t2-mapper/docs/base/@vl2/missions.vl2/missions/Reversion.mis
2025-09-11 16:56:30 -07:00

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// MissionTypes = CTF
//--- MISSION QUOTE BEGIN ---
//By the edge of those wilds warriors had charged
//But now the year and the generals were gone
//And the grass grew in the armors hollow on the hills.
// -- The Graymere Annals, 3704 CE
//--- MISSION QUOTE END ---
//--- MISSION STRING BEGIN ---
//[CTF]500 points to win
//--- MISSION STRING END ---
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
cdTrack = "2";
powerCount = "0";
musicTrack = "lush";
CTF_scoreLimit = "5";
new MissionArea(MissionArea) {
area = "-944 -824 1872 1648";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "120 32 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0.349971";
cloudHeightPer[1] = "0.25";
cloudHeightPer[2] = "0.199973";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "650";
useSkyTextures = "0";
renderBottomTexture = "0";
SkySolidColor = "0.300000 0.300000 0.300000 0.000000";
fogDistance = "50";
fogColor = "0.350000 0.350000 0.350000 1.000000";
fogVolume1 = "150 0 54";
fogVolume2 = "275 54 60";
fogVolume3 = "1500 60 300";
materialList = "lush_dark.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -190776.046875";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -62109.015625";
cloudSpeed0 = "0.000000 0.000700";
locked = "true";
};
new Lightning() {
position = "-24.2587 -1058.63 355.675";
rotation = "1 0 0 0";
scale = "2000 500 300";
dataBlock = "DefaultStorm";
lockCount = "0";
homingCount = "0";
strikesPerMinute = "2";
strikeWidth = "2.5";
chanceToHitTarget = "0.5";
strikeRadius = "20";
boltStartRadius = "20";
color = "1.000000 1.000000 1.000000 1.000000";
fadeColor = "0.100000 0.100000 1.000000 1.000000";
useFog = "1";
locked = "true";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "0.700000 0.700000 0.700000 1.000000";
ambient = "0.600000 0.600000 0.600000 1.000000";
rotation = "1 0 0 0";
scale = "1 1 1";
locked = "true";
position = "120 32 0";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "details/lushdet1";
terrainFile = "Reversion.ter";
squareSize = "8";
locked = "true";
position = "-1024 -1024 0";
};
new NavigationGraph(NavGraph) {
conjoinAngleDev = "65";
cullDensity = "0.3";
customArea = "0 0 0 0";
rotation = "0 0 0 0";
GraphFile = "Reversion.nav";
scale = "1 1 1";
coverage = "0";
locked = "true";
conjoinBowlDev = "20";
position = "0 0 0 1";
};
new WaterBlock() {
position = "256 400 7.9047";
rotation = "1 0 0 0";
scale = "128 192 41.9265";
liquidType = "RiverWater";
density = "1";
viscosity = "15";
waveMagnitude = "1";
surfaceTexture = "LiquidTiles/GreenWater";
surfaceOpacity = "0.8";
envMapTexture = "lush/skies/lush_day_emap";
envMapIntensity = "0.5";
removeWetEdges = "1";
locked = "true";
AudioEnvironment = Underwater;
};
new SimGroup(ObserverDropPoints) {
new Camera() {
position = "-620.438 283.257 142.023";
rotation = "0.932418 0.0841451 -0.351448 28.8022";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "-729.703 556.37 124.251";
rotation = "0.0266336 -0.099798 0.994651 150.268";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "578.294 -468.308 149.149";
rotation = "0.219564 -0.212904 0.952084 91.0485";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Camera() {
position = "729.464 -296.748 95.9682";
rotation = "-0.00123095 -0.0249974 0.999687 185.637";
scale = "1 1 1";
dataBlock = "Observer";
lockCount = "0";
homingCount = "0";
locked = "true";
};
};
new SimGroup(teamS) {
new SimGroup(Team0) {
new InteriorInstance() {
position = "202.257 611.607 75.7962";
rotation = "0 0 -1 12.0321";
scale = "1 1 1";
interiorFile = "bbunk9.dif";
showTerrainInside = "0";
locked = "true";
};
new Item() {
position = "202 615.5 78";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairKit";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "199.087 614.785 78";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Item() {
position = "204.913 616.215 78";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPatch";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new SimGroup(AIObjectives) {
};
};
new SimGroup(Team1) {
new SimGroup(spawnspheres) {
new SpawnSphere() {
position = "-592.055 343.334 69.4735";
rotation = "0 0 1 180";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new SpawnSphere() {
position = "-592.219 494.489 70.6153";
rotation = "0 0 1 180";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new SpawnSphere() {
position = "-749.741 424.635 57.6114";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
};
new StaticShape(Team1generatorLarge1) {
position = "-700.961 390.401 55.4845";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Base";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new SimGroup(tower0b) {
new Turret(Team1TurretBaseLarge1) {
position = "-592.282 340.362 61.0431";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "South Tower";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "false";
};
new InteriorInstance() {
position = "-592.231 348.482 50.72";
rotation = "0 0 1 179.909";
scale = "1 1 1";
interiorFile = "bbunk9.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
};
new StaticShape(Team1StationInventory3) {
position = "-592.285 334.739 52.6749";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "South Tower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "false";
};
new Item() {
position = "-592.263 355.019 54.0272";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "false";
};
};
new SimGroup(base0) {
new InteriorInstance() {
position = "-700.2 419 50";
rotation = "0 0 -1 90";
scale = "1 1 1";
interiorFile = "bbase7.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
AudioEnvironment = BigRoom;
};
new Turret(Team1TurretBaseLarge2) {
position = "-668.312 418.661 64.9914";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Forward";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
locked = "true";
};
new Item(Team1flag1) {
