAttribLocation(t,a),locationSize:s}}return n}(c,b)}c.attachShader(b,w),c.attachShader(b,E),void 0!==n.index0AttributeName?c.bindAttribLocation(b,0,n.index0AttributeName):!0===n.morphTargets&&c.bindAttribLocation(b,0,"position"),c.linkProgram(b),this.getUniforms=function(){return void 0===l&&A(this),l},this.getAttributes=function(){return void 0===u&&A(this),u};let C=!1===n.rendererExtensionParallelShaderCompile;return this.isReady=function(){return!1===C&&(C=c.getProgramParameter(b,37297)),C},this.destroy=function(){i.releaseStatesOfProgram(this),c.deleteProgram(b),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=uI++,this.cacheKey=t,this.usedTimes=1,this.program=b,this.vertexShader=w,this.fragmentShader=E,this}let u$=0;class uQ{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){let t=e.vertexShader,n=e.fragmentShader,i=this._getShaderStage(t),r=this._getShaderStage(n),a=this._getShaderCacheForMaterial(e);return!1===a.has(i)&&(a.add(i),i.usedTimes++),!1===a.has(r)&&(a.add(r),r.usedTimes++),this}remove(e){for(let t of this.materialCache.get(e))t.usedTimes--,0===t.usedTimes&&this.shaderCache.delete(t.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){let t=this.materialCache,n=t.get(e);return void 0===n&&(n=new Set,t.set(e,n)),n}_getShaderStage(e){let t=this.shaderCache,n=t.get(e);return void 0===n&&(n=new u0(e),t.set(e,n)),n}}class u0{constructor(e){this.id=u$++,this.code=e,this.usedTimes=0}}function u1(e,t,n,i,r,a,s){let o=new td,l=new uQ,u=new Set,c=[],h=new Map,d=r.logarithmicDepthBuffer,p=r.precision,f={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distance",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function m(e){return(u.add(e),0===e)?"uv":`uv${e}`}return{getParameters:function(a,o,c,h,g){let v,_,y,x,b=h.fog,S=g.geometry,M=a.isMeshStandardMaterial?h.environment:null,T=(a.isMeshStandardMaterial?n:t).get(a.envMap||M),w=T&&306===T.mapping?T.image.height:null,E=f[a.type];null!==a.precision&&(p=r.getMaxPrecision(a.precision))!==a.precision&&J("WebGLProgram.getParameters:",a.precision,"not supported, using",p,"instead.");let A=S.morphAttributes.position||S.morphAttributes.normal||S.morphAttributes.color,C=void 0!==A?A.length:0,R=0;if(void 0!==S.morphAttributes.position&&(R=1),void 0!==S.morphAttributes.normal&&(R=2),void 0!==S.morphAttributes.color&&(R=3),E){let e=li[E];v=e.vertexShader,_=e.fragmentShader}else v=a.vertexShader,_=a.fragmentShader,l.update(a),y=l.getVertexShaderID(a),x=l.getFragmentShaderID(a);let P=e.getRenderTarget(),I=e.state.buffers.depth.getReversed(),N=!0===g.isInstancedMesh,D=!0===g.isBatchedMesh,O=!!a.map,F=!!a.matcap,z=!!T,B=!!a.aoMap,k=!!a.lightMap,V=!!a.bumpMap,H=!!a.normalMap,G=!!a.displacementMap,W=!!a.emissiveMap,j=!!a.metalnessMap,X=!!a.roughnessMap,q=a.anisotropy>0,Y=a.clearcoat>0,Z=a.dispersion>0,K=a.iridescence>0,$=a.sheen>0,Q=a.transmission>0,ee=q&&!!a.anisotropyMap,et=Y&&!!a.clearcoatMap,en=Y&&!!a.clearcoatNormalMap,ei=Y&&!!a.clearcoatRoughnessMap,er=K&&!!a.iridescenceMap,ea=K&&!!a.iridescenceThicknessMap,es=$&&!!a.sheenColorMap,eo=$&&!!a.sheenRoughnessMap,el=!!a.specularMap,eu=!!a.specularColorMap,ec=!!a.specularIntensityMap,eh=Q&&!!a.transmissionMap,ed=Q&&!!a.thicknessMap,ep=!!a.gradientMap,ef=!!a.alphaMap,em=a.alphaTest>0,eg=!!a.alphaHash,ev=!!a.extensions,e_=0;a.toneMapped&&(null===P||!0===P.isXRRenderTarget)&&(e_=e.toneMapping);let ey={shaderID:E,shaderType:a.type,shaderName:a.name,vertexShader:v,fragmentShader:_,defines:a.defines,customVertexShaderID:y,customFragmentShaderID:x,isRawShaderMaterial:!0===a.isRawShaderMaterial,glslVersion:a.glslVersion,precision:p,batching:D,batchingColor:D&&null!==g._colorsTexture,instancing:N,instancingColor:N&&null!==g.instanceColor,instancingMorph:N&&null!==g.morphTexture,outputColorSpace:null===P?e.outputColorSpace:!0===P.isXRRenderTarget?P.texture.colorSpace:L,alphaToCoverage:!!a.alphaToCoverage,map:O,matcap:F,envMap:z,envMapMode:z&&T.mapping,envMapCubeUVHeight:w,aoMap:B,lightMap:k,bumpMap:V,normalMap:H,displacementMap:G,emissiveMap:W,normalMapObjectSpace:H&&1===a.normalMapType,normalMapTangentSpace:H&&0===a.normalMapType,metalnessMap:j,roughnessMap:X,anisotropy:q,anisotropyMap:ee,clearcoat:Y,clearcoatMap:et,clearcoatNormalMap:en,clearcoatRoughnessMap:ei,dispersion:Z,iridescence:K,iridescenceMap:er,iridescenceThicknessMap:ea,sheen:$,sheenColorMap:es,sheenRoughnessMap:eo,specularMap:el,specularColorMap:eu,specularIntensityMap:ec,transmission:Q,transmissionMap:eh,thicknessMap:ed,gradientMap:ep,opaque:!1===a.transparent&&1===a.blending&&!1===a.alphaToCoverage,alphaMap:ef,alphaTest:em,alphaHash:eg,combine:a.combine,mapUv:O&&m(a.map.channel),aoMapUv:B&&m(a.aoMap.channel),lightMapUv:k&&m(a.lightMap.channel),bumpMapUv:V&&m(a.bumpMap.channel),normalMapUv:H&&m(a.normalMap.channel),displacementMapUv:G&&m(a.displacementMap.channel),emissiveMapUv:W&&m(a.emissiveMap.channel),metalnessMapUv:j&&m(a.metalnessMap.channel),roughnessMapUv:X&&m(a.roughnessMap.channel),anisotropyMapUv:ee&&m(a.anisotropyMap.channel),clearcoatMapUv:et&&m(a.clearcoatMap.channel),clearcoatNormalMapUv:en&&m(a.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:ei&&m(a.clearcoatRoughnessMap.channel),iridescenceMapUv:er&&m(a.iridescenceMap.channel),iridescenceThicknessMapUv:ea&&m(a.iridescenceThicknessMap.channel),sheenColorMapUv:es&&m(a.sheenColorMap.channel),sheenRoughnessMapUv:eo&&m(a.sheenRoughnessMap.channel),specularMapUv:el&&m(a.specularMap.channel),specularColorMapUv:eu&&m(a.specularColorMap.channel),specularIntensityMapUv:ec&&m(a.specularIntensityMap.channel),transmissionMapUv:eh&&m(a.transmissionMap.channel),thicknessMapUv:ed&&m(a.thicknessMap.channel),alphaMapUv:ef&&m(a.alphaMap.channel),vertexTangents:!!S.attributes.tangent&&(H||q),vertexColors:a.vertexColors,vertexAlphas:!0===a.vertexColors&&!!S.attributes.color&&4===S.attributes.color.itemSize,pointsUvs:!0===g.isPoints&&!!S.attributes.uv&&(O||ef),fog:!!b,useFog:!0===a.fog,fogExp2:!!b&&b.isFogExp2,flatShading:!0===a.flatShading&&!1===a.wireframe,sizeAttenuation:!0===a.sizeAttenuation,logarithmicDepthBuffer:d,reversedDepthBuffer:I,skinning:!0===g.isSkinnedMesh,morphTargets:void 0!==S.morphAttributes.position,morphNormals:void 0!==S.morphAttributes.normal,morphColors:void 0!==S.morphAttributes.color,morphTargetsCount:C,morphTextureStride:R,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numLightProbes:o.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:a.dithering,shadowMapEnabled:e.shadowMap.enabled&&c.length>0,shadowMapType:e.shadowMap.type,toneMapping:e_,decodeVideoTexture:O&&!0===a.map.isVideoTexture&&eb.getTransfer(a.map.colorSpace)===U,decodeVideoTextureEmissive:W&&!0===a.emissiveMap.isVideoTexture&&eb.getTransfer(a.emissiveMap.colorSpace)===U,premultipliedAlpha:a.premultipliedAlpha,doubleSided:2===a.side,flipSided:1===a.side,useDepthPacking:a.depthPacking>=0,depthPacking:a.depthPacking||0,index0AttributeName:a.index0AttributeName,extensionClipCullDistance:ev&&!0===a.extensions.clipCullDistance&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(ev&&!0===a.extensions.multiDraw||D)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:a.customProgramCacheKey()};return ey.vertexUv1s=u.has(1),ey.vertexUv2s=u.has(2),ey.vertexUv3s=u.has(3),u.clear(),ey},getProgramCacheKey:function(t){var n,i,r,a;let s=[];if(t.shaderID?s.push(t.shaderID):(s.push(t.customVertexShaderID),s.push(t.customFragmentShaderID)),void 0!==t.defines)for(let e in t.defines)s.push(e),s.push(t.defines[e]);return!1===t.isRawShaderMaterial&&(n=s,i=t,n.push(i.precision),n.push(i.outputColorSpace),n.push(i.envMapMode),n.push(i.envMapCubeUVHeight),n.push(i.mapUv),n.push(i.alphaMapUv),n.push(i.lightMapUv),n.push(i.aoMapUv),n.push(i.bumpMapUv),n.push(i.normalMapUv),n.push(i.displacementMapUv),n.push(i.emissiveMapUv),n.push(i.metalnessMapUv),n.push(i.roughnessMapUv),n.push(i.anisotropyMapUv),n.push(i.clearcoatMapUv),n.push(i.clearcoatNormalMapUv),n.push(i.clearcoatRoughnessMapUv),n.push(i.iridescenceMapUv),n.push(i.iridescenceThicknessMapUv),n.push(i.sheenColorMapUv),n.push(i.sheenRoughnessMapUv),n.push(i.specularMapUv),n.push(i.specularColorMapUv),n.push(i.specularIntensityMapUv),n.push(i.transmissionMapUv),n.push(i.thicknessMapUv),n.push(i.combine),n.push(i.fogExp2),n.push(i.sizeAttenuation),n.push(i.morphTargetsCount),n.push(i.morphAttributeCount),n.push(i.numDirLights),n.push(i.numPointLights),n.push(i.numSpotLights),n.push(i.numSpotLightMaps),n.push(i.numHemiLights),n.push(i.numRectAreaLights),n.push(i.numDirLightShadows),n.push(i.numPointLightShadows),n.push(i.numSpotLightShadows),n.push(i.numSpotLightShadowsWithMaps),n.push(i.numLightProbes),n.push(i.shadowMapType),n.push(i.toneMapping),n.push(i.numClippingPlanes),n.push(i.numClipIntersection),n.push(i.depthPacking),r=s,a=t,o.disableAll(),a.instancing&&o.enable(0),a.instancingColor&&o.enable(1),a.instancingMorph&&o.enable(2),a.matcap&&o.enable(3),a.envMap&&o.enable(4),a.normalMapObjectSpace&&o.enable(5),a.normalMapTangentSpace&&o.enable(6),a.clearcoat&&o.enable(7),a.iridescence&&o.enable(8),a.alphaTest&&o.enable(9),a.vertexColors&&o.enable(10),a.vertexAlphas&&o.enable(11),a.vertexUv1s&&o.enable(12),a.vertexUv2s&&o.enable(13),a.vertexUv3s&&o.enable(14),a.vertexTangents&&o.enable(15),a.anisotropy&&o.enable(16),a.alphaHash&&o.enable(17),a.batching&&o.enable(18),a.dispersion&&o.enable(19),a.batchingColor&&o.enable(20),a.gradientMap&&o.enable(21),r.push(o.mask),o.disableAll(),a.fog&&o.enable(0),a.useFog&&o.enable(1),a.flatShading&&o.enable(2),a.logarithmicDepthBuffer&&o.enable(3),a.reversedDepthBuffer&&o.enable(4),a.skinning&&o.enable(5),a.morphTargets&&o.enable(6),a.morphNormals&&o.enable(7),a.morphColors&&o.enable(8),a.premultipliedAlpha&&o.enable(9),a.shadowMapEnabled&&o.enable(10),a.doubleSided&&o.enable(11),a.flipSided&&o.enable(12),a.useDepthPacking&&o.enable(13),a.dithering&&o.enable(14),a.transmission&&o.enable(15),a.sheen&&o.enable(16),a.opaque&&o.enable(17),a.pointsUvs&&o.enable(18),a.decodeVideoTexture&&o.enable(19),a.decodeVideoTextureEmissive&&o.enable(20),a.alphaToCoverage&&o.enable(21),r.push(o.mask),s.push(e.outputColorSpace)),s.push(t.customProgramCacheKey),s.join()},getUniforms:function(e){let t,n=f[e.type];if(n){let e=li[n];t=nP.clone(e.uniforms)}else t=e.uniforms;return t},acquireProgram:function(t,n){let i=h.get(n);return void 0!==i?++i.usedTimes:(i=new uK(e,n,t,a),c.push(i),h.set(n,i)),i},releaseProgram:function(e){if(0==--e.usedTimes){let t=c.indexOf(e);c[t]=c[c.length-1],c.pop(),h.delete(e.cacheKey),e.destroy()}},releaseShaderCache:function(e){l.remove(e)},programs:c,dispose:function(){l.dispose()}}}function u2(){let e=new WeakMap;return{has:function(t){return e.has(t)},get:function(t){let n=e.get(t);return void 0===n&&(n={},e.set(t,n)),n},remove:function(t){e.delete(t)},update:function(t,n,i){e.get(t)[n]=i},dispose:function(){e=new WeakMap}}}function u3(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.material.id!==t.material.id?e.material.id-t.material.id:e.z!==t.z?e.z-t.z:e.id-t.id}function u4(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function u5(){let e=[],t=0,n=[],i=[],r=[];function a(n,i,r,a,s,o){let l=e[t];return void 0===l?(l={id:n.id,object:n,geometry:i,material:r,groupOrder:a,renderOrder:n.renderOrder,z:s,group:o},e[t]=l):(l.id=n.id,l.object=n,l.geometry=i,l.material=r,l.groupOrder=a,l.renderOrder=n.renderOrder,l.z=s,l.group=o),t++,l}return{opaque:n,transmissive:i,transparent:r,init:function(){t=0,n.length=0,i.length=0,r.length=0},push:function(e,t,s,o,l,u){let c=a(e,t,s,o,l,u);s.transmission>0?i.push(c):!0===s.transparent?r.push(c):n.push(c)},unshift:function(e,t,s,o,l,u){let c=a(e,t,s,o,l,u);s.transmission>0?i.unshift(c):!0===s.transparent?r.unshift(c):n.unshift(c)},finish:function(){for(let n=t,i=e.length;n<i;n++){let t=e[n];if(null===t.id)break;t.id=null,t.object=null,t.geometry=null,t.material=null,t.group=null}},sort:function(e,t){n.length>1&&n.sort(e||u3),i.length>1&&i.sort(t||u4),r.length>1&&r.sort(t||u4)}}}function u6(){let e=new WeakMap;return{get:function(t,n){let i,r=e.get(t);return void 0===r?(i=new u5,e.set(t,[i])):n>=r.length?(i=new u5,r.push(i)):i=r[n],i},dispose:function(){e=new WeakMap}}}function u8(){let e={};return{get:function(t){let n;if(void 0!==e[t.id])return e[t.id];switch(t.type){case"DirectionalLight":n={direction:new ef,color:new tq};break;case"SpotLight":n={position:new ef,direction:new ef,color:new tq,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new ef,color:new tq,distance:0,decay:0};break;case"HemisphereLight":n={direction:new ef,skyColor:new tq,groundColor:new tq};break;case"RectAreaLight":n={color:new tq,position:new ef,halfWidth:new ef,halfHeight:new ef}}return e[t.id]=n,n}}}let u9=0;function u7(e,t){return 2*!!t.castShadow-2*!!e.castShadow+ +!!t.map-!!e.map}function ce(e){let t,n=new u8,i=(t={},{get:function(e){let n;if(void 0!==t[e.id])return t[e.id];switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ed};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new ed,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let e=0;e<9;e++)r.probe.push(new ef);let a=new ef,s=new tt,o=new tt;return{setup:function(t){let a=0,s=0,o=0;for(let e=0;e<9;e++)r.probe[e].set(0,0,0);let l=0,u=0,c=0,h=0,d=0,p=0,f=0,m=0,g=0,v=0,_=0;t.sort(u7);for(let e=0,y=t.length;e<y;e++){let y=t[e],x=y.color,b=y.intensity,S=y.distance,M=null;if(y.shadow&&y.shadow.map&&(M=1030===y.shadow.map.texture.format?y.shadow.map.texture:y.shadow.map.depthTexture||y.shadow.map.texture),y.isAmbientLight)a+=x.r*b,s+=x.g*b,o+=x.b*b;else if(y.isLightProbe){for(let e=0;e<9;e++)r.probe[e].addScaledVector(y.sh.coefficients[e],b);_++}else if(y.isDirectionalLight){let e=n.get(y);if(e.color.copy(y.color).multiplyScalar(y.intensity),y.castShadow){let e=y.shadow,t=i.get(y);t.shadowIntensity=e.intensity,t.shadowBias=e.bias,t.shadowNormalBias=e.normalBias,t.shadowRadius=e.radius,t.shadowMapSize=e.mapSize,r.directionalShadow[l]=t,r.directionalShadowMap[l]=M,r.directionalShadowMatrix[l]=y.shadow.matrix,p++}r.directional[l]=e,l++}else if(y.isSpotLight){let e=n.get(y);e.position.setFromMatrixPosition(y.matrixWorld),e.color.copy(x).multiplyScalar(b),e.distance=S,e.coneCos=Math.cos(y.angle),e.penumbraCos=Math.cos(y.angle*(1-y.penumbra)),e.decay=y.decay,r.spot[c]=e;let t=y.shadow;if(y.map&&(r.spotLightMap[g]=y.map,g++,t.updateMatrices(y),y.castShadow&&v++),r.spotLightMatrix[c]=t.matrix,y.castShadow){let e=i.get(y);e.shadowIntensity=t.intensity,e.shadowBias=t.bias,e.shadowNormalBias=t.normalBias,e.shadowRadius=t.radius,e.shadowMapSize=t.mapSize,r.spotShadow[c]=e,r.spotShadowMap[c]=M,m++}c++}else if(y.isRectAreaLight){let e=n.get(y);e.color.copy(x).multiplyScalar(b),e.halfWidth.set(.5*y.width,0,0),e.halfHeight.set(0,.5*y.height,0),r.rectArea[h]=e,h++}else if(y.isPointLight){let e=n.get(y);if(e.color.copy(y.color).multiplyScalar(y.intensity),e.distance=y.distance,e.decay=y.decay,y.castShadow){let e=y.shadow,t=i.get(y);t.shadowIntensity=e.intensity,t.shadowBias=e.bias,t.shadowNormalBias=e.normalBias,t.shadowRadius=e.radius,t.shadowMapSize=e.mapSize,t.shadowCameraNear=e.camera.near,t.shadowCameraFar=e.camera.far,r.pointShadow[u]=t,r.pointShadowMap[u]=M,r.pointShadowMatrix[u]=y.shadow.matrix,f++}r.point[u]=e,u++}else if(y.isHemisphereLight){let e=n.get(y);e.skyColor.copy(y.color).multiplyScalar(b),e.groundColor.copy(y.groundColor).multiplyScalar(b),r.hemi[d]=e,d++}}h>0&&(!0===e.has("OES_texture_float_linear")?(r.rectAreaLTC1=ln.LTC_FLOAT_1,r.rectAreaLTC2=ln.LTC_FLOAT_2):(r.rectAreaLTC1=ln.LTC_HALF_1,r.rectAreaLTC2=ln.LTC_HALF_2)),r.ambient[0]=a,r.ambient[1]=s,r.ambient[2]=o;let y=r.hash;(y.directionalLength!==l||y.pointLength!==u||y.spotLength!==c||y.rectAreaLength!==h||y.hemiLength!==d||y.numDirectionalShadows!==p||y.numPointShadows!==f||y.numSpotShadows!==m||y.numSpotMaps!==g||y.numLightProbes!==_)&&(r.directional.length=l,r.spot.length=c,r.rectArea.length=h,r.point.length=u,r.hemi.length=d,r.directionalShadow.length=p,r.directionalShadowMap.length=p,r.pointShadow.length=f,r.pointShadowMap.length=f,r.spotShadow.length=m,r.spotShadowMap.length=m,r.directionalShadowMatrix.length=p,r.pointShadowMatrix.length=f,r.spotLightMatrix.length=m+g-v,r.spotLightMap.length=g,r.numSpotLightShadowsWithMaps=v,r.numLightProbes=_,y.directionalLength=l,y.pointLength=u,y.spotLength=c,y.rectAreaLength=h,y.hemiLength=d,y.numDirectionalShadows=p,y.numPointShadows=f,y.numSpotShadows=m,y.numSpotMaps=g,y.numLightProbes=_,r.version=u9++)},setupView:function(e,t){let n=0,i=0,l=0,u=0,c=0,h=t.matrixWorldInverse;for(let t=0,d=e.length;t<d;t++){let d=e[t];if(d.isDirectionalLight){let e=r.directional[n];e.direction.setFromMatrixPosition(d.matrixWorld),a.setFromMatrixPosition(d.target.matrixWorld),e.direction.sub(a),e.direction.transformDirection(h),n++}else if(d.isSpotLight){let e=r.spot[l];e.position.setFromMatrixPosition(d.matrixWorld),e.position.applyMatrix4(h),e.direction.setFromMatrixPosition(d.matrixWorld),a.setFromMatrixPosition(d.target.matrixWorld),e.direction.sub(a),e.direction.transformDirection(h),l++}else if(d.isRectAreaLight){let e=r.rectArea[u];e.position.setFromMatrixPosition(d.matrixWorld),e.position.applyMatrix4(h),o.identity(),s.copy(d.matrixWorld),s.premultiply(h),o.extractRotation(s),e.halfWidth.set(.5*d.width,0,0),e.halfHeight.set(0,.5*d.height,0),e.halfWidth.applyMatrix4(o),e.halfHeight.applyMatrix4(o),u++}else if(d.isPointLight){let e=r.point[i];e.position.setFromMatrixPosition(d.matrixWorld),e.position.applyMatrix4(h),i++}else if(d.isHemisphereLight){let e=r.hemi[c];e.direction.setFromMatrixPosition(d.matrixWorld),e.direction.transformDirection(h),c++}}},state:r}}function ct(e){let t=new ce(e),n=[],i=[],r={lightsArray:n,shadowsArray:i,camera:null,lights:t,transmissionRenderTarget:{}};return{init:function(e){r.camera=e,n.length=0,i.length=0},state:r,setupLights:function(){t.setup(n)},setupLightsView:function(e){t.setupView(n,e)},pushLight:function(e){n.push(e)},pushShadow:function(e){i.push(e)}}}function cn(e){let t=new WeakMap;return{get:function(n,i=0){let r,a=t.get(n);return void 0===a?(r=new ct(e),t.set(n,[r])):i>=a.length?(r=new ct(e),a.push(r)):r=a[i],r},dispose:function(){t=new WeakMap}}}let ci=[new ef(1,0,0),new ef(-1,0,0),new ef(0,1,0),new ef(0,-1,0),new ef(0,0,1),new ef(0,0,-1)],cr=[new ef(0,-1,0),new ef(0,-1,0),new ef(0,0,1),new ef(0,0,-1),new ef(0,-1,0),new ef(0,-1,0)],ca=new tt,cs=new ef,co=new ef;function cl(e,t,n){let i=new iO,r=new ed,a=new ed,s=new eI,o=new az,l=new aB,u={},c=n.maxTextureSize,h={0:1,1:0,2:2},d=new nI({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new ed},radius:{value:4}},vertexShader:"void main() {\n gl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\nvoid main() {\n const float samples = float( VSM_SAMPLES );\n float mean = 0.0;\n float squared_mean = 0.0;\n float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n float uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n for ( float i = 0.0; i < samples; i ++ ) {\n float uvOffset = uvStart + i * uvStride;\n #ifdef HORIZONTAL_PASS\n vec2 distribution = texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ).rg;\n mean += distribution.x;\n squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n #else\n float depth = texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ).r;\n mean += depth;\n squared_mean += depth * depth;\n #endif\n }\n mean = mean / samples;\n squared_mean = squared_mean / samples;\n float std_dev = sqrt( max( 0.0, squared_mean - mean * mean ) );\n gl_FragColor = vec4( mean, std_dev, 0.0, 1.0 );\n}"}),p=d.clone();p.defines.HORIZONTAL_PASS=1;let f=new nd;f.setAttribute("position",new t5(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));let m=new nT(f,d),g=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1;let v=this.type;function _(t,n,i,r){let a=null,s=!0===i.isPointLight?t.customDistanceMaterial:t.customDepthMaterial;if(void 0!==s)a=s;else if(a=!0===i.isPointLight?l:o,e.localClippingEnabled&&!0===n.clipShadows&&Array.isArray(n.clippingPlanes)&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0||n.map&&n.alphaTest>0||!0===n.alphaToCoverage){let e=a.uuid,t=n.uuid,i=u[e];void 0===i&&(i={},u[e]=i);let r=i[t];void 0===r&&(r=a.clone(),i[t]=r,n.addEventListener("dispose",y)),a=r}return a.visible=n.visible,a.wireframe=n.wireframe,3===r?a.side=null!==n.shadowSide?n.shadowSide:n.side:a.side=null!==n.shadowSide?n.shadowSide:h[n.side],a.alphaMap=n.alphaMap,a.alphaTest=!0===n.alphaToCoverage?.5:n.alphaTest,a.map=n.map,a.clipShadows=n.clipShadows,a.clippingPlanes=n.clippingPlanes,a.clipIntersection=n.clipIntersection,a.displacementMap=n.displacementMap,a.displacementScale=n.displacementScale,a.displacementBias=n.displacementBias,a.wireframeLinewidth=n.wireframeLinewidth,a.linewidth=n.linewidth,!0===i.isPointLight&&!0===a.isMeshDistanceMaterial&&(e.properties.get(a).light=i),a}function y(e){for(let t in e.target.removeEventListener("dispose",y),u){let n=u[t],i=e.target.uuid;i in n&&(n[i].dispose(),delete n[i])}}this.render=function(n,o,l){if(!1===g.enabled||!1===g.autoUpdate&&!1===g.needsUpdate||0===n.length)return;2===n.type&&(J("WebGLShadowMap: PCFSoftShadowMap has been deprecated. Using PCFShadowMap instead."),n.type=1);let u=e.getRenderTarget(),h=e.getActiveCubeFace(),f=e.getActiveMipmapLevel(),y=e.state;y.setBlending(0),!0===y.buffers.depth.getReversed()?y.buffers.color.setClear(0,0,0,0):y.buffers.color.setClear(1,1,1,1),y.buffers.depth.setTest(!0),y.setScissorTest(!1);let x=v!==this.type;x&&o.traverse(function(e){e.material&&(Array.isArray(e.material)?e.material.forEach(e=>e.needsUpdate=!0):e.material.needsUpdate=!0)});for(let u=0,h=n.length;u<h;u++){let h=n[u],f=h.shadow;if(void 0===f){J("WebGLShadowMap:",h,"has no shadow.");continue}if(!1===f.autoUpdate&&!1===f.needsUpdate)continue;r.copy(f.mapSize);let g=f.getFrameExtents();if(r.multiply(g),a.copy(f.mapSize),(r.x>c||r.y>c)&&(r.x>c&&(a.x=Math.floor(c/g.x),r.x=a.x*g.x,f.mapSize.x=a.x),r.y>c&&(a.y=Math.floor(c/g.y),r.y=a.y*g.y,f.mapSize.y=a.y)),null===f.map||!0===x){if(null!==f.map&&(null!==f.map.depthTexture&&(f.map.depthTexture.dispose(),f.map.depthTexture=null),f.map.dispose()),3===this.type){if(h.isPointLight){J("WebGLShadowMap: VSM shadow maps are not supported for PointLights. Use PCF or BasicShadowMap instead.");continue}f.map=new eN(r.x,r.y,{format:1030,type:1016,minFilter:1006,magFilter:1006,generateMipmaps:!1}),f.map.texture.name=h.name+".shadowMap",f.map.depthTexture=new rb(r.x,r.y,1015),f.map.depthTexture.name=h.name+".shadowMapDepth",f.map.depthTexture.format=1026,f.map.depthTexture.compareFunction=null,f.map.depthTexture.minFilter=1003,f.map.depthTexture.magFilter=1003}else{h.isPointLight?(f.map=new nB(r.x),f.map.depthTexture=new rS(r.x,1014)):(f.map=new eN(r.x,r.y),f.map.depthTexture=new rb(r.x,r.y,1014)),f.map.depthTexture.name=h.name+".shadowMap",f.map.depthTexture.format=1026;let t=e.state.buffers.depth.getReversed();1===this.type?(f.map.depthTexture.compareFunction=t?518:515,f.map.depthTexture.minFilter=1006,f.map.depthTexture.magFilter=1006):(f.map.depthTexture.compareFunction=null,f.map.depthTexture.minFilter=1003,f.map.depthTexture.magFilter=1003)}f.camera.updateProjectionMatrix()}let v=f.map.isWebGLCubeRenderTarget?6:1;for(let n=0;n<v;n++){if(f.map.isWebGLCubeRenderTarget)e.setRenderTarget(f.map,n),e.clear();else{0===n&&(e.setRenderTarget(f.map),e.clear());let t=f.getViewport(n);s.set(a.x*t.x,a.y*t.y,a.x*t.z,a.y*t.w),y.viewport(s)}if(h.isPointLight){let e=f.camera,t=f.matrix,i=h.distance||e.far;i!==e.far&&(e.far=i,e.updateProjectionMatrix()),cs.setFromMatrixPosition(h.matrixWorld),e.position.copy(cs),co.copy(e.position),co.add(ci[n]),e.up.copy(cr[n]),e.lookAt(co),e.updateMatrixWorld(),t.makeTranslation(-cs.x,-cs.y,-cs.z),ca.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),f._frustum.setFromProjectionMatrix(ca,e.coordinateSystem,e.reversedDepth)}else f.updateMatrices(h);i=f.getFrustum(),function n(r,a,s,o,l){if(!1===r.visible)return;if(r.layers.test(a.layers)&&(r.isMesh||r.isLine||r.isPoints)&&(r.castShadow||r.receiveShadow&&3===l)&&(!r.frustumCulled||i.intersectsObject(r))){r.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,r.matrixWorld);let n=t.update(r),i=r.material;if(Array.isArray(i)){let t=n.groups;for(let u=0,c=t.length;u<c;u++){let c=t[u],h=i[c.materialIndex];if(h&&h.visible){let t=_(r,h,o,l);r.onBeforeShadow(e,r,a,s,n,t,c),e.renderBufferDirect(s,null,n,t,r,c),r.onAfterShadow(e,r,a,s,n,t,c)}}}else if(i.visible){let t=_(r,i,o,l);r.onBeforeShadow(e,r,a,s,n,t,null),e.renderBufferDirect(s,null,n,t,r,null),r.onAfterShadow(e,r,a,s,n,t,null)}}let u=r.children;for(let e=0,t=u.length;e<t;e++)n(u[e],a,s,o,l)}(o,l,f.camera,h,this.type)}!0!==f.isPointLightShadow&&3===this.type&&function(n,i){let a=t.update(m);d.defines.VSM_SAMPLES!==n.blurSamples&&(d.defines.VSM_SAMPLES=n.blurSamples,p.defines.VSM_SAMPLES=n.blurSamples,d.needsUpdate=!0,p.needsUpdate=!0),null===n.mapPass&&(n.mapPass=new eN(r.x,r.y,{format:1030,type:1016})),d.uniforms.shadow_pass.value=n.map.depthTexture,d.uniforms.resolution.value=n.mapSize,d.uniforms.radius.value=n.radius,e.setRenderTarget(n.mapPass),e.clear(),e.renderBufferDirect(i,null,a,d,m,null),p.uniforms.shadow_pass.value=n.mapPass.texture,p.uniforms.resolution.value=n.mapSize,p.uniforms.radius.value=n.radius,e.setRenderTarget(n.map),e.clear(),e.renderBufferDirect(i,null,a,p,m,null)}(f,l),f.needsUpdate=!1}v=this.type,g.needsUpdate=!1,e.setRenderTarget(u,h,f)}}let cu={0:1,2:6,4:7,3:5,1:0,6:2,7:4,5:3};function cc(e,t){let n=new function(){let t=!1,n=new eI,i=null,r=new eI(0,0,0,0);return{setMask:function(n){i===n||t||(e.colorMask(n,n,n,n),i=n)},setLocked:function(e){t=e},setClear:function(t,i,a,s,o){!0===o&&(t*=s,i*=s,a*=s),n.set(t,i,a,s),!1===r.equals(n)&&(e.clearColor(t,i,a,s),r.copy(n))},reset:function(){t=!1,i=null,r.set(-1,0,0,0)}}},i=new function(){let n=!1,i=!1,r=null,a=null,s=null;return{setReversed:function(e){if(i!==e){let n=t.get("EXT_clip_control");e?n.clipControlEXT(n.LOWER_LEFT_EXT,n.ZERO_TO_ONE_EXT):n.clipControlEXT(n.LOWER_LEFT_EXT,n.NEGATIVE_ONE_TO_ONE_EXT),i=e;let r=s;s=null,this.setClear(r)}},getReversed:function(){return i},setTest:function(t){t?B(e.DEPTH_TEST):k(e.DEPTH_TEST)},setMask:function(t){r===t||n||(e.depthMask(t),r=t)},setFunc:function(t){if(i&&(t=cu[t]),a!==t){switch(t){case 0:e.depthFunc(e.NEVER);break;case 1:e.depthFunc(e.ALWAYS);break;case 2:e.depthFunc(e.LESS);break;case 3:default:e.depthFunc(e.LEQUAL);break;case 4:e.depthFunc(e.EQUAL);break;case 5:e.depthFunc(e.GEQUAL);break;case 6:e.depthFunc(e.GREATER);break;case 7:e.depthFunc(e.NOTEQUAL)}a=t}},setLocked:function(e){n=e},setClear:function(t){s!==t&&(i&&(t=1-t),e.clearDepth(t),s=t)},reset:function(){n=!1,r=null,a=null,s=null,i=!1}}},r=new function(){let t=!1,n=null,i=null,r=null,a=null,s=null,o=null,l=null,u=null;return{setTest:function(n){t||(n?B(e.STENCIL_TEST):k(e.STENCIL_TEST))},setMask:function(i){n===i||t||(e.stencilMask(i),n=i)},setFunc:function(t,n,s){(i!==t||r!==n||a!==s)&&(e.stencilFunc(t,n,s),i=t,r=n,a=s)},setOp:function(t,n,i){(s!==t||o!==n||l!==i)&&(e.stencilOp(t,n,i),s=t,o=n,l=i)},setLocked:function(e){t=e},setClear:function(t){u!==t&&(e.clearStencil(t),u=t)},reset:function(){t=!1,n=null,i=null,r=null,a=null,s=null,o=null,l=null,u=null}}},a=new WeakMap,s=new WeakMap,o={},l={},u=new WeakMap,c=[],h=null,d=!1,p=null,f=null,m=null,g=null,v=null,_=null,y=null,x=new tq(0,0,0),b=0,S=!1,M=null,T=null,w=null,E=null,A=null,C=e.getParameter(e.MAX_COMBINED_TEXTURE_IMAGE_UNITS),R=!1,P=e.getParameter(e.VERSION);-1!==P.indexOf("WebGL")?R=parseFloat(/^WebGL (\d)/.exec(P)[1])>=1:-1!==P.indexOf("OpenGL ES")&&(R=parseFloat(/^OpenGL ES (\d)/.exec(P)[1])>=2);let I=null,L={},N=e.getParameter(e.SCISSOR_BOX),U=e.getParameter(e.VIEWPORT),D=new eI().fromArray(N),O=new eI().fromArray(U);function F(t,n,i,r){let a=new Uint8Array(4),s=e.createTexture();e.bindTexture(t,s),e.texParameteri(t,e.TEXTURE_MIN_FILTER,e.NEAREST),e.texParameteri(t,e.TEXTURE_MAG_FILTER,e.NEAREST);for(let s=0;s<i;s++)t===e.TEXTURE_3D||t===e.TEXTURE_2D_ARRAY?e.texImage3D(n,0,e.RGBA,1,1,r,0,e.RGBA,e.UNSIGNED_BYTE,a):e.texImage2D(n+s,0,e.RGBA,1,1,0,e.RGBA,e.UNSIGNED_BYTE,a);return s}let z={};function B(t){!0!==o[t]&&(e.enable(t),o[t]=!0)}function k(t){!1!==o[t]&&(e.disable(t),o[t]=!1)}z[e.TEXTURE_2D]=F(e.TEXTURE_2D,e.TEXTURE_2D,1),z[e.TEXTURE_CUBE_MAP]=F(e.TEXTURE_CUBE_MAP,e.TEXTURE_CUBE_MAP_POSITIVE_X,6),z[e.TEXTURE_2D_ARRAY]=F(e.TEXTURE_2D_ARRAY,e.TEXTURE_2D_ARRAY,1,1),z[e.TEXTURE_3D]=F(e.TEXTURE_3D,e.TEXTURE_3D,1,1),n.setClear(0,0,0,1),i.setClear(1),r.setClear(0),B(e.DEPTH_TEST),i.setFunc(3),W(!1),j(1),B(e.CULL_FACE),G(0);let V={100:e.FUNC_ADD,101:e.FUNC_SUBTRACT,102:e.FUNC_REVERSE_SUBTRACT};V[103]=e.MIN,V[104]=e.MAX;let H={200:e.ZERO,201:e.ONE,202:e.SRC_COLOR,204:e.SRC_ALPHA,210:e.SRC_ALPHA_SATURATE,208:e.DST_COLOR,206:e.DST_ALPHA,203:e.ONE_MINUS_SRC_COLOR,205:e.ONE_MINUS_SRC_ALPHA,209:e.ONE_MINUS_DST_COLOR,207:e.ONE_MINUS_DST_ALPHA,211:e.CONSTANT_COLOR,212:e.ONE_MINUS_CONSTANT_COLOR,213:e.CONSTANT_ALPHA,214:e.ONE_MINUS_CONSTANT_ALPHA};function G(t,n,i,r,a,s,o,l,u,c){if(0===t){!0===d&&(k(e.BLEND),d=!1);return}if(!1===d&&(B(e.BLEND),d=!0),5!==t){if(t!==p||c!==S){if((100!==f||100!==v)&&(e.blendEquation(e.FUNC_ADD),f=100,v=100),c)switch(t){case 1:e.blendFuncSeparate(e.ONE,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA);break;case 2:e.blendFunc(e.ONE,e.ONE);break;case 3:e.blendFuncSeparate(e.ZERO,e.ONE_MINUS_SRC_COLOR,e.ZERO,e.ONE);break;case 4:e.blendFuncSeparate(e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA,e.ZERO,e.ONE);break;default:K("WebGLState: Invalid blending: ",t)}else switch(t){case 1:e.blendFuncSeparate(e.SRC_ALPHA,e.ONE_MINUS_SRC_ALPHA,e.ONE,e.ONE_MINUS_SRC_ALPHA);break;case 2:e.blendFuncSeparate(e.SRC_ALPHA,e.ONE,e.ONE,e.ONE);break;case 3:K("WebGLState: SubtractiveBlending requires material.premultipliedAlpha = true");break;case 4:K("WebGLState: MultiplyBlending requires material.premultipliedAlpha = true");break;default:K("WebGLState: Invalid blending: ",t)}m=null,g=null,_=null,y=null,x.set(0,0,0),b=0,p=t,S=c}return}a=a||n,s=s||i,o=o||r,(n!==f||a!==v)&&(e.blendEquationSeparate(V[n],V[a]),f=n,v=a),(i!==m||r!==g||s!==_||o!==y)&&(e.blendFuncSeparate(H[i],H[r],H[s],H[o]),m=i,g=r,_=s,y=o),(!1===l.equals(x)||u!==b)&&(e.blendColor(l.r,l.g,l.b,u),x.copy(l),b=u),p=t,S=!1}function W(t){M!==t&&(t?e.frontFace(e.CW):e.frontFace(e.CCW),M=t)}function j(t){0!==t?(B(e.CULL_FACE),t!==T&&(1===t?e.cullFace(e.BACK):2===t?e.cullFace(e.FRONT):e.cullFace(e.FRONT_AND_BACK))):k(e.CULL_FACE),T=t}function X(t,n,i){t?(B(e.POLYGON_OFFSET_FILL),(E!==n||A!==i)&&(e.polygonOffset(n,i),E=n,A=i)):k(e.POLYGON_OFFSET_FILL)}return{buffers:{color:n,depth:i,stencil:r},enable:B,disable:k,bindFramebuffer:function(t,n){return l[t]!==n&&(e.bindFramebuffer(t,n),l[t]=n,t===e.DRAW_FRAMEBUFFER&&(l[e.FRAMEBUFFER]=n),t===e.FRAMEBUFFER&&(l[e.DRAW_FRAMEBUFFER]=n),!0)},drawBuffers:function(t,n){let i=c,r=!1;if(t){void 0===(i=u.get(n))&&(i=[],u.set(n,i));let a=t.textures;if(i.length!==a.length||i[0]!==e.COLOR_ATTACHMENT0){for(let t=0,n=a.length;t<n;t++)i[t]=e.COLOR_ATTACHMENT0+t;i.length=a.length,r=!0}}else i[0]!==e.BACK&&(i[0]=e.BACK,r=!0);r&&e.drawBuffers(i)},useProgram:function(t){return h!==t&&(e.useProgram(t),h=t,!0)},setBlending:G,setMaterial:function(t,a){2===t.side?k(e.CULL_FACE):B(e.CULL_FACE);let s=1===t.side;a&&(s=!s),W(s),1===t.blending&&!1===t.transparent?G(0):G(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.blendColor,t.blendAlpha,t.premultipliedAlpha),i.setFunc(t.depthFunc),i.setTest(t.depthTest),i.setMask(t.depthWrite),n.setMask(t.colorWrite);let o=t.stencilWrite;r.setTest(o),o&&(r.setMask(t.stencilWriteMask),r.setFunc(t.stencilFunc,t.stencilRef,t.stencilFuncMask),r.setOp(t.stencilFail,t.stencilZFail,t.stencilZPass)),X(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits),!0===t.alphaToCoverage?B(e.SAMPLE_ALPHA_TO_COVERAGE):k(e.SAMPLE_ALPHA_TO_COVERAGE)},setFlipSided:W,setCullFace:j,setLineWidth:function(t){t!==w&&(R&&e.lineWidth(t),w=t)},setPolygonOffset:X,setScissorTest:function(t){t?B(e.SCISSOR_TEST):k(e.SCISSOR_TEST)},activeTexture:function(t){void 0===t&&(t=e.TEXTURE0+C-1),I!==t&&(e.activeTexture(t),I=t)},bindTexture:function(t,n,i){void 0===i&&(i=null===I?e.TEXTURE0+C-1:I);let r=L[i];void 0===r&&(r={type:void 0,texture:void 0},L[i]=r),(r.type!==t||r.texture!==n)&&(I!==i&&(e.activeTexture(i),I=i),e.bindTexture(t,n||z[t]),r.type=t,r.texture=n)},unbindTexture:function(){let t=L[I];void 0!==t&&void 0!==t.type&&(e.bindTexture(t.type,null),t.type=void 0,t.texture=void 0)},compressedTexImage2D:function(){try{e.compressedTexImage2D(...arguments)}catch(e){K("WebGLState:",e)}},compressedTexImage3D:function(){try{e.compressedTexImage3D(...arguments)}catch(e){K("WebGLState:",e)}},texImage2D:function(){try{e.texImage2D(...arguments)}catch(e){K("WebGLState:",e)}},texImage3D:function(){try{e.texImage3D(...arguments)}catch(e){K("WebGLState:",e)}},updateUBOMapping:function(t,n){let i=s.get(n);void 0===i&&(i=new WeakMap,s.set(n,i));let r=i.get(t);void 0===r&&(r=e.getUniformBlockIndex(n,t.name),i.set(t,r))},uniformBlockBinding:function(t,n){let i=s.get(n).get(t);a.get(n)!==i&&(e.uniformBlockBinding(n,i,t.