t2-mapper/docs/base/@vl2/missions.vl2/missions/Equinox.mis
2025-09-11 16:56:30 -07:00

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// MissionTypes = CnH DM
//--- MISSION QUOTE BEGIN ---
//Gentle rains, come wash my sins away, cleanse me of these memories.
// -- Great Eagle Alexandre Konavalev, 3940 CE
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//Four towers, one at each corner of map
//[CnH]Each tower has a control switch
//[CnH]4800 points to win
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
powerCount = "0";
DM_timeLimit = "25";
musicTrack = "lush";
cdTrack = "2";
CnH_timeLimit = "25";
DM_scoreLimit = "16";
new MissionArea(MissionArea) {
area = "-480 -480 1040 1152";
flightCeiling = "2000";
flightCeilingRange = "50";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.600000 0.600000 0.600000 1.000000";
ambient = "0.200000 0.200000 0.200000 1.000000";
rotation = "1 0 0 0";
scale = "1 1 1";
locked = "true";
position = "-832 -1272 0";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet1";
terrainFile = "Equinox.ter";
squareSize = "8";
visibleDistance = "1200";
hazeDistance = "250";
locked = "true";
position = "-1024 -1024 0";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "45";
cullDensity = "0.3";
customArea = "0 0 0 0";
YDimOverSize = "0";
XDimOverSize = "0";
rotation = "0 0 0 0";
scale = "1 1 1";
conjoinBowlDev = "20";
coverage = "0";
locked = "true";
GraphFile = "Equinox.nav";
position = "0 0 0 1";
};
new Sky(Sky) {
position = "-832 -1272 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "550";
useSkyTextures = "1";
SkySolidColor = "0.390000 0.390000 0.390000 0.000000";
fogDistance = "375";
fogColor = "0.500000 0.500000 0.500000 1.000000";
fogVolume1 = "300 50 100";
fogVolume2 = "350 100 170";
fogVolume3 = "0 0 0";
materialList = "Lush_l4.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -nan";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -nan";
cloudSpeed0 = "0.000500 0.000500";
locked = "true";
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera() {
position = "75.1682 158.808 136.933";
rotation = "0.0271823 -0.069917 0.997182 137.619";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-212.984 448.855 92.0225";
rotation = "0 0 1 154.699";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "403.809 377.135 110.141";
rotation = "-0.0491699 -0.25677 0.965221 200.944";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "298.72 -246.869 102.851";
rotation = "0.0285852 -0.039973 0.998792 108.928";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-62.1428 -368.961 91.7874";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(Team0) {
powerCount = "0";
new SimGroup(Towers) {
powerCount = "0";
new SimGroup(Tower1) {
powerCount = "1";
providesPower = "1";
new InteriorInstance() {
position = "-202.351 433.802 74.8672";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "btowr2.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "0";
locked = "true";
audioEnvironment = SmallRoom;
};
new StaticShape(Team0flipflop1) {
position = "-202.397 426.928 88.8532";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "NW Stronghold";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "33";
number = "0";
name = "NW Stronghold";
missionTypesList = "CnH";
Projector = "3299";
team = "0";
locked = "true";
};
new StaticShape(Team0StationInventory1) {
position = "-198.372 436.956 80.365";
rotation = "0 0 1 89.9544";
scale = "1 1 1";
nameTag = "NW Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "34";
team = "0";
locked = "false";
Trigger = "3294";
};
new StaticShape(Team0StationInventory2) {
position = "-206.68 436.629 80.365";
rotation = "0 0 -1 89.9544";
scale = "1 1 1";
nameTag = "NW Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "35";
team = "0";
locked = "true";
Trigger = "3296";
};
new Item() {
position = "-202.452 438.44 76.4406";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "NW Stronghold";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
team = "0";
locked = "true";
};
new WayPoint() {
position = "-202.047 432.615 80.9093";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "NW Stronghold";
team = "0";
locked = "true";
};
new StaticShape() {
position = "-202.399 435.794 97.3382";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
Target = "-1";
holo = "0";
missionTypesList = "CnH";
team = "0";
locked = "true";
};
};
new SimGroup(Tower2) {
powerCount = "1";
providesPower = "1";
new InteriorInstance() {
position = "398.856 364.063 44.7872";
rotation = "0 0 1 36.6693";
scale = "1 1 1";
interiorFile = "btowr5.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "0";
locked = "true";
audioEnvironment = SmallRoom;
};
new StaticShape(Team0flipflop2) {
position = "406.409 361.085 75.5221";
rotation = "0 0 -1 52.7121";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "36";
number = "1";
name = "NE Stronghold";
missionTypesList = "CnH";
Projector = "3308";
missionListTypes = "CnH";
team = "0";
locked = "true";
};
new StaticShape(Team0StationInventory3) {
position = "395.167 369.591 63.55";
rotation = "0 0 1 127.197";
scale = "1 1 1";
nameTag = "NE Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "37";
team = "0";
locked = "true";
Trigger = "3304";
};
new StaticShape(Team0StationInventory4) {
position = "402.316 359.441 57.62";
rotation = "0 0 1 217.724";
scale = "1 1 1";
nameTag = "NE Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "38";
team = "0";
locked = "true";
Trigger = "3306";
};
new WayPoint() {
position = "405.125 361.724 66.841";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "NE Stronghold";
team = "0";
locked = "true";
};
new StaticShape() {
position = "399.689 366.189 90.4933";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
Target = "-1";
holo = "0";
missionTypesList = "CnH";
team = "0";
locked = "true";
};
};
new SimGroup(Tower3) {
powerCount = "1";
providesPower = "1";
new InteriorInstance() {
position = "330.779 -261.455 73.5873";
rotation = "0 0 1 44.6907";
scale = "1 1 1";
interiorFile = "btowr6.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "0";