position = "-701.246 419.048 86.0046";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "Flag";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "0";
rotate = "0";
WayPoint = "3725";
locked = "true";
};
new StaticShape(Team1SensorMediumPulse1) {
position = "-606.274 417.202 57.1059";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Base";
dataBlock = "SensorMediumPulse";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory4) {
position = "-701.066 412.142 92.0019";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Breezeway";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory5) {
position = "-701.021 425.866 91.9946";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Breezeway";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory6) {
position = "-686.565 419.146 59.0018";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Main Floor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory7) {
position = "-703.347 439.114 77.9997";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Ramp";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team1StationInventory8) {
position = "-703.353 398.983 78.0001";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Ramp";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "-687.038 418.579 74.5295";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team1SentryTurret1) {
position = "-684.2 418.951 55.5301";
rotation = "0.57735 -0.57735 0.57735 120";
scale = "1 1 1";
nameTag = "Indoor Base";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Turret(Team1SentryTurret2) {
position = "-716.193 419.3 55.5031";
rotation = "0.57735 0.57735 -0.57735 120";
scale = "1 1 1";
nameTag = "Indoor Base";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
};
new SimGroup(veh0) {
new InteriorInstance() {
position = "-750.979 426.27 49.1888";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bvpad.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "-750.979 415.27 48.8888";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
station = "3520";
Ready = "1";
locked = "true";
};
};
new StaticShape(Team1generatorLarge2) {
position = "-700.99 447.595 55.4948";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Base";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new SimGroup(tower0a) {
new InteriorInstance() {
position = "-592.184 497.451 50.4";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bbunk9.dif";
showTerrainInside = "0";
locked = "true";
};
new Turret(Team1TurretBaseLarge3) {
position = "-592.44 505.708 60.8904";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "North Tower";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "false";
};
new StaticShape(Team1StationInventory11) {
position = "-592.181 511.183 52.3546";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "North Tower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "false";
};
new Item() {
position = "-592.281 491.525 53.4856";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "false";
};
};
new SimGroup(AIObjectives) {
new AIObjective(AIORepairObject) {
position = "-700.967 391.722 56.9892";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generator";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3491";
location = "-700.967 391.722 56.9892";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "HeavyRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIODefendLocation) {
position = "-700.967 391.722 56.9892";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generator";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3491";
location = "-700.967 391.722 56.9892";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "793.577 -466.837 57.8452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team2SentryTurret2";
targetClientId = "-1";
targetObjectId = "3602";
location = "793.577 -466.837 57.8452";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "778.688 -493.811 59.3416";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy generator";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "3607";
location = "778.688 -493.811 59.3416";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "MediumShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-592.14 333.943 53.4407";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team1StationInventory3";
targetClientId = "-1";
targetObjectId = "3495";
location = "-592.14 333.943 53.4407";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-592.296 340.33 61.4925";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team1TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3493";
location = "-592.296 340.33 61.4925";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-667.784 418.661 66.8927";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team1TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3500";
location = "-667.784 418.661 66.8927";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIODefendLocation) {
position = "-701.246 419.048 87.644";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend our flag";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3501";
location = "-701.246 419.048 87.644";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
chat = "ChatSelfDefendFlag DefendBase";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackPlayer) {
position = "-701.246 419.048 87.644";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Kill the enemy flag carrier";
mode = "FlagCarrier";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3501";
location = "-701.246 419.048 87.644";
weightLevel1 = "4800";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergySniper";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOTouchObject) {
position = "-701.246 419.048 87.644";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Return our flag";
mode = "FlagDropped";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3501";
location = "-701.246 419.048 87.644";
weightLevel1 = "5001";
weightLevel2 = "4100";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-604.474 413.718 54.912";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the Sensor";
