t2-mapper/src/components/Mission.tsx
2025-12-03 14:28:40 -08:00

121 lines
3.2 KiB
TypeScript

import { useQuery } from "@tanstack/react-query";
import picomatch from "picomatch";
import { loadMission } from "../loaders";
import { type ParsedMission } from "../mission";
import { createScriptLoader } from "../torqueScript/scriptLoader.browser";
import { renderObject } from "./renderObject";
import { memo, useEffect, useState } from "react";
import { TickProvider } from "./TickProvider";
import {
createScriptCache,
FileSystemHandler,
runServer,
TorqueObject,
} from "../torqueScript";
import {
getResourceKey,
getResourceList,
getResourceMap,
getSourceAndPath,
} from "../manifest";
const loadScript = createScriptLoader();
// Shared cache for parsed scripts - survives runtime restarts
const scriptCache = createScriptCache();
const fileSystem: FileSystemHandler = {
findFiles: (pattern) => {
const isMatch = picomatch(pattern, { nocase: true });
return getResourceList()
.filter((path) => isMatch(path))
.map((resourceKey) => {
const [sourcePath, actualPath] = getSourceAndPath(resourceKey);
return actualPath;
});
},
isFile: (resourcePath) => {
const resourceKeys = getResourceMap();
const resourceKey = getResourceKey(resourcePath);
return resourceKeys[resourceKey] != null;
},
};
function useParsedMission(name: string) {
return useQuery({
queryKey: ["parsedMission", name],
queryFn: () => loadMission(name),
});
}
function useExecutedMission(
missionName: string,
parsedMission: ParsedMission | undefined,
) {
const [missionGroup, setMissionGroup] = useState<TorqueObject | undefined>();
useEffect(() => {
if (!parsedMission) {
return;
}
const controller = new AbortController();
// FIXME: Always just runs as the first game type for now...
const missionType = parsedMission.missionTypes[0];
const { runtime } = runServer({
missionName,
missionType,
runtimeOptions: {
loadScript,
fileSystem,
cache: scriptCache,
signal: controller.signal,
ignoreScripts: [
"scripts/admin.cs",
"scripts/ai.cs",
"scripts/aiCTF.cs",
"scripts/aiHunters.cs",
"scripts/deathMessages.cs",
"scripts/graphBuild.cs",
"scripts/navGraph.cs",
"scripts/serverTasks.cs",
"scripts/spdialog.cs",
],
},
onMissionLoadDone: () => {
const missionGroup = runtime.getObjectByName("MissionGroup");
setMissionGroup(missionGroup);
},
});
return () => {
controller.abort();
runtime.destroy();
};
}, [missionName, parsedMission]);
return missionGroup;
}
interface MissionProps {
name: string;
onLoadingChange?: (isLoading: boolean) => void;
}
export const Mission = memo(function Mission({
name,
onLoadingChange,
}: MissionProps) {
const { data: parsedMission } = useParsedMission(name);
const missionGroup = useExecutedMission(name, parsedMission);
const isLoading = !missionGroup;
useEffect(() => {
onLoadingChange?.(isLoading);
}, [isLoading, onLoadingChange]);
if (isLoading) {
return null;
}
return <TickProvider>{renderObject(missionGroup)}</TickProvider>;
});