// "Vehicle Node Weapon" $VehiclesHudData[0, itemDataName] = "Hoverbike01"; $VehiclesHudData[0, itemGameName] = "Gravcycle Pilot"; $VehiclesHudData[1, itemDataName] = "Assault01"; $VehiclesHudData[1, itemGameName] = "Tank Pilot"; $VehiclesHudData[2, itemDataName] = "Assault11"; $VehiclesHudData[2, itemGameName] = "Tank Chaingun"; $VehiclesHudData[3, itemDataName] = "Assault12"; $VehiclesHudData[3, itemGameName] = "Tank Mortar"; $VehiclesHudData[4, itemDataName] = "MPB01"; $VehiclesHudData[4, itemGameName] = "MPB Pilot"; $VehiclesHudData[5, itemDataName] = "Bomber01"; $VehiclesHudData[5, itemGameName] = "Bomber Pilot"; $VehiclesHudData[6, itemDataName] = "Bomber11"; $VehiclesHudData[6, itemGameName] = "Bomber Belly Turret"; $VehiclesHudData[7, itemDataName] = "Bomber12"; $VehiclesHudData[7, itemGameName] = "Bomber Bombs"; $VehiclesHudData[8, itemDataName] = "Bomber13"; $VehiclesHudData[8, itemGameName] = "Bomber Targeting Laser"; $VehiclesHudData[9, itemDataName] = "Shrike01"; $VehiclesHudData[9, itemGameName] = "Shrike Pilot"; $VehiclesHudData[10, itemDataName] = "HAPC01"; $VehiclesHudData[10, itemGameName] = "HAPC Pilot"; $VehiclesHudCount = 11;