targetObject = "Team1SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3503";
location = "-604.474 413.718 54.912";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-701.066 412.142 93.5677";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3504";
location = "-701.066 412.142 93.5677";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-701.021 425.866 93.5604";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3506";
location = "-701.021 425.866 93.5604";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-686.565 419.146 60.5676";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team1StationInventory6";
targetClientId = "-1";
targetObjectId = "3508";
location = "-686.565 419.146 60.5676";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-703.347 439.114 79.5655";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team1StationInventory7";
targetClientId = "-1";
targetObjectId = "3510";
location = "-703.347 439.114 79.5655";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-703.353 398.983 79.5659";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team1StationInventory8";
targetClientId = "-1";
targetObjectId = "3512";
location = "-703.353 398.983 79.5659";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-684.52 418.951 55.5301";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team1SentryTurret1";
targetClientId = "-1";
targetObjectId = "3515";
location = "-684.52 418.951 55.5301";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-715.873 419.3 55.5031";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team1SentryTurret2";
targetClientId = "-1";
targetObjectId = "3516";
location = "-715.873 419.3 55.5031";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-700.984 446.274 56.9995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generator";
targetObject = "Team1generatorLarge2";
targetClientId = "-1";
targetObjectId = "3522";
location = "-700.984 446.274 56.9995";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "HeavyRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIODefendLocation) {
position = "-700.984 446.274 56.9995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generator";
targetObject = "Team1generatorLarge2";
targetClientId = "-1";
targetObjectId = "3522";
location = "-700.984 446.274 56.9995";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "669.907 -552.045 53.3825";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team2StationInventory11";
targetClientId = "-1";
targetObjectId = "3650";
location = "669.907 -552.045 53.3825";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "669.939 -543.963 62.6336";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team2TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3653";
location = "669.939 -543.963 62.6336";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-592.203 494.508 63.4404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team1StationInventory11";
targetClientId = "-1";
targetObjectId = "3526";
location = "-592.203 494.508 63.4404";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "-592.235 505.626 59.8916";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team1TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3525";
location = "-592.235 505.626 59.8916";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "778.671 -439.259 59.3313";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy generator";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3575";
location = "778.671 -439.259 59.3313";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "MediumShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "762.224 -466.488 57.8722";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team2SentryTurret1";
targetClientId = "-1";
targetObjectId = "3601";
location = "762.224 -466.488 57.8722";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "781.057 -446.52 81.9079";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team2StationInventory8";
targetClientId = "-1";
targetObjectId = "3598";
location = "781.057 -446.52 81.9079";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "669.844 -382.28 56.9828";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3580";
location = "669.844 -382.28 56.9828";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "670 -386.267 65.0345";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team2TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3583";
location = "670 -386.267 65.0345";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "745.488 -466.198 69.2348";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team2TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3586";
location = "745.488 -466.198 69.2348";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOTouchObject) {
position = "778.95 -466.585 89.986";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Grab the enemy flag";
mode = "FlagGrab";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3587";
location = "778.95 -466.585 89.986";
weightLevel1 = "3850";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOTouchObject) {
position = "778.95 -466.585 89.986";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the flag!";
mode = "FlagCapture";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3587";
location = "778.95 -466.585 89.986";
weightLevel1 = "5000";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOTouchObject) {
position = "778.95 -466.585 89.986";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Grab the dropped enemy flag";
mode = "FlagDropped";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3587";
location = "778.95 -466.585 89.986";
weightLevel1 = "5001";
weightLevel2 = "4100";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "678.245 -470.091 60.854";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy Sensor";
targetObject = "Team2SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3589";