__bindingPointIndex),a.set(n,i))},texStorage2D:function(){try{e.texStorage2D(...arguments)}catch(e){K("WebGLState:",e)}},texStorage3D:function(){try{e.texStorage3D(...arguments)}catch(e){K("WebGLState:",e)}},texSubImage2D:function(){try{e.texSubImage2D(...arguments)}catch(e){K("WebGLState:",e)}},texSubImage3D:function(){try{e.texSubImage3D(...arguments)}catch(e){K("WebGLState:",e)}},compressedTexSubImage2D:function(){try{e.compressedTexSubImage2D(...arguments)}catch(e){K("WebGLState:",e)}},compressedTexSubImage3D:function(){try{e.compressedTexSubImage3D(...arguments)}catch(e){K("WebGLState:",e)}},scissor:function(t){!1===D.equals(t)&&(e.scissor(t.x,t.y,t.z,t.w),D.copy(t))},viewport:function(t){!1===O.equals(t)&&(e.viewport(t.x,t.y,t.z,t.w),O.copy(t))},reset:function(){e.disable(e.BLEND),e.disable(e.CULL_FACE),e.disable(e.DEPTH_TEST),e.disable(e.POLYGON_OFFSET_FILL),e.disable(e.SCISSOR_TEST),e.disable(e.STENCIL_TEST),e.disable(e.SAMPLE_ALPHA_TO_COVERAGE),e.blendEquation(e.FUNC_ADD),e.blendFunc(e.ONE,e.ZERO),e.blendFuncSeparate(e.ONE,e.ZERO,e.ONE,e.ZERO),e.blendColor(0,0,0,0),e.colorMask(!0,!0,!0,!0),e.clearColor(0,0,0,0),e.depthMask(!0),e.depthFunc(e.LESS),i.setReversed(!1),e.clearDepth(1),e.stencilMask(0xffffffff),e.stencilFunc(e.ALWAYS,0,0xffffffff),e.stencilOp(e.KEEP,e.KEEP,e.KEEP),e.clearStencil(0),e.cullFace(e.BACK),e.frontFace(e.CCW),e.polygonOffset(0,0),e.activeTexture(e.TEXTURE0),e.bindFramebuffer(e.FRAMEBUFFER,null),e.bindFramebuffer(e.DRAW_FRAMEBUFFER,null),e.bindFramebuffer(e.READ_FRAMEBUFFER,null),e.useProgram(null),e.lineWidth(1),e.scissor(0,0,e.canvas.width,e.canvas.height),e.viewport(0,0,e.canvas.width,e.canvas.height),o={},I=null,L={},l={},u=new WeakMap,c=[],h=null,d=!1,p=null,f=null,m=null,g=null,v=null,_=null,y=null,x=new tq(0,0,0),b=0,S=!1,M=null,T=null,w=null,E=null,A=null,D.set(0,0,e.canvas.width,e.canvas.height),O.set(0,0,e.canvas.width,e.canvas.height),n.reset(),i.reset(),r.reset()}}}function ch(e,t,n,i,r,a,s){let o,l=t.has("WEBGL_multisampled_render_to_texture")?t.get("WEBGL_multisampled_render_to_texture"):null,u="u">typeof navigator&&/OculusBrowser/g.test(navigator.userAgent),c=new ed,h=new WeakMap,d=new WeakMap,p=!1;try{p="u">typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(e){}function f(e,t){return p?new OffscreenCanvas(e,t):G("canvas")}function m(e,t,n){let i=1,r=X(e);if((r.width>n||r.height>n)&&(i=n/Math.max(r.width,r.height)),i<1)if("u">typeof HTMLImageElement&&e instanceof HTMLImageElement||"u">typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"u">typeof ImageBitmap&&e instanceof ImageBitmap||"u">typeof VideoFrame&&e instanceof VideoFrame){let n=Math.floor(i*r.width),a=Math.floor(i*r.height);void 0===o&&(o=f(n,a));let s=t?f(n,a):o;return s.width=n,s.height=a,s.getContext("2d").drawImage(e,0,0,n,a),J("WebGLRenderer: Texture has been resized from ("+r.width+"x"+r.height+") to ("+n+"x"+a+")."),s}else"data"in e&&J("WebGLRenderer: Image in DataTexture is too big ("+r.width+"x"+r.height+").");return e}function g(e){return e.generateMipmaps}function v(t){e.generateMipmap(t)}function _(n,i,r,a,s=!1){if(null!==n){if(void 0!==e[n])return e[n];J("WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}let o=i;if(i===e.RED&&(r===e.FLOAT&&(o=e.R32F),r===e.HALF_FLOAT&&(o=e.R16F),r===e.UNSIGNED_BYTE&&(o=e.R8)),i===e.RED_INTEGER&&(r===e.UNSIGNED_BYTE&&(o=e.R8UI),r===e.UNSIGNED_SHORT&&(o=e.R16UI),r===e.UNSIGNED_INT&&(o=e.R32UI),r===e.BYTE&&(o=e.R8I),r===e.SHORT&&(o=e.R16I),r===e.INT&&(o=e.R32I)),i===e.RG&&(r===e.FLOAT&&(o=e.RG32F),r===e.HALF_FLOAT&&(o=e.RG16F),r===e.UNSIGNED_BYTE&&(o=e.RG8)),i===e.RG_INTEGER&&(r===e.UNSIGNED_BYTE&&(o=e.RG8UI),r===e.UNSIGNED_SHORT&&(o=e.RG16UI),r===e.UNSIGNED_INT&&(o=e.RG32UI),r===e.BYTE&&(o=e.RG8I),r===e.SHORT&&(o=e.RG16I),r===e.INT&&(o=e.RG32I)),i===e.RGB_INTEGER&&(r===e.UNSIGNED_BYTE&&(o=e.RGB8UI),r===e.UNSIGNED_SHORT&&(o=e.RGB16UI),r===e.UNSIGNED_INT&&(o=e.RGB32UI),r===e.BYTE&&(o=e.RGB8I),r===e.SHORT&&(o=e.RGB16I),r===e.INT&&(o=e.RGB32I)),i===e.RGBA_INTEGER&&(r===e.UNSIGNED_BYTE&&(o=e.RGBA8UI),r===e.UNSIGNED_SHORT&&(o=e.RGBA16UI),r===e.UNSIGNED_INT&&(o=e.RGBA32UI),r===e.BYTE&&(o=e.RGBA8I),r===e.SHORT&&(o=e.RGBA16I),r===e.INT&&(o=e.RGBA32I)),i===e.RGB&&(r===e.UNSIGNED_INT_5_9_9_9_REV&&(o=e.RGB9_E5),r===e.UNSIGNED_INT_10F_11F_11F_REV&&(o=e.R11F_G11F_B10F)),i===e.RGBA){let t=s?N:eb.getTransfer(a);r===e.FLOAT&&(o=e.RGBA32F),r===e.HALF_FLOAT&&(o=e.RGBA16F),r===e.UNSIGNED_BYTE&&(o=t===U?e.SRGB8_ALPHA8:e.RGBA8),r===e.UNSIGNED_SHORT_4_4_4_4&&(o=e.RGBA4),r===e.UNSIGNED_SHORT_5_5_5_1&&(o=e.RGB5_A1)}return(o===e.R16F||o===e.R32F||o===e.RG16F||o===e.RG32F||o===e.RGBA16F||o===e.RGBA32F)&&t.get("EXT_color_buffer_float"),o}function y(t,n){let i;return t?null===n||1014===n||1020===n?i=e.DEPTH24_STENCIL8:1015===n?i=e.DEPTH32F_STENCIL8:1012===n&&(i=e.DEPTH24_STENCIL8,J("DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.")):null===n||1014===n||1020===n?i=e.DEPTH_COMPONENT24:1015===n?i=e.DEPTH_COMPONENT32F:1012===n&&(i=e.DEPTH_COMPONENT16),i}function x(e,t){return!0===g(e)||e.isFramebufferTexture&&1003!==e.minFilter&&1006!==e.minFilter?Math.log2(Math.max(t.width,t.height))+1:void 0!==e.mipmaps&&e.mipmaps.length>0?e.mipmaps.length:e.isCompressedTexture&&Array.isArray(e.image)?t.mipmaps.length:1}function b(e){let t=e.target;t.removeEventListener("dispose",b),function(e){let t=i.get(e);if(void 0===t.__webglInit)return;let n=e.source,r=d.get(n);if(r){let i=r[t.__cacheKey];i.usedTimes--,0===i.usedTimes&&M(e),0===Object.keys(r).length&&d.delete(n)}i.remove(e)}(t),t.isVideoTexture&&h.delete(t)}function S(t){let n=t.target;n.removeEventListener("dispose",S),function(t){let n=i.get(t);if(t.depthTexture&&(t.depthTexture.dispose(),i.remove(t.depthTexture)),t.isWebGLCubeRenderTarget)for(let t=0;t<6;t++){if(Array.isArray(n.__webglFramebuffer[t]))for(let i=0;i<n.__webglFramebuffer[t].length;i++)e.deleteFramebuffer(n.__webglFramebuffer[t][i]);else e.deleteFramebuffer(n.__webglFramebuffer[t]);n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer[t])}else{if(Array.isArray(n.__webglFramebuffer))for(let t=0;t<n.__webglFramebuffer.length;t++)e.deleteFramebuffer(n.__webglFramebuffer[t]);else e.deleteFramebuffer(n.__webglFramebuffer);if(n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer),n.__webglMultisampledFramebuffer&&e.deleteFramebuffer(n.__webglMultisampledFramebuffer),n.__webglColorRenderbuffer)for(let t=0;t<n.__webglColorRenderbuffer.length;t++)n.__webglColorRenderbuffer[t]&&e.deleteRenderbuffer(n.__webglColorRenderbuffer[t]);n.__webglDepthRenderbuffer&&e.deleteRenderbuffer(n.__webglDepthRenderbuffer)}let r=t.textures;for(let t=0,n=r.length;t<n;t++){let n=i.get(r[t]);n.__webglTexture&&(e.deleteTexture(n.__webglTexture),s.memory.textures--),i.remove(r[t])}i.remove(t)}(n)}function M(t){let n=i.get(t);e.deleteTexture(n.__webglTexture);let r=t.source,a=d.get(r);delete a[n.__cacheKey],s.memory.textures--}let T=0;function w(t,r){var a;let o,l=i.get(t);if(t.isVideoTexture&&(a=t,o=s.render.frame,h.get(a)!==o&&(h.set(a,o),a.update())),!1===t.isRenderTargetTexture&&!0!==t.isExternalTexture&&t.version>0&&l.__version!==t.version){let e=t.image;if(null===e)J("WebGLRenderer: Texture marked for update but no image data found.");else{if(!1!==e.complete)return void D(l,t,r);J("WebGLRenderer: Texture marked for update but image is incomplete")}}else t.isExternalTexture&&(l.__webglTexture=t.sourceTexture?t.sourceTexture:null);n.bindTexture(e.TEXTURE_2D,l.__webglTexture,e.TEXTURE0+r)}let E={1e3:e.REPEAT,1001:e.CLAMP_TO_EDGE,1002:e.MIRRORED_REPEAT},A={1003:e.NEAREST,1004:e.NEAREST_MIPMAP_NEAREST,1005:e.NEAREST_MIPMAP_LINEAR,1006:e.LINEAR,1007:e.LINEAR_MIPMAP_NEAREST,1008:e.LINEAR_MIPMAP_LINEAR},C={512:e.NEVER,519:e.ALWAYS,513:e.LESS,515:e.LEQUAL,514:e.EQUAL,518:e.GEQUAL,516:e.GREATER,517:e.NOTEQUAL};function R(n,a){if((1015===a.type&&!1===t.has("OES_texture_float_linear")&&(1006===a.magFilter||1007===a.magFilter||1005===a.magFilter||1008===a.magFilter||1006===a.minFilter||1007===a.minFilter||1005===a.minFilter||1008===a.minFilter)&&J("WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."),e.texParameteri(n,e.TEXTURE_WRAP_S,E[a.wrapS]),e.texParameteri(n,e.TEXTURE_WRAP_T,E[a.wrapT]),(n===e.TEXTURE_3D||n===e.TEXTURE_2D_ARRAY)&&e.texParameteri(n,e.TEXTURE_WRAP_R,E[a.wrapR]),e.texParameteri(n,e.TEXTURE_MAG_FILTER,A[a.magFilter]),e.texParameteri(n,e.TEXTURE_MIN_FILTER,A[a.minFilter]),a.compareFunction&&(e.texParameteri(n,e.TEXTURE_COMPARE_MODE,e.COMPARE_REF_TO_TEXTURE),e.texParameteri(n,e.TEXTURE_COMPARE_FUNC,C[a.compareFunction])),!0===t.has("EXT_texture_filter_anisotropic"))&&1003!==a.magFilter&&(1005===a.minFilter||1008===a.minFilter)&&(1015!==a.type||!1!==t.has("OES_texture_float_linear"))&&(a.anisotropy>1||i.get(a).__currentAnisotropy)){let s=t.get("EXT_texture_filter_anisotropic");e.texParameterf(n,s.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(a.anisotropy,r.getMaxAnisotropy())),i.get(a).__currentAnisotropy=a.anisotropy}}function P(t,n){let i,r=!1;void 0===t.__webglInit&&(t.__webglInit=!0,n.addEventListener("dispose",b));let a=n.source,o=d.get(a);void 0===o&&(o={},d.set(a,o));let l=((i=[]).push(n.wrapS),i.push(n.wrapT),i.push(n.wrapR||0),i.push(n.magFilter),i.push(n.minFilter),i.push(n.anisotropy),i.push(n.internalFormat),i.push(n.format),i.push(n.type),i.push(n.generateMipmaps),i.push(n.premultiplyAlpha),i.push(n.flipY),i.push(n.unpackAlignment),i.push(n.colorSpace),i.join());if(l!==t.__cacheKey){void 0===o[l]&&(o[l]={texture:e.createTexture(),usedTimes:0},s.memory.textures++,r=!0),o[l].usedTimes++;let i=o[t.__cacheKey];void 0!==i&&(o[t.__cacheKey].usedTimes--,0===i.usedTimes&&M(n)),t.__cacheKey=l,t.__webglTexture=o[l].texture}return r}function I(e,t,n){return Math.floor(Math.floor(e/n)/t)}function D(t,s,o){let l=e.TEXTURE_2D;(s.isDataArrayTexture||s.isCompressedArrayTexture)&&(l=e.TEXTURE_2D_ARRAY),s.isData3DTexture&&(l=e.TEXTURE_3D);let u=P(t,s),c=s.source;n.bindTexture(l,t.__webglTexture,e.TEXTURE0+o);let h=i.get(c);if(c.version!==h.__version||!0===u){let t;n.activeTexture(e.TEXTURE0+o);let i=eb.getPrimaries(eb.workingColorSpace),d=""===s.colorSpace?null:eb.getPrimaries(s.colorSpace),p=""===s.colorSpace||i===d?e.NONE:e.BROWSER_DEFAULT_WEBGL;e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,s.flipY),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,s.premultiplyAlpha),e.pixelStorei(e.UNPACK_ALIGNMENT,s.unpackAlignment),e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL,p);let f=m(s.image,!1,r.maxTextureSize);f=j(s,f);let b=a.convert(s.format,s.colorSpace),S=a.convert(s.type),M=_(s.internalFormat,b,S,s.colorSpace,s.isVideoTexture);R(l,s);let T=s.mipmaps,w=!0!==s.isVideoTexture,E=void 0===h.__version||!0===u,A=c.dataReady,C=x(s,f);if(s.isDepthTexture)M=y(1027===s.format,s.type),E&&(w?n.texStorage2D(e.TEXTURE_2D,1,M,f.width,f.height):n.texImage2D(e.TEXTURE_2D,0,M,f.width,f.height,0,b,S,null));else if(s.isDataTexture)if(T.length>0){w&&E&&n.texStorage2D(e.TEXTURE_2D,C,M,T[0].width,T[0].height);for(let i=0,r=T.length;i<r;i++)t=T[i],w?A&&n.texSubImage2D(e.TEXTURE_2D,i,0,0,t.width,t.height,b,S,t.data):n.texImage2D(e.TEXTURE_2D,i,M,t.width,t.height,0,b,S,t.data);s.generateMipmaps=!1}else w?(E&&n.texStorage2D(e.TEXTURE_2D,C,M,f.width,f.height),A&&function(t,i,r,a){let s=t.updateRanges;if(0===s.length)n.texSubImage2D(e.TEXTURE_2D,0,0,0,i.width,i.height,r,a,i.data);else{s.sort((e,t)=>e.start-t.start);let o=0;for(let e=1;e<s.length;e++){let t=s[o],n=s[e],r=t.start+t.count,a=I(n.start,i.width,4),l=I(t.start,i.width,4);n.start<=r+1&&a===l&&I(n.start+n.count-1,i.width,4)===a?t.count=Math.max(t.count,n.start+n.count-t.start):s[++o]=n}s.length=o+1;let l=e.getParameter(e.UNPACK_ROW_LENGTH),u=e.getParameter(e.UNPACK_SKIP_PIXELS),c=e.getParameter(e.UNPACK_SKIP_ROWS);e.pixelStorei(e.UNPACK_ROW_LENGTH,i.width);for(let t=0,o=s.length;t<o;t++){let o=s[t],l=Math.floor(o.start/4),u=Math.ceil(o.count/4),c=l%i.width,h=Math.floor(l/i.width);e.pixelStorei(e.UNPACK_SKIP_PIXELS,c),e.pixelStorei(e.UNPACK_SKIP_ROWS,h),n.texSubImage2D(e.TEXTURE_2D,0,c,h,u,1,r,a,i.data)}t.clearUpdateRanges(),e.pixelStorei(e.UNPACK_ROW_LENGTH,l),e.pixelStorei(e.UNPACK_SKIP_PIXELS,u),e.pixelStorei(e.UNPACK_SKIP_ROWS,c)}}(s,f,b,S)):n.texImage2D(e.TEXTURE_2D,0,M,f.width,f.height,0,b,S,f.data);else if(s.isCompressedTexture)if(s.isCompressedArrayTexture){w&&E&&n.texStorage3D(e.TEXTURE_2D_ARRAY,C,M,T[0].width,T[0].height,f.depth);for(let i=0,r=T.length;i<r;i++)if(t=T[i],1023!==s.format)if(null!==b)if(w){if(A)if(s.layerUpdates.size>0){let r=o8(t.width,t.height,s.format,s.type);for(let a of s.layerUpdates){let s=t.data.subarray(a*r/t.data.BYTES_PER_ELEMENT,(a+1)*r/t.data.BYTES_PER_ELEMENT);n.compressedTexSubImage3D(e.TEXTURE_2D_ARRAY,i,0,0,a,t.width,t.height,1,b,s)}s.clearLayerUpdates()}else n.compressedTexSubImage3D(e.TEXTURE_2D_ARRAY,i,0,0,0,t.width,t.height,f.depth,b,t.data)}else n.compressedTexImage3D(e.TEXTURE_2D_ARRAY,i,M,t.width,t.height,f.depth,0,t.data,0,0);else J("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");else w?A&&n.texSubImage3D(e.TEXTURE_2D_ARRAY,i,0,0,0,t.width,t.height,f.depth,b,S,t.data):n.texImage3D(e.TEXTURE_2D_ARRAY,i,M,t.width,t.height,f.depth,0,b,S,t.data)}else{w&&E&&n.texStorage2D(e.TEXTURE_2D,C,M,T[0].width,T[0].height);for(let i=0,r=T.length;i<r;i++)t=T[i],1023!==s.format?null!==b?w?A&&n.compressedTexSubImage2D(e.TEXTURE_2D,i,0,0,t.width,t.height,b,t.data):n.compressedTexImage2D(e.TEXTURE_2D,i,M,t.width,t.height,0,t.data):J("WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):w?A&&n.texSubImage2D(e.TEXTURE_2D,i,0,0,t.width,t.height,b,S,t.data):n.texImage2D(e.TEXTURE_2D,i,M,t.width,t.height,0,b,S,t.data)}else if(s.isDataArrayTexture)if(w){if(E&&n.texStorage3D(e.TEXTURE_2D_ARRAY,C,M,f.width,f.height,f.depth),A)if(s.layerUpdates.size>0){let t=o8(f.width,f.height,s.format,s.type);for(let i of s.layerUpdates){let r=f.data.subarray(i*t/f.data.BYTES_PER_ELEMENT,(i+1)*t/f.data.BYTES_PER_ELEMENT);n.texSubImage3D(e.TEXTURE_2D_ARRAY,0,0,0,i,f.width,f.height,1,b,S,r)}s.clearLayerUpdates()}else n.texSubImage3D(e.TEXTURE_2D_ARRAY,0,0,0,0,f.width,f.height,f.depth,b,S,f.data)}else n.texImage3D(e.TEXTURE_2D_ARRAY,0,M,f.width,f.height,f.depth,0,b,S,f.data);else if(s.isData3DTexture)w?(E&&n.texStorage3D(e.TEXTURE_3D,C,M,f.width,f.height,f.depth),A&&n.texSubImage3D(e.TEXTURE_3D,0,0,0,0,f.width,f.height,f.depth,b,S,f.data)):n.texImage3D(e.TEXTURE_3D,0,M,f.width,f.height,f.depth,0,b,S,f.data);else if(s.isFramebufferTexture){if(E)if(w)n.texStorage2D(e.TEXTURE_2D,C,M,f.width,f.height);else{let t=f.width,i=f.height;for(let r=0;r<C;r++)n.texImage2D(e.TEXTURE_2D,r,M,t,i,0,b,S,null),t>>=1,i>>=1}}else if(T.length>0){if(w&&E){let t=X(T[0]);n.texStorage2D(e.TEXTURE_2D,C,M,t.width,t.height)}for(let i=0,r=T.length;i<r;i++)t=T[i],w?A&&n.texSubImage2D(e.TEXTURE_2D,i,0,0,b,S,t):n.texImage2D(e.TEXTURE_2D,i,M,b,S,t);s.generateMipmaps=!1}else if(w){if(E){let t=X(f);n.texStorage2D(e.TEXTURE_2D,C,M,t.width,t.height)}A&&n.texSubImage2D(e.TEXTURE_2D,0,0,0,b,S,f)}else n.texImage2D(e.TEXTURE_2D,0,M,b,S,f);g(s)&&v(l),h.__version=c.version,s.onUpdate&&s.onUpdate(s)}t.__version=s.version}function O(t,r,s,o,u,c){let h=a.convert(s.format,s.colorSpace),d=a.convert(s.type),p=_(s.internalFormat,h,d,s.colorSpace),f=i.get(r),m=i.get(s);if(m.__renderTarget=r,!f.__hasExternalTextures){let t=Math.max(1,r.width>>c),i=Math.max(1,r.height>>c);u===e.TEXTURE_3D||u===e.TEXTURE_2D_ARRAY?n.texImage3D(u,c,p,t,i,r.depth,0,h,d,null):n.texImage2D(u,c,p,t,i,0,h,d,null)}n.bindFramebuffer(e.FRAMEBUFFER,t),W(r)?l.framebufferTexture2DMultisampleEXT(e.FRAMEBUFFER,o,u,m.__webglTexture,0,H(r)):(u===e.TEXTURE_2D||u>=e.TEXTURE_CUBE_MAP_POSITIVE_X&&u<=e.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&e.framebufferTexture2D(e.FRAMEBUFFER,o,u,m.__webglTexture,c),n.bindFramebuffer(e.FRAMEBUFFER,null)}function F(t,n,i){if(e.bindRenderbuffer(e.RENDERBUFFER,t),n.depthBuffer){let r=n.depthTexture,a=r&&r.isDepthTexture?r.type:null,s=y(n.stencilBuffer,a),o=n.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT;W(n)?l.renderbufferStorageMultisampleEXT(e.RENDERBUFFER,H(n),s,n.width,n.height):i?e.renderbufferStorageMultisample(e.RENDERBUFFER,H(n),s,n.width,n.height):e.renderbufferStorage(e.RENDERBUFFER,s,n.width,n.height),e.framebufferRenderbuffer(e.FRAMEBUFFER,o,e.RENDERBUFFER,t)}else{let t=n.textures;for(let r=0;r<t.length;r++){let s=t[r],o=a.convert(s.format,s.colorSpace),u=a.convert(s.type),c=_(s.internalFormat,o,u,s.colorSpace);W(n)?l.renderbufferStorageMultisampleEXT(e.RENDERBUFFER,H(n),c,n.width,n.height):i?e.renderbufferStorageMultisample(e.RENDERBUFFER,H(n),c,n.width,n.height):e.renderbufferStorage(e.RENDERBUFFER,c,n.width,n.height)}}e.bindRenderbuffer(e.RENDERBUFFER,null)}function z(t,r,s){let o=!0===r.isWebGLCubeRenderTarget;if(n.bindFramebuffer(e.FRAMEBUFFER,t),!(r.depthTexture&&r.depthTexture.isDepthTexture))throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");let u=i.get(r.depthTexture);if(u.__renderTarget=r,u.__webglTexture&&r.depthTexture.image.width===r.width&&r.depthTexture.image.height===r.height||(r.depthTexture.image.width=r.width,r.depthTexture.image.height=r.height,r.depthTexture.needsUpdate=!0),o){if(void 0===u.__webglInit&&(u.__webglInit=!0,r.depthTexture.addEventListener("dispose",b)),void 0===u.__webglTexture){let t;u.__webglTexture=e.createTexture(),n.bindTexture(e.TEXTURE_CUBE_MAP,u.__webglTexture),R(e.TEXTURE_CUBE_MAP,r.depthTexture);let i=a.convert(r.depthTexture.format),s=a.convert(r.depthTexture.type);1026===r.depthTexture.format?t=e.DEPTH_COMPONENT24:1027===r.depthTexture.format&&(t=e.DEPTH24_STENCIL8);for(let n=0;n<6;n++)e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,t,r.width,r.height,0,i,s,null)}}else w(r.depthTexture,0);let c=u.__webglTexture,h=H(r),d=o?e.TEXTURE_CUBE_MAP_POSITIVE_X+s:e.TEXTURE_2D,p=1027===r.depthTexture.format?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT;if(1026===r.depthTexture.format)W(r)?l.framebufferTexture2DMultisampleEXT(e.FRAMEBUFFER,p,d,c,0,h):e.framebufferTexture2D(e.FRAMEBUFFER,p,d,c,0);else if(1027===r.depthTexture.format)W(r)?l.framebufferTexture2DMultisampleEXT(e.FRAMEBUFFER,p,d,c,0,h):e.framebufferTexture2D(e.FRAMEBUFFER,p,d,c,0);else throw Error("Unknown depthTexture format")}function B(t){let r=i.get(t),a=!0===t.isWebGLCubeRenderTarget;if(r.__boundDepthTexture!==t.depthTexture){let e=t.depthTexture;if(r.__depthDisposeCallback&&r.__depthDisposeCallback(),e){let t=()=>{delete r.__boundDepthTexture,delete r.__depthDisposeCallback,e.removeEventListener("dispose",t)};e.addEventListener("dispose",t),r.__depthDisposeCallback=t}r.__boundDepthTexture=e}if(t.depthTexture&&!r.__autoAllocateDepthBuffer)if(a)for(let e=0;e<6;e++)z(r.__webglFramebuffer[e],t,e);else{let e=t.texture.mipmaps;e&&e.length>0?z(r.__webglFramebuffer[0],t,0):z(r.__webglFramebuffer,t,0)}else if(a){r.__webglDepthbuffer=[];for(let i=0;i<6;i++)if(n.bindFramebuffer(e.FRAMEBUFFER,r.__webglFramebuffer[i]),void 0===r.__webglDepthbuffer[i])r.__webglDepthbuffer[i]=e.createRenderbuffer(),F(r.__webglDepthbuffer[i],t,!1);else{let n=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,a=r.__webglDepthbuffer[i];e.bindRenderbuffer(e.RENDERBUFFER,a),e.framebufferRenderbuffer(e.FRAMEBUFFER,n,e.RENDERBUFFER,a)}}else{let i=t.texture.mipmaps;if(i&&i.length>0?n.bindFramebuffer(e.FRAMEBUFFER,r.__webglFramebuffer[0]):n.bindFramebuffer(e.FRAMEBUFFER,r.__webglFramebuffer),void 0===r.__webglDepthbuffer)r.__webglDepthbuffer=e.createRenderbuffer(),F(r.__webglDepthbuffer,t,!1);else{let n=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,i=r.__webglDepthbuffer;e.bindRenderbuffer(e.RENDERBUFFER,i),e.framebufferRenderbuffer(e.FRAMEBUFFER,n,e.RENDERBUFFER,i)}}n.bindFramebuffer(e.FRAMEBUFFER,null)}let k=[],V=[];function H(e){return Math.min(r.maxSamples,e.samples)}function W(e){let n=i.get(e);return e.samples>0&&!0===t.has("WEBGL_multisampled_render_to_texture")&&!1!==n.__useRenderToTexture}function j(e,t){let n=e.colorSpace,i=e.format,r=e.type;return!0===e.isCompressedTexture||!0===e.isVideoTexture||n!==L&&""!==n&&(eb.getTransfer(n)===U?(1023!==i||1009!==r)&&J("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):K("WebGLTextures: Unsupported texture color space:",n)),t}function X(e){return"u">typeof HTMLImageElement&&e instanceof HTMLImageElement?(c.width=e.naturalWidth||e.width,c.height=e.naturalHeight||e.height):"u">typeof VideoFrame&&e instanceof VideoFrame?(c.width=e.displayWidth,c.height=e.displayHeight):(c.width=e.width,c.height=e.height),c}this.allocateTextureUnit=function(){let e=T;return e>=r.maxTextures&&J("WebGLTextures: Trying to use "+e+" texture units while this GPU supports only "+r.maxTextures),T+=1,e},this.resetTextureUnits=function(){T=0},this.setTexture2D=w,this.setTexture2DArray=function(t,r){let a=i.get(t);!1===t.isRenderTargetTexture&&t.version>0&&a.__version!==t.version?D(a,t,r):(t.isExternalTexture&&(a.__webglTexture=t.sourceTexture?t.sourceTexture:null),n.bindTexture(e.TEXTURE_2D_ARRAY,a.__webglTexture,e.TEXTURE0+r))},this.setTexture3D=function(t,r){let a=i.get(t);!1===t.isRenderTargetTexture&&t.version>0&&a.__version!==t.version?D(a,t,r):n.bindTexture(e.TEXTURE_3D,a.__webglTexture,e.TEXTURE0+r)},this.setTextureCube=function(t,s){let o=i.get(t);!0!==t.isCubeDepthTexture&&t.version>0&&o.__version!==t.version?function(t,s,o){if(6!==s.image.length)return;let l=P(t,s),u=s.source;n.bindTexture(e.TEXTURE_CUBE_MAP,t.__webglTexture,e.TEXTURE0+o);let c=i.get(u);if(u.version!==c.__version||!0===l){let t;n.activeTexture(e.TEXTURE0+o);let i=eb.getPrimaries(eb.workingColorSpace),h=""===s.colorSpace?null:eb.getPrimaries(s.colorSpace),d=""===s.colorSpace||i===h?e.NONE:e.BROWSER_DEFAULT_WEBGL;e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,s.flipY),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,s.premultiplyAlpha),e.pixelStorei(e.UNPACK_ALIGNMENT,s.unpackAlignment),e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL,d);let p=s.isCompressedTexture||s.image[0].isCompressedTexture,f=s.image[0]&&s.image[0].isDataTexture,y=[];for(let e=0;e<6;e++)p||f?y[e]=f?s.image[e].image:s.image[e]:y[e]=m(s.image[e],!0,r.maxCubemapSize),y[e]=j(s,y[e]);let b=y[0],S=a.convert(s.format,s.colorSpace),M=a.convert(s.type),T=_(s.internalFormat,S,M,s.colorSpace),w=!0!==s.isVideoTexture,E=void 0===c.__version||!0===l,A=u.dataReady,C=x(s,b);if(R(e.TEXTURE_CUBE_MAP,s),p){w&&E&&n.texStorage2D(e.TEXTURE_CUBE_MAP,C,T,b.width,b.height);for(let i=0;i<6;i++){t=y[i].mipmaps;for(let r=0;r<t.length;r++){let a=t[r];1023!==s.format?null!==S?w?A&&n.compressedTexSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,r,0,0,a.width,a.height,S,a.data):n.compressedTexImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,r,T,a.width,a.height,0,a.data):J("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):w?A&&n.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,r,0,0,a.width,a.height,S,M,a.data):n.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,r,T,a.width,a.height,0,S,M,a.data)}}}else{if(t=s.mipmaps,w&&E){t.length>0&&C++;let i=X(y[0]);n.texStorage2D(e.TEXTURE_CUBE_MAP,C,T,i.width,i.height)}for(let i=0;i<6;i++)if(f){w?A&&n.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,0,0,0,y[i].width,y[i].height,S,M,y[i].data):n.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,0,T,y[i].width,y[i].height,0,S,M,y[i].data);for(let r=0;r<t.length;r++){let a=t[r].image[i].image;w?A&&n.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,r+1,0,0,a.width,a.height,S,M,a.data):n.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,r+1,T,a.width,a.height,0,S,M,a.data)}}else{w?A&&n.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,0,0,0,S,M,y[i]):n.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,0,T,S,M,y[i]);for(let r=0;r<t.length;r++){let a=t[r];w?A&&n.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,r+1,0,0,S,M,a.image[i]):n.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+i,r+1,T,S,M,a.image[i])}}}g(s)&&v(e.TEXTURE_CUBE_MAP),c.__version=u.version,s.onUpdate&&s.onUpdate(s)}t.__version=s.version}(o,t,s):n.bindTexture(e.TEXTURE_CUBE_MAP,o.__webglTexture,e.TEXTURE0+s)},this.rebindTextures=function(t,n,r){let a=i.get(t);void 0!==n&&O(a.__webglFramebuffer,t,t.texture,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,0),void 0!==r&&B(t)},this.setupRenderTarget=function(t){let r=t.texture,o=i.get(t),l=i.get(r);t.addEventListener("dispose",S);let u=t.textures,c=!0===t.isWebGLCubeRenderTarget,h=u.length>1;if(!h&&(void 0===l.__webglTexture&&(l.__webglTexture=e.createTexture()),l.__version=r.version,s.memory.textures++),c){o.__webglFramebuffer=[];for(let t=0;t<6;t++)if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer[t]=[];for(let n=0;n<r.mipmaps.length;n++)o.__webglFramebuffer[t][n]=e.createFramebuffer()}else o.__webglFramebuffer[t]=e.createFramebuffer()}else{if(r.mipmaps&&r.mipmaps.length>0){o.__webglFramebuffer=[];for(let t=0;t<r.mipmaps.length;t++)o.__webglFramebuffer[t]=e.createFramebuffer()}else o.__webglFramebuffer=e.createFramebuffer();if(h)for(let t=0,n=u.length;t<n;t++){let n=i.get(u[t]);void 0===n.__webglTexture&&(n.__webglTexture=e.createTexture(),s.memory.textures++)}if(t.samples>0&&!1===W(t)){o.__webglMultisampledFramebuffer=e.createFramebuffer(),o.__webglColorRenderbuffer=[],n.bindFramebuffer(e.FRAMEBUFFER,o.__webglMultisampledFramebuffer);for(let n=0;n<u.length;n++){let i=u[n];o.__webglColorRenderbuffer[n]=e.createRenderbuffer(),e.bindRenderbuffer(e.RENDERBUFFER,o.__webglColorRenderbuffer[n]);let r=a.convert(i.format,i.colorSpace),s=a.convert(i.type),l=_(i.internalFormat,r,s,i.colorSpace,!0===t.isXRRenderTarget),c=H(t);e.renderbufferStorageMultisample(e.RENDERBUFFER,c,l,t.width,t.height),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0+n,e.RENDERBUFFER,o.__webglColorRenderbuffer[n])}e.bindRenderbuffer(e.RENDERBUFFER,null),t.depthBuffer&&(o.__webglDepthRenderbuffer=e.createRenderbuffer(),F(o.__webglDepthRenderbuffer,t,!0)),n.bindFramebuffer(e.FRAMEBUFFER,null)}}if(c){n.bindTexture(e.TEXTURE_CUBE_MAP,l.__webglTexture),R(e.TEXTURE_CUBE_MAP,r);for(let n=0;n<6;n++)if(r.mipmaps&&r.mipmaps.length>0)for(let i=0;i<r.mipmaps.length;i++)O(o.__webglFramebuffer[n][i],t,r,e.COLOR_ATTACHMENT0,e.TEXTURE_CUBE_MAP_POSITIVE_X+n,i);else O(o.__webglFramebuffer[n],t,r,e.COLOR_ATTACHMENT0,e.TEXTURE_CUBE_MAP_POSITIVE_X+n,0);g(r)&&v(e.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(h){for(let r=0,a=u.length;r<a;r++){let a=u[r],s=i.get(a),l=e.TEXTURE_2D;(t.isWebGL3DRenderTarget||t.isWebGLArrayRenderTarget)&&(l=t.isWebGL3DRenderTarget?e.TEXTURE_3D:e.TEXTURE_2D_ARRAY),n.bindTexture(l,s.__webglTexture),R(l,a),O(o.__webglFramebuffer,t,a,e.COLOR_ATTACHMENT0+r,l,0),g(a)&&v(l)}n.unbindTexture()}else{let i=e.TEXTURE_2D;if((t.isWebGL3DRenderTarget||t.isWebGLArrayRenderTarget)&&(i=t.isWebGL3DRenderTarget?e.TEXTURE_3D:e.TEXTURE_2D_ARRAY),n.bindTexture(i,l.__webglTexture),R(i,r),r.mipmaps&&r.mipmaps.length>0)for(let n=0;n<r.mipmaps.length;n++)O(o.__webglFramebuffer[n],t,r,e.COLOR_ATTACHMENT0,i,n);else O(o.__webglFramebuffer,t,r,e.COLOR_ATTACHMENT0,i,0);g(r)&&v(i),n.unbindTexture()}t.depthBuffer&&B(t)},this.updateRenderTargetMipmap=function(t){let r=t.textures;for(let a=0,s=r.length;a<s;a++){let s=r[a];if(g(s)){let r=t.isWebGLCubeRenderTarget?e.TEXTURE_CUBE_MAP:t.isWebGL3DRenderTarget?e.TEXTURE_3D:t.isWebGLArrayRenderTarget||t.isCompressedArrayTexture?e.TEXTURE_2D_ARRAY:e.TEXTURE_2D,a=i.get(s).__webglTexture;n.bindTexture(r,a),v(r),n.unbindTexture()}}},this.updateMultisampleRenderTarget=function(t){if(t.samples>0){if(!1===W(t)){let r=t.textures,a=t.width,s=t.height,o=e.COLOR_BUFFER_BIT,l=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT,c=i.get(t),h=r.length>1;if(h)for(let t=0;t<r.length;t++)n.bindFramebuffer(e.FRAMEBUFFER,c.__webglMultisampledFramebuffer),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0+t,e.RENDERBUFFER,null),n.bindFramebuffer(e.FRAMEBUFFER,c.__webglFramebuffer),e.framebufferTexture2D(e.DRAW_FRAMEBUFFER,e.COLOR_ATTACHMENT0+t,e.TEXTURE_2D,null,0);n.bindFramebuffer(e.READ_FRAMEBUFFER,c.__webglMultisampledFramebuffer);let d=t.texture.mipmaps;d&&d.length>0?n.bindFramebuffer(e.DRAW_FRAMEBUFFER,c.__webglFramebuffer[0]):n.bindFramebuffer(e.DRAW_FRAMEBUFFER,c.__webglFramebuffer);for(let n=0;n<r.length;n++){if(t.resolveDepthBuffer&&(t.depthBuffer&&(o|=e.DEPTH_BUFFER_BIT),t.stencilBuffer&&t.resolveStencilBuffer&&(o|=e.STENCIL_BUFFER_BIT)),h){e.framebufferRenderbuffer(e.READ_FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.RENDERBUFFER,c.__webglColorRenderbuffer[n]);let t=i.get(r[n]).__webglTexture;e.framebufferTexture2D(e.DRAW_FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,t,0)}e.blitFramebuffer(0,0,a,s,0,0,a,s,o,e.NEAREST),!0===u&&(k.length=0,V.length=0,k.push(e.COLOR_ATTACHMENT0+n),t.depthBuffer&&!1===t.resolveDepthBuffer&&(k.push(l),V.push(l),e.invalidateFramebuffer(e.DRAW_FRAMEBUFFER,V)),e.invalidateFramebuffer(e.READ_FRAMEBUFFER,k))}if(n.bindFramebuffer(e.READ_FRAMEBUFFER,null),n.bindFramebuffer(e.DRAW_FRAMEBUFFER,null),h)for(let t=0;t<r.length;t++){n.bindFramebuffer(e.FRAMEBUFFER,c.__webglMultisampledFramebuffer),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0+t,e.RENDERBUFFER,c.__webglColorRenderbuffer[t]);let a=i.get(r[t]).__webglTexture;n.bindFramebuffer(e.FRAMEBUFFER,c.__webglFramebuffer),e.framebufferTexture2D(e.DRAW_FRAMEBUFFER,e.COLOR_ATTACHMENT0+t,e.TEXTURE_2D,a,0)}n.bindFramebuffer(e.DRAW_FRAMEBUFFER,c.__webglMultisampledFramebuffer)}else if(t.depthBuffer&&!1===t.resolveDepthBuffer&&u){let n=t.stencilBuffer?e.DEPTH_STENCIL_ATTACHMENT:e.DEPTH_ATTACHMENT;e.invalidateFramebuffer(e.DRAW_FRAMEBUFFER,[n])}}},this.setupDepthRenderbuffer=B,this.setupFrameBufferTexture=O,this.useMultisampledRTT=W,this.isReversedDepthBuffer=function(){return n.buffers.depth.getReversed()}}function cd(e,t){return{convert:function(n,i=""){let r,a=eb.getTransfer(i);if(1009===n)return e.UNSIGNED_BYTE;if(1017===n)return e.UNSIGNED_SHORT_4_4_4_4;if(1018===n)return e.UNSIGNED_SHORT_5_5_5_1;if(35902===n)return e.UNSIGNED_INT_5_9_9_9_REV;if(35899===n)return e.UNSIGNED_INT_10F_11F_11F_REV;if(1010===n)return e.BYTE;if(1011===n)return e.SHORT;if(1012===n)return e.UNSIGNED_SHORT;if(1013===n)return e.INT;if(1014===n)return e.UNSIGNED_INT;if(1015===n)return e.FLOAT;if(1016===n)return e.HALF_FLOAT;if(1021===n)return e.ALPHA;if(1022===n)return e.RGB;if(1023===n)return e.RGBA;if(1026===n)return e.DEPTH_COMPONENT;if(1027===n)return e.DEPTH_STENCIL;if(1028===n)return e.RED;if(1029===n)return e.RED_INTEGER;if(1030===n)return e.RG;if(1031===n)return e.RG_INTEGER;if(1033===n)return e.RGBA_INTEGER;if(33776===n||33777===n||33778===n||33779===n)if(a===U){if(null===(r=t.get("WEBGL_compressed_texture_s3tc_srgb")))return null;if(33776===n)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(33777===n)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(33778===n)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(33779===n)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(null===(r=t.get("WEBGL_compressed_texture_s3tc")))return null;if(33776===n)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===n)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===n)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===n)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===n||35841===n||35842===n||35843===n){if(null===(r=t.get("WEBGL_compressed_texture_pvrtc")))return null;if(35840===n)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===n)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===n)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===n)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===n||37492===n||37496===n||37488===n||37489===n||37490===n||37491===n){if(null===(r=t.get("WEBGL_compressed_texture_etc")))return null;if(36196===n||37492===n)return a===U?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(37496===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC;if(37488===n)return r.COMPRESSED_R11_EAC;if(37489===n)return r.COMPRESSED_SIGNED_R11_EAC;if(37490===n)return r.COMPRESSED_RG11_EAC;if(37491===n)return r.COMPRESSED_SIGNED_RG11_EAC}if(37808===n||37809===n||37810===n||37811===n||37812===n||37813===n||37814===n||37815===n||37816===n||37817===n||37818===n||37819===n||37820===n||37821===n){if(null===(r=t.get("WEBGL_compressed_texture_astc")))return null;if(37808===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(37809===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(37810===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(37811===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(37812===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(37813===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(37814===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(37815===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(37816===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(37817===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(37818===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(37819===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(37820===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(37821===n)return a===U?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(36492===n||36494===n||36495===n){if(null===(r=t.get("EXT_texture_compression_bptc")))return null;if(36492===n)return a===U?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(36494===n)return r.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(36495===n)return r.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}if(36283===n||36284===n||36285===n||36286===n){if(null===(r=t.get("EXT_texture_compression_rgtc")))return null;if(36283===n)return r.COMPRESSED_RED_RGTC1_EXT;if(36284===n)return r.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(36285===n)return r.COMPRESSED_RED_GREEN_RGTC2_EXT;if(36286===n)return r.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return 1020===n?e.UNSIGNED_INT_24_8:void 0!==e[n]?e[n]:null}}}let cp=`
void main() {
gl_Position = vec4( position, 1.0 );
}`,cf=`
uniform sampler2DArray depthColor;
uniform float depthWidth;
uniform float depthHeight;
void main() {
vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
if ( coord.x >= 1.0 ) {
gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
} else {
gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
}
}`;class cm{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,t){if(null===this.texture){let n=new rM(e.texture);(e.depthNear!==t.depthNear||e.depthFar!==t.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=n}}getMesh(e){if(null!==this.texture&&null===this.mesh){let t=e.cameras[0].viewport,n=new nI({vertexShader:cp,fragmentShader:cf,uniforms:{depthColor:{value:this.texture},depthWidth:{value:t.z},depthHeight:{value:t.w}}});this.mesh=new nT(new ay(20,20),n)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}class cg extends ee{constructor(e,t){super();const n=this;let i=null,r=1,a=null,s="local-floor",o=1,l=null,u=null,c=null,h=null,d=null,p=null;const f="u">typeof XRWebGLBinding,m=new cm,g={},v=t.getContextAttributes();let _=null,y=null;const x=[],b=[],S=new ed;let M=null;const T=new nO;T.viewport=new eI;const w=new nO;w.viewport=new eI;const E=[T,w],A=new sG;let C=null,R=null;function P(e){let t=b.indexOf(e.inputSource);if(-1===t)return;let n=x[t];void 0!==n&&(n.update(e.inputSource,e.frame,l||a),n.dispatchEvent({type:e.type,data:e.inputSource}))}function I(){i.removeEventListener("select",P),i.removeEventListener("selectstart",P),i.removeEventListener("selectend",P),i.removeEventListener("squeeze",P),i.removeEventListener("squeezestart",P),i.removeEventListener("squeezeend",P),i.removeEventListener("end",I),i.removeEventListener("inputsourceschange",L);for(let e=0;e<x.length;e++){let t=b[e];null!==t&&(b[e]=null,x[e].disconnect(t))}for(let e in C=null,R=null,m.reset(),g)delete g[e];e.setRenderTarget(_),d=null,h=null,c=null,i=null,y=null,F.stop(),n.isPresenting=!1,e.setPixelRatio(M),e.setSize(S.width,S.height,!1),n.dispatchEvent({type:"sessionend"})}function L(e){for(let t=0;t<e.removed.length;t++){let n=e.removed[t],i=b.indexOf(n);i>=0&&(b[i]=null,x[i].disconnect(n))}for(let t=0;t<e.added.length;t++){let n=e.added[t],i=b.indexOf(n);if(-1===i){for(let e=0;e<x.length;e++)if(e>=b.length){b.push(n),i=e;break}else if(null===b[e]){b[e]=n,i=e;break}if(-1===i)break}let r=x[i];r&&r.connect(n)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(e){let t=x[e];return void 0===t&&(t=new nH,x[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){let t=x[e];return void 0===t&&(t=new nH,x[e]=t),t.getGripSpace()},this.getHand=function(e){let t=x[e];return void 0===t&&(t=new nH,x[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){r=e,!0===n.isPresenting&&J("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){s=e,!0===n.isPresenting&&J("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||a},this.setReferenceSpace=function(e){l=e},this.getBaseLayer=function(){return null!==h?h:d},this.getBinding=function(){return null===c&&f&&(c=new XRWebGLBinding(i,t)),c},this.getFrame=function(){return p},this.getSession=function(){return i},this.setSession=async function(u){if(null!==(i=u)){if(_=e.getRenderTarget(),i.addEventListener("select",P),i.addEventListener("selectstart",P),i.addEventListener("selectend",P),i.addEventListener("squeeze",P),i.addEventListener("squeezestart",P),i.addEventListener("squeezeend",P),i.addEventListener("end",I),i.addEventListener("inputsourceschange",L),!0!==v.xrCompatible&&await t.makeXRCompatible(),M=e.getPixelRatio(),e.getSize(S),f&&"createProjectionLayer"in XRWebGLBinding.prototype){let n=null,a=null,s=null;v.depth&&(s=v.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,n=v.stencil?1027:1026,a=v.stencil?1020:1014);let o={colorFormat:t.RGBA8,depthFormat:s,scaleFactor:r};h=(c=this.getBinding()).createProjectionLayer(o),i.updateRenderState({layers:[h]}),e.setPixelRatio(1),e.setSize(h.textureWidth,h.textureHeight,!1),y=new eN(h.textureWidth,h.textureHeight,{format:1023,type:1009,depthTexture:new rb(h.textureWidth,h.textureHeight,a,void 0,void 0,void 0,void 0,void 0,void 0,n),stencilBuffer:v.stencil,colorSpace:e.outputColorSpace,samples:4*!!v.antialias,resolveDepthBuffer:!1===h.ignoreDepthValues,resolveStencilBuffer:!1===h.ignoreDepthValues})}else{let n={antialias:v.antialias,alpha:!0,depth:v.depth,stencil:v.stencil,framebufferScaleFactor:r};d=new XRWebGLLayer(i,t,n),i.updateRenderState({baseLayer:d}),e.setPixelRatio(1),e.setSize(d.framebufferWidth,d.framebufferHeight,!1),y=new eN(d.framebufferWidth,d.framebufferHeight,{format:1023,type:1009,colorSpace:e.outputColorSpace,stencilBuffer:v.stencil,resolveDepthBuffer:!1===d.ignoreDepthValues,resolveStencilBuffer:!1===d.ignoreDepthValues})}y.isXRRenderTarget=!0,this.setFoveation(o),l=null,a=await i.requestReferenceSpace(s),F.setContext(i),F.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==i)return i.environmentBlendMode},this.getDepthTexture=function(){return m.getDepthTexture()};const N=new ef,U=new ef;function D(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.copy(e.matrixWorld).invert()}this.updateCamera=function(e){var t,n,r;if(null===i)return;let a=e.near,s=e.far;null!==m.texture&&(m.depthNear>0&&(a=m.depthNear),m.depthFar>0&&(s=m.depthFar)),A.near=w.near=T.near=a,A.far=w.far=T.far=s,(C!==A.near||R!==A.far)&&(i.updateRenderState({depthNear:A.near,depthFar:A.far}),C=A.near,R=A.far),A.layers.mask=6|e.layers.mask,T.layers.mask=3&A.layers.mask,w.layers.mask=5&A.layers.mask;let o=e.parent,l=A.cameras;D(A,o);for(let e=0;e<l.length;e++)D(l[e],o);2===l.length?function(e,t,n){N.setFromMatrixPosition(t.matrixWorld),U.setFromMatrixPosition(n.matrixWorld);let i=N.distanceTo(U),r=t.projectionMatrix.elements,a=n.projectionMatrix.elements,s=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],u=(r[9]-1)/r[5],c=(r[8]-1)/r[0],h=(a[8]+1)/a[0],d=i/(-c+h),p=-(d*c);if(t.matrixWorld.decompose(e.position,e.quaternion,e.scale),e.translateX(p),e.translateZ(d),e.matrixWorld.compose(e.position,e.quaternion,e.scale),e.matrixWorldInverse.copy(e.matrixWorld).invert(),-1===r[10])e.projectionMatrix.copy(t.projectionMatrix),e.projectionMatrixInverse.copy(t.projectionMatrixInverse);else{let t=s+d,n=o+d;e.projectionMatrix.makePerspective(s*c-p,s*h+(i-p),l*o/n*t,u*o/n*t,t,n),e.projectionMatrixInverse.copy(e.projectionMatrix).invert()}}(A,T,w):A.projectionMatrix.copy(T.projectionMatrix),t=e,n=A,null===(r=o)?t.matrix.copy(n.matrixWorld):(t.matrix.copy(r.matrixWorld),t.matrix.invert(),t.matrix.multiply(n.matrixWorld)),t.matrix.decompose(t.position,t.quaternion,t.scale),t.updateMatrixWorld(!0),t.projectionMatrix.copy(n.projectionMatrix),t.projectionMatrixInverse.copy(n.projectionMatrixInverse),t.isPerspectiveCamera&&(t.fov=2*er*Math.atan(1/t.projectionMatrix.elements[5]),t.zoom=1)},this.getCamera=function(){return A},this.getFoveation=function(){if(null!==h||null!==d)return o},this.setFoveation=function(e){o=e,null!==h&&(h.fixedFoveation=e),null!==d&&void 0!==d.fixedFoveation&&(d.fixedFoveation=e)},this.hasDepthSensing=function(){return null!==m.texture},this.getDepthSensingMesh=function(){return m.getMesh(A)},this.getCameraTexture=function(e){return g[e]};let O=null;const F=new o7;F.setAnimationLoop(function(t,r){if(u=r.getViewerPose(l||a),p=r,null!==u){let t=u.views;null!==d&&(e.setRenderTargetFramebuffer(y,d.framebuffer),e.setRenderTarget(y));let r=!1;t.length!==A.cameras.length&&(A.cameras.length=0,r=!0);for(let n=0;n<t.length;n++){let i=t[n],a=null;if(null!==d)a=d.getViewport(i);else{let t=c.getViewSubImage(h,i);a=t.viewport,0===n&&(e.setRenderTargetTextures(y,t.colorTexture,t.depthStencilTexture),e.setRenderTarget(y))}let s=E[n];void 0===s&&((s=new nO).layers.enable(n),s.viewport=new eI,E[n]=s),s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.quaternion,s.scale),s.projectionMatrix.fromArray(i.projectionMatrix),s.projectionMatrixInverse.copy(s.projectionMatrix).invert(),s.viewport.set(a.x,a.y,a.width,a.height),0===n&&(A.matrix.copy(s.matrix),A.matrix.decompose(A.position,A.quaternion,A.scale)),!0===r&&A.cameras.push(s)}let a=i.enabledFeatures;if(a&&a.includes("depth-sensing")&&"gpu-optimized"==i.depthUsage&&f){let e=(c=n.getBinding()).getDepthInformation(t[0]);e&&e.isValid&&e.texture&&m.init(e,i.renderState)}if(a&&a.includes("camera-access")&&f){e.state.unbindTexture(),c=n.getBinding();for(let e=0;e<t.length;e++){let n=t[e].camera;if(n){let e=g[n];e||(e=new rM,g[n]=e);let t=c.getCameraImage(n);e.sourceTexture=t}}}}for(let e=0;e<x.length;e++){let t=b[e],n=x[e];null!==t&&void 0!==n&&n.update(t,r,l||a)}O&&O(t,r),r.detectedPlanes&&n.dispatchEvent({type:"planesdetected",data:r}),p=null}),this.setAnimationLoop=function(e){O=e},this.dispose=function(){}}}let cv=new th,c_=new tt;function cy(e,t){function n(e,t){!0===e.matrixAutoUpdate&&e.updateMatrix(),t.value.copy(e.matrix)}function i(e,i){e.opacity.value=i.opacity,i.color&&e.diffuse.value.copy(i.color),i.emissive&&e.emissive.value.copy(i.emissive).multiplyScalar(i.emissiveIntensity),i.map&&(e.map.value=i.map,n(i.map,e.mapTransform)),i.alphaMap&&(e.alphaMap.value=i.alphaMap,n(i.alphaMap,e.alphaMapTransform)),i.bumpMap&&(e.bumpMap.value=i.bumpMap,n(i.bumpMap,e.bumpMapTransform),e.bumpScale.value=i.bumpScale,1===i.side&&(e.bumpScale.value*=-1)),i.normalMap&&(e.normalMap.value=i.normalMap,n(i.normalMap,e.normalMapTransform),e.normalScale.value.copy(i.normalScale),1===i.side&&e.normalScale.value.negate()),i.displacementMap&&(e.displacementMap.value=i.displacementMap,n(i.displacementMap,e.displacementMapTransform),e.displacementScale.value=i.displacementScale,e.displacementBias.value=i.displacementBias),i.emissiveMap&&(e.emissiveMap.value=i.emissiveMap,n(i.emissiveMap,e.emissiveMapTransform)),i.specularMap&&(e.specularMap.value=i.specularMap,n(i.specularMap,e.specularMapTransform)),i.alphaTest>0&&(e.alphaTest.value=i.alphaTest);let r=t.get(i),a=r.envMap,s=r.envMapRotation;a&&(e.envMap.value=a,cv.copy(s),cv.x*=-1,cv.y*=-1,cv.z*=-1,a.isCubeTexture&&!1===a.isRenderTargetTexture&&(cv.y*=-1,cv.z*=-1),e.envMapRotation.value.setFromMatrix4(c_.makeRotationFromEuler(cv)),e.flipEnvMap.value=a.isCubeTexture&&!1===a.isRenderTargetTexture?-1:1,e.reflectivity.value=i.reflectivity,e.ior.value=i.ior,e.refractionRatio.value=i.refractionRatio),i.lightMap&&(e.lightMap.value=i.lightMap,e.lightMapIntensity.value=i.lightMapIntensity,n(i.lightMap,e.lightMapTransform)),i.aoMap&&(e.aoMap.value=i.aoMap,e.aoMapIntensity.value=i.aoMapIntensity,n(i.aoMap,e.aoMapTransform))}return{refreshFogUniforms:function(t,n){n.color.getRGB(t.fogColor.value,nR(e)),n.isFog?(t.fogNear.value=n.near,t.fogFar.value=n.far):n.isFogExp2&&(t.fogDensity.value=n.density)},refreshMaterialUniforms:function(e,r,a,s,o){var l,u,c,h,d,p,f,m,g,v,_,y,x,b,S,M,T,w,E,A,C,R,P;let I;r.isMeshBasicMaterial||r.isMeshLambertMaterial?i(e,r):r.isMeshToonMaterial?(i(e,r),l=e,(u=r).gradientMap&&(l.gradientMap.value=u.gradientMap)):r.isMeshPhongMaterial?(i(e,r),c=e,h=r,c.specular.value.copy(h.specular),c.shininess.value=Math.max(h.shininess,1e-4)):r.isMeshStandardMaterial?(i(e,r),d=e,p=r,d.metalness.value=p.metalness,p.metalnessMap&&(d.metalnessMap.value=p.metalnessMap,n(p.metalnessMap,d.metalnessMapTransform)),d.roughness.value=p.roughness,p.roughnessMap&&(d.roughnessMap.value=p.roughnessMap,n(p.roughnessMap,d.roughnessMapTransform)),p.envMap&&(d.envMapIntensity.value=p.envMapIntensity),r.isMeshPhysicalMaterial&&(f=e,m=r,g=o,f.ior.value=m.ior,m.sheen>0&&(f.sheenColor.value.copy(m.sheenColor).multiplyScalar(m.sheen),f.sheenRoughness.value=m.sheenRoughness,m.sheenColorMap&&(f.sheenColorMap.value=m.sheenColorMap,n(m.sheenColorMap,f.sheenColorMapTransform)),m.sheenRoughnessMap&&(f.sheenRoughnessMap.value=m.sheenRoughnessMap,n(m.sheenRoughnessMap,f.sheenRoughnessMapTransform))),m.clearcoat>0&&(f.clearcoat.value=m.clearcoat,f.clearcoatRoughness.value=m.clearcoatRoughness,m.clearcoatMap&&(f.clearcoatMap.value=m.clearcoatMap,n(m.clearcoatMap,f.clearcoatMapTransform)),m.clearcoatRoughnessMap&&(f.clearcoatRoughnessMap.value=m.clearcoatRoughnessMap,n(m.clearcoatRoughnessMap,f.clearcoatRoughnessMapTransform)),m.clearcoatNormalMap&&(f.clearcoatNormalMap.value=m.clearcoatNormalMap,n(m.clearcoatNormalMap,f.clearcoatNormalMapTransform),f.clearcoatNormalScale.value.copy(m.clearcoatNormalScale),1===m.side&&f.clearcoatNormalScale.value.negate())),m.dispersion>0&&(f.dispersion.value=m.dispersion),m.iridescence>0&&(f.iridescence.value=m.iridescence,f.iridescenceIOR.value=m.iridescenceIOR,f.iridescenceThicknessMinimum.value=m.iridescenceThicknessRange[0],f.iridescenceThicknessMaximum.value=m.iridescenceThicknessRange[1],m.iridescenceMap&&(f.iridescenceMap.value=m.iridescenceMap,n(m.iridescenceMap,f.iridescenceMapTransform)),m.iridescenceThicknessMap&&(f.iridescenceThicknessMap.value=m.iridescenceThicknessMap,n(m.iridescenceThicknessMap,f.iridescenceThicknessMapTransform))),m.transmission>0&&(f.transmission.value=m.transmission,f.transmissionSamplerMap.value=g.texture,f.transmissionSamplerSize.value.set(g.width,g.height),m.transmissionMap&&(f.transmissionMap.value=m.transmissionMap,n(m.transmissionMap,f.transmissionMapTransform)),f.thickness.value=m.thickness,m.thicknessMap&&(f.thicknessMap.value=m.thicknessMap,n(m.thicknessMap,f.thicknessMapTransform)),f.attenuationDistance.value=m.attenuationDistance,f.attenuationColor.value.copy(m.attenuationColor)),m.anisotropy>0&&(f.anisotropyVector.value.set(m.anisotropy*Math.cos(m.anisotropyRotation),m.anisotropy*Math.sin(m.anisotropyRotation)),m.anisotropyMap&&(f.anisotropyMap.value=m.anisotropyMap,n(m.anisotropyMap,f.anisotropyMapTransform))),f.specularIntensity.value=m.specularIntensity,f.specularColor.value.copy(m.specularColor),m.specularColorMap&&(f.specularColorMap.value=m.specularColorMap,n(m.specularColorMap,f.specularColorMapTransform)),m.specularIntensityMap&&(f.specularIntensityMap.value=m.specularIntensityMap,n(m.specularIntensityMap,f.specularIntensityMapTransform)))):r.isMeshMatcapMaterial?(i(e,r),v=e,(_=r).matcap&&(v.matcap.value=_.matcap)):r.isMeshDepthMaterial?i(e,r):r.isMeshDistanceMaterial?(i(e,r),y=e,x=r,I=t.get(x).light,y.referencePosition.value.setFromMatrixPosition(I.matrixWorld),y.nearDistance.value=I.shadow.camera.near,y.farDistance.value=I.shadow.camera.far):r.isMeshNormalMaterial?i(e,r):r.isLineBasicMaterial?(b=e,S=r,b.diffuse.value.copy(S.color),b.opacity.value=S.opacity,S.map&&(b.map.value=S.map,n(S.map,b.mapTransform)),r.isLineDashedMaterial&&(M=e,T=r,M.dashSize.value=T.dashSize,M.totalSize.value=T.dashSize+T.gapSize,M.scale.value=T.scale)):r.isPointsMaterial?(w=e,E=r,A=a,C=s,w.diffuse.value.copy(E.color),w.opacity.value=E.opacity,w.size.value=E.size*A,w.scale.value=.5*C,E.map&&(w.map.value=E.map,n(E.map,w.uvTransform)),E.alphaMap&&(w.alphaMap.value=E.alphaMap,n(E.alphaMap,w.alphaMapTransform)),E.alphaTest>0&&(w.alphaTest.value=E.alphaTest)):r.isSpriteMaterial?(R=e,P=r,R.diffuse.value.copy(P.color),R.opacity.value=P.opacity,R.rotation.value=P.rotation,P.map&&(R.map.value=P.map,n(P.map,R.mapTransform)),P.alphaMap&&(R.alphaMap.value=P.alphaMap,n(P.alphaMap,R.alphaMapTransform)),P.alphaTest>0&&(R.alphaTest.value=P.alphaTest)):r.isShadowMaterial?(e.color.value.copy(r.color),e.opacity.value=r.opacity):r.isShaderMaterial&&(r.uniformsNeedUpdate=!1)}}}function cx(e,t,n,i){let r={},a={},s=[],o=e.getParameter(e.MAX_UNIFORM_BUFFER_BINDINGS);function l(e){let t={boundary:0,storage:0};return"number"==typeof e||"boolean"==typeof e?(t.boundary=4,t.storage=4):e.isVector2?(t.boundary=8,t.storage=8):e.isVector3||e.isColor?(t.boundary=16,t.storage=12):e.isVector4?(t.boundary=16,t.storage=16):e.isMatrix3?(t.boundary=48,t.storage=48):e.isMatrix4?(t.boundary=64,t.storage=64):e.isTexture?J("WebGLRenderer: Texture samplers can not be part of an uniforms group."):J("WebGLRenderer: Unsupported uniform value type.",e),t}function u(t){let n=t.target;n.removeEventListener("dispose",u);let i=s.indexOf(n.__bindingPointIndex);s.splice(i,1),e.deleteBuffer(r[n.id]),delete r[n.id],delete a[n.id]}return{bind:function(e,t){let n=t.program;i.uniformBlockBinding(e,n)},update:function(n,c){var h;let d,p,f,m,g=r[n.id];void 0===g&&(function(e){let t=e.uniforms,n=0;for(let e=0,i=t.length;e<i;e++){let i=Array.isArray(t[e])?t[e]:[t[e]];for(let e=0,t=i.length;e<t;e++){let t=i[e],r=Array.isArray(t.value)?t.value:[t.value];for(let e=0,i=r.length;e<i;e++){let i=l(r[e]),a=n%16,s=a%i.boundary,o=a+s;n+=s,0!==o&&16-o<i.storage&&(n+=16-o),t.__data=new Float32Array(i.storage/Float32Array.BYTES_PER_ELEMENT),t.__offset=n,n+=i.storage}}}let i=n%16;i>0&&(n+=16-i),e.__size=n,e.__cache={}}(n),(h=n).__bindingPointIndex=d=function(){for(let e=0;e<o;e++)if(-1===s.indexOf(e))return s.push(e),e;return K("WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}(),p=e.createBuffer(),f=h.__size,m=h.usage,e.bindBuffer(e.UNIFORM_BUFFER,p),e.bufferData(e.UNIFORM_BUFFER,f,m),e.bindBuffer(e.UNIFORM_BUFFER,null),e.bindBufferBase(e.UNIFORM_BUFFER,d,p),g=p,r[n.id]=g,n.addEventListener("dispose",u));let v=c.program;i.updateUBOMapping(n,v);let _=t.render.frame;a[n.id]!==_&&(function(t){let n=r[t.id],i=t.uniforms,a=t.__cache;e.bindBuffer(e.UNIFORM_BUFFER,n);for(let t=0,n=i.length;t<n;t++){let n=Array.isArray(i[t])?i[t]:[i[t]];for(let i=0,r=n.length;i<r;i++){let r=n[i];if(!0===function(e,t,n,i){let r=e.value,a=t+"_"+n;if(void 0===i[a])return"number"==typeof r||"boolean"==typeof r?i[a]=r:i[a]=r.clone(),!0;{let e=i[a];if("number"==typeof r||"boolean"==typeof r){if(e!==r)return i[a]=r,!0}else if(!1===e.equals(r))return e.copy(r),!0}return!1}(r,t,i,a)){let t=r.__offset,n=Array.isArray(r.value)?r.value:[r.value],i=0;for(let a=0;a<n.length;a++){let s=n[a],o=l(s);"number"==typeof s||"boolean"==typeof s?(r.__data[0]=s,e.bufferSubData(e.UNIFORM_BUFFER,t+i,r.__data)):s.isMatrix3?(r.__data[0]=s.elements[0],r.__data[1]=s.elements[1],r.__data[2]=s.elements[2],r.__data[3]=0,r.__data[4]=s.elements[3],r.__data[5]=s.elements[4],r.__data[6]=s.elements[5],r.__data[7]=0,r.__data[8]=s.elements[6],r.__data[9]=s.elements[7],r.__data[10]=s.elements[8],r.__data[11]=0):(s.toArray(r.__data,i),i+=o.storage/Float32Array.BYTES_PER_ELEMENT)}e.bufferSubData(e.UNIFORM_BUFFER,t,r.__data)}}}e.bindBuffer(e.UNIFORM_BUFFER,null)}(n),a[n.id]=_)},dispose:function(){for(let t in r)e.deleteBuffer(r[t]);s=[],r={},a={}}}}let cb=new Uint16Array([12469,15057,12620,14925,13266,14620,13807,14376,14323,13990,14545,13625,14713,13328,14840,12882,14931,12528,14996,12233,15039,11829,15066,11525,15080,11295,15085,10976,15082,10705,15073,10495,13880,14564,13898,14542,13977,14430,14158,14124,14393,13732,14556,13410,14702,12996,14814,12596,14891,12291,14937,11834,14957,11489,14958,11194,14943,10803,14921,10506,14893,10278,14858,9960,14484,14039,14487,14025,14499,13941,14524,13740,14574,13468,14654,13106,14743,12678,14818,12344,14867,11893,14889,11509,14893,11180,14881,10751,14852,10428,14812,10128,14765,9754,14712,9466,14764,13480,14764,13475,14766,13440,14766,13347,14769,13070,14786,12713,14816,12387,14844,11957,14860,11549,14868,11215,14855,10751,14825,10403,14782,10044,14729,9651,14666,9352,14599,9029,14967,12835,14966,12831,14963,12804,14954,12723,14936,12564,14917,12347,14900,11958,14886,11569,14878,11247,14859,10765,14828,10401,14784,10011,14727,9600,14660,9289,14586,8893,14508,8533,15111,12234,15110,12234,15104,12216,15092,12156,15067,12010,15028,11776,14981,11500,14942,11205,14902,10752,14861,10393,14812,9991,14752,9570,14682,9252,14603,8808,14519,8445,14431,8145,15209,11449,15208,11451,15202,11451,15190,11438,15163,11384,15117,11274,15055,10979,14994,10648,14932,10343,14871,9936,14803,9532,14729,9218,14645,8742,14556,8381,14461,8020,14365,7603,15273,10603,15272,10607,15267,10619,15256,10631,15231,10614,15182,10535,15118,10389,15042,10167,14963,9787,14883,9447,14800,9115,14710,8665,14615,8318,14514,7911,14411,7507,14279,7198,15314,9675,15313,9683,15309,9712,15298,9759,15277,9797,15229,9773,15166,9668,15084,9487,14995,9274,14898,8910,14800,8539,14697,8234,14590,7790,14479,7409,14367,7067,14178,6621,15337,8619,15337,8631,15333,8677,15325,8769,15305,8871,15264,8940,15202,8909,15119,8775,15022,8565,14916,8328,14804,8009,14688,7614,14569,7287,14448,6888,14321,6483,14088,6171,15350,7402,15350,7419,15347,7480,15340,7613,15322,7804,15287,7973,15229,8057,15148,8012,15046,7846,14933,7611,14810,7357,14682,7069,14552,6656,14421,6316,14251,5948,14007,5528,15356,5942,15356,5977,15353,6119,15348,6294,15332,6551,15302,6824,15249,7044,15171,7122,15070,7050,14949,6861,14818,6611,14679,6349,14538,6067,14398,5651,14189,5311,13935,4958,15359,4123,15359,4153,15356,4296,15353,4646,15338,5160,15311,5508,15263,5829,15188,6042,15088,6094,14966,6001,14826,5796,14678,5543,14527,5287,14377,4985,14133,4586,13869,4257,15360,1563,15360,1642,15358,2076,15354,2636,15341,3350,15317,4019,15273,4429,15203,4732,15105,4911,14981,4932,14836,4818,14679,4621,14517,4386,14359,4156,14083,3795,13808,3437,15360,122,15360,137,15358,285,15355,636,15344,1274,15322,2177,15281,2765,15215,3223,15120,3451,14995,3569,14846,3567,14681,3466,14511,3305,14344,3121,14037,2800,13753,2467,15360,0,15360,1,15359,21,15355,89,15346,253,15325,479,15287,796,15225,1148,15133,1492,15008,1749,14856,1882,14685,1886,14506,1783,14324,1608,13996,1398,13702,1183]),cS=null;class cM{constructor(e={}){let t,n,i,r,a,s,o,l,u,c,h,d,p,f,m,g,v,_,y,x,b,S,M,T,w;const{canvas:E=W(),context:A=null,depth:C=!0,stencil:R=!1,alpha:P=!1,antialias:N=!1,premultipliedAlpha:U=!0,preserveDrawingBuffer:D=!1,powerPreference:O="default",failIfMajorPerformanceCaveat:F=!1,reversedDepthBuffer:z=!1,outputBufferType:B=1009}=e;if(this.isWebGLRenderer=!0,null!==A){if("u">typeof WebGLRenderingContext&&A instanceof WebGLRenderingContext)throw Error("THREE.WebGLRenderer: WebGL 1 is not supported since r163.");t=A.getContextAttributes().alpha}else t=P;const k=new Set([1033,1031,1029]),V=new Set([1009,1014,1012,1020,1017,1018]),H=new Uint32Array(4),G=new Int32Array(4);let j=null,X=null;const q=[],Y=[];let ee=null;this.domElement=E,this.debug={checkShaderErrors:!0,onShaderError:null},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.toneMapping=0,this.toneMappingExposure=1,this.transmissionResolutionScale=1;const et=this;let en=!1;this._outputColorSpace=I;let ei=0,er=0,ea=null,es=-1,eo=null;const el=new eI,eu=new eI;let ec=null;const eh=new tq(0);let ed=0,ep=E.width,em=E.height,eg=1,ev=null,e_=null;const ey=new eI(0,0,ep,em),ex=new eI(0,0,ep,em);let eS=!1;const eM=new iO;let eT=!1,ew=!1;const eE=new tt,eA=new ef,eC=new eI,eR={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};let eP=!1;function eL(){return null===ea?eg:1}let eU=A;function eD(e,t){return E.getContext(e,t)}try{if("setAttribute"in E&&E.setAttribute("data-engine","three.js r182"),E.addEventListener("webglcontextlost",ez,!1),E.addEventListener("webglcontextrestored",eB,!1),E.addEventListener("webglcontextcreationerror",ek,!1),null===eU){const e="webgl2";if(eU=eD(e,{alpha:!0,depth:C,stencil:R,antialias:N,premultipliedAlpha:U,preserveDrawingBuffer:D,powerPreference:O,failIfMajorPerformanceCaveat:F}),null===eU)if(eD(e))throw Error("Error creating WebGL context with your selected attributes.");else throw Error("Error creating WebGL context.")}}catch(e){throw K("WebGLRenderer: "+e.message),e}function eO(){(n=new lC(eU)).init(),M=new cd(eU,n),i=new lc(eU,n,e,M),r=new cc(eU,n),i.reversedDepthBuffer&&z&&r.buffers.depth.setReversed(!0),a=new lI(eU),s=new u2,o=new ch(eU,n,r,s,i,M,a),l=new ld(et),u=new lA(et),c=new le(eU),T=new ll(eU,c),h=new lR(eU,c,a,T),d=new lN(eU,h,c,a),x=new lL(eU,i,o),v=new lh(s),p=new u1(et,l,u,n,i,T,v),f=new cy(et,s),m=new u6,g=new cn(n),y=new lo(et,l,u,r,d,t,U),_=new cl(et,d,i),w=new cx(eU,a,i,r),b=new lu(eU,n,a),S=new lP(eU,n,a),a.programs=p.programs,et.capabilities=i,et.extensions=n,et.properties=s,et.renderLists=m,et.shadowMap=_,et.state=r,et.info=a}eO(),1009!==B&&(ee=new lD(B,E.width,E.height,C,R));const eF=new cg(et,eU);function ez(e){e.preventDefault(),Z("WebGLRenderer: Context Lost."),en=!0}function eB(){Z("WebGLRenderer: Context Restored."),en=!1;let e=a.autoReset,t=_.enabled,n=_.autoUpdate,i=_.needsUpdate,r=_.type;eO(),a.autoReset=e,_.enabled=t,_.autoUpdate=n,_.needsUpdate=i,_.type=r}function ek(e){K("WebGLRenderer: A WebGL context could not be created. Reason: ",e.statusMessage)}function eV(e){var t,n;let i,r=e.target;r.removeEventListener("dispose",eV),n=t=r,void 0!==(i=s.get(n).programs)&&(i.forEach(function(e){p.releaseProgram(e)}),n.isShaderMaterial&&p.releaseShaderCache(n)),s.remove(t)}function eH(e,t,n){!0===e.transparent&&2===e.side&&!1===e.forceSinglePass?(e.side=1,e.needsUpdate=!0,e$(e,t,n),e.side=0,e.needsUpdate=!0,e$(e,t,n),e.side=2):e$(e,t,n)}this.xr=eF,this.getContext=function(){return eU},this.getContextAttributes=function(){return eU.getContextAttributes()},this.forceContextLoss=function(){let e=n.get("WEBGL_lose_context");e&&e.loseContext()},this.forceContextRestore=function(){let e=n.get("WEBGL_lose_context");e&&e.restoreContext()},this.getPixelRatio=function(){return eg},this.setPixelRatio=function(e){void 0!==e&&(eg=e,this.setSize(ep,em,!1))},this.getSize=function(e){return e.set(ep,em)},this.setSize=function(e,t,n=!0){eF.isPresenting?J("WebGLRenderer: Can't change size while VR device is presenting."):(ep=e,em=t,E.width=Math.floor(e*eg),E.height=Math.floor(t*eg),!0===n&&(E.style.width=e+"px",E.style.height=t+"px"),null!==ee&&ee.setSize(E.width,E.height),this.setViewport(0,0,e,t))},this.getDrawingBufferSize=function(e){return e.set(ep*eg,em*eg).floor()},this.setDrawingBufferSize=function(e,t,n){ep=e,em=t,eg=n,E.width=Math.floor(e*n),E.height=Math.floor(t*n),this.setViewport(0,0,e,t)},this.setEffects=function(e){if(1009===B)return void console.error("THREE.WebGLRenderer: setEffects() requires outputBufferType set to HalfFloatType or FloatType.");if(e){for(let t=0;t<e.length;t++)if(!0===e[t].isOutputPass){console.warn("THREE.WebGLRenderer: OutputPass is not needed in setEffects(). Tone mapping and color space conversion are applied automatically.");break}}ee.setEffects(e||[])},this.getCurrentViewport=function(e){return e.copy(el)},this.getViewport=function(e){return e.copy(ey)},this.setViewport=function(e,t,n,i){e.isVector4?ey.set(e.x,e.y,e.z,e.w):ey.set(e,t,n,i),r.viewport(el.copy(ey).multiplyScalar(eg).round())},this.getScissor=function(e){return e.copy(ex)},this.setScissor=function(e,t,n,i){e.isVector4?ex.set(e.x,e.y,e.z,e.w):ex.set(e,t,n,i),r.scissor(eu.copy(ex).multiplyScalar(eg).round())},this.getScissorTest=function(){return eS},this.setScissorTest=function(e){r.setScissorTest(eS=e)},this.setOpaqueSort=function(e){ev=e},this.setTransparentSort=function(e){e_=e},this.getClearColor=function(e){return e.copy(y.getClearColor())},this.setClearColor=function(){y.setClearColor(...arguments)},this.getClearAlpha=function(){return y.getClearAlpha()},this.setClearAlpha=function(){y.setClearAlpha(...arguments)},this.clear=function(e=!0,t=!0,n=!0){let i=0;if(e){let e=!1;if(null!==ea){let t=ea.texture.format;e=k.has(t)}if(e){let e=ea.texture.type,t=V.has(e),n=y.getClearColor(),i=y.getClearAlpha(),r=n.r,a=n.g,s=n.b;t?(H[0]=r,H[1]=a,H[2]=s,H[3]=i,eU.clearBufferuiv(eU.COLOR,0,H)):(G[0]=r,G[1]=a,G[2]=s,G[3]=i,eU.clearBufferiv(eU.COLOR,0,G))}else i|=eU.COLOR_BUFFER_BIT}t&&(i|=eU.DEPTH_BUFFER_BIT),n&&(i|=eU.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(0xffffffff)),eU.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){E.removeEventListener("webglcontextlost",ez,!1),E.removeEventListener("webglcontextrestored",eB,!1),E.removeEventListener("webglcontextcreationerror",ek,!1),y.dispose(),m.dispose(),g.dispose(),s.dispose(),l.dispose(),u.dispose(),d.dispose(),T.dispose(),w.dispose(),p.dispose(),eF.dispose(),eF.removeEventListener("sessionstart",eW),eF.removeEventListener("sessionend",ej),eX.stop()},this.renderBufferDirect=function(e,t,a,d,p,m){let g;null===t&&(t=eR);let _=p.isMesh&&0>p.matrixWorld.determinant(),y=function(e,t,n,a,c){var h,d;!0!==t.isScene&&(t=eR),o.resetTextureUnits();let p=t.fog,m=a.isMeshStandardMaterial?t.environment:null,g=null===ea?et.outputColorSpace:!0===ea.isXRRenderTarget?ea.texture.colorSpace:L,_=(a.isMeshStandardMaterial?u:l).get(a.envMap||m),y=!0===a.vertexColors&&!!n.attributes.color&&4===n.attributes.color.itemSize,b=!!n.attributes.tangent&&(!!a.normalMap||a.anisotropy>0),S=!!n.morphAttributes.position,M=!!n.morphAttributes.normal,T=!!n.morphAttributes.color,E=0;a.toneMapped&&(null===ea||!0===ea.isXRRenderTarget)&&(E=et.toneMapping);let A=n.morphAttributes.position||n.morphAttributes.normal||n.morphAttributes.color,C=void 0!==A?A.length:0,R=s.get(a),P=X.state.lights;if(!0===eT&&(!0===ew||e!==eo)){let t=e===eo&&a.id===es;v.setState(a,e,t)}let I=!1;a.version===R.__version?R.needsLights&&R.lightsStateVersion!==P.state.version||R.outputColorSpace!==g||c.isBatchedMesh&&!1===R.batching?I=!0:c.isBatchedMesh||!0!==R.batching?c.isBatchedMesh&&!0===R.batchingColor&&null===c.colorTexture||c.isBatchedMesh&&!1===R.batchingColor&&null!==c.colorTexture||c.isInstancedMesh&&!1===R.instancing?I=!0:c.isInstancedMesh||!0!==R.instancing?c.isSkinnedMesh&&!1===R.skinning?I=!0:c.isSkinnedMesh||!0!==R.skinning?c.isInstancedMesh&&!0===R.instancingColor&&null===c.instanceColor||c.isInstancedMesh&&!1===R.instancingColor&&null!==c.instanceColor||c.isInstancedMesh&&!0===R.instancingMorph&&null===c.morphTexture||c.isInstancedMesh&&!1===R.instancingMorph&&null!==c.morphTexture||R.envMap!==_||!0===a.fog&&R.fog!==p||void 0!==R.numClippingPlanes&&(R.numClippingPlanes!==v.numPlanes||R.numIntersection!==v.numIntersection)||R.vertexAlphas!==y||R.vertexTangents!==b||R.morphTargets!==S||R.morphNormals!==M||R.morphColors!==T||R.toneMapping!==E?I=!0:R.morphTargetsCount!==C&&(I=!0):I=!0:I=!0:I=!0:(I=!0,R.__version=a.version);let N=R.currentProgram;!0===I&&(N=e$(a,t,c));let U=!1,D=!1,O=!1,F=N.getUniforms(),z=R.uniforms;if(r.useProgram(N.program)&&(U=!0,D=!0,O=!0),a.id!==es&&(es=a.id,D=!0),U||eo!==e){r.buffers.depth.getReversed()&&!0!==e.reversedDepth&&(e._reversedDepth=!0,e.updateProjectionMatrix()),F.setValue(eU,"projectionMatrix",e.projectionMatrix),F.setValue(eU,"viewMatrix",e.matrixWorldInverse);let t=F.map.cameraPosition;void 0!==t&&t.setValue(eU,eA.setFromMatrixPosition(e.matrixWorld)),i.logarithmicDepthBuffer&&F.setValue(eU,"logDepthBufFC",2/(Math.log(e.far+1)/Math.LN2)),(a.isMeshPhongMaterial||a.isMeshToonMaterial||a.isMeshLambertMaterial||a.isMeshBasicMaterial||a.isMeshStandardMaterial||a.isShaderMaterial)&&F.setValue(eU,"isOrthographic",!0===e.isOrthographicCamera),eo!==e&&(eo=e,D=!0,O=!0)}if(R.needsLights&&(P.state.directionalShadowMap.length>0&&F.setValue(eU,"directionalShadowMap",P.state.directionalShadowMap,o),P.state.spotShadowMap.length>0&&F.setValue(eU,"spotShadowMap",P.state.spotShadowMap,o),P.state.pointShadowMap.length>0&&F.setValue(eU,"pointShadowMap",P.state.pointShadowMap,o)),c.isSkinnedMesh){F.setOptional(eU,c,"bindMatrix"),F.setOptional(eU,c,"bindMatrixInverse");let e=c.skeleton;e&&(null===e.boneTexture&&e.computeBoneTexture(),F.setValue(eU,"boneTexture",e.boneTexture,o))}c.isBatchedMesh&&(F.setOptional(eU,c,"batchingTexture"),F.setValue(eU,"batchingTexture",c._matricesTexture,o),F.setOptional(eU,c,"batchingIdTexture"),F.setValue(eU,"batchingIdTexture",c._indirectTexture,o),F.setOptional(eU,c,"batchingColorTexture"),null!==c._colorsTexture&&F.setValue(eU,"batchingColorTexture",c._colorsTexture,o));let B=n.morphAttributes;if((void 0!==B.position||void 0!==B.normal||void 0!==B.color)&&x.update(c,n,N),(D||R.receiveShadow!==c.receiveShadow)&&(R.receiveShadow=c.receiveShadow,F.setValue(eU,"receiveShadow",c.receiveShadow)),a.isMeshGouraudMaterial&&null!==a.envMap&&(z.envMap.value=_,z.flipEnvMap.value=_.isCubeTexture&&!1===_.isRenderTargetTexture?-1:1),a.isMeshStandardMaterial&&null===a.envMap&&null!==t.environment&&(z.envMapIntensity.value=t.environmentIntensity),void 0!==z.dfgLUT&&(z.dfgLUT.value=(null===cS&&((cS=new ig(cb,16,16,1030,1016)).name="DFG_LUT",cS.minFilter=1006,cS.magFilter=1006,cS.wrapS=1001,cS.wrapT=1001,cS.generateMipmaps=!1,cS.needsUpdate=!0),cS)),D&&(F.setValue(eU,"toneMappingExposure",et.toneMappingExposure),R.needsLights&&(h=z,d=O,h.ambientLightColor.needsUpdate=d,h.lightProbe.needsUpdate=d,h.directionalLights.needsUpdate=d,h.directionalLightShadows.needsUpdate=d,h.pointLights.needsUpdate=d,h.pointLightShadows.needsUpdate=d,h.spotLights.needsUpdate=d,h.spotLightShadows.needsUpdate=d,h.rectAreaLights.needsUpdate=d,h.hemisphereLights.needsUpdate=d),p&&!0===a.fog&&f.refreshFogUniforms(z,p),f.refreshMaterialUniforms(z,a,eg,em,X.state.transmissionRenderTarget[e.id]),uR.upload(eU,eQ(R),z,o)),a.isShaderMaterial&&!0===a.uniformsNeedUpdate&&(uR.upload(eU,eQ(R),z,o),a.uniformsNeedUpdate=!1),a.isSpriteMaterial&&F.setValue(eU,"center",c.center),F.setValue(eU,"modelViewMatrix",c.modelViewMatrix),F.setValue(eU,"normalMatrix",c.normalMatrix),F.setValue(eU,"modelMatrix",c.matrixWorld),a.isShaderMaterial||a.isRawShaderMaterial){let e=a.uniformsGroups;for(let t=0,n=e.length;t<n;t++){let n=e[t];w.update(n,N),w.bind(n,N)}}return N}(e,t,a,d,p);r.setMaterial(d,_);let M=a.index,E=1;if(!0===d.wireframe){if(void 0===(M=h.getWireframeAttribute(a)))return;E=2}let A=a.drawRange,C=a.attributes.position,R=A.start*E,P=(A.start+A.count)*E;null!==m&&(R=Math.max(R,m.start*E),P=Math.min(P,(m.start+m.count)*E)),null!==M?(R=Math.max(R,0),P=Math.min(P,M.count)):null!=C&&(R=Math.max(R,0),P=Math.min(P,C.count));let I=P-R;if(I<0||I===1/0)return;T.setup(p,d,y,a,M);let N=b;if(null!==M&&(g=c.get(M),(N=S).setIndex(g)),p.isMesh)!0===d.wireframe?(r.setLineWidth(d.wireframeLinewidth*eL()),N.setMode(eU.LINES)):N.setMode(eU.TRIANGLES);else if(p.isLine){let e=d.linewidth;void 0===e&&(e=1),r.setLineWidth(e*eL()),p.isLineSegments?N.setMode(eU.LINES):p.isLineLoop?N.setMode(eU.LINE_LOOP):N.setMode(eU.LINE_STRIP)}else p.isPoints?N.setMode(eU.POINTS):p.isSprite&&N.setMode(eU.TRIANGLES);if(p.isBatchedMesh)if(null!