locked = "true";
};
new StaticShape() {
position = "332.492 -259.527 102.414";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
Target = "-1";
holo = "0";
missionTypesList = "CnH";
team = "0";
locked = "true";
};
new StaticShape(Team0StationInventory6) {
position = "335.204 -262.955 71.585";
rotation = "0 0 1 134.072";
scale = "1 1 1";
nameTag = "SE Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "39";
team = "0";
locked = "true";
Trigger = "3313";
};
new StaticShape(Team0flipflop3) {
position = "328.656 -256.267 71.5";
rotation = "0 0 -1 43.5448";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "40";
number = "2";
name = "SE Stronghold";
missionTypesList = "CnH";
Projector = "3311";
missionListTypes = "CnH";
team = "0";
locked = "true";
};
new WayPoint() {
position = "330.318 -257.911 81.3871";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "SE Stronghold";
team = "0";
locked = "true";
};
};
new SimGroup(Tower4) {
powerCount = "1";
providesPower = "1";
new InteriorInstance() {
position = "-67.1011 -328.438 67.7471";
rotation = "0 0 1 152.589";
scale = "1 1 1";
interiorFile = "bbunk2.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
team = "0";
locked = "true";
audioEnvironment = SmallRoom;
};
new StaticShape(Team0flipflop4) {
position = "-63.9736 -334.333 77.7";
rotation = "0 0 -1 27.5019";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
Target = "41";
number = "3";
name = "SW Stronghold";
missionTypesList = "CnH";
Projector = "3325";
missionListTypes = "CnH";
team = "0";
locked = "false";
};
new StaticShape(Team0StationInventory7) {
position = "-71.9901 -334.708 85.61";
rotation = "0 0 -1 119.175";
scale = "1 1 1";
nameTag = "SW Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "42";
team = "0";
locked = "true";
Trigger = "3320";
};
new StaticShape(Team0StationInventory8) {
position = "-59.6764 -327.717 85.61";
rotation = "0 0 1 62.4524";
scale = "1 1 1";
nameTag = "SW Stronghold";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Target = "43";
team = "0";
locked = "true";
Trigger = "3322";
};
new Item() {
position = "-67.0775 -329.341 62.075";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
team = "0";
locked = "true";
};
new WayPoint() {
position = "-64.7515 -333.165 50.9552";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "SW Stronghold";
team = "0";
locked = "true";
};
new StaticShape() {
position = "-65.6336 -330.935 99.2";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "LogoProjector";
lockCount = "0";
homingCount = "0";
Target = "-1";
holo = "0";
missionTypesList = "CnH";
team = "0";
locked = "true";
};
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
};
};
new SimGroup(Team1) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "82.0476 87.4112 112.526";
rotation = "0 0 1 180.482";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "125";
sphereWeight = "500";
indoorWeight = "0";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
new AIObjective(AIOTouchObject) {
position = "-202.397 426.928 90.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3292";
location = "-202.397 426.928 90.4869";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-198.372 436.956 82.0292";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3293";
location = "-198.372 436.956 82.0292";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-206.68 436.629 82.0071";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3295";
location = "-206.68 436.629 82.0071";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "406.409 361.085 77.1558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3302";
location = "406.409 361.085 77.1558";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "395.167 369.591 65.1158";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3303";
location = "395.167 369.591 65.1158";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "402.316 359.441 59.217";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3305";
location = "402.316 359.441 59.217";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-59.6764 -327.717 87.3327";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3321";
location = "-59.6764 -327.717 87.3327";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "335.204 -262.955 73.268";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3312";
location = "335.204 -262.955 73.268";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "328.674 -256.375 72.6995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3314";
location = "328.674 -256.375 72.6995";
weightLevel1 = "3950";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIODefendLocation) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIOTouchObject) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop4";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new AIObjective(AIORepairObject) {
position = "-71.9901 -334.708 87.2402";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3319";
location = "-71.9901 -334.708 87.2402";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "406.409 361.085 77.1558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3302";
location = "406.409 361.085 77.1558";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3343";
};
new AIObjective(AIODeployEquipment) {
position = "385.823 344.538 50.5291";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "385.823 344.538 50.5291";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3343";
};
new AIObjective(AIODeployEquipment) {
position = "400.703 409.258 50.8";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "400.703 409.258 50.8";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3343";
};
new AIObjective(AIODeployEquipment) {
position = "397.609 363.834 60.6696";
rotation = "0 0 1 222.308";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "397.609 363.834 60.6696";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "1";
group = "3343";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-202.397 426.928 90.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3292";
