t2-mapper/docs/base/@vl2/DynamixFinalPack.vl2/missions/Trident.mis
2025-09-11 16:56:30 -07:00

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Text

// MissionTypes = Siege
// DisplayName = Trident
//--- MISSION QUOTE BEGIN ---
//These Final Dynamix Missions are a thank you to the Tribes Community.
//These maps remain unpolished due to circumstances beyond our control.
//Thank you for your support, Keep the dream alive.
//Dynamix Tribes2 DEV Team
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//Attackers must charge up the the fortified hills to the objective
//Attackers can restore the outlying bunkers, bring a repair pack
//Destroy generators in pits to disable forcefields in main base
//
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
cdTrack = "6";
powerCount = "0";
musicTrack = "lush";
new MissionArea(MissionArea) {
area = "-1000 -1008 1984 1984";
flightCeiling = "1000";
flightCeilingRange = "20";
locked = "true";
};
new WaterBlock() {
position = "-1024 -816 36.9714";
rotation = "1 0 0 0";
scale = "2048 2048 123.451";
liquidType = "OceanWater";
density = "1";
viscosity = "5";
waveMagnitude = "3";
surfaceTexture = "LiquidTiles/BlueWater";
surfaceOpacity = "0.3";
envMapTexture = "lush/skies/lushcloud1";
envMapIntensity = "0.3";
removeWetEdges = "0";
hidden = "true";
locked = "false";
};
new Sky(Sky) {
position = "728 -288 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "100";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.01";
cloudSpeed2 = "0.02";
cloudSpeed3 = "0.03";
visibleDistance = "550";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.365000 0.390000 0.420000 0.000000";
fogDistance = "200";
fogColor = "0.200000 0.525000 0.625000 1.000000";
fogVolume1 = "100 0 160";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
materialList = "lush_day.dml";
windVelocity = "0 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "10.000000 128.000000 28.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
high_fogDistance = "-1";
high_fogVolume1 = "-1 3344 6.27351e-39";
locked = "false";
high_visibleDistance = "-1";
high_fogVolume3 = "-1 5.3766e+08 -3.21499e+06";
cloudSpeed0 = "0.000150 0.000050";
high_fogVolume2 = "-1 3.51342e-39 2.46878e+27";
};
new Sun() {
direction = "0.22528 -0.904932 -0.361037";
color = "0.850000 0.900000 1.000000 1.000000";
ambient = "0.300000 0.350000 0.400000 1.000000";
position = "1024 512 0";
backFlareSize = "500";
texture4 = "special/LensFlare/flare03";
rotation = "1 0 0 0";
texture1 = "special/sunFlare02";
locked = "false";
lensFlareIntensity = "0.3";
texture0 = "special/sunFlare";
scale = "1 1 1";
texture3 = "special/LensFlare/flare02";
flareColor = "0.200000 0.350000 0.400000 1.000000";
lensFlareScale = "0.3";
frontFlareSize = "10";
texture2 = "special/LensFlare/flare01";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet1";
terrainFile = "Trident.ter";
squareSize = "8";
emptySquares = "82517 213844 279385 279390 934995 1000786 935506 935762 936017 936274 870995 805716 805972 740692 675412 479060 348245 282966 91510 103797";
position = "-1024 -1024 0";
visibleDistance = "1000";
locked = "true";
hazeDistance = "500";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "70";
cullDensity = "0.3";
customArea = "0 0 0 0";
position = "0 0 0 1";
conjoinBowlDev = "20";
coverage = "0";
rotation = "0 0 0 0";
XDimOverSize = "0";
locked = "true";
scale = "1 1 1";
YDimOverSize = "0";
GraphFile = "Trident.nav";
};
new SimGroup(Teams) {
powerCount = "0";
new SimGroup(Team2) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "-328.104 -461.154 256.532";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "135";
sphereWeight = "100";
indoorWeight = "0";
outdoorWeight = "100";
locked = "false";
};
};
new SimGroup(Switch) {
powerCount = "0";
new StaticShape() {
position = "-293.638 -428.775 300.648";
rotation = "0 0 -1 30";
scale = "1 1 1";
dataBlock = "FlipFlop";