location = "678.245 -470.091 60.854";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "778.77 -459.679 95.9097";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3590";
location = "778.77 -459.679 95.9097";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "778.725 -473.403 95.9024";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team2StationInventory5";
targetClientId = "-1";
targetObjectId = "3592";
location = "778.725 -473.403 95.9024";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "764.269 -466.683 62.9097";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team2StationInventory6";
targetClientId = "-1";
targetObjectId = "3594";
location = "764.269 -466.683 62.9097";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "781.051 -486.651 81.9075";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team2StationInventory7";
targetClientId = "-1";
targetObjectId = "3596";
location = "781.051 -486.651 81.9075";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
};
new InteriorInstance() {
position = "-606.179 417.306 47.1243";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "bmisc9.dif";
showTerrainInside = "0";
locked = "true";
};
};
new SimGroup(Team2) {
new SpawnSphere() {
position = "669.77 -390.883 71.8156";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new SpawnSphere() {
position = "669.934 -542.037 72.9574";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "50";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new SpawnSphere() {
position = "828.52 -463.342 59.9535";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
lockCount = "0";
homingCount = "0";
radius = "100";
sphereWeight = "100";
indoorWeight = "100";
outdoorWeight = "100";
locked = "true";
};
new StaticShape(Team2generatorLarge1) {
position = "778.665 -437.938 57.8266";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Base";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Turret(Team2TurretBaseLarge3) {
position = "670.053 -544.552 61.6232";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "South Tower";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "false";
};
new InteriorInstance() {
position = "669.893 -536.999 51.1421";
rotation = "0 0 1 179.909";
scale = "1 1 1";
interiorFile = "bbunk9.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "false";
};
new StaticShape(Team2StationInventory3) {
position = "670 -382.248 56.057";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "North Tower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "false";
};
new Item() {
position = "669.978 -402.728 57.2492";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "false";
};
new Turret(Team2TurretBaseLarge1) {
position = "669.911 -386.514 64.4732";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "North Tower";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "PlasmaBarrelLarge";
locked = "false";
};
new InteriorInstance() {
position = "669.946 -396.031 54.1021";
rotation = "0 0 -1 0.0791294";
scale = "1 1 1";
interiorFile = "bbunk9.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
};
new InteriorInstance() {
position = "777.904 -466.537 52.3421";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "bbase7.dif";
showTerrainInside = "0";
AudioProfile = "Universal_Base_2";
locked = "true";
AudioEnvironment = BigRoom;
};
new Turret(Team2TurretBaseLarge2) {
position = "746.016 -466.198 67.3335";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Forward";
dataBlock = "TurretBaseLarge";
lockCount = "0";
homingCount = "0";
initialBarrel = "MissileBarrelLarge";
locked = "true";
};
new Item(Team2flag1) {
position = "778.95 -466.585 88.3467";
rotation = "0 0 1 90";
scale = "1 1 1";
dataBlock = "Flag";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "0";
rotate = "0";
WayPoint = "3726";
locked = "true";
};
new StaticShape(Team2SensorMediumPulse1) {
position = "678.792 -470.131 58.7282";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Base";
dataBlock = "SensorMediumPulse";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory4) {
position = "778.77 -459.679 94.3439";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Breezeway";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory5) {
position = "778.725 -473.403 94.3366";
rotation = "1 0 0 0";
scale = "1 1 1";
nameTag = "Breezeway";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory6) {
position = "764.269 -466.683 61.3439";
rotation = "0 0 -1 90";
scale = "1 1 1";
nameTag = "Main Floor";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory7) {
position = "781.051 -486.651 80.3417";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Ramp";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new StaticShape(Team2StationInventory8) {
position = "781.057 -446.52 80.3421";
rotation = "0 0 1 90";
scale = "1 1 1";
nameTag = "Ramp";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new Item() {
position = "764.742 -466.116 76.8715";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "true";
};
new Turret(Team2SentryTurret1) {
position = "761.904 -466.488 57.8722";
rotation = "0.57735 0.577351 -0.57735 120";
scale = "1 1 1";
nameTag = "Indoor Base";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new Turret(Team2SentryTurret2) {
position = "793.897 -466.837 57.8452";
rotation = "-0.57735 0.577351 -0.57735 240";
scale = "1 1 1";
nameTag = "Indoor Base";
dataBlock = "SentryTurret";
lockCount = "0";
homingCount = "0";
initialBarrel = "SentryTurretBarrel";
locked = "true";
};
new InteriorInstance() {
position = "827.282 -461.707 51.5309";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bvpad.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape() {
position = "827.282 -472.707 51.2309";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Main Base";
dataBlock = "StationVehiclePad";
lockCount = "0";
homingCount = "0";
station = "3605";
Ready = "1";
locked = "true";
};
new StaticShape(Team2generatorLarge2) {
position = "778.694 -495.132 57.8369";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "Base";
dataBlock = "GeneratorLarge";