==p._multiDrawInstances)$("WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),N.renderMultiDrawInstances(p._multiDrawStarts,p._multiDrawCounts,p._multiDrawCount,p._multiDrawInstances);else if(n.get("WEBGL_multi_draw"))N.renderMultiDraw(p._multiDrawStarts,p._multiDrawCounts,p._multiDrawCount);else{let e=p._multiDrawStarts,t=p._multiDrawCounts,n=p._multiDrawCount,i=M?c.get(M).bytesPerElement:1,r=s.get(d).currentProgram.getUniforms();for(let a=0;a<n;a++)r.setValue(eU,"_gl_DrawID",a),N.render(e[a]/i,t[a])}else if(p.isInstancedMesh)N.renderInstances(R,I,p.count);else if(a.isInstancedBufferGeometry){let e=void 0!==a._maxInstanceCount?a._maxInstanceCount:1/0,t=Math.min(a.instanceCount,e);N.renderInstances(R,I,t)}else N.render(R,I)},this.compile=function(e,t,n=null){null===n&&(n=e),(X=g.get(n)).init(t),Y.push(X),n.traverseVisible(function(e){e.isLight&&e.layers.test(t.layers)&&(X.pushLight(e),e.castShadow&&X.pushShadow(e))}),e!==n&&e.traverseVisible(function(e){e.isLight&&e.layers.test(t.layers)&&(X.pushLight(e),e.castShadow&&X.pushShadow(e))}),X.setupLights();let i=new Set;return e.traverse(function(e){if(!(e.isMesh||e.isPoints||e.isLine||e.isSprite))return;let t=e.material;if(t)if(Array.isArray(t))for(let r=0;r<t.length;r++){let a=t[r];eH(a,n,e),i.add(a)}else eH(t,n,e),i.add(t)}),X=Y.pop(),i},this.compileAsync=function(e,t,i=null){let r=this.compile(e,t,i);return new Promise(t=>{function i(){(r.forEach(function(e){s.get(e).currentProgram.isReady()&&r.delete(e)}),0===r.size)?t(e):setTimeout(i,10)}null!==n.get("KHR_parallel_shader_compile")?i():setTimeout(i,10)})};let eG=null;function eW(){eX.stop()}function ej(){eX.start()}const eX=new o7;function eq(e,t,n,i){if(!1===e.visible)return;if(e.layers.test(t.layers)){if(e.isGroup)n=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)X.pushLight(e),e.castShadow&&X.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||eM.intersectsSprite(e)){i&&eC.setFromMatrixPosition(e.matrixWorld).applyMatrix4(eE);let t=d.update(e),r=e.material;r.visible&&j.push(e,t,r,n,eC.z,null)}}else if((e.isMesh||e.isLine||e.isPoints)&&(!e.frustumCulled||eM.intersectsObject(e))){let t=d.update(e),r=e.material;if(i&&(void 0!==e.boundingSphere?(null===e.boundingSphere&&e.computeBoundingSphere(),eC.copy(e.boundingSphere.center)):(null===t.boundingSphere&&t.computeBoundingSphere(),eC.copy(t.boundingSphere.center)),eC.applyMatrix4(e.matrixWorld).applyMatrix4(eE)),Array.isArray(r)){let i=t.groups;for(let a=0,s=i.length;a<s;a++){let s=i[a],o=r[s.materialIndex];o&&o.visible&&j.push(e,t,o,n,eC.z,s)}}else r.visible&&j.push(e,t,r,n,eC.z,null)}}let r=e.children;for(let e=0,a=r.length;e<a;e++)eq(r[e],t,n,i)}function eY(e,t,n,i){let{opaque:a,transmissive:s,transparent:o}=e;X.setupLightsView(n),!0===eT&&v.setGlobalState(et.clippingPlanes,n),i&&r.viewport(el.copy(i)),a.length>0&&eJ(a,t,n),s.length>0&&eJ(s,t,n),o.length>0&&eJ(o,t,n),r.buffers.depth.setTest(!0),r.buffers.depth.setMask(!0),r.buffers.color.setMask(!0),r.setPolygonOffset(!1)}function eZ(e,t,r,a){if(null!==(!0===r.isScene?r.overrideMaterial:null))return;if(void 0===X.state.transmissionRenderTarget[a.id]){let e=n.has("EXT_color_buffer_half_float")||n.has("EXT_color_buffer_float");X.state.transmissionRenderTarget[a.id]=new eN(1,1,{generateMipmaps:!0,type:e?1016:1009,minFilter:1008,samples:i.samples,stencilBuffer:R,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:eb.workingColorSpace})}let s=X.state.transmissionRenderTarget[a.id],l=a.viewport||el;s.setSize(l.z*et.transmissionResolutionScale,l.w*et.transmissionResolutionScale);let u=et.getRenderTarget(),c=et.getActiveCubeFace(),h=et.getActiveMipmapLevel();et.setRenderTarget(s),et.getClearColor(eh),(ed=et.getClearAlpha())<1&&et.setClearColor(0xffffff,.5),et.clear(),eP&&y.render(r);let d=et.toneMapping;et.toneMapping=0;let p=a.viewport;if(void 0!==a.viewport&&(a.viewport=void 0),X.setupLightsView(a),!0===eT&&v.setGlobalState(et.clippingPlanes,a),eJ(e,r,a),o.updateMultisampleRenderTarget(s),o.updateRenderTargetMipmap(s),!1===n.has("WEBGL_multisampled_render_to_texture")){let e=!1;for(let n=0,i=t.length;n<i;n++){let{object:i,geometry:s,material:o,group:l}=t[n];if(2===o.side&&i.layers.test(a.layers)){let t=o.side;o.side=1,o.needsUpdate=!0,eK(i,r,a,s,o,l),o.side=t,o.needsUpdate=!0,e=!0}}!0===e&&(o.updateMultisampleRenderTarget(s),o.updateRenderTargetMipmap(s))}et.setRenderTarget(u,c,h),et.setClearColor(eh,ed),void 0!==p&&(a.viewport=p),et.toneMapping=d}function eJ(e,t,n){let i=!0===t.isScene?t.overrideMaterial:null;for(let r=0,a=e.length;r<a;r++){let a=e[r],{object:s,geometry:o,group:l}=a,u=a.material;!0===u.allowOverride&&null!==i&&(u=i),s.layers.test(n.layers)&&eK(s,t,n,o,u,l)}}function eK(e,t,n,i,r,a){e.onBeforeRender(et,t,n,i,r,a),e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix),r.onBeforeRender(et,t,n,i,e,a),!0===r.transparent&&2===r.side&&!1===r.forceSinglePass?(r.side=1,r.needsUpdate=!0,et.renderBufferDirect(n,t,i,r,e,a),r.side=0,r.needsUpdate=!0,et.renderBufferDirect(n,t,i,r,e,a),r.side=2):et.renderBufferDirect(n,t,i,r,e,a),e.onAfterRender(et,t,n,i,r,a)}function e$(e,t,n){var i;!0!==t.isScene&&(t=eR);let r=s.get(e),a=X.state.lights,o=X.state.shadowsArray,c=a.state.version,h=p.getParameters(e,a.state,o,t,n),d=p.getProgramCacheKey(h),f=r.programs;r.environment=e.isMeshStandardMaterial?t.environment:null,r.fog=t.fog,r.envMap=(e.isMeshStandardMaterial?u:l).get(e.envMap||r.environment),r.envMapRotation=null!==r.environment&&null===e.envMap?t.environmentRotation:e.envMapRotation,void 0===f&&(e.addEventListener("dispose",eV),r.programs=f=new Map);let m=f.get(d);if(void 0!==m){if(r.currentProgram===m&&r.lightsStateVersion===c)return e0(e,h),m}else h.uniforms=p.getUniforms(e),e.onBeforeCompile(h,et),m=p.acquireProgram(h,d),f.set(d,m),r.uniforms=h.uniforms;let g=r.uniforms;return(e.isShaderMaterial||e.isRawShaderMaterial)&&!0!==e.clipping||(g.clippingPlanes=v.uniform),e0(e,h),r.needsLights=(i=e).isMeshLambertMaterial||i.isMeshToonMaterial||i.isMeshPhongMaterial||i.isMeshStandardMaterial||i.isShadowMaterial||i.isShaderMaterial&&!0===i.lights,r.lightsStateVersion=c,r.needsLights&&(g.ambientLightColor.value=a.state.ambient,g.lightProbe.value=a.state.probe,g.directionalLights.value=a.state.directional,g.directionalLightShadows.value=a.state.directionalShadow,g.spotLights.value=a.state.spot,g.spotLightShadows.value=a.state.spotShadow,g.rectAreaLights.value=a.state.rectArea,g.ltc_1.value=a.state.rectAreaLTC1,g.ltc_2.value=a.state.rectAreaLTC2,g.pointLights.value=a.state.point,g.pointLightShadows.value=a.state.pointShadow,g.hemisphereLights.value=a.state.hemi,g.directionalShadowMap.value=a.state.directionalShadowMap,g.directionalShadowMatrix.value=a.state.directionalShadowMatrix,g.spotShadowMap.value=a.state.spotShadowMap,g.spotLightMatrix.value=a.state.spotLightMatrix,g.spotLightMap.value=a.state.spotLightMap,g.pointShadowMap.value=a.state.pointShadowMap,g.pointShadowMatrix.value=a.state.pointShadowMatrix),r.currentProgram=m,r.uniformsList=null,m}function eQ(e){if(null===e.uniformsList){let t=e.currentProgram.getUniforms();e.uniformsList=uR.seqWithValue(t.seq,e.uniforms)}return e.uniformsList}function e0(e,t){let n=s.get(e);n.outputColorSpace=t.outputColorSpace,n.batching=t.batching,n.batchingColor=t.batchingColor,n.instancing=t.instancing,n.instancingColor=t.instancingColor,n.instancingMorph=t.instancingMorph,n.skinning=t.skinning,n.morphTargets=t.morphTargets,n.morphNormals=t.morphNormals,n.morphColors=t.morphColors,n.morphTargetsCount=t.morphTargetsCount,n.numClippingPlanes=t.numClippingPlanes,n.numIntersection=t.numClipIntersection,n.vertexAlphas=t.vertexAlphas,n.vertexTangents=t.vertexTangents,n.toneMapping=t.toneMapping}eX.setAnimationLoop(function(e){eG&&eG(e)}),"u">typeof self&&eX.setContext(self),this.setAnimationLoop=function(e){eG=e,eF.setAnimationLoop(e),null===e?eX.stop():eX.start()},eF.addEventListener("sessionstart",eW),eF.addEventListener("sessionend",ej),this.render=function(e,t){if(void 0!==t&&!0!==t.isCamera)return void K("WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===en)return;let n=!0===eF.enabled&&!0===eF.isPresenting,i=null!==ee&&(null===ea||n)&&ee.begin(et,ea);if(!0===e.matrixWorldAutoUpdate&&e.updateMatrixWorld(),null===t.parent&&!0===t.matrixWorldAutoUpdate&&t.updateMatrixWorld(),!0===eF.enabled&&!0===eF.isPresenting&&(null===ee||!1===ee.isCompositing())&&(!0===eF.cameraAutoUpdate&&eF.updateCamera(t),t=eF.getCamera()),!0===e.isScene&&e.onBeforeRender(et,e,t,ea),(X=g.get(e,Y.length)).init(t),Y.push(X),eE.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),eM.setFromProjectionMatrix(eE,2e3,t.reversedDepth),ew=this.localClippingEnabled,eT=v.init(this.clippingPlanes,ew),(j=m.get(e,q.length)).init(),q.push(j),!0===eF.enabled&&!0===eF.isPresenting){let e=et.xr.getDepthSensingMesh();null!==e&&eq(e,t,-1/0,et.sortObjects)}eq(e,t,0,et.sortObjects),j.finish(),!0===et.sortObjects&&j.sort(ev,e_),(eP=!1===eF.enabled||!1===eF.isPresenting||!1===eF.hasDepthSensing())&&y.addToRenderList(j,e),this.info.render.frame++,!0===eT&&v.beginShadows();let r=X.state.shadowsArray;if(_.render(r,e,t),!0===eT&&v.endShadows(),!0===this.info.autoReset&&this.info.reset(),!1===(i&&ee.hasRenderPass())){let n=j.opaque,i=j.transmissive;if(X.setupLights(),t.isArrayCamera){let r=t.cameras;if(i.length>0)for(let t=0,a=r.length;t<a;t++)eZ(n,i,e,r[t]);eP&&y.render(e);for(let t=0,n=r.length;t<n;t++){let n=r[t];eY(j,e,n,n.viewport)}}else i.length>0&&eZ(n,i,e,t),eP&&y.render(e),eY(j,e,t)}null!==ea&&0===er&&(o.updateMultisampleRenderTarget(ea),o.updateRenderTargetMipmap(ea)),i&&ee.end(et),!0===e.isScene&&e.onAfterRender(et,e,t),T.resetDefaultState(),es=-1,eo=null,Y.pop(),Y.length>0?(X=Y[Y.length-1],!0===eT&&v.setGlobalState(et.clippingPlanes,X.state.camera)):X=null,q.pop(),j=q.length>0?q[q.length-1]:null},this.getActiveCubeFace=function(){return ei},this.getActiveMipmapLevel=function(){return er},this.getRenderTarget=function(){return ea},this.setRenderTargetTextures=function(e,t,n){let i=s.get(e);i.__autoAllocateDepthBuffer=!1===e.resolveDepthBuffer,!1===i.__autoAllocateDepthBuffer&&(i.__useRenderToTexture=!1),s.get(e.texture).__webglTexture=t,s.get(e.depthTexture).__webglTexture=i.__autoAllocateDepthBuffer?void 0:n,i.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(e,t){let n=s.get(e);n.__webglFramebuffer=t,n.__useDefaultFramebuffer=void 0===t};const e1=eU.createFramebuffer();this.setRenderTarget=function(e,t=0,n=0){ea=e,ei=t,er=n;let i=null,a=!1,l=!1;if(e){let u=s.get(e);if(void 0!==u.__useDefaultFramebuffer){r.bindFramebuffer(eU.FRAMEBUFFER,u.__webglFramebuffer),el.copy(e.viewport),eu.copy(e.scissor),ec=e.scissorTest,r.viewport(el),r.scissor(eu),r.setScissorTest(ec),es=-1;return}if(void 0===u.__webglFramebuffer)o.setupRenderTarget(e);else if(u.__hasExternalTextures)o.rebindTextures(e,s.get(e.texture).__webglTexture,s.get(e.depthTexture).__webglTexture);else if(e.depthBuffer){let t=e.depthTexture;if(u.__boundDepthTexture!==t){if(null!==t&&s.has(t)&&(e.width!==t.image.width||e.height!==t.image.height))throw Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");o.setupDepthRenderbuffer(e)}}let c=e.texture;(c.isData3DTexture||c.isDataArrayTexture||c.isCompressedArrayTexture)&&(l=!0);let h=s.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(i=Array.isArray(h[t])?h[t][n]:h[t],a=!0):i=e.samples>0&&!1===o.useMultisampledRTT(e)?s.get(e).__webglMultisampledFramebuffer:Array.isArray(h)?h[n]:h,el.copy(e.viewport),eu.copy(e.scissor),ec=e.scissorTest}else el.copy(ey).multiplyScalar(eg).floor(),eu.copy(ex).multiplyScalar(eg).floor(),ec=eS;if(0!==n&&(i=e1),r.bindFramebuffer(eU.FRAMEBUFFER,i)&&r.drawBuffers(e,i),r.viewport(el),r.scissor(eu),r.setScissorTest(ec),a){let i=s.get(e.texture);eU.framebufferTexture2D(eU.FRAMEBUFFER,eU.COLOR_ATTACHMENT0,eU.TEXTURE_CUBE_MAP_POSITIVE_X+t,i.__webglTexture,n)}else if(l)for(let i=0;i<e.textures.length;i++){let r=s.get(e.textures[i]);eU.framebufferTextureLayer(eU.FRAMEBUFFER,eU.COLOR_ATTACHMENT0+i,r.__webglTexture,n,t)}else if(null!==e&&0!==n){let t=s.get(e.texture);eU.framebufferTexture2D(eU.FRAMEBUFFER,eU.COLOR_ATTACHMENT0,eU.TEXTURE_2D,t.__webglTexture,n)}es=-1},this.readRenderTargetPixels=function(e,t,n,a,o,l,u,c=0){if(!(e&&e.isWebGLRenderTarget))return void K("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let h=s.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==u&&(h=h[u]),h){r.bindFramebuffer(eU.FRAMEBUFFER,h);try{let r=e.textures[c],s=r.format,u=r.type;if(!i.textureFormatReadable(s))return void K("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!i.textureTypeReadable(u))return void K("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");t>=0&&t<=e.width-a&&n>=0&&n<=e.height-o&&(e.textures.length>1&&eU.readBuffer(eU.COLOR_ATTACHMENT0+c),eU.readPixels(t,n,a,o,M.convert(s),M.convert(u),l))}finally{let e=null!==ea?s.get(ea).__webglFramebuffer:null;r.bindFramebuffer(eU.FRAMEBUFFER,e)}}},this.readRenderTargetPixelsAsync=async function(e,t,n,a,o,l,u,c=0){if(!(e&&e.isWebGLRenderTarget))throw Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let h=s.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==u&&(h=h[u]),h)if(t>=0&&t<=e.width-a&&n>=0&&n<=e.height-o){r.bindFramebuffer(eU.FRAMEBUFFER,h);let u=e.textures[c],d=u.format,p=u.type;if(!i.textureFormatReadable(d))throw Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!i.textureTypeReadable(p))throw Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");let f=eU.createBuffer();eU.bindBuffer(eU.PIXEL_PACK_BUFFER,f),eU.bufferData(eU.PIXEL_PACK_BUFFER,l.byteLength,eU.STREAM_READ),e.textures.length>1&&eU.readBuffer(eU.COLOR_ATTACHMENT0+c),eU.readPixels(t,n,a,o,M.convert(d),M.convert(p),0);let m=null!==ea?s.get(ea).__webglFramebuffer:null;r.bindFramebuffer(eU.FRAMEBUFFER,m);let g=eU.fenceSync(eU.SYNC_GPU_COMMANDS_COMPLETE,0);return eU.flush(),await Q(eU,g,4),eU.bindBuffer(eU.PIXEL_PACK_BUFFER,f),eU.getBufferSubData(eU.PIXEL_PACK_BUFFER,0,l),eU.deleteBuffer(f),eU.deleteSync(g),l}else throw Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(e,t=null,n=0){let i=Math.pow(2,-n),a=Math.floor(e.image.width*i),s=Math.floor(e.image.height*i),l=null!==t?t.x:0,u=null!==t?t.y:0;o.setTexture2D(e,0),eU.copyTexSubImage2D(eU.TEXTURE_2D,n,0,0,l,u,a,s),r.unbindTexture()};const e2=eU.createFramebuffer(),e3=eU.createFramebuffer();this.copyTextureToTexture=function(e,t,n=null,i=null,a=0,l=null){let u,c,h,d,p,f,m,g,v,_;null===l&&(0!==a?($("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),l=a,a=0):l=0);let y=e.isCompressedTexture?e.mipmaps[l]:e.image;if(null!==n)u=n.max.x-n.min.x,c=n.max.y-n.min.y,h=n.isBox3?n.max.z-n.min.z:1,d=n.min.x,p=n.min.y,f=n.isBox3?n.min.z:0;else{let t=Math.pow(2,-a);u=Math.floor(y.width*t),c=Math.floor(y.height*t),h=e.isDataArrayTexture?y.depth:e.isData3DTexture?Math.floor(y.depth*t):1,d=0,p=0,f=0}null!==i?(m=i.x,g=i.y,v=i.z):(m=0,g=0,v=0);let x=M.convert(t.format),b=M.convert(t.type);t.isData3DTexture?(o.setTexture3D(t,0),_=eU.TEXTURE_3D):t.isDataArrayTexture||t.isCompressedArrayTexture?(o.setTexture2DArray(t,0),_=eU.TEXTURE_2D_ARRAY):(o.setTexture2D(t,0),_=eU.TEXTURE_2D),eU.pixelStorei(eU.UNPACK_FLIP_Y_WEBGL,t.flipY),eU.pixelStorei(eU.UNPACK_PREMULTIPLY_ALPHA_WEBGL,t.premultiplyAlpha),eU.pixelStorei(eU.UNPACK_ALIGNMENT,t.unpackAlignment);let S=eU.getParameter(eU.UNPACK_ROW_LENGTH),T=eU.getParameter(eU.UNPACK_IMAGE_HEIGHT),w=eU.getParameter(eU.UNPACK_SKIP_PIXELS),E=eU.getParameter(eU.UNPACK_SKIP_ROWS),A=eU.getParameter(eU.UNPACK_SKIP_IMAGES);eU.pixelStorei(eU.UNPACK_ROW_LENGTH,y.width),eU.pixelStorei(eU.UNPACK_IMAGE_HEIGHT,y.height),eU.pixelStorei(eU.UNPACK_SKIP_PIXELS,d),eU.pixelStorei(eU.UNPACK_SKIP_ROWS,p),eU.pixelStorei(eU.UNPACK_SKIP_IMAGES,f);let C=e.isDataArrayTexture||e.isData3DTexture,R=t.isDataArrayTexture||t.isData3DTexture;if(e.isDepthTexture){let n=s.get(e),i=s.get(t),o=s.get(n.__renderTarget),_=s.get(i.__renderTarget);r.bindFramebuffer(eU.READ_FRAMEBUFFER,o.__webglFramebuffer),r.bindFramebuffer(eU.DRAW_FRAMEBUFFER,_.__webglFramebuffer);for(let n=0;n<h;n++)C&&(eU.framebufferTextureLayer(eU.READ_FRAMEBUFFER,eU.COLOR_ATTACHMENT0,s.get(e).__webglTexture,a,f+n),eU.framebufferTextureLayer(eU.DRAW_FRAMEBUFFER,eU.COLOR_ATTACHMENT0,s.get(t).__webglTexture,l,v+n)),eU.blitFramebuffer(d,p,u,c,m,g,u,c,eU.DEPTH_BUFFER_BIT,eU.NEAREST);r.bindFramebuffer(eU.READ_FRAMEBUFFER,null),r.bindFramebuffer(eU.DRAW_FRAMEBUFFER,null)}else if(0!==a||e.isRenderTargetTexture||s.has(e)){let n=s.get(e),i=s.get(t);r.bindFramebuffer(eU.READ_FRAMEBUFFER,e2),r.bindFramebuffer(eU.DRAW_FRAMEBUFFER,e3);for(let e=0;e<h;e++)C?eU.framebufferTextureLayer(eU.READ_FRAMEBUFFER,eU.COLOR_ATTACHMENT0,n.__webglTexture,a,f+e):eU.framebufferTexture2D(eU.READ_FRAMEBUFFER,eU.COLOR_ATTACHMENT0,eU.TEXTURE_2D,n.__webglTexture,a),R?eU.framebufferTextureLayer(eU.DRAW_FRAMEBUFFER,eU.COLOR_ATTACHMENT0,i.__webglTexture,l,v+e):eU.framebufferTexture2D(eU.DRAW_FRAMEBUFFER,eU.COLOR_ATTACHMENT0,eU.TEXTURE_2D,i.__webglTexture,l),0!==a?eU.blitFramebuffer(d,p,u,c,m,g,u,c,eU.COLOR_BUFFER_BIT,eU.NEAREST):R?eU.copyTexSubImage3D(_,l,m,g,v+e,d,p,u,c):eU.copyTexSubImage2D(_,l,m,g,d,p,u,c);r.bindFramebuffer(eU.READ_FRAMEBUFFER,null),r.bindFramebuffer(eU.DRAW_FRAMEBUFFER,null)}else R?e.isDataTexture||e.isData3DTexture?eU.texSubImage3D(_,l,m,g,v,u,c,h,x,b,y.data):t.isCompressedArrayTexture?eU.compressedTexSubImage3D(_,l,m,g,v,u,c,h,x,y.data):eU.texSubImage3D(_,l,m,g,v,u,c,h,x,b,y):e.isDataTexture?eU.texSubImage2D(eU.TEXTURE_2D,l,m,g,u,c,x,b,y.data):e.isCompressedTexture?eU.compressedTexSubImage2D(eU.TEXTURE_2D,l,m,g,y.width,y.height,x,y.data):eU.texSubImage2D(eU.TEXTURE_2D,l,m,g,u,c,x,b,y);eU.pixelStorei(eU.UNPACK_ROW_LENGTH,S),eU.pixelStorei(eU.UNPACK_IMAGE_HEIGHT,T),eU.pixelStorei(eU.UNPACK_SKIP_PIXELS,w),eU.pixelStorei(eU.UNPACK_SKIP_ROWS,E),eU.pixelStorei(eU.UNPACK_SKIP_IMAGES,A),0===l&&t.generateMipmaps&&eU.generateMipmap(_),r.unbindTexture()},this.initRenderTarget=function(e){void 0===s.get(e).__webglFramebuffer&&o.setupRenderTarget(e)},this.initTexture=function(e){e.isCubeTexture?o.setTextureCube(e,0):e.isData3DTexture?o.setTexture3D(e,0):e.isDataArrayTexture||e.isCompressedArrayTexture?o.setTexture2DArray(e,0):o.setTexture2D(e,0),r.unbindTexture()},this.resetState=function(){ei=0,er=0,ea=null,r.reset(),T.reset()},"u">typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return 2e3}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;let t=this.getContext();t.drawingBufferColorSpace=eb._getDrawingBufferColorSpace(e),t.unpackColorSpace=eb._getUnpackColorSpace()}}e.s(["PMREMGenerator",()=>lb,"ShaderChunk",()=>lt,"ShaderLib",()=>li,"UniformsLib",()=>ln,"WebGLRenderer",()=>cM,"WebGLUtils",()=>cd],8560);var cT=e.i(66748);let cw=[];function cE(e,t,n=(e,t)=>e===t){if(e===t)return!0;if(!e||!t)return!1;let i=e.length;if(t.length!==i)return!1;for(let r=0;r<i;r++)if(!n(e[r],t[r]))return!1;return!0}function cA(e,t=null,n=!1,i={}){for(let r of(null===t&&(t=[e]),cw))if(cE(t,r.keys,r.equal)){if(n)return;if(Object.prototype.hasOwnProperty.call(r,"error"))throw r.error;if(Object.prototype.hasOwnProperty.call(r,"response"))return i.lifespan&&i.lifespan>0&&(r.timeout&&clearTimeout(r.timeout),r.timeout=setTimeout(r.remove,i.lifespan)),r.response;if(!n)throw r.promise}let r={keys:t,equal:i.equal,remove:()=>{let e=cw.indexOf(r);-1!==e&&cw.splice(e,1)},promise:("object"==typeof e&&"function"==typeof e.then?e:e(...t)).then(e=>{r.response=e,i.lifespan&&i.lifespan>0&&(r.timeout=setTimeout(r.remove,i.lifespan))}).catch(e=>r.error=e)};if(cw.push(r),!n)throw r.promise}var cC=e.i(89499),cR=e.i(43476),cP=E;function cI(e,t,n){if(!e)return;if(!0===n(e))return e;let i=t?e.return:e.child;for(;i;){let e=cI(i,t,n);if(e)return e;i=t?null:i.sibling}}function cL(e){try{return Object.defineProperties(e,{_currentRenderer:{get:()=>null,set(){}},_currentRenderer2:{get:()=>null,set(){}}})}catch(t){return e}}"u">typeof window&&((null==(y=window.document)?void 0:y.createElement)||(null==(x=window.navigator)?void 0:x.product)==="ReactNative")?cP.useLayoutEffect:cP.useEffect;let cN=cL(cP.createContext(null));class cU extends cP.Component{render(){return cP.createElement(cN.Provider,{value:this._reactInternals},this.props.children)}}function cD(){let e=cP.useContext(cN);if(null===e)throw Error("its-fine: useFiber must be called within a <FiberProvider />!");let t=cP.useId();return cP.useMemo(()=>{for(let n of[e,null==e?void 0:e.alternate]){if(!n)continue;let e=cI(n,!1,e=>{let n=e.memoizedState;for(;n;){if(n.memoizedState===t)return!0;n=n.next}});if(e)return e}},[e,t])}let cO=Symbol.for("react.context"),cF=e=>null!==e&&"object"==typeof e&&"$$typeof"in e&&e.$$typeof===cO;function cz(){let e=function(){let e=cD(),[t]=cP.useState(()=>new Map);t.clear();let n=e;for(;n;){let e=n.type;cF(e)&&e!==cN&&!t.has(e)&&t.set(e,cP.use(cL(e))),n=n.return}return t}();return cP.useMemo(()=>Array.from(e.keys()).reduce((t,n)=>i=>cP.createElement(t,null,cP.createElement(n.Provider,{...i,value:e.get(n)})),e=>cP.createElement(cU,{...e})),[e])}function cB(e){let t=e.root;for(;t.getState().previousRoot;)t=t.getState().previousRoot;return t}e.s(["FiberProvider",()=>cU,"traverseFiber",()=>cI,"useContextBridge",()=>cz,"useFiber",()=>cD],46791),E.act;let ck=e=>e&&e.hasOwnProperty("current"),cV=e=>null!=e&&("string"==typeof e||"number"==typeof e||e.isColor),cH="u">typeof window&&((null==(m=window.document)?void 0:m.createElement)||(null==(g=window.navigator)?void 0:g.product)==="ReactNative")?E.useLayoutEffect:E.useEffect;function cG(e){let t=E.useRef(e);return cH(()=>void(t.current=e),[e]),t}function cW(){let e=cD(),t=cz();return E.useMemo(()=>({children:n})=>{let i=cI(e,!0,e=>e.type===E.StrictMode)?E.StrictMode:E.Fragment;return(0,cR.jsx)(i,{children:(0,cR.jsx)(t,{children:n})})},[e,t])}function cj({set:e}){return cH(()=>(e(new Promise(()=>null)),()=>e(!1)),[e]),null}let cX=((v=class extends E.Component{constructor(...e){super(...e),this.state={error:!1}}componentDidCatch(e){this.props.set(e)}render(){return this.state.error?null:this.props.children}}).getDerivedStateFromError=()=>({error:!0}),v);function cq(e){var t;let n="u">typeof window?null!=(t=window.devicePixelRatio)?t:2:1;return Array.isArray(e)?Math.min(Math.max(e[0],n),e[1]):e}function cY(e){var t;return null==(t=e.__r3f)?void 0:t.root.getState()}let cZ={obj:e=>e===Object(e)&&!cZ.arr(e)&&"function"!=typeof e,fun:e=>"function"==typeof e,str:e=>"string"==typeof e,num:e=>"number"==typeof e,boo:e=>"boolean"==typeof e,und:e=>void 0===e,nul:e=>null===e,arr:e=>Array.isArray(e),equ(e,t,{arrays:n="shallow",objects:i="reference",strict:r=!0}={}){let a;if(typeof e!=typeof t||!!e!=!!t)return!1;if(cZ.str(e)||cZ.num(e)||cZ.boo(e))return e===t;let s=cZ.obj(e);if(s&&"reference"===i)return e===t;let o=cZ.arr(e);if(o&&"reference"===n)return e===t;if((o||s)&&e===t)return!0;for(a in e)if(!(a in t))return!1;if(s&&"shallow"===n&&"shallow"===i){for(a in r?t:e)if(!cZ.equ(e[a],t[a],{strict:r,objects:"reference"}))return!1}else for(a in r?t:e)if(e[a]!==t[a])return!1;if(cZ.und(a)){if(o&&0===e.length&&0===t.length||s&&0===Object.keys(e).length&&0===Object.keys(t).length)return!0;if(e!==t)return!1}return!0}},cJ=["children","key","ref"];function cK(e,t,n,i){let r=null==e?void 0:e.__r3f;return!r&&(r={root:t,type:n,parent:null,children:[],props:function(e){let t={};for(let n in e)cJ.includes(n)||(t[n]=e[n]);return t}(i),object:e,eventCount:0,handlers:{},isHidden:!1},e&&(e.__r3f=r)),r}function c$(e,t){if(!t.includes("-")||t in e)return{root:e,key:t,target:e[t]};let n=e,i=t.split("-");for(let r of i){if("object"!=typeof n||null===n){if(void 0!==n)return{root:n,key:i.slice(i.indexOf(r)).join("-"),target:void 0};return{root:e,key:t,target:void 0}}t=r,e=n,n=n[t]}return{root:e,key:t,target:n}}let cQ=/-\d+$/;function c0(e,t){if(cZ.str(t.props.attach)){if(cQ.test(t.props.attach)){let n=t.props.attach.replace(cQ,""),{root:i,key:r}=c$(e.object,n);Array.isArray(i[r])||(i[r]=[])}let{root:n,key:i}=c$(e.object,t.props.attach);t.previousAttach=n[i],n[i]=t.object}else cZ.fun(t.props.attach)&&(t.previousAttach=t.props.attach(e.object,t.object))}function c1(e,t){if(cZ.str(t.props.attach)){let{root:n,key:i}=c$(e.object,t.props.attach),r=t.previousAttach;void 0===r?delete n[i]:n[i]=r}else null==t.previousAttach||t.previousAttach(e.object,t.object);delete t.previousAttach}let c2=[...cJ,"args","dispose","attach","object","onUpdate","dispose"],c3=new Map,c4=["map","emissiveMap","sheenColorMap","specularColorMap","envMap"],c5=/^on(Pointer|Click|DoubleClick|ContextMenu|Wheel)/;function c6(e,t){var n,i;let r=e.__r3f,a=r&&cB(r).getState(),s=null==r?void 0:r.eventCount;for(let n in t){let s=t[n];if(c2.includes(n))continue;if(r&&c5.test(n)){"function"==typeof s?r.handlers[n]=s:delete r.handlers[n],r.eventCount=Object.keys(r.handlers).length;continue}if(void 0===s)continue;let{root:o,key:l,target:u}=c$(e,n);if(void 0===u&&("object"!=typeof o||null===o))throw Error(`R3F: Cannot set "${n}". Ensure it is an object before setting "${l}".`);u instanceof td&&s instanceof td?u.mask=s.mask:u instanceof tq&&cV(s)?u.set(s):null!==u&&"object"==typeof u&&"function"==typeof u.set&&"function"==typeof u.copy&&null!=s&&s.constructor&&u.constructor===s.constructor?u.copy(s):null!==u&&"object"==typeof u&&"function"==typeof u.set&&Array.isArray(s)?"function"==typeof u.fromArray?u.fromArray(s):u.set(...s):null!==u&&"object"==typeof u&&"function"==typeof u.set&&"number"==typeof s?"function"==typeof u.setScalar?u.setScalar(s):u.set(s):(o[l]=s,a&&!a.linear&&c4.includes(l)&&null!=(i=o[l])&&i.isTexture&&1023===o[l].format&&1009===o[l].type&&(o[l].colorSpace=I))}if(null!=r&&r.parent&&null!=a&&a.internal&&null!=(n=r.object)&&n.isObject3D&&s!==r.eventCount){let e=r.object,t=a.internal.interaction.indexOf(e);t>-1&&a.internal.interaction.splice(t,1),r.eventCount&&null!==e.raycast&&a.internal.interaction.push(e)}return r&&void 0===r.props.attach&&(r.object.isBufferGeometry?r.props.attach="geometry":r.object.isMaterial&&(r.props.attach="material")),r&&c8(r),e}function c8(e){var t;if(!e.parent)return;null==e.props.onUpdate||e.props.onUpdate(e.object);let n=null==(t=e.root)||null==t.getState?void 0:t.getState();n&&0===n.internal.frames&&n.invalidate()}let c9=e=>null==e?void 0:e.isObject3D;function c7(e){return(e.eventObject||e.object).uuid+"/"+e.index+e.instanceId}function he(e,t,n,i){let r=n.get(t);r&&(n.delete(t),0===n.size&&(e.delete(i),r.target.releasePointerCapture(i)))}let ht=e=>!!(null!=e&&e.render),hn=E.createContext(null);function hi(){let e=E.useContext(hn);if(!e)throw Error("R3F: Hooks can only be used within the Canvas component!");return e}function hr(e=e=>e,t){return hi()(e,t)}function ha(e,t=0){let n=hi(),i=n.getState().internal.subscribe,r=cG(e);return cH(()=>i(r,t,n),[t,i,n]),null}let hs=new WeakMap;function ho(e,t){return function(n,...i){var r;let a;return"function"==typeof n&&(null==n||null==(r=n.prototype)?void 0:r.constructor)===n?(a=hs.get(n))||(a=new n,hs.set(n,a)):a=n,e&&e(a),Promise.all(i.map(e=>new Promise((n,i)=>a.load(e,e=>{var t;let i;c9(null==e?void 0:e.scene)&&Object.assign(e,(t=e.scene,i={nodes:{},materials:{},meshes:{}},t&&t.traverse(e=>{e.name&&(i.nodes[e.name]=e),e.material&&!i.materials[e.material.name]&&(i.materials[e.material.name]=e.material),e.isMesh&&!i.meshes[e.name]&&(i.meshes[e.name]=e)}),i)),n(e)},t,t=>i(Error(`Could not load ${e}: ${null==t?void 0:t.message}`))))))}}function hl(e,t,n,i){let r=Array.isArray(t)?t:[t],a=cA(ho(n,i),[e,...r],!1,{equal:cZ.equ});return Array.isArray(t)?a:a[0]}hl.preload=function(e,t,n){let i,r=Array.isArray(t)?t:[t];cA(ho(n),[e,...r],!0,i)},hl.clear=function(e,t){var n=[e,...Array.isArray(t)?t:[t]];if(void 0===n||0===n.length)cw.splice(0,cw.length);else{let e=cw.find(e=>cE(n,e.keys,e.equal));e&&e.remove()}};var hu={exports:{}},hc={exports:{}};hc.exports;let hh=(T||(T=1,M||(M=1,hc.exports=function(e){function t(e,t,n,i){return new iJ(e,t,n,i)}function n(){}function i(e){var t="https://react.dev/errors/"+e;if(1<arguments.length){t+="?args[]="+encodeURIComponent(arguments[1]);for(var n=2;n<arguments.length;n++)t+="&args[]="+encodeURIComponent(arguments[n])}return"Minified React error #"+e+"; visit "+t+" for the full message or use the non-minified dev environment for full errors and additional helpful warnings."}function r(e){var t=e,n=e;if(e.alternate)for(;t.return;)t=t.return;else{e=t;do(4098&(t=e).flags)!=0&&(n=t.return),e=t.return;while(e)}return 3===t.tag?n:null}function a(e){if(r(e)!==e)throw Error(i(188))}function s(e){var t=e.alternate;if(!t){if(null===(t=r(e)))throw Error(i(188));return t!==e?null:e}for(var n=e,s=t;;){var o=n.return;if(null===o)break;var l=o.alternate;if(null===l){if(null!==(s=o.return)){n=s;continue}break}if(o.child===l.child){for(l=o.child;l;){if(l===n)return a(o),e;if(l===s)return a(o),t;l=l.sibling}throw Error(i(188))}if(n.return!==s.return)n=o,s=l;else{for(var u=!1,c=o.child;c;){if(c===n){u=!0,n=o,s=l;break}if(c===s){u=!0,s=o,n=l;break}c=c.sibling}if(!u){for(c=l.child;c;){if(c===n){u=!0,n=l,s=o;break}if(c===s){u=!0,s=l,n=o;break}c=c.sibling}if(!u)throw Error(i(189))}}if(n.alternate!==s)throw Error(i(190))}if(3!==n.tag)throw Error(i(188));return n.stateNode.current===n?e:t}function o(e){return null===e||"object"!=typeof e?null:"function"==typeof(e=rx&&e[rx]||e["@@iterator"])?e:null}function l(e){if(null==e)return null;if("function"==typeof e)return e.$$typeof===rb?null:e.displayName||e.name||null;if("string"==typeof e)return e;switch(e){case rl:return"Fragment";case rc:return"Profiler";case ru:return"StrictMode";case rf:return"Suspense";case rm:return"SuspenseList";case r_:return"Activity"}if("object"==typeof e)switch(e.$$typeof){case ro:return"Portal";case rd:return e.displayName||"Context";case rh:return(e._context.displayName||"Context")+".Consumer";case rp:var t=e.render;return(e=e.displayName)||(e=""!==(e=t.displayName||t.name||"")?"ForwardRef("+e+")":"ForwardRef"),e;case rg:return null!==(t=e.displayName||null)?t:l(e.type)||"Memo";case rv:t=e._payload,e=e._init;try{return l(e(t))}catch{}}return null}function u(e){return{current:e}}function c(e){0>sT||(e.current=sM[sT],sM[sT]=null,sT--)}function h(e,t){sM[++sT]=e.current,e.current=t}function d(e){var t=42&e;if(0!==t)return t;switch(e&-e){case 1:return 1;case 2:return 2;case 4:return 4;case 8:return 8;case 16:return 16;case 32:return 32;case 64:return 64;case 128:return 128;case 256:case 512:case 1024:case 2048:case 4096:case 8192:case 16384:case 32768:case 65536:case 131072:return 261888&e;case 262144:case 524288:case 1048576:case 2097152:return 3932160&e;case 4194304:case 8388608:case 0x1000000:case 0x2000000:return 0x3c00000&e;case 0x4000000:return 0x4000000;case 0x8000000:return 0x8000000;case 0x10000000:return 0x10000000;case 0x20000000:return 0x20000000;case 0x40000000:return 0;default:return e}}function p(e,t,n){var i=e.pendingLanes;if(0===i)return 0;var r=0,a=e.suspendedLanes,s=e.pingedLanes;e=e.warmLanes;var o=0x7ffffff&i;return 0!==o?0!=(i=o&~a)?r=d(i):0!=(s&=o)?r=d(s):n||0!=(n=o&~e)&&(r=d(n)):0!=(o=i&~a)?r=d(o):0!==s?r=d(s):n||0!=(n=i&~e)&&(r=d(n)),0===r?0:0!==t&&t!==r&&(t&a)==0&&((a=r&-r)>=(n=t&-t)||32===a&&(4194048&n)!=0)?t:r}function f(e,t){return(e.pendingLanes&~(e.suspendedLanes&~e.pingedLanes)&t)==0}function m(){var e=sI;return(0x3c00000&(sI<<=1))==0&&(sI=4194304),e}function g(e){for(var t=[],n=0;31>n;n++)t.push(e);return t}function v(e,t){e.pendingLanes|=t,0x10000000!==t&&(e.suspendedLanes=0,e.pingedLanes=0,e.warmLanes=0)}function _(e,t,n){e.pendingLanes|=t,e.suspendedLanes&=~t;var i=31-sE(t);e.entangledLanes|=t,e.entanglements[i]=0x40000000|e.entanglements[i]|261930&n}function y(e,t){var n=e.entangledLanes|=t;for(e=e.entanglements;n;){var i=31-sE(n),r=1<<i;r&t|e[i]&t&&(e[i]|=t),n&=~r}}function x(e,t){var n=t&-t;return((n=(42&n)!=0?1:b(n))&(e.suspendedLanes|t))!=0?0:n}function b(e){switch(e){case 2:e=1;break;case 8:e=4;break;case 32:e=16;break;case 256:case 512:case 1024:case 2048:case 4096:case 8192:case 16384:case 32768:case 65536:case 131072:case 262144:case 524288:case 1048576:case 2097152:case 4194304:case 8388608:case 0x1000000:case 0x2000000:e=128;break;case 0x10000000:e=0x8000000;break;default:e=0}return e}function S(e){return 2<(e&=-e)?8<e?(0x7ffffff&e)!=0?32:0x10000000:8:2}function M(e){if("function"==typeof sV&&sH(e),sW&&"function"==typeof sW.setStrictMode)try{sW.setStrictMode(sG,e)}catch{}}function T(e){if(void 0===a7)try{throw Error()}catch(e){var t=e.stack.trim().match(/\n( *(at )?)/);a7=t&&t[1]||"",se=-1<e.stack.indexOf(`
at`)?" (<anonymous>)":-1<e.stack.indexOf("@")?"@unknown:0:0":""}return`
`+a7+e+se}function A(e,t){if(!e||sY)return"";sY=!0;var n=Error.prepareStackTrace;Error.prepareStackTrace=void 0;try{var i={DetermineComponentFrameRoot:function(){try{if(t){var n=function(){throw Error()};if(Object.defineProperty(n.prototype,"props",{set:function(){throw Error()}}),"object"==typeof Reflect&&Reflect.construct){try{Reflect.construct(n,[])}catch(e){var i=e}Reflect.construct(e,[],n)}else{try{n.call()}catch(e){i=e}e.call(n.prototype)}}else{try{throw Error()}catch(e){i=e}(n=e())&&"function"==typeof n.catch&&n.catch(function(){})}}catch(e){if(e&&i&&"string"==typeof e.stack)return[e.stack,i.stack]}return[null,null]}};i.DetermineComponentFrameRoot.displayName="DetermineComponentFrameRoot";var r=Object.getOwnPropertyDescriptor(i.DetermineComponentFrameRoot,"name");r&&r.configurable&&Object.defineProperty(i.DetermineComponentFrameRoot,"name",{value:"DetermineComponentFrameRoot"});var a=i.DetermineComponentFrameRoot(),s=a[0],o=a[1];if(s&&o){var l=s.split(`
`),u=o.split(`
