t2-mapper/docs/base/@vl2/missions.vl2/terrains/texture/NewSnow1_texture.cs
2025-09-11 16:56:30 -07:00

4 lines
1.6 KiB
C#

Texture::addMaterial("terrain.IceWorld.Snow\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1609567325\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.15385 0.07692 0.16154 0.40000 0.40769 0.24615 0.14615 0.06154 0.01538 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.RockBlue\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t855719813\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.03846 0.17692 0.29231 0.33846 0.35385 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.SnowRock\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t978097909\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.00000 0.17692 0.18462 0.03846 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("terrain.IceWorld.Ice\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1120595385\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.06923 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");