location = "-202.397 426.928 90.4869";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3348";
};
new AIObjective(AIODeployEquipment) {
position = "-213.463 474.2 69.5414";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-213.463 474.2 69.5414";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3348";
};
new AIObjective(AIODeployEquipment) {
position = "-194.915 410.934 69.07";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-194.915 410.934 69.07";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3348";
};
new AIObjective(AIODeployEquipment) {
position = "-196.452 436.083 69.2254";
rotation = "0 0 1 88.8085";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-196.452 436.083 69.2254";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "1";
group = "3348";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3353";
};
new AIObjective(AIODeployEquipment) {
position = "-38.8711 -340.989 68.0242";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-38.8711 -340.989 68.0242";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3353";
};
new AIObjective(AIODeployEquipment) {
position = "-98.2266 -361.98 66.3655";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-98.2266 -361.98 66.3655";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3353";
};
new AIObjective(AIODeployEquipment) {
position = "-67.1821 -328.063 78.2324";
rotation = "0 0 -1 21.7724";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-67.1821 -328.063 78.2324";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "1";
group = "3353";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "328.674 -256.375 72.6995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3314";
location = "328.674 -256.375 72.6995";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3358";
};
new AIObjective(AIODeployEquipment) {
position = "379.247 -277.93 69.7168";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "379.247 -277.93 69.7168";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3358";
};
new AIObjective(AIODeployEquipment) {
position = "335.588 -230.334 73.8635";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "335.588 -230.334 73.8635";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "1";
group = "3358";
};
new AIObjective(AIODeployEquipment) {
position = "333.331 -256.922 90.2415";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "333.331 -256.922 90.2415";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "1";
group = "3358";
};
};
};
};
new SimGroup(Team2) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "72.1296 90.013 110.083";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "125";
sphereWeight = "500";
indoorWeight = "0";
outdoorWeight = "100";
locked = "true";
};
};
new SimGroup(AIObjectives) {
powerCount = "0";
new AIObjective(AIOTouchObject) {
position = "-202.397 426.928 90.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop1";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3292";
location = "-202.397 426.928 90.4869";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-198.372 436.956 82.0292";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory1";
targetClientId = "-1";
targetObjectId = "3293";
location = "-198.372 436.956 82.0292";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-206.68 436.629 82.0071";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory2";
targetClientId = "-1";
targetObjectId = "3295";
location = "-206.68 436.629 82.0071";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "406.409 361.085 77.1558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop2";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3302";
location = "406.409 361.085 77.1558";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "395.167 369.591 65.1158";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory3";
targetClientId = "-1";
targetObjectId = "3303";
location = "395.167 369.591 65.1158";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "402.316 359.441 59.217";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory4";
targetClientId = "-1";
targetObjectId = "3305";
location = "402.316 359.441 59.217";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-59.6764 -327.717 87.3327";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory8";
targetClientId = "-1";
targetObjectId = "3321";
location = "-59.6764 -327.717 87.3327";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "335.204 -262.955 73.268";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory6";
targetClientId = "-1";
targetObjectId = "3312";
location = "335.204 -262.955 73.268";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "328.674 -256.375 72.6995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop3";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3314";
location = "328.674 -256.375 72.6995";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIOTouchObject) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the Team0flipflop4";
mode = "TouchFlipFlop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3950";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "Light EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new AIObjective(AIORepairObject) {
position = "-71.9901 -334.708 87.2402";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the StationInventory";
targetObject = "Team0StationInventory7";
targetClientId = "-1";
targetObjectId = "3319";
location = "-71.9901 -334.708 87.2402";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "406.409 361.085 77.1558";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop2";
targetClientId = "-1";
targetObjectId = "3302";
location = "406.409 361.085 77.1558";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3378";
};
new AIObjective(AIODeployEquipment) {
position = "385.823 344.538 50.5291";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "385.823 344.538 50.5291";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3378";
};
new AIObjective(AIODeployEquipment) {
position = "400.703 409.258 50.8";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "400.703 409.258 50.8";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3378";