`);for(r=i=0;i<l.length&&!l[i].includes("DetermineComponentFrameRoot");)i++;for(;r<u.length&&!u[r].includes("DetermineComponentFrameRoot");)r++;if(i===l.length||r===u.length)for(i=l.length-1,r=u.length-1;1<=i&&0<=r&&l[i]!==u[r];)r--;for(;1<=i&&0<=r;i--,r--)if(l[i]!==u[r]){if(1!==i||1!==r)do if(i--,r--,0>r||l[i]!==u[r]){var c=`
`+l[i].replace(" at new "," at ");return e.displayName&&c.includes("<anonymous>")&&(c=c.replace("<anonymous>",e.displayName)),c}while(1<=i&&0<=r)break}}}finally{sY=!1,Error.prepareStackTrace=n}return(n=e?e.displayName||e.name:"")?T(n):""}function C(e){try{var t="",n=null;do t+=function(e,t){switch(e.tag){case 26:case 27:case 5:return T(e.type);case 16:return T("Lazy");case 13:return e.child!==t&&null!==t?T("Suspense Fallback"):T("Suspense");case 19:return T("SuspenseList");case 0:case 15:return A(e.type,!1);case 11:return A(e.type.render,!1);case 1:return A(e.type,!0);case 31:return T("Activity");default:return""}}(e,n),n=e,e=e.return;while(e)return t}catch(e){return`
Error generating stack: `+e.message+`
`+e.stack}}function R(e,t){if("object"==typeof e&&null!==e){var n=sZ.get(e);return void 0!==n?n:(t={value:e,source:t,stack:C(t)},sZ.set(e,t),t)}return{value:e,source:t,stack:C(t)}}function P(e,t){sJ[sK++]=sQ,sJ[sK++]=s$,s$=e,sQ=t}function I(e,t,n){s0[s1++]=s3,s0[s1++]=s4,s0[s1++]=s2,s2=e;var i=s3;e=s4;var r=32-sE(i)-1;i&=~(1<<r),n+=1;var a=32-sE(t)+r;if(30<a){var s=r-r%5;a=(i&(1<<s)-1).toString(32),i>>=s,r-=s,s3=1<<32-sE(t)+r|n<<r|i,s4=a+e}else s3=1<<a|n<<r|i,s4=e}function L(e){null!==e.return&&(P(e,1),I(e,1,0))}function N(e){for(;e===s$;)s$=sJ[--sK],sJ[sK]=null,sQ=sJ[--sK],sJ[sK]=null;for(;e===s2;)s2=s0[--s1],s0[s1]=null,s4=s0[--s1],s0[s1]=null,s3=s0[--s1],s0[s1]=null}function U(e,t){s0[s1++]=s3,s0[s1++]=s4,s0[s1++]=s2,s3=t.id,s4=t.overflow,s2=e}function D(e,t){h(s8,t),h(s6,e),h(s5,null),e=rC(t),c(s5),h(s5,e)}function O(){c(s5),c(s6),c(s8)}function F(e){null!==e.memoizedState&&h(s9,e);var t=s5.current,n=rR(t,e.type);t!==n&&(h(s6,e),h(s5,n))}function z(e){s6.current===e&&(c(s5),c(s6)),s9.current===e&&(c(s9),rk?r5._currentValue=r4:r5._currentValue2=r4)}function B(e){var t=Error(i(418,1<arguments.length&&void 0!==arguments[1]&&arguments[1]?"text":"HTML",""));throw j(R(t,e)),or}function k(e,t){if(!rG)throw Error(i(175));aX(e.stateNode,e.type,e.memoizedProps,t,e)||B(e,!0)}function V(e){for(s7=e.return;s7;)switch(s7.tag){case 5:case 31:case 13:oi=!1;return;case 27:case 3:oi=!0;return;default:s7=s7.return}}function H(e){if(!rG||e!==s7)return!1;if(!ot)return V(e),ot=!0,!1;var t=e.tag;if(sv?3!==t&&27!==t&&(5!==t||a9(e.type)&&!rD(e.type,e.memoizedProps))&&oe&&B(e):3!==t&&(5!==t||a9(e.type)&&!rD(e.type,e.memoizedProps))&&oe&&B(e),V(e),13===t){if(!rG)throw Error(i(316));if(!(e=null!==(e=e.memoizedState)?e.dehydrated:null))throw Error(i(317));oe=aK(e)}else if(31===t){if(!(e=null!==(e=e.memoizedState)?e.dehydrated:null))throw Error(i(317));oe=aJ(e)}else oe=sv&&27===t?aO(e.type,oe):s7?aD(e.stateNode):null;return!0}function G(){rG&&(oe=s7=null,ot=!1)}function W(){var e=on;return null!==e&&(null===lL?lL=e:lL.push.apply(lL,e),on=null),e}function j(e){null===on?on=[e]:on.push(e)}function X(e,t,n){rk?(h(oa,t._currentValue),t._currentValue=n):(h(oa,t._currentValue2),t._currentValue2=n)}function q(e){var t=oa.current;rk?e._currentValue=t:e._currentValue2=t,c(oa)}function Y(e,t,n){for(;null!==e;){var i=e.alternate;if((e.childLanes&t)!==t?(e.childLanes|=t,null!==i&&(i.childLanes|=t)):null!==i&&(i.childLanes&t)!==t&&(i.childLanes|=t),e===n)break;e=e.return}}function Z(e,t,n,r){var a=e.child;for(null!==a&&(a.return=e);null!==a;){var s=a.dependencies;if(null!==s){var o=a.child;s=s.firstContext;o:for(;null!==s;){var l=s;s=a;for(var u=0;u<t.length;u++)if(l.context===t[u]){s.lanes|=n,null!==(l=s.alternate)&&(l.lanes|=n),Y(s.return,n,e),r||(o=null);break o}s=l.next}}else if(18===a.tag){if(null===(o=a.return))throw Error(i(341));o.lanes|=n,null!==(s=o.alternate)&&(s.lanes|=n),Y(o,n,e),o=null}else o=a.child;if(null!==o)o.return=a;else for(o=a;null!==o;){if(o===e){o=null;break}if(null!==(a=o.sibling)){a.return=o.return,o=a;break}o=o.return}a=o}}function J(e,t,n,r){e=null;for(var a=t,s=!1;null!==a;){if(!s){if((524288&a.flags)!=0)s=!0;else if((262144&a.flags)!=0)break}if(10===a.tag){var o=a.alternate;if(null===o)throw Error(i(387));if(null!==(o=o.memoizedProps)){var l=a.type;sj(a.pendingProps.value,o.value)||(null!==e?e.push(l):e=[l])}}else if(a===s9.current){if(null===(o=a.alternate))throw Error(i(387));o.memoizedState.memoizedState!==a.memoizedState.memoizedState&&(null!==e?e.push(r5):e=[r5])}a=a.return}null!==e&&Z(t,e,n,r),t.flags|=262144}function K(e){for(e=e.firstContext;null!==e;){var t=e.context;if(!sj(rk?t._currentValue:t._currentValue2,e.memoizedValue))return!0;e=e.next}return!1}function $(e){os=e,oo=null,null!==(e=e.dependencies)&&(e.firstContext=null)}function Q(e){return et(os,e)}function ee(e,t){return null===os&&$(e),et(e,t)}function et(e,t){var n=rk?t._currentValue:t._currentValue2;if(t={context:t,memoizedValue:n,next:null},null===oo){if(null===e)throw Error(i(308));oo=t,e.dependencies={lanes:0,firstContext:t},e.flags|=524288}else oo=oo.next=t;return n}function en(){return{controller:new ol,data:new Map,refCount:0}}function ei(e){e.refCount--,0===e.refCount&&ou(oc,function(){e.controller.abort()})}function er(){}function ea(e){e!==op&&null===e.next&&(null===op?od=op=e:op=op.next=e),om=!0,of||(of=!0,r8?r9(function(){(6&lm)!=0?sL(sF,eo):el()}):sL(sF,eo))}function es(e,t){if(!og&&om){og=!0;do for(var n=!1,i=od;null!==i;){if(!t)if(0!==e){var r=i.pendingLanes;if(0===r)var a=0;else{var s=i.suspendedLanes,o=i.pingedLanes;a=0xc000095&(a=(1<<31-sE(42|e)+1)-1&(r&~(s&~o)))?0xc000095&a|1:a?2|a:0}0!==a&&(n=!0,eh(i,a))}else a=l_,(3&(a=p(i,i===lg?a:0,null!==i.cancelPendingCommit||i.timeoutHandle!==rB)))==0||f(i,a)||(n=!0,eh(i,a));i=i.next}while(n)og=!1}}function eo(){el()}function el(){om=of=!1;var e=0;0!==ov&&rZ()&&(e=ov);for(var t=sO(),n=null,i=od;null!==i;){var r=i.next,a=eu(i,t);0===a?(i.next=null,null===n?od=r:n.next=r,null===r&&(op=n)):(n=i,(0!==e||(3&a)!=0)&&(om=!0)),i=r}0!==lB&&5!==lB||es(e,!1),0!==ov&&(ov=0)}function eu(e,t){for(var n=e.suspendedLanes,i=e.pingedLanes,r=e.expirationTimes,a=-0x3c00001&e.pendingLanes;0<a;){var s=31-sE(a),o=1<<s,l=r[s];-1===l?((o&n)==0||(o&i)!=0)&&(r[s]=function(e,t){switch(e){case 1:case 2:case 4:case 8:case 64:return t+250;case 16:case 32:case 128:case 256:case 512:case 1024:case 2048:case 4096:case 8192:case 16384:case 32768:case 65536:case 131072:case 262144:case 524288:case 1048576:case 2097152:return t+5e3;default:return -1}}(o,t)):l<=t&&(e.expiredLanes|=o),a&=~o}if(t=lg,n=l_,n=p(e,e===t?n:0,null!==e.cancelPendingCommit||e.timeoutHandle!==rB),i=e.callbackNode,0===n||e===t&&(2===ly||9===ly)||null!==e.cancelPendingCommit)return null!==i&&null!==i&&sN(i),e.callbackNode=null,e.callbackPriority=0;if((3&n)==0||f(e,n)){if((t=n&-n)===e.callbackPriority)return t;switch(null!==i&&sN(i),S(n)){case 2:case 8:n=sz;break;case 32:default:n=sB;break;case 0x10000000:n=sk}return n=sL(n,i=ec.bind(null,e)),e.callbackPriority=t,e.callbackNode=n,t}return null!==i&&null!==i&&sN(i),e.callbackPriority=2,e.callbackNode=null,2}function ec(e,t){if(0!==lB&&5!==lB)return e.callbackNode=null,e.callbackPriority=0,null;var n=e.callbackNode;if(iV()&&e.callbackNode!==n)return null;var i=l_;return 0===(i=p(e,e===lg?i:0,null!==e.cancelPendingCommit||e.timeoutHandle!==rB))?null:(iy(e,i,t),eu(e,sO()),null!=e.callbackNode&&e.callbackNode===n?ec.bind(null,e):null)}function eh(e,t){if(iV())return null;iy(e,t,!0)}function ed(){if(0===ov){var e=ox;0===e&&(e=sR,(261888&(sR<<=1))==0&&(sR=256)),ov=e}return ov}function ep(){if(0==--oy&&null!==o_){null!==ob&&(ob.status="fulfilled");var e=o_;o_=null,ox=0,ob=null;for(var t=0;t<e.length;t++)(0,e[t])()}}function ef(){var e=oM.current;return null!==e?e:lg.pooledCache}function em(e,t){null===t?h(oM,oM.current):h(oM,t.pool)}function eg(){var e=ef();return null===e?null:{parent:rk?oh._currentValue:oh._currentValue2,pool:e}}function ev(e,t){if(sj(e,t))return!0;if("object"!=typeof e||null===e||"object"!=typeof t||null===t)return!1;var n=Object.keys(e),i=Object.keys(t);if(n.length!==i.length)return!1;for(i=0;i<n.length;i++){var r=n[i];if(!sq.call(t,r)||!sj(e[r],t[r]))return!1}return!0}function e_(e){return"fulfilled"===(e=e.status)||"rejected"===e}function ey(e,t,n){switch(void 0===(n=e[n])?e.push(t):n!==t&&(t.then(er,er),t=n),t.status){case"fulfilled":return t.value;case"rejected":throw eS(e=t.reason),e;default:if("string"==typeof t.status)t.then(er,er);else{if(null!==(e=lg)&&100<e.shellSuspendCounter)throw Error(i(482));(e=t).status="pending",e.then(function(e){if("pending"===t.status){var n=t;n.status="fulfilled",n.value=e}},function(e){if("pending"===t.status){var n=t;n.status="rejected",n.reason=e}})}switch(t.status){case"fulfilled":return t.value;case"rejected":throw eS(e=t.reason),e}throw oC=t,oT}}function ex(e){try{return(0,e._init)(e._payload)}catch(e){throw null!==e&&"object"==typeof e&&"function"==typeof e.then?(oC=e,oT):e}}function eb(){if(null===oC)throw Error(i(459));var e=oC;return oC=null,e}function eS(e){if(e===oT||e===oE)throw Error(i(483))}function eM(e){var t=oP;return oP+=1,null===oR&&(oR=[]),ey(oR,e,t)}function eT(e,t){e.ref=void 0!==(t=t.props.ref)?t:null}function ew(e,t){throw t.$$typeof===ra?Error(i(525)):Error(i(31,"[object Object]"===(e=Object.prototype.toString.call(t))?"object with keys {"+Object.keys(t).join(", ")+"}":e))}function eE(e){function n(t,n){if(e){var i=t.deletions;null===i?(t.deletions=[n],t.flags|=16):i.push(n)}}function r(t,i){if(!e)return null;for(;null!==i;)n(t,i),i=i.sibling;return null}function a(e){for(var t=new Map;null!==e;)null!==e.key?t.set(e.key,e):t.set(e.index,e),e=e.sibling;return t}function s(e,t){return(e=i$(e,t)).index=0,e.sibling=null,e}function l(t,n,i){return t.index=i,e?null!==(i=t.alternate)?(i=i.index)<n?(t.flags|=0x4000002,n):i:(t.flags|=0x4000002,n):(t.flags|=1048576,n)}function u(t){return e&&null===t.alternate&&(t.flags|=0x4000002),t}function c(e,t,n,i){return null===t||6!==t.tag?(t=i2(n,e.mode,i)).return=e:(t=s(t,n)).return=e,t}function h(e,t,n,i){var r=n.type;return r===rl?p(e,t,n.props.children,i,n.key):(null!==t&&(t.elementType===r||"object"==typeof r&&null!==r&&r.$$typeof===rv&&ex(r)===t.type)?eT(t=s(t,n.props),n):eT(t=i0(n.type,n.key,n.props,null,e.mode,i),n),t.return=e,t)}function d(e,t,n,i){return null===t||4!==t.tag||t.stateNode.containerInfo!==n.containerInfo||t.stateNode.implementation!==n.implementation?(t=i4(n,e.mode,i)).return=e:(t=s(t,n.children||[])).return=e,t}function p(e,t,n,i,r){return null===t||7!==t.tag?(t=i1(n,e.mode,i,r)).return=e:(t=s(t,n)).return=e,t}function f(e,t,n){if("string"==typeof t&&""!==t||"number"==typeof t||"bigint"==typeof t)return(t=i2(""+t,e.mode,n)).return=e,t;if("object"==typeof t&&null!==t){switch(t.$$typeof){case rs:return eT(n=i0(t.type,t.key,t.props,null,e.mode,n),t),n.return=e,n;case ro:return(t=i4(t,e.mode,n)).return=e,t;case rv:return f(e,t=ex(t),n)}if(rS(t)||o(t))return(t=i1(t,e.mode,n,null)).return=e,t;if("function"==typeof t.then)return f(e,eM(t),n);if(t.$$typeof===rd)return f(e,ee(e,t),n);ew(e,t)}return null}function m(e,t,n,i){var r=null!==t?t.key:null;if("string"==typeof n&&""!==n||"number"==typeof n||"bigint"==typeof n)return null!==r?null:c(e,t,""+n,i);if("object"==typeof n&&null!==n){switch(n.$$typeof){case rs:return n.key===r?h(e,t,n,i):null;case ro:return n.key===r?d(e,t,n,i):null;case rv:return m(e,t,n=ex(n),i)}if(rS(n)||o(n))return null!==r?null:p(e,t,n,i,null);if("function"==typeof n.then)return m(e,t,eM(n),i);if(n.$$typeof===rd)return m(e,t,ee(e,n),i);ew(e,n)}return null}function g(e,t,n,i,r){if("string"==typeof i&&""!==i||"number"==typeof i||"bigint"==typeof i)return c(t,e=e.get(n)||null,""+i,r);if("object"==typeof i&&null!==i){switch(i.$$typeof){case rs:return h(t,e=e.get(null===i.key?n:i.key)||null,i,r);case ro:return d(t,e=e.get(null===i.key?n:i.key)||null,i,r);case rv:return g(e,t,n,i=ex(i),r)}if(rS(i)||o(i))return p(t,e=e.get(n)||null,i,r,null);if("function"==typeof i.then)return g(e,t,n,eM(i),r);if(i.$$typeof===rd)return g(e,t,n,ee(t,i),r);ew(t,i)}return null}return function(c,h,d,p){try{oP=0;var v=function t(c,h,d,p){if("object"==typeof d&&null!==d&&d.type===rl&&null===d.key&&(d=d.props.children),"object"==typeof d&&null!==d){switch(d.$$typeof){case rs:o:{for(var v=d.key;null!==h;){if(h.key===v){if((v=d.type)===rl){if(7===h.tag){r(c,h.sibling),(p=s(h,d.props.children)).return=c,c=p;break o}}else if(h.elementType===v||"object"==typeof v&&null!==v&&v.$$typeof===rv&&ex(v)===h.type){r(c,h.sibling),eT(p=s(h,d.props),d),p.return=c,c=p;break o}r(c,h);break}n(c,h),h=h.sibling}d.type===rl?(p=i1(d.props.children,c.mode,p,d.key)).return=c:(eT(p=i0(d.type,d.key,d.props,null,c.mode,p),d),p.return=c),c=p}return u(c);case ro:o:{for(v=d.key;null!==h;){if(h.key===v)if(4===h.tag&&h.stateNode.containerInfo===d.containerInfo&&h.stateNode.implementation===d.implementation){r(c,h.sibling),(p=s(h,d.children||[])).return=c,c=p;break o}else{r(c,h);break}n(c,h),h=h.sibling}(p=i4(d,c.mode,p)).return=c,c=p}return u(c);case rv:return t(c,h,d=ex(d),p)}if(rS(d))return function(t,i,s,o){for(var u=null,c=null,h=i,d=i=0,p=null;null!==h&&d<s.length;d++){h.index>d?(p=h,h=null):p=h.sibling;var v=m(t,h,s[d],o);if(null===v){null===h&&(h=p);break}e&&h&&null===v.alternate&&n(t,h),i=l(v,i,d),null===c?u=v:c.sibling=v,c=v,h=p}if(d===s.length)return r(t,h),ot&&P(t,d),u;if(null===h){for(;d<s.length;d++)null!==(h=f(t,s[d],o))&&(i=l(h,i,d),null===c?u=h:c.sibling=h,c=h);return ot&&P(t,d),u}for(h=a(h);d<s.length;d++)null!==(p=g(h,t,d,s[d],o))&&(e&&null!==p.alternate&&h.delete(null===p.key?d:p.key),i=l(p,i,d),null===c?u=p:c.sibling=p,c=p);return e&&h.forEach(function(e){return n(t,e)}),ot&&P(t,d),u}(c,h,d,p);if(o(d)){if("function"!=typeof(v=o(d)))throw Error(i(150));return function(t,s,o,u){if(null==o)throw Error(i(151));for(var c=null,h=null,d=s,p=s=0,v=null,_=o.next();null!==d&&!_.done;p++,_=o.next()){d.index>p?(v=d,d=null):v=d.sibling;var y=m(t,d,_.value,u);if(null===y){null===d&&(d=v);break}e&&d&&null===y.alternate&&n(t,d),s=l(y,s,p),null===h?c=y:h.sibling=y,h=y,d=v}if(_.done)return r(t,d),ot&&P(t,p),c;if(null===d){for(;!_.done;p++,_=o.next())null!==(_=f(t,_.value,u))&&(s=l(_,s,p),null===h?c=_:h.sibling=_,h=_);return ot&&P(t,p),c}for(d=a(d);!_.done;p++,_=o.next())null!==(_=g(d,t,p,_.value,u))&&(e&&null!==_.alternate&&d.delete(null===_.key?p:_.key),s=l(_,s,p),null===h?c=_:h.sibling=_,h=_);return e&&d.forEach(function(e){return n(t,e)}),ot&&P(t,p),c}(c,h,d=v.call(d),p)}if("function"==typeof d.then)return t(c,h,eM(d),p);if(d.$$typeof===rd)return t(c,h,ee(c,d),p);ew(c,d)}return"string"==typeof d&&""!==d||"number"==typeof d||"bigint"==typeof d?(d=""+d,null!==h&&6===h.tag?(r(c,h.sibling),(p=s(h,d)).return=c):(r(c,h),(p=i2(d,c.mode,p)).return=c),u(c=p)):r(c,h)}(c,h,d,p);return oR=null,v}catch(e){if(e===oT||e===oE)throw e;var _=t(29,e,null,c.mode);return _.lanes=p,_.return=c,_}finally{}}}function eA(){for(var e=oU,t=oD=oU=0;t<e;){var n=oN[t];oN[t++]=null;var i=oN[t];oN[t++]=null;var r=oN[t];oN[t++]=null;var a=oN[t];if(oN[t++]=null,null!==i&&null!==r){var s=i.pending;null===s?r.next=r:(r.next=s.next,s.next=r),i.pending=r}0!==a&&eI(n,r,a)}}function eC(e,t,n,i){oN[oU++]=e,oN[oU++]=t,oN[oU++]=n,oN[oU++]=i,oD|=i,e.lanes|=i,null!==(e=e.alternate)&&(e.lanes|=i)}function eR(e,t,n,i){return eC(e,t,n,i),eL(e)}function eP(e,t){return eC(e,null,null,t),eL(e)}function eI(e,t,n){e.lanes|=n;var i=e.alternate;null!==i&&(i.lanes|=n);for(var r=!1,a=e.return;null!==a;)a.childLanes|=n,null!==(i=a.alternate)&&(i.childLanes|=n),22===a.tag&&(null===(e=a.stateNode)||1&e._visibility||(r=!0)),e=a,a=a.return;return 3===e.tag?(a=e.stateNode,r&&null!==t&&(r=31-sE(n),null===(i=(e=a.hiddenUpdates)[r])?e[r]=[t]:i.push(t),t.lane=0x20000000|n),a):null}function eL(e){if(50<lX)throw lX=0,lq=null,Error(i(185));for(var t=e.return;null!==t;)t=(e=t).return;return 3===e.tag?e.stateNode:null}function eN(e){e.updateQueue={baseState:e.memoizedState,firstBaseUpdate:null,lastBaseUpdate:null,shared:{pending:null,lanes:0,hiddenCallbacks:null},callbacks:null}}function eU(e,t){e=e.updateQueue,t.updateQueue===e&&(t.updateQueue={baseState:e.baseState,firstBaseUpdate:e.firstBaseUpdate,lastBaseUpdate:e.lastBaseUpdate,shared:e.shared,callbacks:null})}function eD(e){return{lane:e,tag:0,payload:null,callback:null,next:null}}function eO(e,t,n){var i=e.updateQueue;if(null===i)return null;if(i=i.shared,(2&lm)!=0){var r=i.pending;return null===r?t.next=t:(t.next=r.next,r.next=t),i.pending=t,t=eL(e),eI(e,null,n),t}return eC(e,i,t,n),eL(e)}function eF(e,t,n){if(null!==(t=t.updateQueue)&&(t=t.shared,(4194048&n)!=0)){var i=t.lanes;i&=e.pendingLanes,n|=i,t.lanes=n,y(e,n)}}function ez(e,t){var n=e.updateQueue,i=e.alternate;if(null!==i&&n===(i=i.updateQueue)){var r=null,a=null;if(null!==(n=n.firstBaseUpdate)){do{var s={lane:n.lane,tag:n.tag,payload:n.payload,callback:null,next:null};null===a?r=a=s:a=a.next=s,n=n.next}while(null!==n)null===a?r=a=t:a=a.next=t}else r=a=t;n={baseState:i.baseState,firstBaseUpdate:r,lastBaseUpdate:a,shared:i.shared,callbacks:i.callbacks},e.updateQueue=n;return}null===(e=n.lastBaseUpdate)?n.firstBaseUpdate=t:e.next=t,n.lastBaseUpdate=t}function eB(){if(oF){var e=ob;if(null!==e)throw e}}function ek(e,t,n,i){oF=!1;var r=e.updateQueue;oO=!1;var a=r.firstBaseUpdate,s=r.lastBaseUpdate,o=r.shared.pending;if(null!==o){r.shared.pending=null;var l=o,u=l.next;l.next=null,null===s?a=u:s.next=u,s=l;var c=e.alternate;null!==c&&(o=(c=c.updateQueue).lastBaseUpdate)!==s&&(null===o?c.firstBaseUpdate=u:o.next=u,c.lastBaseUpdate=l)}if(null!==a){var h=r.baseState;for(s=0,c=u=l=null,o=a;;){var d=-0x20000001&o.lane,p=d!==o.lane;if(p?(l_&d)===d:(i&d)===d){0!==d&&d===ox&&(oF=!0),null!==c&&(c=c.next={lane:0,tag:o.tag,payload:o.payload,callback:null,next:null});o:{var f=e,m=o;switch(d=t,m.tag){case 1:if("function"==typeof(f=m.payload)){h=f.call(n,h,d);break o}h=f;break o;case 3:f.flags=-65537&f.flags|128;case 0:if(null==(d="function"==typeof(f=m.payload)?f.call(n,h,d):f))break o;h=rr({},h,d);break o;case 2:oO=!0}}null!==(d=o.callback)&&(e.flags|=64,p&&(e.flags|=8192),null===(p=r.callbacks)?r.callbacks=[d]:p.push(d))}else p={lane:d,tag:o.tag,payload:o.payload,callback:o.callback,next:null},null===c?(u=c=p,l=h):c=c.next=p,s|=d;if(null===(o=o.next)){if(null===(o=r.shared.pending))break;o=(p=o).next,p.next=null,r.lastBaseUpdate=p,r.shared.pending=null}}null===c&&(l=h),r.baseState=l,r.firstBaseUpdate=u,r.lastBaseUpdate=c,null===a&&(r.shared.lanes=0),lE|=s,e.lanes=s,e.memoizedState=h}}function eV(e,t){if("function"!=typeof e)throw Error(i(191,e));e.call(t)}function eH(e,t){var n=e.callbacks;if(null!==n)for(e.callbacks=null,e=0;e<n.length;e++)eV(n[e],t)}function eG(e,t){h(oB,e=lT),h(oz,t),lT=e|t.baseLanes}function eW(){h(oB,lT),h(oz,oz.current)}function ej(){lT=oB.current,c(oz),c(oB)}function eX(e){var t=e.alternate;h(oH,1&oH.current),h(ok,e),null===oV&&(null===t||null!==oz.current||null!==t.memoizedState)&&(oV=e)}function eq(e){h(oH,oH.current),h(ok,e),null===oV&&(oV=e)}function eY(e){22===e.tag?(h(oH,oH.current),h(ok,e),null===oV&&(oV=e)):eZ()}function eZ(){h(oH,oH.current),h(ok,ok.current)}function eJ(e){c(ok),oV===e&&(oV=null),c(oH)}function eK(e){for(var t=e;null!==t;){if(13===t.tag){var n=t.memoizedState;if(null!==n&&(null===(n=n.dehydrated)||aR(n)||aP(n)))return t}else if(19===t.tag&&("forwards"===t.memoizedProps.revealOrder||"backwards"===t.memoizedProps.revealOrder||"unstable_legacy-backwards"===t.memoizedProps.revealOrder||"together"===t.memoizedProps.revealOrder)){if((128&t.flags)!=0)return t}else if(null!==t.child){t.child.return=t,t=t.child;continue}if(t===e)break;for(;null===t.sibling;){if(null===t.return||t.return===e)return null;t=t.return}t.sibling.return=t.return,t=t.sibling}return null}function e$(){throw Error(i(321))}function eQ(e,t){if(null===t)return!1;for(var n=0;n<t.length&&n<e.length;n++)if(!sj(e[n],t[n]))return!1;return!0}function e0(e,t,n,i,r,a){return oG=a,oW=t,t.memoizedState=null,t.updateQueue=null,t.lanes=0,rM.H=null===e||null===e.memoizedState?o1:o2,oZ=!1,a=n(i,r),oZ=!1,oY&&(a=e2(t,n,i,r)),e1(e),a}function e1(e){rM.H=o0;var t=null!==oj&&null!==oj.next;if(oG=0,oX=oj=oW=null,oq=!1,oK=0,o$=null,t)throw Error(i(300));null===e||o6||null!==(e=e.dependencies)&&K(e)&&(o6=!0)}function e2(e,t,n,r){oW=e;var a=0;do{if(oY&&(o$=null),oK=0,oY=!1,25<=a)throw Error(i(301));if(a+=1,oX=oj=null,null!=e.updateQueue){var s=e.updateQueue;s.lastEffect=null,s.events=null,s.stores=null,null!=s.memoCache&&(s.memoCache.index=0)}rM.H=o3,s=t(n,r)}while(oY)return s}function e3(){var e=rM.H,t=e.useState()[0];return t="function"==typeof t.then?te(t):t,e=e.useState()[0],(null!==oj?oj.memoizedState:null)!==e&&(oW.flags|=1024),t}function e4(){var e=0!==oJ;return oJ=0,e}function e5(e,t,n){t.updateQueue=e.updateQueue,t.flags&=-2053,e.lanes&=~n}function e6(e){if(oq){for(e=e.memoizedState;null!==e;){var t=e.queue;null!==t&&(t.pending=null),e=e.next}oq=!1}oG=0,oX=oj=oW=null,oY=!1,oK=oJ=0,o$=null}function e8(){var e={memoizedState:null,baseState:null,baseQueue:null,queue:null,next:null};return null===oX?oW.memoizedState=oX=e:oX=oX.next=e,oX}function e9(){if(null===oj){var e=oW.alternate;e=null!==e?e.memoizedState:null}else e=oj.next;var t=null===oX?oW.memoizedState:oX.next;if(null!==t)oX=t,oj=e;else{if(null===e)throw null===oW.alternate?Error(i(467)):Error(i(310));e={memoizedState:(oj=e).memoizedState,baseState:oj.baseState,baseQueue:oj.baseQueue,queue:oj.queue,next:null},null===oX?oW.memoizedState=oX=e:oX=oX.next=e}return oX}function e7(){return{lastEffect:null,events:null,stores:null,memoCache:null}}function te(e){var t=oK;return oK+=1,null===o$&&(o$=[]),e=ey(o$,e,t),t=oW,(null===oX?t.memoizedState:oX.next)===null&&(rM.H=null===(t=t.alternate)||null===t.memoizedState?o1:o2),e}function tt(e){if(null!==e&&"object"==typeof e){if("function"==typeof e.then)return te(e);if(e.$$typeof===rd)return Q(e)}throw Error(i(438,String(e)))}function tn(e){var t=null,n=oW.updateQueue;if(null!==n&&(t=n.memoCache),null==t){var i=oW.alternate;null!==i&&null!==(i=i.updateQueue)&&null!=(i=i.memoCache)&&(t={data:i.data.map(function(e){return e.slice()}),index:0})}if(null==t&&(t={data:[],index:0}),null===n&&(n=e7(),oW.updateQueue=n),n.memoCache=t,void 0===(n=t.data[t.index]))for(n=t.data[t.index]=Array(e),i=0;i<e;i++)n[i]=ry;return t.index++,n}function ti(e,t){return"function"==typeof t?t(e):t}function tr(e){return ta(e9(),oj,e)}function ta(e,t,n){var r=e.queue;if(null===r)throw Error(i(311));r.lastRenderedReducer=n;var a=e.baseQueue,s=r.pending;if(null!==s){if(null!==a){var o=a.next;a.next=s.next,s.next=o}t.baseQueue=a=s,r.pending=null}if(s=e.baseState,null===a)e.memoizedState=s;else{t=a.next;var l=o=null,u=null,c=t,h=!1;do{var d=-0x20000001&c.lane;if(d!==c.lane?(l_&d)===d:(oG&d)===d){var p=c.revertLane;if(0===p)null!==u&&(u=u.next={lane:0,revertLane:0,gesture:null,action:c.action,hasEagerState:c.hasEagerState,eagerState:c.eagerState,next:null}),d===ox&&(h=!0);else if((oG&p)===p){c=c.next,p===ox&&(h=!0);continue}else d={lane:0,revertLane:c.revertLane,gesture:null,action:c.action,hasEagerState:c.hasEagerState,eagerState:c.eagerState,next:null},null===u?(l=u=d,o=s):u=u.next=d,oW.lanes|=p,lE|=p;d=c.action,oZ&&n(s,d),s=c.hasEagerState?c.eagerState:n(s,d)}else p={lane:d,revertLane:c.revertLane,gesture:c.gesture,action:c.action,hasEagerState:c.hasEagerState,eagerState:c.eagerState,next:null},null===u?(l=u=p,o=s):u=u.next=p,oW.lanes|=d,lE|=d;c=c.next}while(null!==c&&c!==t)if(null===u?o=s:u.next=l,!sj(s,e.memoizedState)&&(o6=!0,h&&null!==(n=ob)))throw n;e.memoizedState=s,e.baseState=o,e.baseQueue=u,r.lastRenderedState=s}return null===a&&(r.lanes=0),[e.memoizedState,r.dispatch]}function ts(e){var t=e9(),n=t.queue;if(null===n)throw Error(i(311));n.lastRenderedReducer=e;var r=n.dispatch,a=n.pending,s=t.memoizedState;if(null!==a){n.pending=null;var o=a=a.next;do s=e(s,o.action),o=o.next;while(o!==a)sj(s,t.memoizedState)||(o6=!0),t.memoizedState=s,null===t.baseQueue&&(t.baseState=s),n.lastRenderedState=s}return[s,r]}function to(e,t,n){var r=oW,a=e9(),s=ot;if(s){if(void 0===n)throw Error(i(407));n=n()}else n=t();var o=!sj((oj||a).memoizedState,n);if(o&&(a.memoizedState=n,o6=!0),a=a.queue,tL(tc.bind(null,r,a,e),[e]),a.getSnapshot!==t||o||null!==oX&&1&oX.memoizedState.tag){if(r.flags|=2048,tA(9,{destroy:void 0},tu.bind(null,r,a,n,t),null),null===lg)throw Error(i(349));s||(127&oG)!=0||tl(r,t,n)}return n}function tl(e,t,n){e.flags|=16384,e={getSnapshot:t,value:n},null===(t=oW.updateQueue)?(t=e7(),oW.updateQueue=t,t.stores=[e]):null===(n=t.stores)?t.stores=[e]:n.push(e)}function tu(e,t,n,i){t.value=n,t.getSnapshot=i,th(t)&&td(e)}function tc(e,t,n){return n(function(){th(t)&&td(e)})}function th(e){var t=e.getSnapshot;e=e.value;try{var n=t();return!sj(e,n)}catch{return!0}}function td(e){var t=eP(e,2);null!==t&&i_(t,e,2)}function tp(e){var t=e8();if("function"==typeof e){var n=e;if(e=n(),oZ){M(!0);try{n()}finally{M(!1)}}}return t.memoizedState=t.baseState=e,t.queue={pending:null,lanes:0,dispatch:null,lastRenderedReducer:ti,lastRenderedState:e},t}function tf(e,t,n,i){return e.baseState=n,ta(e,oj,"function"==typeof i?i:ti)}function tm(e,t,n,r,a){if(tQ(e))throw Error(i(485));if(null!==(e=t.action)){var s={payload:a,action:e,next:null,isTransition:!0,status:"pending",value:null,reason:null,listeners:[],then:function(e){s.listeners.push(e)}};null!==rM.T?n(!0):s.isTransition=!1,r(s),null===(n=t.pending)?(s.next=t.pending=s,tg(t,s)):(s.next=n.next,t.pending=n.next=s)}}function tg(e,t){var n=t.action,i=t.payload,r=e.state;if(t.isTransition){var a=rM.T,s={};rM.T=s;try{var o=n(r,i),l=rM.S;null!==l&&l(s,o),tv(e,t,o)}catch(n){ty(e,t,n)}finally{null!==a&&null!==s.types&&(a.types=s.types),rM.T=a}}else try{a=n(r,i),tv(e,t,a)}catch(n){ty(e,t,n)}}function tv(e,t,n){null!==n&&"object"==typeof n&&"function"==typeof n.then?n.then(function(n){t_(e,t,n)},function(n){return ty(e,t,n)}):t_(e,t,n)}function t_(e,t,n){t.status="fulfilled",t.value=n,tx(t),e.state=n,null!==(t=e.pending)&&((n=t.next)===t?e.pending=null:(n=n.next,t.next=n,tg(e,n)))}function ty(e,t,n){var i=e.pending;if(e.pending=null,null!==i){i=i.next;do t.status="rejected",t.reason=n,tx(t),t=t.next;while(t!==i)}e.action=null}function tx(e){e=e.listeners;for(var t=0;t<e.length;t++)(0,e[t])()}function tb(e,t){return t}function tS(e,t){if(ot){var n=lg.formState;if(null!==n){o:{var i=oW;if(ot){if(oe){var r=aN(oe,oi);if(r){oe=aD(r),i=aU(r);break o}}B(i)}i=!1}i&&(t=n[0])}}(n=e8()).memoizedState=n.baseState=t,i={pending:null,lanes:0,dispatch:null,lastRenderedReducer:tb,lastRenderedState:t},n.queue=i,n=tJ.bind(null,oW,i),i.dispatch=n,i=tp(!1);var a=t$.bind(null,oW,!1,i.queue);return i=e8(),r={state:t,dispatch:null,action:e,pending:null},i.queue=r,n=tm.bind(null,oW,r,a,n),r.dispatch=n,i.memoizedState=e,[t,n,!1]}function tM(e){return tT(e9(),oj,e)}function tT(e,t,n){if(t=ta(e,t,tb)[0],e=tr(ti)[0],"object"==typeof t&&null!==t&&"function"==typeof t.then)try{var i=te(t)}catch(e){throw e===oT?oE:e}else i=t;var r=(t=e9()).queue,a=r.dispatch;return n!==t.memoizedState&&(oW.flags|=2048,tA(9,{destroy:void 0},tw.bind(null,r,n),null)),[i,a,e]}function tw(e,t){e.action=t}function tE(e){var t=e9(),n=oj;if(null!==n)return tT(t,n,e);e9(),t=t.memoizedState;var i=(n=e9()).queue.dispatch;return n.memoizedState=e,[t,i,!1]}function tA(e,t,n,i){return e={tag:e,create:n,deps:i,inst:t,next:null},null===(t=oW.updateQueue)&&(t=e7(),oW.updateQueue=t),null===(n=t.lastEffect)?t.lastEffect=e.next=e:(i=n.next,n.next=e,e.next=i,t.lastEffect=e),e}function tC(){return e9().memoizedState}function tR(e,t,n,i){var r=e8();oW.flags|=e,r.memoizedState=tA(1|t,{destroy:void 0},n,void 0===i?null:i)}function tP(e,t,n,i){var r=e9();i=void 0===i?null:i;var a=r.memoizedState.inst;null!==oj&&null!==i&&eQ(i,oj.memoizedState.deps)?r.memoizedState=tA(t,a,n,i):(oW.flags|=e,r.memoizedState=tA(1|t,a,n,i))}function tI(e,t){tR(8390656,8,e,t)}function tL(e,t){tP(2048,8,e,t)}function tN(e){var t=e9().memoizedState;return function(e){oW.flags|=4;var t=oW.updateQueue;if(null===t)t=e7(),oW.updateQueue=t,t.events=[e];else{var n=t.events;null===n?t.events=[e]:n.push(e)}}({ref:t,nextImpl:e}),function(){if((2&lm)!=0)throw Error(i(440));return t.impl.apply(void 0,arguments)}}function tU(e,t){return tP(4,2,e,t)}function tD(e,t){return tP(4,4,e,t)}function tO(e,t){if("function"==typeof t){var n=t(e=e());return function(){"function"==typeof n?n():t(null)}}if(null!=t)return t.current=e=e(),function(){t.current=null}}function tF(e,t,n){n=null!=n?n.concat([e]):null,tP(4,4,tO.bind(null,t,e),n)}function tz(){}function tB(e,t){var n=e9();t=void 0===t?null:t;var i=n.memoizedState;return null!==t&&eQ(t,i[1])?i[0]:(n.memoizedState=[e,t],e)}function tk(e,t){var n=e9();t=void 0===t?null:t;var i=n.memoizedState;if(null!==t&&eQ(t,i[1]))return i[0];if(i=e(),oZ){M(!0);try{e()}finally{M(!1)}}return n.memoizedState=[i,t],i}function tV(e,t,n){return void 0===n||(0x40000000&oG)!=0&&(261930&l_)==0?e.memoizedState=t:(e.memoizedState=n,e=iv(),oW.lanes|=e,lE|=e,n)}function tH(e,t,n,i){return sj(n,t)?n:null!==oz.current?(sj(e=tV(e,n,i),t)||(o6=!0),e):(42&oG)==0||(0x40000000&oG)!=0&&(261930&l_)==0?(o6=!0,e.memoizedState=n):(e=iv(),oW.lanes|=e,lE|=e,t)}function tG(e,t,n,i,r){var a=rq();rX(0!==a&&8>a?a:8);var s=rM.T,o={};rM.T=o,t$(e,!1,t,n);try{var l=r(),u=rM.S;if(null!==u&&u(o,l),null!==l&&"object"==typeof l&&"function"==typeof l.then){var c,h,d=(c=[],h={status:"pending",value:null,reason:null,then:function(e){c.push(e)}},l.then(function(){h.status="fulfilled",h.value=i;for(var e=0;e<c.length;e++)(0,c[e])(i)},function(e){for(h.status="rejected",h.reason=e,e=0;e<c.length;e++)(0,c[e])(void 0)}),h);tK(e,t,d,ig(e))}else tK(e,t,i,ig(e))}catch(n){tK(e,t,{then:function(){},status:"rejected",reason:n},ig())}finally{rX(a),null!==s&&null!==o.types&&(s.types=o.types),rM.T=s}}function tW(e){var t=e.memoizedState;if(null!==t)return t;var n={};return(t={memoizedState:r4,baseState:r4,baseQueue:null,queue:{pending:null,lanes:0,dispatch:null,lastRenderedReducer:ti,lastRenderedState:r4},next:null}).next={memoizedState:n,baseState:n,baseQueue:null,queue:{pending:null,lanes:0,dispatch:null,lastRenderedReducer:ti,lastRenderedState:n},next:null},e.memoizedState=t,null!==(e=e.alternate)&&(e.memoizedState=t),t}function tj(){return Q(r5)}function tX(){return e9().memoizedState}function tq(){return e9().memoizedState}function tY(e){for(var t=e.return;null!==t;){switch(t.tag){case 24:case 3:var n=ig(),i=eO(t,e=eD(n),n);null!==i&&(i_(i,t,n),eF(i,t,n)),t={cache:en()},e.payload=t;return}t=t.return}}function tZ(e,t,n){var i=ig();n={lane:i,revertLane:0,gesture:null,action:n,hasEagerState:!1,eagerState:null,next:null},tQ(e)?t0(t,n):null!==(n=eR(e,t,n,i))&&(i_(n,e,i),t1(n,t,i))}function tJ(e,t,n){tK(e,t,n,ig())}function tK(e,t,n,i){var r={lane:i,revertLane:0,gesture:null,action:n,hasEagerState:!1,eagerState:null,next:null};if(tQ(e))t0(t,r);else{var a=e.alternate;if(0===e.lanes&&(null===a||0===a.lanes)&&null!==(a=t.lastRenderedReducer))try{var s=t.lastRenderedState,o=a(s,n);if(r.hasEagerState=!0,r.eagerState=o,sj(o,s))return eC(e,t,r,0),null===lg&&eA(),!1}catch{}finally{}if(null!==(n=eR(e,t,r,i)))return i_(n,e,i),t1(n,t,i),!0}return!1}function t$(e,t,n,r){if(r={lane:2,revertLane:ed(),gesture:null,action:r,hasEagerState:!1,eagerState:null,next:null},tQ(e)){if(t)throw Error(i(479))}else null!==(t=eR(e,n,r,2))&&i_(t,e,2)}function tQ(e){var t=e.alternate;return e===oW||null!==t&&t===oW}function t0(e,t){oY=oq=!0;var n=e.pending;null===n?t.next=t:(t.next=n.next,n.next=t),e.pending=t}function t1(e,t,n){if((4194048&n)!=0){var i=t.lanes;i&=e.pendingLanes,t.lanes=n|=i,y(e,n)}}function t2(e,t,n,i){n=null==(n=n(i,t=e.memoizedState))?t:rr({},t,n),e.memoizedState=n,0===e.lanes&&(e.updateQueue.baseState=n)}function t3(e,t,n,i,r,a,s){return"function"==typeof(e=e.stateNode).shouldComponentUpdate?e.shouldComponentUpdate(i,a,s):!t.prototype||!t.prototype.isPureReactComponent||!ev(n,i)||!ev(r,a)}function t4(e,t,n,i){e=t.state,"function"==typeof t.componentWillReceiveProps&&t.componentWillReceiveProps(n,i),"function"==typeof t.UNSAFE_componentWillReceiveProps&&t.UNSAFE_componentWillReceiveProps(n,i),t.state!==e&&o4.enqueueReplaceState(t,t.state,null)}function t5(e,t){var n=t;if("ref"in t)for(var i in n={},t)"ref"!==i&&(n[i]=t[i]);if(e=e.defaultProps)for(var r in n===t&&(n=rr({},n)),e)void 0===n[r]&&(n[r]=e[r]);return n}function t6(e,t){try{(0,e.onUncaughtError)(t.value,{componentStack:t.stack})}catch(e){setTimeout(function(){throw e})}}function t8(e,t,n){try{(0,e.onCaughtError)(n.value,{componentStack:n.stack,errorBoundary:1===t.tag?t.stateNode:null})}catch(e){setTimeout(function(){throw e})}}function t9(e,t,n){return(n=eD(n)).tag=3,n.payload={element:null},n.callback=function(){t6(e,t)},n}function t7(e){return(e=eD(e)).tag=3,e}function ne(e,t,n,i){var r=n.type.getDerivedStateFromError;if("function"==typeof r){var a=i.value;e.payload=function(){return r(a)},e.callback=function(){t8(t,n,i)}}var s=n.stateNode;null!==s&&"function"==typeof s.componentDidCatch&&(e.callback=function(){t8(t,n,i),"function"!=typeof r&&(null===lz?lz=new Set([this]):lz.add(this));var e=i.stack;this.componentDidCatch(i.value,{componentStack:null!==e?e:""})})}function nt(e,t,n,i){t.child=null===e?oL(t,null,n,i):oI(t,e.child,n,i)}function nn(e,t,n,i,r){n=n.render;var a=t.ref;if("ref"in i){var s={};for(var o in i)"ref"!==o&&(s[o]=i[o])}else s=i;return $(t),i=e0(e,t,n,s,a,r),o=e4(),null===e||o6?