t2-mapper/scripts
Brian Beck 3ba1ce9afd extensive work on lighting, shadows, and fog
- use MeshLambertMaterial for interiors, terrain, and shapes
- use smooth vertex normal blending to avoid facted-looking contrasty lighting
  between adjacent surfaces
- update io_dif Blender addon to extract lightmaps
- re-export .dif files to glTF with lightmaps and without LOD
- enable sun, ensure correct direction
- adjust fog (more work to do)
- cleanup and optimization
2025-12-07 14:01:26 -08:00
..
blender extensive work on lighting, shadows, and fog 2025-12-07 14:01:26 -08:00
convert-dif.ts format with Prettier 2025-11-29 09:08:20 -08:00
convert-dts.ts re-export new GameData folder from fresh QoL install, updated DynamixThreeSpaceBlenderAddon 2025-11-30 16:33:24 -08:00
extract-assets.ts re-export new GameData folder from fresh QoL install, updated DynamixThreeSpaceBlenderAddon 2025-11-30 16:33:24 -08:00
find-missing-dif.ts remove as many transforms as possible, render Z-up axes 2025-11-25 16:56:54 -08:00
find-missing-dts.ts add script for finding .dts files missing their .glb 2025-11-15 12:44:37 -08:00
generate-manifest.ts re-export new GameData folder from fresh QoL install, updated DynamixThreeSpaceBlenderAddon 2025-11-30 16:33:24 -08:00
inspect-ifl.ts Fix resource lookup; re-export .dts and .dif with custom properties 2025-12-01 00:17:27 -08:00
inspect-interior.ts format with Prettier 2025-11-29 09:08:20 -08:00
inspect-mission.ts Fix resource lookup; re-export .dts and .dif with custom properties 2025-12-01 00:17:27 -08:00
inspect-terrain.ts Fix resource lookup; re-export .dts and .dif with custom properties 2025-12-01 00:17:27 -08:00
mission-properties.ts add TorqueScript transpiler and runtime 2025-11-30 11:51:27 -08:00
parse-torquescript.ts add TorqueScript transpiler and runtime 2025-11-30 11:51:27 -08:00
serve-static.ts add IFL texture animation 2025-12-01 22:33:12 -08:00
transpile-torquescript.ts add TorqueScript transpiler and runtime 2025-11-30 11:51:27 -08:00