};
new AIObjective(AIODeployEquipment) {
position = "397.531 363.855 60.6663";
rotation = "0 0 1 222.308";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "397.531 363.855 60.6663";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "2";
group = "3378";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-202.397 426.928 90.4869";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop1";
targetClientId = "-1";
targetObjectId = "3292";
location = "-202.397 426.928 90.4869";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3383";
};
new AIObjective(AIODeployEquipment) {
position = "-213.463 474.2 69.5414";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-213.463 474.2 69.5414";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3383";
};
new AIObjective(AIODeployEquipment) {
position = "-194.915 410.934 69.07";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-194.915 410.934 69.07";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3383";
};
new AIObjective(AIODeployEquipment) {
position = "-196.672 435.882 69.7214";
rotation = "0 0 1 88.8085";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-196.672 435.882 69.7214";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "2";
group = "3383";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "-63.9721 -334.343 79.4384";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop4";
targetClientId = "-1";
targetObjectId = "3318";
location = "-63.9721 -334.343 79.4384";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3388";
};
new AIObjective(AIODeployEquipment) {
position = "-38.8711 -340.989 68.0242";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-38.8711 -340.989 68.0242";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3388";
};
new AIObjective(AIODeployEquipment) {
position = "-98.2266 -361.98 66.3655";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-98.2266 -361.98 66.3655";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3388";
};
new AIObjective(AIODeployEquipment) {
position = "-67.0291 -327.63 77.9927";
rotation = "0 0 -1 21.7724";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "-67.0291 -327.63 77.9927";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "2";
group = "3388";
};
};
new SimGroup(ObjectiveSet) {
powerCount = "0";
new AIObjective(AIODefendLocation) {
position = "328.674 -256.375 72.6995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the flipflop";
targetObject = "Team0flipflop3";
targetClientId = "-1";
targetObjectId = "3314";
location = "328.674 -256.375 72.6995";
weightLevel1 = "3450";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3393";
};
new AIObjective(AIODeployEquipment) {
position = "379.247 -277.93 69.7168";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "379.247 -277.93 69.7168";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3393";
};
new AIObjective(AIODeployEquipment) {
position = "335.588 -230.334 73.8635";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy outdoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "335.588 -230.334 73.8635";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretOutdoorDeployable";
buyEquipmentSet = "MediumOutdoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
isInvalid = "0";
team = "2";
group = "3393";
};
new AIObjective(AIODeployEquipment) {
position = "328.481 -260.225 90.4923";
rotation = "0 0 1 177.617";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Deploy indoor Turret";
targetObject = "-1";
targetClientId = "-1";
targetObjectId = "-1";
location = "328.481 -260.225 90.4923";
weightLevel1 = "3500";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "TurretIndoorDeployable";
buyEquipmentSet = "MediumIndoorTurretSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "0";
isInvalid = "0";
team = "2";
group = "3393";
};
};
};
};
};
new SimGroup(Environmental) {
powerCount = "0";
new Item() {
position = "121.897 92.8568 121.654";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
Target = "-1";
locked = "true";
};
new InteriorInstance() {
position = "121.059 92.1692 120.057";
rotation = "-0.0247773 0.990887 0.1324 21.39";
scale = "1 1 1";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
};
new Precipitation(Precipitation) {
position = "61.9596 188.997 89.1805";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "Rain";
percentage = "1";
color1 = "0.600000 0.600000 0.600000 1.000000";
color2 = "-1.000000 0.000000 0.000000 1.000000";
color3 = "-1.000000 0.000000 0.000000 1.000000";
offsetSpeed = "0.25";
minVelocity = "1.25";
maxVelocity = "4";
maxNumDrops = "2000";
maxRadius = "80";
locked = "true";
};
new SimGroup(Ambiance) {
powerCount = "0";
new AudioEmitter() {
position = "116.659 93.9778 125.739";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/fog.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "0";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "239.654 404.275 111.407";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo5.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "10000";
maxLoopGap = "50000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "422.654 -234.613 116.139";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo4.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "10000";
maxLoopGap = "40000";
type = "EffectAudioType";
locked = "true";
};
new InteriorInstance() {
position = "128.533 104.994 123.009";
rotation = "-0.178128 0.901868 0.39358 53.2976";
scale = "2 2 2";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "126.874 83.3308 121.234";
rotation = "-0.178128 0.901868 0.39358 53.2976";
scale = "2 2 2";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "103.925 86.7246 119.895";
rotation = "-0.178128 0.901868 0.39358 53.2976";
scale = "2 2 2";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "107.504 106.021 118.877";
rotation = "0.588212 0.523641 0.616285 66.1512";
scale = "2 2 2";
interiorFile = "brock6.dif";
showTerrainInside = "0";
locked = "true";
};
};
};
//--- OBJECT WRITE END ---