t2-mapper/src/components
2025-12-09 17:31:37 -08:00
..
AudioContext.tsx format with Prettier 2025-11-29 09:08:20 -08:00
AudioEmitter.tsx fix TorqueObject property type parsing 2025-11-30 17:19:50 -08:00
Camera.tsx add TorqueScript transpiler and runtime 2025-11-30 11:51:27 -08:00
CamerasProvider.tsx add TorqueScript transpiler and runtime 2025-11-30 11:51:27 -08:00
CloudLayers.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
DebugElements.tsx split up context, rebuild 2025-11-25 23:44:37 -08:00
FloatingLabel.tsx add flag and waypoint markers 2025-11-25 23:15:00 -08:00
FogProvider.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
ForceFieldBare.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
GenericShape.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
InspectorControls.tsx improve mission selector 2025-12-02 16:58:35 -08:00
InteriorInstance.tsx more accurate InteriorInstance lightmap values 2025-12-09 17:31:37 -08:00
Item.tsx extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
Mission.tsx use actual registered datablocks, remove hardcoded mappings 2025-12-04 22:17:33 -08:00
MissionSelect.tsx improve mission selector 2025-12-02 16:58:35 -08:00
ObserverCamera.tsx remove as many transforms as possible, render Z-up axes 2025-11-25 16:56:54 -08:00
ObserverControls.tsx improve mission selector 2025-12-02 16:58:35 -08:00
renderObject.tsx fix Parent:: namespace lookups and meshes with NoMaterial flag 2025-12-04 14:17:04 -08:00
RuntimeProvider.tsx add ForceFieldBare and a useDatablock hook (#14) 2025-12-03 14:35:06 -08:00
SettingsProvider.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
ShapeInfoProvider.tsx extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
SimGroup.tsx add TorqueScript transpiler and runtime 2025-11-30 11:51:27 -08:00
Sky.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
StaticShape.tsx extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
Sun.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
TerrainBlock.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
TerrainTile.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
TickProvider.tsx add ForceFieldBare and a useDatablock hook (#14) 2025-12-03 14:35:06 -08:00
TSStatic.tsx extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
Turret.tsx extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
useDatablock.ts add ForceFieldBare and a useDatablock hook (#14) 2025-12-03 14:35:06 -08:00
useDistanceFromCamera.ts format with Prettier 2025-11-29 09:08:20 -08:00
useIflTexture.ts add ForceFieldBare and a useDatablock hook (#14) 2025-12-03 14:35:06 -08:00
useSceneObject.ts add terrain tiling, tweak fog 2025-12-04 21:25:38 -08:00
useWorldPosition.ts format with Prettier 2025-11-29 09:08:20 -08:00
WaterBlock.tsx improve lighting, fog, clouds, force fields 2025-12-09 14:59:47 -08:00
WayPoint.tsx add TorqueScript transpiler and runtime 2025-11-30 11:51:27 -08:00