t2-mapper/docs/base/@vl2/missions.vl2/missions/Sanctuary.mis
2025-09-11 16:56:30 -07:00

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Text

// MissionTypes = CTF
//--- MISSION QUOTE BEGIN ---
//Butchers is an apt title for them, but they shed blood without purpose. God shall abandon them.
// -- Firelord Anton Malderi on the Blood Eagle, 3937 CE
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//[CTF]500 points to win
//Remotely located repair packs could bolster opposition
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
CTF_scoreLimit = "5";
cdTrack = "2";
musicTrack = "lush";
powerCount = "0";
new MissionArea(MissionArea) {
area = "-976 -928 1360 1424";
flightCeiling = "400";
flightCeilingRange = "20";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.600000 0.600000 0.600000 1.000000";
ambient = "0.600000 0.600000 0.600000 1.000000";
rotation = "1 0 0 0";
scale = "1 1 1";
position = "-1024 -1024 0";
};
new Sky(Sky) {
position = "-1024 -1024 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "300";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.106000 0.125000 0.235000 0.000000";
fogDistance = "250";
fogColor = "0.170000 0.170000 0.170000 1.000000";
fogVolume1 = "80 1 72";
fogVolume2 = "250 73 250";
fogVolume3 = "8000 251 500";
materialList = "lush_dark.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 844439074249547710000.000000";
cloudSpeed0 = "0.000500 0.000500";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet2";
terrainFile = "Sanctuary.ter";
squareSize = "8";
hazeDistance = "250";
visibleDistance = "500";
position = "-1024 -1024 0";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "70";
cullDensity = "0.3";
customArea = "0 0 0 0";
rotation = "0 0 0 0";
coverage = "0";
scale = "1 1 1";
GraphFile = "Sanctuary.nav";
conjoinBowlDev = "20";
position = "0 0 0 1";
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera() {
position = "-278.52 439.75 287.383";
rotation = "0.00588202 -0.164249 0.986401 175.954";
scale = "1 1 1";
dataBlock = "Observer";
};
new Camera() {
position = "-451.588 -797.72 304.322";
rotation = "0.788746 0.15624 -0.594533 36.8541";
scale = "1 1 1";
dataBlock = "Observer";
};
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(team0) {
powerCount = "0";
new SimGroup(AIObjectives) {
powerCount = "0";
};
};
new SimGroup(Team1) {
powerCount = "0";
new SimGroup(equipment) {
powerCount = "2";
team = "1";
new InteriorInstance() {
position = "-459.363 -723.638 210.051";
rotation = "0 0 1 198.243";
scale = "0.993914 1 1";
interiorFile = "bbase4cm.dif";
showTerrainInside = "0";
team = "1";
AudioEnvironment = BigRoom;
};
new StaticShape(Team1StationInventory3) {
position = "-453.7 -754.041 224.031";
rotation = "0 0 1 201.108";
scale = "1 1 1";
nameTag = "South";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
team = "1";
};
new StaticShape() {
position = "-502.671 -876.777 214.391";
rotation = "0 0 1 204.546";
scale = "1 1 1";
nameTag = "Vehicle Pad";
dataBlock = "StationVehiclePad";
};
new StaticShape(Team1generatorLarge1) {
position = "-501.955 -707.453 210.551";
rotation = "0 0 -1 73.1303";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "GeneratorLarge";
team = "1";
};
new StaticShape(Team1generatorLarge2) {
position = "-504.421 -714.945 210.601";
rotation = "0 0 -1 69.51";
scale = "1 1 1";
nameTag = "Secondary";
dataBlock = "GeneratorLarge";
team = "1";
};
new StaticShape(Team1StationInventory1) {
position = "-494.116 -696.271 224.015";
rotation = "0 0 1 109.435";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "StationInventory";
team = "1";
};
new StaticShape(Team1SensorMediumPulse1) {
position = "-456.583 -644.825 240.163";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Hill";
dataBlock = "SensorMediumPulse";
lockCount = "0";
homingCount = "0";
Target = "38";
team = "1";
lastDamagedBy = "2";
};
new Turret(Team1TurretBaseLarge1) {
position = "-437.596 -732.065 219.427";
rotation = "0 0 1 108.862";
scale = "1 1 1";
nameTag = "Base";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
Target = "39";
team = "1";
lastDamagedBy = "2";
};
new StaticShape(Team1StationInventory4) {
position = "-437.07 -705.56 224.026";
rotation = "0 0 1 20.6265";
scale = "1 1 1";
nameTag = "North";
dataBlock = "StationInventory";
team = "1";
};
new StaticShape(Team1StationInventory2) {
position = "-507.886 -739.704 224.011";
rotation = "0 0 1 110.008";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
team = "1";
};
};
new Item(Team1flag1) {
position = "-474.023 -719.821 210.321";
rotation = "0 0 1 105.424";
scale = "1 1 1";
dataBlock = "Flag";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "0";
rotate = "0";
team = "1";
};
new SimGroup(spawnspheres) {
powerCount = "0";
team = "1";
new SpawnSphere() {
position = "-470.529 -720.7 222.858";
rotation = "0 0 1 177.617";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "80";
sphereWeight = "60";
indoorWeight = "100";
outdoorWeight = "100";
team = "1";
};
};
new StaticShape() {
position = "-474.023 -719.821 210.036";
rotation = "0 0 1 197.098";
scale = "1 1 1";
dataBlock = "InteriorFlagStand";
lockCount = "0";
homingCount = "0";
team = "1";
};
new SimGroup(AIObjectives) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-474.023 -719.821 211.396";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend our flag";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3446";