lockCount = "0";
homingCount = "0";
WayPoint = "3520";
needsObjectiveWaypoint = "1";
team = "1";
Target = "33";
};
};
new SimGroup(base) {
powerCount = "1";
new StaticShape() {
position = "-177.134 -481.482 253.288";
rotation = "0 0 1 114.592";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3366";
team = "1";
Target = "34";
};
new StaticShape() {
position = "-299.965 -430.693 289.533";
rotation = "-0.935113 -0.250563 -0.250563 93.841";
scale = "1 1 1";
nameTag = "Switch Forcefield";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
notRepairable = "1";
WayPoint = "3521";
needsObjectiveWaypoint = "1";
team = "1";
Target = "35";
};
new Item() {
position = "-321.306 -444.876 301.172";
rotation = "0 0 -1 120";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
team = "2";
Target = "-1";
};
new StaticShape() {
position = "-277.472 -488.298 299.607";
rotation = "0 0 1 60";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3370";
inUse = "Down";
notReady = "1";
team = "1";
Target = "36";
};
new StaticShape() {
position = "-287.185 -471.573 299.592";
rotation = "0 0 1 60";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3372";
team = "1";
Target = "37";
};
new StaticShape() {
position = "-337.109 -385.02 299.668";
rotation = "0 0 1 60";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3374";
inUse = "Down";
notReady = "1";
team = "1";
Target = "38";
};
new StaticShape() {
position = "-331.366 -394.706 299.581";
rotation = "0 0 1 60";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3376";
team = "1";
Target = "39";
};
new InteriorInstance() {
position = "-244.785 -302.428 226.019";
rotation = "0 0 1 208.557";
scale = "1 1 1";
interiorFile = "tri_wall4.dif";
showTerrainInside = "0";
team = "2";
};
new InteriorInstance() {
position = "-171.288 -484.025 225.3";
rotation = "0 0 -1 65.8901";
scale = "1 1 1";
interiorFile = "tri_wall4.dif";
showTerrainInside = "0";
team = "2";
};
new InteriorInstance() {
position = "-169.39 -374.499 224.882";
rotation = "0 0 -1 117.456";
scale = "1 1 1";
interiorFile = "tri_wall4.dif";
showTerrainInside = "0";
team = "2";
};
new StaticShape() {
position = "-247.859 -308.011 253.955";
rotation = "0 0 1 28.6479";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3381";
team = "1";
Target = "40";
};
new StaticShape() {
position = "-175.067 -377.403 252.873";
rotation = "0 0 1 63.0254";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3383";
team = "1";
Target = "41";
};
new InteriorInstance() {
position = "-273.694 -417.255 302.6";
rotation = "0 0 1 240";
scale = "1 1 1";
interiorFile = "tri_base.dif";
showTerrainInside = "0";
team = "2";
};
new ForceFieldBare() {
position = "-289.849 -437.762 299.276";
rotation = "0 0 -1 47.2918";
scale = "6.92489 1 11.6439";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "42";
};
new StaticShape() {
position = "-338.527 -411.595 286.634";
rotation = "0 0 -1 60";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3389";
team = "1";
Target = "43";
};
new StaticShape() {
position = "-301.245 -476.321 286.591";
rotation = "0 0 1 195";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3391";
inUse = "Down";
notReady = "1";
team = "1";
Target = "44";
};
new ForceFieldBare() {
position = "-299.349 -421.78 299.037";
rotation = "0 0 -1 10.8862";
scale = "6.88276 1 11.6439";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "45";
};
new ForceFieldBare() {
position = "-285.458 -420.487 299.251";
rotation = "0 0 -1 81.36";
scale = "1 6.54487 11.586";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "46";
};
new ForceFieldBare() {
position = "-283.151 -425.323 299.216";
rotation = "0 0 -1 30.3667";
scale = "1 4.34293 11.4823";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "47";
};
new ForceFieldBare() {
position = "-284.65 -431.671 299.346";
rotation = "0 0 1 21.7724";
scale = "1 6.2426 11.586";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "48";