lockCount = "0";
homingCount = "0";
locked = "true";
};
new SimGroup(AIObjectives) {
new AIObjective(AIOAttackObject) {
position = "-700.967 391.722 56.9892";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy generator";
targetObject = "Team1generatorLarge1";
targetClientId = "-1";
targetObjectId = "3491";
location = "-700.967 391.722 56.9892";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "MediumShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "778.688 -493.811 59.3416";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generator";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "3607";
location = "778.688 -493.811 59.3416";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "HeavyRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIODefendLocation) {
position = "778.688 -493.811 59.3416";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generator";
targetObject = "Team2generatorLarge2";
targetClientId = "-1";
targetObjectId = "3607";
location = "778.688 -493.811 59.3416";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "-592.14 333.943 53.4407";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team1StationInventory3";
targetClientId = "-1";
targetObjectId = "3495";
location = "-592.14 333.943 53.4407";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "-592.296 340.33 61.4925";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team1TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3493";
location = "-592.296 340.33 61.4925";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "-667.784 418.661 66.8927";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team1TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3500";
location = "-667.784 418.661 66.8927";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOTouchObject) {
position = "-701.246 419.048 87.644";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Grab the enemy flag";
mode = "FlagGrab";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3501";
location = "-701.246 419.048 87.644";
weightLevel1 = "3850";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "LIGHT";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergyDefault";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOTouchObject) {
position = "-701.246 419.048 87.644";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Capture the flag!";
mode = "FlagCapture";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3501";
location = "-701.246 419.048 87.644";
weightLevel1 = "5000";
weightLevel2 = "0";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOTouchObject) {
position = "-701.246 419.048 87.644";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Grab the dropped enemy flag";
mode = "FlagDropped";
targetObject = "Team1flag1";
targetClientId = "-1";
targetObjectId = "3501";
location = "-701.246 419.048 87.644";
weightLevel1 = "5001";
weightLevel2 = "4100";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "-604.474 413.718 54.912";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy Sensor";
targetObject = "Team1SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3503";
location = "-604.474 413.718 54.912";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "-701.066 412.142 93.5677";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team1StationInventory4";
targetClientId = "-1";
targetObjectId = "3504";
location = "-701.066 412.142 93.5677";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "-701.021 425.866 93.5604";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team1StationInventory5";
targetClientId = "-1";
targetObjectId = "3506";
location = "-701.021 425.866 93.5604";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "-686.565 419.146 60.5676";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team1StationInventory6";
targetClientId = "-1";
targetObjectId = "3508";
location = "-686.565 419.146 60.5676";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "-703.347 439.114 79.5655";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team1StationInventory7";
targetClientId = "-1";
targetObjectId = "3510";
location = "-703.347 439.114 79.5655";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "-703.353 398.983 79.5659";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team1StationInventory8";
targetClientId = "-1";
targetObjectId = "3512";
location = "-703.353 398.983 79.5659";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "-684.52 418.951 55.5301";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team1SentryTurret1";
targetClientId = "-1";
targetObjectId = "3515";
location = "-684.52 418.951 55.5301";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "-715.873 419.3 55.5031";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team1SentryTurret2";
targetClientId = "-1";
targetObjectId = "3516";
location = "-715.873 419.3 55.5031";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "-700.984 446.274 56.9995";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy generator";
targetObject = "Team1generatorLarge2";
targetClientId = "-1";
targetObjectId = "3522";
location = "-700.984 446.274 56.9995";
weightLevel1 = "3100";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "MediumShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "669.907 -552.045 53.3825";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team2StationInventory11";
targetClientId = "-1";
targetObjectId = "3650";
location = "669.907 -552.045 53.3825";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "669.939 -543.963 62.6336";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team2TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3653";
location = "669.939 -543.963 62.6336";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackObject) {
position = "-592.203 494.508 63.4404";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Attack the enemy inventory";
targetObject = "Team1StationInventory11";
targetClientId = "-1";
targetObjectId = "3526";