location = "-474.023 -719.821 211.396";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
chat = "ChatSelfDefendFlag DefendBase";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "-247.801 359.1 231.027";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Grab the enemy flag";
mode = "FlagGrab";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3489";
location = "-247.801 359.1 231.027";
weightLevel1 = "3850";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "1";
};
new AIObjective(AIOAttackPlayer) {
position = "-474.023 -719.821 211.396";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Kill the enemy flag carrier";
mode = "FlagCarrier";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3446";
location = "-474.023 -719.821 211.396";
weightLevel1 = "4800";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergySniper";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "1";
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIORepairObject) {
position = "-437.07 -705.56 225.542";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3442";
location = "-437.07 -705.56 225.542";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-507.848 -888.782 218.615";
rotation = "0.756941 -0.0669726 0.650042 39.5001";
scale = "0.688174 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
targetObject = "3338";
targetClientId = "-1";
targetObjectId = "3338";
location = "-507.848 -888.782 218.615";
weightLevel1 = "2800";
weightLevel2 = "1300";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "0";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-456.853 -645.33 241.988";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SensorMediumPulse";
targetObject = "Team1SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3440";
location = "-456.853 -645.33 241.988";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-507.886 -739.704 225.577";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory2";
targetClientId = "-1";
targetObjectId = "3444";
location = "-507.886 -739.704 225.577";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-436.971 -732.279 221.179";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team1TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3441";
location = "-436.971 -732.279 221.179";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-494.116 -696.271 225.581";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team1StationInventory1";
targetClientId = "-1";
targetObjectId = "3438";
location = "-494.116 -696.271 225.581";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-502.348 -715.515 212.106";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team1generatorLarge2";
targetClientId = "-1";
targetObjectId = "3437";
location = "-502.348 -715.515 212.106";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-499.986 -708.052 212.106";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3436";
location = "-499.986 -708.052 212.106";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
};
new AIObjective(AIOTouchObject) {
position = "-474.023 -719.821 211.396";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Return our flag";
mode = "FlagDropped";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3446";
location = "-474.023 -719.821 211.396";
weightLevel1 = "5001";
weightLevel2 = "4100";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "1";
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIOMortarObject) {
position = "-264.016 323.747 240.862";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team2TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3501";
location = "-264.016 323.747 240.862";
weightLevel1 = "2000";
weightLevel2 = "500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
};
new AIObjective(AIOTouchObject) {
position = "-247.801 359.1 231.027";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Grab the dropped enemy flag";
mode = "FlagDropped";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3489";
location = "-247.801 359.1 231.027";
weightLevel1 = "5001";
weightLevel2 = "4100";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "-247.801 359.1 231.027";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the flag!";
mode = "FlagCapture";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3489";
location = "-247.801 359.1 231.027";
weightLevel1 = "5000";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "1";
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODeployEquipment) {
position = "-447.187 -711.476 213.605";
rotation = "-0.0184623 -0.0429773 0.998905 102.861";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-447.187 -711.476 213.605";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-474.239 -742.851 209.887";
rotation = "0.912291 -0.170726 0.37226 53.3786";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy Inventory Station";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-474.239 -742.851 209.887";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "InventoryDeployable";
buyEquipmentSet = "MediumInventorySet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-497.48 -732.153 210.575";
rotation = "0.0157831 -0.0335904 0.999311 199.616";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-497.48 -732.153 210.575";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-440.479 -742.831 207.704";