};
};
new SimGroup(MidFieldBunkers) {
powerCount = "1";
new InteriorInstance() {
position = "-58.0349 -174.391 189.124";
rotation = "0 0 1 205.21";
scale = "1 1 1";
interiorFile = "tri_wall5.dif";
showTerrainInside = "0";
team = "2";
};
new StaticShape() {
position = "-76.3473 -213.64 208.561";
rotation = "0.145459 0.699586 0.699586 196.552";
scale = "1 1 1";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
nameTag = "Midfield";
notRepairable = "1";
WayPoint = "3522";
needsObjectiveWaypoint = "1";
team = "1";
Target = "49";
};
new ForceFieldBare() {
position = "-305.626 -437.596 299.239";
rotation = "0 0 -1 30";
scale = "3.8264 3.22585 1";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "50";
};
new StaticShape() {
position = "-60.7292 -180.101 217.384";
rotation = "0 0 1 25.2101";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3406";
team = "1";
Target = "51";
};
new StaticShape() {
position = "-34.3056 -218.648 217.068";
rotation = "0 0 -1 64.7442";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3408";
team = "1";
Target = "52";
};
new StaticShape() {
position = "-107.392 -184.453 217.061";
rotation = "0 0 1 115.165";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3410";
team = "1";
Target = "53";
};
new Item() {
position = "11.4806 -248.751 217.772";
rotation = "0 0 1 120";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
team = "2";
Target = "-1";
};
new Item() {
position = "-159.905 -167.755 217.831";
rotation = "0 0 -1 75";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
team = "2";
Target = "-1";
};
new ForceFieldBare() {
position = "-307.792 -443.989 287.2";
rotation = "0 0 -1 30";
scale = "0.873071 12.5099 6.53675";
dataBlock = "defaultForceFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "54";
};
};
new SimGroup(courtyard) {
powerCount = "1";
new InteriorInstance() {
position = "-88.317 139.182 179.32";
rotation = "0 0 1 4.99997";
scale = "1 1 1";
interiorFile = "tri_wall3.dif";
showTerrainInside = "0";
team = "2";
};
new InteriorInstance() {
position = "-84.34 171.433 180.574";
rotation = "0 0 1 195";
scale = "0.97 0.97 1";
interiorFile = "tri_powerpit.dif";
showTerrainInside = "0";
team = "2";
};
new StaticShape() {
position = "-84.4923 169.608 169.961";
rotation = "0.0926915 0.704063 0.704063 190.591";
scale = "1 1 1";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
nameTag = "Courtyard";
notRepairable = "1";
WayPoint = "3523";
needsObjectiveWaypoint = "1";
team = "1";
Target = "55";
};
new ForceFieldBare() {
position = "-330.289 -431.405 299.5";
rotation = "0 0 1 60";
scale = "0.1 8.09447 8.18024";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "56";
};
new Turret() {
position = "-95.2936 272.503 206.133";
rotation = "0.0910821 0.704168 -0.704168 169.591";
scale = "1 1 1";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
originalBarrel = "PlasmaBarrelLarge";
team = "1";
lastProjectile = "5457";
damageTimeMS = "197555";
Target = "57";
};
new Turret() {
position = "-44.5589 259.737 195";
rotation = "0.991764 -0.0905626 0.0905631 90.4737";
scale = "1 1 1";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
team = "1";
lastProjectile = "5506";
Target = "58";
};
new Turret() {
position = "-50.6721 166.955 196.8";
rotation = "0.829249 -0.395188 0.395186 100.666";
scale = "1 1 1";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
lastDamagedByTeam = "1";
lastDamagedBy = "3418";
team = "1";
lastProjectile = "5176";
damageTimeMS = "176924";
Target = "59";
};
new Turret() {
position = "-145.379 283.051 195.019";
rotation = "0.983106 -0.129428 0.129428 90.9762";
scale = "1 1 1";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
team = "1";
Target = "60";
};
new Turret() {
position = "-121.576 173.191 196.843";
rotation = "0.884757 0.329549 -0.329549 96.9977";
scale = "1 1 1";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
team = "1";