location = "-592.203 494.508 63.4404";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "ShieldPack";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOMortarObject) {
position = "-592.235 505.626 59.8916";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Mortar the enemy turret";
targetObject = "Team1TurretBaseLarge3";
targetClientId = "-1";
targetObjectId = "3525";
location = "-592.235 505.626 59.8916";
weightLevel1 = "3400";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
equipment = "Mortar MortarAmmo";
buyEquipmentSet = "HeavyAmmoSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "778.671 -439.259 59.3313";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the generator";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3575";
location = "778.671 -439.259 59.3313";
weightLevel1 = "3200";
weightLevel2 = "1600";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "HeavyRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIODefendLocation) {
position = "778.671 -439.259 59.3313";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend the generator";
targetObject = "Team2generatorLarge1";
targetClientId = "-1";
targetObjectId = "3575";
location = "778.671 -439.259 59.3313";
weightLevel1 = "3100";
weightLevel2 = "1500";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "793.577 -466.837 57.8452";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team2SentryTurret2";
targetClientId = "-1";
targetObjectId = "3602";
location = "793.577 -466.837 57.8452";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "762.224 -466.488 57.8722";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team2SentryTurret1";
targetClientId = "-1";
targetObjectId = "3601";
location = "762.224 -466.488 57.8722";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "669.844 -382.28 56.5828";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team2StationInventory3";
targetClientId = "-1";
targetObjectId = "3580";
location = "669.844 -382.28 56.5828";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "670 -386.267 65.0345";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team2TurretBaseLarge1";
targetClientId = "-1";
targetObjectId = "3583";
location = "670 -386.267 65.0345";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "745.488 -466.198 69.2348";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the turret";
targetObject = "Team2TurretBaseLarge2";
targetClientId = "-1";
targetObjectId = "3586";
location = "745.488 -466.198 69.2348";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIODefendLocation) {
position = "778.95 -466.585 89.986";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Defend our flag";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3587";
location = "778.95 -466.585 89.986";
weightLevel1 = "3900";
weightLevel2 = "2000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
desiredEquipment = "ShieldPack Plasma PlasmaAmmo";
buyEquipmentSet = "HeavyShieldSet";
chat = "ChatSelfDefendFlag DefendBase";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOAttackPlayer) {
position = "778.95 -466.585 89.986";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Kill the enemy flag carrier";
mode = "FlagCarrier";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3587";
location = "778.95 -466.585 89.986";
weightLevel1 = "4800";
weightLevel2 = "3000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "0";
desiredEquipment = "EnergyPack";
buyEquipmentSet = "LightEnergySniper";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIOTouchObject) {
position = "778.95 -466.585 89.986";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Return our flag";
mode = "FlagDropped";
targetObject = "Team2flag1";
targetClientId = "-1";
targetObjectId = "3587";
location = "778.95 -466.585 89.986";
weightLevel1 = "5001";
weightLevel2 = "4100";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "1";
defense = "1";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "678.245 -470.091 60.854";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the Sensor";
targetObject = "Team2SensorMediumPulse1";
targetClientId = "-1";
targetObjectId = "3589";
location = "678.245 -470.091 60.854";
weightLevel1 = "3100";
weightLevel2 = "1000";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "LightRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "778.77 -459.679 95.9097";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team2StationInventory4";
targetClientId = "-1";
targetObjectId = "3590";
location = "778.77 -459.679 95.9097";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "778.725 -473.403 95.9024";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team2StationInventory5";
targetClientId = "-1";
targetObjectId = "3592";
location = "778.725 -473.403 95.9024";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "764.269 -466.683 62.9097";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team2StationInventory6";
targetClientId = "-1";
targetObjectId = "3594";
location = "764.269 -466.683 62.9097";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "781.051 -486.651 81.9075";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team2StationInventory7";
targetClientId = "-1";
targetObjectId = "3596";
location = "781.051 -486.651 81.9075";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
new AIObjective(AIORepairObject) {
position = "781.057 -446.52 81.9079";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "AIObjectiveMarker";
lockCount = "0";
homingCount = "0";
description = "Repair the inventory station";
targetObject = "Team2StationInventory8";
targetClientId = "-1";
targetObjectId = "3598";
location = "781.057 -446.52 81.9079";
weightLevel1 = "2900";
weightLevel2 = "1400";
weightLevel3 = "0";
weightLevel4 = "0";
offense = "0";
defense = "1";
equipment = "RepairPack";
buyEquipmentSet = "MediumRepairSet";
issuedByHuman = "0";
issuedByClientId = "-1";
forceClientId = "-1";
locked = "1";
gameType = "all";
isInvalid = "0";
issuingClientId = "-1";
};
};
new InteriorInstance() {