rotation = "0.262895 0.201127 -0.943628 75.2692";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-440.479 -742.831 207.704";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-515.632 -694.151 227.08";
rotation = "-0.0555792 0.0226218 -0.998198 75.0999";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-515.632 -694.151 227.08";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-505.845 -710.363 216.589";
rotation = "-0.382601 0.502456 0.775341 118.885";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-505.845 -710.363 216.589";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-497.703 -837.699 207.382";
rotation = "0.207319 -0.389497 0.897391 119.097";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy Inventory Station";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-497.703 -837.699 207.382";
weightLevel1 = "4200";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "InventoryDeployable";
buyEquipmentSet = "MediumInventorySet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-451.199 -764.566 206.77";
rotation = "0.337304 -0.340423 0.877689 97.9764";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-451.199 -764.566 206.77";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-476.869 -677.982 208.006";
rotation = "0.167961 -0.401968 0.900117 138.776";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-476.869 -677.982 208.006";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-494.788 -819.781 208.068";
rotation = "0.152573 -0.254071 0.955076 120.328";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-494.788 -819.781 208.068";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
new AIObjective(AIODeployEquipment) {
position = "-393.951 -705.015 202.712";
rotation = "0.666496 -0.188051 0.721401 42.7221";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-393.951 -705.015 202.712";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "1";
};
};
};
new SimGroup(Misc) {
powerCount = "0";
new Item() {
position = "-214.067 -569.617 167.18";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
team = "1";
};
new InteriorInstance() {
position = "-214.043 -569.517 156.404";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc1.dif";
showTerrainInside = "0";
team = "1";
};
new InteriorInstance() {
position = "-193.539 284.568 245.397";
rotation = "0 0 -1 36.0963";
scale = "1 1 1";
interiorFile = "bmisc1.dif";
showTerrainInside = "0";
team = "1";
};
new InteriorInstance() {
position = "-385.412 363.196 217.717";
rotation = "0 0 1 105.424";
scale = "1 1 1";
interiorFile = "bvpad.dif";
showTerrainInside = "0";
team = "1";
};
new InteriorInstance() {
position = "-456.783 -645.234 230.259";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bmisc1.dif";
showTerrainInside = "0";
team = "1";
};
new InteriorInstance() {
position = "-496.286 -864.422 214.798";
rotation = "0 0 1 24.0643";
scale = "1 1 1";
interiorFile = "bvpad.dif";
showTerrainInside = "0";
team = "1";
};
};
};
new SimGroup(Team2) {
powerCount = "0";
new Item(Team2flag1) {
position = "-247.801 359.1 229.95";
rotation = "0 0 1 26.929";
scale = "1 1 1";
dataBlock = "Flag";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "0";
rotate = "0";
team = "2";
};
new SimGroup(equipment) {
powerCount = "2";
team = "2";
new InteriorInstance() {
position = "-252.497 345.01 229.685";
rotation = "0 0 -1 64.7442";
scale = "1 1.15763 1";
interiorFile = "bbase4cm.dif";
showTerrainInside = "0";
team = "2";
locked = "true";
AudioEnvironment = BigRoom;
};
new StaticShape(Team2StationInventory4) {
position = "-287.53 344.9 243.663";
rotation = "0 0 -1 73.9115";
scale = "1 1 1";
nameTag = "West";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
team = "2";
};
new StaticShape(Team2generatorLarge1) {
position = "-230.591 385.206 230.183";
rotation = "0 0 1 25.2102";
scale = "1 1 1";
nameTag = "Main ";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
team = "2";
};
new StaticShape(Team2generatorLarge2) {
position = "-239.076 389.165 230.15";
rotation = "0 0 1 24.0642";
scale = "1 1 1";
nameTag = "Secondary ";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
team = "2";
};
new StaticShape(Team2StationInventory1) {
position = "-265.773 396.705 243.645";
rotation = "0 0 1 204.155";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
team = "2";
};
new StaticShape(Team2StationInventory2) {
position = "-218.873 375.39 243.619";
rotation = "0 0 1 206.838";
scale = "1 1 1";
nameTag = "Main";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
team = "2";
};
new Turret(Team2TurretBaseLarge1) {
position = "-263.724 324.34 239.11";
rotation = "0 0 1 206.265";
scale = "1 1 1";
nameTag = "Base ";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
team = "2";
};
new StaticShape(Team2StationInventory3) {
position = "-233.647 319.35 243.666";
rotation = "0 0 1 113.055";
scale = "1 1 1";
nameTag = "East";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
team = "2";
};
new StaticShape() {
position = "-396.14 366.643 217.31";
rotation = "0 0 -1 74.4845";
scale = "1 1 1";
nameTag = "Vehicle Pad";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
team = "2";
};
new StaticShape(Team2SensorMediumPulse1) {
position = "-193.466 284.61 255.349";
rotation = "0 0 1 143.422";
scale = "1 1 1";
nameTag = "Hill";
dataBlock = "SensorMediumPulse";