lastProjectile = "5163";
Target = "61";
};
new ForceFieldBare() {
position = "-108.158 276.142 162.908";
rotation = "0 0 1 11.4591";
scale = "25.2546 2.73832 39.2524";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "62";
};
new Turret() {
position = "-43.229 263.818 210.265";
rotation = "0 1 0 180";
scale = "1 1 1";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
team = "1";
lastProjectile = "5504";
Target = "63";
};
new StaticShape() {
position = "-98.858 134.078 186.424";
rotation = "0 0 1 4.58367";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3430";
team = "1";
Target = "64";
};
new StaticShape() {
position = "-78.765 132.625 186.32";
rotation = "0 0 1 4.58384";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
Trigger = "3432";
team = "1";
Target = "65";
};
new ForceFieldBare() {
position = "-340.425 -421.793 299.472";
rotation = "0 0 -1 30";
scale = "12.1781 0.1 11.8085";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "66";
};
new ForceFieldBare() {
position = "-306.146 -472.949 299.409";
rotation = "0 0 -1 30";
scale = "8.21081 0.1 8.99772";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "67";
};
new ForceFieldBare() {
position = "-332.319 -428.296 286.45";
rotation = "0 0 1 60";
scale = "0.1 12.3945 8.55037";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "68";
};
new ForceFieldBare() {
position = "-312.511 -462.363 286.35";
rotation = "0 0 -1 30";
scale = "12.2712 0.1 9.11084";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "69";
};
new ForceFieldBare() {
position = "-314.221 -459.215 299.5";
rotation = "0 0 -1 30";
scale = "8.09431 0.1 8.21136";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "1";
Target = "70";
};
};
new SimGroup(FrontGate) {
powerCount = "0";
new InteriorInstance() {
position = "-94.4027 275.351 175.3";
rotation = "0 0 1 193";
scale = "1 1 1";
interiorFile = "tri_gate.dif";
showTerrainInside = "0";
team = "2";
};
new InteriorInstance() {
position = "32.2656 211.834 175.254";
rotation = "0 0 1 236.632";
scale = "1 1 1";
interiorFile = "tri_wall6.dif";
showTerrainInside = "0";
team = "2";
};
};
};
new SimGroup(team0) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere(EastBunkSpawn) {
position = "493.983 49.2799 191.846";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "75";
sphereWeight = "15";
indoorWeight = "0";
outdoorWeight = "100";
};
new SpawnSphere(WestBunkSpawn) {
position = "-585.918 -1.69258 249.766";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "15";
indoorWeight = "0";
outdoorWeight = "100";
};
};
};
new SimGroup(Team1) {
powerCount = "0";
new SimGroup(spawnspheres) {
powerCount = "0";
new SpawnSphere() {
position = "-2.34988 690.842 167.948";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "70";
indoorWeight = "100";
outdoorWeight = "100";
};
};
new SimGroup(east_bunker) {
powerCount = "0";
new ForceFieldBare(EastBunkTop) {
position = "435.157 13.9906 219.499";
rotation = "-0 0 -1 30";
scale = "4.78929 4.51088 1.17685";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "2";
Target = "71";
};
new StaticShape(EastBunkGen) {
position = "456.749 30.6113 216.146";
rotation = "-0.935113 -0.250563 -0.250563 93.841";
scale = "1 1 1";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
canBlow = "0";
lastDamagedByTeam = "2";
lastDamagedBy = "3460";
repairedBy = "3372";
team = "2";
damageTimeMS = "4940";
Target = "72";
};
new Turret(EastTurret) {
position = "436.922 17.4778 231.059";
rotation = "0 0 1 240";
scale = "1 1 1";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
canBlow = "0";
lastDamagedByTeam = "2";
lastDamagedBy = "3457";
repairedBy = "3372";
originalBarrel = "MissileBarrelLarge";
team = "2";
lastProjectile = "4864";
damageTimeMS = "4940";
Target = "73";
};
new StaticShape(EastInv1) {
position = "448.024 19.8874 211.084";
rotation = "0 0 1 60";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
canBlow = "0";