(ot&&o&&L(t),t.flags|=1,nt(e,t,i,r),t.child):(e5(e,t,r),nT(e,t,r))}function ni(e,t,n,i,r){if(null===e){var a=n.type;return"function"!=typeof a||iK(a)||void 0!==a.defaultProps||null!==n.compare?((e=i0(n.type,null,i,t,t.mode,r)).ref=t.ref,e.return=t,t.child=e):(t.tag=15,t.type=a,nr(e,t,a,i,r))}if(a=e.child,!nw(e,r)){var s=a.memoizedProps;if((n=null!==(n=n.compare)?n:ev)(s,i)&&e.ref===t.ref)return nT(e,t,r)}return t.flags|=1,(e=i$(a,i)).ref=t.ref,e.return=t,t.child=e}function nr(e,t,n,i,r){if(null!==e){var a=e.memoizedProps;if(ev(a,i)&&e.ref===t.ref)if(o6=!1,t.pendingProps=i=a,!nw(e,r))return t.lanes=e.lanes,nT(e,t,r);else(131072&e.flags)!=0&&(o6=!0)}return nh(e,t,n,i,r)}function na(e,t,n,i){var r=i.children,a=null!==e?e.memoizedState:null;if(null===e&&null===t.stateNode&&(t.stateNode={_visibility:1,_pendingMarkers:null,_retryCache:null,_transitions:null}),"hidden"===i.mode){if((128&t.flags)!=0){if(a=null!==a?a.baseLanes|n:n,null!==e){for(i=t.child=e.child,r=0;null!==i;)r=r|i.lanes|i.childLanes,i=i.sibling;i=r&~a}else i=0,t.child=null;return no(e,t,a,n,i)}if((0x20000000&n)==0)return i=t.lanes=0x20000000,no(e,t,null!==a?a.baseLanes|n:n,n,i);t.memoizedState={baseLanes:0,cachePool:null},null!==e&&em(t,null!==a?a.cachePool:null),null!==a?eG(t,a):eW(),eY(t)}else null!==a?(em(t,a.cachePool),eG(t,a),eZ(),t.memoizedState=null):(null!==e&&em(t,null),eW(),eZ());return nt(e,t,r,n),t.child}function ns(e,t){return null!==e&&22===e.tag||null!==t.stateNode||(t.stateNode={_visibility:1,_pendingMarkers:null,_retryCache:null,_transitions:null}),t.sibling}function no(e,t,n,i,r){var a=ef();return t.memoizedState={baseLanes:n,cachePool:a=null===a?null:{parent:rk?oh._currentValue:oh._currentValue2,pool:a}},null!==e&&em(t,null),eW(),eY(t),null!==e&&J(e,t,i,!0),t.childLanes=r,null}function nl(e,t){return(t=ny({mode:t.mode,children:t.children},e.mode)).ref=e.ref,e.child=t,t.return=e,t}function nu(e,t,n){return oI(t,e.child,null,n),e=nl(t,t.pendingProps),e.flags|=2,eJ(t),t.memoizedState=null,e}function nc(e,t){var n=t.ref;if(null===n)null!==e&&null!==e.ref&&(t.flags|=4194816);else{if("function"!=typeof n&&"object"!=typeof n)throw Error(i(284));(null===e||e.ref!==n)&&(t.flags|=4194816)}}function nh(e,t,n,i,r){return $(t),n=e0(e,t,n,i,void 0,r),i=e4(),null===e||o6?(ot&&i&&L(t),t.flags|=1,nt(e,t,n,r),t.child):(e5(e,t,r),nT(e,t,r))}function nd(e,t,n,i,r,a){return $(t),t.updateQueue=null,n=e2(t,i,n,r),e1(e),i=e4(),null===e||o6?(ot&&i&&L(t),t.flags|=1,nt(e,t,n,a),t.child):(e5(e,t,a),nT(e,t,a))}function np(e,t,n,i,r){if($(t),null===t.stateNode){var a=sw,s=n.contextType;"object"==typeof s&&null!==s&&(a=Q(s)),t.memoizedState=null!==(a=new n(i,a)).state&&void 0!==a.state?a.state:null,a.updater=o4,t.stateNode=a,a._reactInternals=t,(a=t.stateNode).props=i,a.state=t.memoizedState,a.refs={},eN(t),s=n.contextType,a.context="object"==typeof s&&null!==s?Q(s):sw,a.state=t.memoizedState,"function"==typeof(s=n.getDerivedStateFromProps)&&(t2(t,n,s,i),a.state=t.memoizedState),"function"==typeof n.getDerivedStateFromProps||"function"==typeof a.getSnapshotBeforeUpdate||"function"!=typeof a.UNSAFE_componentWillMount&&"function"!=typeof a.componentWillMount||(s=a.state,"function"==typeof a.componentWillMount&&a.componentWillMount(),"function"==typeof a.UNSAFE_componentWillMount&&a.UNSAFE_componentWillMount(),s!==a.state&&o4.enqueueReplaceState(a,a.state,null),ek(t,i,a,r),eB(),a.state=t.memoizedState),"function"==typeof a.componentDidMount&&(t.flags|=4194308),i=!0}else if(null===e){a=t.stateNode;var o=t.memoizedProps,l=t5(n,o);a.props=l;var u=a.context,c=n.contextType;s=sw,"object"==typeof c&&null!==c&&(s=Q(c));var h=n.getDerivedStateFromProps;c="function"==typeof h||"function"==typeof a.getSnapshotBeforeUpdate,o=t.pendingProps!==o,c||"function"!=typeof a.UNSAFE_componentWillReceiveProps&&"function"!=typeof a.componentWillReceiveProps||(o||u!==s)&&t4(t,a,i,s),oO=!1;var d=t.memoizedState;a.state=d,ek(t,i,a,r),eB(),u=t.memoizedState,o||d!==u||oO?("function"==typeof h&&(t2(t,n,h,i),u=t.memoizedState),(l=oO||t3(t,n,l,i,d,u,s))?(c||"function"!=typeof a.UNSAFE_componentWillMount&&"function"!=typeof a.componentWillMount||("function"==typeof a.componentWillMount&&a.componentWillMount(),"function"==typeof a.UNSAFE_componentWillMount&&a.UNSAFE_componentWillMount()),"function"==typeof a.componentDidMount&&(t.flags|=4194308)):("function"==typeof a.componentDidMount&&(t.flags|=4194308),t.memoizedProps=i,t.memoizedState=u),a.props=i,a.state=u,a.context=s,i=l):("function"==typeof a.componentDidMount&&(t.flags|=4194308),i=!1)}else{a=t.stateNode,eU(e,t),c=t5(n,s=t.memoizedProps),a.props=c,h=t.pendingProps,d=a.context,u=n.contextType,l=sw,"object"==typeof u&&null!==u&&(l=Q(u)),(u="function"==typeof(o=n.getDerivedStateFromProps)||"function"==typeof a.getSnapshotBeforeUpdate)||"function"!=typeof a.UNSAFE_componentWillReceiveProps&&"function"!=typeof a.componentWillReceiveProps||(s!==h||d!==l)&&t4(t,a,i,l),oO=!1,d=t.memoizedState,a.state=d,ek(t,i,a,r),eB();var p=t.memoizedState;s!==h||d!==p||oO||null!==e&&null!==e.dependencies&&K(e.dependencies)?("function"==typeof o&&(t2(t,n,o,i),p=t.memoizedState),(c=oO||t3(t,n,c,i,d,p,l)||null!==e&&null!==e.dependencies&&K(e.dependencies))?(u||"function"!=typeof a.UNSAFE_componentWillUpdate&&"function"!=typeof a.componentWillUpdate||("function"==typeof a.componentWillUpdate&&a.componentWillUpdate(i,p,l),"function"==typeof a.UNSAFE_componentWillUpdate&&a.UNSAFE_componentWillUpdate(i,p,l)),"function"==typeof a.componentDidUpdate&&(t.flags|=4),"function"==typeof a.getSnapshotBeforeUpdate&&(t.flags|=1024)):("function"!=typeof a.componentDidUpdate||s===e.memoizedProps&&d===e.memoizedState||(t.flags|=4),"function"!=typeof a.getSnapshotBeforeUpdate||s===e.memoizedProps&&d===e.memoizedState||(t.flags|=1024),t.memoizedProps=i,t.memoizedState=p),a.props=i,a.state=p,a.context=l,i=c):("function"!=typeof a.componentDidUpdate||s===e.memoizedProps&&d===e.memoizedState||(t.flags|=4),"function"!=typeof a.getSnapshotBeforeUpdate||s===e.memoizedProps&&d===e.memoizedState||(t.flags|=1024),i=!1)}return a=i,nc(e,t),i=(128&t.flags)!=0,a||i?(a=t.stateNode,n=i&&"function"!=typeof n.getDerivedStateFromError?null:a.render(),t.flags|=1,null!==e&&i?(t.child=oI(t,e.child,null,r),t.child=oI(t,null,n,r)):nt(e,t,n,r),t.memoizedState=a.state,e=t.child):e=nT(e,t,r),e}function nf(e,t,n,i){return G(),t.flags|=256,nt(e,t,n,i),t.child}function nm(e){return{baseLanes:e,cachePool:eg()}}function ng(e,t,n){return e=null!==e?e.childLanes&~n:0,t&&(e|=lR),e}function nv(e,t,n){var r,a=t.pendingProps,s=!1,o=(128&t.flags)!=0;if((r=o)||(r=(null===e||null!==e.memoizedState)&&(2&oH.current)!=0),r&&(s=!0,t.flags&=-129),r=(32&t.flags)!=0,t.flags&=-33,null===e){if(ot){if(s?eX(t):eZ(),(e=oe)?null!==(e=aj(e,oi))&&(t.memoizedState={dehydrated:e,treeContext:null!==s2?{id:s3,overflow:s4}:null,retryLane:0x20000000,hydrationErrors:null},(n=i3(e)).return=t,t.child=n,s7=t,oe=null):e=null,null===e)throw B(t);return aP(e)?t.lanes=32:t.lanes=0x20000000,null}var l=a.children;return a=a.fallback,s?(eZ(),l=ny({mode:"hidden",children:l},s=t.mode),a=i1(a,s,n,null),l.return=t,a.return=t,l.sibling=a,t.child=l,(a=t.child).memoizedState=nm(n),a.childLanes=ng(e,r,n),t.memoizedState=o8,ns(null,a)):(eX(t),n_(t,l))}var u=e.memoizedState;if(null!==u&&null!==(l=u.dehydrated)){if(o)256&t.flags?(eX(t),t.flags&=-257,t=nx(e,t,n)):null!==t.memoizedState?(eZ(),t.child=e.child,t.flags|=128,t=null):(eZ(),l=a.fallback,s=t.mode,a=ny({mode:"visible",children:a.children},s),l=i1(l,s,n,null),l.flags|=2,a.return=t,l.return=t,a.sibling=l,t.child=a,oI(t,e.child,null,n),(a=t.child).memoizedState=nm(n),a.childLanes=ng(e,r,n),t.memoizedState=o8,t=ns(null,a));else if(eX(t),aP(l))r=aI(l).digest,(a=Error(i(419))).stack="",a.digest=r,j({value:a,source:null,stack:null}),t=nx(e,t,n);else if(o6||J(e,t,n,!1),r=(n&e.childLanes)!=0,o6||r){if(null!==(r=lg)&&0!==(a=x(r,n))&&a!==u.retryLane)throw u.retryLane=a,eP(e,a),i_(r,e,a),o5;aR(l)||iR(),t=nx(e,t,n)}else aR(l)?(t.flags|=192,t.child=e.child,t=null):(e=u.treeContext,rG&&(oe=ak(l),s7=t,ot=!0,on=null,oi=!1,null!==e&&U(t,e)),t=n_(t,a.children),t.flags|=4096);return t}return s?(eZ(),l=a.fallback,s=t.mode,o=(u=e.child).sibling,(a=i$(u,{mode:"hidden",children:a.children})).subtreeFlags=0x3e00000&u.subtreeFlags,null!==o?l=i$(o,l):(l=i1(l,s,n,null),l.flags|=2),l.return=t,a.return=t,a.sibling=l,t.child=a,ns(null,a),a=t.child,null===(l=e.child.memoizedState)?l=nm(n):(null!==(s=l.cachePool)?(u=rk?oh._currentValue:oh._currentValue2,s=s.parent!==u?{parent:u,pool:u}:s):s=eg(),l={baseLanes:l.baseLanes|n,cachePool:s}),a.memoizedState=l,a.childLanes=ng(e,r,n),t.memoizedState=o8,ns(e.child,a)):(eX(t),e=(n=e.child).sibling,(n=i$(n,{mode:"visible",children:a.children})).return=t,n.sibling=null,null!==e&&(null===(r=t.deletions)?(t.deletions=[e],t.flags|=16):r.push(e)),t.child=n,t.memoizedState=null,n)}function n_(e,t){return(t=ny({mode:"visible",children:t},e.mode)).return=e,e.child=t}function ny(e,n){return(e=t(22,e,null,n)).lanes=0,e}function nx(e,t,n){return oI(t,e.child,null,n),e=n_(t,t.pendingProps.children),e.flags|=2,t.memoizedState=null,e}function nb(e,t,n){e.lanes|=t;var i=e.alternate;null!==i&&(i.lanes|=t),Y(e.return,t,n)}function nS(e,t,n,i,r,a){var s=e.memoizedState;null===s?e.memoizedState={isBackwards:t,rendering:null,renderingStartTime:0,last:i,tail:n,tailMode:r,treeForkCount:a}:(s.isBackwards=t,s.rendering=null,s.renderingStartTime=0,s.last=i,s.tail=n,s.tailMode=r,s.treeForkCount=a)}function nM(e,t,n){var i=t.pendingProps,r=i.revealOrder,a=i.tail;i=i.children;var s=oH.current,o=(2&s)!=0;if(o?(s=1&s|2,t.flags|=128):s&=1,h(oH,s),nt(e,t,i,n),i=ot?sQ:0,!o&&null!==e&&(128&e.flags)!=0)o:for(e=t.child;null!==e;){if(13===e.tag)null!==e.memoizedState&&nb(e,n,t);else if(19===e.tag)nb(e,n,t);else if(null!==e.child){e.child.return=e,e=e.child;continue}if(e===t)break;for(;null===e.sibling;){if(null===e.return||e.return===t)break o;e=e.return}e.sibling.return=e.return,e=e.sibling}switch(r){case"forwards":for(n=t.child,r=null;null!==n;)null!==(e=n.alternate)&&null===eK(e)&&(r=n),n=n.sibling;null===(n=r)?(r=t.child,t.child=null):(r=n.sibling,n.sibling=null),nS(t,!1,r,n,a,i);break;case"backwards":case"unstable_legacy-backwards":for(n=null,r=t.child,t.child=null;null!==r;){if(null!==(e=r.alternate)&&null===eK(e)){t.child=r;break}e=r.sibling,r.sibling=n,n=r,r=e}nS(t,!0,n,null,a,i);break;case"together":nS(t,!1,null,null,void 0,i);break;default:t.memoizedState=null}return t.child}function nT(e,t,n){if(null!==e&&(t.dependencies=e.dependencies),lE|=t.lanes,(n&t.childLanes)==0){if(null===e)return null;else if(J(e,t,n,!1),(n&t.childLanes)==0)return null}if(null!==e&&t.child!==e.child)throw Error(i(153));if(null!==t.child){for(n=i$(e=t.child,e.pendingProps),t.child=n,n.return=t;null!==e.sibling;)e=e.sibling,(n=n.sibling=i$(e,e.pendingProps)).return=t;n.sibling=null}return t.child}function nw(e,t){return(e.lanes&t)!=0||!!(null!==(e=e.dependencies)&&K(e))}function nE(e,t,n){if(null!==e)if(e.memoizedProps!==t.pendingProps)o6=!0;else{if(!nw(e,n)&&(128&t.flags)==0)return o6=!1,function(e,t,n){switch(t.tag){case 3:D(t,t.stateNode.containerInfo),X(t,oh,e.memoizedState.cache),G();break;case 27:case 5:F(t);break;case 4:D(t,t.stateNode.containerInfo);break;case 10:X(t,t.type,t.memoizedProps.value);break;case 31:if(null!==t.memoizedState)return t.flags|=128,eq(t),null;break;case 13:var i=t.memoizedState;if(null!==i)return null!==i.dehydrated?(eX(t),t.flags|=128,null):(n&t.child.childLanes)!=0?nv(e,t,n):(eX(t),null!==(e=nT(e,t,n))?e.sibling:null);eX(t);break;case 19:var r=(128&e.flags)!=0;if((i=(n&t.childLanes)!=0)||(J(e,t,n,!1),i=(n&t.childLanes)!=0),r){if(i)return nM(e,t,n);t.flags|=128}if(null!==(r=t.memoizedState)&&(r.rendering=null,r.tail=null,r.lastEffect=null),h(oH,oH.current),i)break;return null;case 22:return t.lanes=0,na(e,t,n,t.pendingProps);case 24:X(t,oh,e.memoizedState.cache)}return nT(e,t,n)}(e,t,n);o6=(131072&e.flags)!=0}else o6=!1,ot&&(1048576&t.flags)!=0&&I(t,sQ,t.index);switch(t.lanes=0,t.tag){case 16:o:{var r=t.pendingProps;if(e=ex(t.elementType),t.type=e,"function"==typeof e)iK(e)?(r=t5(e,r),t.tag=1,t=np(null,t,e,r,n)):(t.tag=0,t=nh(null,t,e,r,n));else{if(null!=e){var a=e.$$typeof;if(a===rp){t.tag=11,t=nn(null,t,e,r,n);break o}if(a===rg){t.tag=14,t=ni(null,t,e,r,n);break o}}throw Error(i(306,t=l(e)||e,""))}}return t;case 0:return nh(e,t,t.type,t.pendingProps,n);case 1:return a=t5(r=t.type,t.pendingProps),np(e,t,r,a,n);case 3:o:{if(D(t,t.stateNode.containerInfo),null===e)throw Error(i(387));var s=t.pendingProps;r=(a=t.memoizedState).element,eU(e,t),ek(t,s,null,n);var o=t.memoizedState;if(X(t,oh,s=o.cache),s!==a.cache&&Z(t,[oh],n,!0),eB(),s=o.element,rG&&a.isDehydrated)if(a={element:s,isDehydrated:!1,cache:o.cache},t.updateQueue.baseState=a,t.memoizedState=a,256&t.flags){t=nf(e,t,s,n);break o}else if(s!==r){j(r=R(Error(i(424)),t)),t=nf(e,t,s,n);break o}else for(rG&&(oe=az(t.stateNode.containerInfo),s7=t,ot=!0,on=null,oi=!0),n=oL(t,null,s,n),t.child=n;n;)n.flags=-3&n.flags|4096,n=n.sibling;else{if(G(),s===r){t=nT(e,t,n);break o}nt(e,t,s,n)}t=t.child}return t;case 26:if(si)return nc(e,t),null===e?(n=ss(t.type,null,t.pendingProps,null))?t.memoizedState=n:ot||(t.stateNode=sd(t.type,t.pendingProps,s8.current,t)):t.memoizedState=ss(t.type,e.memoizedProps,t.pendingProps,e.memoizedState),null;case 27:if(sv)return F(t),null===e&&sv&&ot&&(r=t.stateNode=s_(t.type,t.pendingProps,s8.current,s5.current,!1),s7=t,oi=!0,oe=aV(t.type,r,oe)),nt(e,t,t.pendingProps.children,n),nc(e,t),null===e&&(t.flags|=4194304),t.child;case 5:return null===e&&ot&&(st(t.type,t.pendingProps,s5.current),(a=r=oe)&&(null!==(r=aH(r,t.type,t.pendingProps,oi))?(t.stateNode=r,s7=t,oe=aF(r),oi=!1,a=!0):a=!1),a||B(t)),F(t),a=t.type,s=t.pendingProps,o=null!==e?e.memoizedProps:null,r=s.children,rD(a,s)?r=null:null!==o&&rD(a,o)&&(t.flags|=32),null!==t.memoizedState&&(a=e0(e,t,e3,null,null,n),rk?r5._currentValue=a:r5._currentValue2=a),nc(e,t),nt(e,t,r,n),t.child;case 6:return null===e&&ot&&(sn(t.pendingProps,s5.current),(e=n=oe)&&(null!==(n=aG(n,t.pendingProps,oi))?(t.stateNode=n,s7=t,oe=null,e=!0):e=!1),e||B(t)),null;case 13:return nv(e,t,n);case 4:return D(t,t.stateNode.containerInfo),r=t.pendingProps,null===e?t.child=oI(t,null,r,n):nt(e,t,r,n),t.child;case 11:return nn(e,t,t.type,t.pendingProps,n);case 7:return nt(e,t,t.pendingProps,n),t.child;case 8:case 12:return nt(e,t,t.pendingProps.children,n),t.child;case 10:return r=t.pendingProps,X(t,t.type,r.value),nt(e,t,r.children,n),t.child;case 9:return a=t.type._context,r=t.pendingProps.children,$(t),r=r(a=Q(a)),t.flags|=1,nt(e,t,r,n),t.child;case 14:return ni(e,t,t.type,t.pendingProps,n);case 15:return nr(e,t,t.type,t.pendingProps,n);case 19:return nM(e,t,n);case 31:var u=e,c=t,d=n,p=c.pendingProps,f=(128&c.flags)!=0;if(c.flags&=-129,null===u){if(ot){if("hidden"===p.mode)return u=nl(c,p),c.lanes=0x20000000,ns(null,u);if(eq(c),(u=oe)?null!==(u=aW(u,oi))&&(c.memoizedState={dehydrated:u,treeContext:null!==s2?{id:s3,overflow:s4}:null,retryLane:0x20000000,hydrationErrors:null},(d=i3(u)).return=c,c.child=d,s7=c,oe=null):u=null,null===u)throw B(c);return c.lanes=0x20000000,null}return nl(c,p)}var m=u.memoizedState;if(null!==m){var g=m.dehydrated;if(eq(c),f)if(256&c.flags)c.flags&=-257,c=nu(u,c,d);else if(null!==c.memoizedState)c.child=u.child,c.flags|=128,c=null;else throw Error(i(558));else if(o6||J(u,c,d,!1),f=(d&u.childLanes)!=0,o6||f){if(null!==(p=lg)&&0!==(g=x(p,d))&&g!==m.retryLane)throw m.retryLane=g,eP(u,g),i_(p,u,g),o5;iR(),c=nu(u,c,d)}else u=m.treeContext,rG&&(oe=aB(g),s7=c,ot=!0,on=null,oi=!1,null!==u&&U(c,u)),c=nl(c,p),c.flags|=4096;return c}return(u=i$(u.child,{mode:p.mode,children:p.children})).ref=c.ref,c.child=u,u.return=c,u;case 22:return na(e,t,n,t.pendingProps);case 24:return $(t),r=Q(oh),null===e?(null===(a=ef())&&(a=lg,s=en(),a.pooledCache=s,s.refCount++,null!==s&&(a.pooledCacheLanes|=n),a=s),t.memoizedState={parent:r,cache:a},eN(t),X(t,oh,a)):((e.lanes&n)!=0&&(eU(e,t),ek(t,null,null,n),eB()),a=e.memoizedState,s=t.memoizedState,a.parent!==r?(a={parent:r,cache:r},t.memoizedState=a,0===t.lanes&&(t.memoizedState=t.updateQueue.baseState=a),X(t,oh,r)):(X(t,oh,r=s.cache),r!==a.cache&&Z(t,[oh],n,!0))),nt(e,t,t.pendingProps.children,n),t.child;case 29:throw t.pendingProps}throw Error(i(156,t.tag))}function nA(e){e.flags|=4}function nC(e){rH&&(e.flags|=8)}function nR(e,t){if(null!==e&&e.child===t.child)return!1;if((16&t.flags)!=0)return!0;for(e=t.child;null!==e;){if((8218&e.flags)!=0||(8218&e.subtreeFlags)!=0)return!0;e=e.sibling}return!1}function nP(e,t,n,i){if(rV)for(n=t.child;null!==n;){if(5===n.tag||6===n.tag)rN(e,n.stateNode);else if(!(4===n.tag||sv&&27===n.tag)&&null!==n.child){n.child.return=n,n=n.child;continue}if(n===t)break;for(;null===n.sibling;){if(null===n.return||n.return===t)return;n=n.return}n.sibling.return=n.return,n=n.sibling}else if(rH)for(var r=t.child;null!==r;){if(5===r.tag){var a=r.stateNode;n&&i&&(a=aA(a,r.type,r.memoizedProps)),rN(e,a)}else if(6===r.tag)a=r.stateNode,n&&i&&(a=aC(a,r.memoizedProps)),rN(e,a);else if(4!==r.tag){if(22===r.tag&&null!==r.memoizedState)null!==(a=r.child)&&(a.return=r),nP(e,r,!0,!0);else if(null!==r.child){r.child.return=r,r=r.child;continue}}if(r===t)break;for(;null===r.sibling;){if(null===r.return||r.return===t)return;r=r.return}r.sibling.return=r.return,r=r.sibling}}function nI(e,t){if(rH&&nR(e,t)){var n=(e=t.stateNode).containerInfo,i=aM();(function e(t,n,i,r){var a=!1;if(rH)for(var s=n.child;null!==s;){if(5===s.tag){var o=s.stateNode;i&&r&&(o=aA(o,s.type,s.memoizedProps)),aT(t,o)}else if(6===s.tag)o=s.stateNode,i&&r&&(o=aC(o,s.memoizedProps)),aT(t,o);else if(4!==s.tag){if(22===s.tag&&null!==s.memoizedState)null!==(a=s.child)&&(a.return=s),e(t,s,!0,!0),a=!0;else if(null!==s.child){s.child.return=s,s=s.child;continue}}if(s===n)break;for(;null===s.sibling;){if(null===s.return||s.return===n)return a;s=s.return}s.sibling.return=s.return,s=s.sibling}return a})(i,t,!1,!1),e.pendingChildren=i,nA(t),aw(n,i)}}function nL(e,t,n,i){if(rV)e.memoizedProps!==i&&nA(t);else if(rH){var r=e.stateNode,a=e.memoizedProps;if((e=nR(e,t))||a!==i){var s=s5.current;(a=aS(r,n,a,i,!e,null))===r?t.stateNode=r:(nC(t),rU(a,n,i,s)&&nA(t),t.stateNode=a,e&&nP(a,t,!1,!1))}else t.stateNode=r}}function nN(e,t,n,i,r){if((32&e.mode)!=0&&(null===n?rK(t,i):r$(t,n,i))){if(e.flags|=0x1000000,(0x13ffff40&r)===r||rQ(t,i))if(r0(e.stateNode,t,i))e.flags|=8192;else if(iE())e.flags|=8192;else throw oC=oA,ow}else e.flags&=-0x1000001}function nU(e,t){if(sf(t)){if(e.flags|=0x1000000,!sm(t))if(iE())e.flags|=8192;else throw oC=oA,ow}else e.flags&=-0x1000001}function nD(e,t){null!==t&&(e.flags|=4),16384&e.flags&&(t=22!==e.tag?m():0x20000000,e.lanes|=t,lP|=t)}function nO(e,t){if(!ot)switch(e.tailMode){case"hidden":t=e.tail;for(var n=null;null!==t;)null!==t.alternate&&(n=t),t=t.sibling;null===n?e.tail=null:n.sibling=null;break;case"collapsed":n=e.tail;for(var i=null;null!==n;)null!==n.alternate&&(i=n),n=n.sibling;null===i?t||null===e.tail?e.tail=null:e.tail.sibling=null:i.sibling=null}}function nF(e){var t=null!==e.alternate&&e.alternate.child===e.child,n=0,i=0;if(t)for(var r=e.child;null!==r;)n|=r.lanes|r.childLanes,i|=0x3e00000&r.subtreeFlags,i|=0x3e00000&r.flags,r.return=e,r=r.sibling;else for(r=e.child;null!==r;)n|=r.lanes|r.childLanes,i|=r.subtreeFlags,i|=r.flags,r.return=e,r=r.sibling;return e.subtreeFlags|=i,e.childLanes=n,t}function nz(e,t){switch(N(t),t.tag){case 3:q(oh),O();break;case 26:case 27:case 5:z(t);break;case 4:O();break;case 31:null!==t.memoizedState&&eJ(t);break;case 13:eJ(t);break;case 19:c(oH);break;case 10:q(t.type);break;case 22:case 23:eJ(t),ej(),null!==e&&c(oM);break;case 24:q(oh)}}function nB(e,t){try{var n=t.updateQueue,i=null!==n?n.lastEffect:null;if(null!==i){var r=i.next;n=r;do{if((n.tag&e)===e){i=void 0;var a=n.create;n.inst.destroy=i=a()}n=n.next}while(n!==r)}}catch(e){iW(t,t.return,e)}}function nk(e,t,n){try{var i=t.updateQueue,r=null!==i?i.lastEffect:null;if(null!==r){var a=r.next;i=a;do{if((i.tag&e)===e){var s=i.inst,o=s.destroy;if(void 0!==o){s.destroy=void 0,r=t;try{o()}catch(e){iW(r,n,e)}}}i=i.next}while(i!==a)}}catch(e){iW(t,t.return,e)}}function nV(e){var t=e.updateQueue;if(null!==t){var n=e.stateNode;try{eH(t,n)}catch(t){iW(e,e.return,t)}}}function nH(e,t,n){n.props=t5(e.type,e.memoizedProps),n.state=e.memoizedState;try{n.componentWillUnmount()}catch(n){iW(e,t,n)}}function nG(e,t){try{var n=e.ref;if(null!==n){switch(e.tag){case 26:case 27:case 5:var i=rA(e.stateNode);break;default:i=e.stateNode}"function"==typeof n?e.refCleanup=n(i):n.current=i}}catch(n){iW(e,t,n)}}function nW(e,t){var n=e.ref,i=e.refCleanup;if(null!==n)if("function"==typeof i)try{i()}catch(n){iW(e,t,n)}finally{e.refCleanup=null,null!=(e=e.alternate)&&(e.refCleanup=null)}else if("function"==typeof n)try{n(null)}catch(n){iW(e,t,n)}else n.current=null}function nj(e){var t=e.type,n=e.memoizedProps,i=e.stateNode;try{ac(i,t,n,e)}catch(t){iW(e,e.return,t)}}function nX(e,t,n){try{ah(e.stateNode,e.type,n,t,e)}catch(t){iW(e,e.return,t)}}function nq(e){return 5===e.tag||3===e.tag||!!si&&26===e.tag||!!sv&&27===e.tag&&sS(e.type)||4===e.tag}function nY(e){o:for(;;){for(;null===e.sibling;){if(null===e.return||nq(e.return))return null;e=e.return}for(e.sibling.return=e.return,e=e.sibling;5!==e.tag&&6!==e.tag&&18!==e.tag;){if(sv&&27===e.tag&&sS(e.type)||2&e.flags||null===e.child||4===e.tag)continue o;e.child.return=e,e=e.child}if(!(2&e.flags))return e.stateNode}}function nZ(e,t,n){var i=e.tag;if(5===i||6===i)e=e.stateNode,t?ad(n,e,t):ao(n,e);else if(4!==i&&(sv&&27===i&&sS(e.type)&&(n=e.stateNode),null!==(e=e.child)))for(nZ(e,t,n),e=e.sibling;null!==e;)nZ(e,t,n),e=e.sibling}function nJ(e,t,n){e=e.containerInfo;try{aE(e,n)}catch(e){iW(t,t.return,e)}}function nK(e){var t=e.stateNode,n=e.memoizedProps;try{sy(e.type,n,t,e)}catch(t){iW(e,e.return,t)}}function n$(e,t,n){var i=n.flags;switch(n.tag){case 0:case 11:case 15:n8(e,n),4&i&&nB(5,n);break;case 1:if(n8(e,n),4&i)if(e=n.stateNode,null===t)try{e.componentDidMount()}catch(e){iW(n,n.return,e)}else{var r=t5(n.type,t.memoizedProps);t=t.memoizedState;try{e.componentDidUpdate(r,t,e.__reactInternalSnapshotBeforeUpdate)}catch(e){iW(n,n.return,e)}}64&i&&nV(n),512&i&&nG(n,n.return);break;case 3:if(n8(e,n),64&i&&null!==(i=n.updateQueue)){if(e=null,null!==n.child)switch(n.child.tag){case 27:case 5:e=rA(n.child.stateNode);break;case 1:e=n.child.stateNode}try{eH(i,e)}catch(e){iW(n,n.return,e)}}break;case 27:sv&&null===t&&4&i&&nK(n);case 26:case 5:if(n8(e,n),null===t){if(4&i)nj(n);else if(64&i){e=n.type,t=n.memoizedProps,r=n.stateNode;try{a$(r,e,t,n)}catch(e){iW(n,n.return,e)}}}512&i&&nG(n,n.return);break;case 12:default:n8(e,n);break;case 31:n8(e,n),4&i&&n1(e,n);break;case 13:n8(e,n),4&i&&n2(e,n),64&i&&null!==(i=n.memoizedState)&&null!==(i=i.dehydrated)&&aL(i,n=iY.bind(null,n));break;case 22:if(!(i=null!==n.memoizedState||o9)){t=null!==t&&null!==t.memoizedState||o7,r=o9;var a=o7;o9=i,(o7=t)&&!a?function e(t,n,i){for(i=i&&(8772&n.subtreeFlags)!=0,n=n.child;null!==n;){var r=n.alternate,a=t,s=n,o=s.flags;switch(s.tag){case 0:case 11:case 15:e(a,s,i),nB(4,s);break;case 1:if(e(a,s,i),"function"==typeof(a=(r=s).stateNode).componentDidMount)try{a.componentDidMount()}catch(e){iW(r,r.return,e)}if(null!==(a=(r=s).updateQueue)){var l=r.stateNode;try{var u=a.shared.hiddenCallbacks;if(null!==u)for(a.shared.hiddenCallbacks=null,a=0;a<u.length;a++)eV(u[a],l)}catch(e){iW(r,r.return,e)}}i&&64&o&&nV(s),nG(s,s.return);break;case 27:sv&&nK(s);case 26:case 5:e(a,s,i),i&&null===r&&4&o&&nj(s),nG(s,s.return);break;case 12:default:e(a,s,i);break;case 31:e(a,s,i),i&&4&o&&n1(a,s);break;case 13:e(a,s,i),i&&4&o&&n2(a,s);break;case 22:null===s.memoizedState&&e(a,s,i),nG(s,s.return);case 30:}n=n.sibling}}(e,n,(8772&n.subtreeFlags)!=0):n8(e,n),o9=r,o7=a}case 30:}}function nQ(e,t,n){for(n=n.child;null!==n;)n0(e,t,n),n=n.sibling}function n0(e,t,n){if(sW&&"function"==typeof sW.onCommitFiberUnmount)try{sW.onCommitFiberUnmount(sG,n)}catch{}switch(n.tag){case 26:if(si){o7||nW(n,t),nQ(e,t,n),n.memoizedState?sl(n.memoizedState):n.stateNode&&sh(n.stateNode);break}case 27:if(sv){o7||nW(n,t);var i=li,r=lr;sS(n.type)&&(li=n.stateNode,lr=!1),nQ(e,t,n),sx(n.stateNode),li=i,lr=r;break}case 5:o7||nW(n,t);case 6:if(rV){if(i=li,r=lr,li=null,nQ(e,t,n),li=i,lr=r,null!==li)if(lr)try{am(li,n.stateNode)}catch(e){iW(n,t,e)}else try{af(li,n.stateNode)}catch(e){iW(n,t,e)}}else nQ(e,t,n);break;case 18:rV&&null!==li&&(lr?a5(li,n.stateNode):a4(li,n.stateNode));break;case 4:rV?(i=li,r=lr,li=n.stateNode.containerInfo,lr=!0,nQ(e,t,n),li=i,lr=r):(rH&&nJ(n.stateNode,n,aM()),nQ(e,t,n));break;case 0:case 11:case 14:case 15:nk(2,n,t),o7||nk(4,n,t),nQ(e,t,n);break;case 1:o7||(nW(n,t),"function"==typeof(i=n.stateNode).componentWillUnmount&&nH(n,t,i)),nQ(e,t,n);break;case 21:default:nQ(e,t,n);break;case 22:o7=(i=o7)||null!==n.memoizedState,nQ(e,t,n),o7=i}}function n1(e,t){if(rG&&null===t.memoizedState&&null!==(e=t.alternate)&&null!==(e=e.memoizedState)){e=e.dehydrated;try{a0(e)}catch(e){iW(t,t.return,e)}}}function n2(e,t){if(rG&&null===t.memoizedState&&null!==(e=t.alternate)&&null!==(e=e.memoizedState)&&null!==(e=e.dehydrated))try{a1(e)}catch(e){iW(t,t.return,e)}}function n3(e,t){var n=function(e){switch(e.tag){case 31:case 13:case 19:var t=e.stateNode;return null===t&&(t=e.stateNode=new lt),t;case 22:return null===(t=(e=e.stateNode)._retryCache)&&(t=e._retryCache=new lt),t;default:throw Error(i(435,e.tag))}}(e);t.forEach(function(t){if(!n.has(t)){n.add(t);var i=iZ.bind(null,e,t);t.then(i,i)}})}function n4(e,t){var n=t.deletions;if(null!==n)for(var r=0;r<n.length;r++){var a=n[r],s=e,o=t;if(rV){var l=o;o:for(;null!==l;){switch(l.tag){case 27:if(sv){if(sS(l.type)){li=l.stateNode,lr=!1;break o}break}case 5:li=l.stateNode,lr=!1;break o;case 3:case 4:li=l.stateNode.containerInfo,lr=!0;break o}l=l.return}if(null===li)throw Error(i(160));n0(s,o,a),li=null,lr=!1}else n0(s,o,a);null!==(s=a.alternate)&&(s.return=null),a.return=null}if(13886&t.subtreeFlags)for(t=t.child;null!==t;)n5(t,e),t=t.sibling}function n5(e,t){var n=e.alternate,r=e.flags;switch(e.tag){case 0:case 11:case 14:case 15:n4(t,e),n6(e),4&r&&(nk(3,e,e.return),nB(3,e),nk(5,e,e.return));break;case 1:n4(t,e),n6(e),512&r&&(o7||null===n||nW(n,n.return)),64&r&&o9&&null!==(e=e.updateQueue)&&null!==(r=e.callbacks)&&(n=e.shared.hiddenCallbacks,e.shared.hiddenCallbacks=null===n?r:n.concat(r));break;case 26:if(si){var a=la;if(n4(t,e),n6(e),512&r&&(o7||null===n||nW(n,n.return)),4&r){r=null!==n?n.memoizedState:null;var s=e.memoizedState;null===n?null===s?null===e.stateNode?e.stateNode=su(a,e.type,e.memoizedProps,e):sc(a,e.type,e.stateNode):e.stateNode=so(a,s,e.memoizedProps):r!==s?(null===r?null!==n.stateNode&&sh(n.stateNode):sl(r),null===s?sc(a,e.type,e.stateNode):so(a,s,e.memoizedProps)):null===s&&null!==e.stateNode&&nX(e,e.memoizedProps,n.memoizedProps)}break}case 27:if(sv){n4(t,e),n6(e),512&r&&(o7||null===n||nW(n,n.return)),null!==n&&4&r&&nX(e,e.memoizedProps,n.memoizedProps);break}case 5:if(n4(t,e),n6(e),512&r&&(o7||null===n||nW(n,n.return)),rV){if(32&e.flags){a=e.stateNode;try{ag(a)}catch(t){iW(e,e.return,t)}}4&r&&null!=e.stateNode&&(a=e.memoizedProps,nX(e,a,null!==n?n.memoizedProps:a)),1024&r&&(le=!0)}else rH&&null!==e.alternate&&(e.alternate.stateNode=e.stateNode);break;case 6:if(n4(t,e),n6(e),4&r&&rV){if(null===e.stateNode)throw Error(i(162));r=e.memoizedProps,n=null!==n?n.memoizedProps:r,a=e.stateNode;try{au(a,n,r)}catch(t){iW(e,e.return,t)}}break;case 3:if(si?(sp(),a=la,la=sa(t.containerInfo),n4(t,e),la=a):n4(t,e),n6(e),4&r){if(rV&&rG&&null!==n&&n.memoizedState.isDehydrated)try{aQ(t.containerInfo)}catch(t){iW(e,e.return,t)}if(rH){r=t.containerInfo,n=t.pendingChildren;try{aE(r,n)}catch(t){iW(e,e.return,t)}}}le&&(le=!1,function e(t){if(1024&t.subtreeFlags)for(t=t.child;null!==t;){var n=t;e(n),5===n.tag&&1024&n.flags&&r6(n.stateNode),t=t.sibling}}(e));break;case 4:si?(n=la,la=sa(e.stateNode.containerInfo),n4(t,e),n6(e),la=n):(n4(t,e),n6(e)),4&r&&rH&&nJ(e.stateNode,e,e.stateNode.pendingChildren);break;case 12:default:n4(t,e),n6(e);break;case 31:case 19:n4(t,e),n6(e),4&r&&null!==(r=e.updateQueue)&&(e.updateQueue=null,n3(e,r));break;case 13:n4(t,e),n6(e),8192&e.child.flags&&null!==e.memoizedState!=(null!==n&&null!==n.memoizedState)&&(lU=sO()),4&r&&null!==(r=e.updateQueue)&&(e.updateQueue=null,n3(e,r));break;case 22:a=null!==e.memoizedState;var o=null!==n&&null!==n.memoizedState,l=o9,u=o7;if(o9=l||a,o7=u||o,n4(t,e),o7=u,o9=l,n6(e),8192&r&&((t=e.stateNode)._visibility=a?-2&t._visibility:1|t._visibility,a&&(null===n||o||o9||o7||function e(t){for(t=t.child;null!==t;){var n=t;switch(n.tag){case 0:case 11:case 14:case 15:nk(4,n,n.return),e(n);break;case 1:nW(n,n.return);var i=n.stateNode;"function"==typeof i.componentWillUnmount&&nH(n,n.return,i),e(n);break;case 27:sv&&sx(n.stateNode);case 26:case 5:nW(n,n.return),e(n);break;case 22:null===n.memoizedState&&e(n);break;default:e(n)}t=t.sibling}}(e)),rV)){o:if(n=null,rV)for(t=e;;){if(5===t.tag||si&&26===t.tag){if(null===n){o=n=t;try{s=o.stateNode,a?av(s):ay(o.stateNode,o.memoizedProps)}catch(e){iW(o,o.return,e)}}}else if(6===t.tag){if(null===n){o=t;try{var c=o.stateNode;a?a_(c):ax(c,o.memoizedProps)}catch(e){iW(o,o.return,e)}}}else if(18===t.tag){if(null===n){o=t;try{var h=o.stateNode;a?a6(h):a8(o.stateNode)}catch(e){iW(o,o.return,e)}}}else if((22!==t.tag&&23!==t.tag||null===t.memoizedState||t===e)&&null!==t.child){t.child.return=t,t=t.child;continue}if(t===e)break o;for(;null===t.sibling;){if(null===t.return||t.return===e)break o;n===t&&(n=null),t=t.return}n===t&&(n=null),t.sibling.return=t.return,t=t.sibling}}4&r&&null!==(r=e.updateQueue)&&null!==(n=r.retryQueue)&&(r.retryQueue=null,n3(e,n));case 30:case 21:}}function n6(e){var t=e.flags;if(2&t){try{for(var n,r=e.return;null!==r;){if(nq(r)){n=r;break}r=r.return}if(rV){if(null==n)throw Error(i(160));switch(n.tag){case 27:if(sv){var a=n.stateNode,s=nY(e);nZ(e,s,a);break}case 5:var o=n.stateNode;32&n.flags&&(ag(o),n.flags&=-33);var l=nY(e);nZ(e,l,o);break;case 3:case 4:var u=n.stateNode.containerInfo,c=nY(e);!function e(t,n,i){var r=t.tag;if(5===r||6===r)t=t.stateNode,n?ap(i,t,n):al(i,t);else if(4!==r&&(sv&&27===r&&sS(t.type)&&(i=t.stateNode,n=null),null!==(t=t.child)))for(e(t,n,i),t=t.sibling;null!==t;)e(t,n,i),t=t.sibling}(e,c,u);break;default:throw Error(i(161))}}}catch(t){iW(e,e.return,t)}e.flags&=-3}4096&t&&(e.flags&=-4097)}function n8(e,t){if(8772&t.subtreeFlags)for(t=t.child;null!==t;)n$(e,t.alternate,t),t=t.sibling}function n9(e,t){var n=null;null!==e&&null!==e.memoizedState&&null!==e.memoizedState.cachePool&&(n=e.memoizedState.cachePool.pool),e=null,null!==t.memoizedState&&null!==t.memoizedState.cachePool&&(e=t.memoizedState.cachePool.pool),e!==n&&(null!=e&&e.refCount++,null!=n&&ei(n))}function n7(e,t){e=null,null!==t.alternate&&(e=t.alternate.memoizedState.cache),(t=t.memoizedState.cache)!==e&&(t.refCount++,null!=e&&ei(e))}function ie(e,t,n,i){if(10256&t.subtreeFlags)for(t=t.child;null!==t;)it(e,t,n,i),t=t.sibling}function it(e,t,n,i){var r=t.flags;switch(t.tag){case 0:case 11:case 15:ie(e,t,n,i),2048&r&&nB(9,t);break;case 1:case 31:case 13:default:ie(e,t,n,i);break;case 3:ie(e,t,n,i),2048&r&&(e=null,null!==t.alternate&&(e=t.alternate.memoizedState.cache),(t=t.memoizedState.cache)!==e&&(t.refCount++,null!=e&&ei(e)));break;case 12:if(2048&r){ie(e,t,n,i),e=t.stateNode;try{var a=t.memoizedProps,s=a.id,o=a.onPostCommit;"function"==typeof o&&o(s,null===t.alternate?"mount":"update",e.passiveEffectDuration,-0)}catch(e){iW(t,t.return,e)}}else ie(e,t,n,i);break;case 23:break;case 22:a=t.stateNode,s=t.alternate,null!==t.memoizedState?2&a._visibility?ie(e,t,n,i):ii(e,t):2&a._visibility?ie(e,t,n,i):(a._visibility|=2,function e(t,n,i,r,a){for(a=a&&(10256&n.subtreeFlags)!=0,n=n.child;null!==n;){var s=n,o=s.flags;switch(s.tag){case 0:case 11:case 15:e(t,s,i,r,a),nB(8,s);break;case 23:break;case 22:var l=s.stateNode;null!==s.memoizedState?2&l._visibility?e(t,s,i,r,a):ii(t,s):(l._visibility|=2,e(t,s,i,r,a)),a&&2048&o&&n9(s.alternate,s);break;case 24:e(t,s,i,r,a),a&&2048&o&&n7(s.alternate,s);break;default:e(t,s,i,r,a)}n=n.sibling}}(e,t,n,i,(10256&t.subtreeFlags)!=0)),2048&r&&n9(s,t);break;case 24:ie(e,t,n,i),2048&r&&n7(t.alternate,t)}}function ii(e,t){if(10256&t.subtreeFlags)for(t=t.child;null!==t;){var n=t,i=n.flags;switch(n.tag){case 22:ii(e,n),2048&i&&n9(n.alternate,n);break;case 24:ii(e,n),2048&i&&n7(n.alternate,n);break;default:ii(e,n)}t=t.sibling}}function ir(e,t,n){if(e.subtreeFlags&ls)for(e=e.child;null!==e;)ia(e,t,n),e=e.sibling}function ia(e,t,n){switch(e.tag){case 26:if(ir(e,t,n),e.flags&ls)if(null!==e.memoizedState)sg(n,la,e.memoizedState,e.memoizedProps);else{var i=e.stateNode,r=e.type;e=e.memoizedProps,((0x13ffff40&t)===t||rQ(r,e))&&r2(n,i,r,e)}break;case 5:ir(e,t,n),e.flags&ls&&(i=e.stateNode,r=e.type,e=e.memoizedProps,((0x13ffff40&t)===t||rQ(r,e))&&r2(n,i,r,e));break;case 3:case 4:si?(i=la,la=sa(e.stateNode.containerInfo),ir(e,t,n),la=i):ir(e,t,n);break;case 22:null===e.memoizedState&&(null!==(i=e.alternate)&&null!==i.memoizedState?(i=ls,ls=0x1000000,ir(e,t,n),ls=i):ir(e,t,n));break;default:ir(e,t,n)}}function is(e){var t=e.alternate;if(null!==t&&null!==(e=t.child)){t.child=null;do t=e.sibling,e.sibling=null,e=t;while(null!==e)}}function io(e){var t=e.deletions;if((16&e.flags)!=0){if(null!==t)for(var n=0;n<t.length;n++){var i=t[n];ln=i,iu(i,e)}is(e)}if(10256&e.subtreeFlags)for(e=e.child;null!==e;)il(e),e=e.sibling}function il(e){switch(e.tag){case 0:case 11:case 15:io(e),2048&e.flags&&nk(9,e,e.return);break;case 3:case 12:default:io(e);break;case 22:var t=e.stateNode;null!