lockCount = "0";
homingCount = "0";
team = "2";
};
};
new SimGroup(spawnspheres) {
powerCount = "0";
team = "2";
new SpawnSphere() {
position = "-247.065 363.69 246.544";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "80";
sphereWeight = "60";
indoorWeight = "35";
outdoorWeight = "65";
team = "2";
};
};
new StaticShape() {
position = "-247.801 359.1 229.667";
rotation = "-0 0 -1 65.3172";
scale = "1 1 1";
dataBlock = "InteriorFlagStand";
lockCount = "0";
homingCount = "0";
team = "2";
};
new SimGroup(AIObjectives) {
powerCount = "0";
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIORepairObject) {
position = "-231.594 383.504 232.288";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3495";
location = "-231.594 383.504 232.288";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-193.604 284.699 256.824";
rotation = "0 0 -1 12.0321";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the SensorMediumPulse";
targetObject = "Team2SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3507";
location = "-193.604 284.699 256.824";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-264.016 323.747 240.862";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the TurretBaseLarge";
targetObject = "Team2TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3501";
location = "-264.016 323.747 240.862";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-233.647 319.35 245.232";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3502";
location = "-233.647 319.35 245.232";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-218.873 375.39 245.185";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory2";
targetClientId = "-1";
targetObjectId = "3499";
location = "-218.873 375.39 245.185";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-267.233 397.36 245.211";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team2StationInventory1";
targetClientId = "-1";
targetObjectId = "3497";
location = "-267.233 397.36 245.211";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-239.849 387.061 232.305";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generatorLarge";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "3496";
location = "-239.849 387.061 232.305";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
};
new AIObjective(AIOTouchObject) {
position = "-247.801 359.1 231.027";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Return our flag";
mode = "FlagDropped";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3489";
location = "-247.801 359.1 231.027";
weightLevel1 = "5001";
weightLevel2 = "4100";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "2";
};
new AIObjective(AIOAttackPlayer) {
position = "-247.801 359.1 231.027";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Kill the enemy flag carrier";
mode = "FlagCarrier";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3489";
location = "-247.801 359.1 231.027";
weightLevel1 = "4800";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergySniper";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "2";
};
new AIObjective(AIODefendLocation) {
position = "-247.801 359.1 231.027";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend our flag";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3489";
location = "-247.801 359.1 231.027";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
chat = "ChatSelfDefendFlag DefendBase";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "-474.023 -719.821 211.396";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Grab the dropped enemy flag";
mode = "FlagDropped";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3446";
location = "-474.023 -719.821 211.396";
weightLevel1 = "5001";
weightLevel2 = "4100";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "-474.023 -719.821 211.396";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the flag!";
mode = "FlagCapture";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3446";
location = "-474.023 -719.821 211.396";
weightLevel1 = "5000";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "2";
isInvalid = "0";
};
new AIObjective(AIOTouchObject) {
position = "-474.023 -719.821 211.396";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Grab the enemy flag";
mode = "FlagGrab";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3446";
location = "-474.023 -719.821 211.396";
weightLevel1 = "3850";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
gameType = "all";
team = "2";
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIOAttackObject) {
position = "-437.07 -705.56 225.542";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3442";
location = "-437.07 -705.56 225.542";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIOAttackObject) {
position = "-453.7 -754.041 225.597";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory3";
targetClientId = "-1";
targetObjectId = "3431";
location = "-453.7 -754.041 225.597";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIOMortarObject) {
position = "-456.853 -645.33 241.988";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the SensorMediumPulse";
targetObject = "Team1SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3440";
location = "-456.853 -645.33 241.988";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIOAttackObject) {
