t2-mapper/docs/base/@vl2/missions.vl2/terrains/texture/ThinIce_texture.cs
2025-09-11 16:56:30 -07:00

4 lines
1.7 KiB
C#

Texture::addMaterial("IceWorld.Snow\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t517777861\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.20769 0.37692 0.36923 0.04615 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.SnowRock\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1564994747\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.00000 0.00000 0.03077 0.20769 0.16154 0.03846 \tslopeDistort\t1\nPlace by Height\ttab_HeightMask\t1006\t1004\ttextureHeightFilter\t0.00000 0.08462 1.00000 1.00000 1.00000 1.00000 \theightDistort\t1");
Texture::addMaterial("IceWorld.Ice\t1007\nFractal Distortion\ttab_DistortMask\t1008\t1008\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t587900981\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1009\t1008\ttextureSlopeFilter\t0.28462 0.07692 0.02308 0.00769 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("IceWorld.RockBlue\t1015\nFractal Distortion\ttab_DistortMask\t1016\t0\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t14908261\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1017\t1016\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.05385 0.33077 \tslopeDistort\t1\nPlace by Height\ttab_HeightMask\t1018\t1016\ttextureHeightFilter\t0.00000 0.00000 1.00000 1.00000 1.00000 1.00000 \theightDistort\t1");