==e.memoizedState&&2&t._visibility&&(null===e.return||13!==e.return.tag)?(t._visibility&=-3,function e(t){var n=t.deletions;if((16&t.flags)!=0){if(null!==n)for(var i=0;i<n.length;i++){var r=n[i];ln=r,iu(r,t)}is(t)}for(t=t.child;null!==t;){switch((n=t).tag){case 0:case 11:case 15:nk(8,n,n.return),e(n);break;case 22:2&(i=n.stateNode)._visibility&&(i._visibility&=-3,e(n));break;default:e(n)}t=t.sibling}}(e)):io(e)}}function iu(e,t){for(;null!==ln;){var n=ln;switch(n.tag){case 0:case 11:case 15:nk(8,n,t);break;case 23:case 22:if(null!==n.memoizedState&&null!==n.memoizedState.cachePool){var i=n.memoizedState.cachePool.pool;null!=i&&i.refCount++}break;case 24:ei(n.memoizedState.cache)}if(null!==(i=n.child))i.return=n,ln=i;else for(n=e;null!==ln;){var r=(i=ln).sibling,a=i.return;if(function e(t){var n=t.alternate;null!==n&&(t.alternate=null,e(n)),t.child=null,t.deletions=null,t.sibling=null,5===t.tag&&null!==(n=t.stateNode)&&rJ(n),t.stateNode=null,t.return=null,t.dependencies=null,t.memoizedProps=null,t.memoizedState=null,t.pendingProps=null,t.stateNode=null,t.updateQueue=null}(i),i===n){ln=null;break}if(null!==r){r.return=a,ln=r;break}ln=a}}}function ic(e){var t=rW(e);if(null!=t){if("string"!=typeof t.memoizedProps["data-testname"])throw Error(i(364));return t}if(null===(e=ae(e)))throw Error(i(362));return e.stateNode.current}function ih(e,t){var n=e.tag;switch(t.$$typeof){case ll:if(e.type===t.value)return!0;break;case lu:o:{for(t=t.value,e=[e,0],n=0;n<e.length;){var r=e[n++],a=r.tag,s=e[n++],o=t[s];if(5!==a&&26!==a&&27!==a||!ai(r)){for(;null!=o&&ih(r,o);)o=t[++s];if(s===t.length){t=!0;break o}for(r=r.child;null!==r;)e.push(r,s),r=r.sibling}}t=!1}return t;case lc:if((5===n||26===n||27===n)&&ar(e.stateNode,t.value))return!0;break;case ld:if((5===n||6===n||26===n||27===n)&&null!==(e=an(e))&&0<=e.indexOf(t.value))return!0;break;case lh:if((5===n||26===n||27===n)&&"string"==typeof(e=e.memoizedProps["data-testname"])&&e.toLowerCase()===t.value.toLowerCase())return!0;break;default:throw Error(i(365))}return!1}function id(e){switch(e.$$typeof){case ll:return"<"+(l(e.value)||"Unknown")+">";case lu:return":has("+(id(e)||"")+")";case lc:return'[role="'+e.value+'"]';case ld:return'"'+e.value+'"';case lh:return'[data-testname="'+e.value+'"]';default:throw Error(i(365))}}function ip(e,t){var n=[];e=[e,0];for(var i=0;i<e.length;){var r=e[i++],a=r.tag,s=e[i++],o=t[s];if(5!==a&&26!==a&&27!==a||!ai(r)){for(;null!=o&&ih(r,o);)o=t[++s];if(s===t.length)n.push(r);else for(r=r.child;null!==r;)e.push(r,s),r=r.sibling}}return n}function im(e,t){if(!r7)throw Error(i(363));e=ip(e=ic(e),t),t=[],e=Array.from(e);for(var n=0;n<e.length;){var r=e[n++],a=r.tag;if(5===a||26===a||27===a)ai(r)||t.push(r.stateNode);else for(r=r.child;null!==r;)e.push(r),r=r.sibling}return t}function ig(){return(2&lm)!=0&&0!==l_?l_&-l_:null!==rM.T?ed():rY()}function iv(){if(0===lR)if((0x20000000&l_)==0||ot){var e=sP;(3932160&(sP<<=1))==0&&(sP=262144),lR=e}else lR=0x20000000;return null!==(e=ok.current)&&(e.flags|=32),lR}function i_(e,t,n){(e===lg&&(2===ly||9===ly)||null!==e.cancelPendingCommit)&&(iT(e,0),ib(e,l_,lR,!1)),v(e,n),((2&lm)==0||e!==lg)&&(e===lg&&((2&lm)==0&&(lA|=n),4===lw&&ib(e,l_,lR,!1)),ea(e))}function iy(e,t,n){if((6&lm)!=0)throw Error(i(327));for(var r=!n&&(127&t)==0&&(t&e.expiredLanes)==0||f(e,t),a=r?function(e,t){var n=lm;lm|=2;var r=iA(),a=iC();lg!==e||l_!==t?(lF=null,lO=sO()+500,iT(e,t)):lS=f(e,t);o:for(;;)try{if(0!==ly&&null!==lv){t=lv;var s=lx;l:switch(ly){case 1:ly=0,lx=null,iN(e,t,s,1);break;case 2:case 9:if(e_(s)){ly=0,lx=null,iL(t);break}t=function(){2!==ly&&9!==ly||lg!==e||(ly=7),ea(e)},s.then(t,t);break o;case 3:ly=7;break o;case 4:ly=5;break o;case 7:e_(s)?(ly=0,lx=null,iL(t)):(ly=0,lx=null,iN(e,t,s,7));break;case 5:var o=null;switch(lv.tag){case 26:o=lv.memoizedState;case 5:case 27:var l=lv,u=l.type,c=l.pendingProps;if(o?sm(o):r0(l.stateNode,u,c)){ly=0,lx=null;var h=l.sibling;if(null!==h)lv=h;else{var d=l.return;null!==d?(lv=d,iU(d)):lv=null}break l}}ly=0,lx=null,iN(e,t,s,5);break;case 6:ly=0,lx=null,iN(e,t,s,6);break;case 8:iM(),lw=6;break o;default:throw Error(i(462))}}for(;null!==lv&&!sU();)iI(lv);break}catch(t){iw(e,t)}return oo=os=null,rM.H=r,rM.A=a,lm=n,null!==lv?0:(lg=null,l_=0,eA(),lw)}(e,t):iP(e,t,!0),s=r;;){if(0===a)lS&&!r&&ib(e,t,0,!1);else{if(n=e.current.alternate,s&&!function(e){for(var t=e;;){var n=t.tag;if((0===n||11===n||15===n)&&16384&t.flags&&null!==(n=t.updateQueue)&&null!==(n=n.stores))for(var i=0;i<n.length;i++){var r=n[i],a=r.getSnapshot;r=r.value;try{if(!sj(a(),r))return!1}catch{return!1}}if(n=t.child,16384&t.subtreeFlags&&null!==n)n.return=t,t=n;else{if(t===e)break;for(;null===t.sibling;){if(null===t.return||t.return===e)return!0;t=t.return}t.sibling.return=t.return,t=t.sibling}}return!0}(n)){a=iP(e,t,!1),s=!1;continue}if(2===a){if(s=t,e.errorRecoveryDisabledLanes&s)var o=0;else o=0!=(o=-0x20000001&e.pendingLanes)?o:0x20000000&o?0x20000000:0;if(0!==o){t=o;o:{a=lI;var l=rG&&e.current.memoizedState.isDehydrated;if(l&&(iT(e,o).flags|=256),2!==(o=iP(e,o,!1))){if(lM&&!l){e.errorRecoveryDisabledLanes|=s,lA|=s,a=4;break o}s=lL,lL=a,null!==s&&(null===lL?lL=s:lL.push.apply(lL,s))}a=o}if(s=!1,2!==a)continue}}if(1===a){iT(e,0),ib(e,t,0,!0);break}o:{switch(r=e,s=a){case 0:case 1:throw Error(i(345));case 4:if((4194048&t)!==t)break;case 6:ib(r,t,lR,!lb);break o;case 2:lL=null;break;case 3:case 5:break;default:throw Error(i(329))}if((0x3c00000&t)===t&&10<(a=lU+300-sO())){if(ib(r,t,lR,!lb),0!==p(r,0,!0))break o;lH=t,r.timeoutHandle=rF(ix.bind(null,r,n,lL,lF,lN,t,lR,lA,lP,lb,s,"Throttled",-0,0),a);break o}ix(r,n,lL,lF,lN,t,lR,lA,lP,lb,s,null,-0,0)}}break}ea(e)}function ix(e,t,n,i,r,a,s,o,l,u,c,h,d,p){if(e.timeoutHandle=rB,8192&(h=t.subtreeFlags)||(0x1002000&h)==0x1002000){ia(t,a,h=r1());var f=(0x3c00000&a)===a?lU-sO():(4194048&a)===a?lD-sO():0;if(null!==(f=r3(h,f))){lH=a,e.cancelPendingCommit=f(iO.bind(null,e,t,a,n,i,r,s,o,l,c,h,null,d,p)),ib(e,a,s,!u);return}}iO(e,t,a,n,i,r,s,o,l)}function ib(e,t,n,i){t&=~lC,t&=~lA,e.suspendedLanes|=t,e.pingedLanes&=~t,i&&(e.warmLanes|=t),i=e.expirationTimes;for(var r=t;0<r;){var a=31-sE(r),s=1<<a;i[a]=-1,r&=~s}0!==n&&_(e,n,t)}function iS(){return(6&lm)!=0||(es(0,!1),!1)}function iM(){if(null!==lv){if(0===ly)var e=lv.return;else e=lv,oo=os=null,e6(e),oR=null,oP=0,e=lv;for(;null!==e;)nz(e.alternate,e),e=e.return;lv=null}}function iT(e,t){var n=e.timeoutHandle;n!==rB&&(e.timeoutHandle=rB,rz(n)),null!==(n=e.cancelPendingCommit)&&(e.cancelPendingCommit=null,n()),lH=0,iM(),lg=e,lv=n=i$(e.current,null),l_=t,ly=0,lx=null,lb=!1,lS=f(e,t),lM=!1,lP=lR=lC=lA=lE=lw=0,lL=lI=null,lN=!1,(8&t)!=0&&(t|=32&t);var i=e.entangledLanes;if(0!==i)for(e=e.entanglements,i&=t;0<i;){var r=31-sE(i),a=1<<r;t|=e[r],i&=~a}return lT=t,eA(),n}function iw(e,t){oW=null,rM.H=o0,t===oT||t===oE?(t=eb(),ly=3):t===ow?(t=eb(),ly=4):ly=t===o5?8:null!==t&&"object"==typeof t&&"function"==typeof t.then?6:1,lx=t,null===lv&&(lw=1,t6(e,R(t,e.current)))}function iE(){var e=ok.current;return null===e||((4194048&l_)===l_?null===oV:((0x3c00000&l_)===l_||(0x20000000&l_)!=0)&&e===oV)}function iA(){var e=rM.H;return rM.H=o0,null===e?o0:e}function iC(){var e=rM.A;return rM.A=lo,e}function iR(){lw=4,lb||(4194048&l_)!==l_&&null!==ok.current||(lS=!0),(0x7ffffff&lE)==0&&(0x7ffffff&lA)==0||null===lg||ib(lg,l_,lR,!1)}function iP(e,t,n){var i=lm;lm|=2;var r=iA(),a=iC();(lg!==e||l_!==t)&&(lF=null,iT(e,t)),t=!1;var s=lw;o:for(;;)try{if(0!==ly&&null!==lv){var o=lv,l=lx;switch(ly){case 8:iM(),s=6;break o;case 3:case 2:case 9:case 6:null===ok.current&&(t=!0);var u=ly;if(ly=0,lx=null,iN(e,o,l,u),n&&lS){s=0;break o}break;default:u=ly,ly=0,lx=null,iN(e,o,l,u)}}(function(){for(;null!==lv;)iI(lv)})(),s=lw;break}catch(t){iw(e,t)}return t&&e.shellSuspendCounter++,oo=os=null,lm=i,rM.H=r,rM.A=a,null===lv&&(lg=null,l_=0,eA()),s}function iI(e){var t=nE(e.alternate,e,lT);e.memoizedProps=e.pendingProps,null===t?iU(e):lv=t}function iL(e){var t=e,n=t.alternate;switch(t.tag){case 15:case 0:t=nd(n,t,t.pendingProps,t.type,void 0,l_);break;case 11:t=nd(n,t,t.pendingProps,t.type.render,t.ref,l_);break;case 5:e6(t);default:nz(n,t),t=nE(n,t=lv=iQ(t,lT),lT)}e.memoizedProps=e.pendingProps,null===t?iU(e):lv=t}function iN(e,t,n,r){oo=os=null,e6(t),oR=null,oP=0;var a=t.return;try{if(function(e,t,n,r,a){if(n.flags|=32768,null!==r&&"object"==typeof r&&"function"==typeof r.then){if(null!==(t=n.alternate)&&J(t,n,a,!0),null!==(n=ok.current)){switch(n.tag){case 31:case 13:return null===oV?iR():null===n.alternate&&0===lw&&(lw=3),n.flags&=-257,n.flags|=65536,n.lanes=a,r===oA?n.flags|=16384:(null===(t=n.updateQueue)?n.updateQueue=new Set([r]):t.add(r),ij(e,r,a)),!1;case 22:return n.flags|=65536,r===oA?n.flags|=16384:(null===(t=n.updateQueue)?(t={transitions:null,markerInstances:null,retryQueue:new Set([r])},n.updateQueue=t):null===(n=t.retryQueue)?t.retryQueue=new Set([r]):n.add(r),ij(e,r,a)),!1}throw Error(i(435,n.tag))}return ij(e,r,a),iR(),!1}if(ot)return null!==(t=ok.current)?((65536&t.flags)==0&&(t.flags|=256),t.flags|=65536,t.lanes=a,r!==or&&j(R(e=Error(i(422),{cause:r}),n))):(r!==or&&j(R(t=Error(i(423),{cause:r}),n)),e=e.current.alternate,e.flags|=65536,a&=-a,e.lanes|=a,r=R(r,n),a=t9(e.stateNode,r,a),ez(e,a),4!==lw&&(lw=2)),!1;var s=Error(i(520),{cause:r});if(s=R(s,n),null===lI?lI=[s]:lI.push(s),4!==lw&&(lw=2),null===t)return!0;r=R(r,n),n=t;do{switch(n.tag){case 3:return n.flags|=65536,e=a&-a,n.lanes|=e,e=t9(n.stateNode,r,e),ez(n,e),!1;case 1:if(t=n.type,s=n.stateNode,(128&n.flags)==0&&("function"==typeof t.getDerivedStateFromError||null!==s&&"function"==typeof s.componentDidCatch&&(null===lz||!lz.has(s))))return n.flags|=65536,a&=-a,n.lanes|=a,ne(a=t7(a),e,n,r),ez(n,a),!1}n=n.return}while(null!==n)return!1}(e,a,t,n,l_)){lw=1,t6(e,R(n,e.current)),lv=null;return}}catch(t){if(null!==a)throw lv=a,t;lw=1,t6(e,R(n,e.current)),lv=null;return}32768&t.flags?(ot||1===r?e=!0:lS||(0x20000000&l_)!=0?e=!1:(lb=e=!0,(2===r||9===r||3===r||6===r)&&null!==(r=ok.current)&&13===r.tag&&(r.flags|=16384)),iD(t,e)):iU(t)}function iU(e){var t=e;do{if((32768&t.flags)!=0)return void iD(t,lb);e=t.return;var n=function(e,t,n){var r=t.pendingProps;switch(N(t),t.tag){case 16:case 15:case 0:case 11:case 7:case 8:case 12:case 9:case 14:case 1:return nF(t),null;case 3:return n=t.stateNode,r=null,null!==e&&(r=e.memoizedState.cache),t.memoizedState.cache!==r&&(t.flags|=2048),q(oh),O(),n.pendingContext&&(n.context=n.pendingContext,n.pendingContext=null),(null===e||null===e.child)&&(H(t)?nA(t):null===e||e.memoizedState.isDehydrated&&(256&t.flags)==0||(t.flags|=1024,W())),nI(e,t),nF(t),null;case 26:if(si){var a=t.type,s=t.memoizedState;return null===e?(nA(t),null!==s?(nF(t),nU(t,s)):(nF(t),nN(t,a,null,r,n))):s?s!==e.memoizedState?(nA(t),nF(t),nU(t,s)):(nF(t),t.flags&=-0x1000001):(s=e.memoizedProps,rV?s!==r&&nA(t):nL(e,t,a,r),nF(t),nN(t,a,s,r,n)),null}case 27:if(sv){if(z(t),n=s8.current,a=t.type,null!==e&&null!=t.stateNode)rV?e.memoizedProps!==r&&nA(t):nL(e,t,a,r);else{if(!r){if(null===t.stateNode)throw Error(i(166));return nF(t),null}e=s5.current,H(t)?k(t,e):(t.stateNode=e=s_(a,r,n,e,!0),nA(t))}return nF(t),null}case 5:if(z(t),a=t.type,null!==e&&null!=t.stateNode)nL(e,t,a,r);else{if(!r){if(null===t.stateNode)throw Error(i(166));return nF(t),null}if(s=s5.current,H(t))k(t,s),a2(t.stateNode,a,r,s)&&(t.flags|=64);else{var o=rL(a,r,s8.current,s,t);nC(t),nP(o,t,!1,!1),t.stateNode=o,rU(o,a,r,s)&&nA(t)}}return nF(t),nN(t,t.type,null===e?null:e.memoizedProps,t.pendingProps,n),null;case 6:if(e&&null!=t.stateNode)n=e.memoizedProps,rV?n!==r&&nA(t):rH&&(n!==r?(e=s8.current,n=s5.current,nC(t),t.stateNode=rO(r,e,n,t)):t.stateNode=e.stateNode);else{if("string"!=typeof r&&null===t.stateNode)throw Error(i(166));if(e=s8.current,n=s5.current,H(t)){if(!rG)throw Error(i(176));if(e=t.stateNode,n=t.memoizedProps,r=null,null!==(a=s7))switch(a.tag){case 27:case 5:r=a.memoizedProps}aq(e,n,t,r)||B(t,!0)}else nC(t),t.stateNode=rO(r,e,n,t)}return nF(t),null;case 31:if(n=t.memoizedState,null===e||null!==e.memoizedState){if(r=H(t),null!==n){if(null===e){if(!r)throw Error(i(318));if(!rG)throw Error(i(556));if(!(e=null!==(e=t.memoizedState)?e.dehydrated:null))throw Error(i(557));aY(e,t)}else G(),(128&t.flags)==0&&(t.memoizedState=null),t.flags|=4;nF(t),e=!1}else n=W(),null!==e&&null!==e.memoizedState&&(e.memoizedState.hydrationErrors=n),e=!0;if(!e)return 256&t.flags?(eJ(t),t):(eJ(t),null);if((128&t.flags)!=0)throw Error(i(558))}return nF(t),null;case 13:if(r=t.memoizedState,null===e||null!==e.memoizedState&&null!==e.memoizedState.dehydrated){if(a=H(t),null!==r&&null!==r.dehydrated){if(null===e){if(!a)throw Error(i(318));if(!rG)throw Error(i(344));if(!(a=null!==(a=t.memoizedState)?a.dehydrated:null))throw Error(i(317));aZ(a,t)}else G(),(128&t.flags)==0&&(t.memoizedState=null),t.flags|=4;nF(t),a=!1}else a=W(),null!==e&&null!==e.memoizedState&&(e.memoizedState.hydrationErrors=a),a=!0;if(!a)return 256&t.flags?(eJ(t),t):(eJ(t),null)}return eJ(t),(128&t.flags)!=0?(t.lanes=n,t):(n=null!==r,e=null!==e&&null!==e.memoizedState,n&&(r=t.child,a=null,null!==r.alternate&&null!==r.alternate.memoizedState&&null!==r.alternate.memoizedState.cachePool&&(a=r.alternate.memoizedState.cachePool.pool),s=null,null!==r.memoizedState&&null!==r.memoizedState.cachePool&&(s=r.memoizedState.cachePool.pool),s!==a&&(r.flags|=2048)),n!==e&&n&&(t.child.flags|=8192),nD(t,t.updateQueue),nF(t),null);case 4:return O(),nI(e,t),null===e&&rj(t.stateNode.containerInfo),nF(t),null;case 10:return q(t.type),nF(t),null;case 19:if(c(oH),null===(r=t.memoizedState))return nF(t),null;if(a=(128&t.flags)!=0,null===(s=r.rendering))if(a)nO(r,!1);else{if(0!==lw||null!==e&&(128&e.flags)!=0)for(e=t.child;null!==e;){if(null!==(s=eK(e))){for(t.flags|=128,nO(r,!1),t.updateQueue=e=s.updateQueue,nD(t,e),t.subtreeFlags=0,e=n,n=t.child;null!==n;)iQ(n,e),n=n.sibling;return h(oH,1&oH.current|2),ot&&P(t,r.treeForkCount),t.child}e=e.sibling}null!==r.tail&&sO()>lO&&(t.flags|=128,a=!0,nO(r,!1),t.lanes=4194304)}else{if(!a)if(null!==(e=eK(s))){if(t.flags|=128,a=!0,t.updateQueue=e=e.updateQueue,nD(t,e),nO(r,!0),null===r.tail&&"hidden"===r.tailMode&&!s.alternate&&!ot)return nF(t),null}else 2*sO()-r.renderingStartTime>lO&&0x20000000!==n&&(t.flags|=128,a=!0,nO(r,!1),t.lanes=4194304);r.isBackwards?(s.sibling=t.child,t.child=s):(null!==(e=r.last)?e.sibling=s:t.child=s,r.last=s)}return null!==r.tail?(e=r.tail,r.rendering=e,r.tail=e.sibling,r.renderingStartTime=sO(),e.sibling=null,n=oH.current,h(oH,a?1&n|2:1&n),ot&&P(t,r.treeForkCount),e):(nF(t),null);case 22:case 23:return eJ(t),ej(),r=null!==t.memoizedState,null!==e?null!==e.memoizedState!==r&&(t.flags|=8192):r&&(t.flags|=8192),r?(0x20000000&n)!=0&&(128&t.flags)==0&&(nF(t),6&t.subtreeFlags&&(t.flags|=8192)):nF(t),null!==(n=t.updateQueue)&&nD(t,n.retryQueue),n=null,null!==e&&null!==e.memoizedState&&null!==e.memoizedState.cachePool&&(n=e.memoizedState.cachePool.pool),r=null,null!==t.memoizedState&&null!==t.memoizedState.cachePool&&(r=t.memoizedState.cachePool.pool),r!==n&&(t.flags|=2048),null!==e&&c(oM),null;case 24:return n=null,null!==e&&(n=e.memoizedState.cache),t.memoizedState.cache!==n&&(t.flags|=2048),q(oh),nF(t),null;case 25:case 30:return null}throw Error(i(156,t.tag))}(t.alternate,t,lT);if(null!==n){lv=n;return}if(null!==(t=t.sibling)){lv=t;return}lv=t=e}while(null!==t)0===lw&&(lw=5)}function iD(e,t){do{var n=function(e,t){switch(N(t),t.tag){case 1:return 65536&(e=t.flags)?(t.flags=-65537&e|128,t):null;case 3:return q(oh),O(),(65536&(e=t.flags))!=0&&(128&e)==0?(t.flags=-65537&e|128,t):null;case 26:case 27:case 5:return z(t),null;case 31:if(null!==t.memoizedState){if(eJ(t),null===t.alternate)throw Error(i(340));G()}return 65536&(e=t.flags)?(t.flags=-65537&e|128,t):null;case 13:if(eJ(t),null!==(e=t.memoizedState)&&null!==e.dehydrated){if(null===t.alternate)throw Error(i(340));G()}return 65536&(e=t.flags)?(t.flags=-65537&e|128,t):null;case 19:return c(oH),null;case 4:return O(),null;case 10:return q(t.type),null;case 22:case 23:return eJ(t),ej(),null!==e&&c(oM),65536&(e=t.flags)?(t.flags=-65537&e|128,t):null;case 24:return q(oh),null;default:return null}}(e.alternate,e);if(null!==n){n.flags&=32767,lv=n;return}if(null!==(n=e.return)&&(n.flags|=32768,n.subtreeFlags=0,n.deletions=null),!t&&null!==(e=e.sibling)){lv=e;return}lv=e=n}while(null!==e)lw=6,lv=null}function iO(e,t,n,r,a,s,o,l,u){e.cancelPendingCommit=null;do iV();while(0!==lB)if((6&lm)!=0)throw Error(i(327));if(null!==t){if(t===e.current)throw Error(i(177));if(function(e,t,n,i,r,a){var s=e.pendingLanes;e.pendingLanes=n,e.suspendedLanes=0,e.pingedLanes=0,e.warmLanes=0,e.expiredLanes&=n,e.entangledLanes&=n,e.errorRecoveryDisabledLanes&=n,e.shellSuspendCounter=0;var o=e.entanglements,l=e.expirationTimes,u=e.hiddenUpdates;for(n=s&~n;0<n;){var c=31-sE(n),h=1<<c;o[c]=0,l[c]=-1;var d=u[c];if(null!==d)for(u[c]=null,c=0;c<d.length;c++){var p=d[c];null!==p&&(p.lane&=-0x20000001)}n&=~h}0!==i&&_(e,i,0),0!==a&&0===r&&0!==e.tag&&(e.suspendedLanes|=a&~(s&~t))}(e,n,s=t.lanes|t.childLanes|oD,o,l,u),e===lg&&(lv=lg=null,l_=0),lV=t,lk=e,lH=n,lG=s,lW=a,lj=r,(10256&t.subtreeFlags)!=0||(10256&t.flags)!=0?(e.callbackNode=null,e.callbackPriority=0,sL(sB,function(){return iH(),null})):(e.callbackNode=null,e.callbackPriority=0),r=(13878&t.flags)!=0,(13878&t.subtreeFlags)!=0||r){r=rM.T,rM.T=null,a=rq(),rX(2),o=lm,lm|=4;try{!function(e,t){for(rP(e.containerInfo),ln=t;null!==ln;)if(t=(e=ln).child,(1028&e.subtreeFlags)!=0&&null!==t)t.return=e,ln=t;else for(;null!==ln;){var n=(e=ln).alternate;switch(t=e.flags,e.tag){case 0:if((4&t)!=0&&null!==(t=null!==(t=e.updateQueue)?t.events:null))for(var r=0;r<t.length;r++){var a=t[r];a.ref.impl=a.nextImpl}break;case 11:case 15:case 5:case 26:case 27:case 6:case 4:case 17:break;case 1:if((1024&t)!=0&&null!==n){t=void 0,r=e,a=n.memoizedProps,n=n.memoizedState;var s=r.stateNode;try{var o=t5(r.type,a);t=s.getSnapshotBeforeUpdate(o,n),s.__reactInternalSnapshotBeforeUpdate=t}catch(e){iW(r,r.return,e)}}break;case 3:(1024&t)!=0&&rV&&ab(e.stateNode.containerInfo);break;default:if((1024&t)!=0)throw Error(i(163))}if(null!==(t=e.sibling)){t.return=e.return,ln=t;break}ln=e.return}}(e,t,n)}finally{lm=o,rX(a),rM.T=r}}lB=1,iF(),iz(),iB()}}function iF(){if(1===lB){lB=0;var e=lk,t=lV,n=(13878&t.flags)!=0;if((13878&t.subtreeFlags)!=0||n){n=rM.T,rM.T=null;var i=rq();rX(2);var r=lm;lm|=4;try{n5(t,e),rI(e.containerInfo)}finally{lm=r,rX(i),rM.T=n}}e.current=t,lB=2}}function iz(){if(2===lB){lB=0;var e=lk,t=lV,n=(8772&t.flags)!=0;if((8772&t.subtreeFlags)!=0||n){n=rM.T,rM.T=null;var i=rq();rX(2);var r=lm;lm|=4;try{n$(e,t.alternate,t)}finally{lm=r,rX(i),rM.T=n}}lB=3}}function iB(){if(4===lB||3===lB){lB=0,sD();var e=lk,t=lV,n=lH,i=lj;(10256&t.subtreeFlags)!=0||(10256&t.flags)!=0?lB=5:(lB=0,lV=lk=null,ik(e,e.pendingLanes));var r=e.pendingLanes;if(0===r&&(lz=null),S(n),t=t.stateNode,sW&&"function"==typeof sW.onCommitFiberRoot)try{sW.onCommitFiberRoot(sG,t,void 0,(128&t.current.flags)==128)}catch{}if(null!==i){t=rM.T,r=rq(),rX(2),rM.T=null;try{for(var a=e.onRecoverableError,s=0;s<i.length;s++){var o=i[s];a(o.value,{componentStack:o.stack})}}finally{rM.T=t,rX(r)}}(3&lH)!=0&&iV(),ea(e),r=e.pendingLanes,(261930&n)!=0&&(42&r)!=0?e===lq?lX++:(lX=0,lq=e):lX=0,rG&&a3(),es(0,!1)}}function ik(e,t){0==(e.pooledCacheLanes&=t)&&null!=(t=e.pooledCache)&&(e.pooledCache=null,ei(t))}function iV(){return iF(),iz(),iB(),iH()}function iH(){if(5!==lB)return!1;var e=lk,t=lG;lG=0;var n=S(lH),r=32>n?32:n;n=rM.T;var a=rq();try{rX(r),rM.T=null,r=lW,lW=null;var s=lk,o=lH;if(lB=0,lV=lk=null,lH=0,(6&lm)!=0)throw Error(i(331));var l=lm;if(lm|=4,il(s.current),it(s,s.current,o,r),lm=l,es(0,!1),sW&&"function"==typeof sW.onPostCommitFiberRoot)try{sW.onPostCommitFiberRoot(sG,s)}catch{}return!0}finally{rX(a),rM.T=n,ik(e,t)}}function iG(e,t,n){t=R(n,t),t=t9(e.stateNode,t,2),null!==(e=eO(e,t,2))&&(v(e,2),ea(e))}function iW(e,t,n){if(3===e.tag)iG(e,e,n);else for(;null!==t;){if(3===t.tag){iG(t,e,n);break}if(1===t.tag){var i=t.stateNode;if("function"==typeof t.type.getDerivedStateFromError||"function"==typeof i.componentDidCatch&&(null===lz||!lz.has(i))){e=R(n,e),null!==(i=eO(t,n=t7(2),2))&&(ne(n,i,t,e),v(i,2),ea(i));break}}t=t.return}}function ij(e,t,n){var i=e.pingCache;if(null===i){i=e.pingCache=new lf;var r=new Set;i.set(t,r)}else void 0===(r=i.get(t))&&(r=new Set,i.set(t,r));r.has(n)||(lM=!0,r.add(n),e=iX.bind(null,e,t,n),t.then(e,e))}function iX(e,t,n){var i=e.pingCache;null!==i&&i.delete(t),e.pingedLanes|=e.suspendedLanes&n,e.warmLanes&=~n,lg===e&&(l_&n)===n&&(4===lw||3===lw&&(0x3c00000&l_)===l_&&300>sO()-lU?(2&lm)==0&&iT(e,0):lC|=n,lP===l_&&(lP=0)),ea(e)}function iq(e,t){0===t&&(t=m()),null!==(e=eP(e,t))&&(v(e,t),ea(e))}function iY(e){var t=e.memoizedState,n=0;null!==t&&(n=t.retryLane),iq(e,n)}function iZ(e,t){var n=0;switch(e.tag){case 31:case 13:var r=e.stateNode,a=e.memoizedState;null!==a&&(n=a.retryLane);break;case 19:r=e.stateNode;break;case 22:r=e.stateNode._retryCache;break;default:throw Error(i(314))}null!==r&&r.delete(t),iq(e,n)}function iJ(e,t,n,i){this.tag=e,this.key=n,this.sibling=this.child=this.return=this.stateNode=this.type=this.elementType=null,this.index=0,this.refCleanup=this.ref=null,this.pendingProps=t,this.dependencies=this.memoizedState=this.updateQueue=this.memoizedProps=null,this.mode=i,this.subtreeFlags=this.flags=0,this.deletions=null,this.childLanes=this.lanes=0,this.alternate=null}function iK(e){return!(!(e=e.prototype)||!e.isReactComponent)}function i$(e,n){var i=e.alternate;return null===i?((i=t(e.tag,n,e.key,e.mode)).elementType=e.elementType,i.type=e.type,i.stateNode=e.stateNode,i.alternate=e,e.alternate=i):(i.pendingProps=n,i.type=e.type,i.flags=0,i.subtreeFlags=0,i.deletions=null),i.flags=0x3e00000&e.flags,i.childLanes=e.childLanes,i.lanes=e.lanes,i.child=e.child,i.memoizedProps=e.memoizedProps,i.memoizedState=e.memoizedState,i.updateQueue=e.updateQueue,n=e.dependencies,i.dependencies=null===n?null:{lanes:n.lanes,firstContext:n.firstContext},i.sibling=e.sibling,i.index=e.index,i.ref=e.ref,i.refCleanup=e.refCleanup,i}function iQ(e,t){e.flags&=0x3e00002;var n=e.alternate;return null===n?(e.childLanes=0,e.lanes=t,e.child=null,e.subtreeFlags=0,e.memoizedProps=null,e.memoizedState=null,e.updateQueue=null,e.dependencies=null,e.stateNode=null):(e.childLanes=n.childLanes,e.lanes=n.lanes,e.child=n.child,e.subtreeFlags=0,e.deletions=null,e.memoizedProps=n.memoizedProps,e.memoizedState=n.memoizedState,e.updateQueue=n.updateQueue,e.type=n.type,e.dependencies=null===(t=n.dependencies)?null:{lanes:t.lanes,firstContext:t.firstContext}),e}function i0(e,n,r,a,s,o){var l=0;if(a=e,"function"==typeof e)iK(e)&&(l=1);else if("string"==typeof e)l=si&&sv?sr(e,r,s5.current)?26:sb(e)?27:5:si?sr(e,r,s5.current)?26:5:sv&&sb(e)?27:5;else o:switch(e){case r_:return(e=t(31,r,n,s)).elementType=r_,e.lanes=o,e;case rl:return i1(r.children,s,o,n);case ru:l=8,s|=24;break;case rc:return(e=t(12,r,n,2|s)).elementType=rc,e.lanes=o,e;case rf:return(e=t(13,r,n,s)).elementType=rf,e.lanes=o,e;case rm:return(e=t(19,r,n,s)).elementType=rm,e.lanes=o,e;default:if("object"==typeof e&&null!==e)switch(e.$$typeof){case rd:l=10;break o;case rh:l=9;break o;case rp:l=11;break o;case rg:l=14;break o;case rv:l=16,a=null;break o}l=29,r=Error(i(130,null===e?"null":typeof e,"")),a=null}return(n=t(l,r,n,s)).elementType=e,n.type=a,n.lanes=o,n}function i1(e,n,i,r){return(e=t(7,e,r,n)).lanes=i,e}function i2(e,n,i){return(e=t(6,e,null,n)).lanes=i,e}function i3(e){var n=t(18,null,null,0);return n.stateNode=e,n}function i4(e,n,i){return(n=t(4,null!==e.children?e.children:[],e.key,n)).lanes=i,n.stateNode={containerInfo:e.containerInfo,pendingChildren:null,implementation:e.implementation},n}function i5(e,t,n,i,r,a,s,o,l){this.tag=1,this.containerInfo=e,this.pingCache=this.current=this.pendingChildren=null,this.timeoutHandle=rB,this.callbackNode=this.next=this.pendingContext=this.context=this.cancelPendingCommit=null,this.callbackPriority=0,this.expirationTimes=g(-1),this.entangledLanes=this.shellSuspendCounter=this.errorRecoveryDisabledLanes=this.expiredLanes=this.warmLanes=this.pingedLanes=this.suspendedLanes=this.pendingLanes=0,this.entanglements=g(0),this.hiddenUpdates=g(null),this.identifierPrefix=i,this.onUncaughtError=r,this.onCaughtError=a,this.onRecoverableError=s,this.pooledCache=null,this.pooledCacheLanes=0,this.formState=l,this.incompleteTransitions=new Map}function i6(e,n,i,r,a,s,o,l,u,c,h,d){return e=new i5(e,n,i,o,u,c,h,d,l),n=1,!0===s&&(n|=24),s=t(3,null,null,n),e.current=s,s.stateNode=e,n=en(),n.refCount++,e.pooledCache=n,n.refCount++,s.memoizedState={element:r,isDehydrated:i,cache:n},eN(s),e}function i8(e){var t=e._reactInternals;if(void 0===t)throw"function"==typeof e.render?Error(i(188)):Error(i(268,e=Object.keys(e).join(",")));return null===(e=null!==(e=s(t))?function e(t){var n=t.tag;if(5===n||26===n||27===n||6===n)return t;for(t=t.child;null!==t;){if(null!==(n=e(t)))return n;t=t.sibling}return null}(e):null)?null:rA(e.stateNode)}function i9(e,t,n,i,r,a){r=sw,null===i.context?i.context=r:i.pendingContext=r,(i=eD(t)).payload={element:n},null!==(a=void 0===a?null:a)&&(i.callback=a),null!==(n=eO(e,i,t))&&(i_(n,e,t),eF(n,e,t))}function i7(e,t){if(null!==(e=e.memoizedState)&&null!==e.dehydrated){var n=e.retryLane;e.retryLane=0!==n&&n<t?n:t}}function re(e,t){i7(e,t),(e=e.alternate)&&i7(e,t)}var rt={},rn=E.default,ri=cC.default,rr=Object.assign,ra=Symbol.for("react.element"),rs=Symbol.for("react.transitional.element"),ro=Symbol.for("react.portal"),rl=Symbol.for("react.fragment"),ru=Symbol.for("react.strict_mode"),rc=Symbol.for("react.profiler"),rh=Symbol.for("react.consumer"),rd=Symbol.for("react.context"),rp=Symbol.for("react.forward_ref"),rf=Symbol.for("react.suspense"),rm=Symbol.for("react.suspense_list"),rg=Symbol.for("react.memo"),rv=Symbol.for("react.lazy"),r_=Symbol.for("react.activity"),ry=Symbol.for("react.memo_cache_sentinel"),rx=Symbol.iterator,rb=Symbol.for("react.client.reference"),rS=Array.isArray,rM=rn.__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE,rT=e.rendererVersion,rw=e.rendererPackageName,rE=e.extraDevToolsConfig,rA=e.getPublicInstance,rC=e.getRootHostContext,rR=e.getChildHostContext,rP=e.prepareForCommit,rI=e.resetAfterCommit,rL=e.createInstance;e.cloneMutableInstance;var rN=e.appendInitialChild,rU=e.finalizeInitialChildren,rD=e.shouldSetTextContent,rO=e.createTextInstance;e.cloneMutableTextInstance;var rF=e.scheduleTimeout,rz=e.cancelTimeout,rB=e.noTimeout,rk=e.isPrimaryRenderer;e.warnsIfNotActing;var rV=e.supportsMutation,rH=e.supportsPersistence,rG=e.supportsHydration,rW=e.getInstanceFromNode;e.beforeActiveInstanceBlur;var rj=e.preparePortalMount;e.prepareScopeUpdate,e.getInstanceFromScope;var rX=e.setCurrentUpdatePriority,rq=e.getCurrentUpdatePriority,rY=e.resolveUpdatePriority;e.trackSchedulerEvent,e.resolveEventType,e.resolveEventTimeStamp;var rZ=e.shouldAttemptEagerTransition,rJ=e.detachDeletedInstance;e.requestPostPaintCallback;var rK=e.maySuspendCommit,r$=e.maySuspendCommitOnUpdate,rQ=e.maySuspendCommitInSyncRender,r0=e.preloadInstance,r1=e.startSuspendingCommit,r2=e.suspendInstance;e.suspendOnActiveViewTransition;var r3=e.waitForCommitToBeReady;e.getSuspendedCommitReason;var r4=e.NotPendingTransition,r5=e.HostTransitionContext,r6=e.resetFormInstance;e.bindToConsole;var r8=e.supportsMicrotasks,r9=e.scheduleMicrotask,r7=e.supportsTestSelectors,ae=e.findFiberRoot,at=e.getBoundingRect,an=e.getTextContent,ai=e.isHiddenSubtree,ar=e.matchAccessibilityRole,aa=e.setFocusIfFocusable,as=e.setupIntersectionObserver,ao=e.appendChild,al=e.appendChildToContainer,au=e.commitTextUpdate,ac=e.commitMount,ah=e.commitUpdate,ad=e.insertBefore,ap=e.insertInContainerBefore,af=e.removeChild,am=e.removeChildFromContainer,ag=e.resetTextContent,av=e.hideInstance,a_=e.hideTextInstance,ay=e.unhideInstance,ax=e.unhideTextInstance;e.cancelViewTransitionName,e.cancelRootViewTransitionName,e.restoreRootViewTransitionName,e.cloneRootViewTransitionContainer,e.removeRootViewTransitionClone,e.measureClonedInstance,e.hasInstanceChanged,e.hasInstanceAffectedParent,e.startViewTransition,e.startGestureTransition,e.stopViewTransition,e.getCurrentGestureOffset,e.createViewTransitionInstance;var ab=e.clearContainer;e.createFragmentInstance,e.updateFragmentInstanceFiber,e.commitNewChildToFragmentInstance,e.deleteChildFromFragmentInstance;var aS=e.cloneInstance,aM=e.createContainerChildSet,aT=e.appendChildToContainerChildSet,aw=e.finalizeContainerChildren,aE=e.replaceContainerChildren,aA=e.cloneHiddenInstance,aC=e.cloneHiddenTextInstance,aR=e.isSuspenseInstancePending,aP=e.isSuspenseInstanceFallback,aI=e.getSuspenseInstanceFallbackErrorDetails,aL=e.registerSuspenseInstanceRetry,aN=e.canHydrateFormStateMarker,aU=e.isFormStateMarkerMatching,aD=e.getNextHydratableSibling,aO=e.getNextHydratableSiblingAfterSingleton,aF=e.getFirstHydratableChild,az=e.getFirstHydratableChildWithinContainer,aB=e.getFirstHydratableChildWithinActivityInstance,ak=e.getFirstHydratableChildWithinSuspenseInstance,aV=e.getFirstHydratableChildWithinSingleton,aH=e.canHydrateInstance,aG=e.canHydrateTextInstance,aW=e.canHydrateActivityInstance,aj=e.canHydrateSuspenseInstance,aX=e.hydrateInstance,aq=e.hydrateTextInstance,aY=e.hydrateActivityInstance,aZ=e.hydrateSuspenseInstance,aJ=e.getNextHydratableInstanceAfterActivityInstance,aK=e.getNextHydratableInstanceAfterSuspenseInstance,a$=e.commitHydratedInstance,aQ=e.commitHydratedContainer,a0=e.commitHydratedActivityInstance,a1=e.commitHydratedSuspenseInstance,a2=e.finalizeHydratedChildren,a3=e.flushHydrationEvents;e.clearActivityBoundary;var a4=e.clearSuspenseBoundary;e.clearActivityBoundaryFromContainer;var a5=e.clearSuspenseBoundaryFromContainer,a6=e.hideDehydratedBoundary,a8=e.unhideDehydratedBoundary,a9=e.shouldDeleteUnhydratedTailInstances;e.diffHydratedPropsForDevWarnings,e.diffHydratedTextForDevWarnings,e.describeHydratableInstanceForDevWarnings;var a7,se,st=e.validateHydratableInstance,sn=e.validateHydratableTextInstance,si=e.supportsResources,sr=e.isHostHoistableType,sa=e.getHoistableRoot,ss=e.getResource,so=e.acquireResource,sl=e.releaseResource,su=e.hydrateHoistable,sc=e.mountHoistable,sh=e.unmountHoistable,sd=e.createHoistableInstance,sp=e.prepareToCommitHoistables,sf=e.mayResourceSuspendCommit,sm=e.preloadResource,sg=e.suspendResource,sv=e.supportsSingletons,s_=e.resolveSingletonInstance,sy=e.acquireSingletonInstance,sx=e.releaseSingletonInstance,sb=e.isHostSingletonType,sS=e.isSingletonScope,sM=[],sT=-1,sw={},sE=Math.clz32?Math.clz32:function(e){return 0==(e>>>=0)?32:31-(sA(e)/sC|0)|0},sA=Math.log,sC=Math.LN2,sR=256,sP=262144,sI=4194304,sL=ri.unstable_scheduleCallback,sN=ri.unstable_cancelCallback,sU=ri.unstable_shouldYield,sD=ri.unstable_requestPaint,sO=ri.unstable_now,sF=ri.unstable_ImmediatePriority,sz=ri.unstable_UserBlockingPriority,sB=ri.unstable_NormalPriority,sk=ri.unstable_IdlePriority,sV=ri.log,sH=ri.unstable_setDisableYieldValue,sG=null,sW=null,sj="function"==typeof Object.is?Object.is:function(e,t){return e===t&&(0!==e||1/e==1/t)||e!=e&&t!=t},sX="function"==typeof reportError?reportError:function(e){if("object"==typeof window&&"function"==typeof window.ErrorEvent){var t=new window.ErrorEvent("error",{bubbles:!0,cancelable:!0,message:"object"==typeof e&&null!==e&&"string"==typeof e.message?String(e.message):String(e),error:e});if(!window.dispatchEvent(t))return}else if("object"==typeof w.default&&"function"==typeof w.default.emit)return void w.default.emit("uncaughtException",e);console.error(e)},sq=Object.prototype.hasOwnProperty,sY=!1,sZ=new WeakMap,sJ=[],sK=0,s$=null,sQ=0,s0=[],s1=0,s2=null,s3=1,s4="",s5=u(null),s6=u(null),s8=u(null),s9=u(null),s7=null,oe=null,ot=!1,on=null,oi=!1,or=Error(i(519)),oa=u(null),os=null,oo=null,ol="u">typeof AbortController?AbortController:function(){var e=[],t=this.signal={aborted:!1,addEventListener:function(t,n){e.push(n)}};this.abort=function(){t.aborted=!0,e.forEach(function(e){return e()})}},ou=ri.unstable_scheduleCallback,oc=ri.unstable_NormalPriority,oh={$$typeof:rd,Consumer:null,Provider:null,_currentValue:null,_currentValue2:null,_threadCount:0},od=null,op=null,of=!1,om=!1,og=!1,ov=0,o_=null,oy=0,ox=0,ob=null,oS=rM.S;rM.S=function(e,t){lD=sO(),"object"==typeof t&&null!==t&&"function"==typeof t.then&&function(e,t){if(null===o_){var n=o_=[];oy=0,ox=ed(),ob={status:"pending",value:void 0,then:function(e){n.push(e)}}}oy++,t.then(ep,ep)}(0,t),null!==oS&&oS(e,t)};var oM=u(null),oT=Error(i(460)),ow=Error(i(474)),oE=Error(i(542)),oA={then:function(){}},oC=null,oR=null,oP=0,oI=eE(!0),oL=eE(!1),oN=[],oU=0,oD=0,oO=!1,oF=!1,oz=u(null),oB=u(0),ok=u(null),oV=null,oH=u(0),oG=0,oW=null,oj=null,oX=null,oq=!1,oY=!1,oZ=!1,oJ=0,oK=0,o$=null,oQ=0,o0={readContext:Q,use:tt,useCallback:e$,useContext:e$,useEffect:e$,useImperativeHandle:e$,useLayoutEffect:e$,useInsertionEffect:e$,useMemo:e$,useReducer:e$,useRef:e$,useState:e$,useDebugValue:e$,useDeferredValue:e$,useTransition:e$,useSyncExternalStore:e$,useId:e$,useHostTransitionStatus:e$,useFormState:e$,useActionState:e$,useOptimistic:e$,useMemoCache:e$,useCacheRefresh:e$};o0.useEffectEvent=e$;var o1={readContext:Q,use:tt,useCallback:function(e,t){return e8().memoizedState=[e,void 0===t?null:t],e},useContext:Q,useEffect:tI,useImperativeHandle:function(e,t,n){n=null!=n?n.concat([e]):null,tR(4194308,4,tO.bind(null,t,e),n)},useLayoutEffect:function(e,t){return tR(4194308,4,e,t)},useInsertionEffect:function(e,t){tR(4,2,e,t)},useMemo:function(e,t){var n=e8();t=void 0===t?null:t;var i=e();return n.memoizedState=[i,t],i},useReducer:function(e,t,n){var i=e8();if(void 0!