Trigger = "3459";
inUse = "Down";
lastDamagedByTeam = "2";
lastDamagedBy = "3460";
repairedBy = "3372";
notReady = "1";
team = "2";
damageTimeMS = "4940";
Target = "74";
};
new StaticShape(EastInv2) {
position = "452.415 22.2587 208.057";
rotation = "0 0 1 240";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
canBlow = "0";
Trigger = "3461";
lastDamagedByTeam = "2";
lastDamagedBy = "3460";
repairedBy = "3372";
team = "2";
damageTimeMS = "4940";
Target = "75";
};
new ForceFieldBare(EastBunkForce1) {
position = "446.327 51.0174 199.046";
rotation = "-0.437934 -0.117344 -0.891316 33.4639";
scale = "13.6394 0.815819 14.4234";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "2";
Target = "76";
};
new ForceFieldBare(EastBunkForce2) {
position = "470.896 8.43705 199.343";
rotation = "0.437934 0.117344 -0.891316 33.4639";
scale = "13.6422 0.643303 13.9721";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "2";
Target = "77";
};
new InteriorInstance() {
position = "436.254 17.2541 201.08";
rotation = "0 0 1 60";
scale = "1 1 1";
interiorFile = "tri_tbunker.dif";
showTerrainInside = "0";
team = "1";
};
};
new SimGroup(west_bunker) {
powerCount = "0";
new InteriorInstance() {
position = "-553.018 -56.2446 251.274";
rotation = "-0 0 -1 30";
scale = "1 1 1";
interiorFile = "tri_tbunker.dif";
showTerrainInside = "0";
team = "1";
};
new StaticShape(WestBunkGen) {
position = "-566.495 -35.7855 266.383";
rotation = "0.377964 0.654654 0.654654 221.41";
scale = "1 1 1";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
canBlow = "0";
lastDamagedByTeam = "2";
lastDamagedBy = "3473";
repairedBy = "3372";
team = "2";
damageTimeMS = "4940";
Target = "78";
};
new Turret(WestTurret) {
position = "-553.361 -55.6126 281.25";
rotation = "0 0 1 150";
scale = "1 1 1";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
canBlow = "0";
lastDamagedByTeam = "2";
lastDamagedBy = "3470";
repairedBy = "3372";
originalBarrel = "MissileBarrelLarge";
team = "2";
lastProjectile = "4864";
damageTimeMS = "4940";
Target = "79";
};
new StaticShape(WestInv1) {
position = "-555.771 -44.5106 261.26";
rotation = "-0 0 -1 30";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
canBlow = "0";
Trigger = "3472";
inUse = "Down";
lastDamagedByTeam = "2";
lastDamagedBy = "3473";
repairedBy = "3372";
notReady = "1";
team = "2";
damageTimeMS = "4940";
Target = "80";
};
new StaticShape(WestInv2) {
position = "-558.142 -40.1196 258.277";
rotation = "0 0 1 150";
scale = "1 1 1";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
canBlow = "0";
Trigger = "3474";
lastDamagedByTeam = "2";
lastDamagedBy = "3473";
repairedBy = "3372";
team = "2";
damageTimeMS = "4940";
Target = "81";
};
new ForceFieldBare(WestBunkForce1) {
position = "-586.901 -46.2076 249.046";
rotation = "0.0751465 0.130157 0.988642 239.435";
scale = "13.6394 0.815819 14.4234";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "2";
Target = "82";
};
new ForceFieldBare(WestBunkForce2) {
position = "-544.32 -21.6386 249.343";
rotation = "-0.0751465 -0.130157 0.988642 239.435";
scale = "13.6422 0.643303 13.9721";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "2";
Target = "83";
};
new ForceFieldBare(WestBunkTop) {
position = "-549.874 -57.3776 269.499";
rotation = "0 0 1 240";
scale = "4.78929 4.51088 1.17685";
dataBlock = "defaultTeamSlowFieldBare";
lockCount = "0";
homingCount = "0";
team = "2";
Target = "84";
};
};
new SimGroup(Team1Waypoints) {
powerCount = "0";
new WayPoint() {
position = "454.229 27.9384 218.896";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Triton Base";
team = "2";
};
new WayPoint() {
position = "-563.641 -38.4382 269.15";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Neriad Base";
team = "2";
};
new WayPoint() {
position = "12.7898 682.59 169.589";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "WayPointMarker";
lockCount = "0";
homingCount = "0";