position = "-507.886 -739.704 225.577";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory2";
targetClientId = "-1";
targetObjectId = "3444";
location = "-507.886 -739.704 225.577";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIOMortarObject) {
position = "-436.971 -732.279 221.179";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the TurretBaseLarge";
targetObject = "Team1TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3441";
location = "-436.971 -732.279 221.179";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIOAttackObject) {
position = "-494.116 -696.271 225.581";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the StationInventory";
targetObject = "Team1StationInventory1";
targetClientId = "-1";
targetObjectId = "3438";
location = "-494.116 -696.271 225.581";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIOAttackObject) {
position = "-502.348 -715.515 212.106";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team1generatorLarge2";
targetClientId = "-1";
targetObjectId = "3437";
location = "-502.348 -715.515 212.106";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIOAttackObject) {
position = "-499.986 -708.052 212.106";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the generatorLarge";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3436";
location = "-499.986 -708.052 212.106";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODeployEquipment) {
position = "-233.404 388.693 236.131";
rotation = "0.161307 0.477472 0.863713 212.534";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-233.404 388.693 236.131";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-215.632 397.329 245.636";
rotation = "0 0 1 20.0535";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-215.632 397.329 245.636";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-240.717 331.198 231.463";
rotation = "0 0 1 207.593";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-240.717 331.198 231.463";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-262.064 380.295 231.471";
rotation = "0 0 -1 70.4738";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-262.064 380.295 231.471";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-221.915 355.943 229.474";
rotation = "0.328649 0.201496 -0.922707 67.2052";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy Inventory Station";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-221.915 355.943 229.474";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "InventoryDeployable";
buyEquipmentSet = "MediumInventorySet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-371.217 381.015 211.884";
rotation = "-0.244113 -0.395755 0.885317 232.748";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy Inventory Station";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-371.217 381.015 211.884";
weightLevel1 = "4300";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "InventoryDeployable";
buyEquipmentSet = "MediumInventorySet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-349.309 372.086 215.176";
rotation = "0.272888 -0.260697 0.92605 102.992";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-349.309 372.086 215.176";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-296.869 343.826 226.745";
rotation = "-0.0642784 -0.332797 0.940805 200.598";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-296.869 343.826 226.745";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-236.536 296.638 228.111";
rotation = "0.368861 0.357673 -0.857911 96.9986";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-236.536 296.638 228.111";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-193.084 342.457 229.783";
rotation = "0.676699 -0.2901 0.676699 64.7098";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-193.084 342.457 229.783";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
new AIObjective(AIODeployEquipment) {
position = "-265.167 414.943 227.734";
rotation = "0.808363 -0.193541 0.55596 46.5982";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-265.167 414.943 227.734";
weightLevel1 = "4100";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
team = "2";
};
};
};
new SimGroup(Misc) {
powerCount = "0";
new InteriorInstance() {
position = "-191.665 49.0313 133.271";
rotation = "0 0 -1 2.29172";
scale = "1 1 1";
interiorFile = "bmisc1.dif";
showTerrainInside = "0";
team = "2";
};
new Item() {
position = "-191.922 49.0127 144.047";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
team = "2";
};
};
};
};
new SimGroup(Misc) {
powerCount = "0";
};
new SimGroup(Bridge) {
powerCount = "0";
new InteriorInstance() {
position = "-811.825 -37.563 105.583";
rotation = "0 0 1 40.68";
scale = "1 1 1";
interiorFile = "bbrdg1.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-832.485 -61.61 105.583";
rotation = "0 0 1 40.68";
scale = "1 1 1";
interiorFile = "bbrdg1.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-842.772 -73.551 105.583";
rotation = "0 0 1 40.68";
scale = "1 1 1";
interiorFile = "bbrdg1.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-822.073 -49.487 105.583";
rotation = "0 0 1 40.68";
scale = "1 1 1";
interiorFile = "bbrdg1.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-801.424 -25.417 105.593";
rotation = "0 0 1 40.68";
scale = "1 1 1";
interiorFile = "bbrdg1.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-853.063 -85.564 105.584";