==n)var r=n(t);else r=t;return i.memoizedState=i.baseState=r,i.queue=e={pending:null,lanes:0,dispatch:null,lastRenderedReducer:e,lastRenderedState:r},e=e.dispatch=tZ.bind(null,oW,e),[i.memoizedState,e]},useRef:function(e){return e8().memoizedState={current:e}},useState:function(e){var t=(e=tp(e)).queue,n=tJ.bind(null,oW,t);return t.dispatch=n,[e.memoizedState,n]},useDebugValue:tz,useDeferredValue:function(e,t){return tV(e8(),e,t)},useTransition:function(){var e=tp(!1);return e=tG.bind(null,oW,e.queue,!0,!1),e8().memoizedState=e,[!1,e]},useSyncExternalStore:function(e,t,n){var r=oW,a=e8();if(ot){if(void 0===n)throw Error(i(407));n=n()}else{if(n=t(),null===lg)throw Error(i(349));(127&l_)!=0||tl(r,t,n)}a.memoizedState=n;var s={value:n,getSnapshot:t};return a.queue=s,tI(tc.bind(null,r,s,e),[e]),r.flags|=2048,tA(9,{destroy:void 0},tu.bind(null,r,s,n,t),null),n},useId:function(){var e=e8(),t=lg.identifierPrefix;if(ot){var n=s4,i=s3;t="_"+t+"R_"+(n=(i&~(1<<32-sE(i)-1)).toString(32)+n),0<(n=oJ++)&&(t+="H"+n.toString(32)),t+="_"}else t="_"+t+"r_"+(n=oQ++).toString(32)+"_";return e.memoizedState=t},useHostTransitionStatus:tj,useFormState:tS,useActionState:tS,useOptimistic:function(e){var t=e8();t.memoizedState=t.baseState=e;var n={pending:null,lanes:0,dispatch:null,lastRenderedReducer:null,lastRenderedState:null};return t.queue=n,t=t$.bind(null,oW,!0,n),n.dispatch=t,[e,t]},useMemoCache:tn,useCacheRefresh:function(){return e8().memoizedState=tY.bind(null,oW)},useEffectEvent:function(e){var t=e8(),n={impl:e};return t.memoizedState=n,function(){if((2&lm)!=0)throw Error(i(440));return n.impl.apply(void 0,arguments)}}},o2={readContext:Q,use:tt,useCallback:tB,useContext:Q,useEffect:tL,useImperativeHandle:tF,useInsertionEffect:tU,useLayoutEffect:tD,useMemo:tk,useReducer:tr,useRef:tC,useState:function(){return tr(ti)},useDebugValue:tz,useDeferredValue:function(e,t){return tH(e9(),oj.memoizedState,e,t)},useTransition:function(){var e=tr(ti)[0],t=e9().memoizedState;return["boolean"==typeof e?e:te(e),t]},useSyncExternalStore:to,useId:tX,useHostTransitionStatus:tj,useFormState:tM,useActionState:tM,useOptimistic:function(e,t){return tf(e9(),oj,e,t)},useMemoCache:tn,useCacheRefresh:tq};o2.useEffectEvent=tN;var o3={readContext:Q,use:tt,useCallback:tB,useContext:Q,useEffect:tL,useImperativeHandle:tF,useInsertionEffect:tU,useLayoutEffect:tD,useMemo:tk,useReducer:ts,useRef:tC,useState:function(){return ts(ti)},useDebugValue:tz,useDeferredValue:function(e,t){var n=e9();return null===oj?tV(n,e,t):tH(n,oj.memoizedState,e,t)},useTransition:function(){var e=ts(ti)[0],t=e9().memoizedState;return["boolean"==typeof e?e:te(e),t]},useSyncExternalStore:to,useId:tX,useHostTransitionStatus:tj,useFormState:tE,useActionState:tE,useOptimistic:function(e,t){var n=e9();return null!==oj?tf(n,oj,e,t):(n.baseState=e,[e,n.queue.dispatch])},useMemoCache:tn,useCacheRefresh:tq};o3.useEffectEvent=tN;var o4={enqueueSetState:function(e,t,n){e=e._reactInternals;var i=ig(),r=eD(i);r.payload=t,null!=n&&(r.callback=n),null!==(t=eO(e,r,i))&&(i_(t,e,i),eF(t,e,i))},enqueueReplaceState:function(e,t,n){e=e._reactInternals;var i=ig(),r=eD(i);r.tag=1,r.payload=t,null!=n&&(r.callback=n),null!==(t=eO(e,r,i))&&(i_(t,e,i),eF(t,e,i))},enqueueForceUpdate:function(e,t){e=e._reactInternals;var n=ig(),i=eD(n);i.tag=2,null!=t&&(i.callback=t),null!==(t=eO(e,i,n))&&(i_(t,e,n),eF(t,e,n))}},o5=Error(i(461)),o6=!1,o8={dehydrated:null,treeContext:null,retryLane:0,hydrationErrors:null},o9=!1,o7=!1,le=!1,lt="function"==typeof WeakSet?WeakSet:Set,ln=null,li=null,lr=!1,la=null,ls=8192,lo={getCacheForType:function(e){var t=Q(oh),n=t.data.get(e);return void 0===n&&(n=e(),t.data.set(e,n)),n},cacheSignal:function(){return Q(oh).controller.signal}},ll=0,lu=1,lc=2,lh=3,ld=4;if("function"==typeof Symbol&&Symbol.for){var lp=Symbol.for;ll=lp("selector.component"),lu=lp("selector.has_pseudo_class"),lc=lp("selector.role"),lh=lp("selector.test_id"),ld=lp("selector.text")}var lf="function"==typeof WeakMap?WeakMap:Map,lm=0,lg=null,lv=null,l_=0,ly=0,lx=null,lb=!1,lS=!1,lM=!1,lT=0,lw=0,lE=0,lA=0,lC=0,lR=0,lP=0,lI=null,lL=null,lN=!1,lU=0,lD=0,lO=1/0,lF=null,lz=null,lB=0,lk=null,lV=null,lH=0,lG=0,lW=null,lj=null,lX=0,lq=null;return rt.attemptContinuousHydration=function(e){if(13===e.tag||31===e.tag){var t=eP(e,0x4000000);null!==t&&i_(t,e,0x4000000),re(e,0x4000000)}},rt.attemptHydrationAtCurrentPriority=function(e){if(13===e.tag||31===e.tag){var t=ig(),n=eP(e,t=b(t));null!==n&&i_(n,e,t),re(e,t)}},rt.attemptSynchronousHydration=function(e){switch(e.tag){case 3:if((e=e.stateNode).current.memoizedState.isDehydrated){var t=d(e.pendingLanes);if(0!==t){for(e.pendingLanes|=2,e.entangledLanes|=2;t;){var n=1<<31-sE(t);e.entanglements[1]|=n,t&=~n}ea(e),(6&lm)==0&&(lO=sO()+500,es(0,!1))}}break;case 31:case 13:null!==(t=eP(e,2))&&i_(t,e,2),iS(),re(e,2)}},rt.batchedUpdates=function(e,t){return e(t)},rt.createComponentSelector=function(e){return{$$typeof:ll,value:e}},rt.createContainer=function(e,t,n,i,r,a,s,o,l,u){return i6(e,t,!1,null,n,i,a,null,s,o,l,u)},rt.createHasPseudoClassSelector=function(e){return{$$typeof:lu,value:e}},rt.createHydrationContainer=function(e,t,n,i,r,a,s,o,l,u,c,h,d,p){var f;return(e=i6(n,i,!0,e,r,a,o,p,l,u,c,h)).context=sw,n=e.current,(r=eD(i=b(i=ig()))).callback=null!=(f=t)?f:null,eO(n,r,i),t=i,e.current.lanes=t,v(e,t),ea(e),e},rt.createPortal=function(e,t,n){var i=3<arguments.length&&void 0!==arguments[3]?arguments[3]:null;return{$$typeof:ro,key:null==i?null:""+i,children:e,containerInfo:t,implementation:n}},rt.createRoleSelector=function(e){return{$$typeof:lc,value:e}},rt.createTestNameSelector=function(e){return{$$typeof:lh,value:e}},rt.createTextSelector=function(e){return{$$typeof:ld,value:e}},rt.defaultOnCaughtError=function(e){console.error(e)},rt.defaultOnRecoverableError=function(e){sX(e)},rt.defaultOnUncaughtError=function(e){sX(e)},rt.deferredUpdates=function(e){var t=rM.T,n=rq();try{return rX(32),rM.T=null,e()}finally{rX(n),rM.T=t}},rt.discreteUpdates=function(e,t,n,i,r){var a=rM.T,s=rq();try{return rX(2),rM.T=null,e(t,n,i,r)}finally{rX(s),rM.T=a,0===lm&&(lO=sO()+500)}},rt.findAllNodes=im,rt.findBoundingRects=function(e,t){if(!r7)throw Error(i(363));t=im(e,t),e=[];for(var n=0;n<t.length;n++)e.push(at(t[n]));for(t=e.length-1;0<t;t--){n=e[t];for(var r=n.x,a=r+n.width,s=n.y,o=s+n.height,l=t-1;0<=l;l--)if(t!==l){var u=e[l],c=u.x,h=c+u.width,d=u.y,p=d+u.height;if(r>=c&&s>=d&&a<=h&&o<=p){e.splice(t,1);break}if(r!==c||n.width!==u.width||p<s||d>o){if(!(s!==d||n.height!==u.height||h<r||c>a)){c>r&&(u.width+=c-r,u.x=r),h<a&&(u.width=a-c),e.splice(t,1);break}}else{d>s&&(u.height+=d-s,u.y=s),p<o&&(u.height=o-d),e.splice(t,1);break}}}return e},rt.findHostInstance=i8,rt.findHostInstanceWithNoPortals=function(e){return null===(e=null!==(e=s(e))?function e(t){var n=t.tag;if(5===n||26===n||27===n||6===n)return t;for(t=t.child;null!==t;){if(4!==t.tag&&null!==(n=e(t)))return n;t=t.sibling}return null}(e):null)?null:rA(e.stateNode)},rt.findHostInstanceWithWarning=function(e){return i8(e)},rt.flushPassiveEffects=iV,rt.flushSyncFromReconciler=function(e){var t=lm;lm|=1;var n=rM.T,i=rq();try{if(rX(2),rM.T=null,e)return e()}finally{rX(i),rM.T=n,(6&(lm=t))==0&&es(0,!1)}},rt.flushSyncWork=iS,rt.focusWithin=function(e,t){if(!r7)throw Error(i(363));for(t=Array.from(t=ip(e=ic(e),t)),e=0;e<t.length;){var n=t[e++],r=n.tag;if(!ai(n)){if((5===r||26===r||27===r)&&aa(n.stateNode))return!0;for(n=n.child;null!==n;)t.push(n),n=n.sibling}}return!1},rt.getFindAllNodesFailureDescription=function(e,t){if(!r7)throw Error(i(363));var n=0,r=[];e=[ic(e),0];for(var a=0;a<e.length;){var s=e[a++],o=s.tag,l=e[a++],u=t[l];if((5!==o&&26!==o&&27!==o||!ai(s))&&(ih(s,u)&&(r.push(id(u)),++l>n&&(n=l)),l<t.length))for(s=s.child;null!==s;)e.push(s,l),s=s.sibling}if(n<t.length){for(e=[];n<t.length;n++)e.push(id(t[n]));return`findAllNodes was able to match part of the selector:
`+r.join(" > ")+`
No matching component was found for:
`+e.join(" > ")}return null},rt.getPublicRootInstance=function(e){if(!(e=e.current).child)return null;switch(e.child.tag){case 27:case 5:return rA(e.child.stateNode);default:return e.child.stateNode}},rt.injectIntoDevTools=function(){var e={bundleType:0,version:rT,rendererPackageName:rw,currentDispatcherRef:rM,reconcilerVersion:"19.2.0"};if(null!==rE&&(e.rendererConfig=rE),typeof __REACT_DEVTOOLS_GLOBAL_HOOK__>"u")e=!1;else{var t=__REACT_DEVTOOLS_GLOBAL_HOOK__;if(t.isDisabled||!t.supportsFiber)e=!0;else{try{sG=t.inject(e),sW=t}catch{}e=!!t.checkDCE}}return e},rt.isAlreadyRendering=function(){return(6&lm)!=0},rt.observeVisibleRects=function(e,t,n,r){if(!r7)throw Error(i(363));var a=as(e=im(e,t),n,r).disconnect;return{disconnect:function(){a()}}},rt.shouldError=function(){return null},rt.shouldSuspend=function(){return!1},rt.startHostTransition=function(e,t,r,a){if(5!==e.tag)throw Error(i(476));var s=tW(e).queue;tG(e,s,t,r4,null===r?n:function(){var t=tW(e);return null===t.next&&(t=e.alternate.memoizedState),tK(e,t.next.queue,{},ig()),r(a)})},rt.updateContainer=function(e,t,n,i){var r=t.current,a=ig();return i9(r,a,e,t,n,i),a},rt.updateContainerSync=function(e,t,n,i){return i9(t.current,2,e,t,n,i),2},rt},hc.exports.default=hc.exports,Object.defineProperty(hc.exports,"__esModule",{value:!0})),hu.exports=hc.exports),(b=hu.exports)&&b.__esModule&&Object.prototype.hasOwnProperty.call(b,"default"))?b.default:b,hd={},hp=/^three(?=[A-Z])/,hf=e=>`${e[0].toUpperCase()}${e.slice(1)}`,hm=0;function hg(e){if("function"==typeof e){let t=`${hm++}`;return hd[t]=e,t}Object.assign(hd,e)}function hv(e,t){let n=hf(e),i=hd[n];if("primitive"!==e&&!i)throw Error(`R3F: ${n} is not part of the THREE namespace! Did you forget to extend? See: https://docs.pmnd.rs/react-three-fiber/api/objects#using-3rd-party-objects-declaratively`);if("primitive"===e&&!t.object)throw Error("R3F: Primitives without 'object' are invalid!");if(void 0!==t.args&&!Array.isArray(t.args))throw Error("R3F: The args prop must be an array!")}function h_(e){if(e.isHidden){var t;e.props.attach&&null!=(t=e.parent)&&t.object?c0(e.parent,e):c9(e.object)&&!1!==e.props.visible&&(e.object.visible=!0),e.isHidden=!1,c8(e)}}function hy(e,t,n){let i=t.root.getState();if(e.parent||e.object===i.scene){if(!t.object){var r,a;let e=hd[hf(t.type)];t.object=null!=(r=t.props.object)?r:new e(...null!=(a=t.props.args)?a:[]),t.object.__r3f=t}if(c6(t.object,t.props),t.props.attach)c0(e,t);else if(c9(t.object)&&c9(e.object)){let i=e.object.children.indexOf(null==n?void 0:n.object);if(n&&-1!==i){let n=e.object.children.indexOf(t.object);-1!==n?(e.object.children.splice(n,1),e.object.children.splice(n<i?i-1:i,0,t.object)):(t.object.parent=e.object,e.object.children.splice(i,0,t.object),t.object.dispatchEvent({type:"added"}),e.object.dispatchEvent({type:"childadded",child:t.object}))}else e.object.add(t.object)}for(let e of t.children)hy(t,e);c8(t)}}function hx(e,t){t&&(t.parent=e,e.children.push(t),hy(e,t))}function hb(e,t,n){if(!t||!n)return;t.parent=e;let i=e.children.indexOf(n);-1!==i?e.children.splice(i,0,t):e.children.push(t),hy(e,t,n)}function hS(e){if("function"==typeof e.dispose){let t=()=>{try{e.dispose()}catch{}};"u">typeof IS_REACT_ACT_ENVIRONMENT?t():(0,cC.unstable_scheduleCallback)(cC.unstable_IdlePriority,t)}}function hM(e,t,n){if(!t)return;t.parent=null;let i=e.children.indexOf(t);-1!==i&&e.children.splice(i,1),t.props.attach?c1(e,t):c9(t.object)&&c9(e.object)&&(e.object.remove(t.object),function(e,t){let{internal:n}=e.getState();n.interaction=n.interaction.filter(e=>e!==t),n.initialHits=n.initialHits.filter(e=>e!==t),n.hovered.forEach((e,i)=>{(e.eventObject===t||e.object===t)&&n.hovered.delete(i)}),n.capturedMap.forEach((e,i)=>{he(n.capturedMap,t,e,i)})}(cB(t),t.object));let r=null!==t.props.dispose&&!1!==n;for(let e=t.children.length-1;e>=0;e--){let n=t.children[e];hM(t,n,r)}t.children.length=0,delete t.object.__r3f,r&&"primitive"!==t.type&&"Scene"!==t.object.type&&hS(t.object),void 0===n&&c8(t)}let hT=[],hw=()=>{},hE={},hA=0,hC=(S={isPrimaryRenderer:!1,warnsIfNotActing:!1,supportsMutation:!0,supportsPersistence:!1,supportsHydration:!1,createInstance:function(e,t,n){var i;return hv(e=hf(e)in hd?e:e.replace(hp,""),t),"primitive"===e&&null!=(i=t.object)&&i.__r3f&&delete t.object.__r3f,cK(t.object,n,e,t)},removeChild:hM,appendChild:hx,appendInitialChild:hx,insertBefore:hb,appendChildToContainer(e,t){let n=e.getState().scene.__r3f;t&&n&&hx(n,t)},removeChildFromContainer(e,t){let n=e.getState().scene.__r3f;t&&n&&hM(n,t)},insertInContainerBefore(e,t,n){let i=e.getState().scene.__r3f;t&&n&&i&&hb(i,t,n)},getRootHostContext:()=>hE,getChildHostContext:()=>hE,commitUpdate(e,t,n,i,r){var a,s,o;hv(t,i);let l=!1;if("primitive"===e.type&&n.object!==i.object||(null==(a=i.args)?void 0:a.length)!==(null==(s=n.args)?void 0:s.length)?l=!0:null!=(o=i.args)&&o.some((e,t)=>{var i;return e!==(null==(i=n.args)?void 0:i[t])})&&(l=!0),l)hT.push([e,{...i},r]);else{let t=function(e,t){let n={};for(let i in t)if(!c2.includes(i)&&!cZ.equ(t[i],e.props[i]))for(let e in n[i]=t[i],t)e.startsWith(`${i}-`)&&(n[e]=t[e]);for(let i in e.props){if(c2.includes(i)||t.hasOwnProperty(i))continue;let{root:r,key:a}=c$(e.object,i);if(r.constructor&&0===r.constructor.length){let e=function(e){let t=c3.get(e.constructor);try{t||(t=new e.constructor,c3.set(e.constructor,t))}catch(e){}return t}(r);cZ.und(e)||(n[a]=e[a])}else n[a]=0}return n}(e,i);Object.keys(t).length&&(Object.assign(e.props,t),c6(e.object,t))}(null===r.sibling||(4&r.flags)==0)&&function(){for(let[e]of hT){let t=e.parent;if(t)for(let n of(e.props.attach?c1(t,e):c9(e.object)&&c9(t.object)&&t.object.remove(e.object),e.children))n.props.attach?c1(e,n):c9(n.object)&&c9(e.object)&&e.object.remove(n.object);e.isHidden&&h_(e),e.object.__r3f&&delete e.object.__r3f,"primitive"!==e.type&&hS(e.object)}for(let[i,r,a]of hT){i.props=r;let s=i.parent;if(s){let r=hd[hf(i.type)];i.object=null!=(e=i.props.object)?e:new r(...null!=(t=i.props.args)?t:[]),i.object.__r3f=i;var e,t,n=i.object;for(let e of[a,a.alternate])if(null!==e)if("function"==typeof e.ref){null==e.refCleanup||e.refCleanup();let t=e.ref(n);"function"==typeof t&&(e.refCleanup=t)}else e.ref&&(e.ref.current=n);for(let e of(c6(i.object,i.props),i.props.attach?c0(s,i):c9(i.object)&&c9(s.object)&&s.object.add(i.object),i.children))e.props.attach?c0(i,e):c9(e.object)&&c9(i.object)&&i.object.add(e.object);c8(i)}}hT.length=0}()},finalizeInitialChildren:()=>!1,commitMount(){},getPublicInstance:e=>null==e?void 0:e.object,prepareForCommit:()=>null,preparePortalMount:e=>cK(e.getState().scene,e,"",{}),resetAfterCommit:()=>{},shouldSetTextContent:()=>!1,clearContainer:()=>!1,hideInstance:function(e){if(!e.isHidden){var t;e.props.attach&&null!=(t=e.parent)&&t.object?c1(e.parent,e):c9(e.object)&&(e.object.visible=!1),e.isHidden=!0,c8(e)}},unhideInstance:h_,createTextInstance:hw,hideTextInstance:hw,unhideTextInstance:hw,scheduleTimeout:"function"==typeof setTimeout?setTimeout:void 0,cancelTimeout:"function"==typeof clearTimeout?clearTimeout:void 0,noTimeout:-1,getInstanceFromNode:()=>null,beforeActiveInstanceBlur(){},afterActiveInstanceBlur(){},detachDeletedInstance(){},prepareScopeUpdate(){},getInstanceFromScope:()=>null,shouldAttemptEagerTransition:()=>!1,trackSchedulerEvent:()=>{},resolveEventType:()=>null,resolveEventTimeStamp:()=>-1.1,requestPostPaintCallback(){},maySuspendCommit:()=>!1,preloadInstance:()=>!0,suspendInstance(){},waitForCommitToBeReady:()=>null,NotPendingTransition:null,HostTransitionContext:E.createContext(null),setCurrentUpdatePriority(e){hA=e},getCurrentUpdatePriority:()=>hA,resolveUpdatePriority(){var e;if(0!==hA)return hA;switch("u">typeof window&&(null==(e=window.event)?void 0:e.type)){case"click":case"contextmenu":case"dblclick":case"pointercancel":case"pointerdown":case"pointerup":return 2;case"pointermove":case"pointerout":case"pointerover":case"pointerenter":case"pointerleave":case"wheel":return 8;default:return 32}},resetFormInstance(){},rendererPackageName:"@react-three/fiber",rendererVersion:"9.5.0",applyViewTransitionName(e,t,n){},restoreViewTransitionName(e,t){},cancelViewTransitionName(e,t,n){},cancelRootViewTransitionName(e){},restoreRootViewTransitionName(e){},InstanceMeasurement:null,measureInstance:e=>null,wasInstanceInViewport:e=>!0,hasInstanceChanged:(e,t)=>!1,hasInstanceAffectedParent:(e,t)=>!1,suspendOnActiveViewTransition(e,t){},startGestureTransition:()=>null,startViewTransition:()=>null,stopViewTransition(e){},createViewTransitionInstance:e=>null,getCurrentGestureOffset(e){throw Error("startGestureTransition is not yet supported in react-three-fiber.")},cloneMutableInstance:(e,t)=>e,cloneMutableTextInstance:e=>e,cloneRootViewTransitionContainer(e){throw Error("Not implemented.")},removeRootViewTransitionClone(e,t){throw Error("Not implemented.")},createFragmentInstance:e=>null,updateFragmentInstanceFiber(e,t){},commitNewChildToFragmentInstance(e,t){},deleteChildFromFragmentInstance(e,t){},measureClonedInstance:e=>null,maySuspendCommitOnUpdate:(e,t,n)=>!1,maySuspendCommitInSyncRender:(e,t)=>!1,startSuspendingCommit:()=>null,getSuspendedCommitReason:(e,t)=>null},(_=hh(S)).injectIntoDevTools(),_),hR=new Map,hP={objects:"shallow",strict:!1};function hI(e){var t,n;let i,r,a,s,o,l,u,c=hR.get(e),h=null==c?void 0:c.fiber,d=null==c?void 0:c.store;c&&console.warn("R3F.createRoot should only be called once!");let p="function"==typeof reportError?reportError:console.error,f=d||(t=hX,n=hq,o=(s=(a=(0,cT.createWithEqualityFn)((e,i)=>{let r,a=new ef,s=new ef,o=new ef;function l(e=i().camera,t=s,n=i().size){let{width:r,height:u,top:c,left:h}=n,d=r/u;t.isVector3?o.copy(t):o.set(...t);let p=e.getWorldPosition(a).distanceTo(o);if(e&&e.isOrthographicCamera)return{width:r/e.zoom,height:u/e.zoom,top:c,left:h,factor:1,distance:p,aspect:d};{let t=2*Math.tan(e.fov*Math.PI/180/2)*p,n=r/u*t;return{width:n,height:t,top:c,left:h,factor:r/n,distance:p,aspect:d}}}let u=t=>e(e=>({performance:{...e.performance,current:t}})),c=new ed;return{set:e,get:i,gl:null,camera:null,raycaster:null,events:{priority:1,enabled:!0,connected:!1},scene:null,xr:null,invalidate:(e=1)=>t(i(),e),advance:(e,t)=>n(e,t,i()),legacy:!1,linear:!1,flat:!1,controls:null,clock:new sW,pointer:c,mouse:c,frameloop:"always",onPointerMissed:void 0,performance:{current:1,min:.5,max:1,debounce:200,regress:()=>{let e=i();r&&clearTimeout(r),e.performance.current!==e.performance.min&&u(e.performance.min),r=setTimeout(()=>u(i().performance.max),e.performance.debounce)}},size:{width:0,height:0,top:0,left:0},viewport:{initialDpr:0,dpr:0,width:0,height:0,top:0,left:0,aspect:0,distance:0,factor:0,getCurrentViewport:l},setEvents:t=>e(e=>({...e,events:{...e.events,...t}})),setSize:(t,n,r=0,a=0)=>{let o=i().camera,u={width:t,height:n,top:r,left:a};e(e=>({size:u,viewport:{...e.viewport,...l(o,s,u)}}))},setDpr:t=>e(e=>{let n=cq(t);return{viewport:{...e.viewport,dpr:n,initialDpr:e.viewport.initialDpr||n}}}),setFrameloop:(t="always")=>{let n=i().clock;n.stop(),n.elapsedTime=0,"never"!==t&&(n.start(),n.elapsedTime=0),e(()=>({frameloop:t}))},previousRoot:void 0,internal:{interaction:[],hovered:new Map,subscribers:[],initialClick:[0,0],initialHits:[],capturedMap:new Map,lastEvent:E.createRef(),active:!1,frames:0,priority:0,subscribe:(e,t,n)=>{let r=i().internal;return r.priority=r.priority+ +(t>0),r.subscribers.push({ref:e,priority:t,store:n}),r.subscribers=r.subscribers.sort((e,t)=>e.priority-t.priority),()=>{let n=i().internal;null!=n&&n.subscribers&&(n.priority=n.priority-(t>0),n.subscribers=n.subscribers.filter(t=>t.ref!==e))}}}}})).getState()).size,l=s.viewport.dpr,u=s.camera,a.subscribe(()=>{let{camera:e,size:t,viewport:n,gl:i,set:r}=a.getState();if(t.width!==o.width||t.height!==o.height||n.dpr!==l){o=t,l=n.dpr;!e.manual&&(e&&e.isOrthographicCamera?(e.left=-(t.width/2),e.right=t.width/2,e.top=t.height/2,e.bottom=-(t.height/2)):e.aspect=t.width/t.height,e.updateProjectionMatrix());n.dpr>0&&i.setPixelRatio(n.dpr);let r="u">typeof HTMLCanvasElement&&i.domElement instanceof HTMLCanvasElement;i.setSize(t.width,t.height,r)}e!==u&&(u=e,r(t=>({viewport:{...t.viewport,...t.viewport.getCurrentViewport(e)}})))}),a.subscribe(e=>t(e)),a),m=h||hC.createContainer(f,1,null,!1,null,"",p,p,p,null);c||hR.set(e,{fiber:m,store:f});let g=!1,v=null;return{async configure(t={}){var n,a;let s;v=new Promise(e=>s=e);let{gl:o,size:l,scene:u,events:c,onCreated:h,shadows:d=!1,linear:p=!1,flat:m=!1,legacy:_=!1,orthographic:y=!1,frameloop:x="always",dpr:b=[1,2],performance:S,raycaster:M,camera:T,onPointerMissed:w}=t,E=f.getState(),A=E.gl;if(!E.gl){let t={canvas:e,powerPreference:"high-performance",antialias:!0,alpha:!0},n="function"==typeof o?await o(t):o;A=ht(n)?n:new cM({...t,...o}),E.set({gl:A})}let C=E.raycaster;C||E.set({raycaster:C=new op});let{params:R,...P}=M||{};if(cZ.equ(P,C,hP)||c6(C,{...P}),cZ.equ(R,C.params,hP)||c6(C,{params:{...C.params,...R}}),!E.camera||E.camera===r&&!cZ.equ(r,T,hP)){r=T;let e=null==T?void 0:T.isCamera,t=e?T:y?new sx(0,0,0,0,.1,1e3):new nO(75,0,.1,1e3);!e&&(t.position.z=5,T&&(c6(t,T),!t.manual&&("aspect"in T||"left"in T||"right"in T||"bottom"in T||"top"in T)&&(t.manual=!0,t.updateProjectionMatrix())),E.camera||null!=T&&T.rotation||t.lookAt(0,0,0)),E.set({camera:t}),C.camera=t}if(!E.scene){let e;null!=u&&u.isScene?cK(e=u,f,"",{}):(cK(e=new nj,f,"",{}),u&&c6(e,u)),E.set({scene:e})}c&&!E.events.handlers&&E.set({events:c(f)});let N=function(e,t){if(!t&&"u">typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement&&e.parentElement){let{width:t,height:n,top:i,left:r}=e.parentElement.getBoundingClientRect();return{width:t,height:n,top:i,left:r}}return!t&&"u">typeof OffscreenCanvas&&e instanceof OffscreenCanvas?{width:e.width,height:e.height,top:0,left:0}:{width:0,height:0,top:0,left:0,...t}}(e,l);if(cZ.equ(N,E.size,hP)||E.setSize(N.width,N.height,N.top,N.left),b&&E.viewport.dpr!==cq(b)&&E.setDpr(b),E.frameloop!==x&&E.setFrameloop(x),E.onPointerMissed||E.set({onPointerMissed:w}),S&&!cZ.equ(S,E.performance,hP)&&E.set(e=>({performance:{...e.performance,...S}})),!E.xr){let e=(e,t)=>{let n=f.getState();"never"!==n.frameloop&&hq(e,!0,n,t)},t=()=>{let t=f.getState();t.gl.xr.enabled=t.gl.xr.isPresenting,t.gl.xr.setAnimationLoop(t.gl.xr.isPresenting?e:null),t.gl.xr.isPresenting||hX(t)},i={connect(){let e=f.getState().gl;e.xr.addEventListener("sessionstart",t),e.xr.addEventListener("sessionend",t)},disconnect(){let e=f.getState().gl;e.xr.removeEventListener("sessionstart",t),e.xr.removeEventListener("sessionend",t)}};"function"==typeof(null==(n=A.xr)?void 0:n.addEventListener)&&i.connect(),E.set({xr:i})}if(A.shadowMap){let e=A.shadowMap.enabled,t=A.shadowMap.type;A.shadowMap.enabled=!!d,cZ.boo(d)?A.shadowMap.type=2:cZ.str(d)?A.shadowMap.type=null!=(a=({basic:0,percentage:1,soft:2,variance:3})[d])?a:2:cZ.obj(d)&&Object.assign(A.shadowMap,d),(e!==A.shadowMap.enabled||t!==A.shadowMap.type)&&(A.shadowMap.needsUpdate=!0)}return eb.enabled=!_,g||(A.outputColorSpace=p?L:I,A.toneMapping=4*!m),E.legacy!==_&&E.set(()=>({legacy:_})),E.linear!==p&&E.set(()=>({linear:p})),E.flat!==m&&E.set(()=>({flat:m})),!o||cZ.fun(o)||ht(o)||cZ.equ(o,A,hP)||c6(A,o),i=h,g=!0,s(),this},render(t){return g||v||this.configure(),v.then(()=>{hC.updateContainer((0,cR.jsx)(hL,{store:f,children:t,onCreated:i,rootElement:e}),m,null,()=>void 0)}),f},unmount(){hN(e)}}}function hL({store:e,children:t,onCreated:n,rootElement:i}){return cH(()=>{let t=e.getState();t.set(e=>({internal:{...e.internal,active:!0}})),n&&n(t),e.getState().events.connected||null==t.events.connect||t.events.connect(i)},[]),(0,cR.jsx)(hn.Provider,{value:e,children:t})}function hN(e,t){let n=hR.get(e),i=null==n?void 0:n.fiber;if(i){let r=null==n?void 0:n.store.getState();r&&(r.internal.active=!1),hC.updateContainer(null,i,null,()=>{r&&setTimeout(()=>{try{null==r.events.disconnect||r.events.disconnect(),null==(n=r.gl)||null==(i=n.renderLists)||null==i.dispose||i.dispose(),null==(a=r.gl)||null==a.forceContextLoss||a.forceContextLoss(),null!=(s=r.gl)&&s.xr&&r.xr.disconnect();var n,i,a,s,o=r.scene;for(let e in"Scene"!==o.type&&(null==o.dispose||o.dispose()),o){let t=o[e];(null==t?void 0:t.type)!=="Scene"&&(null==t||null==t.dispose||t.dispose())}hR.delete(e),t&&t(e)}catch(e){}},500)})}}function hU(e,t){let n={callback:e};return t.add(n),()=>void t.delete(n)}let hD=new Set,hO=new Set,hF=new Set,hz=e=>hU(e,hD),hB=e=>hU(e,hO);function hk(e,t){if(e.size)for(let{callback:n}of e.values())n(t)}function hV(e,t){switch(e){case"before":return hk(hD,t);case"after":return hk(hO,t);case"tail":return hk(hF,t)}}function hH(e,t,n){let i=t.clock.getDelta();"never"===t.frameloop&&"number"==typeof e&&(i=e-t.clock.elapsedTime,t.clock.oldTime=t.clock.elapsedTime,t.clock.elapsedTime=e),s=t.internal.subscribers;for(let e=0;e<s.length;e++)(o=s[e]).ref.current(o.store.getState(),i,n);return!t.internal.priority&&t.gl.render&&t.gl.render(t.scene,t.camera),t.internal.frames=Math.max(0,t.internal.frames-1),"always"===t.frameloop?1:t.internal.frames}let hG=!1,hW=!1;function hj(e){for(let n of(u=requestAnimationFrame(hj),hG=!0,l=0,hV("before",e),hW=!0,hR.values())){var t;(c=n.store.getState()).internal.active&&("always"===c.frameloop||c.internal.frames>0)&&!(null!=(t=c.gl.xr)&&t.isPresenting)&&(l+=hH(e,c))}if(hW=!1,hV("after",e),0===l)return hV("tail",e),hG=!1,cancelAnimationFrame(u)}function hX(e,t=1){var n;if(!e)return hR.forEach(e=>hX(e.store.getState(),t));(null==(n=e.gl.xr)||!n.isPresenting)&&e.internal.active&&"never"!==e.frameloop&&(t>1?e.internal.frames=Math.min(60,e.internal.frames+t):hW?e.internal.frames=2:e.internal.frames=1,hG||(hG=!0,requestAnimationFrame(hj)))}function hq(e,t=!0,n,i){if(t&&hV("before",e),n)hH(e,n,i);else for(let t of hR.values())hH(e,t.store.getState());t&&hV("after",e)}let hY={onClick:["click",!1],onContextMenu:["contextmenu",!1],onDoubleClick:["dblclick",!1],onWheel:["wheel",!0],onPointerDown:["pointerdown",!0],onPointerUp:["pointerup",!0],onPointerLeave:["pointerleave",!0],onPointerMove:["pointermove",!0],onPointerCancel:["pointercancel",!0],onLostPointerCapture:["lostpointercapture",!0]};function hZ(e){let{handlePointer:t}=function(e){function t(e){return e.filter(e=>["Move","Over","Enter","Out","Leave"].some(t=>{var n;return null==(n=e.__r3f)?void 0:n.handlers["onPointer"+t]}))}function n(t){let{internal:n}=e.getState();for(let e of n.hovered.values())if(!t.length||!t.find(t=>t.object===e.object&&t.index===e.index&&t.instanceId===e.instanceId)){let i=e.eventObject.__r3f;if(n.hovered.delete(c7(e)),null!=i&&i.eventCount){let n=i.handlers,r={...e,intersections:t};null==n.onPointerOut||n.onPointerOut(r),null==n.onPointerLeave||n.onPointerLeave(r)}}}function i(e,t){for(let n=0;n<t.length;n++){let i=t[n].__r3f;null==i||null==i.handlers.onPointerMissed||i.handlers.onPointerMissed(e)}}return{handlePointer:function(r){switch(r){case"onPointerLeave":case"onPointerCancel":return()=>n([]);case"onLostPointerCapture":return t=>{let{internal:i}=e.getState();"pointerId"in t&&i.capturedMap.has(t.pointerId)&&requestAnimationFrame(()=>{i.capturedMap.has(t.pointerId)&&(i.capturedMap.delete(t.pointerId),n([]))})}}return function(a){let{onPointerMissed:s,internal:o}=e.getState();o.lastEvent.current=a;let l="onPointerMove"===r,u="onClick"===r||"onContextMenu"===r||"onDoubleClick"===r,c=function(t,n){let i=e.getState(),r=new Set,a=[],s=n?n(i.internal.interaction):i.internal.interaction;for(let e=0;e<s.length;e++){let t=cY(s[e]);t&&(t.raycaster.camera=void 0)}i.previousRoot||null==i.events.compute||i.events.compute(t,i);let o=s.flatMap(function(e){let n=cY(e);if(!n||!n.events.enabled||null===n.raycaster.camera)return[];if(void 0===n.raycaster.camera){var i;null==n.events.compute||n.events.compute(t,n,null==(i=n.previousRoot)?void 0:i.getState()),void 0===n.raycaster.camera&&(n.raycaster.camera=null)}return n.raycaster.camera?n.raycaster.intersectObject(e,!0):[]}).sort((e,t)=>{let n=cY(e.object),i=cY(t.object);return n&&i&&i.events.priority-n.events.priority||e.distance-t.distance}).filter(e=>{let t=c7(e);return!r.has(t)&&(r.add(t),!0)});for(let e of(i.events.filter&&(o=i.events.filter(o,i)),o)){let t=e.object;for(;t;){var l;null!=(l=t.__r3f)&&l.eventCount&&a.push({...e,eventObject:t}),t=t.parent}}if("pointerId"in t&&i.internal.capturedMap.has(t.pointerId))for(let e of i.internal.capturedMap.get(t.pointerId).values())r.has(c7(e.intersection))||a.push(e.intersection);return a}(a,l?t:void 0),h=u?function(t){let{internal:n}=e.getState(),i=t.offsetX-n.initialClick[0],r=t.offsetY-n.initialClick[1];return Math.round(Math.sqrt(i*i+r*r))}(a):0;"onPointerDown"===r&&(o.initialClick=[a.offsetX,a.offsetY],o.initialHits=c.map(e=>e.eventObject)),u&&!c.length&&h<=2&&(i(a,o.interaction),s&&s(a)),l&&n(c),!function(e,t,i,r){if(e.length){let a={stopped:!1};for(let s of e){let o=cY(s.object);if(o||s.object.traverseAncestors(e=>{let t=cY(e);if(t)return o=t,!1}),o){let{raycaster:l,pointer:u,camera:c,internal:h}=o,d=new ef(u.x,u.y,0).unproject(c),p=e=>{var t,n;return null!=(t=null==(n=h.capturedMap.get(e))?void 0:n.has(s.eventObject))&&t},f=e=>{let n={intersection:s,target:t.target};h.capturedMap.has(e)?h.capturedMap.get(e).set(s.eventObject,n):h.capturedMap.set(e,new Map([[s.eventObject,n]])),t.target.setPointerCapture(e)},m=e=>{let t=h.capturedMap.get(e);t&&he(h.capturedMap,s.eventObject,t,e)},g={};for(let e in t){let n=t[e];"function"!=typeof n&&(g[e]=n)}let v={...s,...g,pointer:u,intersections:e,stopped:a.stopped,delta:i,unprojectedPoint:d,ray:l.ray,camera:c,stopPropagation(){let i="pointerId"in t&&h.capturedMap.get(t.pointerId);(!i||i.has(s.eventObject))&&(v.stopped=a.stopped=!0,h.hovered.size&&Array.from(h.hovered.values()).find(e=>e.eventObject===s.eventObject)&&n([...e.slice(0,e.indexOf(s)),s]))},target:{hasPointerCapture:p,setPointerCapture:f,releasePointerCapture:m},currentTarget:{hasPointerCapture:p,setPointerCapture:f,releasePointerCapture:m},nativeEvent:t};if(r(v),!0===a.stopped)break}}}}(c,a,h,function(e){let t=e.eventObject,n=t.__r3f;if(!(null!=n&&n.eventCount))return;let s=n.handlers;if(l){if(s.onPointerOver||s.onPointerEnter||s.onPointerOut||s.onPointerLeave){let t=c7(e),n=o.hovered.get(t);n?n.stopped&&e.stopPropagation():(o.hovered.set(t,e),null==s.onPointerOver||s.onPointerOver(e),null==s.onPointerEnter||s.onPointerEnter(e))}null==s.onPointerMove||s.onPointerMove(e)}else{let n=s[r];n?(!u||o.initialHits.includes(t))&&(i(a,o.interaction.filter(e=>!o.initialHits.includes(e))),n(e)):u&&o.initialHits.includes(t)&&i(a,o.interaction.filter(e=>!o.initialHits.includes(e)))}})}}}}(e);return{priority:1,enabled:!0,compute(e,t,n){t.pointer.set(e.offsetX/t.size.width*2-1,-(2*(e.offsetY/t.size.height))+1),t.raycaster.setFromCamera(t.pointer,t.camera)},connected:void 0,handlers:Object.keys(hY).reduce((e,n)=>({...e,[n]:t(n)}),{}),update:()=>{var t;let{events:n,internal:i}=e.getState();null!=(t=i.lastEvent)&&t.current&&n.handlers&&n.handlers.onPointerMove(i.lastEvent.current)},connect:t=>{let{set:n,events:i}=e.getState();if(null==i.disconnect||i.disconnect(),n(e=>({events:{...e.events,connected:t}})),i.handlers)for(let e in i.handlers){let n=i.handlers[e],[r,a]=hY[e];t.addEventListener(r,n,{passive:a})}},disconnect:()=>{let{set:t,events:n}=e.getState();if(n.connected){if(n.handlers)for(let e in n.handlers){let t=n.handlers[e],[i]=hY[e];n.connected.removeEventListener(i,t)}t(e=>({events:{...e.events,connected:void 0}}))}}}}e.s(["B",()=>cj,"C",()=>hr,"D",()=>ha,"E",()=>cX,"G",()=>hl,"a",()=>cG,"b",()=>cH,"c",()=>hI,"d",()=>hN,"e",()=>hg,"f",()=>hZ,"i",()=>ck,"j",()=>hz,"k",()=>hB,"u",()=>cW],40859)},15080,e=>{"use strict";var t=e.i(40859);e.s(["useThree",()=>t.C])},71753,e=>{"use strict";var t=e.i(40859);e.s(["useFrame",()=>t.D])},79123,e=>{"use strict";var t=e.i(43476),n=e.i(71645);let i=(0,n.createContext)(null),r=(0,n.createContext)(null),a=(0,n.createContext)(null);function s(){return(0,n.useContext)(i)}function o(){return(0,n.useContext)(r)}function l(){return(0,n.useContext)(a)}function u({children:e,fogEnabledOverride:s,onClearFogEnabledOverride:o}){let[l,u]=(0,n.useState)(!0),[c,h]=(0,n.useState)(!1),[d,p]=(0,n.useState)(1),[f,m]=(0,n.useState)(90),[g,v]=(0,n.useState)(!1),[_,y]=(0,n.useState)(!0),[x,b]=(0,n.useState)(!1),[S,M]=(0,n.useState)("moveLookStick"),T=(0,n.useCallback)(e=>{u(e),o()},[o]),w=(0,n.useMemo)(()=>({fogEnabled:s??l,setFogEnabled:T,highQualityFog:c,setHighQualityFog:h,fov:f,setFov:m,audioEnabled:g,setAudioEnabled:v,animationEnabled:_,setAnimationEnabled:y}),[l,s,T,c,f,g,_]),E=(0,n.useMemo)(()=>({debugMode:x,setDebugMode:b}),[x,b]),A=(0,n.useMemo)(()=>({speedMultiplier:d,setSpeedMultiplier:p,touchMode:S,setTouchMode:M}),[d,p,S,M]);(0,n.useLayoutEffect)(()=>{let e={};try{e=JSON.parse(localStorage.getItem("settings"))||{}}catch(e){}null!=e.debugMode&&b(e.debugMode),null!=e.audioEnabled&&v(e.audioEnabled),null!=e.animationEnabled&&y(e.animationEnabled),null!=e.fogEnabled&&u(e.fogEnabled),null!=e.highQualityFog&&h(e.highQualityFog),null!=e.speedMultiplier&&p(e.speedMultiplier),null!=e.fov&&m(e.fov),null!=e.touchMode&&M(e.touchMode)},[]);let C=(0,n.useRef)(null);return(0,n.useEffect)(()=>(C.current&&clearTimeout(C.current),C.current=setTimeout(()=>{try{localStorage.setItem("settings",JSON.stringify({fogEnabled:l,highQualityFog:c,speedMultiplier:d,fov:f,audioEnabled:g,animationEnabled:_,debugMode:x,touchMode:S}))}catch(e){}},500),()=>{C.current&&clearTimeout(C.current)}),[l,c,d,f,g,_,x,S]),(0,t.jsx)(i.Provider,{value:w,children:(0,t.jsx)(r.Provider,{value:E,children:(0,t.jsx)(a.Provider,{value:A,children:e})})})}e.s(["SettingsProvider",()=>u,"useControls",()=>l,"useDebug",()=>o,"useSettings",()=>s])}]);