position = "678.434 -470.156 48.8163";
rotation = "0 0 1 90";
scale = "1 1 1";
interiorFile = "bmisc8.dif";
showTerrainInside = "0";
locked = "true";
};
new StaticShape(Team2StationInventory11) {
position = "669.896 -550.771 53.0967";
rotation = "0 0 1 180";
scale = "1 1 1";
nameTag = "South Tower";
dataBlock = "StationInventory";
lockCount = "0";
homingCount = "0";
locked = "false";
};
new Item() {
position = "669.996 -530.393 54.4676";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "RepairPack";
lockCount = "0";
homingCount = "0";
collideable = "0";
static = "1";
rotate = "0";
locked = "false";
};
};
};
new SimGroup(Organics) {
new TSStatic() {
position = "-133.533 -606.804 52.7506";
rotation = "1 0 0 0";
scale = "3 3 3";
shapeName = "borg19.dts";
locked = "true";
};
new TSStatic() {
position = "228.452 465.752 67.9757";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "331.87 360.319 49.8039";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "398.588 572.925 72.3492";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg17.dts";
locked = "true";
};
new InteriorInstance() {
position = "-221.204 808.859 48.3257";
rotation = "0 0 1 29.7938";
scale = "1 1 1";
interiorFile = "brock8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-179.775 810.668 45.3881";
rotation = "0.885553 0.436657 0.158514 90.3092";
scale = "1 1 1";
interiorFile = "brock8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "239.768 -813.59 47.6653";
rotation = "0.210642 -0.158738 0.964589 107.973";
scale = "1 1 1";
interiorFile = "brock8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "362.641 -814.344 55.4042";
rotation = "0 0 1 61.3065";
scale = "1 1 1";
interiorFile = "brock8.dif";
showTerrainInside = "0";
locked = "true";
};
new TSStatic() {
position = "-185.798 -676.856 63.8358";
rotation = "0 0 1 116.31";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "-63.3654 -675.879 70.0938";
rotation = "0 0 -1 80.787";
scale = "1 1 1";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-573.682 196.234 73.4702";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "-468.42 316.98 68.4671";
rotation = "0 0 1 90";
scale = "1 1 1";
shapeName = "borg17.dts";
locked = "true";
};
new TSStatic() {
position = "-445 354 80.6467";
rotation = "1 0 0 0";
scale = "1 1 1";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-533.129 731.972 87.3182";
rotation = "0 0 1 45.8366";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "-156.684 483.974 84.3727";
rotation = "0 0 1 34.9504";
scale = "1 1 1";
shapeName = "borg17.dts";
locked = "true";
};
new TSStatic() {
position = "-164.159 106.95 59.8089";
rotation = "0 0 1 104.278";
scale = "1.2 1.2 1.2";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "-190 -166 87.4137";
rotation = "0 0 1 79.0682";
scale = "1 1 1";
shapeName = "borg17.dts";
locked = "true";
};
new TSStatic() {
position = "74.5247 -211.457 85.7287";
rotation = "0 0 -1 41.8259";
scale = "1.3 1.3 1.3";
shapeName = "borg18.dts";
locked = "true";
};
new TSStatic() {
position = "287.252 35.4062 69.0122";
rotation = "0 0 1 62.4524";
scale = "1 1 1";
shapeName = "borg19.dts";
locked = "true";
};
new TSStatic() {
position = "257.02 10.7366 71.046";
rotation = "0 0 -1 41.8259";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "224.605 -224.631 70.2669";
rotation = "0 0 1 26.929";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "566.293 -276.306 56.7236";
rotation = "0 0 -1 52.7121";
scale = "1 1 1";
shapeName = "borg19.dts";
locked = "true";
};
new TSStatic() {
position = "507.776 -304.988 55.5671";
rotation = "0 0 1 37.2423";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "777.547 -117.595 75.5863";
rotation = "0 0 -1 64.1713";
scale = "1 1 1";
shapeName = "borg17.dts";
locked = "true";
};
new TSStatic() {
position = "822.478 -632.831 50.0429";
rotation = "0 0 1 42.3989";
scale = "1 1 1";
shapeName = "borg16.dts";
locked = "true";
};
new TSStatic() {
position = "813.296 -664.078 49.8462";
rotation = "0 0 -1 30.9397";
scale = "1 1 1";
shapeName = "borg18.dts";
locked = "true";
};
new SimGroup(AudioWater) {
new AudioEmitter() {
position = "286.108 515.075 54.4287";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/lakewaves.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "0.4";
isLooping = "1";
is3D = "1";
minDistance = "15";
maxDistance = "640";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
};
};
new SimGroup(AudioCreatures) {
new AudioEmitter() {
position = "-130.021 -605.67 103.48";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo5.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "640";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "5000";
maxLoopGap = "25000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-165.416 109.665 86.4439";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo5.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "640";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "5000";
maxLoopGap = "25000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "228.243 467.01 91.5886";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo4.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "640";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "5000";
maxLoopGap = "30000";
type = "EffectAudioType";
locked = "true";
};
new AudioEmitter() {
position = "-576.167 203.734 99.8476";
rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/bird_echo4.wav";
useProfileDescription = "0";
outsideAmbient = "1";
volume = "1";
isLooping = "1";
is3D = "1";
minDistance = "10";
maxDistance = "640";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "5000";
maxLoopGap = "30000";
type = "EffectAudioType";
locked = "true";
};
};
new SimGroup(Rocks) {
new InteriorInstance() {
position = "-430.596 222.191 64.7917";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-450.616 650.028 80.2129";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "brock8.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-143.789 543.163 94.815";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-264.882 155.907 98.7295";
