t2-mapper/docs/base/@vl2/missions.vl2/terrains/texture/Reversion_texture.cs
2025-09-11 16:56:30 -07:00

5 lines
1.4 KiB
C#

Texture::addMaterial("LushWorld.GrassDark\t1000\nFractal Distortion\ttab_DistortMask\t1001\t1001\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t747095639\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1002\t1001\ttextureSlopeFilter\t0.23846 0.23846 0.13846 0.00000 0.00000 0.00000 0.00000 0.00000 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.DirtMossy\t1003\nFractal Distortion\ttab_DistortMask\t1004\t1004\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1245509823\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1005\t1004\ttextureSlopeFilter\t0.16154 0.05385 0.03077 0.02308 0.02308 0.09231 0.23846 0.33077 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.RockMossy\t1006\nFractal Distortion\ttab_DistortMask\t1007\t1007\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t1047414797\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1008\t1007\ttextureSlopeFilter\t0.00000 0.00000 0.00000 0.00000 0.13077 0.57692 \tslopeDistort\t1");
Texture::addMaterial("LushWorld.GrassMixed\t1009\nFractal Distortion\ttab_DistortMask\t1010\t1010\tdmask_interval\t20\tdmask_rough\t0\tdmask_seed\t975009757\tdmask_filter\t0.00000 0.00000 0.13750 0.487500 0.86250 1.00000 1.00000\nPlace by Slope\ttab_SlopeMask\t1011\t1010\ttextureSlopeFilter\t0.00000 0.00000 0.06923 0.08462 0.00000 0.00000 \tslopeDistort\t1");