rotation = "0 0 1 40.68";
scale = "1 1 1";
interiorFile = "bbrdg1.dif";
showTerrainInside = "0";
};
};
new SimGroup(Water) {
powerCount = "0";
new WaterBlock() {
position = "-920 -792 19.2205";
rotation = "1 0 0 0";
scale = "192 160 60";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "-120 344 30.339";
rotation = "1 0 0 0";
scale = "288 224 60";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "-104 -120 16.3623";
rotation = "1 0 0 0";
scale = "288 224 70";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "-448 -80 36.8361";
rotation = "1 0 0 0";
scale = "224 192 50";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "-704 -600 -0.359596";
rotation = "1 0 0 0";
scale = "288 224 80";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "-920 -80 35";
rotation = "1 0 0 0";
scale = "128 160 50";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "1.5";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "-16 -440 69";
rotation = "1 0 0 0";
scale = "128 128 30";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "-440 -280 67.038";
rotation = "1 0 0 0";
scale = "96 128 50";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "2";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "104 -192 67.033";
rotation = "1 0 0 0";
scale = "128 96 40";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "1.5";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
new WaterBlock() {
position = "-680 120 81.7432";
rotation = "1 0 0 0";
scale = "128 96 21.2156";
liquidType = "Water";
density = "1";
viscosity = "5";
waveMagnitude = "1.5";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.5";
removeWetEdges = "1";
AudioEnvironment = Underwater;
};
};
new SimGroup(Sounds) {
powerCount = "0";
new AudioEmitter() {
position = "-816.585 -720.936 98.0073";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/frog2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "200";
maxDistance = "300";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "3000";
maxLoopGap = "20000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "-537.65 -478.5 107.873";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/frog1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "110";
maxDistance = "7040";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "3000";
maxLoopGap = "3000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "42.13 -409.455 111.748";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/frog1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "40";
maxDistance = "2560";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "3000";
maxLoopGap = "12000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "290.9 -709.964 127.37";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/crickets.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "80";
maxDistance = "5120";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "-416.208 -233.275 131.498";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/frog2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "40";
maxDistance = "2560";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "3000";
maxLoopGap = "12000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "-359.701 15.76 112.664";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/lakewaves.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "120";
maxDistance = "7680";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "2000";
maxLoopGap = "8000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "-10.56 -15.81 115.274";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/crickets_drygrass.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "75";
maxDistance = "4800";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "1000";
maxLoopGap = "5000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "172.83 -151.844 127.849";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo2.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "75";
maxDistance = "4800";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "5000";
maxLoopGap = "12000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "-877.421 -326.179 212.333";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/crickets_drygrass.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "75";
maxDistance = "4800";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "1000";
maxLoopGap = "3000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "-846.934 13.79 103.749";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/bird_echo3.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "50";
maxDistance = "3200";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "5000";
maxLoopGap = "12000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "-556.935 401.14 181.905";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/crickets.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "80";
maxDistance = "5120";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "1000";
maxLoopGap = "3000";
type = "EffectAudioType";
};
new AudioEmitter() {
position = "-3.01 424.87 146.64";
rotation = "1 0 0 0";
scale = "1 1 1";
description = "AudioDefaultLooping3d";
fileName = "fx/environment/frog1.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "70";
maxDistance = "4480";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
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//--- OBJECT WRITE END ---