rotation = "0 0 1 44.1177";
scale = "1 1 1";
interiorFile = "bspir2.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-393.68 -48.3251 61.5342";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir1.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-412.603 -79.3307 57.9718";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir3.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-374.921 -69.2389 61.3461";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-640.634 -232.746 57.5357";
rotation = "0 0 -1 92.2462";
scale = "1 1 1";
interiorFile = "bspir4.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "-194.801 -126.726 102.882";
rotation = "0 0 1 51.5662";
scale = "1 1 1";
interiorFile = "bspir5.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "63.7042 97.6869 105.822";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir1.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "184.628 187.984 64.3413";
rotation = "0 0 1 73.3386";
scale = "1 1 1";
interiorFile = "bspir4.dif";
showTerrainInside = "0";
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};
new InteriorInstance() {
position = "181.954 260.956 52.5766";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir2.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "411.273 81.0008 86.4959";
rotation = "0.0889925 0.376956 0.921946 175.725";
scale = "1 1 1";
interiorFile = "brocka.dif";
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};
new InteriorInstance() {
position = "486.496 -158.734 49.5211";
rotation = "0 0 1 226.501";
scale = "1 1 1";
interiorFile = "bspir2.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "539.964 -196.76 47.6935";
rotation = "0 0 -1 115.92";
scale = "1 1 1";
interiorFile = "bspir3.dif";
showTerrainInside = "0";
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new InteriorInstance() {
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rotation = "1 0 0 0";
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interiorFile = "bspir1.dif";
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new InteriorInstance() {
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rotation = "0 0 1 192.696";
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interiorFile = "bspir4.dif";
showTerrainInside = "0";
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new InteriorInstance() {
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rotation = "-1 0 0 24.0642";
scale = "1 1 1";
interiorFile = "brock8.dif";
showTerrainInside = "0";
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};
new InteriorInstance() {
position = "382.643 412.75 71.9031";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir4.dif";
showTerrainInside = "0";
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};
new InteriorInstance() {
position = "442.715 408.565 70.6079";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir2.dif";
showTerrainInside = "0";
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};
new InteriorInstance() {
position = "447.739 584.203 93.1733";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir5.dif";
showTerrainInside = "0";
locked = "true";
};
new InteriorInstance() {
position = "170.048 579.017 72.7536";
rotation = "0 0 1 67.609";
scale = "1 1 1";
interiorFile = "bspir3.dif";
showTerrainInside = "0";
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};
new InteriorInstance() {
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rotation = "0 0 1 177.617";
scale = "1 1 1";
interiorFile = "bspir2.dif";
showTerrainInside = "0";
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};
new InteriorInstance() {
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rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "bspir1.dif";
showTerrainInside = "0";
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};
new InteriorInstance() {
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rotation = "0 0 1 42.9718";
scale = "1 1 1";
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};
new InteriorInstance() {
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rotation = "1 0 0 0";
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showTerrainInside = "0";
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new InteriorInstance() {
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rotation = "1 0 0 0";
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interiorFile = "bspir5.dif";
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};
new InteriorInstance() {
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rotation = "0 0 -1 110.581";
scale = "1 1 1";
interiorFile = "bspir3.dif";
showTerrainInside = "0";
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};
new InteriorInstance() {
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rotation = "1 0 0 0";
scale = "1 1 1";
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showTerrainInside = "0";
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new InteriorInstance() {
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rotation = "0 0 1 80.2141";
scale = "1 1 1";
interiorFile = "bspir3.dif";
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new InteriorInstance() {
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rotation = "1 0 0 134.072";
scale = "1 1 1";
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showTerrainInside = "0";
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};
new AudioEmitter() {
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rotation = "1 0 0 0";
scale = "1 1 1";
fileName = "fx/environment/moaningwind1.wav";
useProfileDescription = "0";
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volume = "0.3";
isLooping = "1";
is3D = "0";
minDistance = "20";
maxDistance = "1280";
coneInsideAngle = "360";
coneOutsideAngle = "360";
coneOutsideVolume = "1";
coneVector = "0 0 1";
loopCount = "-1";
minLoopGap = "0";
maxLoopGap = "0";
type = "EffectAudioType";
locked = "true";
};
};
//--- OBJECT WRITE END ---