name = "Siren Base";
team = "2";
};
};
new SimGroup(StagingArea) {
powerCount = "0";
new WheeledVehicle() {
position = "12.9114 682.578 169.587";
rotation = "0.00331939 0.00321805 0.999989 215.402";
scale = "1 1 1";
dataBlock = "mobileBaseVehicle";
lockCount = "0";
homingCount = "0";
disableMove = "1";
spawnPos14 = "2.9114 692.578 167.163";
spawnPos12 = "22.9114 687.578 167.191";
spawnPos13 = "27.9114 687.578 167.176";
beacon = "4625";
spawnPos15 = "22.9114 692.578 167.241";
mountable = "0";
fullyDeployed = "1";
spawnPos21 = "22.9114 697.578 167.285";
deployed = "1";
spawnPosCount = "22";
spawnPos6 = "7.9114 667.578 167.596";
spawnPos10 = "22.9114 682.578 167.23";
spawnPos8 = "-2.0886 672.578 167.391";
spawnPos0 = "-2.0886 662.578 168.462";
Turret = "4624";
selfPower = "1";
spawnPos18 = "7.9114 697.578 167.157";
immobilized = "1";
Marker = "3525";
spawnPos9 = "2.9114 672.578 167.384";
spawnPos4 = "-2.0886 667.578 167.617";
spawnPos3 = "12.9114 662.578 168.969";
spawnPos2 = "7.9114 662.578 168.63";
noEnemyControl = "1";
spawnPos19 = "12.9114 697.578 167.259";
spawnPos7 = "12.9114 667.578 167.587";
team = "2";
respawn = "1";
spawnPos17 = "2.9114 697.578 167.176";
spawnPos1 = "2.9114 662.578 168.44";
spawnPos22 = "27.9114 697.578 167.254";
spawnPos16 = "27.9114 692.578 167.222";
spawnPos5 = "2.9114 667.578 167.594";
station = "4622";
isDeployed = "1";
Target = "85";
spawnPos11 = "27.9114 682.578 167.209";
respawnTime = "10000";
shield = "4626";
spawnPos20 = "17.9114 697.578 167.316";
};
new WheeledVehicle() {
position = "-12.492 692.98 169.469";
rotation = "-0.00163735 0.000239093 0.999999 239.434";
scale = "1 1 1";
dataBlock = "mobileBaseVehicle";
lockCount = "0";
homingCount = "0";
disableMove = "1";
spawnPos14 = "-22.492 702.98 167.188";
spawnPos12 = "-32.492 702.98 167.377";
spawnPos13 = "-27.492 702.98 167.269";
spawnPos24 = "-12.492 707.98 167.188";
beacon = "4619";
spawnPos15 = "-17.492 702.98 167.188";
mountable = "0";
fullyDeployed = "1";
spawnPos21 = "-27.492 707.98 166.725";
deployed = "1";
spawnPosCount = "26";
spawnPos6 = "-32.492 692.98 167.377";
spawnPos10 = "-27.492 697.98 167.269";
spawnPos8 = "2.508 692.98 167.166";
spawnPos0 = "-2.492 672.98 167.394";
spawnPos25 = "-7.492 707.98 167.188";
Turret = "4618";
selfPower = "1";
spawnPos18 = "-2.492 702.98 167.188";
immobilized = "1";
Marker = "3524";
spawnPos9 = "-32.492 697.98 167.377";
spawnPos4 = "2.508 682.98 167.294";
spawnPos3 = "-2.492 682.98 167.313";
spawnPos26 = "2.508 707.98 167.172";
spawnPos2 = "2.508 677.98 167.375";
noEnemyControl = "1";
spawnPos19 = "2.508 702.98 167.178";
spawnPos7 = "-27.492 692.98 167.269";
team = "2";
respawn = "1";
spawnPos17 = "-7.492 702.98 167.188";
spawnPos1 = "2.508 672.98 167.381";
spawnPos22 = "-22.492 707.98 166.643";
spawnPos16 = "-12.492 702.98 167.188";
spawnPos23 = "-17.492 707.98 166.984";
spawnPos5 = "2.508 687.98 167.225";
station = "4616";
isDeployed = "1";
Target = "86";
spawnPos11 = "2.508 697.98 167.178";
respawnTime = "10000";
shield = "4620";
spawnPos20 = "-32.492 707.98 167.097";
};
new TSStatic() {
position = "-2.86019 679.803 167.162";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable2l.dts";
team = "1";
};
new TSStatic() {
position = "35 691.093 166.943";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable1l.dts";
team = "1";
};
new TSStatic() {
position = "35 694.092 166.945";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable1l.dts";
team = "1";
};
new TSStatic() {
position = "35.015 688.161 166.932";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable1l.dts";
team = "1";
};
new TSStatic() {
position = "35.0059 689.711 168.934";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable1l.dts";
team = "1";
};
new TSStatic() {
position = "35.0089 692.745 168.937";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "stackable1l.dts";
team = "1";
};
new Item() {
position = "-2.83306 679.834 169.032";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
team = "1";
Target = "-1";
};
new TSStatic() {
position = "-22.7811 676.019 166.959";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg19.dts";
team = "1";
};
new TSStatic() {
position = "28.4889 667.662 166.754";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg16.dts";
team = "1";
};
new TSStatic() {
position = "-15.643 723.569 166.893";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg18.dts";
team = "1";
};
new TSStatic() {
position = "-3.2614 708.293 166.977";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg23.dts";
team = "1";
};
};
};
};
new SimGroup(ObserverDropPoints) {
powerCount = "0";
new Camera(AttackersBase) {
position = "32.1617 728.792 196.597";
rotation = "-0.0855905 -0.246496 0.965357 217.062";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
team = "0";
};
new Camera(DefendersBase) {
position = "-310.476 -442.158 348.416";
rotation = "0.371281 -0.216528 0.902921 65.7165";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
team = "0";
};
};
new InteriorInstance() {
position = "-177.004 -79.7269 194.891";
rotation = "0 0 1 45";
scale = "1 1 1";
interiorFile = "tri_misc1.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "12.4067 -451.466 197.531";
rotation = "0 0 1 45";
scale = "1 1 1";
interiorFile = "tri_misc1.dif";
showTerrainInside = "0";
};
new InteriorInstance() {
position = "-312.939 -320.967 311.9";
rotation = "0 0 1 12.605";
scale = "1 1 1";
interiorFile = "tri_tower.dif";
showTerrainInside = "0";
};
};
//--- OBJECT WRITE END ---
//Set Damage Levels for Team One objectives
nameToId("EastBunkGen").setDamageLevel(2.5);
nameToId("EastTurret").setDamageLevel(2.5);
nameToId("EastInv1").setDamageLevel(2.5);
nameToId("EastInv2").setDamageLevel(2.5);
nameToId("WestBunkGen").setDamageLevel(2.5);
nameToId("WestTurret").setDamageLevel(2.5);
nameToId("WestInv1").setDamageLevel(2.5);
nameToId("WestInv2").setDamageLevel(2.5);
package Trident {
//begin Trident package ================================
function SiegeGame::halftimeOver( %game )
{
nameToId("EastBunkGen").setDamageLevel(2.5);
nameToId("EastTurret").setDamageLevel(2.5);
nameToId("EastInv1").setDamageLevel(2.5);
nameToId("EastInv2").setDamageLevel(2.5);
nameToId("WestBunkGen").setDamageLevel(2.5);
nameToId("WestTurret").setDamageLevel(2.5);
nameToId("WestInv1").setDamageLevel(2.5);
nameToId("WestInv2").setDamageLevel(2.5);
parent::halfTimeOver(%game);
}
// we want to active some spawnSpheres if specific gens come online
function Generator::onEnabled(%data, %obj, %prevState)
{
Parent::onEnabled(%data, %obj, %prevState);
%attackersTeam = 1;
%neutralTeam = 0;
if(%obj == nameToId("EastBunkGen") )
{
error("EB gen ENabled");
%spawn = nameToId("EastBunkSpawn");
Game.claimSpawn(%spawn, %attackersTeam, %neutralTeam);
}
else if(%obj == nameToId("WestBunkGen") )
{
error("WB gen ENabled");
%spawn = nameToId("WestBunkSpawn");
Game.claimSpawn(%spawn, %attackersTeam, %neutralTeam);
}
}
// ...we want to deactivate the above set spawn spheres
// (revert them back to neutral actually) if the gen is disabled
function Generator::onDisabled(%data, %obj)
{
Parent::onDisabled(%data, %obj);
%attackersTeam = 1;
%neutralTeam = 0;
if(%obj == nameToId("EastBunkGen") )
{
error("EB gen disabled");
%spawn = nameToId("EastBunkSpawn");
Game.claimSpawn(%spawn, %neutralTeam, %attackersTeam);
}
else if(%obj == nameToId("WestBunkGen") )
{
error("WB gen disabled");
%spawn = nameToId("WestBunkSpawn");
Game.claimSpawn(%spawn, %neutralTeam, %attackersTeam);
}
}
//end Trident package ================================
};
package BandAid {
//begin fix package needed to inflict the damage
function SiegeGame::halftime(%game, %reason)
{
//stop the game and the bots
$MatchStarted = false;
AISystemEnabled(false);
if (%game.firstHalf)
{
//switch the game variables
%game.firstHalf = false;
%oldOffenseTeam = %game.offenseTeam;
if (%game.offenseTeam == 1)
%game.offenseTeam = 2;
else
%game.offenseTeam = 1;
//send the message
messageAll('MsgSiegeRolesSwitched', '\c2Team %1 is now on offense.', $teamName[%game.offenseTeam], %game.offenseTeam);
//reset stations and vehicles that players were using
%game.resetPlayers();
// zero out the counts for deployable items (found in defaultGame.cs)
%game.clearDeployableMaxes();
// clean up the MissionCleanup group - note, this includes deleting all the player objects
%clean = nameToID("MissionCleanup");
%clean.housekeeping();
// Non static objects placed in original position
resetNonStaticObjPositions();
// switch the teams for objects belonging to the teams
%group = nameToID("MissionGroup/Teams");
%group.swapTeams();
// search for vehicle pads also
%mcg = nameToID("MissionCleanup");
%mcg.swapVehiclePads();
//restore the objects
%game.restoreObjects();
%count = ClientGroup.getCount();
for(%cl = 0; %cl < %count; %cl++)
{
%client = ClientGroup.getObject(%cl);
if( !%client.isAIControlled() )
{
// Put everybody in observer mode:
%client.camera.getDataBlock().setMode( %client.camera, "observerStaticNoNext" );
%client.setControlObject( %client.camera );
// Send the halftime result info:
if ( %client.team == %oldOffenseTeam )
{
if ( $teamScore[%oldOffenseTeam] > 0 )
messageClient( %client, 'MsgSiegeResult', "", '%1 captured the %2 base in %3!', %game.capPlayer[%oldOffenseTeam], $teamName[%game.offenseTeam], %game.formatTime( $teamScore[%oldOffenseTeam], true ) );
else
messageClient( %client, 'MsgSiegeResult', "", 'Your team failed to capture the %1 base.', $teamName[%game.offenseTeam] );
}
else if ( $teamScore[%oldOffenseTeam] > 0 )
messageClient( %client, 'MsgSiegeResult', "", '%1 captured your base in %3!', %game.capPlayer[%oldOffenseTeam], %game.formatTime( $teamScore[%oldOffenseTeam], true ) );
else
messageClient( %client, 'MsgSiegeResult', "", 'Your team successfully held off team %1!', $teamName[%oldOffenseTeam] );
// List out the team rosters:
messageClient( %client, 'MsgSiegeAddLine', "", '<spush><color:00dc00><font:univers condensed:18><clip%%:50>%1</clip><lmargin%%:50><clip%%:50>%2</clip><spop>', $TeamName[1], $TeamName[2] );
%max = $TeamRank[1, count] > $TeamRank[2, count] ? $TeamRank[1, count] : $TeamRank[2, count];
for ( %line = 0; %line < %max; %line++ )
{
%plyr1 = $TeamRank[1, %line] $= "" ? "" : $TeamRank[1, %line].name;
%plyr2 = $TeamRank[2, %line] $= "" ? "" : $TeamRank[2, %line].name;
messageClient( %client, 'MsgSiegeAddLine', "", '<lmargin:0><clip%%:50> %1</clip><lmargin%%:50><clip%%:50> %2</clip>', %plyr1, %plyr2 );
}
// Show observers:
%header = false;
for ( %i = 0; %i < %count; %i++ )
{
%obs = ClientGroup.getObject( %i );
if ( %obs.team <= 0 )
{
if ( !%header )
{
messageClient( %client, 'MsgSiegeAddLine', "", '\n<lmargin:0><spush><color:00dc00><font:univers condensed:18>OBSERVERS<spop>' );
%header = true;
}
messageClient( %client, 'MsgSiegeAddLine', "", ' %1', %obs.name );
}
}
commandToClient( %client, 'SetHalftimeClock', $Host::Siege::Halftime / 60000 );
// Get the HUDs right:
commandToClient( %client, 'setHudMode', 'SiegeHalftime' );
commandToClient( %client, 'ControlObjectReset' );
clientResetTargets(%client, true);
%client.notReady = true;
}
}
%game.schedule( $Host::Siege::Halftime, halftimeOver );
}
else
{
// let's wrap it all up
%game.gameOver();
cycleMissions();
}
}
function SiegeGame::halftimeOver( %game )
{
// drop all players into mission
%game.dropPlayers();
//setup the AI for the second half
%game.aiHalfTime();
// start the mission again (release players)
%game.halfTimeCountDown( $Host::warmupTime );
//redo the objective waypoints
%game.findObjectiveWaypoints();
}
//end Bandaid package. We can remove this once the next patch is officially released
//This was taken from the SiegeGame.cs file from Beta4
};
activatePackage(BandAid);
activatePackage(Trident);